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Review: The Incredible Hulk - Ultimate Destruction

Zonk posted more than 9 years ago | from the SMASH dept.

Games 157

By default, a game based on a movie has to suck. It's one of the unwritten rules of the industry that movie games are pure profit: Stamp it out quick, screw the gameplay, and we'll make it up to the players with our next genre-buster. Treyarch's "Spider-Man 2" proved that this wasn't the way things needed to be, and Radical Entertainment has carried the torch of playable movie game tie-ins admirably with "The Incredible Hulk: Ultimate Destruction." Using the same sort of framework as Treyarch's freeswinging action title, Hulk manages to combine mindless violence and interesting gameplay in a fun-to-play package. Long-term entertainment may be out of reach of this angry goliath, but it's well worth a look if you like action smashups. Read on for my impressions of what it's like to step into Hulk's very big shoes.

  • Title: The Incredible Hulk: Ultimate Destruction
  • Developer: Radical Entertainment
  • Publisher: Vivendi Universal Games
  • System: Xbox (PS2, Gamecube)
  • Reviewer: Zonk
  • Score: 8/10

Everybody gets angry - Bruce Banner does something about it. Any frustrations you may be feeling when you sit down to "The Incredible Hulk: Ultimate Destruction" will quickly melt away. Gaming as therapy, indeed. The premise of this attempt to capture the Hulk experience takes its cue from the last successful superhero console title, "Spider-Man 2." Like Spidey, Hulk is all about putting you in the driver's seat of the comic (anti)hero. There are story missions that move you through the game and bring you to new areas in the gameworld, as well as a plethora of mini-games, but just like in Spider-Man 2 if you want to you can just tool around the game throwing cars around and ticking off local law enforcement.

Indeed, there are as many similarities to Grand Theft Auto as there are to Spider-Man. Just as in GTA there is a lot of fun to be had in finding out exactly how much destruction you can wreak on an urban (or desert, for that matter) environment. The cityscape in Hulk is very destructible, with concrete shattering and trees exploding from even the slightest twitch of the Hulk's impressive physique. Though you can't actually destroy buildings, you can tear them up quite impressively, and almost everything that isn't nailed down can be imploded, exploded, shredded, flattened, or ripped apart. Enough of this sort of activity, and you're bound to attract attention. The screaming citizenry will have long since noticed you, but the forces of the military are a little slower on the uptake. After your second story mission or so, you'll have a funky art deco gauge in the upper right-hand corner of the screen. As you confront humanity with their own transience, the gauge will begin to grow yellow spikes. Once you have enough spikes, the military will send a strike team out to take you down. Typically this will take the form of a couple of attack choppers with machine guns and rockets. In an urban environment, the attack squad is easy pickings, because you have a lot of umm ... ammunition.

By ammunition, I mean cars. And buses. And the burned-out wrecks of already downed helicopters. Tossing around major artifacts of western civilization may sound complicated, but it really isn't. The control schema for Hulk is the best kind: simple with lots of permutations. There's a jump, a punch, a grab, and a "special." Each button can be held down to power-up the move, and easily one of the most satisfying elements of the game is the ability to leap from block to block and building to building like a pissed-off green jackrabbit. In the early game grabbing and throwing objects is one of the most effective tactics, and a powered-up throw can go quite a ways. Movement is just as effortless, with Hulk leaping onto the sides of buildings and scaling them with ease. In fact, the Hulk moves so quickly and decisively that at times he can get a little overenthusiastic. In tight situations the controls can get a little mushy, and with Hulk's power and speed even a slight thumb twitch can result in an unintended leap of a block or more. The developers did a superb job of getting across the Hulk's raw physical energy, but in some cases more forgiving controls would be appreciated.

