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Half-Life 2 Causes Nausea, Looks Good in Doom Engine

Zonk posted more than 9 years ago | from the it's-not-the-gore-that's-making-you-queasy dept.

First Person Shooters (Games) 131

BrookHarty writes "There is a large number of users reporting nausea while playing Half-Life 2. There is a thread on the Steam powered forums that talks about the wide spread problem. Some other sites are actively talking about the motion sickness, PlanetHalflife, 3DGPU, usenet group comp.sys.ibm.pc.games.action has an active discussion, and gaming IRC network Gamesurge on channel #Halflife2." In related news from people with too much time on their hands, Jacques Chester writes "Folks discussing the visual merits of the Source and Doom 3 engines might want to look at this. The goal is to see what Half-Life levels might look like in Doom 3. An eerie result."

cancel ×

131 comments

Finally... (5, Funny)

spezz (150943) | more than 9 years ago | (#10903990)

It'd been ten minutes or so since the last HL2 article.

Re:Finally... (4, Funny)

justforaday (560408) | more than 9 years ago | (#10904063)

Maybe so, but I'm starting to have withdrawal symptoms from not seeing an iPod article in a while...

Re:Finally... (1)

th3walrus (191223) | more than 9 years ago | (#10904201)

Looks to me like 4 hours 42 minutes.

NEED THE FIX!

Re:Finally... (-1, Troll)

Anonymous Coward | more than 9 years ago | (#10904517)

So what? You Halo bitches had articles every 10 minutes for a month about that faggy "I love bees" shit and your stupid Halo 2. At least Half Life is a *PC* game.

Re:Finally... (0)

Anonymous Coward | more than 9 years ago | (#10906134)

How is the above a "troll" while the grandparent post si +5 Funny? It's almost the exact same fucking comment, but about the opposite game... Dumbasses.

That sounds like a games.slashdot story! (1)

superultra (670002) | more than 9 years ago | (#10904882)

"It has officially been eleven minutes since the last Half Life 2 story..."

Re:That sounds like a games.slashdot story! (1)

fbjon (692006) | more than 9 years ago | (#10905724)

11 minutes of Half life 2-less slashdotting, GUARANTEED!!

..As soon as you wade through 10 articles about Doom 3!

Re:Finally... (1)

Flunitrazepam (664690) | more than 9 years ago | (#10905795)

just think, if you were a subscriber, you could get the next story before the current one!

News? Bah! (4, Insightful)

Gothic_Walrus (692125) | more than 9 years ago | (#10904030)

How is this news?

FPS games have been making people sick for years. Ever since Doom exploded onto the scene, this has been an issue for some people. Of course, it's worse in some games than others - Descent is a perfect example - and I haven't heard about wide-scale problems in a huge release such as HL2 before.

Remember, kiddies: Playing HL2 can also cause epileptic seizures or carpal tunnel in addition to the nausea. Just like every other game out there can...

Re:News? Bah! (4, Funny)

antifoidulus (807088) | more than 9 years ago | (#10904067)

Playing HL2 can also cause epileptic seizures or carpal tunnel in addition to the nausea. Just like every other game out there can...
As can porn...but I don't really think that will stop anyone

Re:News? Bah! (3, Funny)

UranusReallyHertz (567776) | more than 9 years ago | (#10905485)

If the porn your looking at makes you nauseous... thats REALLY kinky.

Re:News? Bah! (2, Funny)

NanoGator (522640) | more than 9 years ago | (#10906517)

"If the porn your looking at makes you nauseous... thats REALLY kinky." ... said 'UranusReallyHertz'.

Re:News? Bah! (1)

Gunsmithy (554829) | more than 9 years ago | (#10907151)

It was the pirate babes, seriously. I get seasick. :-\

Wide scale problem (5, Informative)

obsid1an (665888) | more than 9 years ago | (#10904118)

How is this news?

FPS games have been making people sick for years. Ever since Doom exploded onto the scene, this has been an issue for some people. Of course, it's worse in some games than others - Descent is a perfect example - and I haven't heard about wide-scale problems in a huge release such as HL2 before.

This is a much more rampant problem. I noticed it too when playing and this has never been a problem for me before. I then come look and see EVERY forum has a thread about this. The problem seems to be the very low fov HL2 uses - 75. Most games use at least 85-90. This is of course changable inside the game.

Re:Wide scale problem (4, Interesting)

sweetooth (21075) | more than 9 years ago | (#10904369)

I was just going to point out the same thing. I have never gotten motion sick from any game I've played, and certainly not any FPS's. There have been several times when playing HL2 though that I noticed something not quite right about the FOV and that it made me a little dizzy. In some places it's really apparent and looks like you are viewing the scene through a wide angle or similar lense.

Re:Wide scale problem (0)

Anonymous Coward | more than 9 years ago | (#10904551)

There was some mention the FOV is set to 70 in HL2 not the normal 90, no t sure if its true.

