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Nintendo to Counter PSP Media Features

Zonk posted more than 9 years ago | from the extending-your-gameboy-for-fun-and-profit dept.

Portables (Games) 81

docdude316 writes "Gamespot is reporting that Nintendo has just announced a new media player add-on which is compatible with the Game Boy Advance SP and the Nintendo DS. The media player will let both the GBA SP and the DS play MPEG-4 and MP3 files off of a SD card. It will retail for 5,000 yen ($48 US), and will only be available off of Nintendo's website. There are currently no plans for a North American or European release."

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81 comments

first post (0, Troll)

themuffinking (826948) | more than 9 years ago | (#11109985)

first post, i think it's a great idea, why only in japan though? i want to play movies in the 'states.

Re:first post (2, Funny)

Guppy06 (410832) | more than 9 years ago | (#11111607)

Because we're all pirates over here (arrr). We're talking about mpeg files, not FairPlay or Windows Media, and we can't have a big-name electronics distributer selling products that don't respect DRM!

Re:first post (2, Informative)

mausmalone (594185) | more than 9 years ago | (#11111989)

Most likely there's just no plans for a NA release because they're trying to get it to market in Japan ASAP to counter the PSP. They have time to delay any plans to release it abroad because the PSP won't be released here for a while yet. At any rate, Nintendo doesn't region-protect their handhelds, so get the import.

SP only? (1)

Palshife (60519) | more than 9 years ago | (#11110038)

Any GBA junkies out there have any idea why this would only work on the SP? What's the difference in hardware between it and the regular GBA?

Re:SP only? (1)

Ian_Bailey (469273) | more than 9 years ago | (#11110071)

It should work fine on the DS in "GBA mode". Since each DS screen is slightly larger than on the GBA, any videos you watch will have a black border. Unless Nintendo goes out of their way to prevent it from working...

Re:SP only? (0)

Anonymous Coward | more than 9 years ago | (#11110125)

You might want to re-read Palshife's post. Specifically the part where he never mentioned the DS anywhere.

Re:SP only? (1)

StocDred (691816) | more than 9 years ago | (#11110133)

There is no difference in hardware between GBA and GBA SP, AFAIK. So this add-on should work on original GBAs as well... you'll just have to sit near a lamp to see it.

More than likely, the article references GBA SP because that's the only version currently in production and still sells like crazy.

Re:SP only? (1)

FLAGGR (800770) | more than 9 years ago | (#11110196)

Games running in GBA mode on the DS have no idea that they are on a DS, its run within a special enviroment. Or at least as far as everyone knows, I guess the big N coulda snuck a register in RAM for if it was a DS or not, but why bother lol. Anyways, the article says it would work on the DS, the parent was wondering about if it would work on the GBA since it works on the SP. I'd say the answer is yes, the reason SP was said was pretty much everyones started refering to the GBA/SP as SP only for ease of use.

Re:SP only? (1)

Firehawke (50498) | more than 9 years ago | (#11110951)

The hackers working on the wifi and reverse engineering the cart system found one bit of difference in the BIOS, allowing them to actually tell if the system is a DS or GBA by doing a simple bios check.

Re:SP only? (1)

samrolken (246301) | more than 9 years ago | (#11111908)

A bit on the end of the rom image is different on the DS, therefore, it is possible for GBA software to detect that they are on a DS.

Re:SP only? (0)

Anonymous Coward | more than 9 years ago | (#11122984)

Newer games can, of course. Older games don't look for that bit and don't care.

Re:SP only? (1)

JFMulder (59706) | more than 9 years ago | (#11112223)

Didn't Nintendo say that some upcoming GBA games were going to take advantage of the wireless capability of the DS in addition to using the GBA SP cable link?

Re:SP only? (2, Informative)

Headcase88 (828620) | more than 9 years ago | (#11111006)

It runs on both GBA SP and DS. The question is: why it won't work on the orginal GBA?

Re:SP only? (0)

Anonymous Coward | more than 9 years ago | (#11111942)

We know that's the question. Because the parent already asked that.

Re:SP only? (1)

Nova1313 (630547) | more than 9 years ago | (#11110111)

perhaps battery life. If you think it now has backlit screen and isn't the SP rechargeable? Or was that another system?

Re:SP only? (0, Troll)

Vaevictis666 (680137) | more than 9 years ago | (#11110134)

Where do you get the SP Only bit from? Both the summary and the article state that it works with both the SP and the DS.

