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Ubisoft to Publish Puzzle Pirates

Zonk posted more than 9 years ago | from the yohoho-and-a-bottle-of-arrrrr! dept.

Puzzle Games (Games) 151

Ubisoft announced this morning that they have come to an agreement with 3 Rings Design to publish Puzzle Pirates in retail stores. This exciting news couldn't come for a better game, winner of the IGF 2004 Technical Excellence and Audience Awards for Online games. From the Puzzle Pirates site: "Yohoho! Puzzle Pirates is an online game in which you play a Pirate character in an ocean world. Hundreds of your fellow player Pirates swarm these Isles and Sea-lanes. For Pirates who love acronyms, Puzzle Pirates is an massively multi-player online roleplaying game, or mmoarrrrpg." Yohoho! Puzzle Pirates is available for Demo on PC/Mac/Linux.

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151 comments

FP (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#11542223)

First post

Re:FP (-1, Troll)

Anonymous Coward | more than 9 years ago | (#11542366)

Is it me or did this goddamn article read like a fucking paid advertisement? How 'bout a few more pimping Apple products?? sell out bitches.

kumachisi arya whut? (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#11542226)

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Great Game (4, Interesting)

Skidge (316075) | more than 9 years ago | (#11542229)

Puzzle Pirates is a great game. I played it for about 6 months quite regularly and had a great crew of people from around the world that I played and chatted with. Lots of fun. Then I got a new job and had little time to play and my account lapsed. (Also, I installed World of Warcraft :) There's only room for one MMOG in my life at a time now.)

Anyway, I highly recommend it if anyone's looking for a change of pace from MMORPG grinding. And, if any Marine Knights are reading, Rhodes didn't die, he just put his fleet into drydock for a while. :)

How long.. (0)

Anonymous Coward | more than 9 years ago | (#11542307)

Before Yohoho! gets sued by Yahoo! in a Mikerowesoft-esque name grabbing frenzy?

Re:Great Game (4, Informative)

TheSpoom (715771) | more than 9 years ago | (#11542445)

Agreed. Honestly, it's the best community I've ever seen in an MMORPG (mostly because it seems to be a bit of an older one, attracting both men and women in their mid-20s). It has an entirely player run economy, very active devs and player support staff (OceanMasters are always on and always available to help), and it generates a sense of teamwork I haven't seen in any other game (effectively, you puzzle together to keep a ship afloat and running well).

Give it a try, you can download the client [puzzlepirates.com] and play it for a week free.

- Spoom
Captain of the Monkey Hunters
Prince of Angels and Demons
Evil-Eyed Peglegged Monkey Pirate

Re:Great Game (3, Funny)

Rei (128717) | more than 9 years ago | (#11542885)

Is there any competitiveness? I mean, the whole point of being a pirate is learning insults so that you'll be good in a swordfight.

"You fight like a dairy farmer!"
"How appropriate. You fight like a cow."

Re:Great Game (2, Informative)

cowscows (103644) | more than 9 years ago | (#11543457)

There is a lot of competitiveness, if you go looking for it. And it manifests itself on a few different levels. There's things like one-on-one sword fighting and swordfighting (or drinking) tournaments. There's PVP sea battles. On a larger scale, flags (allied groupings of crews) can wage war on each other, and battle for control of the different islands in the game. There's actually some pretty intense political wrangling going on within the game, if you wish to get involved in it.

As for character development competitivness, there's an ingame economy, so there are of course people who's whole motivation is to amass more money than everyone else. The game does also give you stats on your performance in different puzzles, although you're ranked in more general categories (novice, able, respected, master, ultimate, etc...), instead of seeing a numerical value, sort of like how karma works on /. now.

Usually when there's insults flying, it's good natured, except on the puzzle pirate forums, which I tend to avoid.

Puzzle Pirates Community (4, Insightful)

Ted V (67691) | more than 9 years ago | (#11543506)

I've been a player for a year and a half, and the community is actually the most diverse I've ever seen in an online game. Most of the players are between 15 and 35, but there are a fair number of families that play too-- kids as young as 6 years (with parental permission of course) and parents as old as 50.

Because the game is so socially focused, you find that the most socially and politically adept people become the Captains, Kings, and Governors of the game. It's not at all like a traditional MMORPG where your guildmaster is the guy who logs in the most often and has the items with the highest numbers. Teamwork and community are the foundation of the game, so it naturally attracts those people most interested in those things.

Re:Great Game (1)

The-Bus (138060) | more than 9 years ago | (#11542645)

I unfortunately paid for a 6-month subscription a few weeks before things got really busy and I haven't played since. The game was really fun although you still get sort of level-grinding happening, except you do puzzles. It's OK, and that's that I'm not a fan of MMORPGOSOs or whatever.