But older games were like this too (0)

Anonymous Coward | more than 9 years ago | (#10905496)

Older games as far back as Doom, Heretic, and Rise of the Triad also had this weird "fishbowl" view, yet it didn't make me sick.

Re:But older games were like this too (1)

yRabbit (625397) | more than 9 years ago | (#10906793)

Neverwinter Nights seems to have a low FOV (if I zoom/pan in behind the character's head, can't see things to the side well at all).
On the other end, Aliens vs Predator (1 and 2) have a high (zoomed out) FOV if you play an alien.
I think I even played Quake with a low FOV just to try it..
I haven't become naseous from any of these games, though. I wonder if HL2 would..

Re:Wide scale problem (4, Interesting)

Anonymous Coward | more than 9 years ago | (#10904470)

I normally hate games that take place in high structures that you can fall off of. It's usually not to the point where it makes me react physically, though. Games like Quake 3 Arena with the space levels and Unreal Tournament 2004's skyscraper map have been the least of my favorites. I hate them because, unlike in real life, it's hard to tell how close to falling off and dying you are. In real life, I can easily judge by my surroundings - as well as my feet - how close to the edge I am. In these games, you have to be very careful because one short keypress could be just a bit too hard and you can misjudge and vwoop! there you go - off the structure and dead.

But with those games in the past, I never had an "oh my god" reaction to it. Half-Life 2 is the first game where it actually hit me in a more tangible way. When I was a little kid, we went to Astoria and climbed the spiral staircase inside of the Candlestick. I'm not sure how high it was, but it was probably only 80 feet - give or take. At the top, you only had a small ledge (perhaps two people-wide at best) and a rickety steel gaurdrail that seemed like it would give if you leaned on it.

I was so shaken once I was there (my first experience at being uncomfortable at great heights) that I clung to the doorway/arch and refused to go fully outside it - and couldn't wait to go back down. I didn't want to look up. I didn't want to go out and walk freely. I didn't want to lean against the rickety railing. I just wanted to go back inside and walk down and get the hell out.

A couple portions of HL2 (well, the bridge and the final level were the only two places really) made me feel those same sensations. It was uncanny and new.

Re:Wide scale problem (1)

ultramk (470198) | more than 9 years ago | (#10906500)

When I was a little kid, we went to Astoria and climbed the spiral staircase inside of the Candlestick. I'm not sure how high it was, but it was probably only 80 feet - give or take. At the top, you only had a small ledge (perhaps two people-wide at best) and a rickety steel gaurdrail that seemed like it would give if you leaned on it.

Yeah, I went there when i was 8 or so... my parents wouldn't come inside, so i was left to go up by myself. I made it about 3/4 of the way up, and had to come back down because the staircase was freaking me out so much. Really narrow, steep steps, constantly shaking.

I haven't thought about that in years. A few years back I went to Chichen-Itza [villanova.edu] , near Cancun on the Yucatan peninsula (my honeymoon). they were still letting people climb to the top at that time (not sure if they still are). It's about a 45 degree angle, and I tell you... the most vertigo-inducing experience of my life. ...but this time I made it to the top. :-)

m-

Re:Wide scale problem (0)

Anonymous Coward | more than 9 years ago | (#10907241)

You should see the steps to my old bedroom if you think the pyramid is steep. From bottom to top the stairway is about 4 feet in depth. The good thing is, if you fell you could grab the opposing wall since it was right there.

A few more reasons, and a suggestion (4, Insightful)

Nomihn0 (739701) | more than 9 years ago | (#10904558)

I know, this story was not news-worthy, but I do appreciate it. I do not usually get sick while playing fully immersive games. With Half Life 2, though, it is another story.The games in which I do not get sick tend to be low geometry, high FOV, reflex shooters. This obvservation leads me to agree with the parent poster. My Half Life 2 sickness may, in part, also be due to the very low FOV. Another thing that I noticed, while playing through the video test, is that the textures are not static. You may say "wha?", but I mean from the viewer's perspective. I could see the equivalent of scanlines at tricky points of geometry on a single object. This wasn't an antialiasing artifact, mind you, this was something entirely different. As I've never seen it before, I cannot do much better in describing it. However, I feel that it might account for some of the nausia that people feel in game.

Lastly, the player's perspective feels disproportionately small compared to the environment, especially at higher resolutions. As a player, I feel as though I am swimming through an environment all to large for me. This messes with my frame of reference, especially when picking up objects (which then float several feet in front of me) and completing puzzles (in which the perspective is very misleading). My biohazard suit doesn't fit me like a glove. Not even the gloves.

If you haven't invested in Pfizer yet, now might be the time. I'm predicting a 27% spike tommorow when investors realize that several million gamers are planning on buying several cases each of Dramamine for Thanksgiving weekend.

Re:A few more reasons, and a suggestion (0)

Anonymous Coward | more than 9 years ago | (#10904713)

I know, this story was not news-worthy, but I do appreciate it

How many people getting sick does it take to make it news worthy? The reason this is news worthy is the large amount of people getting sick.

