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Square Enix Event Revelations

Zonk posted about 9 years ago | from the more-final-fantasies-than-you-can-shake-a-stick-at dept.

Role Playing (Games) 86

Square Enix has their yearly media event in Japan this past weekend, and news on upcoming titles is plentiful. Final Fantasy XII has finally been given a release date...in Japan. The Japanese launch is set for March 16, 2006. Aside from knowing the Japanese release date, details on the theme song for the highly anticipated title were also available. Aside from the heavyweight, information on Square Enix's Mobile games had some time in the sun, FFVII: Dirge of Cerberus had some new info revealed, and Fantasy Earth (Square's next MMO) was shown off but was unplayable. FFXI, their current MMOG, got the business end of a Q&A about upcoming plans, while movie fans will be happy to hear that FFVII: Advent Children is set to premiere in Japanese theaters in September. Finally, the rumour from the event that has everyone excited is the possibility that the Final Fantasy VII tech demo is more than a demo. The beautiful movie, shown originally at E3 this year, was shown again at the event and has prompted commentators to wonder if this is the first glimpse of the much rumoured remake of the classic console RPG.

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Aeris (0)

hackwrench (573697) | about 9 years ago | (#13214662)

But will you be able to revive Aeris?

Re:Aeris (1)

PhilippeT (697931) | about 9 years ago | (#13214695)

I think more people would want to know will we see a "Hot Coffee" mod :)

Re:Aeris (0)

Anonymous Coward | more than 8 years ago | (#13220086)

I think most gamers won't mind, unless of course the "hot coffee" mod is applied to Cloud when he's walking around, cross-dressed as a woman...

Re:Aeris (1)

jclast (888957) | about 9 years ago | (#13214745)

Why would you be able to reverse a major plot point just because it's being remade?

When they ported IV to the PSX should you have been able to skip Cecil's transition from Dark Knight to Paladin? No. It's an integral part of the story.

Re:Aeris (1)

hackwrench (573697) | about 9 years ago | (#13214954)

You must have missed all of this then:
http://www.google.com/search?q=%22revive+aeris [google.com] I don't see how her staying dead is a major plot point. Her sacrificing her life to yield Holy, yes. but staying dead, no.

Re:Aeris (1)

jclast (888957) | about 9 years ago | (#13214970)

What did I miss? The methods outlining how to "revive" her involve a GameShark. If they wanted Aeris to be revivable, she would be. Besides, sacrificing one's life doesn't have anywhere near as much emotional pull when that character is fine and kicking ass again in 20 minutes. When death is permanent, it means something.

Re:Aeris (1)

hackwrench (573697) | about 9 years ago | (#13215205)

You missed all the expressions for the desire for it to happen. Part of the game was that when people die , they live in another form. In the ending Aeris's hand was reaching for Cloud's from within the life-stream. In Final Fantasy Tactics, Cloud pops up searching for Aeris.

Re:Aeris (1)

jclast (888957) | about 9 years ago | (#13215304)

I still fail to understand why fan desires should change the narrative. What you're proposing is similar to asking J.K.Rowling to rewrite the Harry Potter series with yourself as a love interest "because you'd like to see it happen."

The story is what it is. SquareEnix isn't beyond delaying a game because it isn't done yet. Maybe in some prior iteration Aeris came back, but in the final product she dies and stays that way, and the story is better for it.

Re:Aeris (1)

hackwrench (573697) | about 9 years ago | (#13215710)

Well if I was J.K. Rowling's only fan, then you'd be right, and there would be good reason for J.K. Rowling to do so. Why do narratives come into being in the first place. It is because of deep, true feelings. Such feelings, is there ever a time they should be ignored?

Re:Aeris (1)

Datamonstar (845886) | about 9 years ago | (#13215321)

Part of the game was that when people die , they live in another form.
Yes, and that form is lifestream, which Aerith gathered to defeat the meteor. Without her beind dead to be there, it wouldn't have happened. She's dead.

