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Inkscape 0.42: The Ultimate Answer

timothy posted more than 9 years ago | from the holy-maloney-that's-getting-slick dept.

Graphics 577

bulia byak writes "After several months of frantic work by the evergrowing developer community, the aptly numbered Inkscape 0.42 is out. The amount of new features in this version is astounding. Quoting from the (gigantic!) Release Notes, "while some of the new features simply fill long-standing functionality gaps, others are truly revolutionary". Check out the screenshots and grab your package for Linux, Windows, or OSX." The screenshots are pretty mind-blowing; this isn't a 1.0 release, but I think you'll agree it's worth checking out.

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Hmm... (5, Funny)

Zzyzygy (189883) | more than 9 years ago | (#13173131)

Is it just me, or did they morph a woman holding a ferret into a classic "wardrobe malfunction" [inkscape.org] by using some cool filters?

Geez, I need to get a life.

-Scott

Nothing to see here? (0, Troll)

weilawei (897823) | more than 9 years ago | (#13173135)

What was up with that?

Replacing? (3, Interesting)

coop0030 (263345) | more than 9 years ago | (#13173139)

Obviously I didn't do too much research, but what does this program replace?

The Gimp?
Photoshop?
Fireworks?

Does anyone use this program? How does it perform compared to these other programs that do similar thiings? This is assuming that the programs listed are the ones being replaced.

Re:Replacing? (2, Informative)

Anonymous Coward | more than 9 years ago | (#13173151)

Freehand/Illustrator. It is a vector based program.

Re:Replacing? (5, Informative)

Anonymous Coward | more than 9 years ago | (#13173157)

None of the above. It's vector graphics - Illustrator, FreeHand. It's about as good for vector graphics as Gimpy is for raster, although I much prefer Inkscape's interface over The Gimp's.

Re:Replacing? (4, Funny)

Anonymous Coward | more than 9 years ago | (#13173174)

Bash has a better interface than The Gimp.

Re:Replacing? (2, Funny)

Anonymous Coward | more than 9 years ago | (#13173289)

The article implies that the SVG can be edited (is it XML?) and so you've got your wish - you can make your documents in bash by editing the SVG files directly.

Re:Replacing? (1, Funny)

Anonymous Coward | more than 9 years ago | (#13173374)

Nooooo!!!!1
The Gimp has a better interface than Photoshop, Fireworks, Corel whatchamacallit, and er...uh...Paint combined.

Re:Replacing? (1)

Edward Teach (11577) | more than 9 years ago | (#13173376)

I dunno, it looks ok to me [yumdap.net] .

Re:Replacing? (4, Informative)

strider44 (650833) | more than 9 years ago | (#13173507)

If you're used to photoshop's interface then just look up GimpShop which is just a clone of photoshop's interface using Gimp. I happen to be used to Gimp's interface more now so I'll stick to how it is right now.

Re:Replacing? (5, Informative)

SpikyTux (524666) | more than 9 years ago | (#13173162)

"Inkscape is an open source drawing tool with capabilities similar to Illustrator, Freehand, and CorelDraw that uses the W3C standard scalable vector graphics format (SVG)."

Re:Replacing? (1, Flamebait)

perseguidor (777194) | more than 9 years ago | (#13173270)

You truly haven't read a single word or viewed a single screenshot, haven't you?; Inkscape is a vector drawing/design program.

Such a low ID and whoring for replies with an early post? But perhaps I'm being too harsh : )

I'm with you. (4, Insightful)

shmlco (594907) | more than 9 years ago | (#13173277)

I'm with you. The /. introduction seems to have been written by an ex-politician's speachwriter. It used lots of colorful words but, in the end, I still had no clue what the program did or who it was for. Sounds exciting though. Heck, I'll vote for 'em!!!

Re:I'm with you. (1)

steelfood (895457) | more than 9 years ago | (#13173471)

What I find particularly funny is that the summary is almost begging for the homepage to be slashdotted. If everyone knew what inkscape was beforehand, it would make sense that they'd all go to the sourceforge site to download the binaries first. After all, given the number of people who RTFA here, it'd make more sense that everyone would go to the homepage to troubleshoot their problems only after trying out the program first.

Perhaps it was written by a politician after all.

Re:Replacing? (1)

weighn (578357) | more than 9 years ago | (#13173285)

Obviously I didn't do too much research, but what does this program replace?

I think it replaces Killustrator :)

Re:Replacing? (1)

haakondahl (893488) | more than 9 years ago | (#13173321)

First time I've heard of it too, but it also seems to be on PageMaker's territory. Nothing wrong with PM, but I like the IS price beter.