TFA (1)

Palshife (60519) | more than 9 years ago | (#11110225)

Play-yan will run on the GBA SP, but it won't be compliant with the standard GBA.

It's compliant with the DS and the SP. It's not compliant with the regular GBA.

Re:SP only? (0)

Anonymous Coward | more than 9 years ago | (#11110232)

He was asking GBA, not DS, junkies why it won't work on their GBA but will on the SP

Re:SP only? (1)

ajservo (708572) | more than 9 years ago | (#11110456)

I'm fairly certain I read somewhere that the GBA SP has a slightly faster processor than the GBA. I don't know what the clock speed difference is, but it is supposed to be there. There could also be a difference in transfer rates on the card slot.

Re:SP only? (3, Insightful)

gauauu (649169) | more than 9 years ago | (#11111729)

Nope. GBA and GBA SP have the same hardware internals.

GBA - 32 bit ARM7 16.7 Mhz processor
GBA SP - 32 bit ARM7 16.7 Mhz processor

The SP has some changes like the rechargeable battery, backlight, no built-in-headphone jack (!?), but as far as functionality, they are the exact same.

As a programmer, you can't even detect which platform the game is running on. (which would be nice, because it would be great to be able to adjust the screen coloring based on whether there is a backlight present). Some commercial games, like I think Legend of Zelda 4 swords, allow you to switch the palette manually based on whether you have an SP or not, but no games can do it automatically.

So if it works on the SP, it works on the GBA, unless the actual physical form factor of the cartridge is huge and bulky and strangely shaped, and is designed to not fit into the regular GBA.

Re:SP only? (1)

Palshife (60519) | more than 9 years ago | (#11112946)

I'm kinda glad that games cant detect that, actually. If they could, my Afterburner would screw up the colors.

Re:SP only? (2, Interesting)

big daddy kane (731748) | more than 9 years ago | (#11110475)

I think its less a technical issue and more of a marketing one. By makeing the SP or DS a requirment, it will drive sales of the new units, rather than having people stick with their regular GBA's.

Re:SP only? (1)

CMiYC (6473) | more than 9 years ago | (#11110600)

This a great question. The article spells out that it only works with the SP. I don't understand why the GBA wouldn't be "compatible."

Re:SP only? (2, Insightful)

Guppy06 (410832) | more than 9 years ago | (#11111634)

"What's the difference in hardware between it and the regular GBA?"

One is selling better than the other. It probably runs fine on the ordinary GBA, they probably just threw in the "SP" part because they could.

The only way this wouldn't work on a GBA is if it required a dongle that plugged into the SP's and DS's multi-port (power, sound, and whatever the hell else that port can do).

Boycott "Secure" media. (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#11110041)

Just remember: when you buy so-called "Secure" Digital Media, you support Digital Restrictions Management, or DRM. Boycott the "Secure" Digital Media Initiative [sdmi.org] if you care about Fair Use.

Fascinating... Final Cost (2, Interesting)

Alaren (682568) | more than 9 years ago | (#11110206)

I like this idea, though more for the GBA SP than the DS. I mean, think about it this way:

GBA : $80
"Play-yan" : $50
512 MB SD Card: $50
SD Card Reader: $15
Total Cost: $195--and it plays movies, games, and music.

512MB Flash MP3 Player: $150

So unless import premiums get too high, or you already own a portable media player of some kind, this isn't a bad deal at all. I kind of wonder how that little GBA screen can really "compete" with the PSP's aspect ratio, but anyone who's watched the intro to Kingdom Hearts: Chain of Memories can attest to the fact that the GBA screen is pretty versatile.

I say, bring it to the states!

Oh, yeah, and since this is Slashdot, "Make it support Ogg Vorbis!" (^_~)

Re:Fascinating... Final Cost (1)

hambonewilkins (739531) | more than 9 years ago | (#11110639)

http://www.buy.com/retail/product.asp?sku=90139938 &loc=111&sp=1

Might want to re-think that math.

Re:Fascinating... Final Cost (0)

Anonymous Coward | more than 9 years ago | (#11111632)

can that flash player also play tetris though, that's the question!

Re:Fascinating... Final Cost (1)

snuf23 (182335) | more than 9 years ago | (#11111866)

That device seems to be lacking the in the playback video department.