The guy should be market +troll.

Re:A few more reasons, and a suggestion (2)

elmegil (12001) | more than 9 years ago | (#10906097)

I'm betting there are lots of people who don't know that their monitor refresh should be at 72 Hz or higher too. If it's at 60 Hz, it WILL give you a headache and other issues.

Re:A few more reasons, and a suggestion (1)

dhakbar (783117) | more than 9 years ago | (#10906415)

I play some games at 1600x1200, which my monitor can only do 60 Hz at. I do not get headaches or other issues from it.

Just remember that it varies from person to person.

Re:A few more reasons, and a suggestion (1)

qoa (704941) | more than 9 years ago | (#10907254)

My cheap KDS monitor will not do anything higher than 60hz at any resolution. It seems to bother everyone but me. I play HL2 with no nausea. I changed my fov to 90 though. Now XIII is a vomitron on my pc. 10 minutes of that and I can't function for a few days.

Re:A few more reasons, and a suggestion (0)

Anonymous Coward | more than 9 years ago | (#10907240)

Unlikely. Maybe a CRT, but not an LCD. Almost all LCDs are 12ms which is something like 59hz-60hz.

Re:A few more reasons, and a suggestion (1)

elmegil (12001) | more than 9 years ago | (#10907253)

Most people I know avoid playing FPS on LCDs because of latency issues. I play HL2 on my laptop, but I use the video out and turn off the LCD.

Re:A few more reasons, and a suggestion (1)

superpulpsicle (533373) | more than 9 years ago | (#10906141)

YES YES finally an article about this matter. I am telling you the "Boat driving level" made me puke at will. I have played every thing fine in the past from Wolf ET to UT2004 to Call of Duty.... you name it.

And no, I didn't play for 2 hours either. It was just a shocking experience to know I wasn's immune to this kind of stuff?! Sadly in denial, I thought I was just getting old. Apparently not!

Re:A few more reasons, and a suggestion (0)

Anonymous Coward | more than 9 years ago | (#10907249)

The boat level was the best part of the game - though the car driving is fun, too.

Re:Wide scale problem (1)

CoreyGH (246060) | more than 9 years ago | (#10905068)

The problem seems to be the very low fov HL2 uses - 75. Most games use at least 85-90.
If this was the issue then we'd be hearing the same "rampant problem" from halo and halo 2 players. Halo also uses a FOV of 75. It is NOT changeable inside the game.

Re:News? Bah! (0)

Anonymous Coward | more than 9 years ago | (#10904392)

I managed to fix this by dumping the FPS below 30 by turning on 4x AA. and turning everything up as high as it would go, this caused thefluidness to go away and the nausia and cold sweats as well.. lol stupid game makes me sick.

Now if only they could fix the securom copy protection on the retarded disc version of the game, I am seriously thinking of shipping it back to them for a refund as it has eaten my DVD +/- R Drive. As in destroyed the hardware. Go Vivindi go.. right to hell..

Re:News? Bah! (1)

PKPerson (784484) | more than 9 years ago | (#10904570)

Is this nausia centerd aroung a group (older people) of is it just for very dedicated gamers. I'm 14, and play on average for 2 hr chunks, and have never noticed any nausia. Mabey this problem effects only older people, or mabey (problably) you need to play for more than 2 hrs at a time, which is not a great idea. Mabey its a reaction for not seeing sunlight for over 48 hours.

Re:News? Bah! (3, Informative)

Idealius (688975) | more than 9 years ago | (#10905138)

Well, I'm 22 and have no problems.

I love the HL2 engine.

Also, FOV stands for field of view for those who don't know.

I work with graphics, 3D specifically, a lot both in modeling and coding so I would assume I'm immune to just about anything a computer monitor can display, well -- except goatse.cx...

I also do very well on spatial relationship or mechanical tests. You know, tests on gears and such.

Just looking at the game engine itself I've noticed that the shadows and lighting in general is botched. It all seems to be from the same angles, or at least: the wrong angle(s). Obviously it's no Doom 3 engine-wise when comparing light or shadow realism. I haven't seen much testing yet to determine how Half-Life 2 does shadows. Seems because people can't recognize the fault consciously, they must do it unconsciously =)

Re:News? Bah! (0)

Anonymous Coward | more than 9 years ago | (#10906150)

shut the fuck up you stuck up ass (literally).

Re:News? Bah! (1)

C0rinthian (770164) | more than 9 years ago | (#10907423)

HL2 seems to use traditional shadow techniques. Basically, it fakes it pretty well. Lighting in HL2 isn't real time like the lighting in Doom3.

Personally, I'd love to combine the lighting of Doom3 with everything else from the Source engine. THAT would make some awesome gaming.

Re:News? Bah! (0)

Anonymous Coward | more than 9 years ago | (#10905838)

It's spelled "maybe". And your first sentence makes no sense at all. Maybe you should pay a little more attention during English class.

