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Flagship Studios First Project Title Announced

Zonk posted more than 9 years ago | from the better-sounding-than-heckgate dept.

Role Playing (Games) 22

Voodoo Extreme has newsbits from around the interweb about Hellgate: London, the first title in the works at Flagship Studios. The home of well known ex-Blizzard employee Bill Roper is crafting a title that sounds a lot like the Blizzard hit Diablo. From the article: "The game is set five years after a war against demons has already been lost. London is depicted as a burnt out shell of itself. The demons are in the process of "hellaforming" earth to make it more suitable for their kind. A handful of humans have survived."

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"hellaforming" (4, Insightful)

Frodo Crockett (861942) | more than 9 years ago | (#12056670)

Worst. Word. Ever.

Re:"hellaforming" (1, Funny)

Anonymous Coward | more than 9 years ago | (#12056741)

You guys are hellaforming, you guys are hella lame, you guys are hella stupid, hella hella hella.

Re:"hellaforming" (0)

cgenman (325138) | more than 9 years ago | (#12057358)

How did they do it?

First, the demons took off in their hellacoptors. They then called on the Covenant to come down from Delta Hella. They remade their Humanity's DNA to form a spiraling Hellix. It was Hellatious, even though they just wanted to say Hello.

All I have to say, it be glad they're not Helzaforming.

Re:"hellaforming" (0)

Anonymous Coward | more than 9 years ago | (#12059369)

It was Hellatious.

Of or pertaining to hellatio?

Re:"hellaforming" (1)

Red_Icculus (866366) | more than 9 years ago | (#12056797)

I agree. I thought of that word when I was 8 years old.

Re:"hellaforming" (0)

infonography (566403) | more than 9 years ago | (#12057259)

Cartman: You guys are hella stupid.

Stan: Why do you keep saying 'hella", Cartman?

Cartman: 'Cuz I'm hella cool, that's why.

I would say your on the money there Red Icclus.

Re:"hellaforming" (1)

euxneks (516538) | more than 9 years ago | (#12063429)

Don't you mean hella stupid? =P

Where have I see this before. (2, Funny)

BaronSprite (651436) | more than 9 years ago | (#12056751)

Burnt out london? Fire? I wonder if Christian Bale and Matthew McConaughey are going to appear somewhere in there.

screw the story synopsis... (4, Interesting)

gl4ss (559668) | more than 9 years ago | (#12056764)

..what's the gameplay going to be like?

*# PC Gamer describes the game as Diablo played from a first person perspective and set in a post-apocalyptic London.
# Roper consders the game to be an RPG. His arguments: combat is entirely stat based, not twitch based. Hits, misses, and damage will depend on the stats of your character and their weapons; and ranged weapons cast spells (they're actually being referred to as "spell delivery systems").
# The game is set five years after a war against demons has already been lost. London is depicted as a burnt out shell of itself. The demons are in the process of "hellaforming" earth to make it more suitable for their kind. A handful of humans have survived.
# A third person view will probably exist, for melee fighting and whatnot. There will also be a third person "vanity mode" so you can view your character. Multiplayer will exist and support 16 to 32 players. Co-op gameplay will be emphasized, but deathmatch is a possibility. Roper says you will not be able to play as a demon.*

well, here's hoping that it's a good one. and not just a hack'n'slasher. played recently project snowblind.. had all the makings for a good game.. but ended up being average as the potential wasn't used to the full in the levels(the game itself was very much like deus ex - but the levels were built for a straight shooter).

Re:screw the story synopsis... (1)

Frodo Crockett (861942) | more than 9 years ago | (#12056798)

# PC Gamer describes the game as Diablo played from a first person perspective and set in a post-apocalyptic London.
# Roper consders the game to be an RPG. His arguments: combat is entirely stat based, not twitch based. Hits, misses, and damage will depend on the stats of your character and their weapons; and ranged weapons cast spells (they're actually being referred to as "spell delivery systems").


