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Half-Life 2 - Aftermath

Zonk posted about 9 years ago | from the striding-onto-a-pc-near-you dept.

First Person Shooters (Games) 467

Eurogamer.com has word that the expected expansion pack for Half-Life 2 is already in the works. Reporting on information gleaned from PC Gamer UK, the site has learned that the expansion will be entitled 'Aftermath' and is currently slated for a summer release. Aftermath will deal with the fallout from the events at the close of the PC title as the residents of City 17 make for the hills in an attempt to get to safety. Alyx Vance, heroine and robot wrangler, will play a larger role in the expansion, but the article doesn't give specific details on what exactly her relationship to you as the player will be. From the article: "The reason we're able to do this, and why it's so exciting is because of Steam. If we were doing this without Steam we'd have to put it in a box, we'd have to start figuring out shelf space over a year beforehand. You'd see it six years from now..."

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467 comments

This could all be resolved.... (3, Insightful)

Neophytus (642863) | about 9 years ago | (#12178857)

If they followed the lead of Epic Games, and gave out their expansions for free, then they wouldn't have to preach about the virtues of using steam to sell their content rather than putting a box on the shelf. It's not ever caused them any problems...

Re:This could all be resolved.... (-1, Flamebait)

Anonymous Coward | about 9 years ago | (#12179056)

yup. and their "bullshit" steam and selling you nothing in the retail box on the shelf coupled with their crappy content protection means that I will not ever buy it, nor do I reccomend to anyone to buy halflife or any game from valve.

I inform everyone I know that asks about it to not buy it and tell them the underhanded tricks they play, and that they can take it from you when they want or feel you need to no longer have it.

yes they can, dont try to lie and say they cant.

as soon as I can buy it on a disc and it does not have to call home, then I'll consider it.

Doom III can be that way and is 20 times the game.

Re:This could all be resolved.... (-1, Flamebait)

Anonymous Coward | about 9 years ago | (#12179177)

Ah but they can't take away something that has been untangled from their precious steam now can they...

Letting Steam Off (5, Insightful)

A Boy and His Blob (772370) | about 9 years ago | (#12178859)

You'd see it six years from now...
Six years from now? With logic like that the expansion pack for the original Baldur's Gate should be coming out about now. That's just silly.

I really hate steam and the direction in which video game distribution is headed, it's the whole reason I refuse to buy games like Half Life 2. I would be willing to pay a little extra if I got a nicely packaged product with a large dead tree manual and the reassurance that I will be able to play it years down the road.

I wouldn't be surprised if the next generation of consoles use a steam like system as well, ala the Phantom Console. Count me out.

Re:Letting Steam Off (3, Interesting)

kdark1701 (791894) | about 9 years ago | (#12178880)

If valves suddenly stops supporting steam in an X number of years, I suspect they'll release a patch that will allow steam to function unhindered.

Re:Letting Steam Off (5, Funny)

Anonymous Coward | about 9 years ago | (#12178928)

If valves suddenly stops supporting steam in an X number of years, I suspect they'll release a patch that will allow steam to function unhindered.

Wow, kdark1701 suspects it. Well, that certainly puts any concerns to rest. Okay, there was absolutely no support given for the statement but still, if it's suspected on Slashdot then that's good enough for me.

Re:Letting Steam Off (2, Funny)

Anonymous Coward | about 9 years ago | (#12179023)

It's obvious if you think about it. A couple of years down the line, Valve can't afford to pay their debts and they go into bankruptcy. The first thing the liquidator is going to do is say 'screw the creditors' and use any remaining assets to pay programmers to give extra functionality to years old games for no monetary return. I don't see how anyone could doubt this.

Re:Letting Steam Off (2, Interesting)

kdark1701 (791894) | about 9 years ago | (#12179035)

My word is absolute.
Even if Valve dosn't release a patch for Steam, someone will. I doubt that the warez copies of Half Life 2 try to connect to the internet, so it dosn't strike me as unlikely that someone will make a patch that eliminates steam's need to 'phone home'.