Re:News? Bah! (1)

palndrumm (416336) | more than 9 years ago | (#10904576)

s'funny, I used to spend hours playing Descent, and it never caused me any problems at all. Neither did Half Life (haven't tried HL2), Halo, Wolf3D, Doom, Quake or UT.

But I can't play more than about 20 minutes or so of Timesplitters 2 without feeling deathly ill for hours afterwards...

Re:News? Bah! (1)

FriedTurkey (761642) | more than 9 years ago | (#10904584)

Descent is a perfect example

Decent is the only game ever to make me sick. I almost hurled once and never played again. Games that require Dramamine to play are not fun.

Re:News? Bah! (1)

br0ck (237309) | more than 9 years ago | (#10905028)

I completed Descent 1 and 2, completed Doom3, and currently play UT2004 for up to five hours at a time and have not gotten even the slightest bit sick from any of these, but driving the boat in HL2 gave me instant nausea to the point that I felt like I was hungover and about to throw up. I even tried ditching the boat and swimming, but finally hit a point where radioactive waste made a tunnel impassable. After numerous half-hour sessions over the weekend, I finally made it past the boat sequence last night and was able to play for several hours with no problems at all.

Re:News? Bah! (1)

BrookHarty (9119) | more than 9 years ago | (#10904808)

How is this news?

Someone who didnt read the articles would post that. The problem is the amount of people getting sick. Most people who never have gotten sick are NOW getting sick. The increase is the news.

Remember, kiddies: Playing HL2 can also cause epileptic seizures or carpal tunnel in addition to the nausea. Just like every other game out there can...

You can do a simple google search and see how many people are getting sick. This isn't people who normally get sick, we are talking hard core FPS players.

Not sure how you got modded +insightful, its pure flaimbait.

Re:News? Bah! (3, Funny)

Anonymous Coward | more than 9 years ago | (#10905382)

Descent 1/2/3/Mercenary rock so much it's worth playing them through the nausea. Just keep a bucket beside you. Eventually you'll run out of vomit, and then you can keep playing until your brain melts out your ears and your eyes turn to red-veined yellow bricks.

Re:News? Bah! (1)

33degrees (683256) | more than 9 years ago | (#10906233)

Why I find strange is that I'm usually very susceptible to motion sickness (I get it playing the natural selection mod for halflife1), and I haven't experienced any playing halflife2. Could it be because my ancient video card doesn't allow me to play any higher than 800x600 (which is very playable btw)?

Re:News? Bah! (1)

Babbster (107076) | more than 9 years ago | (#10906950)

I know it wasn't the point of your post, but I thought I'd offer a tiny addendum to your note on potentially having epileptic seizures whilst playing Half-Life 2. With PC games, you have the advantage of being able to adjust the refresh rate. This means that if the monitor is refreshing at 60 Hz and causes a seizure, changing it to 75 Hz or 85 Hz or whatever could (should?) fix the problem entirely. As an additional aside, raising the refresh rate also improves the sound of the cheap radio I have sitting next to the monitor. :)

Re:News? Bah! (1)

KH (28388) | more than 9 years ago | (#10907547)

I'd add my voice to those who said this is newsworthy because the problem is widespread. I'm also one who never got sick for playing games but get sick by playing HL2. In about 20 to 30 mins. I begin to feel quite uncomfortable, and can't play longer than an hour, which might actually be a good thing.

To add my experience, proposed solutions from changing the fov (I even tried 120), to setting high refresh rate (I had already set it at 85hz) to disabling AI in ATI CCC to dsiabling AA, did little to solve the problem. I still get sick and sort of decided not to play any more. (I was in the Ravenholm.) As some other posters mentioned, the problem may in fact be in the way the textures are drawn.

Re:News? Bah! (1)

tod_miller (792541) | more than 9 years ago | (#10907667)

a lemon friend of mine couldn't play jaguar xj220 - because he got driving sickness.

Just because he always lost. That was a great game, needs a new update.

I wish there were "control" pictures also. (2, Interesting)

artifex2004 (766107) | more than 9 years ago | (#10904145)

But even without something to compare to, I think the Doom3 pictures look cool. Ironically, I was thinking about trying FPS games again(I've never gotten into them before), but the pictures on the back of the HL2 box looked pretty unrealistic from a graphics standpoint. Now I'm thinking this Doom3 with HL2 textures looks cool, even though there are complaints that the textures are pixellated? What's the best looking game out there, then?

Re:I wish there were "control" pictures also. (0)

Anonymous Coward | more than 9 years ago | (#10904497)

Even with a super high end system, there's a lacking amount of realism graphically. Not everything is perfectly round, smooth and looking like a photograph or real life. I agree that the game looks good, but it isn't a revolutionary new jump in spectacular graphics. I didn't play the game and think "OH MY GOD IT IS SO BEAUTIFUL".

