Beta
×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Glitch Art

Zonk posted about 10 years ago | from the corrupt-doesn't-mean-ugly dept.

Emulation (Games) 48

figa writes "Tony Scott at beflix has come up with a novel technique for creating art: load emulators with corrupt binaries and capture the output. The results are fantastic."

cancel ×

48 comments

Sorry! There are no comments related to the filter you selected.

This is a fp. (-1, Offtopic)

Anonymous Coward | about 10 years ago | (#10395577)

Fhurst phost doooodzor.

umm cool :) (0, Redundant)

Syncalot (666263) | about 10 years ago | (#10395597)

This is pretty neat. I run mame on my xbox and have alot of roms would be nice to have a good screen dump of bad roms.. anyhow just doing a first post thing here :) Glitch art !! go go go !

Great stuff.. .but: (5, Funny)

Anonymous Coward | about 10 years ago | (#10395598)

I have an inherent dislike for glitch art. It instantly brings about feelings of failure and hopelessness (probably due to my NES being old and busted).

Perhaps if he used the glitch art to make something more meaningful, then it would not seem so depressing to me.

Re:Great stuff.. .but: (1)

JVert (578547) | about 10 years ago | (#10396482)

No kidding, I renember playing contra with my friend and they kept thinking I had slow-mo on when we fought that big boss with the swinging arms. Eventually the rambo guys would slowly become large blocks of gibbly gook.

Re:Great stuff.. .but: (1)

qoa (704941) | about 10 years ago | (#10398906)

I always liked slowdown in 2D games. It always seems to happen at the most action packed moments, thus making them dramatic. Metal Slug 1 on Saturn all the way.

Re:Great stuff.. .but: (1)

harrkev (623093) | about 10 years ago | (#10397691)

Maybe you could make an animated GIF to capture the "flashing screen of death" due to a bad cartridge contact on the front-load NES. That would be annoying.

Windows (4, Funny)

baywulf (214371) | about 10 years ago | (#10395612)

Hmm there must be some way to make a Microsoft Windows joke in this article.

Re:Windows (1)

accelleron (790268) | about 10 years ago | (#10399797)

there will be in twenty years...

Re:Windows (0)

Anonymous Coward | more than 9 years ago | (#10414006)

How about an IKBSOD [wikipedia.org] . Serving as a telling critique of patent laws, obviously.

Very very very... (0, Troll)

cbx_cbx (787665) | about 10 years ago | (#10395785)

USELESS, i dont call it art. Perhaps, the "author" should get a real job...

NO WAY!!! I'm gettin' all nostalgic/misty-eyed. (4, Interesting)

Ayanami Rei (621112) | about 10 years ago | (#10395895)

I fondly remember back in the day when I first got my GAME GENIE at Christmas. I was trying all these codes on my new Super Mario 3. I figured out pretty quick that there was a pattern to the codes (warp to level X, where X changed the last digit in a code, with the letter sequence scrambled to make it less obvious).

I wrote down the letter->hex digit conversion map, and I was hacking away.

So I was playing with the warp-to-world codes and once you got beyond 8, you could get some CRAZY shit to come up.

They were like (what I later found to be) palette-swapped tile-happy acid trips of maps. Things that resembled dungeons, impossibly linked paths between pipes and levels. And of course you couldn't move anywhere. Things were flashing, colored in garish reds, purples and other such nonsense. Holy crap, it was like looking into the mind of a clown on speed.

I spent the rest of my vacation seeing how royally fucked up I could make my games by torturing them with Game Genie codes.

This is just a more refined and controlled version of this (the Game Genie could only rewrite 5 bytes in the program ROM, this type of art is not limited to this).

What are you talking about? (4, Insightful)

metalhed77 (250273) | about 10 years ago | (#10396486)

I looked over your statement for an explanation of why it isn't art and the only thing I found was the word "useless".

I'm not going to pull any punches because you don't seem to be, but you have no idea what the hell you are talking about. If your argument is that art should be "useful" then you have a lot of explaining to do about the entire corpus of western art.

Re:Very very very... (1)

Zen Punk (785385) | about 10 years ago | (#10396796)

How the hell did this guy get modded "insightful"? Are we modding particularly provocative flamebait/trolls "insightful" now?

Just want to know for the next time I have points.

Re:Very very very... (0)

Anonymous Coward | about 10 years ago | (#10402384)

You must be new here.

Re:Very very very... (1)

kLaNk (82409) | about 10 years ago | (#10399249)

Well, um, I have heard acid helps....from a friend...of a friend.

Reminds me... (4, Funny)

Disposable Rob (806435) | about 10 years ago | (#10395836)

It reminds me of some really bad Trapper Keeper designs from the 80s.