Re:Letting Steam Off (2, Insightful)

Cplus (79286) | about 9 years ago | (#12179138)

That was taken care of the first day of release. I've always been impressed at how quickly the crackers work.

Re:Letting Steam Off (1)

OverlordQ (264228) | about 9 years ago | (#12178916)

You can buy Half-Life 2 in your dead tree packaging, Steam is just a second method of distribution.

Re:Letting Steam Off (0)

Anonymous Coward | about 9 years ago | (#12178954)

Yeah, but it's a shitty package. 5 CDs with no jewel case and not even a bloody manual.

Re:Letting Steam Off (0)

Anonymous Coward | about 9 years ago | (#12178990)

You can buy Half-Life 2 in your dead tree packaging, Steam is just a second method of distribution.

*Bzzt* incorrect answer. Thanks for playing, you win our Slashdot take home game as a consolation prize.

Even if you buy the CD/DVD boxed copy, you must authenticate the game at least once or it's just a useless disk with a bunch of locked files on it. So if you don't have internet access, you can't ever play HL2. You can't even phone activate it like you can with Windows XP.

Re:Letting Steam Off (0)

Anonymous Coward | about 9 years ago | (#12179025)

Mad props to the crackers. I didn't need a net connection - after I downloaded it that is. I say a big F U to Big Brother license servers.

Re:Letting Steam Off (3, Interesting)

Fred Or Alive (738779) | about 9 years ago | (#12179070)

Doesn't Half-Life 2 still need Steam even if you get the retail version? If Steam dies, you're screwed, at least if you want to reinstall (does Steam let you play games single player in offline mode indefinatley?)

Personally I think Steam is a nice system for getting games, keeping them up to date and the like, but this sort of thing does have the "What if Valve go up the spout / decide to screw you." sort of thing.

Re:Letting Steam Off (1)

fakedupe (872465) | about 9 years ago | (#12179080)

Yes... (and heres the but part) BUT(!) you still need to activate the damn thing through steam. You need to be connected to the internet to play. Once activated there's supposed to be a way to play offline, but I havent really bothered looking into it. If anyone has that working let me know.

You'll also need steam to get patches and to play counterstrike: source (if you're into that sorta thing and dont mind hearing the 14 year olds screaming fag or hack!! every *10 to 15 minutes or so, it can be a blast).

* actual times may vary

Re:Letting Steam Off (5, Informative)

Chris Mattern (191822) | about 9 years ago | (#12179097)

> You can buy Half-Life 2 in your dead tree packaging

True.

> Steam is just a second method of distribution.

False. You must *register* with Steam, you must be *connected* to Steam. Or your dead-tree package doesn't work.

Chris Mattern

Preferred distribution (2, Interesting)

DarthVeda (569302) | about 9 years ago | (#12178929)

Well you have to think about the developers. Systems like steam are ideal for them. It allows them to cut out publishers and middle men entirely.

And when they want to stop support for a game, they can just yank it. That's bad for you, but good for them. I mean they're really only selling "licenses" to the game anyway, right?

Re:Preferred distribution (0)

Anonymous Coward | about 9 years ago | (#12178979)

I mean they're really only selling "licenses" to the game anyway, right?

Or failing to sell them if they think they can just yank support whenever they feel like it.

Re:Letting Steam Off (3, Insightful)

Hatta (162192) | about 9 years ago | (#12178947)

What more can be said? I won't have any problem entertaining myself with puzzle bobble, doom, nethack, and starcraft for many many years to come. If the game industry decides it doesn't need me, I sure as hell don't need them.

Re:Letting Steam Off (3, Insightful)

patdabiker (710704) | about 9 years ago | (#12178949)

I find it interesting that so many people here on Slashdot are so averse to new technologies like this. Steam seems like a logical progression with the advent of broadband, but a lot of people feel safer with that past.

