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Resident Evil 5 Details

Zonk posted more than 9 years ago | from the news-for-zombies,-braaaiiiins dept.

Games 64 has some tidbits about the fifth Resident Evil title, which looks to be slated for the 360 and PS3. From the article: "What is surprising, however, is the game's bright atmosphere, a stark contrast to the dark, dreary environments usually found in Resident Evil games. There's even one screen shot where a blaring sun high up in the sky blocks the camera's view of several approaching enemies who happen to look suspiciously like zombies. Could we be seeing a return to classic form this time? Time will tell."

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Er... What about the Revolution... (2, Interesting)

MBraynard (653724) | more than 9 years ago | (#13116482)

If you talk to any GC dude about what is great about GC, they love to mention RE 0.

But since this is going to be on the 360 and PS3, but NOT the Revolution, is that not a sign that Revolution is even further behind in development than you would otherwise think?

Also looks good for Xbox360 - there have been RE games for PC, DC, Saturn, PS, PS2, N64, and even Mobile platforms, but this would be the first for Xbox.

Re:Er... What about the Revolution... (3, Interesting)

Anonymous Coward | more than 9 years ago | (#13116654)

A safe bet would be that Resident Evil 5 may be released on the Revolution but they're not allowed to talk about it right now.

"Capcom has a multi-platform strategy in order to provide Capcom products to as many users as possible," a spokesperson for the company told IGNcube. "Given this strategy, it is certainly feasible that other platforms could be considered at some point."

In general, with Nintendo probably having a very (VERY) strict NDA in place on any information related to the Revolution, you could assume that no company (even Capcom with their close relationship to Nintendo) would even do anything even remotely close to breaking the NDA.

Re:Er... What about the Revolution... (0)

Anonymous Coward | more than 9 years ago | (#13117055)

It's not that RE5 will be excluded from Revolution, it's just that there are no plans yet for it to appear on Nintendo's next-gen console. Given the fact that there are hardly any details about Nintendo's "revolution," it might be that developers are waiting to see whether or not it's true that the architecture of the system will be alienating, as Nintendo as said.

Is Revolution behind schedule? Who knows? It might be the fact that Nintendo is waiting for the storm between XBox 360 and PS3 to die down before striking. Revolution is focusing more on innovative gameplay rather than technical power; had it gone head-to-head with Microsoft and Sony at E3, it would probably be written off as DOA since it wouldn't be able to compete with those two. Whether or not Nintendo's move will prove to be beneficial has yet to be seen, but given gamers' tendencies as of late, Nintendo better have one hell of a revolution planned.

Re:Er... What about the Revolution... (1)

freeweed (309734) | more than 9 years ago | (#13117430)

I'm surprised you didn't say RE 4. Zero was a decent update to the original RE style, and had a few graphical tricks, but it was basically more of the same. RE 4 was the first consumer product that I actually agree 100% with the advertising on: "Quite possibly the best video game ever made". I've been gaming on and off for going on 30 years now, and I've never put the time into a game like I did RE 4. I'm quite the old fart these days, as new games just don't seem as fun, and they're WAY too long to hold my interest (to give you an idea, I'm the only person on the planet who found Windwaker too long). But RE 4 kept me playing for several hours every night until I had beaten it. The extras that get unlocked with completion, which I almost universally ignore, are still keeping my interest.

It *better* come out for the Revolution. If it's half the game RE 4 was, and it brings back ZOMBIES (drool), It's a must-have for me. I'm already sold on the Revolution with the classic games, and buying multiple consoles early in their lifecycle is a bit pricey :)

Re:Er... What about the Revolution... (1)

MBraynard (653724) | more than 9 years ago | (#13120302)

I think you are right - I got them confuzed.

Re:Er... What about the Revolution... (1)

TiredGamer (564844) | more than 9 years ago | (#13117551)

Capcom to Nintendo: "That dog won't hunt."

That about sums up how a lot of 3rd parties feel about Revolution. :(

Re:Er... What about the Revolution... (1)

owyn999 (856162) | more than 9 years ago | (#13123541)

Now I realize that you guys may not have read them lately and I don't know how good of a source that they are but I am posting patents that were updated earlier this year. That is talk about what is commonly referred to as Cube Mapping.

If my understanding of what they are doing is correct then it should require less processing power, which in turn would require less Physical Power to produce the same quality or higher graphics with less processing power. TO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch- bool.htm%252Bl&r=24&f=G&l=50&co1=AND&d=PG01&s1=nin tendo&s2=ibm&OS=nintendo+AND+ibm&RS=(nintendo+AND+ ibm []

Yes this is all old news but Nintendo has refiled this patent as of 04 meaning that even though they use images from the Gamecube that this is going to be used for the revolution or maybe a future developed console.