Re:Fascinating... Final Cost (1)

hambonewilkins (739531) | more than 9 years ago | (#11111972)

From the original post: "512MB Flash MP3 Player: $150" I'm merely pointing out that 512MB MP3 players do not cost $150, making the whole GBA+etc $100 more expensive than a 512MB flash player, not just $50. -Ham

Re:Fascinating... Final Cost (1)

martin100 (780105) | more than 9 years ago | (#11134896)

the third party version of this, which uses CF cards has been out for a while is much cheaper. also it plays nes roms. it is called gba media player and lik-sang has it for 25 or so.

Profit. (1)

say__10 (768448) | more than 9 years ago | (#11110210)

Pre-load it with some pr0n, the "Nintendo Pr0n-boy" is born. Sell it in sex shops and truck stops, and reap the profits of portable perversion. Japan will jump on it and so will America, give me some credit for it if you are listening Nintendo! :D

Re:Profit. (1)

superpulpsicle (533373) | more than 9 years ago | (#11110671)

Pfff... Nintendo can barely handle mortal kombat. What makes you think pR0n will ever get by their tough censors.

Re:Profit. (0)

Anonymous Coward | more than 9 years ago | (#11113125)

Have you been in a 10-year coma or something? Nintendo's standards & practices people haven't been in heavy-handed mode since the dawn of the ESRB. After all, if there is a ratings board to handle rating crap like this, Nintendo doesn't have to play mommy any more.

Re:Profit. (0)

Anonymous Coward | more than 9 years ago | (#11110802)

Dude, it has "Alphamosaic" decoding...that means all the good bits are blurred out. :)

Re:Profit. (-1, Troll)

Anonymous Coward | more than 9 years ago | (#11111506)

Stop posting, you SA-dwelling loser from the scumpits of hell.

Two Markets (1)

clu76 (620823) | more than 9 years ago | (#11110242)

The hand held market now seems to be large enough to support both a high end and a low end hand held devices simutaneously. The GBA-SP being the low end at $80 and the DS and PSP both being high end devices priced at $150+.

The PSP was supposed to have the upper hand in the high end market, by having music and movie playback. Now we see Nintendo releasing the Play-yan. Not only does it let the DS play back movies and mp3s, but it also brings these features to the lower end market. Thus, stealing serious thunder away from the PSP.

In the end, the PSP will still have the larger screen and have the better graphics engine. But the DS is now on par with just about every other aspect, if not better.

Re:Two Markets (1)

astrokid (779104) | more than 9 years ago | (#11113522)

You haven't seen the PSP screen in person have you? The size and the colors and resolution it can display are very impressive for a handheld.

specs:
DS:


Top Screen: A backlit, 3-inch, semitransparent reflective TFT color LCD with 256 x 192 pixel resolution and .24 mm dot pitch, capable of displaying 260,000 colors

Touch Screen: Same specs as top screen, but with a transparent analog touch screen

PSP:

PSP features a 16:9 widescreen TFT LCD that displays full color (16.77 million colors) on a 480 x 272 pixel high-resolution screen.

I'm pretty pro-Nintento but I'm not sure what this counter from Nintendo is supposed to mean, are they admitting that they lacked the vision to include playback in the first place? or is this just another quirky peripheral that they always come out with on their handhelds?

Re:Two Markets (1)

clu76 (620823) | more than 9 years ago | (#11116463)

I already said that the PSP has the better screen and graphics.

As for Nintendo's counter... It means they came up with an mp3/movie solution that works for both the DS and the SP. If you like it, great, buy it. If not, don't.

It's only going to be a couple years before portable media players are common place anyways. The media playback functionality of the PSP is only going to be really relevant for a couple of years. Portable movie devices aren't nearly as big a deal as music. Can't watch a movie while walking or riding a bike, or doing many other activities one can do with music. And mp3 players are practically common hat now.

So in the end, Sony isn't as far ahead of the game as they'd like to be. Their advantage is having the better screen, for now.

Re:Two Markets (0)

Anonymous Coward | more than 9 years ago | (#11123012)

Not so fast, tiger!

The PSP also has vastly better 3D hardware. DS is limited to like 2000 polys per frame, regardless of frame-rate, while the PSP can push something like five to seven times that at 30FPS.

This makes a huge difference; just compare screens of Ridge Racer for DS vs. Ridge Racer for PSP; it's like comparing an N64 and a PS2.