Re:Replacing? (4, Interesting)

mrchaotica (681592) | more than 9 years ago | (#13173378)

Does anyone use this program? How does it perform compared to these other programs that do similar thiings?
Well, I showed it to my girlfriend (who is an art student) and she likes it a lot. She certainly likes it much better than the Gimp, since the interface is so much better. I'm not sure if she thinks it's better than Illustrator, but it's probably at least close.

Re:Replacing? (5, Informative)

Raul654 (453029) | more than 9 years ago | (#13173475)

There are two kinds of graphics - raster and vector. Raster is what you see when you use photoshop/gimp/paint, where you see a 2-dimensional grid of pixels, and each pixel is shaded a certain color. In vector graphics, everything on the page is a shape with certain properties (size, rotation, transparenecy, 'etc), and those vectors are overlayed on top of each other. As someone who creates a lot of diagrams (I'm doing a PhD in engineering and I contribute to Wikipedia a lot), I can tell you that doing it is a lot quicker using vector graphics programs than raster graphics programs.

Great. (0, Redundant)

NoTearsShampoo (902774) | more than 9 years ago | (#13173145)

Now Slashdot can get a makeover. haha... ha [overheardintheuk.com] .

Already using it (5, Informative)

Achromus (810984) | more than 9 years ago | (#13173150)

By some weird coincidence, I downloaded this two hours ago. It hasn't crashed on my yet during this time, so I can say that it is sure seems more stable than the 0.41 release.

Re:Already using it (1, Informative)

Anonymous Coward | more than 9 years ago | (#13173199)

new version but the svg parser still doesn't recognize my text on paths. i have a lot of them and it crashes when i try to open the file. illustrator takes around 6 minutes to open it but at least it works.

for a better svg viewer, try java batik library and viewer. (xml.apache.org/batik/)

Re:Already using it (1)

bbyakk (815167) | more than 9 years ago | (#13173495)

Why don't you submit a bug [sourceforge.net] for that, and don't forget to attach one of the files that crash it.

Grab your package.... (-1, Offtopic)

commo1 (709770) | more than 9 years ago | (#13173152)

For Linux, Windows or OS X.

Uh.... I prefer Linux just like most of us, but I like my GF better.

Re:Grab your package.... (4, Funny)

Coneasfast (690509) | more than 9 years ago | (#13173171)

For Linux, Windows or OS X.

Uh.... I prefer Linux just like most of us, but I like my GF better.


With a witty sense of humour like that, i'm suprised you even have a GF ;)

Re:Grab your package.... (1, Offtopic)

MustardMan (52102) | more than 9 years ago | (#13173173)

Yeah that wording was kind of bothering me too...

The last time I grabbed my package in public I ended up getting the snot beat out of me by a couple of feminists.

Re:Grab your package.... (3, Funny)

Anonymous Coward | more than 9 years ago | (#13173339)

Uh.... I prefer Linux just like most of us, but I like my GF better.

Yeah, i like your GF better, too.

Why is the version number apt? (1, Insightful)

Quarters (18322) | more than 9 years ago | (#13173165)

After several months of frantic work by the evergrowing developer community, the aptly numbered Inkscape 0.42 is out.

Is there some unexplained significance to the number 0.42 in reference to this program?

Re:Why is the version number apt? (3, Informative)

Anakron (899671) | more than 9 years ago | (#13173175)

Hitchhiker's guide to the galaxy. 42 is the 'answer to everything'.
You might want to disregard this comment. It only makes me want to wince. You were better off not knowing, probably.

Re:Why is the version number apt? (5, Funny)

Quarters (18322) | more than 9 years ago | (#13173228)

Right, ok. I understand that reference. But 0.42 != 42. Either the developers are missing 41.58 of something or they're saying that the program is 1/100th of what it should be.

Re:Why is the version number apt? (1)

jonored (862908) | more than 9 years ago | (#13173323)

Version 0.42 != decimal 0.42. Version 0.42 is generally the 42nd sub-version. Many projects even have sub-sub-versions, like firefox: 1.0.4 doesn't even make sense as a decimal number. Occasionally you do see a project that assigns separate meanings to digits without a delimiter, as decimal numbers do, but this is often sub-ideal - it runs into conflicts if you pass nine on any given digit.

Re:Why is the version number apt? (1)

frostw (739485) | more than 9 years ago | (#13173411)

Maybe they decided on the release number using Bistromathics.

Re:Why is the version number apt? (2, Informative)

ElectricBrain (452147) | more than 9 years ago | (#13173180)

Re:Why is the version number apt? (0)

Anonymous Coward | more than 9 years ago | (#13173440)

You've just got to love a company geeky enough to make The Answer to Life, the Universe, and Everything a constant in their calculator.

