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The Future of Star Wars Gaming

Zonk posted more than 9 years ago | from the tie-fighter-2-is-long-overdue dept.

Star Wars Prequels 256

Reuters has an interview with LucasArts President Jim Ward up, and it goes into a good deal of depth about the present and future of Star Wars gaming. He suggests that Jump to Lightspeed is doing well commercially, mentions that there will be a Star Wars RTS in the next year or two, and again comfirms that there will be new Star Wars properties on TV. From the article: " We will have new live-action and animated TV shows over the next few years, and I think there's a bright future there for games based on these new properties as well as original Star Wars games like a new real-time strategy PC game that Petroglyph is developing for next year."

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256 comments

Xmas (5, Funny)

xilet (741528) | more than 9 years ago | (#10778927)

Starting with a new xmas special with full cg!

sw miniatures should be included (1, Interesting)

Anonymous Coward | more than 9 years ago | (#10779480)

The excellent star wars miniatures game should be included.

From wiz's site: http://www.wizards.com/default.asp?x=swminis/artic le/whatare

What Are Star Wars Minis

By Rob Watkins

The Star Wars Miniatures line features hundreds of ready-to-play miniatures from the Star Wars universe. You'll find heroes, villains, droids, creatures, and aliens of all descriptions. Now you can play out your favorite movie scenes, add the miniatures to your roleplaying sessions, or trade and collect the miniatures set by set.

what (-1, Troll)

govtcheez (524087) | more than 9 years ago | (#10778929)

hello bitches

FP (-1, Troll)

Anonymous Coward | more than 9 years ago | (#10778930)

ASSHOLES

OMFG! MASTER CHEF DIES AT THE END OF SWIII!!!11!11 (-1, Troll)

Anonymous Coward | more than 9 years ago | (#10779415)

Johnny Cochraine uses the Shakakhan defense and sends him to the electric chair!

Is Lucas Arts now considered the worst game maker? (-1, Flamebait)

Average_Joe_Sixpack (534373) | more than 9 years ago | (#10778932)

Years ago it used to be THQ, then Acclaim ... did LA now take that crown??

Re:Is Lucas Arts now considered the worst game mak (4, Insightful)

GFLPraxis (745118) | more than 9 years ago | (#10779085)

LucasArts? Worst Game Maker? Huh?
LucasArts' recent offerings have been improving. Jedi Academy and Jedi Outcast were fine games (though Academy had a marvelously short single player game). Battlefront is an excellent game. Star Wars Episode 3: The Game looks incredible.

LA is certainly not the worst game maker. Not the best, definitely, but certainly nowhere near worst.

Re:Is Lucas Arts now considered the worst game mak (1)

Phantasmo (586700) | more than 9 years ago | (#10779506)

They used to be an amazing game maker. They should invest $500 million in a new Sam & Max game, and Lucas should have to cry at least one tear on each box... as penance.

Re:Is Lucas Arts now considered the worst game mak (3, Insightful)

Anonymous Coward | more than 9 years ago | (#10779112)

Actually, I know a lot of people (my friends and myself included) that enjoy the Star Wars games and are not by any stretch Star Wars fans.

I've always enjoyed Jedi Knight 2 and Jedi Academy, based not only on the fact I get to chop shit up with a lightsabre but also that the game itself isn't too bad.

Recently my boss and I started to play SW:Battleground. It's basically Battlefield 1942 with SW skins, but we still had a good time with all the different armies you can play as.

On a personal note, I think EA games churns out the most shit and should be endowed with such a title of Worst Game Maker.

Re:Is Lucas Arts now considered the worst game mak (3, Insightful)

Golias (176380) | more than 9 years ago | (#10779177)

No. Next question.

Even in its early days, it was pretty good. "Outlaws" was far and away the most fun solo shooter (with the best story behind it) I ever played prior to HALO.

Jedi Knight was also a blast, and X-Wing vs. Tie Fighter was brilliant.

I have not bothered with SWG, because it takes a lot to get me excited about a level-treadmil MMORPG these days, but I still regard LA as one of the best game makers out there.

Re:Is Lucas Arts now considered the worst game mak (0)

Anonymous Coward | more than 9 years ago | (#10779216)

Funny how you said "next question" then proceeded to answer the same question.

Re:Is Lucas Arts now considered the worst game mak (0)

Anonymous Coward | more than 9 years ago | (#10779373)

Actually they are the worst publisher since they no longer develop games themselves. They hire the worst developers to make that crap.

Three words (-1, Flamebait)

AtariAmarok (451306) | more than 9 years ago | (#10778933)

green yoda farts.