Back in my day... (4, Funny)

artemis67 (93453) | about 9 years ago | (#12179004)

Half-Life was delivered on paper tape, in several 50 lb boxes. And if the paper tape tore while you were reading it in, then you just didn't get that weapon or that sound effect.

Kids these days, they got it too easy...

Here's an idea... (5, Insightful)

Anonymous Coward | about 9 years ago | (#12179143)

Because this technology is not balanced. It allows the creator much more control over it than the end user, which is the problem.

Here is a fact: Right now Valve is watching you every time you play, and gathering information on your user habits, play times, durations of play, PC settings, hardware configuration, and storing it for market research data.

It's so much not the distribution method as it is the software in question. There is no reason for me to have their software running on my desktop with an active connection while I play. There is no reason for me to have to activate a store-bought version of the game online. Oh yeah, I forgot I might be a potential thief!

Now let's look at it from their side. Here's a group of people who now have an administrative piece of software on your machine. What else can they send through its active connection? What can they take away?

The liberties awarded to Valve when their software is installed on your PC are too much to ignore.

Re:Letting Steam Off (3, Insightful)

MatthewNewberg (519685) | about 9 years ago | (#12178987)

How many people do you know still play DOS games? After 10 years support for the API's and the old hardware disappears. Realisticly most people dont want to put up with the issues of playing older games, so if steam disapears most people wont care.

What I dont like about steam is the fact it will automaticly update you game, if that game update is bad then your stuck with the update till the next update.

solution: FOSS games (1)

cahiha (873942) | about 9 years ago | (#12179048)

We need to develop better FOSS games. Sure, it's going to take time, but it's gonna happen. Good libraries and tools are starting to appear, and all the work that currently goes into producing free add-ons for proprietary games could go into producing free open game content.

Re:solution: FOSS games (3, Insightful)

Anonymous Coward | about 9 years ago | (#12179171)

Really? Who is going to pay the designers, graphic artists and musicians who are needed for the content? Unlike programmers, they aren't stupid enough to work for free.

Oh wait, I forgot - they can sell tshirts or support. Or the engine could be free and the graphics/music etc could be pay! Thats great! We still don't have to pay those pesky programmers!

Exactly. (2, Interesting)

Anonymous Coward | about 9 years ago | (#12179051)

You will probably get dozens of people replying to this post claiming that you're just another person whining about nothing. Ignore them, because they're unable to see the future of where this kind of distribution is headed.

I'm not so against online distribution in general, but I don't see it necessary to install this extra chunk of software on my machine that then connects to the net for the duration of my playtime.
Oh yeah; paranoia. Sorry about that, but I guess thousands of other peices of similar softare designed to monitor end-user behavior wouldn't be a good enough reason to fear this change. It doesn't matter that the developers have a goldmine worth of interest in pursing a path like that themselves, considering all the potential consumer research data and advertising possibilities once they have an established user base of apathetic and willing targets.

So, for people who are okay with Steam:
Why would Valve lie to you about these things? Take a look at the last several decades of the master-slave relationship between production of goods and consumers; the ads that fill your television, your web browsers, your news paper and your drive to work. Companies are greedy. They will not stop there when they can pipe it onto your desktop.

Wasn't the lack of physical distribution supposed to lower the price of this game? Why was it the same price when purchased online? Why did you ignore that fact and buy it anyways?
Because you are all tools.

Re:Letting Steam Off (1)

SpookyFish (195418) | about 9 years ago | (#12179074)

Hey, it's not so bad -- With logic like this, Duke Nuke'em Forever might actually come out in my lifetime!

Re:Letting Steam Off (2, Informative)

Grand (152636) | about 9 years ago | (#12179118)

reassurance that I will be able to play it years down the road.

I am the opposite. I have many old games that I can not play anymore because of scratched discs or lost manuals with Keys printed on them. Yes this is my fault for letting the discs get scratched, losing the manual, or misplacing the CD. Tribes 2 had the best of both worlds. You could install from the CD, and not have the CD KEY. All you needed was your username/password. For myself, steam is the way I want to buy games.