Re:Why is the version number apt? (2, Funny)

weighn (578357) | more than 9 years ago | (#13173197)

Is there some unexplained significance to the number 0.42 in reference to this program?

I'm not sure, but this version must mean everything to the developers.

Re:Why is the version number apt? (1)

ScrewMaster (602015) | more than 9 years ago | (#13173213)

I always knew there was something fundamentally wrong with the Universe

Re:Why is the version number apt? (0)

Anonymous Coward | more than 9 years ago | (#13173368)

.42 = .420
It took so long, u know they had to be smoking something

Re:Why is the version number apt? (1)

-kertrats- (718219) | more than 9 years ago | (#13173496)

Dude, you have a 5-digit UID and haven't noticed the nerd communities' fascination with the number 42?

Don't you hate it (5, Informative)

TCM (130219) | more than 9 years ago | (#13173170)

Don't you hate it when some application gets into "news" and you are supposed to already know what it does?

Just including this blurb from the homepage would have been enough:

Inkscape is an open source drawing tool with capabilities similar to Illustrator, Freehand, and CorelDraw that uses the W3C standard scalable vector graphics format (SVG).

Re:Don't you hate it (2, Insightful)

Michael Woodhams (112247) | more than 9 years ago | (#13173462)

What I could figure out from the article:

"There is a new version of something, and it is really cool. Something is probably software or just possibly hardware (as if it being reported on /. wasn't enough to figure that out anyhow)."

Fortunately we have editors to filter the submissions so we don't have to see incomprehensible ones.

Did you say OS X? (0)

Anonymous Coward | more than 9 years ago | (#13173176)

Does the OS X version work now? Is it native now? That would be very good for me. Last time I tried to use inkscape on OS X it only worked in Fink and it had a serious problem with the popup menus.

Re:Did you say OS X? (2, Informative)

5plicer (886415) | more than 9 years ago | (#13173442)

It runs under X11

Developers. Did it all free too. (2, Insightful)

zymano (581466) | more than 9 years ago | (#13173183)

If anybody has hacked windows api then you know what these guys have done. Good stuff.

Developer Username Role/Position Email Skills
Arpad Biro a_b Translator (I18N/L10N) a_b at users.sourceforge.net Private
Aaron C. Spike acspike Developer acspike at users.sourceforge.net Private
Andrew Fitzsimon andyfitz Graphic/Other Designer andyfitz at users.sourceforge.net Private
Artemiy Pavlov artemiopabla Web Designer artemiopabla at users.sourceforge.net Private
Arturo Espinosa arturoea arturoea at users.sourceforge.net Private
Ben Crowell bcrowell Developer bcrowell at users.sourceforge.net Private
Ben Fowler bpfowler Developer bpfowler at users.sourceforge.net Private
Bryce Harrington bryceSourceForge.net Subscriber and DonorProject AdminAccepting Donations All-Hands Person bryce at users.sourceforge.net Private
bulia byak buliabyakProject Admin Developer buliabyak at users.sourceforge.net Private
Carl Hetherington cth103 Developer cth103 at users.sourceforge.net Private
Richard Hughes cyreve Developer cyreve at users.sourceforge.net Private
David Yip dwyip Developer dwyip at users.sourceforge.net Private
GEMY Cedric gemy_cAccepting Donations Doc Writer gemy_c at users.sourceforge.net Private
Ted Gould gouldtj Developer gouldtj at users.sourceforge.net Private
hjheins hjheins Packager (.rpm, .deb etc) hjheins at users.sourceforge.net Private
Alan Horkan horkana Support Technician horkana at users.sourceforge.net Private
Bob Jamison ishmal Developer ishmal at users.sourceforge.net Private
Johan Ceuppens jceuppen Developer jceuppen at users.sourceforge.net Private
Jogchum Reitsma jehojakim Packager (.rpm, .deb etc) jehojakim at users.sourceforge.net Private
Jean-François Lemaire jflemaire jflemaire at users.sourceforge.net Private
Derek P. Moore jizzbug Developer jizzbug at users.sourceforge.net Private
John Cliff johncliff Developer johncliff at users.sourceforge.net Private
Jon A. Cruz joncruzProject Admin Project Manager joncruz at users.sourceforge.net View
Jonathan Leighton (Turnip) jonleighton Web Designer jonleighton at users.sourceforge.net Private
Kees Cook keescookAccepting Donations Developer keescook at users.sourceforge.net Private
Jonathan Phillips kidprotoAccepting Donations Developer kidproto at users.sourceforge.net Private
MenTaLguY mentalProject Admin All-Hands Person mental at users.sourceforge.net View
Michael Wybrow mjwybrow Packager (.rpm, .deb etc) mjwybrow at users.sourceforge.net Private
Daniel Díaz mrchapp Packager (.rpm, .deb etc) mrchapp at users.sourceforge.net Private
mrdocs mrdocs Developer mrdocs at users.sourceforge.net Private
Nicu Buculei nicubunu Developer nicubunu at users.sourceforge.net Private
Nathan Hurst njh Developer njh at users.sourceforge.net Private
David Turner novalis_dt Developer novalis_dt at users.sourceforge.net Private
Aubanel MONNIER o__b Developer o__b at users.sourceforge.net Private
PTT piersvdt Developer piersvdt at users.sourceforge.net Private
Peter J. R. Moulder pjrm Developer pjrm at users.sourceforge.net Private
Poeir poeir Developer poeir at users.sourceforge.net Private
Ralf Stephan rwst Developer rwst at users.sourceforge.net Private
Josh Andler scislac Web Designer scislac at users.sourceforge.net Private
Alexander Clausen sk1p Developer sk1p at users.sourceforge.net Private
Daniel Borgmann spark Developer spark at users.sourceforge.net Private
Spundun Bhatt spundun Web Designer spundun at users.sourceforge.net View
Robert Crosbie swingincelt Developer swingincelt at users.sourceforge.net Private
Adib Taraben theadib Packager (.rpm, .deb etc) theadib at users.sourceforge.net Private
Thomas Ingham tinghamSourceForge.net Donor Developer tingham at users.sourceforge.net Private
Jon Campbell trio151 Web Designer trio151 at users.sourceforge.net View
Tom von Schwerdtner tvon Graphic/Other Designer tvon at users.sourceforge.net Private
Kalle Anka vellum No specific role vellum at users.sourceforge.net Private