Re:Three words (0)

kaltkalt (620110) | more than 9 years ago | (#10779005)

if green yoda farts are good enough for the movie then they're good enough for the video game.

original ideas (4, Insightful)

timothv (730957) | more than 9 years ago | (#10778940)

New and original ideas surrender, film at 11

As long as they have some more Jedi Outcast (1)

Tibor the Hun (143056) | more than 9 years ago | (#10778941)

With the exception of Jedi Academy, I think the Jedi Outcast series have been some of the most fun and engaging FPS games around.

Re:As long as they have some more Jedi Outcast (1)

Jedi Alec (258881) | more than 9 years ago | (#10778977)

altho the storyline was somewhat flimsy, in terms of playability i found academy a lot better than II. better balance in the force powers, for example.

Re:As long as they have some more Jedi Outcast (2, Interesting)

Tibor the Hun (143056) | more than 9 years ago | (#10779018)

I thought the force powers in academy were too strong. Perhaps they were more true to the SW universe, but they made the game too easy. (I played it on the hard setting.)

And yeah, I think the storyline was much more than flimsy. It was very weak, but I think the voice acting was the worst.

Hmm, maybe if they did a KOTOR like game set in the outcast plot...

Re:As long as they have some more Jedi Outcast (2, Insightful)

scoser (780371) | more than 9 years ago | (#10779037)

With the exception of Jedi Academy, I think the Jedi Outcast series have been some of the most fun and engaging FPS games around.

Yes...They had some great action and stories with them. Who doesn't love force pushing enemies off cliffs or otherwise abusing weapons and force powers?

Unfortunately, while you get your lightsaber right off the bat in Jedi Academy, the story is basically a couple of random fanfics thrown together as missions under a vague and boring overall theme and story. If they do make another sequel, they should bring back a consistent and interesting story like those of the first three games in the series, but still allow you to have your lightsaber right off the bat.

But right now, I'm busy waiting for KOTOR II for the PC to come out. Once that gets released, I'm sure my grades will be suffering for a week or two while I play through it a few times.

too much already (0)

Anonymous Coward | more than 9 years ago | (#10778946)

sw's is over rated and over exposed. drop the gimmics and the awful rehashes and release one good mmorpg and I'll be happy.

Re:too much already (5, Interesting)

Fig, formerly A.C. (543042) | more than 9 years ago | (#10779084)

The problem with a SW MMORPG is that everyone wants to be a Jedi. Obviously, that would ruin the "mood" of the game so they decided that almost nobody gets to be a Jedi. That served to take away the part of the game that made people want to play it.

A good SW MMORPG will be nearly impossible just because of this dilemma.

Re:too much already (1)

jmays (450770) | more than 9 years ago | (#10779220)

I never understood this. From opening day of SWG I NEVER wanted to be a Jedi. I still don't. You are right however, it is a dilemma for the masses. Perhaps if they would have mixed there servers a bit ... some with 10 max Jedi ... some with unlimited Jedi, etc. *shrug*

Re:too much already (1)

Tyndmyr (811713) | more than 9 years ago | (#10779223)

No, the problem is that they made a Jedi fairly pointless, seeing as how it gets owned by most other elite combat classes.

Re:too much already (1)

ShadowcatBlue (608933) | more than 9 years ago | (#10779391)

The problem with a SW MMORPG is that everyone wants to be a Jedi.

Nuh-uh! I wanna be a woooooooookie!!!!1111ONE!!ELEVEN

Don't be silly. (1)

Agarwaen The Tired (471456) | more than 9 years ago | (#10779444)

Yes, that is a problem, but it's not a show stopper.
Seriously, there were much better ways of handling it. Like mainly increase the NPC to PC ratio. What would the ratio of those with force powers to those without to make the game proper to the material? let's say 5 thousand to one. Your talking about a game that spans galaxies is a population of 5 billion really all that out of place? That's assuming that all one million players wer on the same server. Besides it be cool if it wasn't every time you threw a stick it hit a PC in a MMORPG. I'm sick of these fake playgrounds. Yes, I realize there is a lot more issues, but they can be resolved.
I CALL FOR EQUAL RIGHTS FOR NPCS.

Force Commander (1)

superangrybrit (600375) | more than 9 years ago | (#10778950)

made me think twice about purchasing Star Wars games later on. _

STEP 1: DITCH SONY (3, Insightful)

Anonymous Coward | more than 9 years ago | (#10778961)

2. ?????
3. profit!!!

I'm serious. SOE is a pox upon the star wars license.

Re:STEP 1: DITCH SONY (0)

Anonymous Coward | more than 9 years ago | (#10779487)

Incredibly accurate...

For months we were promised things like "Jedi will be easier to make." Reality is that if you start a brand new toon from scratch today, it will take you approximately 200 hours of game play to make jedi and that is provided that you can make enough credits to support your habbits (such as crafting and a cost of 3cpu is not going to cut it).