Guy sure loves his steam (2, Funny)

DrinkingIllini (842502) | about 9 years ago | (#12178863)

While I'll grant that steam is a wonderful phase of water. I'll stick with ice thank you...preferably with some scotch over it.

Re:Guy sure loves his steam (0)

Anonymous Coward | about 9 years ago | (#12178998)

Mmmm...scotchy scotch scotch.

Steam (3, Insightful)

Orgazmus (761208) | about 9 years ago | (#12178867)

Even tho many of its early users hate steam, its an interesting way of pushing out software. Saves the gamemakers money, and the gamers legs.

Re:Steam (5, Funny)

BabyPanther (813124) | about 9 years ago | (#12178946)

Saves the gamemakers money, and the gamers legs.

As if gamer's legs are ever used anyway. Moving a little would be a good thing.

Or don't tell me, you play Dance-Dance Revolution all of the time. ;)

Re:Steam (0)

Anonymous Coward | about 9 years ago | (#12178953)

its an interesting way of pushing out software

Weird. I have been able to download software for quite some time now (even big games. Eve-Online did it), so why is this Steam thing anything special? It is annoying becoz I have to connect to the Internet when I want to play a Single Player game.

Re:Steam (1)

stratjakt (596332) | about 9 years ago | (#12179106)

You don't need steam to download content, we have a million different protocols called funny names like HTTP or FTP to do that.

Steam is all about control; being able to click a button, and make Half Life 2 unplayable because it's cutting into the sales of Half Life 2.5.

I want a guarantee that I will be able to play Half Life 2 if Valve goes under, and I want a physical copy on real pressed media that will work when I pull it out 10 years from now for a bit of nostalgia.

Re:Steam (0)

Anonymous Coward | about 9 years ago | (#12179172)

Search bittorrent, that's where I got mine.

It's funny when piracy is actually more convenient and usable than the original product.

The LARGER issue here is that I would have gladly laid down a heap of cash for HL2, if I would have never had to deal with Steam.

Sorry Valve, you are successful with the majority, but you're also losing customers.

Re:Steam (1)

fakedupe (872465) | about 9 years ago | (#12179192)

Save the gamer's legs? Sounds good to me! Sign me up! I'll stop yelling now! That way I can preserve energy and continue to work on my thinning layer of flubber that needs to be built up in time for winter '06.

Lemarr! (3, Funny)

superjohnyo (874469) | about 9 years ago | (#12178871)

Harper also admits later Gamer's feature that he's "desperate" to work on a mod based on Lemarr, the little headcrab.
I'm interested to see where this goes. First person crabber?

Re:Lemarr! (1)

stratjakt (596332) | about 9 years ago | (#12179045)

It's been done already.

See Alien vs Predator 2, playing as the Alien.

The headcrab was always just a cheesy ripoff of the facehugger.

No its not... (3, Interesting)

cOdEgUru (181536) | about 9 years ago | (#12178872)

Steam is probably the most hated delivery system currently in existence.

The real reason Valve decided to release HL2 expansion packs is because it has the name "Half Life" preceding it. And if Valve had decided to release it six years later, there would be no interest, atleast not nearly anywhere as it is right now, and they would have to infact "fight" for shelf life. Right now, retailers would love to offer shelf space for a product, that they know will sell half a million copies, especially for a game which left us all hanging.

In six years, a lot of things can happen. Valve wouldnt be so stupid to wait six years.

Re:No its not... (1)

LiNKz (257629) | about 9 years ago | (#12178922)

You mean like how long Valve waited to release Half-Life 2? They've proved they could pull it off once.

Re:No its not... (1)

cOdEgUru (181536) | about 9 years ago | (#12178981)

Half Life had unprecedented success due to the intuitive gameplay, the variety of npc's, the AI and the way they made you feel as if you were Freeman.