Re:Aeris (1)

Alkaiser (114022) | about 9 years ago | (#13216342)

And he finds her.

Anyway, she needs to be dead in order for Meteo to be stopped. That was the whole reason she died. She was there to help form Holy, and organize the Life Force into blocking Meteo.

It doesn't work any other way.

Re:Aeris (0)

Anonymous Coward | about 9 years ago | (#13215243)

You sir, are 100% correct. This was the only part of ff7 that, in my eyes, makes it earn that title that people often give it: best ff game.

Seriously, the only other ff game i can remember a character dying in was ff4 (ff2 to most of us), but even then it wasn't as dramatic as the scene in ff7. It's really the only time a major character dies in any of the ff games, and imo, what sets it apart from the rest.

Re:Aeris (0)

Anonymous Coward | more than 8 years ago | (#13219027)

It's been a looooong time since I've played it, but doesn't ol' whats-his-name die in FF5, and his place in the party taken over by his granddaughter?

Yes...interesting similitude (1)

BlackCobra43 (596714) | more than 8 years ago | (#13224215)

Not only do both FF4 and FF5 feature a character dying, both games have it occur in roughly the same way, a desperation attack on the main villain that appears to suceed, at least partially.

Re:Yes...interesting similitude (0)

Anonymous Coward | more than 8 years ago | (#13228268)

...And FF4 in turn recycled a fair number of plot elements from FF2. FF is a series with certain cannibalistic tendencies.

Re:Aeris (0)

Anonymous Coward | more than 8 years ago | (#13228223)

It's really the only time a major character dies in any of the ff games, and imo, what sets it apart from the rest.

Half the damn cast dies in FF2 (the one in Origins/Dawn of Souls, not the SNES game) At least one major character dies onscreen in FF6. And as mentioned below, a main party member dies in FF5, as do quite a few supporting characters.

Anonymous Coward #13215243 evidently hasn't played enough FF games to make any statement as to which is "best".

Re:Aeris (1)

Datamonstar (845886) | about 9 years ago | (#13215104)

She did more than just yield the materia. She was also responsible for gathering the life-force together to you know... save the freaking planet. The death was a nessecary tragedy.

Re:Aeris (3, Insightful)

roystgnr (4015) | about 9 years ago | (#13216398)

Why would you be able to reverse a major plot point just because it's being remade?

Because frankly, it was a pretty stupid plot point. In most other stories the opposite would be true, and dead characters should stay dead, but if I have to grind through 20 hours of Final Fantasy gameplay to see 2 hours of story, they should at least keep the two consistent with each other! I can't be the only one who wanted to yell at the characters:

"Phoenix Down! Use a Phoenix Down! I've got 99 of them! This isn't even the first time Aeris has needed to be resurrected today!!!"

Re:Aeris (2, Interesting)

jclast (888957) | about 9 years ago | (#13216478)

Have Phoenix downs ever actually reversed death? Even if that's what in the description, they really seem to work more like salts. Running out of HP in a Final Fantasy means that character is knocked out. He's not dead, but you need to revive him. After all, if you don't revive a downed character, they're still alive (albeit with only 1 HP, except for FF:T, where they disappear if you don't revive them in time and stay gone).

Yes, it's hard to be internally consistent when a big portion of your game is battling, but that cutscene seems to have solidified the difference between dead and knocked out.

Re:Aeris (0)

Anonymous Coward | about 9 years ago | (#13218153)

Arthur: "So if they're not dead, what are they?"

Tick: "SWOONED!"

Re:Aeris (1)

Guppy06 (410832) | more than 8 years ago | (#13221540)

"Even if that's what in the description, they really seem to work more like salts."

These "salts" can bring you back after being sliced, stabbed, shot, crushed, exploded, set on fire, chewed up and spit out, and having some sort of planet-destroying beam (if certain animations in the final fight are to believed) smack into you. Are these people then only "mostly dead?"