All of these cool moves and attacks aren't yours to play with at the outset of the game. As you move through the title you'll obtain "smash points," a form of currency. You accrue smash points by destroying stuff (rewarding you for all that urban renewal) and for completing missions. At certain intervals in the title new sets of moves will become available, which you can spend your smash points on to become even more effective at taking out representatives of our nation's military. Some of the moves (like "Air Recovery") are purely functional and serve to improve the Hulk's efficiency in combat. Some of them, though, are pure showmanship. My personal favorites are the hand slap, which creates a violent shockwave that throws your enemies into the air, and the ground slam, which does unfortunate things to any tanks you may be standing on at the time.

Though you do get some points for wrecking stuff, your big source of smash points will be mission completion. Story missions follow the somewhat cookie-cutter tale of Dr. Banner and his colleague as the two of them try to come up with a way to de-Hulk Banner for good. Holed up in a church, hidden way out on the outskirts of a major city, the good doctors are building devices that will aid them in their goals. As the Hulk, your tasks center around two general themes: 1.) steal money, gear, technology, etc. for the ongoing project of reversing your Hulkism, and 2.) disrupt and destroy the military's attempts to develop ever more elaborate anti-Hulk weapons. You'll occasionally get the chance to do something unique, like the occasional fight with arch-foes from Hulk comic canon. The Abomination fights are particularly rewarding (drop buildings on someone and you'd think he'd get the hint). Side missions are your other main source of smash points. Scattered throughout the world maps, side missions are short, fun exercises in Hulkishness that allow you to improve your understanding of the controls and earn some points besides. They vary widely in mood and temperament, and some are predicated on having purchased a particular attack. One desert mission, for example, has Hulk punting cars over a field goal. The city missions are especially varied, with options available to rescue citizens from a burning building, use a large metal girder to slam soldiers falling from a helicopter out across the water like baseballs, races through the city streets, and unfathomable rushes to get large vehicles to perch precariously on the tops of skyscrapers. Depending on how well you do, you can earn a bronze, silver, or gold medal. Each step up offers increasing smash point awards. While to participate in the side missions initially you'll have to stalk the city streets or the desert landscape to find mission markers, once you've gotten a medal of some kind you can access the event through the main options hub at the church, allowing for easy access to fun.

Unfortunately, the storyline isn't all that interesting. It's a stripped down version of the Hulk's tale of woe, spliced together to provide an impetus for your thrilling heroics. Despite this, the voice acting manages to impress. The folks they got to do the main characters do a competent job of expressing the emotion and humor of their various situations, and even manage a couple of funny one-liners. Random Non-Player Character vocalizations are interesting too, with military NPCs being particularly well done. You can tell from auditory clues when they're about to attack, giving you another way to stay on top of things in a frenetic combat situation. In general the audio for the game is well done, with what little musical scoring there is being adequate to the background music task. It's not going to win awards, but it's not distracting either. The sound effects utilized in the title are very satisfying. Every smash, crunch, or crushing blow has that much more impact on the player because of the well done audio environment. Little touches, like the twisting of metal as you pull a car apart to form into gauntlets, or the quickly fading pleas for help as you toss a soldier over the horizon, are what add an extra layer of enjoyment on the experience.

And Hulk is no slouch visually, either. While it's certainly not the most beautiful game released this year, it's far from bad looking. The Hulk himself is well animated, with a large pool of movements to draw from. His shambling gait is well reproduced, and the slightest twitch of his Buick-sized limbs does a good job of demonstrating the power you're given control over. NPCs aren't given nearly as much detail, but other than a vanilla sameness to your opponents, after a while there isn't a lot to complain about. The destructible environment that the engine offers and the timely use of explosions are what really completes the experience. When you toss a car it doesn't just bounce. If you throw it hard enough, it shatters into a maelstrom of flying steel and fire, usually taking out anything unlucky enough to be nearby. Tanks, when destroyed, can be pulled apart for use as two different weapons. The chassis can be used as a shield (assuming you know the correct move) or thrown, and the turret can be used like an oversized club. The little details like that add to the enjoyment factor.