Re:Two Markets (0)

Anonymous Coward | more than 9 years ago | (#11126526)

No, don't compare the Ridge Racer games. Ridge Racer DS is a straight, unenhanced Ridge Racer N64 port that wasn't done by Namco. Ridge Racers is a brand new Ridge Racer game that Namco did themselves.

Wait for the simultaneous releases of the same games done by the same teams for both systems. We can all make assumptions about the outcome of that comparison (without ignoring the DS's exclusive features, of course), but until that time, there are no games that serve as suitable comparisons of the 3D power of both, especially not their respective limitations. Ridge Racer is NOT the game to use.

Re:Two Markets (1)

SuperMog2002 (702837) | more than 9 years ago | (#11113662)

Of course, the PSP still lacks the touch screen, so the DS has that edge. I don't believe the PSP has a mic either, but I'm not positive. I know the PSP can't touch the DS with a 10 foot pole with regards to loading time. It takes the DS roughly 1 second to boot, and the game starts immediately. The PSP takes roughly 20 seconds to boot, and then several more seconds to load the game after that. It seems the only place PSP is superior is screen size and the resolution of its one screen, though the DS's second screen couters that, as there are certinaly things you can do with two smaller screens that you can't do with one large screen.

Buy a 3rd-party one right now (4, Informative)

Rayonic (462789) | more than 9 years ago | (#11110330)

Very similar devices already exist for the GBA. This one [lik-sang.com], for instance, does movies, music, ebooks, pictures, and even old famicom games.

All that and its cheaper too. (No, this is not a product endorsement.)

Re:Buy a 3rd-party one right now (2, Interesting)

Aggrazel (13616) | more than 9 years ago | (#11110570)

I have one of those, works great. I bought it for my kid, takes about 4 hours to turn a 30 minute TV show into a 200mb file that it can play.

Also you can "trick" this device into playing Gameboy games as well as NES games. The NES emulation leaves a lot to be desired though since you can only load roms up to 192k and you can't save... but most roms 192k or less have passwords anyway.

If you want to do this for real though get a Flash2Advance card, then you can do all KINDS of neat GBA tricks.

Re:Buy a 3rd-party one right now (1)

wheany (460585) | more than 9 years ago | (#11114286)

I haven't thoroughly tested this, but the long encoding time might be because your source video has higher resolution and it needs to be scaled down. I pre-scaled some videos using VirtualDub and saved them using a lossless codec, then converted those files, it took a lot less than when I directly converted the high resolution videos. And the scaling algoruthm was a lot better in VirtualDub.

You can get rid of the extra temporary files by using Avisynth. You will still get higher quality scaling than with the converter (which uses nearest neighbor).

F2A vs. EFA (2, Informative)

tepples (727027) | more than 9 years ago | (#11114356)

If you want to do this for real though get a Flash2Advance card, then you can do all KINDS of neat GBA tricks.

I agree, and I've written a couple tricks [pineight.com] myself. But don't get the F2A if you have a Nintendo DS, as writing to the F2A requires using the link port on a GBA or GBA SP, which the DS lacks. Get the EFA Extreme Flash Advance (kicktrading.ca sells it) instead, as it is written through a connector on the cart itself.

Re:Buy a 3rd-party one right now (2, Interesting)

mausmalone (594185) | more than 9 years ago | (#11112028)

The differences, though:
  • the one from lik sang uses CF, not SD (in my mind, that's a point for the lik sang one since I already have CF cards)
  • the one from lik sang requires you to re-save your movies and music to their format, which apparently is pretty shitty. the nintendo one says it'll play Mpeg 4 and MP3, excellent formats.

Re:Buy a 3rd-party one right now (1)

wheany (460585) | more than 9 years ago | (#11114319)

The movie format isn't DVD quality, but it is "good enough." The shittiest part is the long conversion time, but that could be due to the converter software's crappy scaling algorithms, like I said in a previous post.

Movies take about 3 times their playing time to convert, but converting a standard-length mp3 to "GBS" takes only about 2-3 seconds. My machine is a Athlon XP 2000+ with 1GB memory. When I pre-scaled the movies, they took less than their playing time to convert, by about 1/10.

I have to look into the conversion speed thing and post the results somewhere.

Re:Buy a 3rd-party one right now (1)

eamonman (567383) | more than 9 years ago | (#11112123)

Is Lik Sang fully legit now? I thought they were taken down for modchips a few years ago.

Re:Buy a 3rd-party one right now (1)

Edgewize (262271) | more than 9 years ago | (#11112846)

If I remember correctly, it's a different company now. Same website -- new ownership.