They were careful enough in FF6 to spell it "fenix down" to pretend that it couldn't be used to revive a certain NPC who was injured pre-game, but really, the poster is right: the phoenix downs had been used on Aeris numerous times for far more grievous injuries than simply being run through. At least Phantasy Star II tried to explain why you couldn't/shouldn't revive Nei (and you were allowed to try!).

"After all, if you don't revive a downed character, they're still alive"

That is far from a constant in the Final Fantasy games. Most of the games had you dragging around bodies until you revived them. Heck, in the first game the party couldn't even revive those with 0 HP without going back to a town.

Re:Aeris (1)

ElleyKitten (715519) | more than 8 years ago | (#13220578)

"Phoenix Down! Use a Phoenix Down! I've got 99 of them! This isn't even the first time Aeris has needed to be resurrected today!!!"

In FFV they tried a phoenix down on the guy that died. It didn't work, but at least I didn't have to yell at my TV.

Re:Aeris (0)

Anonymous Coward | more than 8 years ago | (#13228887)

In Final Fantasy, your characters are just knocked out when defeated, not dead. Aerith (the corrected spelling of her name from Kingdom Hearts, not the horrible SCEA localization) was actually killed by Sephiroth.

As for whether people think it would be more profitable to change the story so she doesn't die...do you realize just how much attention FFVII received because of that scene? How people are still buying used copies just to see it?

Re:Aeris (1)

patio11 (857072) | more than 8 years ago | (#13219275)

[i] Why would you be able to reverse a major plot point just because it's being remade?[/i] Because FFVII is not just a work of art, it is a commercial product, and because Square stands to reap massive profits from fairly little effort for reversing that one design decision. The same reason they broke the "We don't make sequels to FF games" rule with FF:X-2 and now with the Advent Children thing. Regardless of how much artistic integrity is imputed to them, eventually the dollar (or yen, as appropriate) will win out.

Re:Aeris (1)

jclast (888957) | more than 8 years ago | (#13219427)

I'm sure the game will move plenty of units as a simple graphical update. If you change the story it's not FF VII any more. If you want a different story, why not get excited about FF XII?

FFXII (1)

czarangelus (805501) | about 9 years ago | (#13214704)

Dude, it's been delayed so many times they're gonna have to release it for the PS3. *remembers when the release date was Spring 2005*

FF VII remake (1)

jclast (888957) | about 9 years ago | (#13214717)

Good. I don't think it's the greatest Final Fantasy out there, but it definitely didn't age well. Compare its graphics to the other 2 PSX Final Fantasies, and you'll see what I mean. FF VII is easily to worst looking in the entire series (assuming you replace the NES graphics from I and II with the graphics from Origins and/or Dawn of Souls), and a graphical update would make me much more prone to play it again.

Re:FF VII remake (2, Interesting)

shoptroll (544006) | about 9 years ago | (#13215410)

Keep in mind that the game was originally being created for the N64 in the very early stages.

While I think it'd be cool for them to revamp the game with better graphics, I think it's a highly gratuitous move. I think it'd be better to see an update maybe in 3-5 years when a new age of FF Fanboys haven't even seen or heard of VII. Besides they're whoring out the game with 4 se/pre-quels. How much FF VII can we all handle?

Re:FF VII remake (1)

jclast (888957) | about 9 years ago | (#13215464)

Hm. I didn't know it was originally slated for the N64. That would explain some of the blockiness. And I agree with your stance on sequelitis. I'd pick up the remake when it went bargain bin for the reasons outlined above, but I don't think I'll be picking up anything else unless I find a really good deal on it.

But when you think about it, now would be the time to do this. They've already got some of the work done. They needed character models for Advent Children. I'd be willing to bet VII remake and Advent Children look _very_ similar in terms of graphics. And all the FF VII fanboys will buy it on release day. I'm not seeing the downside for them here. Milk the game for all it's worth. I guarentee SquareEnix is in it for the money more than the fans (as much as the two can be separated anyway).