So combat is fun, they give you lots of stuff to do, and even though it is a weak plot, you have a reason to keep playing. Regrettably, like all heroes, the Hulk has a vulnerability. Repetition, in this case, is the downfall of the big green behemoth. While the first few missions are experiences that you really shouldn't deny yourself, after a while the fun inevitably begins to curve downward. Though the first time you leap into the air and toss a firetruck downward at an assaulting military unit you'll grin from ear to ear, after the 50th time that same move has lost its luster. The fun drain is the Achilles heel for any title, but the "Ultimate Destruction" suffers from that fun-drop fairly quickly. Once you get past the tutorial and the first few missions, you quickly realize that you've seen most of what the game has to offer. To be sure, you face down new opponents and situations, stopping a convoy before it reaches a goal, protecting objects from destruction at the hands of the military, etc., but after the 25th time you destroy a tank it's just not novel anymore.

Hulk, then, is a well-made title with highly entertaining gameplay that suffers from a quickly apparent lack of variety. If you enjoy comics or action beat-em'-ups, Hulk is well worth a rental. The first five hours of play will be extremely enjoyable, with some very memorable moments that can only come from the self-determined playstyle becoming so popular nowadays. Over the long term, your entertainment level is likely to drop, and folks seeking a high return of entertainment for their investment might be better suited waiting on Kingdom Hearts 2 or Final Fantasy XII.

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A brilliant, entertaining tie-in... (5, Funny)

freetipe (913682) | more than 9 years ago | (#13520639)

...pity the movie came out two years ago. Still, it's less late than Duke Nukem Forever, so you can't complain too much.

Re:A brilliant, entertaining tie-in... (1)

Mondoz (672060) | more than 9 years ago | (#13520708)

The review suggests it's more a tie-in to the comic legend than the recent movie.

I don't think the movie had enough non-drama material to lend to a game.

Re:A brilliant, entertaining tie-in... (1)

freetipe (913682) | more than 9 years ago | (#13520802)

It might be the case, but the Hulk in the screenshots looks suspiciously like the movie version. That, and the first paragraph of the review mentiones the movie three times...

Re:A brilliant, entertaining tie-in... (2, Insightful)

TigerTale (414169) | more than 9 years ago | (#13520719)

I think the appeal of a game called The Incredible Hulk--a character which first appeared in 1962--does not depend much upon recent movie buzz.

This of course, calls into question the whole premise of the review. Perhaps the game is good because Radical Entertainment wanted to make a good Hulk game, not because they somehow managed to produce a good movie game.

Re:A brilliant, entertaining tie-in... (0)

Anonymous Coward | more than 9 years ago | (#13520761)

This game has nothing to do with the movie. There already was a Hulk game for the movie two years ago... this is a completely different game.

FUCK YOU ZONK (1)

CmdrTaco (troll) (578383) | more than 9 years ago | (#13521273)

You contribute less to Slashdot than I do. Keep your faggoty obsession with gaymes in Games. Thanks, and fuck you, you fucking fucktard.

Re:A brilliant, entertaining tie-in... (4, Informative)

cronot (530669) | more than 9 years ago | (#13520886)

This game is actually a sequel to "The Hulk", released two years ago, and it was the one actually based on the movie. Opinions on it are divided. Most people I know, and a lot of users on the Internet don't find it that amusing, and I share that opinion, but some people like it.

I have both for the PS2, the first and this new one. The first is heavily story-driven, and can be unnecessarily complicated at times, specially considering it's about the Hulk (you know, it's supposed to be more of a smash'em-up than a story/action/puzzle game). You have alternating levels with Hulk and the sane Bruce Banner. I don't like it.

I got the new one this week, but still haven't got a chance to play it. Will look into it this weekend.

Re:A brilliant, entertaining tie-in... (1)

MrCopilot (871878) | more than 9 years ago | (#13520907)

Nothing to do with the movie. That Game came out just before the film. You could almost use the same review. Although you couldnt leap a block at a time or make HULK Gloves out of cars you could smash/weaponize damn near everything.Also it was Cell-shaded I believe. Pretty Good Casual Game, wish it would run under Cedega

Linkyhttp://movies.about.com/cs/thehulk/a/hulkgame news.htm [about.com]

This title is more like a Comic Book World version. More Marvel Villains than the previous which stuck pretty close to the events in the movie.