But, the physics and sound add to the experience and make it more realistic than you might be expecting. Especially when you get out into the open and start driving around. And the AI is pretty good so fighting the bad guys is enjoyable.

HL2 is a game which is about more than just "hey look at our pretty widgets". And I suspect Valve is going to make more money by licensing their engine to other developers than they will off of HL2 directly.

Re:I wish there were "control" pictures also. (2, Insightful)

theclam159 (833616) | more than 9 years ago | (#10904709)

Half-Life 2's graphics are excellent but not especially remarkable. The water looks the best I've ever seen in a game. Doom3 has a better engine, visually. However, Doom3 looks worse than Half-Life 2 because Valve appears to have a higher caliber of artists than iD does. Doom3 looks as good or worse than the screenshots. Half Life 2 looks better than its screenshots because screenshots don't give you the awesome physics engine. When you throw a grenade, things fly around realistically, looking amazing. Doom3 has some physics effects, but nothing even nearing the realism of HL2.

If you didn't like FPS games before, but want to try them again, Half Life 2 is the best choice. It's been hailed as the best singleplayer FPS ever released and I completely agree. I wouldn't worry too much about the box art. Both games are among the best ever released visually.

Re:I wish there were "control" pictures also. (0)

Anonymous Coward | more than 9 years ago | (#10907269)

It doesn't hold a candle to System Shock 2 storywise, but that's another argument.

I just want to see how Doom ... (1)

jkujawa (56195) | more than 9 years ago | (#10904226)

Handles the huge outdoor maps from HL2.
I think this is where the Doom engine completely falls on its face.

Re:I just want to see how Doom ... (3, Insightful)

alphaseven (540122) | more than 9 years ago | (#10905510)

Are HL2's maps really that huge though? Like on the outdoor maps you'll hit a loading screen pretty quickly, and the maps look larger than they really are because of a "3d skybox", a low polygon model that's enlarged to 16 times (or something) and placed around the map. All those hills and buildings around in the distance look great but you can't actually reach them.

Re:I just want to see how Doom ... (2, Interesting)

dzym (544085) | more than 9 years ago | (#10906031)

Indeed. Each individual HL2 "maplet" is way smaller than any given Doom 3 map. A quick lookthrough in the SDK for example: some of the maplets are like a single curve of tunnel.

And again, "outdoor" maps are just regular maps with a skybox to the engine, nothing special.

Re:I just want to see how Doom ... (1)

JimmehAH (817552) | more than 9 years ago | (#10906106)

You can have absolutely huge maps in HL2 but there's a limit to how many entities you can have.
So you can either make a small to medium interesting map or you can make a huge, barren map. Might still be quite fun blasting about with the buggy, but that's another matter :)

I would think that similar limits apply to the Doom 3 engine.

I can report nausea as far back as Doom 1 (1)

Alpha27 (211269) | more than 9 years ago | (#10904278)

When I first played the game, I experienced nausea. Same for Quake and a few others. The main thing that worked to alleviate the nausea was being in a room cool enough to keep me comfortable. That was the ONLY thing to offset nausea for me.

So if I experienced nausea as far back as Doom 1, does that make me cooler, or just more weaker when it comes to FPS playing?

Re:I can report nausea as far back as Doom 1 (1)

Baikala (564096) | more than 9 years ago | (#10904494)

This is true. First, I'm a long time FPS gamer since the days of Castle Wolfstein 3D, but I don't remember feeling nausea since Doom I, I think my mind just get used to it.
I can play UT2k4 for hours! I even remember a 6 hour session just a few weeks ago when Counter Strike: Source Beta was made available to ATI Bunddle holders like myself: No nausea whatsoever!
My first HL2 session came allrigth the first 2 hours, just after that I begun feeling nausea wich I attribiuted to my not so fresh lunch. After an hour of the nausea I finally gave up and take some pepto and went to bed.
In the next session I played for an hour and reached the canals chapter, just 15 minutes of slider acction make myself sick! So I begun to connect the dots, this time there were no chance the food was to blame. The admosphere in the game is pushing the limits of inmersion, it's some kind of cool to feel the nausea like in the old doom days.

Re:I can report nausea as far back as Doom 1 (0)

Anonymous Coward | more than 9 years ago | (#10905531)

"So if I experienced nausea as far back as Doom 1, does that make me cooler, or just more weaker when it comes to FPS playing?"

Weaker. Only losers got sick playing an FPS. Kinda like Wendel on the Simpsons.

Ofcourse (3, Funny)

Ninjy (828167) | more than 9 years ago | (#10904322)

We all know it'd look somewhat similar to Doom 3 itself [suomenkivivalmiste.fi] .

Re:Ofcourse (5, Funny)

BrookHarty (9119) | more than 9 years ago | (#10904426)

MY ISP is going to kill me but.