[tt] And in other news (1)

tomhudson (43916) | more than 9 years ago | (#11542237)

PiratesBay to pirate Puzzle Pirates.

Must be a SLOW news day.

It's a multiplayer online game (1)

tepples (727027) | more than 9 years ago | (#11542819)

PiratesBay to pirate Puzzle Pirates.

Is an infringing copy of EverQuest worth much? Without a paid-up account key, you can't log on to EverQuest or Yohoho! Puzzle Pirates.

[tt]:It's a multiplayer online game (1)

tomhudson (43916) | more than 9 years ago | (#11542991)

Is an infringing copy of EverQuest worth much?
Nowadays, about the same as an uninfringing copy ... evercrack ain't all it's cracked up to be anymore.

I haven't heard a story in waht 6 months, about parents having to lock up their kids or get them to deprogrammers because of evercrack addiction.

I can see it now "Little Johnny won't stop going "Arr, matey, pass the bloody ketchup." at the supper table".

Maybe they should let Valve handle it - they've got technology that is notorious for getting people all steamed up, which is the real indicator of how addicted people are. They're not going "Fuck this shit - I'm going elsewhere" - which is the rational thing to do; they're staying and taking it up the ass.

Open Letter to Michael.... (0, Offtopic)

Anonymous Coward | more than 9 years ago | (#11542245)


Dearest Michael,


It's been 4 long hours since I left your apartment. You looked so innocent as you slept. I kissed your cheek but a tear landed on your face. Thankfully you didn't wake up.

I can't go on like this, Michael. Yes, yes, yes; I have strong feelings for you but I've been so used. When I submit stories to slashdot and you accept them I just know that my bum is in for abuse that night. Certainly the money we split from the advertising should cover that part of our business arrangement, yes?

We never cuddle anymore. You never ask how my day was. When I get home you just say "Well, Roland, I accepted another submission" with your penis already erect and lubricated awaiting me. You never kiss me anymore. You never stroke my hand or send me flowers.

I cannot continue to be used like this.

It's over, Michael. Please don't try to find me.

Roland P.

769bfa901720ca09dd5fda25d1acdea2

MOD PARENT UP - HILARIOUS! (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#11542351)

That is the funniest post I've ever read on Slashdot!

Re:Open Letter to Michael.... (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#11542360)

Speaking of michael, why aren't any of his usual lovely posts clogging up the front page?

Re:Open Letter to Michael.... (0, Offtopic)

Anonymous Coward | more than 9 years ago | (#11542449)

uh oh! [slashdot.org]

Re:Open Letter to Michael.... (0)

Anonymous Coward | more than 9 years ago | (#11542472)


Holy Moly, is Mikey gone? Will he be working for Roland P.? Will Michael become The Bitch (read above troll)?
INQUIRING MINDS WANT TO KNOW

So, what de problem? (0)

Anonymous Coward | more than 9 years ago | (#11542649)

He used lube. What the hell more do you want?

Re:Open Letter to Michael.... (0)

Anonymous Coward | more than 9 years ago | (#11544299)

LOL! Editor owned by outrageous faggotry, film at 11.

Yohoho! (0)

Anonymous Coward | more than 9 years ago | (#11542251)

Weird, I thought Yahoo! was selling one of their online games.

Heh (0)

Anonymous Coward | more than 9 years ago | (#11542262)

Let the bad pirate jokes begin!

This has been popular... (1)

GillBates0 (664202) | more than 9 years ago | (#11542296)

Puzzle Pirates is an massively multi-player online roleplaying game

on P2P networks for quite a while.

The network IS the game...

Age groups (5, Funny)

dsginter (104154) | more than 9 years ago | (#11542308)

The game is rated "Arrrr!" for pirates.

Re:Age groups (0)

Anonymous Coward | more than 9 years ago | (#11542410)

RTFA -- hell, R the F'ing Slashdot writeup! Your stupid joke is in there already.

In other News... (5, Funny)

Tezkah (771144) | more than 9 years ago | (#11542515)

In other news EA has entered into an exclusive licensing agreement [itsatrap.net] with the American Pirate Association [talklikeapirate.com]. The deal, reportadly worth $5 billion US, gives EA a monopoly over Pirate Related games for a period of 250 years.

James Blackbeard, president of the APA declined to say which deserted island he would deposit the booty at.

It is not clear how this deal affects software pirates.

Pirate Talk (1)

David Rolfe (38) | more than 9 years ago | (#11542774)

If you don't like repititious pirate jokes you will hate Puzzle Pirates.