They also filed the Bump Map Patent again hopefully this will also remove some of the requirements on the processor and GPU but until the systems are all released we will have to sit back and wait to see how it all plays out. TO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch- bool.html&r=21&f=G&l=50&co1=AND&d=PG01&s1=nintendo .AS.&OS=AN/nintendo&RS=AN/nintendo [] /\ Bump Map Patent

Re:Er... What about the Revolution... (0)

Anonymous Coward | more than 9 years ago | (#13124069)

I don't know how much Nintendo expects to use this technology in the near future but it could be used to produce some really nice effects. With the use of shaders and multi-texturing you could (hypothetically) generate some really impressive graphics of objects that are off in a distance and can not be modified. For example you could use this technique for the elaborate interior of an building that was full of carvings and leaded glass windows; with pre-calculated Radiosity (or photon-mapping) from light sources in the windows you could get a really impressive looking scene. The only real problem is that the camera has to be reasonably stationary. (In general this would work well for 1) a fighting game, 2) a RPG, or 3) a survival horror game)

bah (3, Interesting)

BalbanesBeoulve (847219) | more than 9 years ago | (#13116551)

I wanted this on the cube again. I don't want to spend $500 for a PS3 to play this.

Re:bah (0)

Anonymous Coward | more than 9 years ago | (#13117159)

Then just spend $300 for an Xbox 360.

Re:bah (0)

Anonymous Coward | more than 9 years ago | (#13123267)

Uh, you won't. It'll be about $350 at most. We know it'll be less than 40,000 yen (about $365).

I'm willing to bet RE5 will come to the Revolution (2, Insightful)

Cap-America (689943) | more than 9 years ago | (#13116567)

I'm more then willing to bet that RE5 will also show up on the Revolution too.

Right now no 3rd party developers (except Square) have anounced any games for the Revolution. I think Nintendo is not alowing any anouncements untill after SpaceWorld.

I wish Nintendo would let 3rd party groups start announcing games. Keeping all this info hushed is really starting to get me pissed off. Its like Hey look at all the games I can get on the PS3 and Xbox360. But what does Nintendo have announced? NES, SNES and N64 games -_-x

Re:I'm willing to bet RE5 will come to the Revolut (2, Informative)

Anonymous Coward | more than 9 years ago | (#13116754)

Unlike Sony or Microsoft, Nintendo would be in a terible position to announce too many details about their next generation system at this point in time. From now until the end of the year Nintendo is publishing the following games on exsisting hardware:

Nintendo Gamecube

Geist - [] - 8/15/2005
Mario Superstar Baseball - [] - 8/29/2005
Battalion Wars (Advance Wars: Under Fire) - [] - 9/19/2005
Dance Dance Revolution Mario Mix - ution-with-mario/ [] - 10/3/2005
Pokemon XD: Gale of Darkness - [] - 10/3/2005
Fire Emblem: Path of Radiance - [] - 10/17/2005
The Legend of Zelda: Twilight Princess - da-the-wind-waker-2/ [] - 11/1/2005
Chibi-Robo - [] - 11/15/2005
Kirby Adventure - cn/ [] - 11/15/2005
Super Mario Strikers - ers/ [] - 11/15/2005
Odama - [] - 11/15/2005
MARIO PARTY 7 - [] - 11/21/2005

Nintendo DS:

Advance Wars: Dual Strike - / [] - 8/22/2005
Nintendogs: Lab & Friends, Dachshund & Friends, Chihuahua & Friends uahua-/ [] [] a/ []
TRACE MEMORY - [] - 9/26/2005
Metroid Prime: Hunters - unters/ [] - 10/17/2005
Mario Kart DS - [] - 11/7/2005
Electroplankton - n/ [] - 11/14/2005
Touch Golf - [] - 11/15/2005
Animal Crossing DS - -ds/ [] - 11/21/2005
MARIO & LUIGI 2 - [] - 11/21/2005
METROID PINBALL - / [] - 12/5/2005

Gameboy Advance

DK: King of Swing - -king-of-swing/ [] - 9/19/2005
MARIO TENNIS Advance - s/ [] - 10/17/2005
DONKEY KONG COUNTRY 3 - -country-3/ [] - 11/14/2005
Screw Breaker - er/ [] - 11/15/2005

Now, certainly these games may not be for everyone, but they probably represend 100-200 MILLION dollars of an investment and some where between 250-500 Million dollars in potential revinues; they want everyone who even considers playing videogames to be focused on what games are immediatly available for the Gamecube and Nintendo DS, not on some videogame that will become available in 12-18 months. I personally suspect that this holiday season Nintendo DS and Gamecube sales will be the dominant hardware platforms because the XBox 360 will be too expensive for the average person, the XBox will be seen as a dead platform, the PS2 is owned by (pretty much) anyone who wants one, and the PSP's line-up is pretty unimpressive.

Re:I'm willing to bet RE5 will come to the Revolut (0)

Anonymous Coward | more than 9 years ago | (#13117162)

Wow! I can't wait to pick up the latest Mario, Mario, Mario, Mario, Mario, and Pokemon games!