HL2 didnt have that magic touch. It improved on a variety of things, gave us a gravity gun and some cool textures. It improved upon, not exactly revolutionised the gaming industry as HL did.

I have far lesser hopes for the third coming.

Wrong Focus (3, Informative)

Obiwan Kenobi (32807) | about 9 years ago | (#12178965)

What? Steam is the only direct-to-consumer internet-based game delivery service. Insomuch as a direct client-to-server experience with direct payment capacity in the client. You trash it because it is the only one available and the only one that has performed.

Like it or not, Steam has been a huge success and through the sale of HL2 (and subsequent server almost-meltdown) they have learned a lot of lessons. I never have problems playing any Valve games, from HL2 to Counter Strike. Any and all patches are applied quickly and easily with no input needed from me.

Call me what you like, but I -love- Steam and being ingrained in the independent game industry, I really like how it has been accepted, sometimes begrudgingly, by the game-buying public and geeks at large. I see its flaws, but I'm more of a silver lining guy myself.

This is the kind of service/platform that independent developers need, not shelf space. Games are becoming risk-adverse, and that means creativity suffers. Don't slam a great leap in technology and delivery. Instead, use it, provide some constructive criticism, but don't dismiss it.

Re:Wrong Focus (1)

Jherico (39763) | about 9 years ago | (#12179105)

Steam is the only direct-to-consumer internet-based game delivery service.

Fileplanet offers its Direct 2 Drive service. I'd call that a direct to consumer internet-based game delivery service.

Re:Wrong Focus (1)

nb caffeine (448698) | about 9 years ago | (#12179141)

So does garagegames. All their products are available for download (in fact, i dont think any of them are avaiable in retail)

Re:Wrong Focus (1)

FuzzzyLogik (592766) | about 9 years ago | (#12179150)

Agreed. I haven't had any problems with Steam. In fact it works great for me. I just wish i had a faster computer so i could play HL2 with more than 640x480 resolution :-P.

Re:Wrong Focus (2, Insightful)

FireballX301 (766274) | about 9 years ago | (#12179154)

Lets take some quotes from this.

Steam is the only direct-to-consumer internet-based game delivery service.

So, http based delivery doesn't count? Look at UT2k4 and the ECE expansion installer released to the public.

Any and all patches are applied quickly and easily with no input needed from me.

Is that a good thing?

I really like how it has been accepted, sometimes begrudgingly, by the game-buying public and geeks at large.

We didn't choose it. Steam was forced on whoever bought HL2. That's not called acceptance.

There are much less intrusive ways to release update packs and expansions than through Steam.

Re:Wrong Focus (1)

aztektum (170569) | about 9 years ago | (#12179161)

Steam is the only direct-to-consumer internet-based game delivery service.

No it isn't [gamespy.com]

I used Steam for a while back when CS 1.6 required it. I quit after a couple weeks. I use to play games strictly with people I knew, but Steam really made the process frustrating. Occassionally we still play Pre-Steam CS.

Re:Wrong Focus (1, Informative)

Anonymous Coward | about 9 years ago | (#12179189)

What? Steam is the only direct-to-consumer internet-based game delivery service.

In a word, no. Trygames [trygames.com] is not only much less intrusive, it also offers far more games.

Several other publishers and developers have also launched similar services. Paradox Interactive [paradoxondemand.com] (Hearts of Iron, Europa Universalis) and Atari [paradoxondemand.com] are the two I can recall from the top.

Yahoo also offers games on demand, but will only accept customers from North America. I'm sure there are plenty of others, it's just that nobody else has the name of Half-Life 2 to help them market their service.

Gordon Freeman (2, Funny)

Mancat (831487) | about 9 years ago | (#12178882)

Will Gordon finally say something?

Re:Gordon Freeman (0)

Anonymous Coward | about 9 years ago | (#12178915)

Gordon Freeman: ...