Then there is this wonderful JTL. First of all, not every player in the world wants to PvP in the game. Unfortunately Sony is nearly requiring you to do so, even ensuring that to finish pilot you have no choice but to enter a PvP only zone of the game. Then there is the whole shipwright profession which requires 150,000 + resources of IDENTICAL type and stats. So lets consider the cheap shipwright... were talking 750K for a ship chassis alone not to mention putting in things like engines.

I love this game but it is becoming more and more difficult just to survive at all. As it stands I have a TKM/MCH toon and a secondary that is a Master Tailor (there is a useless profession)/Merchant (yep another waste of ap). Daily it costs me nearly 5000 credits just for maintenance on vendors, houses, harvesters and merchant tents. Why would I bother being stressed about "what happens if I dont keep up maintenance on my house" in a game over the stress of trying to do it in real life.

SOE has not helped this game at all and in fact has hurt it more often than not. Way too many nerfs and "upgrades" to this game have made it near impossible to even play. So yes, please kill off SOE and make a game that is fun but doesnt have as many bugs as IE does.

huh? (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#10778966)

CoMfirms? ok.

Hit and miss (4, Interesting)

lukewarmfusion (726141) | more than 9 years ago | (#10778967)

I've played a good number of Star Wars games over the years, from X-Wing to Dark Forces to Jedi Knight. There have been some great ones and some not-so-great ones. The best are the ones where you're given a role within the Star Wars universe... Jedi Knight 2 is still one of my favorite games because it was the first time since I was a kid (make-believe... before I had a computer, you know?) that I felt immersed in a game. Instead of just playing a game, I was really feeling involved. That was the fun part. Not a lot of games can do that for me nowadays.

Re:Hit and miss (4, Insightful)

drinkypoo (153816) | more than 9 years ago | (#10779094)

By far the best SW game ever is Tie Fighter. It's still one of the best space combat sims around and it was really an excellent game in general. It's funny that the most fun I've had playing a SW game was playing as one of the bad guys. Flying your way up through the ranks and becoming the emperor's toady was just too exciting to pass up.

Re:Hit and miss (1)

Moby Cock (771358) | more than 9 years ago | (#10779176)

Try KOTOR. You can be a real bad dude in that.

Re:Hit and miss (1)

Idealius (688975) | more than 9 years ago | (#10779209)

I hear that, and trying to find a modern replacement for Tie Fighter is very very hard!

The most recent game that has that sci-fi 'flight sim' style mission-based combat is AquaNox 2. It sated the flight-sim bug for a bit (even though it's actually all underwater) but I keep getting reinfected and there's no replacement game! ARG

But yeah, if you really liked JK2 I suggest you check out some of the duel/ffa/tffa servers for Jedi Academy that have no force powers and saber only. That last sentence describes a whole following for the JK2 & JA series that stands seperate from the other game modes. People take this stuff as seriously as they take CounterStrike/Quake/etc. Mastering the saber in that game is more than enough to keep me entertained everyday after work. =)

Re:Hit and miss (0)

Anonymous Coward | more than 9 years ago | (#10779271)

Try Independence War 2: Edge of Chaos. You can get it for like 5 bucks on EBay, and it's pretty damn good.

Re:Hit and miss (4, Funny)

ArsonSmith (13997) | more than 9 years ago | (#10779268)

The Stormtroopers and Tie pilots were the good guys. They were just fighting the terrorist rebel scum.

Re:Hit and miss (1)

von Prufer (444647) | more than 9 years ago | (#10779478)

I must be the only guy on Earth that really liked Star Wars Rebellion.

Hopefully (3, Insightful)

OverlordQ (264228) | more than 9 years ago | (#10778968)

They get a good developer for the next SW Game. Battlefront was good . . . for the first ten minutes. Then it just got so repetitive it wasn't funny. Not to mention the fact of the numerous bugs in multiplayer.

Future? (1)

LiquidCoooled (634315) | more than 9 years ago | (#10778970)

In 20 years will Jim Ward have an interview with Reuters up?

More adventure games? (1)

Hatta (162192) | more than 9 years ago | (#10778973)

SW:KOTOR was the best adventure game I've played in a long time. Hope they keep it up instead of just pumping out more MMORPGs and FPSs.

Re:More adventure games? (1)

Moby Cock (771358) | more than 9 years ago | (#10779069)

I second that. I eagerly await KOTOR II but I'd also like a SW RPG that runs in the time of the movies. KOTOR was just super fun to play, not overly challenging but well worth the cash.

I would like to see.... (4, Funny)

Anonymous Coward | more than 9 years ago | (#10778978)

That round board game Chewie and C3P0 are playing in a new hope. To hell with the RTS, FPS, MMORPG, and whatever else I forgot.