D3 vs HL2 vs Farcry vs World [ironwolve.com]

Re:Ofcourse (0, Funny)

Anonymous Coward | more than 9 years ago | (#10904556)

A funny post which got moderated Funny? What's wrong, Slashdotters?!

Re:Ofcourse (1)

euxneks (516538) | more than 9 years ago | (#10906104)

Hey dude, I get a "Forbidden" when I try to access your site.. Just thought you would like to know.

Re:Ofcourse (0)

Anonymous Coward | more than 9 years ago | (#10906806)

It is working for me.

Re:Ofcourse (1)

euxneks (516538) | more than 9 years ago | (#10907538)

Well, originally, the site wasn't working, but the image was. Now both are working .. =)

My nausea experience (3, Interesting)

addie (470476) | more than 9 years ago | (#10904348)

I don't have too much to say on this topic, except for the fact that I can only play HL2 for about an hour or so before having to stop from motion sickness. A good 30 or 40 minute break and I'm all good to go.

The strange thing is that I have never experienced this in all my years of gaming. From Wolfenstein to Doom, Quake, Unreal, and the original HL and CS, I have never had any motion sickness problems. I have heard reports that it's to do with the narrow FOV, but I'm still unsure how to change that (anyone?) and other people say it has to do with jitters in the gfx, but from what I can see it's running silky smooth.

Anyway, this does at least make me feel better, that I'm not the only one with the problem. Any suggestions would be helpful (anything is better than the post on the steampowered forums: "Grow some balls and stop getting sick from playing video games" great advice.. thanks)

Re:My nausea experience (1)

WolfWithoutAClause (162946) | more than 9 years ago | (#10904518)

I had the same problem. In my opinion the problems are bugs/features of the engine- I had similar problems in HL1.

The Half Life engine seems to pause quite often- always has AFAIK. If that pause happens as the player is turning, that means your brain thinks you are rotating, and then you stop, and then you carry on rotating. It's very strange, and causes sickness in susceptible people.

I had it extremely badly initially, but in my case I found turning off the hardware support and using software emulation on the sound got rid of the very worst of it.

Re:My nausea experience (1)

theclam159 (833616) | more than 9 years ago | (#10904745)

There are a few solutions. Make sure your maximum fps is set so that there aren't large variations in framerate. I believe the console command is "fps_max" or "max_fps." Set it to something reasonable, like 50. Try changing the field of view: sv_cheats 1 fov 90 Make sure your monitor refresh rate is as high as you can get it. Sometimes it will automatically force itself low again. Use the RefreshForce program to fix that (google for it). I like to play at least at 85hz.

Re:My nausea experience (1)

dapendragon (832274) | more than 9 years ago | (#10907824)

http://www.evl.uic.edu/spiff/class/cs426/Notes/Per ception.ppt [uic.edu] is good presentation from the University of Illinois in Chicago, that explains why some people suffer from motion sickness and seizures in games, and gives a few suggestions on how to avoid it.

It is news when it happens this much... (5, Interesting)

BrookHarty (9119) | more than 9 years ago | (#10904355)

I've already seen the posts (This isnt anything new!) posts start, so since I submitted the story I'll respond.

The problem is more people are reporting sickness from this game than the past. I started feeling sick myself, and my friends also reported it. I'm an active gamer, and play in Cyber leagues, local gaming events, and lan parties. Not a n00b in the gaming department in any stretch. I've played almost every FPS since wolfenstien 3d.

What is strange, is CounterStrike Source isnt making people sick, but Half-Life 2 is. The theory so far is Half-Life 2 is so visually perfect to the real world, that its starting to trick peoples mind causing nausea.

Really, don't mod these guys +insightful, its not the normal level of people getting motion sickness. It's lots more. Do a google search, its everywhere.

BTW, I still play, just have only doing 1 hour at a time. About 2 hours and I also start feeling the same as other posts. I only posted when I saw the steam forums, planet half life forums, usenet groups and even people on IRC, way too many people saying the same thing.

Re:It is news when it happens this much... (0)

Anonymous Coward | more than 9 years ago | (#10904560)

I don't know why you'd have to limit your play to an hour at a time? It's not visuaually real-enough up close. Only at a distance. For example, sitting in a room talking to someone - or even running on foot in the open spaces, shouldn't make you sick... but dealing with the bridge or that part where you're jumping from spot to spot on the side of a cliff is real-enough. Everything looks much more realistic (especially the whole bridge thing) from a distance.

For instance, if you were standing on the beach, it looks very videogame-ish. But if you're up in the bridge girders, looking around - the fog, beach, water, wind, sound, rattling and even the movement of the birds are quite realistic and smoothed-out.

Then again, I guess those are two different things. Motion-sicness != vertigo from heights?

Re:It is news when it happens this much... (0)

Anonymous Coward | more than 9 years ago | (#10905168)

You've just made my mind. I will buy the game ONLY te find out weather I am vulnerable or not!