Part of the fun is talking like a pirate to everyone for a few hours a week. :-D

Ahoy, mateys. I see ye be quaffing a pint o' grog. Mind if I sit in with ye? Arrrrr!

Multi-platform, eh? (2, Informative)

Paolo DF (849424) | more than 9 years ago | (#11542315)

Strange, I just finished reading the 8-pages comments about Mac VS Wintel, where someone stated that good games don't get published simultaneously for PC and ;ac, and then we read that this new game is published at the same time for PC, Mac and Linux. Good!

Re:Multi-platform, eh? (4, Informative)

Tobias Luetke (707936) | more than 9 years ago | (#11542421)

This is because its written in Java. A fine choice for this kind of game I want to add.

Its great to see people using the right tools for the job.

Re:Multi-platform, eh? (2, Funny)

Anonymous Coward | more than 9 years ago | (#11542535)

But it doesn't have multi-shadered texture-pixel-pooping shadows!!!oneelevenone!!!

Ohwait, it's actual fun ? Damn ;)

Re:Multi-platform, eh? (1)

eakerin (633954) | more than 9 years ago | (#11542432)

In this case, the developers primary development platform is linux, Debian is their flavor.

It running natively on linux is the only reason I started playing in the first place. I'm glad I did though, it's a fun game.

Cross-platform via Java (4, Informative)

Rescate (688702) | more than 9 years ago | (#11542486)

From the Installation FAQ [puzzlepirates.com]:

Puzzle Pirates has been developed in Java. This has given Three Rings a lot of advantages, in particular being able to run on Windows, Mac and Linux.

Disclaimer: I'm not saying this makes it awesome, or that Java rules, or that it couldn't be done another way, or that cross-platform Java doesn't have its problems, etc. etc. etc. I'm just shedding some light on how it was "published at the same time for PC, Mac and Linux," by quoting directly from the FAQ.

I hate windows apps (0)

Anonymous Coward | more than 9 years ago | (#11542323)

I should have downloaded the Linux version. The Windows version required admin status to install and then locked up "Trying to auto-detect proxy settings..." I can't even kill the stupid thing. I know there's some way to bring up a task manager with admin powers, but the instructions I found on the web didn't work.

Re:I hate windows apps (0)

Anonymous Coward | more than 9 years ago | (#11542400)

I have detailed instructions for how to install Puzzle Pirates in an arbitrary folder without admin powers. If you have issues with the auto-detection of proxy settings, fetch me a copy of your logfiles and I'll help you work around the problem. Please open a request in Technical Issues (http://www.puzzlepirates.com/community/viewforum. php?f=9) and I'll get back to you.

Liz, volunteer tech support

Re:I hate windows apps (0)

Anonymous Coward | more than 9 years ago | (#11542707)

You're supposed to say everything in pirate talk when referring to a game about pirates, yarrr.

Re:I hate windows apps (1)

snuf23 (182335) | more than 9 years ago | (#11542828)

Try pressing CTRL-ALT-DEL and selecting "Task Manager". Or going to the RUN option on the start menu and typing taskmgr as the program name to run.

10 dollars a month (0, Troll)

CedgeS (159076) | more than 9 years ago | (#11542335)

$10 per month is way too much to pay for any computer game.

Re:10 dollars a month (1)

hattig (47930) | more than 9 years ago | (#11542414)

It's okay if you play for at least 10 hours a month, $1/hour isn't that bad for personal entertainment you know. $5/m would be a nicer price, sure, maybe a "buy a year of online gaming" package.

I'm sure that many geeks here have paid hundreds of dollars for an hour of personal entertainment ...

So ... the money is in the online gaming, yes? So, err, how much will Ubisoft be selling the game in stores for, or will that include a month or two of free play?

Re:10 dollars a month (2, Informative)

chris09876 (643289) | more than 9 years ago | (#11542425)

I disagree. Movies are about the same cost, and you get a lot less entertainment out of them. Obviously it depends on the person - some people like playing online games, and some people don't. ...but for those people who like it, $10 is quite a deal.

I do agree that they should (a) make the game free to download if they're going to charge monthly, and (b) do some scaling on the price, so if you play less than 1 hour/month for example, you get the month free... ..., but you can really get quite a bit of entertainment from a multiplayer online game.