Re:Gordon Freeman (0)

Anonymous Coward | about 9 years ago | (#12178968)

He already said something. He killed teh aliens man, what are you talking about?
Gordon Freeman is our national hero here in Venezuela, and we love him. We play counter strike in his honor and we don't really need words from him, because he's a Champion of freedom.
Get a grip man, halleluyah!
In soviet russia linux runs on computers.

WTF??
WTFFFF
omg, look at this: http://www.blackdot.com/ [blackdot.com]

You know what would really help Half-Life 2? (-1, Troll)

Gizzmonic (412910) | about 9 years ago | (#12178892)

If Simon would quit being all British and pissy and stuff. And if Paula Abdul would get more plastic surgery. Actually, she and the fat black guy could go under the knife-they could take some of the fat from the black guy's ass and put it into her face so it's not so sharp and angular. That ho looks like a bird of prey as it is.

But who am I kidding, I'll never be the next Half Life 2 Idol...

This means she lived? (3, Insightful)

LiNKz (257629) | about 9 years ago | (#12178896)

The end of the game left the question and the real only possibility was she died -- So she lived? Does anyone have a storyline write up about all this? I did find a few sites that tried to piece together everything, but anyone know anything else?

Re:This means she lived? (4, Funny)

jmichaelg (148257) | about 9 years ago | (#12178983)

and the real only possibility was she died...

Using the word "real" in a description of a story-line revolving around face hugging creatures, gravity guns, Ant Lions, Ant Lion summoning pods and an invincible hero suggests you didn't get the memo about no commitment to reality.

Re:This means she lived? (1, Funny)

Anonymous Coward | about 9 years ago | (#12179075)

You mean there is no City 17? Where's this train going then?!

Re:This means she lived? (2, Interesting)

Ford Prefect (8777) | about 9 years ago | (#12179114)

Probably the most internally consistent interpretation of the Half-Life storylines is Chan 'Ventro' K.'s summary [fragfiles.org] - plus it sticks to what actually appears in the games and doesn't wander off on flights of fancy.

As for surviving the explosion - if the G-Man can muck about with time for Gordon, I wouldn't be surprised if he were to carefully remove Alyx from the vicinity of the blast as well, even if it's just back to ground-level. The Citadel's quite big, after all - in this 'ere Hammer, Combine_Citadel001.mdl is 8430 units high, and each unit corresponds to 16 inches for a skybox model, so 3.5km could help a bit...

Although I'd definitely run away, very quickly. The thought of accidentally giving a wasps' nest a good kick springs to mind - and the article suggests that some previously-unfought enemies might appear too. ;-)

Hopefully she stays out of the way (3, Insightful)

tcopeland (32225) | about 9 years ago | (#12178919)

One of the few annoying bits of HL2 was keeping Alyx and Barney from getting killed when they charged blindly ahead into danger. The same goes for the other NPCs, but at least their deaths didn't end the game...

Re:Hopefully she stays out of the way (1)

LiNKz (257629) | about 9 years ago | (#12178957)

I really got annoyed at how they always clogged up the path way, or lured onto me. If anything, I tried to get them to run across the field to die, or across the bridge and lift it. They were often useless to me.. I like being slow and taking problems on that I can handle, not charging in like the guy who, just before whispered "Be careful!".

Re:Hopefully she stays out of the way (2, Funny)

SnprBoB86 (576143) | about 9 years ago | (#12179010)

Alyx and Barney never gave me a problem, but the squad mates drove me nuts.

It took about 10 seconds of being stuck in a narrow hallway before I riddled them full of bullet holes.

Re:Hopefully she stays out of the way (1)

kalayq (827594) | about 9 years ago | (#12179033)

I never had either one of them die on me, and I wasn't trying to stop them from charging blindly ahead either. Now the resistance fighters heroically died in large numbers :)

After math (4, Funny)

buckhead_buddy (186384) | about 9 years ago | (#12178924)

"Half-Life: Aftermath" sounds pretty eerie but "Half-Life: After P.E." would really bring out all sorts of long buried terrors of heading to the locker room showers after a game of kill the nerd with the ball.