Re:I'm willing to bet RE5 will come to the Revolut (0)

Anonymous Coward | more than 9 years ago | (#13117701)

I realize that you're trying to make a joke, but your comment isn't really based on reality. 4 of the upcomming games on the Gamecube have Mario in their title; 1 (Mario Party 7) is based on an exsisting series of games, 2 (Mario Superstar Baseball and Super Mario Strikers) are brand new games that use the Mario name to symbolize their goofy and arcady playstyle, and 1 (Dance Dance Revolution Mario Mix) is the only DDR game on the Gamecube [which makes it unique]. On the other hand Pokemon XD: Gale of Darkness is both the ONLY Pokemon RPG game released on any home console and is the second Pokemon game (of any form) released on the Gamecube.

The Legend of Zelda: Twilight Princess is the most anticipated game on any console this year, and quite possibly the most anticipated game of the entire generation. The remaining games (Geist, Battalion Wars, Fire Emblem: Path of Radiance, Chibi-Robo, and Odama) are all unique games that have never been done on the Gamecube.

I think that 1 company producing 2 sequels, 3 games based on a licenced character (that are still new games), and 6 games that are ether brand new games or are the first of their series on this platform, for 1 platform in less than half a year is pretty good. Many companies talk about how inovative they are when they only produce 1 or 2 unique games in a year.

Re:I'm willing to bet RE5 will come to the Revolut (1)

idonthack (883680) | more than 9 years ago | (#13119115)

Geist - 8/15/2005
I have been waiting on that game for

Fuck yeah!!!
I started with nothing and I still have most of it left.
Generated by SlashdotRndSig [] via GreaseMonkey []

Hmmm.. I wouldnt bet on that. (1)

AzraelKans (697974) | more than 9 years ago | (#13117220)

Maybe you are right, but maybe you are just on denial. That was a press announcement, they Cant LIE in those because they would lose their credibility to the media and thats BAD. If it were going to come out for revolution and they didnt want people to know they would have said something vague as "Coming for some next generation consoles" or along those lines. If they excluded Revolution, then is not coming on revolution, at least not at this time.

Re:Hmmm.. I wouldnt bet on that. (1)

AuMatar (183847) | more than 9 years ago | (#13117901)

You can't lie in press announcements? Exactly what planet do you come from?

Re:Hmmm.. I wouldnt bet on that. (1)

MasterofUnlocking (889272) | more than 9 years ago | (#13119582)

Capcom has lied their ASSES off for the past year. Remember all the games they said were GC exclusives and would NEVER come out for any other system? Yeah, well RE4 is coming the PS2 and Killer 7 was released on PS2 at the same time as the GC version, meaning it was probably in development WHILE they were telling us it was exclusive. And they never said it WASN'T coming to Revolution. They just said that it is on PS3 and Xbox 360. If it ended up coming out on Revolution they would not have been lying, they would have just held back some info.

Re:Hmmm.. I wouldnt bet on that. (0)

Anonymous Coward | more than 9 years ago | (#13122265)

I'm pretty sure that was RE4's director that said it wouldn't be released for any other system and he was very pissed off when Capcom decided to release it for the PS2.

Re:I'm willing to bet RE5 will come to the Revolut (2, Interesting)

badasscat (563442) | more than 9 years ago | (#13119566)

I think Nintendo is not alowing any anouncements untill after SpaceWorld.

What Space World? Nintendo, AFAIK, has not announced any Space World for 2005, and it's already July.

This is what IGN wrote on May 19, two months ago:

"Nintendo's Shigeru Miyamoto reiterated Kaplan's comments in a recent interview, saying that more Revolution information would be forthcoming sooner rather than later, and that a new Space World was under consideration."

That was two months ago. "Sooner rather than later" is probably pretty much passed by now, and it's pretty clear that it's too late to organize a Space World show on such short notice at this point. Space World is traditionally held in August, either just before or just after Obon. They could hold it at a different time of year but that would dilute its effectiveness - I mean there are reasons why they hold it in August vs., say, November (it's cold in Tokyo! And kids are in school) or December (too late for Christmas) or January or February or March. The window for this year is probably already closed; next spring is probably the earliest they could organize and put on such a large-scale show.

I'm done being a Nintendo apologist (I used to be); I don't see anything they're doing with the Revolution that's giving me any hope for them whatsoever. Maybe they'll carve out their own little profitable niche with their classic games and their cheap hardware, but their lack of HD is really going to hurt them in the long-term, and that probably corresponds with an overall lack of graphics power that's going to hurt them with developers right from the get-go.

Keeping all this info hushed is really starting to get me pissed off. Its like Hey look at all the games I can get on the PS3 and Xbox360. But what does Nintendo have announced? NES, SNES and N64 games -_-x

Now we're on the same page. It seems most likely to me that Nintendo was caught flat-footed and is now in the process of formulating a strategy. It seems clear that they're not actually following a planned strategy right now - they're sort of making it up as they go along, and throwing things at the wall to see what sticks. People like the downloadable games, so they're keeping that. People didn't like that you have to pay for them, so now they're evaluating which games might be considered premiums. They don't seem to know what to do with third party developers. They have no real hardware to show or demonstrate or even give anybody the specs of. There are no dev kits that anybody knows anything about. They seem to be flying on a wing and a prayer right now.