Games no longer tied to movie dates (3, Interesting)

tgibbs (83782) | more than 9 years ago | (#13521410)

While games have often regarded more as promotion for movies than as products in themselves, it is becoming clear that a successful game can be a major source of profit. A positive aspect of this is that game releases are no longer so tightly coupled to major movie releases. The rush to release a game in synchrony with the movie often results in mediocre titles.

There was indeed a Hulk game released with the movie, but it was rather undistinguished and generic, like so many releases linked to movies. Like the Spiderman 2 game, it finally manages to capture the exciting feeling of "being the character." Unfortunately, like the Spiderman2 game, it also seems to have a rather indifferent story. The "bull in a china shop" sense of controlling the rampaging Hulk in the city is an undeniable thrill, although it is also the source of one of the biggest problems with the plot, which has Doc Samson sending the Hulk on missions in the city. In the course of completing his missions the Hulk inevitably causes incredible destruction, leaving hundreds of police and civilian casualties in his wake. Perhaps wisely, human beings struck by the Hulk discretely vanish, rather than turning into bloody pulp. Still, it is somewhat difficult to imagine Doc Samson encouraging the Hulk to undertake missions with such an inevitably large death toll. Unlike most Hulk comic books stories, which gloss over the human toll of the Hulk's activities, it is hard to be unaware of just how high the body count is as you complete the game's missions. The game really needs a darker plot, more on the level of the Marvel's MAX Hulk miniseries, or the way the Hulk is treated in Marvel's "Ultimates" title.

Probably an anti-tie (1)

fireboy1919 (257783) | more than 9 years ago | (#13521578)

The movie was so horrible that they decided to put some time between the game release and the movie.

You know - to let the anger cool off for wasting $8 to see it in the theatres. Of course, for stores with a "break it=buy it" policy, it could still have turned out okay. ("Me saw movie! Movie no good! Game be same! ME SMASH GAME!")

A review about a no nothing game (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#13520654)

This is news worthy?? Another crappy game.

Re:A review about a no nothing game (1)

deft (253558) | more than 9 years ago | (#13520703)

While the parent will probably get modded troll by the time I click submit, it is worthy to have bad reviews too.

I dont think this is a bad review... it seemed he said it was fun but wouldn't have you playing for months. Reviews aren't just for the greatest games ever... they also serve to inform the buying public, which this one did well.

Nice game (1, Funny)

Anonymous Coward | more than 9 years ago | (#13520658)

Looks better than the movie and more realistic too.

I disagree (5, Funny)

ChePibe (882378) | more than 9 years ago | (#13520681)

"By default, a game based on a movie has to suck."

Personally, I thought ET [wikipedia.org] was absolutely awesome...

Re:I disagree (1)

EastCoastSurfer (310758) | more than 9 years ago | (#13520821)

Ha, I owned that game as a kid. I remember it being pretty challenging for a 5-6 year old.

Re:I disagree (1)

Conspiracy_Of_Doves (236787) | more than 9 years ago | (#13520849)

One of the most challenging things about it was figuring out what you were supposed to do, and whether you were in trouble or not.

Re:I disagree (4, Interesting)

TheRealMindChild (743925) | more than 9 years ago | (#13520883)

This game (E.T. a la Atari2600) has left such a scar on my soul, that I hold back tears just typing this

E.T. was THE game I regretted throwing out the instruction book for. Let's face it.... in the age of atari and one button joysticks, there is only so much you can do. Instruction books should have NEVER been needed (*ahem* Raiders of the Lost Ark *caugh*). I remember playing that stupid game for hours and hours. I figured I just needed all of the pieces to make the stupid phone... problem was, I could only get three (or was it four) and the damn thing always seemed incomplete.