Re:I would like to see.... (1)

Fig, formerly A.C. (543042) | more than 9 years ago | (#10779008)

It's just a version of battle chess. The tricky bit would be getting the holograms to work right. ;-)

Re:I would like to see.... (2, Informative)

OverlordQ (264228) | more than 9 years ago | (#10779031)

There already was a Star Wars Battle Chess [the-underdogs.org] . Not *exactly* what they were playing but almost.

Re:I would like to see.... (0)

Anonymous Coward | more than 9 years ago | (#10779128)

"R2, I suggest a new strategy: let the Wookie win."
It was R2 not C3P0 that played against Chewie.

Re:I would like to see.... (0)

Anonymous Coward | more than 9 years ago | (#10779489)

It was R2 not C3P0 that played against Chewie.

You obviously haven't seen the 10 November 2004 Edition Star Wars.

Re:I would like to see.... (1)

Ironsides (739422) | more than 9 years ago | (#10779167)

Just remember. "Let the wookie win".

SW RTS Game (3, Informative)

Fig, formerly A.C. (543042) | more than 9 years ago | (#10778983)

From the article:

there will be a Star Wars RTS in the next year or two

There already was a Star Wars RTS game, and it felt very clunky and unfinished.

Maybe the game they mentioned will actually be the finished version of the game released years ago?

Re:SW RTS Game (1, Informative)

Anonymous Coward | more than 9 years ago | (#10779321)

Actually, there was more than one - Force Commander, Galactic Battlegrounds (w/Clone Campaigns expansion)...

Re:SW RTS Game (2, Interesting)

Trunks (35615) | more than 9 years ago | (#10779331)

The article mentioned that the RTS game will be developed by Petroglyph, which is a new dev house composed of ex-Westwood Studio employees (the original Command & Conquer guys before EA assimilated the old studio).

Could be promising.

Re:SW RTS Game (1)

MadChicken (36468) | more than 9 years ago | (#10779419)

Galactic Battlegrounds? It was a cheap hack, they used the AoE2 engine and built skins for it. AoE2 was getting old when they decided to use it as the engine (They could have used the Empire Earth engine instead!)

It basically WAS unfinished, because the movies also were. The "clone campaigns" expansion pack added a bit more to it. Who knows, maybe they'll put out a "Sith Squashing" expansion pack too.

All that being said, I still enjoy it quite a bit. I still have a huge amount of fun with AoE2 too.

Re:SW RTS Game (0)

Anonymous Coward | more than 9 years ago | (#10779483)

There have been two Star Wars RTS'. Force Comamnder which I've heard described as "very clunky and unfinished", and Galactic Battlegrounds (based on AOE II engine) that was quite good even though it was little more than a re-skinning of Age of Empire.

Naah.... (4, Funny)

GillBates0 (664202) | more than 9 years ago | (#10778988)

I think there's a bright future there for games based on these new properties as well as original Star Wars games like a new real-time strategy PC game.

...I'll stick to playing my digdug.com, prince.exe and nibbles.bas till they come up with something really worthwhile.

Re:Naah.... (3, Funny)

fimbulvetr (598306) | more than 9 years ago | (#10779161)

Dude don't forget about gorillas.bas! I couldn't have passed trig without that game. All I remember thinking about during trig was how bananas fly at gorillas.

Re:Naah.... (1)

Infinityis (807294) | more than 9 years ago | (#10779346)

Speaking of which, I found a full version of nibbles.bas, but I don't have the CD key. Anyone know a good warez site where I can get a keygen and download those other two games?

So are the rumors true (4, Funny)

Anonymous Coward | more than 9 years ago | (#10778994)

That they're taking SWG away from Sony Online Entertainment and giving it to someone competent enough to create a playable game instead of a big 3D chat room where you have the ability to simulate killing ugly giraffe things if you want?

Jim Ward (1, Interesting)

Anonymous Coward | more than 9 years ago | (#10778997)

Is this Jim Ward from TSR (of AD&D fame), by chance?

KOTOR and KOTOR2 (4, Insightful)

BWS (104239) | more than 9 years ago | (#10779016)

Star Wars games are like Russian Roulette with 5 bullets; You may get a lucky and get a good game, say SW: Knights of the Old Republic or Rogue Squadron; but most of the time you will get the bullet, AKA Star Wars Battlefront or SW: Rebel Assault I and II

but I have high hopes for KOTOR 2 coming out..

Re:KOTOR and KOTOR2 (1)

Moby Cock (771358) | more than 9 years ago | (#10779151)

Everything I've seen as preview to KOTOR2 makes me impatient. It looks really good. I found KOTOR to be an excellent game. It wasn't overy challenging but it was crazy fun to play. If KOTOR2 fixes some of the small tedious aspects of the first and is able to have a cool story loke the first, we ought to be in for a good game.