I think it's pretty likely that RE5 is not planned for the Revolution at the moment, simply because Nintendo has not given anybody any reason to think this is a viable platform as of yet. Obviously, Capcom, like all experienced publishers, knows to keep their options open so they say things like "we could always bring it to other platforms later". There's no exclusivity with anybody. But that doesn't mean they're even considering a Revolution port at this point, just that they're going to wait and see what happens before pouring a bunch of resources into it.

Re:I'm willing to bet RE5 will come to the Revolut (0)

Anonymous Coward | more than 9 years ago | (#13120140)

"I'm done being a Nintendo apologist (I used to be); I don't see anything they're doing with the Revolution that's giving me any hope for them whatsoever. Maybe they'll carve out their own little profitable niche with their classic games and their cheap hardware, but their lack of HD is really going to hurt them in the long-term, and that probably corresponds with an overall lack of graphics power that's going to hurt them with developers right from the get-go."

Many XBox fanboys claimed that Nintendo and Sony not supporting Dolby Digital 5.1 output was going to end up being the deciding factor in the last generation (and we all know how important THAT feature was). One thing to consider is that because Nintendo hasn't released any specifications we don't really know what most of their comments actually mean; there comments on not competing based only on graphics doesn't mean that they are not going to be graphically competative (and remember the 3-4 times as powerful as the Gamecube comment came from a reporter not Nintendo); and Nintendo's PR person said that Nintendo was not supporting HDTV, which comming from Nintendo could mean 'The Revolution has No HDTV capabilities' or 'The Revolution is only supporting 480p' or quite possibly 'Nintendo (as a software company) doesn't see the advantage of making use of the HDTV capabilities of the Revolution.'

When dealing with Nintendo you have to remember one thing, in order for Nintendo's unreleased information to remain unreleased their PR people are trained to either answer cryptically or to deny anything. While Nintendo is working on the Revolution (which, we've been told, has a significant internet strategy) Nintendo says 'Nintendo doesn't believe that online gaming is important at this time' when they obviously believe that it is important; until the new Zelda was actually displayed (at E3) Nintendo would comment that they have no plans to release a 'realistic' Zelda at this time, when they do (because they're creating the game).

Re:I'm willing to bet RE5 will come to the Revolut (0)

Anonymous Coward | more than 9 years ago | (#13125042)

One thing to keep in mind is that when Microsoft and Sony throw numbers like 20-30x faster around it means nothing! That's just comparing numbers and it's not even close to what the consoles will actually be able to do. It pretty much assumes everything is perfect (bottle necks, programmers, etc..)

3-4x faster is a much more realistic guess for ANY of the next gen consoles in my opinion.

Re:I'm willing to bet RE5 will come to the Revolut (0)

Anonymous Coward | more than 9 years ago | (#13121979)

This would be the optimistic interpretation.

More likely is that third party developers are extremely worried about the noises coming out of Nintendo regarding technical specifications and, more importantly, controllers. Nintendo say they're going to revolutionise console gaming with the Revolution controller; to a lot of third party devs, all this implies is that they'd have to make any cross-party platforms compatible with a strange and as-yet-unknown control system. Given the generally lower sales they could expect on the Cube, most of them probably aren't figuring the Revolution into their plans right now.

Nintendo could calm a lot of jitters by announcing that there will also be some kind of dual-shock-alike controller shipped with the Revolution, as well as whatever their new idea is. This must surely be the case, if they're intending to let people use the Revolution announce their back-catalogue. However, until they announce this for sure, they're going to continue being shunned by third party developers.

Resident Evil 4 * (0)

Anonymous Coward | more than 9 years ago | (#13116659)

Resident Evil 4 was the best RE game ev4rr.. nothing will ever top it.

Resident Evil...Five? (0)

Anonymous Coward | more than 9 years ago | (#13116686)

Does this remind anyone of a scene from Family Guy's A Picture is Worth 1,000 Bucks [] ?

(Shift to scene of Stephen King talking to his publisher.)

Stewie: How deliciously evil looking! It's like something out of Stephen King!

Stephen King: Okay. For my 307th book...this couple is attacked by a...lamp monster! Raaaah!
Executive: You're not even trying anymore, are you?
Stephen King: Rah! Raaaaaaah!
Executive: (Sighs in resignation.) When can I have it?

Sweet (0)

MaxPowerDJ (888947) | more than 9 years ago | (#13116865)

Resident Evil 0, 1 and 4 almost made me buy the cube. I am glad I will not have to get any N-based consoles to play this. There doesn't seem to be many quality software titles for Nintendo lately (namely, last three consoles).

Re:Sweet (0)

Anonymous Coward | more than 9 years ago | (#13117037)

wait, wait, wait.....

You're saying there wasn't any quality software titles....on the SUPER NINTENDO?

Re:Sweet (0)

Anonymous Coward | more than 9 years ago | (#13117113)

I know, it is such a bitch to spend an amazingly expensive ammount of money ($99) on a system when there is only Dozens of high qualty exclusive games; and most of the major third party games are ported to it ...

Dam you Nintendo ...

Where's my Generic, third-rate, 'Booby-Vampire' FPS game? Where's my Pony-Mawk Pro-Skater clone?

Dam you Nintendo ...