Keep in mind (5, Informative)

JonN (895435) | more than 9 years ago | (#13173185)

That in the FAQ [inkscape.org] it says:

Q: Is Inkscape ready for regular users to use?

Yes, while it's far from being a replacement for commercialware, the codebase provides for a large portion of basic vector editing capabilities.

Re:Keep in mind (2, Interesting)

ProfaneBaby (821276) | more than 9 years ago | (#13173265)

The fact that it's really for SVG will hold you back, too - many commercial printers are tied to Illustrator versions (and those that aren't still prefer EPS to SVG), that this isn't going to find its way onto any professional graphic artists standard list of tools anytime soon.

Re:Keep in mind (5, Informative)

bbyakk (815167) | more than 9 years ago | (#13173445)

This FAQ is somewhat obsolete. It's not a replacement for commercialware in ALL situations, that's true. But it's not as far from it as it used to be just a few releases back.

Whoa! Now wait a mo' (5, Funny)

whovian (107062) | more than 9 years ago | (#13173186)

Check out the screenshots and grab your package for Linux, Windows, or OSX."

I just don't go around grabbing other guy's packages. Let us leave that to your *.so and S.O.

Re:Whoa! Now wait a mo' (2, Funny)

steelfood (895457) | more than 9 years ago | (#13173276)

It says to grab your package, not somebody else's.

I would hazard a guess that it's some strange form of cheer equivalent to the more common form of clapping one's hand. Perhaps it's symbolic of male fertility.

What I don't understand is why we're cheering for Windows, unless it's actually an insult not unlike the middle finger, in which case I'd wonder if this was not written by a BSD fan.

Pretty Neat!! (0, Flamebait)

ad0le (684017) | more than 9 years ago | (#13173207)

I need to do a control panel layout for my WIP mame cabinet. This may be just the tool I need.

This might be the most useful thing I've seen between on slashdot in months.

Re:Pretty Neat!! (1, Funny)

Anonymous Coward | more than 9 years ago | (#13173403)

Here's a hint. Come back tomorrow and relive your enjoyment!

I was wondering what SVG was (2, Informative)

ReformedExCon (897248) | more than 9 years ago | (#13173212)

Inkscape's FAQ describes the software package as a way to create SVGs. So I was curious as to what exactly "SVG" means. It turns out that it is a type of graphic that is Scalable because it is based on Vectors (Scalable Vector Graphics, heh). Like TrueType fonts, the graphics itself is described in a data file and the rasterization engine figures out how to plot each line and curve.

Another common type of graphic is the raster bitmap in which the data file describes the absolute positioning of pixels in the resulting picture. Scaling (changing size) of such a picture is troublesome because it requires some loss of data if the graphic is shrunk and some interpolation of data if the graphic is stretched.

Vector graphics do not have this problem as they do not exist as mere picture elements in a determined plot. Since they are described in terms of elements with properties, the plotter is able to render the resulting graphic as it sees fit, to any level of resolution it can handle. In some ways, it is very much like povray graphics which are as detailed as you want to make it, at any resolution.