Yeah, those two are what really worry me. Diablo was fun because it was a twitch game, and Diablo 2 even more so. Roper's remark is also confusing, since melee combat in the Diablo series depends greatly on stats. Whatever the game turns out to be, I hope it won't suffer from the rampant cheating that plagues Diablo 1 and 2.

Re:screw the story synopsis... (1)

gl4ss (559668) | more than 9 years ago | (#12057007)

yeah and stats has NOTHING to do with it being a rpg or not.

Re:screw the story synopsis... (0)

Anonymous Coward | more than 9 years ago | (#12062397)

I would say that the modern definition of an RPG is a game with stats and levelling. I guess that's sad, though I never liked roleplaying anyway.
Roleplaying during a single-player game against a computer is surely utterly unfun.

Re:screw the story synopsis... (1)

Jugalator (259273) | more than 9 years ago | (#12066605)

I would say that the modern definition of an RPG is a game with stats and levelling.

He also put emphasis on there going to be questing going on, and character customization, other important RPG elements, which I agree with.

Re:screw the story synopsis... (1)

TopherC (412335) | more than 9 years ago | (#12072816)

Yeah, that quote from Roper hit a nerve with me too.

It's too bad that the term "RPG" now has this dual meaning. The two definitions are worlds apart. It means either "computerized stats-based avatar-building game", or "role-playing game". The former refers to strategy games like Diablo where players try to perfect chcaracter builds and collect ever-more fantastically rare and powerful items to either compete against each other or to make the game easier and easier.

That, obviously, has nothing whatsoever to do with role-playing where the objectives are story telling, creating an atmosphere, and developing a believable personality. I'll argue that Neverwinter Nights was the first computer game which aspired to be an RPG, as it was the first game to really allow for a DM.

Re:screw the story synopsis... (1)

Metsys (718186) | more than 9 years ago | (#12061188)

...and not just a hack'n'slasher

Don't you mean slack'n'hash?

Info (2, Informative)

Meagermanx (768421) | more than 9 years ago | (#12056813)

It would have been nice to see some screenshots, concept art, or something. All I know is it's going to be a lot like Diablo II, according to some people.
They just say "Well, it's an RPG set in hallasized London. ANTICIPATE!"
Ooooh. I can't wait to... Do... Something. In London. I'm glad they released so much information on the game mechanics.

Burned out shell? (4, Funny)

RogueyWon (735973) | more than 9 years ago | (#12056849)

As somebody currently living in South East London, I've got to wonder if we'd actually notice any difference if the legions of hell rose up and sacked the place. Might even be an improvement. I mean, at least demons probably don't drive around in "riced up" Vauxhall Novas with cheesy rap music blaring from the windows at maximum volume.

I bet the demons wouldn't fleece the human survivors for stupid amounts of council tax either...

Re:Burned out shell? (1)

Frodo Crockett (861942) | more than 9 years ago | (#12056953)

I'd suggest you move to sunny California, but we have the exact same problems.

Source article has a lot more info (2, Informative)

kafka47 (801886) | more than 9 years ago | (#12057908)

This story [blizzplanet.com] reports in detail about the history of this company we've never heard of, and gives us info on a game we've never heard of. =)

The article also explains why we don't have screenshots. Because PC Gamer has the exclusive on those.

/Kafka

Three words (3, Informative)

Anonymous Coward | more than 9 years ago | (#12058383)

John. Romero. Daikatana.

Roper wasn't exactly the gaming genius behind Diablo.

Re:Three words (1)

Frodo Crockett (861942) | more than 9 years ago | (#12061954)

So if we give Flagship Studios enough Roper they'll hang themselves?

Re:Three words (1)

Jugalator (259273) | more than 9 years ago | (#12066559)

Maybe not, but the Erich Schaefer was a Design Lead and Project Lead on Diablo I and Diablo II, and both of the Schaefer brothers are employed by FS as well. Dave Brevik was another Design Lead on Diablo II, and he's also in. I think it's fair to say a lot of key designers behind Diablo II are there.
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