Re:Sweet (1)

jclast (888957) | more than 9 years ago | (#13117132)

Might I direct your attention to Super Mario World, Super Mario Kart, Super Mario RPG, NBA Jam, Street Fighter II, and numerous others?

Re:Sweet (1)

jclast (888957) | more than 9 years ago | (#13117267)

And also Super Metroid and Super Castlevania IV. How did I forget those 2?

Re:Sweet (0)

Anonymous Coward | more than 9 years ago | (#13117607)

woah A bunch of games I have not wanted to play in over 10 years. mature games can have fun gameplay too you know.

Re:Sweet (1)

jclast (888957) | more than 9 years ago | (#13117645)

I'm not saying you need to rush out and play them right now. The OP said there _were_ no good games for the SNES. At the time, these games were amazing. And I _still_ go back to Super Metroid. It's easily the best in the entire series.

Re:Sweet (0)

Anonymous Coward | more than 9 years ago | (#13117725)

true, but I want to play new games on my new systems, not re-hashed stuff. IF any company should be doing it it should be Nintendo. This is why I like my Xbox. MS is trying to be the best by giving the best. best system, best games. They are listening, and not saying "oh we know what the gamers should want"

Re:Sweet (0)

Anonymous Coward | more than 9 years ago | (#13119217)

Every time a new game (or new game style) is created someone is producing a game that 'Gamers Should Want.' Quite often they are correct and a new Genre is born; this is how progress is made. When someone remakes (or re-hashes as you put it) a game experience they are producing a game that gamers want; this is stagnation and the eventual end of an industry.

Nintendo trys to balance Inovation with Remakes so that they can move their company (and the industry) ahead without going bankrupt. On the other hand, Microsoft is primarily a marketing company which is more focused on Hyping a product than producing the best product; if Nintendo was in charge of Halo 2 it probably would have been delayed until this holiday season in order to polish the game rather than release a game that many gamers were disapointed in.

The 'Best Hardware' is irrelevant and (most likely) wont be the XBox 360; if history has taught us one thing it is that if a system is released later it will have more powerful hardware regardless of the price.

If Microsoft anticipates 'winning' this generation based on having the best looking graphics they're in for a shock. By forcing support for 1080i and 720p Microsoft has ensured that they will have the worst looking games on a standard (or 480p) display. The reason for this is simple the Higher the resolution a game is run at the lower the frame rate the game will run at; this is even more pronounced in the age of pixel-shaders doing complicated per pixel operations, Anti-Aliasing and Anisotropic Filtering. If you need some convincing get your hands on a decent (but not bleeding edge) PC, force yourself to play new games at 1600 X 1200 with 4XAA and 8XAF; compare that performance to playing at 800 X 600 with 4XAA and 8XAF. What you should notice is that you'll be pushing the limits of what your system will do at the higher resolution (ie. you'll have a choppy frame rate), but at the lower resolution your system will have plenty of power left; what is more interesting is that the quality of images aren't that dramatically better at the higher resolution. What this demonstrates is how a system may perform 12-24 months after it has been released, if the output resolution is the same (ie. they're using a standard definition TV) why would you want to be limited by technical requirements.

Please note that I am not saying Nintendo not supporting HDTV is a good thing; in fact the option should be available to developers that want to take advantage of it (mainly because many games will come no where near to stressing any of the systems and the higher resolution would be nice). What I am saying is that by FORCING developers to support any technical requirement (like HDTV) is detrimental to the average consumer.

Re:Sweet (1)

jeblucas (560748) | more than 9 years ago | (#13118719)

Super Metroid. It's easily the best in the entire series.
I couldn't disagree more. The original Metroid was the superior game in my opinion. The "superior" graphics and memory capacity introduced two flaws that really demarcated 8-bit from 16-bit adventure games: automatic maps and noticeable "flaws" to tell you how to advance. (Drop a bomb here on this cracked rock!). I did not care for these innovations. They made the game easier for no reason. I remember the first time I set off a bomb somewhere in Metroid and the "block" disappeared. HOLY SHIT! There were whole WORLDS down there. I loved the hell out of that game. Super Metroid was pretty much the same game, except you didn't have to remember anything and you didn't have to look for anything. Bleh.

Re:Sweet (1)

rohlfinator (888775) | more than 9 years ago | (#13119449)

"The "superior" graphics and memory capacity introduced two flaws that really demarcated 8-bit from 16-bit adventure games: automatic maps and noticeable "flaws" to tell you how to advance. (Drop a bomb here on this cracked rock!). I did not care for these innovations."

It's all a matter of preference, I suppose. Personally, I hated having to bomb/burn every tile in the original Zelda and Metroid in the hopes of randomly stumbling onto a secret that probably wasn't worth it. Super Metroid and LttP rewarded gamers with an eye for detail, whereas Zelda and Metroid rewarded gamers with, I don't know... way too much time on their hands?

Exploration-based games like those have always been way too expansive for the gamer to assume something is hidden behind a specific tile without some specific clue to its existance.

Troll, Troll, Troll (0)

Anonymous Coward | more than 9 years ago | (#13118034)

This idiot is just trolling. "There are no good games for the last 3 Nintendo consoles". I'm so sure.