Not really a counter. (1)

sc0ttyb (833038) | more than 9 years ago | (#11110342)

The GBA has been able to play video for quite some time already, as noted myah: http://www.gba-video.com/ [gba-video.com]

I think this is primarily just a way for people to watch their own video and listen to their own music on their Gameboys. There are tons of accessories already available that greatly expand the GBA's functionality, so I don't see how this could be the harbinger of "me, too!" think from Nintendo. I mean, how long did it take them to ditch carts in favor of optical media?

Re:Not really a counter. (1)

fondue (244902) | more than 9 years ago | (#11111177)

Indeed. Nintendo have even been selling video on the GBA for some time. This move seems to have little to do with the PSP/Gizmondo/etc - nobody is going to buy a GBA or DS for the primary purpose of watching video on the low-ish res screen. It's a nice bonus feature, not a serious attempt to turn the GBA into a media centre.

Yes it is. (1)

tepples (727027) | more than 9 years ago | (#11114363)

The GBA has been able to play video for quite some time already

Where can I get, say, Friends on GBA Video? No wait, I can't because Majesco's GBA Video line is all animated series designed for children. Something that takes SD or CF cards would prove more useful.

Re:Not really a counter. (1)

Lumpy (12016) | more than 9 years ago | (#11114908)

and for kids there have been gobs of cartoons available on carts for around 9 bucks that work on the GBA. Kind of like that lame "video now" device but better, cheaper and certianly better video quality.

Great for Homebrew Devs (1)

tini1212 (675633) | more than 9 years ago | (#11110353)

I think this will be a great oppertounity for those homebrew devs out there. There must be some way to get this thing to launch an app or something. Before you know it we'll have Firefox ported to the DS and AIM.
Maybe.

No better than, say, EFA (1)

tepples (727027) | more than 9 years ago | (#11114373)

This device connects to the GBA cart slot, not the DS cart slot, and the DS sees it as a GBA game and doesn't let it use the extra DS features. As for the GBA, homebrew developers such as myself [pineight.com] already have Extreme Flash Advance [kicktrading.ca].

actually for the gba... (1)

scottind (838186) | more than 9 years ago | (#11110378)

it should also be added that since its GBA compatible you wont get any extra DS hardware features such as dual screen support, which is a shame. It would be nice to have the video play on the top screen with file and media controls on the bottom. so i suppose this is best for GBA, DS people will have to settle for single screen mode and low resolution borders.

Re:actually for the gba... (2, Interesting)

satoshi1 (794000) | more than 9 years ago | (#11110612)

You might be able to. When flash carts are inserted into the DS it says "A DS Option pack is inserted" where it normally says "Play GBA Game." The DS may be able to take advantage of this if Nintendo makes the DS see it as an "option pack."

DS Net? (3, Insightful)

mwielgosz (838127) | more than 9 years ago | (#11110847)

Since the DS has wireless networking...how long until we see internet capabilies and browser software on this thing? Sure the screen is a bit small for a page to look correct, but it would be suitable able to read news articles or messageboards on it. I guess you could use a text only browser line lynx to make it readable for blogs/news. Maybe even a POP3 email client for on the go email? The touchscreen would make a good way to emulate mouse input. With some cities planning free wireless hotspots, could this be a reality?

Is this even possible on the DS or am I way out there on this one?
I know that this would be the number one selling point for me if this became reality. It would be really convient to have a device that had the great gaming library from Nintendo, music, movies, and slashdot.

Re:DS Net? (1)

Firehawke (50498) | more than 9 years ago | (#11111001)

It's easily possible. The way I understand it, Nintendo uses a standard 802.11b design for layers 1 and 2 as the specification allows. Layers 3 on down are all up to the programmer, so it IS possible to make a TCP/IP stack. Nintendo just chose to use a proprietary non-routable protocol for the existing games that are using the wireless (and Pictochat, for that matter).

Re:DS Net? (1)

wickedj (652189) | more than 9 years ago | (#11114945)

Actually, I think the wireless would be great for streaming audio and video. Just load some software onto your pc and then stream media files from your desktop.

Re:DS Net? (1)

Zen Punk (785385) | more than 9 years ago | (#11123469)

Riiiiight....why? If you have a computer to watch that on, why not use your MONITOR? Honestly, that seems pretty useless.