I don't understand why so many SW games get made that are just such low quality. Battlefront was a big disappointment for me. Such promise and it fell flat. Lucas arts needs to understand that the world of SW is just not enough to carry the game. There has to be something else. KOTOR had the world of SW and a really cool story. Jedi Knight II (a good game) was a real fun hack and slash adventure. Battlefront was just mindless. There was so much promise and delivered nothing. Seriously, why include XWings if the boards are going to be that small. I was turning every 4 seconds.

Re:KOTOR and KOTOR2 (3, Informative)

stratjakt (596332) | more than 9 years ago | (#10779197)

I really wanted to like Battlefront, I mean, I've been waiting for that game my whole life. Who wouldn't want to be a stormtrooper in an AT-ST mowing down waves of Ewoks on Endor?

Who doesn't want to take a crack at Jar-Jar with a sniper rifle?

Who doesn't want to cause damage to a squad of Jawas with a wookie bowcaster?

Who doesn't want to command a squad of B-Wings to do a tactical strike against that damned AT-AT?

The game missed completely on all the strategy and command elements I expected it to have. It was just pick one of four classes, run around and shoot all the bad guys. And why can't I be a Jedi/Sith? I want to do some lightsabering too.

The game lacked depth. It lacked AI. No matter how many times I'd order my guys to stay and protect a base, they'd just mindlessly stream out into the open and get mowed down by the opposition.

The goal of the game was really "can you kill 100 of the other armies soldiers, before the 100 special ed kids that make up your force manage to walk into laser fire?"

I wouldn't call it awful. As soon as I see it on sale for 10 bucks, I'll get a copy, because once in awhile I get the itch to toss some concussion grenades at a group of meandering Gungans.

I guess that's lucasarts these days, they make games that look really fun and promising, until you play them.

Here's a spoiler! (-1, Offtopic)

gotgenes (785704) | more than 9 years ago | (#10779032)

You weell die alone! --Triumph
[/COB reference]

Star Wars (3, Interesting)

SpermanHerman (763707) | more than 9 years ago | (#10779033)

The george lucas saga of making money will never end. We all know it. The problem here is that over the last couple of years not only have their movies been 'average' at best, but the games are seriously getting worse (in my opinion obviously). SWG was cool when it first came out but after two months I was bored out of my mind and hopped back on JK2 (1.2). That game had to be one of the best ones yet... funny as hell. That is until you applied the 1.3 patch which most people uninstalled anyway. Then JK3 (academy) came out... it was basically JK2 1.3 but a lot worse.

I'll probably stick with WoW and HL2 for the next year or two before I even think about another lucasarts piece of crap.

all I really want... (5, Interesting)

Anonymous Coward | more than 9 years ago | (#10779036)

Just sell me Tie Fighter (hell, even X-Wing) again, but with a graphics engine that takes advantage of modern graphics cards. Come on LucasArts, you've done it twice already. It's in the spirit of the multiple re-releases of the movies anyway.

That being said, Mercenaries could have potential, assuming it really is free-form like GTA. The Mechwarrior: Mercenaries games were almost exactly the same as the regular versions, except your inventory had prices listed in it. Did Mechwarrior 4:Mercs even have that much? I don't remember now.

Battlefront II (4, Interesting)

stratjakt (596332) | more than 9 years ago | (#10779038)

Do it again, but do it right this time!

I liked the concept of the game, but when playing it there was no real strategy element to it. You could "command" your troops, but they wouldn't listen or do what you told them to.

Here's what to do LucasArts: Go get a copy of Battlezone II: combat commander. Replace humans/scions with rebels/imperials, and you've got a winner.

Oh, and you need much bigger maps if you're going to include vehicles like X-Wings or Tie fighters. Every two seconds you run into the imaginary wall at the end of the map. While you're at it, you might want to think of actually giving the player a reason to get into an X-Wing (ie; some sort of aerial battle)

Battlefront so could have been the game I've been waiting for since I realized Activision are too pinheaded to make another Battlezone title.

Oh yeah, more flight/shooter games. More Rogue Squadron (take out that run around on the ground crap), and more Starfighter titles. Make the quality of the Starfighter titles match the quality of the Rogue titles, too.

There's no reason to have made Jedi Starfighter suck just to match the suckiness of the prequel films.

Star Wars is such fertile grounds for really good video game ideas. So why don't you actually execute some of them, start to finish. Star Wars games are perpetually "almost" good, it seems.

Re:Battlefront II (2, Funny)

fimbulvetr (598306) | more than 9 years ago | (#10779114)

Great point, I too was quickly turned off of flying in battlefront because I was "Leaving the battlefield". If I had another 8-10 seconds so I could turn around it would have been nice.