Thanks Zonk... (1)

Cheapy (809643) | more than 9 years ago | (#13116954)

After reading the comments of that story at, I just lost hope for all of humanity.

Thanks a lot.

Mod up! (0)

Anonymous Coward | more than 9 years ago | (#13117389)

The stench of insecure xbox and nintendo fanboys there is overwhelming.
Typical story:
Nintendo is teh ghey!!!
xboxlover15: Sooo true, you fags WISH you could have the love for bill gates I do, him and master cheif make me wet. Nintendo is dead, it's gonna be a sad day in kindergardens across the nation/
marioSSJ4: My purple gamecube is VERY masculine, HALO2 sucks bitch, 360 is the next dreamcast.

Zombies (1)

El Icaro (816679) | more than 9 years ago | (#13117142)

...happen to look suspiciously like zombies

zombies! in resident evil?


Where are the goombas?

Oh boy! Wait a sec... (0)

Anonymous Coward | more than 9 years ago | (#13117337)

...this is a sequel to RE4? No one from the RE4 team is actually working on it. It is on every console except Nintendo's. And from the screenshots it appears it has nothing to do with the cliffhanger ending to RE4. And it takes place during the daytime. I have never been a fan of the Onimusha titles, they have stuck too closely to video game canon; what I liked about RE4 was how many traditional "game rules" it broke. You were susceptible to things that many humans are; for example, chainsaws. In most games you would just lose a couple health points, not get decapitated immediately.

Resident Evil 4 was not a hit because it was a Resident Evil game. Resident Evil 4 was a hit precisely because it WASN'T a Resident Evil game. However, Onimusha has always felt like a RE: The Lamer Samurai Edition.

Then again, maybe a new team will be able to bring as many new ideas to the table as the last one.

Obviously this is VERY early in the game (no pun intended) to be calling out judgements already, but the outlook isn't overly positive at this point.

One last thought; I don't blame Capcom at all for not going exclusive with Nintendo again. I am a self-proclaimed Nintendo fanboi, and I freely admit that they REALLY messed up on RE4. This was their chance to really bump up their mature image; I was dying to see exclusive RE4 gamecube packs, for $129.99, and a nice big 'M' rating right on the box. They could have moved a lot of systems and introduced a lot of people to the best game since Prince of Persia: The Sands of Time. If I just made a masterpiece like RE4 and watched it go on to fairly lackluster sales in exclusivity, I would be pretty sad, and looking for other options.

(However, to be fair, Capcom did TRY to port RE4 to the PS2, and they couldn't do it, too many corners would have been cut.)

Re:Oh boy! Wait a sec... (1)

apoc06 (853263) | more than 9 years ago | (#13125111)

re4 is still coming for the ps2. your last statement is false. re4 for the ps2 was shown as late as e3 this year.

well, i think that the success of RE4 lies in the fact that the console has a lack of more mature titles. not to drag on and on about "kiddie" reputation of the GC, but there is a serious lack of more adult themed game titles on the GC. period. when you take a very, very popular console title that until then had no recent original releases [sequels and remakes dont count] and release it for a system like the GC, you have a group of fans that are starving for more adult games and you have an automatic best seller. add to the fact that it is supposedly a good game [havent played re4 yet] and there you have it.

similarly, capcom understands that the re franchise began with the playstation. due to brand loyalty, many playstation owners are owners of the ps2, and would love the opportunity to play one of their more popular franchises on hardware that they actually own, and once again... there you have it. why wouldnt capcom release re4 for the ps2? due to the latter, the re fanbase for the ps2 is probably even larger than on the gc. and since it is supposedly a good game, im sure that releasing re4 on the ps2 will attract more of the ps2's broad userbase to the franchise. since many of the ps2 fanbase will move on to purchase ps3s, they will be interested in buying another sequel to the franchise. it all makes sense, at least to me.

i can foresee capcom contemplating releasing re5 for the revolution, but since probably even capcom has no idea what the revolution control schema will be like, nor do they even know if it can handle the graphical prowess that they are using for the other two next gen systems. how can they be assured that the game they have already spent months developing will even be portable to this new console? they are waiting to see what the revolution will provide them to work with before making such an announcement.

If im going to (2, Insightful)

hobotron (891379) | more than 9 years ago | (#13117658)

If im going to risk my life killing zombies for the good of the earth you better not make me pay for ammo as well.

Re:If im going to (1)

PeelBoy (34769) | more than 9 years ago | (#13125273)

I use to wonder the same thing about almost every RPG ever made

Capcom = Not Reliable (0)

Anonymous Coward | more than 9 years ago | (#13117765)

This is Capcom we are speaking of, the same company who was going to make RE4 a GameCube exclusive then went back on their word.
There is nothing stopping them from going back on their word with RE5 and releasing it on the Revolution.