MS is probably happy (1)

10101001 10101001 (732688) | more than 9 years ago | (#11111540)

ASF (aka WMV) container format is patented by MS, so MS is probably happy about this. I wonder why Nintendo didn't go with avi format. Far as I'm aware it's not patented. Though I guess they'd have to pay money to the MPEG consortium in any case, unless they went with theora which is currently out of the question. It just seems strange for Nintendo to willing pay money to a competitor in a market place where said competitor isn't doing great if they could avoid it. Anyone have a clue why they went with the ASF format?

Re:MS is probably happy (2, Informative)

mausmalone (594185) | more than 9 years ago | (#11112052)

The WMV container has DRM built in, whereas AVI is too old for that. This is probably a move to keep them from catching the ire of the MPAA.

Nintendo to Counter PSP Media Features (0)

Anonymous Coward | more than 9 years ago | (#11113565)

with piss poor framerate, massive artifacting, tiny ass screen, no pc linking built in, the device itself not built in, and an ugly interface to boot

Re:Nintendo to Counter PSP Media Features (0)

Anonymous Coward | more than 9 years ago | (#11122970)

Please remove your tongue from within Sony's rectum now. I believe you have cleaned it quite throughly enough. Thanks!

How is this a "counter"? (1)

PerspexAvenger (671820) | more than 9 years ago | (#11114369)

If there's no plans to release in the US or EU there's going to be a feature-gap between DS and PSP still.
When we finally get the PSP, that is. Eventually...

EXCLUSIVE! Nintendo's 2005 line-up revealed (-1, Flamebait)

Anonymous Coward | more than 9 years ago | (#11114384)

We've just been emailed Nintendo's Gamecube line-up for 2005 by a top-secret Big N insider. And what a corker it is too. Hold onto your hats, Nintendo fans!

JANUARY
Mario Baseball -- Mario and his friends get ready for some serious baseball fun!

Mario Party 7 -- Mario and his friends get ready for some serious board game action!

FEBRUARY
Mario Basketball -- Mario and his friends get ready for some serious basketball fun!

Mario Party 8 -- Mario and his friends get ready for more serious board game action!

MARCH
Mario Soccer -- Mario and his friends get ready for some serious soccer fun!

Mario Party 9 -- Mario and his friends get ready for more serious board game action!

APRIL
Mario Wrestling -- Mario and his friends get ready for... oh wait this one got cancelled. Why not check out:

Mario Party 10 -- Mario and his friends get ready for more serious board game action!

MAY
Sorry, we give up... but please buy our next system! It will have all the games you have played before and best of all THEY ALL FEATURE MARIO!

Re:EXCLUSIVE! Nintendo's 2005 line-up revealed (0)

Anonymous Coward | more than 9 years ago | (#11114824)

Don't forget "Mario Metroid Saves Princess Zelda Featuring Pikachu!" Coming soon to a GameCube 64 Advance SP DS near you!

Re:EXCLUSIVE! Nintendo's 2005 line-up revealed (4, Funny)

StocDred (691816) | more than 9 years ago | (#11115781)

Wow! But wait until you see the Xbox's 2005 lineup!

JANUARY
Another WWII shooter! It's online and has dual weapons!
A sports game!
A PS2 port!

FEBRUARY
Another Vietnam shooter! It's online and has dual weapons!
A US-developed RPG that fails to live up to expectations!
A PS2 port!

MARCH
Another Sci-Fi shooter! It's online and has dual weapons!
Another sports game!
A PS2 port!

APRIL
Another Vietnam shooter, because the kids love them! It's online and has dual weapons!
A whole bunch of PS2 ports!

Anybody can play this game, jerk.

Re:EXCLUSIVE! Nintendo's 2005 line-up revealed (0)

Anonymous Coward | more than 9 years ago | (#11116634)

Except the cube one was accurate which makes it funny. Your's wasn't. I can count the PS2 ports XBOX got on one hand, and war based shooters on the other. And dual weapon based shooters on the remaining 2 fingers

Re:EXCLUSIVE! Nintendo's 2005 line-up revealed (0)

Anonymous Coward | more than 9 years ago | (#11116714)

as an xbox owner, I'd say that's as accurate as the Mario claim.

Re:EXCLUSIVE! Nintendo's 2005 line-up revealed (1)

StocDred (691816) | more than 9 years ago | (#11118581)

as an xbox owner, I'd say that's as accurate as the Mario claim.

Thank you! That was my point, but Xbox AC Fanboy #28371 missed it.

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