Re:Battlefront II (1)

Fnkmaster (89084) | more than 9 years ago | (#10779251)

Agreed, the Battlefront maps are too small. And the AI stinks. And the multiplayer is a bit laggy, and the server finding tools and code built into the game just suck.

But the game is great in terms of immersiveness, the graphics and sound generally make you feel like you're really in the movies. I really fail to see why this justifies spending another 50 dollars - this is one of those games that should be fixed with a freaking patch. Maybe a 20 dollar add-on for additional maps.

Re:Battlefront II (3, Interesting)

Fnkmaster (89084) | more than 9 years ago | (#10779285)

Funny, I just checked and the 1.1 patch came out last week that looks like it addresses a lot of the issues I brought up - supposedly much improved AI on Hard level, multiplayer code less laggy, and improved server browsing tools.

I'll have to try the game with the patch before I make further comments.

Re:Battlefront II (1)

FriedTurkey (761642) | more than 9 years ago | (#10779339)

Is it lag or are the lasers just really slow? I have to aim in front of moving players to hit them. Is this lag or are lasers slower than the bullets in Battlefield 1942?

Re:Battlefront II (1)

Fnkmaster (89084) | more than 9 years ago | (#10779443)

Well, both. There is lag, but the lasers _are_ annoyingly slow. I guess this is partially to stay true to the movies, where blaster beams don't exactly uhh move at the speed of light. But they shouldn't be so slow that a guy in front of you can outrun the beam.

Re:Battlefront II (1)

blanks (108019) | more than 9 years ago | (#10779364)

"Oh, and you need much bigger maps if you're going to include vehicles like X-Wings or Tie fighters. Every two seconds you run into the imaginary wall at the end of the map. While you're at it, you might want to think of actually giving the player a reason to get into an X-Wing (ie; some sort of aerial battle)"

I dont know about the xbox or ps2, but with the pc version, you can fly for allmost 2 minutes from 1 side of a map to the next, and aerial battles? I have been in aerial battles with 4+ people at once that can last the entire battle, with people on the ground shotting at you with turrets, rockets being launched at you, and so on.

The same goes with tanks and walkers, its gets very exciting when you see an a walker coming at you taking everything out in its path, and suddenly you see it rushed by 5-10 other people with rockets trying to take it out.

I was a huge fan of tribes, so I really enjoy this game, the main issue I have with it is I do not think they are going to allow people to create their own maps and mods, which will kill this game faster then tribes (tribes is still popular from what I have seen).

Re:Battlefront II (1)

TheAngryMob (49125) | more than 9 years ago | (#10779446)

If you have an old copy of Total Annihilation, you can get a fantastic Star Wars RTS with the SW Conversion pack [planetannihilation.com] .

Re:Battlefront II (1)

Pxtl (151020) | more than 9 years ago | (#10779463)

Amen. BattleZone was one of the coolest games ever... CC was a good sequel that fixed the bugs and play balance issues, but I still have the first game pegged as a superior title (it just felt better, and I didn't like some of the new strategic elements of BZ2).

Game I want to see: do for BattleZone what HomeWorld did for conventional RTS games. Set it in space, with MonCal's and Star Destroyers in the place of Recyclers.

Plus, play Crimson Skies II before making another spacefighter.

Petroglyph suited for Star Wars RTS (3, Informative)

nullChris (222844) | more than 9 years ago | (#10779048)

They are the remnants of Westwood Studios, of C&C fame.

Many (2, Interesting)

fimbulvetr (598306) | more than 9 years ago | (#10779078)

I've played many star wars games, starting with X-wing on a 486 gateway 2000.
I've often tried to find one similiar to that, but they still can't create the thrill that the aforementioned one had.

On the other hand, Knights of the Old Republic was an amazing game. I loved the D&D style, and look forward to the sequal coming this december.

I thought battlefront was less than stellar, the single player mode only lasted about 6 hours and Live is only playable on servers with autoaim and bots disabled.

Clone Wars was a terrible, terrible game. It was by far the worst stars game. If you've noticed, gamestop sells these used for $5. The only good thing you get from that $5 is the tetris game that comes with it.

Jedi Academy (II?) was good, I enjoyed it. Fun pod racing, good xbox live, etc., but the game got old fast.

Does anyone know if KOTOR 2 will be D&D based?

Re:Many (2, Informative)

Moby Cock (771358) | more than 9 years ago | (#10779199)

KOTOR2 uses the same rules and KOTOR1. Which is a d20 style combat game.

hey rocky, watch me pull a bantha outta my hat (1)

evilmousse (798341) | more than 9 years ago | (#10779080)

...oh, i'm sorry, you said JIM ward.