Why is it not on the Rev? (1)

Minced (871651) | more than 9 years ago | (#13117791)

Simple! Because who would buy a game on a system with people like THIS! []

Re:Why is it not on the Rev? (1)

rohlfinator (888775) | more than 9 years ago | (#13118991)

That poster (Nintendoian666) is obviously a devout worshipper of Satan, and therefore should not be compared with other Nintendo fans. ;)

Need a catchy name for Resident Evil 5 (2, Insightful)

Mr.Dippy (613292) | more than 9 years ago | (#13117914)

How about

Resident Evil: How to beat a dead horse

Resident Evil: Hot having to stand while you shoot action

Resident Evil: I get it they are fucking zombies

Re:Need a catchy name for Resident Evil 5 (1)

idonthack (883680) | more than 9 years ago | (#13119406)

Resident Evil: How to beat a dead horse
You mean "Final Fantasy: How to beat a dead horse"
Resident Evil: Hot having to stand while you shoot action
You've never fired a gun, have you?
Resident Evil: I get it they are fucking zombies
Actually, in RE4, there were no zombies.
I'm actually just a script.
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Re:Need a catchy name for Resident Evil 5 (1)

rohlfinator (888775) | more than 9 years ago | (#13119487)

"You've never fired a gun, have you?"

Are you suggesting that an average person can't aim and fire a rocket launcher with pinpoint accuracy while jumping up and down and sprinting from side to side? What kind of gamer are you, man?

Re:Need a catchy name for Resident Evil 5 (1)

cornface (900179) | more than 9 years ago | (#13129539)

RE4 was fun for a while. However, every "room" whether outdoors or indoors was played exactly the same way.

Enter room (or outdoor area via gate).
Quickly run to corner, positioning dumb girl behind you.
Stand in corner and shoot the inevitable onslaught of "not zombies" that mindlessly march towards you.
When "not zombies" stop coming, grab items and enter next room.

The puzzles were stupid. "This horse shaped item looks like it would fit in the horse shaped hole in the dining room!"

Some levels were a lot of fun. Fighting off the hordes of "not zombies" trying to bash their not-dead selves into the barricaded cabin with the spanish guy was great.

I quit after I got to the "drop the giant ogre into the lava pit" stage. It started getting boring.

And no matter how many times you say they aren't zombies, when a horde of mindless humanoids come ambling out of a cemetary and try to bash their way into a cabin with barricaded doors...give me a break! They were zombies!

Re:Need a catchy name for Resident Evil 5 (1)

Mr.Dippy (613292) | more than 9 years ago | (#13133910)

The dead horse statement should include Final Fantasy. I'll give you that. All I'm asking is that they have an option where you can walk to or away from a zombie while firing a handgun. I'm not talking about flying through the air while shooting gernade launcher like it was some bad Michael Baye movie. Good Point with RE4 but generally speaking the RE series is know for zombies. Will see where RE5 takes the franchise.

Sigh. (2, Informative)

sbszine (633428) | more than 9 years ago | (#13119927)

I would have agreed with you a year or two ago -- RE 0 through 3 really were beating a dead horse. But having just played through Resident Evil 4, I think there's a lot of life left in the franchise. Since you seem to have missed it, I'll fill you in.

RE4 is set in an anonymous Spanish speaking country (often outdoors), and rather than zombies, it pits you against some decidedly Cthuloid enemies. The controls are finally functional (you can run, spin around, aim properly etc), and the inventory and ammo system has been fixed up (reloading is a matter of pressing a button).

In play, it feels a more like an FPS game than a surival horror title. There's plenty of sniping, some rail shooter levels, and even some rhythm-based hand to hand combat. There's also a bit of light RPG stuff in there: upgradable weapons, multiple paths, side quests etc.

Of course, you will need a GameCube to play it, and they're just for kids*, right?

(*for which read 'people with at least a 3rd grade education')

Re:Sigh. (0)

Anonymous Coward | more than 9 years ago | (#13120193)

"Of course, you will need a GameCube to play it, and they're just for kids*, right?"

Yes, but enough people genuinely think that to make Capcom release RE4 on PS2.
At least we get to make snide comments about the awful looking graphics on the PS2 version, whilst hoping no-one mentions the fact that the game retail stores (here in the UK anyway) generally devote 1 shelf at the back of the store to the cube, making future titles as good as RE4 a bit unlikely.

anonymous Spanish speaking country? (1)

koi88 (640490) | more than 9 years ago | (#13122643)

RE4 is set in an anonymous Spanish speaking country

Uh... the country's name is Spain. I think it's in Europe.
But you're right, RE rocks.

Re:Sigh. (1)

grumbel (592662) | more than 9 years ago | (#13125596)

But why does it have to play in the RE franchise at all? Beside having a character that looked like Leon and a women that looked a bit like Ada, RE4 had pretty much nothing todo with the other games in the series, neither from the gameplay nor from the story. Replace Leon and Ada with some other characters and you have a game completly seperate from RE. This is especially important since the previous RE games (0,1,2,3,CV) all had a pretty closely connected story line, where one game directly connected to the previous one, RE4 on the other side simply doesn't connect to the previous at all.