Using this type of graphic is especially helpful in document layout design like brochures and pamphlets where you don't know exactly how big your eventual product will be. I've never used it personally, but this seems like a very cool alternative to more unwieldy software packages like PS and Gimp.

Re:I was wondering what SVG was (1)

professorfalcon (713985) | more than 9 years ago | (#13173322)

Welcome to 1961 [passagen.se] .

Re:I was wondering what SVG was (5, Insightful)

steelfood (895457) | more than 9 years ago | (#13173388)

I can't help but note a strange karma whoring smell. I don't mean to encourage these types of posts (which, while related, only provide superficial information an a subject that almost everyone knows about), I do wish to point out one thing with which I cannot come to terms.

Vector graphics is not an alternative to raster graphics. Raster graphics and vector graphics have two mutually exclusive applications, even though both offer visual sensory input as an end result.

Using only the Adobe product names for the two different digital graphic forms, it is not difficult to recognize this. Photoshop's specialty is manipulating raster images, and the main application would be photos. For example, PS is great for doing things like white balancing and color filtering, i.e. post processing of captured images. Illustrator, on the other hand, is great for creating scaleable and animated visual medium (cartoon-like illustrations like clipart, or flash movies).

The tradeoff is realism. BTW, one subset of vector graphics is in fact 3D modeling, and this relation becomes especially apparent with NURBS. 3D models aren't very realistic plainly rendered, even with simple materials. They require textures, which are bitmaps (rasters), to create the illusion of continuity.

Finally, on a tangent, it should be noted that vector graphics are mathematically intensive to render, whereas raster graphics tend to be memory intensive to render.

Re:I was wondering what SVG was (1)

superpulpsicle (533373) | more than 9 years ago | (#13173423)

There are alot of folks (like me) who would never go the photoshop/illustrator route. For those with a medium to realistic budget, Paintshop Pro has been THE solution for years.

This Inkscape program sounds like it's worth trying. If all the linux distros get rid of GIMP in the next release in favor of Inkscape, this thing is gonna be a hit.

Re:I was wondering what SVG was (1, Troll)

-kertrats- (718219) | more than 9 years ago | (#13173508)

For those with a medium to realistic budget, Paintshop Pro has been THE solution for years.

Translation: I'm on dialup and/or can't find a decent torrent.

Re:I was wondering what SVG was (2, Informative)

modecx (130548) | more than 9 years ago | (#13173519)

Gimp and Inkscape have *nothing* at all in common, in practical terms.

Inkscape is pretty much strictly for working on vector graphics (aside from vectorizing a bitmap and rendering an SVG to bitmap I doubt it has any operations on raster formats--it didn't last time I used it), like the grandparent said. The Gimp is for doing raster graphics, though it does have some basic vector operations (paths and fonts, etc.), but they don't compare in strength to Inkscape's functions.

These tools do not have the same function or scope, and (naively) saying so implies that a chisel might work as well when the job calls for a hammer. Of course, when you realize that you can use two tools together, (hammer and chisel, Photoshop and Illustrator, The GIMP and Inkscape), well, there's alot less that you can't do. I.E. You can be effective at chiseling wood with your hands and a sharp instrument, good luck with granite, though.

Re:I was wondering what SVG was (1)

ReformedExCon (897248) | more than 9 years ago | (#13173441)

"these types of posts...only provide superficial information an a subject that almost everyone knows about"

Well, to be absolutely frank, I didn't have any idea what Inkscape was about, neither after reading the initial writeup nor the supplied links. Only that it was some sort of "SVG tool". Which was great if you were one of the "almost everyone" who knew what "SVG" meant. Unfortunately, that group doesn't include me, so I went and dug up some quick information about it and tried to explain it as well as possible with my limited information.

Thank you for your additional information! Every day is a chance to learn something new.

WTF is Inkscape you ask? (0)

Anonymous Coward | more than 9 years ago | (#13173247)

Since the poster didn't bother to tell anyone what Inkscape is (a common affliction lately) here's the poop straight from the site: Inkscape is an open source drawing tool with capabilities similar to Illustrator, Freehand, and CorelDraw that uses the W3C standard scalable vector graphics format (SVG). Some supported SVG features include basic shapes, paths, text, markers, clones, alpha blending, transforms, gradients, and grouping. In addition, Inkscape supports Creative Commons meta-data, node-editing, layers, complex path operations, text-on-path, and SVG XML editing. It also imports several formats like EPS, Postscript, JPEG, PNG, BMP, and TIFF and exports PNG as well as multiple vector-based formats.

Inkscape's main motivation is to provide the Open Source community with a fully W3C compliant XML, SVG, and CSS2 drawing tool. Additional planned work includes conversion of the codebase from C/Gtk to C++/Gtkmm, emphasizing a lightweight core with powerful features added through an extension mechanism, and the establishment of a friendly, open, community-oriented development process.