Another Steam release means ... (0)

Anonymous Coward | about 9 years ago | (#12178932)

another game I pirate instead of buy, even though buying would be a lot easier. Thanks Valve!

No thanks. (0, Offtopic)

HerculesMO (693085) | about 9 years ago | (#12178984)

After TRYING to make it thru the stupid watercycle stage, but feeling far too sick to do it (I threw up multiple times ATTEMPTING it), I will not be giving them a dime to buy the expansion. The motion sickness or whatever caused my nausea was violently bad. It was so bad, that I went out and bought a nice 20 inch gaming LCD to see if it was my monitor -- it wasn't. Granted the game is fantastic graphically and otherwise, but the storyline seemed stupid, unlike the first Half Life.

Either way... if I get too sick to play the game, it's not worth it for me to keep getting sick to beat a game that isn't even that fun.

Re:No thanks. (-1, Flamebait)

Anonymous Coward | about 9 years ago | (#12179069)

You FUCKING WOMAN

Re:No thanks. (0)

Anonymous Coward | about 9 years ago | (#12179109)

What the fuck is wrong with you? You must not even drive a car.

Nerd.

Re:No thanks. (0)

Anonymous Coward | about 9 years ago | (#12179113)

Change your field of view to a higher degree. Throwup disappears.

Re:No thanks. (2, Insightful)

UWC (664779) | about 9 years ago | (#12179145)

I've seen a couple of other people complain about nausea while playing the game, too, which really surprised me. I imagine it might be something like car sickness, maybe caused by a disparity between what you see and what you feel. I know several people who claim that they have trouble reading in cars because they get sick if they do so. I also heard stories about people getting sick when playing the first Descent game, which I guess was among the first full freedom full 3D games.

I guess I should count myself as fortunate that I apparently don't seem to have problems with immersive 3D games, or reading in cars. Now if I had a computer that would run HL2 well... and space to put the giant case in which I'd have to put the hardware.

Oh please, what a load of crap (3, Insightful)

stratjakt (596332) | about 9 years ago | (#12178988)

The reason we're able to do this, and why it's so exciting is because of Steam. If we were doing this without Steam we'd have to put it in a box, we'd have to start figuring out shelf space over a year beforehand. You'd see it six years from now...

They managed to release about 900 jillion addons for the first Half Life, even without Steam, and they didn't take 6 years to hit the shelves. They hardly took 6 weeks.

See how much you love Steam when they decide people shouldn't play Half Life 2 or it's addons anymore, because it'll cut into the market for Half Life 3.

Just say no to crappy schemes like that. Sorry, I want to know the game will be playable 10, 20 years from now, provided I still have the right hardware to play it on.

Re:Oh please, what a load of crap (1)

ChreodeRiot (598573) | about 9 years ago | (#12179091)

Wait!
Some guy from marketing spouting a load of crap!?!?

I guess there's a first time for everything!

Steam (1)

Choachy (619161) | about 9 years ago | (#12178993)

"The reason we're able to do this, and why it's so exciting is because of Steam.
The reason I dont play the game anymore is because of steam.

Re:Steam (0)

Anonymous Coward | about 9 years ago | (#12179060)

You couldn't ever play HL2 without Steam, therefore you are an idiot.

HL add-ons: Counterstrike, Aftermath, ... (3, Funny)

sbryant (93075) | about 9 years ago | (#12178995)

As long as they don't call anything "Yuri's Revenge" I guess I'll be happy...

-- Steve

Well (1)

karn096 (807073) | about 9 years ago | (#12179001)

Hopefully after this we all find out what happens to Gordon Freeman, and alex vance.
I personally loved the game, and will definately be playing this one.
But steam sucks, and I cant stand it

and a Lamarr mod? (1)

game kid (805301) | about 9 years ago | (#12179013)

Harper also admits...that he's "desperate" to work on a mod based on L[a]marr, the little headcrab.