Re:10 dollars a month (2, Informative)

mogwai_merritt (554302) | more than 9 years ago | (#11543643)

Puzzle Pirates *is* free to download, with Win, Mac, and Linux clients. What are the Prices? Pricing for Puzzle Pirates is as follows: Monthly: $9.95 / month. Quarterly: $19.95 / first quarter, $24.95 / subsequent. [ $7.90 / month average over a year ] Annually: $74.95 / year. [ $6.25 / month ]

Re:10 dollars a month (3, Insightful)

shaka999 (335100) | more than 9 years ago | (#11542439)

Not the way I see it.

I usually have one online game that I pay for at a time. The ~$15 I pay is by far cheaper than other types of entertainment.

Been to the movies lately? Played a round of golf? Bowling? A bar?

Re:10 dollars a month (1, Funny)

Anonymous Coward | more than 9 years ago | (#11542518)

At least at a bar, you don't need to associate with a bunch of MMORPG nerds :P

Re:10 dollars a month (0)

Anonymous Coward | more than 9 years ago | (#11543346)

There's lots of free entertainment.

Downloaded a movie lately? Visited a park? Seen an art show? Had sex?

Oh, wait, this is Slashdot. You've probably only done the first one.

Re:10 dollars a month (1)

glenrm (640773) | more than 9 years ago | (#11542450)

I don't think this is true. I actually save money by playing a MMORPG. I am currently playing World or Warcraft and before that City of Heroes. I pay 15 or so dollars a month, but I don't buy any other games while I am doing this. Before I started playing MMORPG I would by a new game for at least $29.95 or higher each month and would generally buy 1 or 2 DVDs more each month than I currently buy. It is not just consoles and piracy (arggh!) that have taken a bite out of computer game sales, it is MMORPG as well. For me they are a money saver...

Re:10 dollars a month (2, Informative)

Anonymous Coward | more than 9 years ago | (#11542463)

It's a lot cheaper if you buy in bulk. $75 for a year, or $20 for the first 3 months - which drops the price quite a bit.

-Liz

Re:10 dollars a month (1)

L0phtpDK (711021) | more than 9 years ago | (#11542499)

$10 per month is way too much to pay for any computer game.
Well this is what the world is coming to my friend... Monthly costs for entertainment is has been proven to be something customers are willing to endure... and the developers are showing that they will meet with demand: Microsoft making streaming games for its new system... Monthly fees for video/game renting services... etc etc. Either jump on board or get left at shore (no pun intended with the puzzle pirates theme). Also, with the advances of Ultra Wideband internet and IP Entertainment (IPTV), you're looking at a new era of marketing: Complete Streaming Virtual Media... at a monthly cost. Now as for it being to much, well... if it sells, then the public is ok with the price (i'm ok with it...), if it doesn't... then they will lower it :). Simple Economics. Also take into consideration that they have to pay for their connection for you to even PLAY their game... and the maintenance that goes along with that. Look at Blizzard.... they are selling the game on the shelf for ~$40 (well... they WERE selling them) and then hitting the customer with a ~$12 monthly charge... and they are doing quadruple of what they initially expected.

Re:10 dollars a month (1)

Tuffsnake (767507) | more than 9 years ago | (#11542661)

Yeah, I pay less than that each month for halo 2 online

Re:10 dollars a month (1)

snuf23 (182335) | more than 9 years ago | (#11542963)

Yes and to play an FPS online on a PC such as oh say BattleField 1942/Vietnam, Counter Strike, Unreal Tournament etc. costs exactly $0 a month after the initial purchase. And there are many great mods for these games too.

Re:10 dollars a month (1)

superpulpsicle (533373) | more than 9 years ago | (#11543455)

I do fear that one day FPS will have subscription fees like the MMORPG model. You know video game companies nowadays, they do some crazy ass things.

Re:10 dollars a month (1)

ScentCone (795499) | more than 9 years ago | (#11542696)

Believe me, no one is getting rich at $10/month. I know one of the folks on the inside of this game, and as much as he would like to be rich, $10/month at the player level isn't going to do it. Less may attract a few more players, more may run most of them off... but, really, if you like the game, can't you dig around in your pocket and pay 3 Rings what you'd pay Dominos for the one pizza you eat while you're playing the game, one time that month? And the game lasts all month, unlike that pizza. Wake up! Even people in the Great Wrkers' Paradise of San Francisco have to earn actual cash to pay the rent, though broadband wireless at park benches may soon solve that whole work-from-home thing.

Good for 3 Rings, and good for the players. Haaarrr!

Re:10 dollars a month (0)

Anonymous Coward | more than 9 years ago | (#11542889)

$10 per month is way too much to pay for any computer game.

You got that right, brother.

A good game is maybe worth $1 a month. That's a typical game which cost about $60 and has replay value for about 5 years. Now i'm expected to pay an order of magnitude more for a game? I don't think so. You can count me out of this "pay-per-play" gaming revolution. Thankfully I don't have to pay an exhorbitant amount of money to have fun reading books or playing cards or sports with friends.