#1 thing Inkscake is missing (2, Informative)

Raul654 (453029) | more than 9 years ago | (#13173250)

Stability. Inkscape is good a good program, but it crashes all the time. In fact, someone noticed that when installing it on windows, the *very first* file it copied was gdb.exe.

Re:#1 thing Inkscake is missing (2, Informative)

Saeed al-Sahaf (665390) | more than 9 years ago | (#13173290)

Well, I've had it open and have been fucking around with it fro the last 2 hours, hasn't crashed yet. Very nice. Impressive. As an OSS project, much slicker than Gimp (yes I know, different thing, blaw, blaw, blaw).

Re:#1 thing Inkscake is missing (1)

phoenix.bam! (642635) | more than 9 years ago | (#13173329)

hence version number 1.0

Re:#1 thing Inkscake is missing (1)

Sandmann (182819) | more than 9 years ago | (#13173364)

At his presentation at the Desktop Developers Conference in Ottawa, the Inkscape guy said that unlike previous versions, this one should be very stable. YMMV.

Re:#1 thing Inkscake is missing (5, Informative)

bbyakk (815167) | more than 9 years ago | (#13173397)

Come On. If you get a crash, REPORT IT! Right here: http://sourceforge.net/tracker/?atid=604306&group_ id=93438&func=browse [sourceforge.net] And please note that we never have more than a few confirmed reproducible crash bugs in the tracker. (Currently just 2 I believe, and not fully reproducible at that.) We simply don't tolerate them. We, you know, fix them. Quickly and mercilessly. (Other types of bugs get fixed too, so don't worry).

Re:#1 thing Inkscake is missing (1)

Tom7 (102298) | more than 9 years ago | (#13173525)

Fine, but reproducible crashes are easy to fix. They are also generally easy for people using the software to avoid, once they are known. The really bad bugs are the ones where the program crashes unpredictably, and I have experienced that several times with Inkscape on win32 so far. Do you really want a bug report like "once when I selected the caligraphic brush and drew some lines, inkscape crashed/exited immediately"?

Re:#1 thing Inkscake is missing (1)

mrchaotica (681592) | more than 9 years ago | (#13173457)

I haven't used .42 much yet, but one great thing I've noticed is that dragging stuff works now (.35 used to not drag horizontally for some reason).

Open Source... (-1, Troll)

Anonymous Coward | more than 9 years ago | (#13173268)

Reinventing the wheel yet again. /Waste of time.

OS X version not Aquafied. (4, Informative)

Yaztromo (655250) | more than 9 years ago | (#13173284)

For anyone who is thinking of grabbing the OS X version, please note that like OpenOffice, InkScape is using X11 to render its display.

I'm a bit disappointed, as this does make it somewhat less nice to use on OS X, however it isn't v1.0 yet, so I'll remain hopefully optimistic.

Yaz.

Well, is aqua open source? (0)

Anonymous Coward | more than 9 years ago | (#13173435)

If so, then port it. If not, TFB.

Re:OS X version not Aquafied. (0)

Anonymous Coward | more than 9 years ago | (#13173463)

Use a program for its functionnality; not because it doesn't have transparent blue buttons !

I sure it not a priority for inkscape, and that really ok for me.

side-to-side scrolling (1, Flamebait)

hjo3 (890059) | more than 9 years ago | (#13173294)

With as much as these guys must know about graphic design, you'd think they could make a web site [inkscape.org] where you wouldn't have to scroll from side to side... and I'm at 1280x1024... man.

Re:side-to-side scrolling (1)

MrP- (45616) | more than 9 years ago | (#13173340)

get a new browser man

im using opera and it can go below 640x480 (about 600 min width) without getting side-to-side scrollbars

Re:side-to-side scrolling (0)

Anonymous Coward | more than 9 years ago | (#13173355)

Um... get a better web browser buddy.. the site renders just fine, and I'm at 1280x1024.

Re:side-to-side scrolling (0)

Anonymous Coward | more than 9 years ago | (#13173359)

You, sir, need a new web browser. Such as Opera. The web site works fine for me at window sizes down to 120px wide, which is as small as it will let me go.

Re:side-to-side scrolling (2, Insightful)

VoidWraith (797276) | more than 9 years ago | (#13173393)

An IE user? Well, the reason it doesn't work is because IE doesn't feel like complying with standardized web design. So go get yourself a browser that does, like Firefox (unless you want to pay for Opera, or tolerate ads, in which case, go for it.)