I for one would have much prefered if Capcom simply would have started a new series instead of patchworking this into the RE franchise. RE4 is good enough of a game to stand on its on feet, as a RE title on the other side I found it pretty disapointing.

awesome (1)

phUnBalanced (128965) | more than 9 years ago | (#13118001)

all this says to me, is that ps and xbox users not only had to wait for a new version, but also a new platform revision, to equal the quality of what we enjoyed from RE4 on the game cube.

Rock on sony and ms.

An unfortunate dilema (1, Informative)

Anonymous Coward | more than 9 years ago | (#13118376)

Its odd, up until Resident Evil became Gamecube exclusive (well sort of) most of the Resident Evil games were mostly pretty average games; they had good graphics for their time but pretty clunky controls, simple puzzles, and a convoluted story line. With the remake of Resident Evil 1, and the release of Resident Evil 0 and Resident Evil 4 it has some how became a central gaming title. Having played all of them all the way through I can honestly say that, except for Resident Evil 4, they were entertaining games but they were far from the greatest games ever produced.

I know everyone likes to blame Nintendo for how poor this franchise sold on the gamecube, after all Resident Evil 0,1,4 only sold over a Million copies world wide each; but it wasn't Nintendo's fault that these games sold poorly. Capcom's biggest problem with these games is that the majority of users give up (pretty early on) because of how frustrating the controls are. The Resident Evil games sold poorly because the casual gamer who was introduced to them (probably on the Playstation, Dreamcast or N64) avoided them like the plague because of the control dynamics; which is really a shame because Resident Evil 4 actually fixed most of the problems with its new play style.

What these games have shown is that 'You can shear a sheep as many times as you want but you can only skin it once'. Regardless of whether it ends up on the Revolution or not Resident Evil 5 will probably continue to sell poorly because people will think that it has a really clumsy play style.

Zombies and Consoles... (1)

chudgoo (812186) | more than 9 years ago | (#13119928)

To those that don't 'get' the zombie genre, or think that this is just 'more of the same' I have this to say...

We like it. We will continue to buy these games until they stop making them.
No one is giving you shit for buying John Fucking Madden 95, 96, 97, 98, 99, 2000, 2001, 2002..etc...
You dig?!!?!??
The cool thing about games is that (unlike movies), games get better with each iteration.

Another thing/side rant....
It's pretty much irrelevent which systems feature which games. If the game is cool, it will sell systems.
Whether or not I buy a system is not important. WHEN I do, and for WHAT GAME is.
It doesn't bother me one bit that my Resident Evil collection spans two systems...

Resident Evil 0 - Gamecube
Resident Evil - Gamecube
Resident Evil 2 - Gamecube
Resident Evil 3 : Nemesis - Gamecube
Resident Evil Code Veronica X - Gamecube
Resident Evil 4 - Gamecube
Resident Evil : Dead Aim - Playstation2
Resident Evil Outbreak - Playstation2
Resident Evil Outbreak File 2 - Playstation2

(heh, my Metal Gear collection spans FOUR systems although it doesn't need to really.... MGS (PS1), MGS:Twin Snakes (Gamecube), MGS2:Substance (Xbox), MGS3:Snake Eater (PS2)

A return to classic form? (0)

Anonymous Coward | more than 9 years ago | (#13122032)

Oh please, not a return to classic form for the Resident Evil series. Sure, the original was groundbreaking in its day, but the old-style gameplay has aged badly, particularly the control system. The Silent Hill series always showed up the deficiences in Resident Evil pretty starkly and even Silent Hill is looking tired after the lacklustre 4th game.

Resident Evil 4, on the other hand, managed to completely break the mould and was a great game. It was scary, but faster paced and a lot more fluid in its feel. The control system was precise and felt natural. My only complaint at all about the game was that it was Cube exclusive, which meant I had to play it using the nasty Cube controller.

If they take the Resident Evil series back to the slower paced, auto-aim gameplay of the earlier games, then I for one won't be bothering to pick it up, no matter which platform it's on.

I call B.S. on this story (1)

jpiggot (800494) | more than 9 years ago | (#13122542)

"What's interesting is that it's a bright and sunny day as the mindless creatures attack and maul"...please. The dust hasn't even settled off RE 4 - Which, I will remind you, had a complete and utter plot and theme overall halfway through development (after they'd shown people demo movies)

So to assume ANYTHING from screenshots (that may or not be faked) is just insane. I don't even think the DESIGNERS know what the tone and themes of this game are going to be. Post some information in two years, and I'll be more likely to give it some credit.

Seriously. It's way too early.

Finally Hardware Catches Up... (1)

rAiNsT0rm (877553) | more than 9 years ago | (#13123623)

All the darkness in games that was always touted as a "feature" was actually a cheap/easy solution to lack of hardware power and draw distances and polygons on screen. Now that the hardware is getting more powerful we won't need fog filled levels or night/flashlight levels unless they are to legitimately convey an atmosphere (or developers still taking the easy way out).

Re:Finally Hardware Catches Up... (1)

sznupi (719324) | more than 9 years ago | (#13136627)

Silent Hill 3 & 4 still has dense fog...but it doesn't have to on PC, so..(btw, the fog in SH is simply superb - probably more computations are needed for it than 2x bigger scenery) In some cases it is justified...
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