Re:FF VII remake (0)

Anonymous Coward | about 9 years ago | (#13217127)

tho it was first said to be designed for n64 that was so early that it certainly had nothing to do with the final product, or they were lazy as hell. i still recall that it was the best looking game out there at the time, those backgrounds are still pretty high quality models (tho rendered in lowres), i mean how much it would have taken to remodel the characters if they really wanted?

Re:FF VII remake (1)

shoptroll (544006) | more than 8 years ago | (#13229432)

What backgrounds? The battle ones or the field screen ones? Last time I checked, the backgrounds for the field screens (ie. dungeons and towns) were pre-rendered scenes. They're bitmaps, essentially. It doesn't take a whole lot of the CPU to throw up a bitmap to the screen.

Re:FF VII remake (0)

Anonymous Coward | about 9 years ago | (#13218250)

"Keep in mind that the game was originally being created for the N64 in the very early stages."

That would explain only why most polys in FF7 are untextured. Otherwise, N64 is a better poly-pusher and effects generator than PS. It wouldn't have imposed any graphical limitations relative to PS other than those regarding data size (such as lack of huge FMVs in any N64 version).

"While I think it'd be cool for them to revamp the game with better graphics, I think it's a highly gratuitous move."

I dislike the character designs of Advent Children. Almost everyone has a ridiculous-looking face. I didn't care if the characters were ass-ugly or stunningly beautiful in the original, because I couldn't tell just by looking. Now that it's possible to establish that everyone is supposed to look like a baboon (AC Sephiroth and AC Cloud, in particular), I don't want to know.

"How much FF VII can we all handle?"

I can handle playing through a revised game, but only if the "new" game is worthwhile. Anything using the Advent Children character designs wouldn't be, personally. I am not going to watch Advent Children, play Vincent May Cry, or play any of the damn cell phone games. I'll leave that to the mouthbreathers with "Squaresucker" tatooed on their foreheads.

VII? What about III/VI? (2, Insightful)

jpsowin (325530) | about 9 years ago | (#13214772)

Their best game hands down was Final Fantasy III (US) / VI (Jap). I would love to see a remake of that.

Re:VII? What about III/VI? (1)

jclast (888957) | about 9 years ago | (#13214784)

VI has beautiful graphics. If SquareEnix really wants to make more money off of it, they could let Nintendo offer it up for download on the Revolution. They've already got the SNES code. More money with zero work for them. From a business standpoint, what reason do they have to remake VI?

Re:VII? What about III/VI? (1)

Datamonstar (845886) | about 9 years ago | (#13215037)

It was a hugely successfuly game that put Squaresoft on the map in America. It has a huge following and fanbase even today. It has sceeens that are just begging for a current graphics makeover (Pheonix cave, even thought it was done beautifully for it's time).

Re:VII? What about III/VI? (1)

Pluvius (734915) | about 9 years ago | (#13216088)

It was a hugely successfuly game that put Squaresoft on the map in America.

No, that was FF7. FF6 was only popular among hardcore gamers here.

Rob

Re:VII? What about III/VI? (1)

DumbWhiteGuy777 (654327) | about 9 years ago | (#13216497)

Playing FF6 was what turned a gamer into a hardcore gamer, IMHO.

That game was so good and had so much to do, I just never could put it down.

Re:VII? What about III/VI? (0)

Anonymous Coward | about 9 years ago | (#13216541)

(Pheonix cave, even thought it was done beautifully for it's time).

I'm sorry, but what made the Phoenix Cave "beautiful"? It looked exactly the same as every other cave in the game.

Re:VII? What about III/VI? (1)

Datamonstar (845886) | about 9 years ago | (#13216966)

I was referring to the sequence in which Locke actually finds the Pheonix materia. Not, the cave itself.

Re:VII? What about III/VI? (1)

hackwrench (573697) | about 9 years ago | (#13215272)

Stop using III, it's been released as VI on the PS1 in the US, with fmv's addded, but otherwise the graphics are the same. I would like to see a fuller remake made too.