Re:side-to-side scrolling (1)

anagama (611277) | more than 9 years ago | (#13173422)

I'm also at 1280x1024. In my SuSE 9.1 system with an old mozilla (1.6), and a newer firefox (1.0.4) and an older konqueror (3.2.1) -- whether windowed or full screen -- I have no sideways scrolling at all.

Ok, let's try harder: G3 433mhz clamshell ibook, 800x600 resolution, safari 1.3, running at full screen (I didn't try shrinking the window): no sideways scrolling. How about my 15" 1.5ghz G4 powerbook: no sideways scrolling. Firefox 1.0.4 on my powerbook also doesn't have sideways scrolling despite not being run full screen.

Finally, firefox 1.0.2 (hmm, better upgrade that) on a toshiba pIII laptop, 1024x768, running Ubuntu Hoary -- again no sideways scrolling, windowed or full screen.

Oh, and for what it's worth, no sideways scrolling using lynx either. ;-)

Just what is it you are using?

Re:side-to-side scrolling (1)

shadow_slicer (607649) | more than 9 years ago | (#13173479)

That's odd. In my (Mozilla 1.7.10) browser their website only does side-to-side scrolling if I set my window to less than 661 pixels wide...
(and that's with the text at 100% -- I usually surf at 90%...)

OSS Threats (0, Troll)

null etc. (524767) | more than 9 years ago | (#13173296)

Good thing Bill Gates doesn't run Adobe... Otherwise he'd be releasing a press statement proclaiming how dangerous open software is.

Re:OSS Threats (1)

-kertrats- (718219) | more than 9 years ago | (#13173526)

Yes, because he hasn't had reason [getfirefox.com] to proclaim [apache.org] such a statement [kernel.org] yet.

Oh sweet mistress (5, Interesting)

azdruid (893225) | more than 9 years ago | (#13173300)

As an avid user of Inkscape, I have followed the Inkscape development process closely throughout all the betas released leading up to this version. This is probably the OSS application I use the most, aside from Linux and Firefox of course. Inkscape's original base code was from the Sodipodi vector editor, which had an interface resembling that of the GIMP. The primary goal of the Inkscape project was to take that codebase and write a GTK interface conforming to the GNOME standards, as well as adding many new features. Even though the early releases were notoriously unstable, the feel of 0.42 is significantly improved over past builds. Even if you are remotely interested in drawing or vector graphics, I recommend you take a look at Inkscape. It still doesn't have any of the fancy features in Fireworks, which I do hope will someday be added, but right now its probably the best FOSS vector editor. And it uses SVG too, a nice opensource XML standard. Downloads are available for Linux and Windows.

Not 1.0? (1)

NachoDaddy (696255) | more than 9 years ago | (#13173302)

Nice looking program and all, but WTF is it with all these 'less than 1.0' releases? I mean jesus, enough with the beta mentality. You've let this program out into the wild, so it's released. Number it appropriately. Seems like every other FOSS project out there is too gun shy to finally call it 1.0

User experience (0)

Anonymous Coward | more than 9 years ago | (#13173304)

My daughter was helping a friend, at the friend's house, with a magazine layout. The friend didn't have a decent graphics package. My daughter did a google and Inkscape popped up. She downloaded it and installed it on the friend's Windows box.

It was enough like CorelDraw that there was essentially no learning curve. The result was excellent.

So there you have it. Unaware that the program existed to professional graphics in around three hours. Not bad. Actually, there was a lot of other research taking place in those three hours (yes, magazine layouts require research).

Naturally, my daughter wanted it on her computer at home. I couldn't get it to install under Mandrake 10.0 (I tried everything) so I nuked that and installed Mepis. Even then I had to modify sources.list. My daughter is quite good with CorelDraw and that is one of the things she missed when she moved to Linux (Sims is the other). She is very pleased to have Inkscape.

Pressure (1, Informative)

Solder Fumes (797270) | more than 9 years ago | (#13173314)

Yeah, that's great and all, lots of work, but I'm still not that interested while the application continues to not support pressure sensitivity for my tablet.

Re:Pressure (2, Insightful)

Anonymous Coward | more than 9 years ago | (#13173501)

Good for you. I agree with you. How dare these people donate all this time and effort into producing an open-source vector drawing application and have the audacity to not include pressure sensitivity for your tablet.

I'm not using it either until Solder Fumes demands are met.

Why not sodipodi (1)

Bitsy Boffin (110334) | more than 9 years ago | (#13173318)

One wonders why inkscape was started when we already have sodipodi which is a pretty good GPLd SVG drawing package already.

http://www.sodipodi.com/ [sodipodi.com]

Re:Why not sodipodi (4, Informative)

Bitsy Boffin (110334) | more than 9 years ago | (#13173333)

Guess I should have RTFWebsite...