Pass about 20 years up until about 2 years ago. I was passing along a flea market and I noticed a boxed version of E.T. for $1. So I bought it. Dug up my old 2600 from the closet, fired up E.T., and took a whole three minutes to read the book... and... literally... four minutes to beat the game.

Bullet please. Thanks.

Re:I disagree (2, Insightful)

Afrosheen (42464) | more than 9 years ago | (#13520960)

You must have set some kind of recording for beating that super crappy game. How did you avoid falling into the holes and spending 10 hours wiggling the joystick around to get ET to float out of the hole? Better yet, how did you avoid instantly falling back into the same hole the second you got out?

  Quite possibly THE worst game ever made.

Re:I disagree (1)

MyLongNickName (822545) | more than 9 years ago | (#13521079)

Yup. This is exactly my rememberence of the game as well. I couldn't even identify most of the objects on the screen.

There was one part where you kinda levitated up, and there was this artificial ceiling with a hole the moved along it. You had to somehow exit it. Yet even when you hit the hole, you failed and came back down.

Not sure how someone beats it in three minutes, unless the secret point of the game was to see how long it took before you pulled it out of your Atari and threw it in the garbage disposal.

Emulators (0, Troll)

Spy der Mann (805235) | more than 9 years ago | (#13521134)

Dude, I don't know why you spent $1 on ET. You could've always downloaded an emulator...

I mean, if a game can be called ABANDONware, it's ET, right? :)

(In fact I'm positive) (1)

Headcase88 (828620) | more than 9 years ago | (#13521226)

Yeah, but it'd difficult to actually get the real instruction booklet, though I'm sure there's an FAQ [gamefaqs.com] out there.

Re:I disagree (1)

Alex P Keaton in da (882660) | more than 9 years ago | (#13520902)

For me, the main criteria for a game, movie or even book, is that it is interesting/challenging/entertaining enough to take my mind of the heavy things in my life.
Sure I can appreciate a book or game for its artistic merits, but the whole reason I play a game is to be entertained. The game can be something as simple as Tetris or Solitaire (perhaps with those, the word entertain doesn't fit perfectly- maybe distracted)
Anything that can be played by two people at once os also a bonus- as it lets you be around a friend without just hanging around talking, which is unmanly, unless of course we are both drunk and/or talking about sex/women in a dirty way.

Re:I disagree (1)

MrCopilot (871878) | more than 9 years ago | (#13520995)

"By default, a game based on a movie has to suck."

Yeah, but what about a game based off a movie that was produced by the game The Movies http://www.lionhead.com/themovies/ [lionhead.com]

Or a movie based on a game based off a movie created with The Movies game.

My head hurts.

Re:I disagree (2, Insightful)

moviepig.com (745183) | more than 9 years ago | (#13521526)

...a game based on a movie has to suck

Perhaps he meant a movie based on a game. No, make that 'surely'...

Not a movie tie-in at all (5, Interesting)

webrunner (108849) | more than 9 years ago | (#13520683)

This isn't a movie tie-in whatsoever. THere WAS a tie-in for Incredible Hulk when the movie came out, this one is more a comic book tie in (like Ultimate Spider Man)

Alas, the Memories (-1, Flamebait)

Anonymous Coward | more than 9 years ago | (#13520804)

I often watched the "Incredible Hulk" movie on CBS, Channel 11, in Houston. It appeared prior (but not necessarily just prior) to "Dallas".

Bill Bixby played the kind-hearted scientist condemned to turn into the green thing whenever he became angry. His co-star was a hot middle-aged blonde lady.

Bill Bixby also appeared in a 1960s program called "Mr. Eddie's Father" or a similar title.

In the 1990s, Bixby died of prostrate cancer because it was diagnosed too late. At the time of his death, the cancer had metasized throughout his body, and he weighed about 100 pounds. "Entertainment Tonight" aired its last interview with him, and he wept during the last 5 minutes. He knew that he would die, but he kept insisting that he had the courage to beat the disease that was killing him.