What I REALLY, REALLY want (1, Interesting)

Anonymous Coward | more than 9 years ago | (#10779093)

are three things:

1) A Star Wars TURN-BASED strategy game. Maybe something along the lines of Panzer General with SW units.

2) A Star Wars Civillization clone. They dd it before, it sucked, they need to do it for real.

3) Star Wars X-Com. Squad-level tactical turn-based game, where I manage a group of storm troopers/rebels and need to send the on missions. If someone performs poorly, looses control due to low morale, etc. I send them to Vader for "recodnitioning" while waitng for a replacement to arrive.

The horror (5, Funny)

Squalish (542159) | more than 9 years ago | (#10779103)

"We will have new live-action and animated TV shows over the next few years."

New Fan: How did the original trilogy die?

Oldi-Fan: An old director, who was a pupil of mine until he turned to evil, helped the Empire edit and destroy the original trilogy. He betrayed and murdered your trilogy.

So many questions about StarWars TV... (1)

cliffyqs (773401) | more than 9 years ago | (#10779171)

Will greedo still shoot first in the series?

Will Jar-jar present a "moral of the story" segment at the end of the show?

If a series airs but no one watches, does it still suck?

More importantly: If a series airs and no one watches it, does it still make money?

Re:The horror (1)

stratjakt (596332) | more than 9 years ago | (#10779276)

I liked the Clone Wars mini-series that Cartoon Network did, but then I liked it for Genndy Tartakovski's animation, not so much for the plotline.

This is all good and well... but... (1)

deemaunik (699970) | more than 9 years ago | (#10779116)

I'm not satisfied with a game that costs me around $300 [75 SWG, 30 JTL, 180 @ 15 a month] for the first year I play it. Especially if it's mundane grind bullshit. Even if it Is entertaining for awhile.

Wow... (1)

JoeLinux (20366) | more than 9 years ago | (#10779119)

Is there anything they won't whore out the Star Wars name to?

Anyone want to take a bet as to how long it will be until we see anal sex pr0n called "Brown-star Wars"? "The Back-end Empire strikes back", "Rectum of the Jedi?"

Also, wasn't Force Commander already an RTS? Granted, it sucked major ass, but it exists...

Re:Wow... (3, Funny)

Tackhead (54550) | more than 9 years ago | (#10779186)

> Anyone want to take a bet as to how long it will be until we see anal sex pr0n called "Brown-star Wars"? "The Back-end Empire strikes back", "Rectum of the Jedi?"

Already been done.

"Size matters not. Judge me by my size, do you?"
"Aren't you a little short for a Stormtrooper?"
"You came in that thing? You're braver than I thought!"
"Get in there, you big furry oaf! I don't care what you smell!"

And worst of all:

"Your feelings for them are strong. Especially for... sister."

Re:Wow... (2, Funny)

stratjakt (596332) | more than 9 years ago | (#10779222)

How could you forget:

"That's no moon!"

Television shows (2, Interesting)

ViolentGreen (704134) | more than 9 years ago | (#10779121)

I'd love to see some well thought out SW television shows as long as Lucas has no part in them. The rich universe is already there and there are multiple timelines that they could persue inside this universe. They need to keep Lucas out and focus on the story, not special effects.

Nights of the old republic (0)

Anonymous Coward | more than 9 years ago | (#10779130)

staring jenna jammison. now that will sell, sell, sell. end joke.

Very few GOOD Star Wars games (1)

Zed2K (313037) | more than 9 years ago | (#10779158)

XWing was original, but Tie Fighter was the absolute best. Then Knights of the Old Republic was really good too. Other than those they all suck.

I think they should stop making SW games for a few years. Work on making something truely great and let the fans take a break from crappy titles for awhile.

Re:Very few GOOD Star Wars games (0)

Anonymous Coward | more than 9 years ago | (#10779307)

Agreed, a TIE Fighter 2 would be *great*.
So long as they don't MMORPG it, that is. I could do without flying in a wing of 14 year old boys who speak nothing but l33t.

Star Wars Gaming at it's best... (1)

RegalBegal (742288) | more than 9 years ago | (#10779191)

was the X-Wing and Tie Fighter series in the mid 90's. I'd love to see them revamped for newer machines or find a clone or something. Talk about hours of my life wasted.

Take a hint (2, Insightful)

Oct (821259) | more than 9 years ago | (#10779240)

I think Georgy boy should take a hint from the Matrix and the LOTR if he ever chooses to make episodes 7-9 and release them at most 1 year apart, this suspense is killing me here...i wanna know when Anakin knocks up Padme, before or after he becomes Darth....(shit...did i spill the beans?)

Since Darth is mostly machine, I'm thinking before (1)

StressGuy (472374) | more than 9 years ago | (#10779423)

...then again, telescoping action, 30 KHz, and, or course, ribbed for her pleasure....perhaps it's after becomming Darth after all...