Re:It is news when it happens this much... (1)

cookiepus (154655) | more than 9 years ago | (#10906848)

BTW, I still play, just have only doing 1 hour at a time. About 2 hours and I also start feeling the same as other posts

Why not stop? My friend used to play doom3 and throw up, or nearly so. Why? Just do something else for fun, rather than suffering through some game.

Re:It is news when it happens this much... (2, Insightful)

Babbster (107076) | more than 9 years ago | (#10906966)

Why not stop? My friend used to play doom3 and throw up, or nearly so. Why? Just do something else for fun, rather than suffering through some game.

Good advice. The same thing happened to me the first time I was exposed to Steam. This is why HL2 will not darken my PC until there is a Steam-free version, a version that won't make me vomit.

whatever, DOOM made me sick, QUAKE too .. (1)

torpor (458) | more than 9 years ago | (#10904362)

.. even Spectre VR.

virtual reality is not all its cracked up to be .. its good to go outside, i rarely ever barf up lunch out there ...

Heights? (1, Interesting)

Anonymous Coward | more than 9 years ago | (#10904385)

I haven't yet read the article, so I'm not sure what they mean by "motion sickness". The only motion is you running/walking, you in a swamp boat and you in a dune buggy. Not a big deal and no different than any other game out there. I mean, really - even graphically, those sections (though great) are no more realistic than most of today's modern console based racing games.

However, if they're talking about motion sickness from the heights- I will concur. It is natural to fear great heights and most people do - this game takes advantage of that. Near the beginning, there is a part of HL2 wher eyou have to cross a large iron bridge, but you have to do it *under* the bridge, using the steel girders and broken mesh catwalks. The birds as they fly around, the sounds, the wind, the shaking of the structure and the realistic portrayal of height literally had my palms sweating and my vision narrowing. In fact, I eventually had to stop playing the bridge level and ask my younger brother to get past it for me, because it bothered me so much.

Unfortunately, heights play a large part in this game. ARGH. Still, I can't see it being enough to make you feel outright nasuea.

Re:Heights? ... not the same ... (1)

BugBlatterBeast (801489) | more than 9 years ago | (#10905680)

I've experienced motion sickness (car & boat) and the sensation you get from the FPS games is quite similar. I also don't like heights, and that feels quite different. The simulated heights in games have never been a problem, more the Blair Witch-style movement. And different games have affected me to different degrees.

DIMS Cures? (1)

MBCook (132727) | more than 9 years ago | (#10904411)

I've suffered from DIMS for years. Does anyone out there have any good tips or ideas for curing (or reducing) the problem of motion sickness? With all the upcomming games that I'm worried will cause it that I want to play (Halo 2, Metroid Prime 2, HL2, Doom 3, etc), I'd love to know.

Re:DIMS Cures? (1)

GR1NCH (671035) | more than 9 years ago | (#10905333)

I used to get motion sick with Quake when it first came out, and the more I played it the less often I would get motion sick. I havne't been motion sick from a game since then until HL2, and it seems like that is also going away as I play the game more. So maybe just playing the games until you get used to them will get rid of the problem. It sounds weird, but it seemed to work for me.

Re:DIMS Cures? (1)

incom (570967) | more than 9 years ago | (#10905594)

Exposure fixed me up. A couple years ago a PS2 game would make me totally ill, now I've been gaming a bit heavier and I'm fine.

Re:DIMS Cures? (1)

WoodenBoy (553109) | more than 9 years ago | (#10907576)

Have you tried motion sickness wristbands [amazon.com] ? They just put pressure on a specific point on your wrist, but they've helped me in the past while on boats.

I don't think so (4, Interesting)

dshaw858 (828072) | more than 9 years ago | (#10904443)

I don't think that it's motion sickness or other such stuff in the game. I think it's the graphics.

And no, I'm not kidding or being sarcastic at all. When I play the game, I often get nausious looking at the overly-realistic monsters (such as those nasty things on the ceiling). Last night it got so bad that I literally had to quit the game and lie down. Playing Half-Life 2 doesn't make me sick cause of motion sickness; I don't get motion sick- it's the graphics.

- dshaw

Re:I don't think so (0)

Anonymous Coward | more than 9 years ago | (#10904844)

The 2 theories so far are..

* FOV is too low
* Detail is too perfect or too high.

Maybe people who never gotten motion sick before, are now. Really strange.

Re:I don't think so (1)

Deorus (811828) | more than 9 years ago | (#10905221)

About FOV, Deus Ex had a low FOV of 75 too, and I don't recall people getting sick because of that.

Re:I don't think so (0)

Anonymous Coward | more than 9 years ago | (#10905940)

Maybe you need glasses.

the solution (0)

islisis (589694) | more than 9 years ago | (#10904486)

from the steam forum: "In fact it seems I only get sick playing DirectX games."

