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47 comments

Xbox peripherals already work on PCs (5, Informative)

RzUpAnmsCwrds (262647) | more than 8 years ago | (#10344283)

With the proper drivers [hostrocket.com] and a little rewiring, you can already use XBox controllers on your PC. They are standard USB, so all you need to do is change the connector.

Re:Xbox peripherals already work on PCs (1)

sw33tjimmy (662009) | more than 8 years ago | (#10344806)

yes, but the only drivers that are worth a damn are very difficult to find. Or at least they were a few months back. MS doesn't currently support using the Xbox controller on a PC. It will rock to have decent software support for a good contoller.

Re:Xbox peripherals already work on PCs (2, Informative)

cgenman (325138) | more than 8 years ago | (#10344914)

There are good Playstation 2 to USB [yahoo.com] adaptors on the market. They map to direct X inputs, which can be reconfigured in-game. My company uses the Lik-Sang [lik-sang.com] version for our PS2 titles in development, though I keep a different one for home use (with dance mat support).

Yes, there are great controllers that are pretty much fully supported on the PC, but ironically not from the XBox.

Re:Xbox peripherals already work on PCs (1, Interesting)

Anonymous Coward | more than 8 years ago | (#10345249)

Lik sang hey? They sell cable adaptors for the xbox controller, no need to solder a USB connector on the controller anymore, all you need to do is to unplug the xbox socket extension and use the usb one [lik-sang.com] instead. Good drivers are difficult to find, though code underground [archive.org] used to have pretty much the best ones from the start. By that I mean the drivers supported full analog on all the buttons and triggers, but they got killed by lik sang linking to their drivers without permission... and despite the fact that code underground were selling their own adapters.

What happenend is that the poor bastards got swamped with requests for support from lik sang customers...

:: March 21, 2003

So it seems we have been seriously impacted by LikSang. Since March 7th, we have had about 10 support requests to every 1 cable order. Some of these requests have been from users claiming to have bought a cable, but they did not buy one from us. As LikSang is the only retailer selling them, we assume they are LikSang customers. LikSang did not develop their own technology; they simply provide a link to grooveyardfunk's driver on their site. However, they don't credit his project with development. Instead, they claim to have developed new adapter technology. LikSang can not and will not support software they didn't develop, which means that if users have problems, grooveyardfunk or codeUnderground get stuck with the support costs. This is a great situation for LikSang, as they have no support overhead.

We provide outstanding software support, with the average support request being answered within 10 minutes. Having someone always available to answer requests costs money and we may no longer be able to afford it. Furthermore, we can not match the economy of scale LikSang has. Their cables are made in China, presumably in a factory. All of our cables are made by hand, here in America, by members of our team. Always having someone around to make cables is expensive, in terms of both time and money.

We are currently in the process of deciding how best to continue, but for now, the driver and user support will remain free. We will also continue to sell cable adapters, so please, buy a cable. Please be considerate when requesting support. Rude, demanding, or insulting requests will not receive a response. Those of you who have purchased cables will continue to be supported regardless of what we decide. You can also expect to receive discounts on future products or services. We thank you for your support.

--science

Good drivers here (2, Informative)

PhoenixOne (674466) | more than 8 years ago | (#10345201)

I went to llamma.com and got an adapter and the drivers for $11. Works great!

http://secure.llamma.com/catalog/product_info.php? cPath=27&products_id=78

They also tell you how to make your own if you like DIY projects. :)

Re:Xbox peripherals already work on PCs (1)

CompSurfer (759218) | more than 9 years ago | (#10350370)

there are good drivers out there.

The best one being XBCD

http://redcl0ud.hostrocket.com/xbcd.html

and there's even an OSS one too!

http://sourceforge.net/projects/xboxhid/

I don't even own an xbox, a friend of mine does, he had to use a joystick emulator to get the controller to work properly. (it wasn't recognized as a gamepad for somereason) the emulator also allowed him to easily map keys to controller buttons.

Re:Xbox peripherals already work on PCs (3, Insightful)

jeffehobbs (419930) | more than 8 years ago | (#10344903)


With the proper drivers and a little rewiring... all you need to do is change the connector.

That's a different definition of "working" than I'm used to.