Re:Reminds me... (1)

kLaNk (82409) | about 10 years ago | (#10400159)

I don't want to wait, for my trapper keeper to be over!

been there, done that (-1)

BinLadenMyHero (688544) | about 10 years ago | (#10395882)

..but I like the raw style: no post producing, just take photos from the screen.

This [9hells.org] one [9hells.org] is my favourite [9hells.org] (I'm the guy at the right), but there are some [9hells.org] other [9hells.org] good [9hells.org] ones [9hells.org] .

Re:been there, done that (0, Offtopic)

BinLadenMyHero (688544) | about 10 years ago | (#10395923)

Oh, just forgot to say: these were not intentional. They happened while we were regurlarly using the computer labs.. :P

Re:been there, done that (4, Funny)

Hormonal (304038) | about 10 years ago | (#10397001)

That's to be expected when you've got what appears to be a monkey at the keyboard.

Way to go, Chim-Chim! [9hells.org]

Re:been there, done that (0)

Anonymous Coward | about 10 years ago | (#10397129)

Mod parent up insigntful! +5

im all for abstract art (4, Insightful)

beeglebug (767468) | about 10 years ago | (#10395908)

and I like the theory behind it, but that stuff is not even that visualy interesting. Especially seeing as the auther freely admits to heavily photoshopping it before posting.

Re:im all for abstract art (1)

Goosey (654680) | about 10 years ago | (#10402697)

I agree. The fact that these images have been enhanced and they are still so boring is not a very encouraging thing for this, uhm, new art medium.

The results are fantastic. (1, Insightful)

Anonymous Coward | about 10 years ago | (#10395935)

The results are fantastic.

Um. Yeah.

It's people with low standards like you that cause people like Britney Spears and all these other lame asses in both movies and music to become so popular.

Re:The results are fantastic. (1)

DAldredge (2353) | about 10 years ago | (#10402229)

These are worse, at least Britney is somewhat nice to look at. ;->

Reminds of the Atari 2600 games... (1)

XxtraLarGe (551297) | about 10 years ago | (#10395939)

Yar's Revenge anybody?

mismunch! (3, Interesting)

lysander (31017) | about 10 years ago | (#10396004)

Also check out mismunch [jwz.org] from xscreensaver. This is an intentionally buggy implementation of munch, a classic square-filling screensaver you've probably seen before.

When I first saw it, I though it was printing out pictures of processor cores or something...

Museum (2, Funny)

jmole (696805) | about 10 years ago | (#10396016)

Indiana Jones: "They belong in a museum!"
Panama Hat Man: "So do you!"

Reminds me of 'thrashing' the Atari 2600 (3, Interesting)

wikthemighty (524325) | about 10 years ago | (#10396021)

Remember the odd results you could get thrashing the reset game switch on the Atari 2600? Also by partially removing the cartridge while playing, or just when you turned the system on with the cart not contacting well (happens with most systems, especially when the contacts get worn/dirty) There's an interesting example of this on Tree Wave's Cabana EP [atariage.com] one of the videos on the CD has music put to someone/something hitting the game select switch faster and faster with interesting animated results.

More info at www.treewave.com [treewave.com]

Re:Reminds me of 'thrashing' the Atari 2600 (2, Interesting)

Paul Slocum (598127) | about 10 years ago | (#10397673)

I don't think it's possible to hit the Game Select button that fast. ;o) That video was produced by hacking Combat and adding a music driver that runs in the background, and then programming the music driver to transform and drop music data into the game's RAM space and the Atari's graphic registers in a somewhat controlled manner.

Re:Reminds me of 'thrashing' the Atari 2600 (2, Interesting)

embobo (1520) | about 10 years ago | (#10398486)

I recall there was some way, using the techniques you describe, where one could get Space Invaders to give the player a double shot.

Googling a bit I see the technique is simply to turn on the system while holding reset. We didn't figure that out.

Gaming sure has come a long way.. (2, Funny)

JavaLord (680960) | about 10 years ago | (#10396245)

This is the Video Game equvilant of abstract art. It's all downhill from here folks!

Another way to get similar results... (2, Funny)

vasqzr (619165) | about 10 years ago | (#10396258)


Overclock your video card. You get all kinds of neat artifacts on the screen. Or, use a bad video driver.

I did the same with sound (0)

Anonymous Coward | about 10 years ago | (#10396281)

I used to do the same to come up with unique sounds for music or ambience effects. I'd load up various files that were not sound files (txt files, data files, even small EXEs... whatever). Usually you get a screeching mess that makes your hair stand up, but sometimes you find some really interesting sounds. Process them with some effects and there you go.

Re:I did the same with sound (1)

thrash242 (697169) | about 10 years ago | (#10399247)

There's a whole genre of music called "glitch" that's made out of sounds like that. If you like IDM and the like, you might like it.