But can the 'crab use grenades?

If it's multiplayer, involving sucking a player dry whenever they try the single-player HL2 (or try to do one of those nude sprays in CS) then I'm up for it. Then again, he's got no teeth...

Steam (0)

Anonymous Coward | about 9 years ago | (#12179015)

I liked Steam until my internet connection went out and I could no longer play ANY of the games that I had purchased. (locally)

Six years?!?! (4, Funny)

DavidLeblond (267211) | about 9 years ago | (#12179041)

You'd see it six years from now...

Seriously, why six years? Is this why we haven't seen Duke Nukem yet? They've finished the game but they're taking 5 years to print up a stupid box?

Re:Six years?!?! (1)

LighthouseJ (453757) | about 9 years ago | (#12179103)

They were talking about the Steam software delivery method. If there was no Steam, it would take 6 years to do it all. Traditional game distribution involves sending the product for manufacturing, box it, get the regular stores to shelve it and handle all the overhead of handling online gaming for the expansion would be very involved. With Steam, they can just put an option in Steam to buy it online, that's it.

Re:Six years?!?! (1)

stratjakt (596332) | about 9 years ago | (#12179131)

Oh please, that's such a load of shit.

The lack of steam didn't stop them from making 12 million addons for Half Life, and it surely didn't take six years for Blue Shit to hit the shelves for the low low price of exactly as much as Half Life.

Valve is all about milking the cow until it implodes.

Re:Six years?!?! (1)

DavidLeblond (267211) | about 9 years ago | (#12179153)

So it usually takes six years to get a game from production to the shelves? Not just a game but an expansion pack?

I call bullshit.

Re:Six years?!?! (1)

game kid (805301) | about 9 years ago | (#12179125)

...and waiting until the publisher approves the work, then waiting until the legal issues are ironed out, then making sure each gets a fair share of the pay, then reminding them that Gordon Freeman does not talk and not to check unnecessarily for any profane dialogue from him that would render the game an A-O title, then making sure they don't sue AGAIN because the game will also be on Steam, then making sure the boxes get to the right places on time...oh yeah, and the box too. They must check to ensure they make no references to spoilers. Or Bob Barker.

Two words.... (1)

oceanclub (654183) | about 9 years ago | (#12179062)

...more Ravenholme!

Three more words...

More Father Grigory!

P.

Re:Two words.... (1)

The Ultimate Fartkno (756456) | about 9 years ago | (#12179140)

I second that emotion! I spent hours reloading my games saved in Ravenholm just for the zombie-spraying action. Between the blade-engines and the fire traps it's almost like a Dawn of the Dead FPS. (And whoever owns the rights to that game should realise that they're sitting on a gold mine...)

Internet-thingamajig (0)

Anonymous Coward | about 9 years ago | (#12179068)

Yes, we all need steam! It's not as if we can download games using that Internet-thingamajig.

I'd love to buy that... (1)

Chrontius (654879) | about 9 years ago | (#12179083)

... but HL2 still crashes at every scripted event, and I'm on AOHell. It took 4 hours to decrypt game content after installing from CD.

There is no way in the seven circles of Hell that I'm going to buy Aftermath until they patch HL2 properly. And apologise for the $55 I spent the first week HL2 came out which remains in limbo after I bought that thing which was totally unfit for its purpose.

I've seen HL2 run properly, and it's awe-inspiring. But Valve can keep their download until something turns around.

Re:I'd love to buy that... (1)

TychoCelchuuu (835690) | about 9 years ago | (#12179152)

You're blaming Valve because your crappy CPU and/or internet connection isn't up to decrypting the game? System requirements aren't suggestions, they're there so you don't buy the game then complain.

BREAKOUT! (1)

Roland (61) | about 9 years ago | (#12179162)

HL2 ended with the fanciest vesion of breakout ever.

The beginning of the game was great, but the last half...

I've yet to play a game that feels so much like the budget ran out for the last few hours. The game should have been twice the legnth.
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