~jeff

Re:Xbox peripherals already work on PCs (1)

Deliveranc3 (629997) | more than 9 years ago | (#10348583)

Sigh, welcome to Slashdot.

Re:Xbox peripherals already work on PCs (1)

TechniMyoko (670009) | more than 9 years ago | (#10345958)

Doesn't work with the Steel Battallion controller though

Re:Xbox peripherals already work on PCs (0)

Anonymous Coward | more than 9 years ago | (#10347909)

I have poured hot grits down my pants. Thank you.

Older controllers... (5, Insightful)

IronMagnus (777535) | more than 8 years ago | (#10344303)

So, will existing PC usb controllers be useable with the Xbox2?

Re:Older controllers... (1, Interesting)

Toxygen (738180) | more than 8 years ago | (#10344474)

Only if microsoft decides to include drivers for them on the xbox2. Honestly, can you really see them doing that? They'll make up some marketing bullshit about needing a specific controller configuration to play these games and pc controllers don't meet the standards, but why would they let you use pc controllers instead of forcing you to buy a 40$ xbox controller?

Don't get me wrong, I'd absolutely love to be able to plug in my nice ff steering wheel to play project gotham 3 or whatever, but I can't really see it happening.

Re:Older controllers... (1)

Man In Black (11263) | more than 9 years ago | (#10349804)

They'll make up some marketing bullshit about needing a specific controller configuration to play these games and pc controllers don't meet the standards

Well, to some extent, that's already correct. I mean, if the X-Box had regular USB jacks in place of it's controller ports, I bet you'd get all kinds of morons calling tech support complaining that their controller doesn't work, only to find out that they're using some wacky PC USB controller that doesn't have enough buttons/axes. I mean heck, I would never plug The Claw [claw.com.au] into a console and expect it to work, but to people who aren't computer literate, it's the same port, so why shouldn't it work?

Perhaps a better idea would be to modify the jack just enough so that X-Box 2 controllers would fit in "normal" PC USB jacks, but so that regular PC USB peripherals wouldn't fit into the X-Box 2 controller ports... perhaps cut a diagonal on the corners or a notch in the top/bottom or something. Otherwise I guarantee you that tons of idiots will be plugging all kinds of crap in there expecting it to work, and Microsoft sure isn't going to provide drivers for everything.

Re:Older controllers... (1)

Zarks (783916) | more than 8 years ago | (#10344491)

I doubt it as this would prevent M$ from being able to sell normal XBox controllers at a ripoff price and remove its monopoly.

Re:Older controllers... (2)

chamblah (774997) | more than 8 years ago | (#10344826)

Favorite M$ reference [penny-arcade.com]

Re:Older controllers... (1)

arose (644256) | more than 9 years ago | (#10345965)

Note, decrying usage of M$ wont change your status as an anal Star Treck nerd.

Re:Older controllers... (4, Informative)

Ondo (187980) | more than 8 years ago | (#10345062)

I doubt it as this would prevent M$ from being able to sell normal XBox controllers at a ripoff price and remove its monopoly.

Microsoft doesn't have a monopoly on Xbox controllers. Many other companies sell them as well.

thank the lord. (2, Interesting)

Song for the Deaf (608030) | more than 8 years ago | (#10344343)

It would be a small miracle if I could plug in a PS2 or USB keyboard up to the damn thing.

More than 2 minutes of inputting song titles and profile info drives me absolutley bonkers with a controller, but somehow it is not worth the investment in an Xbox-only keyboard. I can't explain this.

Now if we can just get them to promise a hard drive...

Keyboard support is in the dev systems (0)

Anonymous Coward | more than 9 years ago | (#10353733)

Keyboard support is in the dev systems, but is disabled in the retail units.(If I remember correctly, could be very wrong, since I was but a lowly tester.)

Re:Keyboard support is in the dev systems (1)

Song for the Deaf (608030) | more than 9 years ago | (#10356500)

I can't help but think that keyboard support is a no-brainer.

RPGs, for one, would definitley benifit from increased functionality. When you consider that KOTOR was a *huge* success for the Xbox on so many different levels, and that Fable is already a record breaking title [gamespot.com] the move to a more sophisticated input system would seem natural. As far as the inherently watered down, oversimplified nature of a console- it's not like a 101 keyboard is something the masses have never seen before.