Re:VII? What about III/VI? (0)

Anonymous Coward | about 9 years ago | (#13218417)

Agreed. I remembered loving that game when I was a kid and I actually went back and played through it within the last two years. The dialog was surprisingly bad, but the story and graphics were as perfect as ever.

FFVII was really kind of a mess compared to FFIII, in my opinion.

Re:VII? What about III/VI? (1)

Stephen Williams (23750) | more than 8 years ago | (#13220179)

I couldn't agree more. Especially if they did cel-shaded graphics following Amano's original illustrations, and hired back Ted Woolsey to do the English script.

</fanboy-dream>

-Stephen

Re:VII? What about III/VI? (1)

Formula420 (836234) | more than 8 years ago | (#13222094)

you mean like this? http://www.gamespot.com/ds/rpg/finalfantasyiii/ [gamespot.com]

Re:VII? What about III/VI? (0)

Anonymous Coward | more than 8 years ago | (#13222403)

That's almost certainly a port of the NES FFIII which isn't the same as the SNES US FFIII. Just like the GBA FFII release turns out not to be the SNES US FFII, instead it's some crappy game which uses an insanely crappy "skill-based" level-up system. (You level up skills by using them, which isn't that bad - but you level up stats effectively randomly, which isn't. To gain "evasion" you have to "evade" attacks and win a random roll. It makes leveling certain stats basically impossible.)

Re:VII? What about III/VI? (0)

Anonymous Coward | more than 8 years ago | (#13228337)

The one coming out on the DS is Final Fantasy 3 with Light Warriors, Crystals and Jobs, not Final Fantasy 6 with Terra and Locke and Kefka.

Resemblance? (2, Funny)

superstick58 (809423) | about 9 years ago | (#13214810)

Anyone notice how the hero [1up.com] looks suspiciously like Michael Jackson [ithaca.edu] with white hair?

Re:Resemblance? (0)

Anonymous Coward | about 9 years ago | (#13214949)

Yes, I noticed.

An FFVII remake? (1)

Canthros (5769) | about 9 years ago | (#13214820)

You know, if you're holding a shindig to announce a bunch new, new stuff and the thing "that has everyone excited" is a (possible) remake of a previous game, you just might be doing something wrong.

I mean, I really like Squeenix and all, but I only bought FFX now that it's in the $20 bin, and then only on the strong recommendation of a friend. I really like the way FFXII looks (or has looked so far, since I can't see TFA from here), but I had exactly the same impression of FFIX, which I never did finish. I can only play the same damn game so many times, guys.

Re:An FFVII remake? (0)

Anonymous Coward | about 9 years ago | (#13214942)

Then the Final Fantasy series is not for you. Simple as that. A shitload of us can play the same damn game so many times, and we're quite excited about new excuses to waste 200 hours of our miserable virgin lives. :)

Re:An FFVII remake? (2, Funny)

jclast (888957) | about 9 years ago | (#13214953)

200 hours? Methinks you've confused SquareEnix games with Nippon Ichi ones.

Re:An FFVII remake? (1)

TheSneak (904279) | about 9 years ago | (#13215347)

Actually if you actually bother to read about the upcoming FFXII, it has a real-time battle system and plays a lot more like a single player FFXI (square's mmo). Personally i welcome the change, but if it is for the better remains to be seen.

Re:An FFVII remake? (1)

Canthros (5769) | about 9 years ago | (#13215527)

FF not for me? You might think that, but you would be wrong. FFIX is the first one I've put any significant amount of time into but did not finish. I had heard word of FF3 (from the NES) getting released on the DS. That has me excited: it's a game I haven't played before. FFVII with non-sucky graphics? Not so much. I wasn't that enamoured of the game on the first pass.

Second, if it takes you 200 hours to get through FFVII, you are doing it wrong.