Ten fucking dollars a month. Not in this lifetime.

Re:10 dollars a month (1)

Richard_at_work (517087) | more than 9 years ago | (#11543182)

Why is it too much? How much do you pay for your internet access? How much does your cable TV cost (if you have it)? How much do you spend on luxery goods each month? How much do you spend on DVD rental, cinema tickets, books, magazines and newspapers a month? How much do you spend on entertainment a month?

$10 for a months entertainment is good value, whichever way you cut the cake. Kudos to these guys for making it that low.

Re:10 dollars a month (0)

Anonymous Coward | more than 9 years ago | (#11543519)

I played this game for a while. It was fun. However, I agree, it is too expensive.

10$ a month sounds like a deal. But lets face it, it is nothing more than 6 versions of Tetris, with a bit of economy included, all hinged to Tetris like game play. Was it fun, sure. Did I play it a lot, sure. The problem with it, is that by the end of a couple of weeks of fairly heavy play, I didn't want to play it every day. By the time my renewal came up, I felt like playing once a week. That makes it about 2.50 per session. To play Tetris.

It is a great game, I really did enjoy it. But it should be more in the realm of a $25 dollar one shot fee, unlimited online play. There is no way in hell (IMO) that it is worth $70 per year (let alone $120 if you don't commit to the full year up front). I will admit that I was never a fan of subscription based games, and this one reinforced that opinion.

I do hope the developers have much success with the game, they did a great job, and deserve some hefty credit. But $120/year, for Tetris? Seems a little rich for a new wrapper on a game from the 80's.

Puzzle Ninjas is better (3, Funny)

nicholasharbour (648961) | more than 9 years ago | (#11542365)

because ninjas are better. simple fact. ninjas are cutting off heads while pirates a trying to find buried treasure. its a simple choice, if you ask me.

Re:Puzzle Ninjas is better (1)

Davgeary (107810) | more than 9 years ago | (#11543484)

So, instead of an apartment full of treasure you'd have one full of severed heads? How are severed heads better than treasure? You can't even make a decent casserole from them.

Dave

Re:Puzzle Ninjas is better (1)

kosmicki (770049) | more than 9 years ago | (#11543802)

I dare say ye have not tried me pirate recipe for head casserole. Though we never be willin ta share it with the scurvy ninja!

Please Click the Advertisement (0)

Natchswing (588534) | more than 9 years ago | (#11542371)

Ubisoft paid good money to get this earth-shattering bit of information posted on the front page of Slashdot. Please click [gamespot.com] the [igf.com] links [puzzlepirates.com] and wander through the site a bit so your favorite news source [slashdot.org] stays in business.

What a terrible idea (4, Informative)

FortKnox (169099) | more than 9 years ago | (#11542372)

Seriously... what a horrible idea. It was great as an online subscription game. Free game, $10 a month to play (much cheaper if you buy quarterly or yearly). But to charge people another $20? I don't think they'll recover the cost to produce/box/ship the game. They should simply sell it as a CD in a CD case for like $5 as they do with some demo discs for those with slow broadband connections.

Plus the PC game market is falling prey to the console market with its teenage-type games, and the only people look for is graphics.

I've seen far too many 'really good' games die off because they thought they'd play well sitting next to the latest fad game (ie - grand theft auto).

Re:What a terrible idea (2, Insightful)

Anonymous Coward | more than 9 years ago | (#11542435)

From the FAQ on the box release:
Cleaver wrote:
Your play experience will be unchanged save that you might see the odd person with something that you can't normally buy.

People have no obligation to buy the box over the download in order to play on the servers, but offline puzzling is an awfully handy idea IMHO.

-Liz

Re:What a terrible idea (0)

Anonymous Coward | more than 9 years ago | (#11542989)

The Box comes with a free month of play. Also there are much cheaper options if you commit to more than one month at a time.

Re:What a terrible idea (0)

Anonymous Coward | more than 9 years ago | (#11543238)

The retail version includes a simple single player mode, unique in-game item, and a free month subscription. You can still download and pay as before and are not required to purchase the box set. For more information see http://www.puzzlepirates.com/community/viewtopic.p hp?t=15118 [puzzlepirates.com]

I put on my robe and wizard hat (5, Funny)

Tackhead (54550) | more than 9 years ago | (#11542375)

> For Pirates who love acronyms, Puzzle Pirates is an massively multi-player online roleplaying game, or mmoarrrrpg."