My HL2 nausea relieved by changing FOV. (5, Informative)

jestered1 (537899) | more than 9 years ago | (#10904631)

FOV == field of view. HL2's default was 75 degrees, which is like walking around with blinders. I upped to to 90 with good results. Add
+default_fov 90
to the end of your command line in your HL2 shortcut. Of course, YMMV.

Re:My HL2 nausea relieved by changing FOV. (1)

NeMon'ess (160583) | more than 9 years ago | (#10905429)

I've played many 3D games, but pretty much only FPSs give me nausia. I find the quick jerky movements the most disorienting. Getting higher resolutions, smoother framerates, and more detailed models help somewhat. I've never had the pleasure of trying out an FPS with three monitors, but I wonder if that would help? It seems like the disorientation and compressed FOV would be the problem. I imagine cramming 90 degrees into about 30 of my real-world FOV would make the problem worse.

Feeling Sick? (4, Funny)

Anonymous Coward | more than 9 years ago | (#10904637)

Gee I only feel sick when I remember what I paid for my video card .....

that's nothing... (1)

Run4yourlives (716310) | more than 9 years ago | (#10905192)

Have you looked at the colour scheme of this site yet?

Bill Van Buren @ Valve about FOV... (3, Informative)

antdude (79039) | more than 9 years ago | (#10905196)

See this Planet Half-Life forum thread [forumplanet.com] .

who knew (1)

kupopo (824253) | more than 9 years ago | (#10905257)

Who knew that HL2 would cause unintentional bulimia. Will reports of weight loss be next? ;)

Tunnel Vision (2, Interesting)

rgf71 (448062) | more than 9 years ago | (#10905413)

I'm reading all these posts on steampowered and here and, well.. all over the place, and I started wondering why I am not getting nausiated also.

Then it occured to me. Since I have tunnel vision (around 18 degrees), I'm USED to the narrow FOV. Go figure... a disability coming in quite handy!

Nausea and what do do about it. (1)

Tycho (11893) | more than 9 years ago | (#10905749)

Nausea is not just limited to Half-Life 2, I have been playing Vampire the Masquerade: Bloodlines, another Source engine game, and after playing that game for a while I feel a little nauseous. In VtM:B if one is in first person before entering combat, entering combat causes the camera to enter into third person, that may be what is causing my nausea. Then again, maybe the low fov in first person on VtM:B may be causing it too.

When I played No One Lives Forever 2 a while ago, which is another low fov game, and which gave me nausea too initially. After playing the game a while I just got used to the motion of the game and I no longer had any nausea when I played to NOLF2.

In doing some research on this post, one article suggested that no to do the activity that causes the nausea on an empty stomach. The article also suggested that it may help to eat a small, low-fat meal before the activity.

Slashdot strikes again (1)

complete loony (663508) | more than 9 years ago | (#10905792)

"The Steam Forums are temporarily offline", anyone got a cache?

Steam Questions (0, Offtopic)

big daddy kane (731748) | more than 9 years ago | (#10905861)

Can you install hl2 on two computers with the same liscense?

Re:Steam Questions (1)

dzym (544085) | more than 9 years ago | (#10906343)

Yes, you can even play both copies at the same time using the same account.

The only limit comes in when you try to play the same multiplayer game with the same account at the same time. Currently.

Diddy Kong Racing makes me sick (2, Informative)

Macgrrl (762836) | more than 9 years ago | (#10906005)

Any game with a hovercraft mode is guarenteed to make me motion sick.

Beyond Good and Evil has been making a good attempt at it also.

I remeber getting woozy playing Descent years ago, could be one reason I don't play FPS much.

Re:Diddy Kong Racing makes me sick (1)

inio (26835) | more than 9 years ago | (#10907395)

I remeber getting woozy playing Descent years ago
Last time I checked, the entire purpose of Decent's existence was to make people sick. The human brain has spent far too much time evolving with 4DOF to expect it to handle 6DOF in any way other than thinking it ate the wrong mushrooms.

Windowed Mode! (2, Interesting)

sjwoo (526878) | more than 9 years ago | (#10906229)

I also had nausea issues playing HL2 -- I've had it to lesser degrees with other FPSes, like Doom 3, Quake 2/3, and Max Payne 1/2. HL2 is much nastier, though; after the first hour, I really thought I was gonna hurl.

So is there a solution? Here's mine: don't play in full screen mode. I run 1280x1024, so I'm currently playing it at 1024x768, and it helps a lot. Seeing it in a window seems to do the trick.

Bad thing? (1)

CatsCradle (788004) | more than 9 years ago | (#10907589)

Doom3 managed to scare the shit out of me at many occations and I loved every minute of it.

It seams HL2 has the ability to scare the shit out of people's mind's and bodies. That's twice as scary imo and all the more exhilerating because of it.

Simpsons Hit N Run Causes Nausea for me. (1)

gumbysworld (470849) | more than 9 years ago | (#10908128)

Simpsons Hit N Run Causes Nausea for me.

Great game but playing it is very hard. I strugled through lots of it but could not get past 1/4 of the game.

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