I guess we'll have to wait and see.

starwars RTS (0)

Anonymous Coward | more than 9 years ago | (#10779243)

wasn't there already a starwars RTS? But it sucked horribly?

I think it was called Force Commander.

3 Step Process (1)

jlefeld (814985) | more than 9 years ago | (#10779272)

Step 1. Take established succeful game idea(ie age of empires, battlefield, everquest, etc) Step 2. Apply Star Wars licence to make sub par clone Step 3. Profit!!!

star wars games are dated.. (1)

sinner0423 (687266) | more than 9 years ago | (#10779275)

I've been playing these SW games since I had to upgrade my $100 1X MITSUMI cdrom drive for a 2x model that would play Rebel Assault.

Throughout all my game time, I'd have to say SWG is probably the worst out of all of them. I hear the new expansion allows you to fly around in your ship.. Wow, I've never heard of that before.. What a great idea! [yahoo.com]

The best Star Wars games to date? Next to X-Wing/TIE Fighter, would have to be Knights of the Old Republic. If you're a fan.. you should check out the sequel [lucasarts.com] . I'm sure this will be kicking some ass once it is released.

All they have to do is... (3, Interesting)

Fallen Kell (165468) | more than 9 years ago | (#10779278)

Bring back the "Tie Fighter" series!!!

Just update it. Make it networked multiplayer and updated graphics. The entire series was great. There have been serious lacking for good games in the simulation/action genre for the last few years. The reason people got away from them was because multiplayer took off.

All the old simulator series should be looked at again, now that broadband networking and several years of networking programming in gamming have solved many of the multiplayer networking game problems, simulator's should be playable now (as that was mostly the reason why people didn't play them online, when you can stand there and shoot the enemy and him not take damage frustrated people to no end, which led to players leaving most of this genre). Its time to return...

How about the "Future of Monkey Island" Gaming (1)

John Courtland (585609) | more than 9 years ago | (#10779328)

I really loved that game. Too bad it doesn't play nice with XP.

Re:How about the "Future of Monkey Island" Gaming (0)

Anonymous Coward | more than 9 years ago | (#10779503)

scummvm.org

sigh (1)

Valarauk (670014) | more than 9 years ago | (#10779347)

Keep milking it George...

X-Wing Series? (3, Insightful)

MrNiceguy_KS (800771) | more than 9 years ago | (#10779417)

Any chance of seeing annother X-Wing series game? Preferably one that doesn't suck?

TIE Fighter was the first PC game that really pulled me in. I'd have no idea how much time I've spent flying in the Imperial Navy. The real high points were in college when I'd take it into a deserted classroom, plug in my joystick, and play it using the video projector sitting as close to the screen as I possible without blocking the projection.

X-Wing vs. TIE Fighter was pretty bad. Really had a "Let's see how we can cram in multi-player" feel to it. Followed by a, "Single-player? Who is going to do that?" feel.

X-Wing Alliance was a bit better, but I get the feeling that many times the designers were thinking, "This mission seems a bit light, not enough to it. I know! Six more waves of enemy fighters! That should do it."

Rogue Squadron was pretty good, but definitely a lightweight game. No power management, no limit on blaster ammo, no sim elements at all. Of course, it was originally a console game, so that's to be expected. I haven't played Jedi Starfighter, but I'm guessing it's more like Rogue Squadron than X-Wing.

I'd love to see a decent game in the X-Wing series made. Done right, it would be really good. (Last time I looked, TIE Fighter was still in PCGamer's top 5 all-time greatest.) They could even pull the storyline from the X-Wing book series, which was inspired by the original game. (Some of the only really good Star Wars novels, IMO)

Jedi Knight 2+ (1)

Jakhel (808204) | more than 9 years ago | (#10779430)

Jedi Knight 2 and Jedi Academy were awesome. I dont think that they get the credit that they deserve. Nothing beats having pure saber duels online, and the CTF element side of it was kick ass as well. For those who never played it, imagine TFC with Jedi thrown in. I wish they would continue the series set in the new jedi order period.

The XWing/Tie Fighter series was fun too. My only regret with this series is that I did not get a chance to have online dogfights.

SWG BLows (2, Insightful)

dapcook (517006) | more than 9 years ago | (#10779471)

THR: "Star Wars Galaxies" has become one of the fastest-growing and most popular massively multiplayer online games in North America since it debuted in June 2003. What titles are your next priorities?

HAHAHAHAHAHAHAHA

Someobody needs to give this jokester a clue.. SWG is the laughing stock of MMORPGS cause of SONY! LOL

I tried out Jump To Light Speed, and you know what, it's no longer a MMORPG, it's a SORPG now..
SMALL online role playing game... the cities are empty. heck, space was empty at that..

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