Fresh on the heels of the Wired [wired.com] sex columnist who recommends MMORPGs as the place to cyber, we now have a pirate-themed MMORPG.

sweet17: What do you need me to do?

Bloodninja: I need you talk like a pirate.
sweet17: ???
Bloodninja: When I start to go limp... you say "HARRRR!!!"
Bloodninja: ok?
Bloodninja: Hello?
sweet17: You can't be serious
Bloodninja: Oh yes I am!

I guess it's time to put on my robe and wizard hat and, umm... HARRRRRRRRRR! [sreality.org]

Re:I put on my robe and wizard hat (1)

keyne9 (567528) | more than 9 years ago | (#11544235)

Actually, from that very article, she wrote this:
But even if you join a game for the sole purpose of cybersex -- which I don't recommend -- you will not be able to sustain yourself in the game world long enough to find the good stuff.

Perfect solution for the MMORPG problem! (4, Interesting)

MBraynard (653724) | more than 9 years ago | (#11542402)

See this. [gamerankings.com] Game Rankings really got an unbalanced percentage. Anyway, onto my comments.

I played this game for a while. It has a lot of depth and it solves the BIGGEST problem in MMORPG - namely idiots with a lot of time can dominate you. With this game, intelligence counts for a lot - namely your ability to do tetris-style puzzles.

It also has a lot of teamwork - you need to work together to get a ship from port to port. It also has a big time element - it takes time to build new swords, to buy a new ship, etc.

Or if you want, you can just stand in the town center and duel people for money.

Re:Perfect solution for the MMORPG problem! (1)

CatsCradle (788004) | more than 9 years ago | (#11542517)

"With this game, intelligence counts for a lot - namely your ability to do tetris-style puzzles." Yeah, because my 6 year old brother can't figure out tetris ...

Re:Perfect solution for the MMORPG problem! (2, Informative)

David Rolfe (38) | more than 9 years ago | (#11542697)

Or you can stand around in bars AND DRINK. :-D MUaha.

Yeah, if you loved Puzzle Fighter you will LOVE sword fighting. And the team sword fights on the high seas are awesome. I totally agree with the parent poster -- Puzzle Pirates is to fun because it's not about you being 'level awesome' and me being 'level suck' because it's really about wits and spatial relationships. It's kinda the same thing that makes (forgive me) Counter-Strike fun, because it's not about how great your character is, or your +39 Sword of Mole Slaying or whatever...

Another plus is that it's not as Urgent as other mmmorpgs (or even Trade Wars ;). You can just pop on whenever, team up with your crew, or job with a friendly Flag and just have some fun and community.

Re:Perfect solution for the MMORPG problem! (1)

Leadhyena (808566) | more than 9 years ago | (#11542731)

Unfortunately someone will eventually build a AI solver for the puzzles, run it side by side with the game, and then your idiots will once again dominate. You can't keep idiots away forever.

Haha! (1)

Tickenest (544722) | more than 9 years ago | (#11542426)

Puzzle Pirates is an massively multi-player online roleplaying game, or mmoarrrrpg.

I just want to say that that line made my day!

Hey! (0)

Anonymous Coward | more than 9 years ago | (#11542507)

I roleplay as an undead warlock pirate on WoW. There's your mmoarrrrrrrrpg for ya!

Serious fun, Win or Mac (3, Informative)

David Rolfe (38) | more than 9 years ago | (#11542602)

I loved Puzzle pirates, and have been kicking myself for a year for not taking them up on the lifetime membership that was offered to beta testers. I'd love to play it, but just can't justify the monthly fee.

I'm really happy for the guys at Three Rings.

If it's not mentioned somewhere else, the Mac performance is weird (graphic trails, messed up transparency), but it's not Three Rings' fault, the JVM in Panther (so far) doesn't completely support the image object they use. I forget the name. I talked to the java-dev mailing list about it and a forth coming JVM will fix it. I don't know anything about when :-D Still very playable though, it's just not as polished as when running under the Sun x86 Jvm, I guess be forwarned if you are running out to the store to buy it.

(Caveat, never tried running it under Linux)

With this in mind... (2, Interesting)

Dracolytch (714699) | more than 9 years ago | (#11542727)

I've been thinking about opening the source to PirateTrader and PirateTrader OCR (http://dracosoftware.com/piratetrader/), because I'm too busy to do it all by myself.

They're assitants for Puzzle Pirates that are Terms-of-use friendly with the game.

Anyone want to help?
~D

Re:With this in mind... (0)

Anonymous Coward | more than 9 years ago | (#11543194)

RevDanCatt and I would be happy to incorporate PirateTrader into RustyCutlass.org - you know how to find me.