Q: Why the split from Sodipodi?

Mainly just differences in objectives and in development approach. Inkscape's objective is to be a fully compliant SVG editor, whereas for Sodipodi SVG is more a means-to-an-end of being a powerful vector illustration tool. Inkscape's development approach emphasizes open developer access to the codebase, as well as to use and contribute back to 3rd party libraries and standards such as HIG, CSS, etc. in preference to custom solutions.

For background, it may also be worth reviewing Lauris' Sodipodi direction post from Oct 2003, and his thoughts on SVG, licensing, and the value of splitting the project into two independent branches.


Oops.

impressive (1)

minus_273 (174041) | more than 9 years ago | (#13173328)

this is a very impressive open source application. I widh they were all made like this.

Ink (1)

Continental Drift (262986) | more than 9 years ago | (#13173331)

I swear, when I saw this I thought it was a joke entry for someone publishing a pen. I imagined that April 1st came late this year.

What's the best replacement for Corel Painter? (1)

a whoabot (706122) | more than 9 years ago | (#13173332)

What's the best open source(read: usable on Linux) replacement for Corel's Painter? The GIMP?

Re:What's the best replacement for Corel Painter? (1)

TomHandy (578620) | more than 9 years ago | (#13173415)

By replacement for Painter wouldn't you be looking for something that had Painter's focus on replicating various forms of natural and artifial artistic mediums, paints, etc.? Seems like that would be something other than the GIMP. Not quite sure exactly what else is available out there though.

Re:What's the best replacement for Corel Painter? (1)

nitemayr (309702) | more than 9 years ago | (#13173493)

Ah, I think you'd be looking for Artrage [ambientdesign.com] Maybe. It's free and is a nice "natural paint" type art application...
I hope this helps!

Heaven forbid... (0)

Anonymous Coward | more than 9 years ago | (#13173343)

... that they actually tell us what the fuck the program does in the story!

Window Decorations (1)

chris_eineke (634570) | more than 9 years ago | (#13173365)

Take a look at the screenshots and tell me that you didn't notice some really /ugly/ window decorations. Yeah, I know -- it's the inside that counts --, but come on? ;)

What was the question now that ultimate answer (0)

Anonymous Coward | more than 9 years ago | (#13173379)

is revealed to us mortals?

This looks REALLY slick! (1)

5plicer (886415) | more than 9 years ago | (#13173385)

It's high time someone put out a decent alternative to Adobe Illustrator :)

Plus, it's build on SVG instead of PostScript, PDF, or Flash!

Re: Scribus (2, Informative)

mpapet (761907) | more than 9 years ago | (#13173478)

Scribus is the closest thing that really pursues the print market. Good enough color management and real effort in conquering cmyk. Ties in pretty well with Gimp too.

www.scribus.org.uk

very nice! (-1, Troll)

Atilla (64444) | more than 9 years ago | (#13173426)

...but tomorrow Microsoft will release a .NET version that is slower, unstable, and a huge memory hog, with "BETA" all over it, but some sucker on slashdot will defend it because hey, even retards deserve a medal every once in a while... :-)

What would be more revolutionary... (2, Insightful)

kuzb (724081) | more than 9 years ago | (#13173448)

...is the poster actually letting people know what inkscape is so we don't have to click on the link to figure that out.

Mozilla 1.5 will have SVG (1)

XBL (305578) | more than 9 years ago | (#13173469)

The development builds supports SVG already. There has been basically a broken implementation around for a while, but they rewrote the SVG back-end for Mozilla 1.5. Link here. [mozilla.org]

SVG in Mozilla should really rock when they get Cairo [mozillazine.org] implemented! Its Mozilla's bridge to OpenGL 2D acceleration.

Hmm... (2, Interesting)

Tom7 (102298) | more than 9 years ago | (#13173488)

Exactly at the moment I thought, "hey, this is pretty slick," Inkscape (win32) crashed/exited on me without warning. That was only about ten seconds after launching it. After launching again, it froze on the "open" dialog. Still, I am looking forward to using this when it becomes more stable.

Also, what's wrong with using the standard keyset that Adobe and Macromedia apps use? For example, holding space should enable the panning tool, and holding alt (not shift) should make the zoom tool zoom out rather than in. Also, double-clicking on the zoom tool should revert to "standard" zoom--not open the preferences panel. (??) I realize that these are arbitrary choices, but there is substantial value in making the same arbitrary choices as everyone else, especially if this seeks to be a replacement for those applications.

Wonder why... (1)

Saeed al-Sahaf (665390) | more than 9 years ago | (#13173512)

I've had it open for about 2.5 hours on WinXP (a machine which freezes regularly when I load PhotoShop). I have several other applications open as well. Still going...
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