Besides, wouldn't this be in line with the "convergence" conspiracy Mr. Gates' has had all along? ;) I would just *love* to be able to choose between mouse and keyboard and controller on my Xbox.

Xbox controllers already is USB HID compliant (5, Informative)

LookSharp (3864) | more than 8 years ago | (#10344344)

I can already take an Xbox controller, cut off the tip, solder on a USB connector, load a generic HID-compliant driver in Windows' "Game Controllers" control panel, and use them for MAME or console emulators. Xbox uses standard USB (plus an unknown yellow wire, maybe force feedback?) with a custom connector.

Anyway, there are even little converters available on eBay for a couple bucks each to avoid the soldering part, but I had a lot of fun modifying a $19 Xbox joystick from Pelican for running MAME games better than a $40 PC joystick. YMMV.

Re:Xbox controllers already is USB HID compliant (1, Informative)

Anonymous Coward | more than 8 years ago | (#10344440)

Buunie's Hacking the Xbox says that yellow wire is a 15.734KHz sync signal.
That would kinda make sense because normal NTSC TVs have a Horizontal Frequency of 15.75 or so (1/2 Normal 640x480 @ 60Hz).
I don't think a generic HID works, I think they have to have a semi-custom driver (which does get updated every once in a while)

Re:Xbox controllers already is USB HID compliant (1)

Cyno01 (573917) | more than 9 years ago | (#10352617)

Its for light guns.

Re:Xbox controllers already is USB HID compliant (1)

Omroth (673505) | more than 8 years ago | (#10345057)

Very good, clap clap, you can do all that. But the average gamer won't, and what the PC really needs right now is a standard Joypad. If we can use the cheap, well made, well designed XBox pads out of the box, that will be a step on the road there. Omroth

Re:Xbox controllers already is USB HID compliant (2, Informative)

EMH_Mark3 (305983) | more than 8 years ago | (#10345065)

AFAIK the yellow wire is used for light guns.

Re:Xbox controllers already is USB HID compliant (1)

oO Peeping Tom Oo (750505) | more than 9 years ago | (#10346317)

Uh.....I think it is used for toggling power....

will probably __ the USB standard (4, Funny)

mnmn (145599) | more than 8 years ago | (#10344469)

will probably support the USB standard
will probably use the USB standard
will probably replace the USB standard
will probably destroy the USB standard
will probably add to the USB standard
will probably complement the USB standard
will probably advance the USB standard

Its like that thriller movie where you missed the critial scene.

Re:will probably __ the USB standard (1)

Blakey Rat (99501) | more than 8 years ago | (#10344599)

Will probably eat the USB standard for dinner. Yum!

Re:will probably __ the USB standard (0)

Anonymous Coward | more than 9 years ago | (#10347917)

I have poured hot grits down my pants. Thank you.

grammar nazis (0, Flamebait)

XO (250276) | more than 8 years ago | (#10344503)

I'm surprised the grammar spelling and typo Nazis haven't jumped ALL over this post.

Xbox 2 will probably the 'normal' USB standard

indeed. Very bad. Very bad grammar, incorrect use of '''s, missing word, blah blah blah

Re:grammar nazis (0)

Anonymous Coward | more than 9 years ago | (#10352144)

Thanks for stepping up to the plate, douchebag

What I would like to see... (1)

Daniel Wood (531906) | more than 8 years ago | (#10344523)

is a standard connector and support for USB mice/keyboards. Something that seriously inhibits console players in RTS and FPS games is the input method. A mouse/keyboard would mean a much more competitive online experience.

I should note that I have Halo2 pre-ordered anyways and bought a XBL subscription just for it.

Re:What I would like to see... (1)

Corngood (736783) | more than 8 years ago | (#10344691)

More competitive? Like Basketball would be more competitive with jet-packs???

How about the fact that people can sit down on the couch and comfortably use a gamepad without being totally outclassed by people using mice?

Re:What I would like to see... (1)

moonbender (547943) | more than 8 years ago | (#10344976)

No, more like basketball without the concrete boots.