Again, we have proof that god does not exist. This fake, nonexistent god allowed cancer to brutally kill a human being. The cancer caused him great physical pain throughout the course of his illness.

Re:Not a movie tie-in at all (1)

smorky (159837) | more than 9 years ago | (#13520975)

Both games were done by the same developer (radical), but yes, you're right, this one isn't a movie tie-in.

movie based [gamerankings.com] , came out last year i think?

and

comic based [gamerankings.com] .

Re:Not a movie tie-in at all (0)

Anonymous Coward | more than 9 years ago | (#13520981)

This isn't a movie tie-in whatsoever. THere WAS a tie-in for Incredible Hulk when the movie came out, this one is more a comic book tie in (like Ultimate Spider Man)

Speaking as a former employee of the game developer...
This current Hulk game is actually created by the very same game team that worked on the movie tie-in from two years ago. The engine is a revamped version of the one from the first game.
The original game sold very well (over 2 million copies), especially considering how badly the associated movie tanked. So a making a sequel was a natural decision. However, for the current revision of the Hulk game, there were none of the restrictions associated with movie story-line, etc. The developer was given a lot more leeway from the licensors, in terms of gameplay and what kind of game they wanted to make. So no surprise that the resulting game is superior to the original.

Re:Not a movie tie-in at all (1)

bobsacks (784382) | more than 9 years ago | (#13521209)

I liked the first Resident Evil movie. The second one was a steaming pile, but the first one was actually pretty good if you got to see it in the theatre.

Here's an idea, Zonk you JACKASS (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#13520687)

How about you DO YOUR FUCKING JOB as EDITOR and EDIT and post stories submitted by readers, instead of subjecting us all to your latest sycophantic Slashvertisment BULLSHIT!

FUCK, we're sick of you! Somebody FIRE this useless assshole! PLEASE!!!

movie then game or game then movie (2, Informative)

thedogcow (694111) | more than 9 years ago | (#13520689)

Not all games that will be eventually made into a movie or vice versa suck. Another example of this is Resident Evil (or Biohazard in Japan). All the games, those before and after the 2 movie productions, are considerably better than the 2 movies that were released. But yes, I have seen *generally speaking* that sometimes movies based off video games tend to be less enjoyable than the other way around.

Re:movie then game or game then movie (0)

Anonymous Coward | more than 9 years ago | (#13520994)

A game based on a movie, not a movie based of a game or choice there between.

RTFA.

Re:movie then game or game then movie (1)

Oxen (879661) | more than 9 years ago | (#13521129)

By default, a game based on a movie has to suck.

That's a pretty bold statement to make. One my all time favorite games is Goldeneye [wikipedia.org] . I think most people would argue that the game exceeded the movie. This is the game that brought multiplayer first person shooters to the TV sets across the US and began the concept of getting a bunch of real (non-virtual) friends to get together and play first person shooters in the same room. This is a big milestone for those of us who enjoy hanging out with friends instead of blasting someone across the internet.

Re:movie then game or game then movie (1)

Afrosheen (42464) | more than 9 years ago | (#13521223)

The beginning of the Movie Games Suck tenet was the awful E.T. for Atari 2600. Later, the worst game house of all time, Ocean, cemented that tenet. Crappy game after crappy game, from Robocop to Batman, they just ruined everything they touched yet kept on landing contracts for some unknown reason.

Re:movie then game or game then movie (0)

Anonymous Coward | more than 9 years ago | (#13521411)

The reason for making crappy games is not unknown -- the business return on the investment is higher and the return comes sooner.

It takes a serious love of the game-making craft for a game company to take the extra time, thought and effort to make a movie-tie-in game good.