-Liz

... All the avatars look like ... (1)

ninjagin (631183) | more than 9 years ago | (#11542742)

... teletubbies. At least to me. I like the pirate concept, though.

Are all of the puzzles tetris-ish? Is it possible to play the game without doing any puzzles?

Can anyone offer some of their experience with it?

Re:... All the avatars look like ... (2, Informative)

Drawkcab (550036) | more than 9 years ago | (#11542950)

The graphics are intentionally cartoonish. I would have said they look like fisher price people. The game has an intentionally light atmosphere, so if you want to look intimidating its the wrong place.

You really can't play if you don't like puzzle games. Each of the games is different though, so its possible to play if you don't like any one particular game. You can choose which role to play on a crew based on which puzzles you prefer. But the one puzzle that you really can't avoid is the sea battle puzzle in which the entire crew participates. Fortunately no matter how poor you are your team still has a decent chance.

Re:... All the avatars look like ... (0)

Anonymous Coward | more than 9 years ago | (#11542954)

I played for a few months, and it was a blast.

The puzzles aren't all tetris-like, some are more like DrMario, Bejeweled, and other more original ones. They are all pretty fun, and get challenging on highger difficulty levels.

Once you've played for a while, you don't "have" to play the puzzles if you've been made an officer in a crew and can make a living trading commodities, but the quickest way to get cash is definetly pillaging (which involves doing puzzles). Of course, after you've been playing for a few months you'll probably be really good at the puzzles and enjoy them more than when you first start, but perhaps that was just me.

Re:... All the avatars look like ... (4, Interesting)

merlin_jim (302773) | more than 9 years ago | (#11542995)

Are all of the puzzles tetris-ish? Is it possible to play the game without doing any puzzles?

Can anyone offer some of their experience with it?


while there are a few dropping blocks puzzles, I would hesitate to call them tetris-ish. The main puzzle for swabbies, sailing, is very reminiscent of Dr. Mario, however.

I've found the puzzles to be quite varied and engaging.

It is not possible to play the game without doing any puzzles. Practically any task you want to do is based on a puzzle. And how well you do on the puzzle is reflected, both in how productive you were at the task, and in your personal reputation in the game.

Though you can freelance, a lot of people join a crew. Whether you've joined a crew or not, there are temporary crew positions open pretty much all the time. However if you are not in a permanent crew, you can't become an officer, which means no ships for you.

A ship needs a crew of from 6 to about 30 to operate. Any spots not filled by a person can be filled by a (generally average) AI bot, at the discretion of the captain. There are three main duties on a ship, sailing, bilging, and carpentry. In addition, you have the more advanced duties of gunning and navigation. I would highly recommend going on a naval ship to practice gunning as that's a skill that's in high demand, especially since if you need someone to gun on a ship, you need them to do it well. Kind of a chicken and egg problem.

Landside there are plenty of crafting type puzzles to do. Most pirates have a few landside jobs as well as their piratical duties. In fact, the economy is based on it. I personally love distilling.

There are a few versus mode puzzles, swordfighting and the drinking game can be played for a wager (swordfighting is also played between two ships when one intercepts the other) plus there's some in-game card games.

I've been a subscriber for a few months, logging on maybe twice a week. Every time I go in it seems like they've improved a part of the game. Updates are frequent, but relatively speedy over my broadband connection.

P.S. I'm Mrln in the game if anyone wants to say hi real quick.

Pirates launched for real? (0)

Anonymous Coward | more than 9 years ago | (#11543031)

Is it a coincidence that this is announced on the same day as the solar sail [slashdot.org] story? Ships ahoy!

A positive sign for all independent developers (2, Insightful)

Concern (819622) | more than 9 years ago | (#11543190)

This is a great day for Three Rings; they have my hearty congratulations for surviving and then succeeding in the face of the withering trials of a small independent game developer.

Without a giant corporate bankroll and without any notice from the retail distribution "trust," they succeeded in launching really distinct and fun proprietary content, creating a thriving community, and finally just being so plain good that the majors were forced to notice.

I wish them all the success in the world, not only because they've clearly earned it, but because their story is a potential wind shift for smaller independent developers everywhere. Maybe the publishing system is finally seeing the costs of its hubris about budgets, "3dism," genre-lock and dealing with little guys, and realizing the value in doing smaller more unconventional deals.

There is an enormous untapped talent pool out there on the internet; Three Rings is one of many little guys who are doing great things way outside the norms of video game "Hollywood." Recognizing them, and fitting them into the distribution system in some meaningful way, would be a good thing for the industry, a great thing for gamers.