Re:What I would like to see... (1)

AuMatar (183847) | more than 9 years ago | (#10346294)

If you're using a keyboard and mouse, why not just play on the PC? Better resolution, and you lose the advantage of console games (the controller).

Re:What I would like to see... (1)

Minna Kirai (624281) | more than 9 years ago | (#10350656)

If you're using a keyboard and mouse, why not just play on the PC?

Around $400 is why.

Maybe they'll only be usable on Windows PCs (1)

doc modulo (568776) | more than 8 years ago | (#10344557)

And maybe I just shot my mouth off :O

Re:Maybe they'll only be usable on Windows PCs (1)

Man In Black (11263) | more than 9 years ago | (#10349840)

Why would they be Windows only? Obviously, Microsoft won't be giving out any source code or anything like that, but I'm sure some Linux hackers would have these things working perfectly in Linux less than a week after they're out. Heck, if they're nice, HID-compliant devices, they'd probably work right out of the box.

--Zero

XBOX 2 Domination (4, Insightful)

darthtrevino (812116) | more than 8 years ago | (#10344592)

The XBOX 2 will probably also be the home media center that Microsoft wanted the XB1 to be.

Re:XBOX 2 Domination (0)

Anonymous Coward | more than 8 years ago | (#10345288)

Not in Japan if it is as big and bulky as the XB1

Re:XBOX 2 Domination (0)

Anonymous Coward | more than 9 years ago | (#10347421)

without a hard drive? Even Sony's current media playstation the PSX has a hard drive...

That gag's got whiskers on it! (4, Funny)

Anonymous Coward | more than 8 years ago | (#10344818)

from the giant-handed-people-rejoice! dept.

2001 called. It wants its standard-issue Xbox insult back.

Finish Him (2, Insightful)

radimvice (762083) | more than 9 years ago | (#10347045)

Hmm...Ethernet, DVD, mass storage, now full USB peripheral compatibility...why doesn't Microsoft pack its XBox2 with a VGA connector and a stripped-down version of Longhorn for web, chat, etc?

In the article, Lester mentions Microsoft's push to produce standardized 'levels' of preconfigured computer setups that would guarantee compatibility with specific games. How is this much different from what the XBox2 will try to achieve? Really, the whole console/pc distinction is pointless now that they're using the same exact technologies and components...the only thing consoles have going for them is a stricter standardization and millions of dollars in heavy marketing.

I certainly commend Microsoft's effort in 'opening up' the console architectures. We've come a long way from Nintendo and its draconian licensing policies of the 80s and early 90s. But remember, the closer we come to achieving the ideal open-architecture pc-like console, the closer Microsoft comes to being able to use the full power of its Windows leverage to dominate the backbone of the console gaming industry (and crushing Sony's hardware stronghold in the process). Of course, as a gamer, I'd gladly give them the world if it gives me more control over the games I play and more design freedom for the games that are developed.

Because that would _really_ piss Dell off... (1)

rsilvergun (571051) | more than 9 years ago | (#10352724)

Along with every other PC vender. Besides, why sell one copy of Longhorn when you can sell two (XBox + PC).

And I don't recommend you get too chummy with Microsoft. Right now they're coddling their developers to compete with Sony. After all, the real money's in license fees. Ignoring that's what killed the Saturn.

grammar police (0)

Anonymous Coward | more than 9 years ago | (#10347281)

So it looks like the Xbox 2 will probably the 'normal' USB standard.

Sentences need a VERB of some sort I think.

how is this news? (2, Informative)

atlasheavy (169115) | more than 9 years ago | (#10353465)

This was part of the whole announcement back when XNA [microsoft.com] was first unveiled. Jeez.

Awesome idea (1)

AlexMax2742 (602517) | more than 9 years ago | (#10356649)

If the new controller is anything like the Controller S, this is fantastic news. Now no more dicking around with adapters or sodering.

Say what you want about the games (I happen to like them) but the Controller S is the best first party controller of this generation...and dare I say ever. (Probably not ever, the D-pad makes my thumb heart after a while, and the weird location of the black and white buttons is all right for most games which assign it a non-essential function, but it blows for Capcom style 6-button 2D fighters.)

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