Scary nerds talking about this game (5, Funny)

technoextreme (885694) | more than 9 years ago | (#13520706)

I was in a comic book store a while back and a bunch of middle aged men were talking about this game. Here was the discussion:
Man 1:Yeah the new Hulk game has so many weapons.
Man 2:Yeah did you hear that it has this gun. (I forgot which gun it was specifically.)
Man 1:That gun has amazing stopping power.
Man 2:Yeah. There is no way that the Hulk would be able to stay up after being shot with that.
Man 1: I agree. You know [generic game magazine] only gave it an eighty for realism.
Yeah. The last part scares me a lot. Which magazine actually rates a video game for realism that is about a giant green monster?? What type of people complain that a gun is underpowered when everything else in the game makes little sense?? Comic book nerds scare me.

Re:Scary nerds talking about this game (3, Funny)

thedogcow (694111) | more than 9 years ago | (#13520765)

Comic book nerds scare me.

Worst. Post. Ever. There is no emoticon for how I am feeling. :)

Re:Scary nerds talking about this game (0)

Anonymous Coward | more than 9 years ago | (#13520972)

I was in a comic book store...Comic book nerds scare me.

The nerd doth protest too much, methinks.

Living in a fantasy (0, Offtopic)

jimbro2k (800351) | more than 9 years ago | (#13521193)

How is there fantasy different from yours/ours?

In my world, we pretend to be doing real work, that our bosses want the company to succeed, and that our SDLC makes sense.
Don't get me started on our fearless leaders in Washington, and their more frightening fantasies

Most of us are stuck working in a fantasy just as divorced from reality and just little different from that of the comic book nerds.
The difference being that comics nerd's is a little more consistent - and the inconsistencies are the subject of their (reasonable) debate.

Re:Living in a fantasy (1)

MegaFur (79453) | more than 9 years ago | (#13521567)

Yeah, but you do get paid real cash for participating in your fantasy, right? I doubt the comic book nerds can say the same.

Re:Scary nerds talking about this game (3, Funny)

Pxtl (151020) | more than 9 years ago | (#13521227)

Nonsense. They're talking about realistic weapons. Comic book nerdery is only part time - you can tell, these are Counterstrike/Tom Clancy nerds.

Hulk Who? (0, Troll)

TechJones (781168) | more than 9 years ago | (#13520707)

So it's a little late... Who's the incredible Hulk anyway? I think I forgot.

Grrrr... (0)

Anonymous Coward | more than 9 years ago | (#13520758)

You're Making Me Angry....

Why such a high rating? (4, Insightful)

garcia (6573) | more than 9 years ago | (#13520717)

Long-term entertainment may be out of reach of this angry goliath, but it's well worth a look if you like action smashups.

Score: 8/10


Did you decide to rate it 8/10 because you haven't tested its long-term enjoyment? Honestly, most games are enjoyable for a couple hours and I felt like I could have had more fun with a dirty hooker for less money.

So, is 8/10 just its first impression or do you really think it will retain that 8/10 throughout its lifespan? If not, which is what I believe you would say, would you rate it higher than a 5 or 6?

Sounds like fun, but... (4, Funny)

Red Flayer (890720) | more than 9 years ago | (#13520720)

"Though the first time you leap into the air and toss a firetruck downward at an assaulting military unit you'll grin from ear to ear, after the 50th time that same move has lost its luster... but after the 25th time you destroy a tank it's just not novel anymore. "

By the second time in the same paragraph I hear the same thing, it kind of loses it's luster, it's just not novel anymore.

Although, being a fan of hack 'n' slash dungeon crawlers, I gotta say that I'll be picking up this title as soon as I can pry the cash from my wife's han... I mean, as soon as I leave work.

Re:Sounds like fun, but... (4, Funny)

Mondoz (672060) | more than 9 years ago | (#13520814)

Let us know if they explain why his waist never seems to expand to the point where his pants rip completely off.

...Not that I want to see a cell-shaded Hulk pee-pee, but you godda wonder after a while what the deal is with those pants.

Re:Sounds like fun, but... (1)

w98 (831730) | more than 9 years ago | (#13520859)

Actually, wasn't there some subtle joke in the Eric Bana movie about purple spandex?