So... (0)

Anonymous Coward | about 10 years ago | (#10396348)

...is Core Wars [csuchico.edu] a programmer's battle game, or an automatic glitch-art generator?

It's fun to watch memory.

THIS IS CRAP.... (1)

Cigarra (652458) | about 10 years ago | (#10396634)

... i mean, REAL crap.

Something similar. (4, Interesting)

vitaflo (20507) | about 10 years ago | (#10396651)

I did a similar thing many years ago, and created a sort of collage of glitch art with game ROMs. Instead of taking pictures of corrupt ROMs I took pictures of arcade games boot up sequences, usually during the ROM flush. A lot of old arcade games had this and it gave the weirdest looking garbage on screen before the game would load the title screen. I went through hundreds of games in MAME to find some good ones. Most of the backgrounds were black, so I made black transparent in all of them an then layered them on top of each other randomly. You can see the results here:

http://ax.assembler.org [assembler.org]

Just click the page to get a new ROM boot collage. I also have a version that annimates randomly and alternating intervals which gives a nice psychodelic effect, but is a bit slow to do online.

Re:Something similar. (1)

Christopheles (803724) | about 10 years ago | (#10400984)

So why do I get a page telling me I need god?

Re:Something similar. (1)

shadowcabbit (466253) | about 10 years ago | (#10403285)

Dude. That is VERY VERY COOL. You need to set that up as a screensaver or something.

Re:Something similar. (0)

Anonymous Coward | more than 9 years ago | (#10409609)

Huh?

All I get are some bible-citations?

Wallpaper (1)

Sean Johnson (66456) | about 10 years ago | (#10396657)

Seriously, this would make some great wallpaper. They got some commercial potential there. Then you could wallpaper a whole room with it and call it the "Atari room." Have your kids go in so they can see what it was like to play games on an Atari 2600 console. Hey, it could be the punishment room. They would have to go in there for a time-out period and suffer the large blocky graphics while the images are burnt into thier retinas with large floodlights.
MUWHAHAHA!

Hard Boiled (4, Funny)

aminorex (141494) | about 10 years ago | (#10397138)

Emulator glitch works I've seen are a pale foreshadowing of the real meat of glitch art: Mpeg-4 artifacts. I've got an AVI of the Hong Kong classic movie, Hard Boiled, with just over 3 minutes of continuous multimedia glitchtasia that feels like a 500 ug LSD trip played back at 200x.
It's the visual equivalent of the brilliant remix of Space Oddity that resulted from my first buggy fixed-point implementation of MPEG-2 Layer 3 audio for PPC 1.0 a few years ago.

I remember... (1)

Weirdofreak (769987) | about 10 years ago | (#10397590)

I have an old RISC OS 3. One time I discovered that I could make it screw up y setting a wallpaper in a particular way. It was something like just making a 1x1 image and tiling it. The screen went really slowly and wouldn't flush properly. You could move windows around, but they'd still be visible where they used to be, and where they'd gone through as well.

You could get some really neat things like that.

Not necessarily novel (1)

tyroney (645227) | about 10 years ago | (#10397769)

I remember a spot (years ago) about an artist who would use a certain art program, I believe it was on an Amiga, and he would purposely kill the machine, (it may have been with a virus,) and the resulting images were quite fantastic. I can't say for sure, but I think it was on PBS or something similar. Can't find a reference to it for the life of me.

There's Glitch Music and now there's Glitch Art (2, Interesting)

thrash242 (697169) | about 10 years ago | (#10399335)

I find stuff like this very cool. There's been a genre of music called "glitch" for well over a decade now that's made with the sounds of failing electronics and other things. It's more listenable than some of you may think. Most is arranged into interesting patterns, although some is very abstract. If you like IDM or similar stuff (Aphex Twin, Autechre, etc), you just might like it.

Here is a link [wikipedia.org] . It includes some bands and a description.

Now it makes sense that there's glitch art. Cool stuff. I find stuff like this very interesting, as I find electronics and their output very interesting from an aesthetic perspective. I'm surprised more geeks don't like this sort of thing.

I wouldn't exactly call this "novel" (4, Interesting)

Pluvius (734915) | about 10 years ago | (#10399473)

People have been doing stuff like this for quite some time. For just one recent example, Dave Kelly opened up his Flash Tub column at Something Awful with a few Flashes [somethingawful.com] exploiting the weird sounds that an NES Game Genie makes. Not exactly the same thing, but very close.

Rob

atari 2600 (1, Interesting)

Anonymous Coward | about 10 years ago | (#10406090)

This reminds me of flipping the on off switch repeatedly on my atari 2600 back in the day...
Check for New Comments
Slashdot Login

Need an Account?

Forgot your password?