FWIW, I'd be much more interested in a proper rework of FFVI than of FFVII. FFVII is much overrated (an excellent game, but still overrated). Sure, the graphics are seriously dated, but that's not anything new.

Re:An FFVII remake? (0)

Anonymous Coward | about 9 years ago | (#13215385)

I have to agree that a Final Fantasy remake sounds alot like creative bankruptcy to me.

I thought Final Fantasy VII was a masterwork. Why not put your company in a position, creatively, to make a game that's the same caliber of VII? It's tough, to be sure, but it's the only option for a company that wants to stay relevant.

Re:An FFVII remake? (1)

AuMatar (183847) | more than 8 years ago | (#13224156)

OR better- put out games of the calibur of FF 4 and 6. With the exception of FF9, the PS FF games have been really low quality. The only memorable thing about them is the Aeris death scene.

KH2 (3, Insightful)

vethia (900978) | about 9 years ago | (#13214945)

Nothing about Kingdom Hearts II? I hope it's still on schedule...

I saw a release poster in Suncoast yesterday that listed Advent Children as coming out in September (I live in the US). With misinformation like that floating around, it makes it hard to believe anything about these release schedules.

Re:KH2 (1)

Starsmore (788910) | about 9 years ago | (#13217139)

From what I remember of the stories on IGN, Kingdom Hearts II is set for a release in Japan late this year/early next year (I think. Go check out IGN to be sure).

And as for Advent Children, they've confirmed that it'll get a theatrical release (prolly Japan only) Sept 10, US DVD/UMD release Sept 13, and Japanese DVD/UMD release the day after (the 14th).

Re:KH2 (1)

Pranadevil2k (687232) | about 9 years ago | (#13218082)

The time difference makes the 13th in the US the same day as the 14th in Japan. Silly people. Like Square would release something in the US first *shakes head*

Re:KH2 (1)

jclast (888957) | about 9 years ago | (#13218092)

It's an intro RPG, bu Final Fantasy: Mystic Quest was released here first [gamefaqs.com] .

Re:KH2 (0)

Anonymous Coward | more than 8 years ago | (#13219001)

So was Final Fantasy the Movie, IIRC

Re:KH2 (1)

Pranadevil2k (687232) | more than 8 years ago | (#13219197)

That's because FF:MQ was made by Square, not Squaresoft. Square was Squaresoft's American branch back in the Nintendo days. Mystic Quest was made because Squaresoft thought FFIV was too hard for American audiences. Funny, huh?

Re:KH2 (1)

silvertear72 (899704) | more than 8 years ago | (#13220207)

Actually, Square-Enix did release the sequel to Brave Fencer Musashi (US:Musashi Samurai Legend, Japan: Musashiden 2-Blade Master) in the US before it was released in Japan.

Re:KH2 (1)

Pranadevil2k (687232) | about 9 years ago | (#13218045)

Advent Children's US release is going to be on the same day as Japan. This is actually not new information.

Re:KH2 (1)

inu_maru (843192) | more than 8 years ago | (#13219331)

KH2 is still on schedule, worry not

Re:KH2 (1)

ashground (760276) | more than 8 years ago | (#13225574)

September? Misinformation? Last I heard, the official word was that Japan's getting it in September and the North American release will be within a month, two months absolute tops.

A remake might be worth it (1)

biodeo (741781) | about 9 years ago | (#13215084)

I agree that remakes and sequels have been dominating the sector way too much as of late, but a remake of FF7 is just something that might truly be worth it. I've never heard so much talk and rumors of a remake, I think this is something alot of people really want. Perhaps Square was just waiting for better hardware.

I also hope to god they "finish" the game this time (see the first post). It's been fairly well documented that she was supposed to come back.

Re:A remake might be worth it (1)

Eugene (6671) | about 9 years ago | (#13217312)

reason for remake is the game seems hurried and unfinished toward the 2nd half. (it's the first FF title for PSX).

and looks like Square Enix has put a lot of time/money to develop a FF7 franchise, maybe a remake wasn't too bad of an idea after all.

but first thing first, they gotta sort out the FF11 mess they are in, and probably push FF12 out......

