Beta
×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

The Making of Maniac Mansion

Zonk posted more than 9 years ago | from the i-heart-purple-tentacle dept.

Classic Games (Games) 21

Edge Magazine Online has a piece up discussing the making of the classic title Maniac Mansion. From the article: "Maniac Mansion, then, is a tale of two achievements: one of the engine that would go on, in true Purple Tentacle style, to take on and momentarily conquer the gaming world, the other being an onscreen escapade that would fire the imaginations of all who embraced it, later inspiring a TV sitcom and proving the perfect application, unsurprisingly, for its tailor-made technology."

Sorry! There are no comments related to the filter you selected.

Yay! (1)

Anonymous Coward | more than 9 years ago | (#13006439)

This is still my favorite adventure game. Good to see it getting publicity again. :)

fp (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#13006452)

purple tentacle? that's just dirty

TV Program (1, Offtopic)

FrontalLobe (897758) | more than 9 years ago | (#13006639)

Ugh, what a peice of garbage that TV show was. Despite the fact I loved Joe Flahherty(sp?) in SCTV, this show was such a pain to watch.

Hear hear! (1)

Rob T Firefly (844560) | more than 9 years ago | (#13011069)

Count Floyd deserved hella better. Great game, but the TV show was an insu;t to anyone with eyes and/or ears.

Strangely the Japaneese version... (4, Funny)

rubberbando (784342) | more than 9 years ago | (#13006835)

had a lot more tenticles, they were shaped slightly differently and tended to chase after the female characters (and sometimes Bernard)relentlessly....

Re:Strangely the Japaneese version... (2, Interesting)

Dwedit (232252) | more than 9 years ago | (#13008417)

Seriously though, Japan got the far worse end of the deal on the Famicom version of Mainiac Mansion. 104 character passwords! In a tiny Japanese font! With some characters looking extremely similar! And you thought Metroid or Castlevania 2 was bad...

DOTT (4, Interesting)

1967mustangman (883255) | more than 9 years ago | (#13007047)

Dott and Maniac Masion were two of the first PC Games I ever played (we had Amigas for most of my young childhood). I still think that that game holds some of the best video game quotes ever. Damn that Doctor Fred........Hey She knows our family motto This must be that Woodstock place my parents are always talking about..........Bernard float over here so I can punch you. And the part about getting vacuum cleaners written into the constitution!!!!

Re:DOTT Quotes (4, Informative)

Tom Veil (115114) | more than 9 years ago | (#13008209)

(All of these are paraphrased:)
"And there was this horrible sound like... DING!"
"Dr. Fred is all tied up in red tape... Literally!"
"The hundred-dollar guy... I like the sound of that!"
"Who's Mike Cords and why does he need to be tied down?"
"Oh, yeah, I forgot... He's incredibly evil, isn't he?"
"How does a tentacle use a bowling ball?"
"You must be the homeliest homo-sapien I've ever seen!"
"Isn't it hard for a tentacle to get into that bean bag?" "Getting in is easy... It's getting out that's the hard part."
"I could use [the hamster] in the band. You know, we could, like, bite its head off or something..."
"I've never tested it on people before!"
"I only chop down cherry trees. Family tradition, you know."
"I guess I should just kill myself then!"
"Yoo-hoo... Mister tentacle guy!"
"'George says everyone should have a vacuum cleaner in the basement.'" (Hancock reading what he believes to be a suggestion for the Constitution.)
"Excuse, me mister..." "Mister Hammer of the Gods?" "Hey, I've read that book!"
"1976. 1985. Oooh... 1967!"
"How about we make [the U.S. flag] just like the British flag, but upside down to cheese 'em off?"
"And then what?"
"And then what?"
"And then what?"

BTW, why was the parent modded "Troll"? Did he offend someone who dislikes these games?

It's alive! (Unlike Dead Cousin Ted) (5, Informative)

Tom Veil (115114) | more than 9 years ago | (#13007928)

I still love the SCUMM games like Maniac Mansion, Day of the Tentacle, and Sam & Max Hit the Road. The multiple-endings idea in particular in particular was brilliant (even though that aspect was limited to Maniac Mansion). It ticked me off when I couldn't get them to play on XP... (Even with 98, I had to "reboot in DOS mode" and pull a few other tricks to get them to play.)

The great thing is, with ScummVM [scummvm.org] , you can play them on Linux, Windows, Mac, BeOS, and even a Palm or Pocket PC! I just recently re-played Day of the Tentacle on my Treo. Worked great, except for some sound problems. It does take a bit of configuration to get it going on some systems, but it's well worth it.

You do have to have the original CD or floppies that the games came on, so make sure that you dig those out before you bother with the install... but once you dig those out, you'll be microwaving hamsters in no time!

Re:It's alive! (Unlike Dead Cousin Ted) (4, Informative)

Hobbitgh0d42 (863818) | more than 9 years ago | (#13009381)

DosBox [sourceforge.net] is actually a bit heartier when it comes to SCUMM games. SCUMMVM has problems with games like Full Throttle(only 75 percent according to their website) but DosBox played it 100 percent perfectally.

Re:It's alive! (Unlike Dead Cousin Ted) (1)

The Evil Cub (898040) | more than 9 years ago | (#13014855)

I missed out on Manic mansion - although I'm thinking now I should see if I can dig it up somewhere - But I thought 'Sam and Max" was one of the funniest things I'd ever seen for many years. We need more absurdist cartoon humor in video games today!