Spades (1)

Mercano (826132) | more than 9 years ago | (#11543347)

Another, fairly new feature of Y!PP: Spades tables. If you get tired of sailing or crafting or tournament fighting, you can always settle down in the Inn for a nice game of cards. Hopefully, with more income, they can go add some more games to thier card engine.

I'll not buy more Ubysoft games... (0)

Anonymous Coward | more than 9 years ago | (#11543378)


Until they do something about Warrior Within (like replace all the sold copies). That game has more bugs than Win98 first edition...

Re:I'll not buy more Ubysoft games... (0)

Anonymous Coward | more than 9 years ago | (#11543570)

Ubisoft is only responsible for distribution - Three Rings is doing all the development itself, so it'll be of the same quality as the current client, which is awesome.

-Liz

Fantastic Game (5, Interesting)

drc500free (472728) | more than 9 years ago | (#11543383)

I've never been one to actually pay for my games, but I gladly fork over $25 a quarter to Three Rings for this one. There are a few really strong selling points.

the community is mature, not the content. There is a default chat filter that turns most online and d00d speak into more pleasant piratey versions. 12 year olds find that they don't fit in well at all, unless they act more mature than kids their age usually do.

there is no level grind. While there is a wide range of levels (as in any RPG), it's all skill, not artificial experience points. You go up in levels by simply getting better at the puzzles.

there are no predefined classes of players, but there are many different ways to play. You can make money pillaging, trading, being a merchant, or even just winning swordfighting or drinking competitions. If one form of play gets boring, you can move on to other ones.

teamwork is a fundamental design goal, and all of the duty puzzles come together to make ships sail in a fun and intuitive way.

once you've gotten sick of just puzzling and pillaging, there is a vast political game to play. Players fight for control of islands in blockades that require weeks of planning and involve hundreds of people.

most importantly for the slashdot crowd, there is a good dialogue between the designers and the community. Developers have even been recruited from the player base, adding some valuable perspective. A few months ago they released the island editor for designing landscapes, and ran a design competition. The winners were invited to finalize the entries to make up one of the archipelagoes in the new ocean.

So give it a try if you are looking for something fresh. There has been quite a flood of new players with some new ad placements, but the players will still go out of their way to help you get aquainted with things.

Too bad. (0)

Anonymous Coward | more than 9 years ago | (#11543578)

They would have made more money staying independent. Expect UBI to run them out of business (or acquire and destroy them) within the next 2-3 years. It was a cool game too.

Best Feature! (1)

catdevnull (531283) | more than 9 years ago | (#11543625)

I think that this game's best asset is that not only does it have a Mac version but a Linux one as well. There are so many hypnotized developers [rice.edu] that ignore these two platforms in favor of Windows only titles or spawn poor Mac/Linux afterthoughts.

Game has multiple levels (3, Informative)

diagonti (456119) | more than 9 years ago | (#11543972)

I've been playing this game for about a year now. I run a small crew of skilled pirates.

One of the things that keeps me coming back is the way this game has so many levels. When you first start playing the game, it is all about mastering different puzzles. After a while, you realize that their are ships to run. And you move to the level where you are not only doing a puzzle, but managing a ship and other pirates. You then spend your next chunk of time learning to do this well. It is often an exercise is multitasking combined with a bit of being social. After a while, you realize there are things to do and places to go with your ship. You start exploring the ocean and investigating how the economy works. This leads you in to investigating running a shop. At this point you start playing the economy game -- running a shop, managing labor and raw materials, and selling goods. Puzzle Pirates has a real, working, complex economy. Evenutally, you'll realize that your crew is in a flag and that your flag is involved in politics. And these politics can be fascinating.

And that's the level I'm at. And I suspect there is something more out there, but I'm still looking. At this point, I sometimes log in and just play the economy game - no puzzling involved. At other times I log in and puzzle for a couple hours. And sometimes I just log in to chat with all the interesting people I've met in game.

Pirates Logic Puzzle (2, Interesting)

telstar (236404) | more than 9 years ago | (#11543980)

five pirates have 100 gold coins. they have to divide up the loot. in order of seniority (suppose pirate 5 is most senior, pirate 1 is least senior), the most senior pirate proposes a distribution of the loot. they vote and if at least 50% accept the proposal, the loot is divided as proposed. otherwise the most senior pirate is executed, and they start over again with the next senior pirate. what solution does the most senior pirate propose? assume they are very intelligent and extremely greedy (and that they would prefer not to die).

(to be clear on what 50% means, 3 pirates must vote for the proposal when there are 5 for it to pass. 2 if there are 4. 2 if there are 3. etc... )

Solution [techinterview.org]
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