Re:A remake might be worth it (1)

0racle (667029) | more than 8 years ago | (#13225841)

What FFXI mess?

Re:A remake might be worth it (1)

Eugene (6671) | more than 8 years ago | (#13227258)

the gamedevs are very slow to react to issues occured in the game, and they are really slow in putting in the contents that's promised in the last expansion. issues that should need addressing last year are still not resolved this year. GMs are equally slow to react problems occurs in the game, or simply ignoring it.

the game has reach it's maturety, but the end game contents are still way too scarce.

Re:A remake might be worth it (0)

Anonymous Coward | about 9 years ago | (#13217444)

I'd like to see the death take place at the crater, like it was originally planned.

Remakes (1)

Gogo0 (877020) | about 9 years ago | (#13215231)

The gaming industry is becoming more like the Hollywood slashdot regularly craps over (remakes and remakes of remakes), but slashdot LIKES it for games.

Okay.

Really though, a FFVII remake will suck. It will have voices that "hardcore" FF fans will dislike, plot tweaks that everyone will whine about, and different visuals all around that people will complain arent true to the original game.
You play FFVII on the PS1, and I'll play FFVI on the SNES.
Remakes are stupid square-enix, give us a new, good FF. Or heaven forbid, give a real shit about a non-FF franchise!!

Re:Remakes (1)

jclast (888957) | about 9 years ago | (#13215343)

It may not be the non-Final Fantasy franchise you're interested in, but the Front Mission games that make it to the U.S. were both of very high quality with more replayability than your average Final Fantasy. I've been through 3 three times and 4 twice.

Re:Remakes (1)

2008 (900939) | about 9 years ago | (#13216014)

Sequels are largely good in gaming because they're rarely worse than the original (unlike films), and the stories are secondary to games so you can't really spoil them. They're often just a bunch of new levels, and it's pretty obvious that 60 levels of Serious Sam is better than 30. RPGs with a real story are a potential exception, but I understand that the FF games aren't usually direct sequels to each other in story terms, so you can't really complain there.

Game remakes suck, but they're still better than movie remakes because whilst anyone can just buy any old movie and play it with no problem, I can't play FF1 without buying a NES - which means introducing yet another wire tangle and dealing with old and potentially flaky hardware. So I got the FF1 GBA remake, and liked it.

In short - not as bad as Hollywood.

Re:Remakes (1)

KillShill (877105) | about 9 years ago | (#13218560)

you can.

go buy a ff1 cart.

download an emulator.

download your legal rom of said game.

play game on any computer made in the last 10 years.

profit.

thank goodness nintendo/square didn't use something like DRM to prevent you from doing this innovative and useful act...

Re:Remakes (1)

2008 (900939) | more than 8 years ago | (#13223402)

I'm not sure that the emulator is necessarily legal without buying a NES (if it emulates some patented functionality, or if the EUCD (=DMCA) could somehow apply), or if emus are indeed legal full stop.

There was a recent court case here (UK) where PS2 modchips were declared illegal, so stuff like emus is likely to end up the same way... it's only the lack of appropriate test cases at this point, if I understand the situation correctly.

Yes, the law is stupid. But people who are take it seriously aren't likely to touch a downloaded ROM.

Me, I only got FF1 for GBA after downloading it, playing it in virtual boy advance and deciding it was worth paying for :)

Re:Remakes (1)

chad.koehler (859648) | about 9 years ago | (#13216861)

If Aeris shoots first before Sephiroth attempts to stab her, it will completely change her character!!!

How about Grandia III? (1)

Webapprentice (608832) | about 9 years ago | (#13218211)

Not as popular as FF, but it is a major RPG franchise in its own right.