Maniac Mansion Deluxe by LucasFan Games (1)

porksoda (253218) | more than 9 years ago | (#13039821)

I missed out on Manic mansion - although I'm thinking now I should see if I can dig it up somewhere

I think this [freenet.de] is what you're looking for.

Lucas arts adventure games are the best (1, Interesting)

Anonymous Coward | more than 9 years ago | (#13008062)

I don't think that I have seen any adventure games that come to the same degree of fun and humor that lucas arts (used to make) I was going to buy my first game in years (the new Sam and Max). But they canceled it. Its sad to see such a good thing like adventure games disapear. I probably won't be a customer of the videogame industry any time soon. I just wish that someone would make something that seemed interesting like they used to.

Re:Lucas arts adventure games are the best (3, Informative)

LKM (227954) | more than 9 years ago | (#13008452)

I just wish that someone would make something that seemed interesting like they used to.

Get a DS and buy Another Code (may be called "Trace Memory" or something in the US). It's clearly too short (I finished it in under 5 hours), but it's still worth it. The story is amazing, and some of the puzzles are nothing short of astonishing. Also, it has no weird Gabriel Knight style puzzles [oldmanmurray.com] . The puzzles are all logical and can be solved by thinking rather than randomly trying to apply items.

Re:Lucas arts adventure games are the best (1)

fwitness (195565) | more than 9 years ago | (#13010523)

I just googled up this "Trace Memory" of which you speak and it looks pretty nifty. I never thought that the DS could bring retro where it hasn't gone before. The "adventure game" zone. Now I want a devkit so I can be the first to implement SCUMMVM for the DS.

Well, you can get the GBA Sierra game interpreter [mxemu.com] (main site is down?) but I'd prefer something that I can use the touchscreen with.

I don't know who you are, LKM, but you need to post these useful nuggets of gaming goodness more often.

Re:Lucas arts adventure games are the best (1)

LKM (227954) | more than 9 years ago | (#13011909)

I don't know who you are, LKM, but you need to post these useful nuggets of gaming goodness more often.

The only other recently released adventure game which comes to mind is Broken Sword: The Shadow of the Templars which was released for the PC and consoles, among them the GBA [gamerankings.com] .

However, there are rumors that Cinq and Nintendo are already working on a sequel to Another Code, which hopefully will be a bit longer :-)

And given the success of Another Code, it's quite possible that we'll see more adventures on the DS.

Re:Lucas arts adventure games are the best (1)

Carnil (876285) | more than 9 years ago | (#13011663)

Man, the parent poster longed for old Lucasart adventures, do you think he wants logical puzzles which can be solved by thinking rather than randomly trying to apply items??
For god's sake, you had to use the steps of a dance as a map, and a chicken with a pulley inside to cross a bridge! How's that logical??

Re:Lucas arts adventure games are the best (1)

LKM (227954) | more than 9 years ago | (#13011883)

Man, the parent poster longed for old Lucasart adventures, do you think he wants logical puzzles which can be solved by thinking rather than randomly trying to apply items??

Good point :-)

However, I played through Monkey Island again a few months ago when I got ScummVM running on my P800, and I was actually surprised at how logical most puzzles were. They aren't anywhere near Another Code's, but still, it's possible to figure out most problems by listening to what people say and thinking about them.

There are a few puzzles which seem to be somewhat random (okay, totally random), but even so, they can usually be figured out without consulting gamefaqs. The two things you mention don't seem to be particularly bad to me. Using the steps of the dance as a map seemed pretty obvious to me, and it's not like you had to assemble the chicken and the pulley yourself, right? It already had a pulley attached to it, so its use was somewhat obvious, despite the fact that it was a freaking chicken :-)

However, there were parts in Monkey Island where I was stuck for quite a bit before figuring it out. Same applies to Monkey Island 2 and Indy 4. Even Full Throttle had me stumped a few times, although that was mostly during the "action sequences".

I think the problem with those games is that the solutions to the puzzles themselves are often quite weird, but if you talk to people, they'll give you hints how to solve them. Another Code is different: The puzzles are logical themselves, you don't need to talk to people to figure them out.

Don't get me started on Maniac Mansion, though. Now there are some really random puzzles!

Re:Lucas arts adventure games are the best (1)

Hakubi_Washu (594267) | more than 9 years ago | (#13009885)

Check the games done by hobbyists at AGS [adventureg...udio.co.uk] and other "homemade adventure systems"... There's a huge pile of garbage there, but some are real gems :-)

Re:Lucas arts adventure games are the best (1)

cabra771 (197990) | more than 9 years ago | (#13011527)

Here's another big sigh to no Sam and Max 2.
"SIGH". Damn you Lucasarts!!

Re:Lucas arts adventure games are the best (2, Informative)

Jonny_eh (765306) | more than 9 years ago | (#13013481)

The creator of DoTT, Full Throttle and the like (I forget his name) just released the platformer Psychonauts. And I can personally vouch for the new game's hilarity. It's totally twisted and funny, if you liked those old lucasarts games, I highly recommend this one.
Check for New Comments
Slashdot Login

Need an Account?

Forgot your password?