Re:How about Grandia III? (1)

nickrooster (796216) | more than 8 years ago | (#13218858)

Grandia is a series made by a company called Game Arts and published by SEGA (Grandia I) and Ubisoft (Grandia II). Grandia is in no way affiliated with Square-Enix. http://en.wikipedia.org/wiki/Grandia [wikipedia.org]

Re:How about Grandia III? (1)

toddhunter (659837) | more than 8 years ago | (#13219937)

Well not square...but Grandia III is being done by the enix side of the company. So yeah, how about it???
http://ps2.ign.com/articles/637/637989p1.html [ign.com]

A remake of VII makes sense... (1)

PhotoBoy (684898) | about 9 years ago | (#13218363)

It does make a lot of sense that they could be remaking VII. I mean they are making a sequel film, a PSP game and a mobile phone game.

It seems odd to me that they would do all of this for a game that hasn't been available in shops (outside of bargain bins) for over 5 years now. I suspect a remake of VII could be the centerpiece to all this work...

Gracefuly into the sunset? (1)

DigitalDwarf (902246) | more than 8 years ago | (#13220437)

It may be time for the Final Fantasy Series to go off into the sunset. I have been following FF from US from the first to the current ones. I will admit that FFIII (US) and FFVII (US) have been 2 of my favorites. FFX was very good. But FFX-2 was crap. Maybe they are trying to hard to get back to there "Golden Age" of gaming and becase of that they are failing to hit the mark that we are looking for. If they take longer on the game that is fine but they better see what the people want. Look back at the older games to see where the wining formulas are.

Question (1)

Guppy06 (410832) | more than 8 years ago | (#13221023)

"Square Enix has their yearly media event"

Final this, Fantasy that... Where's the Enix?

Re:Question (1, Insightful)

Anonymous Coward | more than 8 years ago | (#13222170)

Enix is dead. Squaresoft has been ever since the release of FFVII, but they keep on trying to pretend they're still relevant anyway.

Just be glad that they're not ruining any Enix titles so you can still hope that they'll sell them off to a competant developer.

Re:Question (1)

dancingmad (128588) | more than 8 years ago | (#13227143)

Uh, Dragon Quest VIIII was the biggest game in Japan this year.

Mori Mori is coming out for the DS. In the last year DQ has gotten more emphasis than Final Fantasy.

FF XIII (1)

wickedj (652189) | more than 8 years ago | (#13223190)

Hmmm... could it be that Square has fallen prey to the Western idea that 13 is an unlucky number? They stopped right at 12 and then started back up with 7 again. Anyways, I think it would be fun to see 7 remade with better graphics, there are all sorts of other things they should try out first. One, an FF in the same vein as FF4 and FF6, i.e. one that is good. They need to make more non-FF games as well. Hell, many of their best titles were way better than FF games. To name a few, Chrono Trigger (perfect), Xenogears (without the novel at the end) and Vagrant Story (with a better battle engine). If they could make more non-FF titles with the same caliber as those, that'd be awesome. The biggest reason I can see for remaking FF7 is the fact that it is their best selling game and they are trying to recapture that money. Oh well, I still hope that it will be good.

Re:FF XIII (0)

Anonymous Coward | more than 8 years ago | (#13224142)

IIRC, they've already said that FF13 is in development for the PS3.

Crisis Core and Advent Children (1)

KnightDaemon (824966) | more than 8 years ago | (#13225471)

With all that media attention Square-Enix is getting, they seem to be cautious in revealing anything Final Fantasy VII: Crisis Core [crisiscore.com] , there was only a rerun of the E3 demonstration at the event. What do you think of that Crisis Core game? A catalyst for PSP Sales? (after that price skimming)...

I found a nice collection of (japanese) articles in a Square-Enix Party 2005 FF7: Advent Children Report [ff7acmovie.com] , it says that there is also a FF7:AC Soundtrack that will be released in end of September. About FF7:AC, it is true, they released so many trailers that at least a third of the movie can be reconstituted...is that some sort of aggressive marketing to then sell limited editions at a bloated price? I don't see any other movie makers doing a trailer of their film every two months.
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