Re:Sounds like fun, but... (1)

Red Flayer (890720) | more than 9 years ago | (#13520999)

"Let us know if they explain why his waist never seems to expand to the point where his pants rip completely off. "

It's like steroids... muscles get pumped, package gets shrunk.

Seriously, I would guess it's because the predominant effect of his changeover is due to skeletal muscle mass increasing a ton; the waist has very little skeletal muscle. Most of the volume is occupied by GI tract.

Either that, or an elastic wasteband.

Re:Sounds like fun, but... (1)

cyberchondriac (456626) | more than 9 years ago | (#13521501)

There's plenty of skeletal muscle mass in the glutes.
He's surely rip right out of those pants like everything else.. only, I imagine before they actually ripped, he'd be growling and snarling 5 octaves higher...
Ouch !
No wonder he doesn't like turning into the Hulk

Re:Sounds like fun, but... (1)

Worminater (600129) | more than 9 years ago | (#13521507)

It's like steroids... muscles get pumped, package gets shrunk.

and they wonder why he's always pissed...

Hot coffee (0)

Anonymous Coward | more than 9 years ago | (#13521188)

I'm sure some hacker will discover a way to unlock the naked Hulk content ...

Hot Gamma Rays (0)

Anonymous Coward | more than 9 years ago | (#13521388)

Rumor has it there's a hidden mini-game where you get to see how long it takes you to rip a woman in half with your hulking schlong.

Re:Sounds like fun, but... (1)

jamesmrankinjr (536093) | more than 9 years ago | (#13521365)

I think at one point in the comics Bruce Banner actually had special purpose purple pants he would wear under his other clothes that wouldn't rip when he hulked out.

Peace be with you,
-jimbo

Re:Sounds like fun, but... (3, Funny)

GypC (7592) | more than 9 years ago | (#13521544)

Rubber pants. Bruce Banner is incontinent.

Re:Sounds like fun, but... (1, Funny)

Anonymous Coward | more than 9 years ago | (#13520856)

"Though the first time you leap into the air and toss a firetruck downward at an assaulting military unit you'll grin from ear to ear, after the 50th time that same move has lost its luster... but after the 25th time you destroy a tank it's just not novel anymore. "

Ahh... and they say video games don't desensitize our youth to violence.

Golden Eye Great game from a movie (0)

Anonymous Coward | more than 9 years ago | (#13520722)

Golden eye for N64 was a great game that was from a movie. Gernade launcher with the RPC or dual lasers

Playing golden eye all night with a vodka martini shaken not stirred

ummmmm martini

Cell Shaded (0)

Anonymous Coward | more than 9 years ago | (#13520728)

Nuff said.

8.9 out of 10 on the box cover? (5, Interesting)

Steve_Jobs_HNIC (513769) | more than 9 years ago | (#13520730)

I saw a commercial for a Hulk video game the other day.... it had a rather large red and white 8.9 out of 10 rating stamped on the cover of the box.

What's the point? come on, either create a fake website and post a 10 out of 10 rating, or just leave it off. Who wants an 8.9 game when you can get an "11 out of 10"* game?

*(no joke, I remember more than a few reviews for the original half-life that rated the game as 11. mmmmmmm..... original half-life

Re:8.9 out of 10 on the box cover? (0)

Anonymous Coward | more than 9 years ago | (#13520858)

That's the review score from Official Xbox Magazine, you twat.

Re:8.9 out of 10 on the box cover? (1)

Steve_Jobs_HNIC (513769) | more than 9 years ago | (#13521292)

Who gives fuck where the score came from? All I see when watching the commercial is a fat 8.9.

The point is, if I'm spending thousands of dollars on an ad campaign, why the hell would I glorify an 8.9?

and btw, go fuck yourself you cock-gobling coward

WHY? (-1, Offtopic)

theheff (894014) | more than 9 years ago | (#13520737)

"News for nerds. Stuff that matters."


Why is this posted on SlashDot? HONESTLY. You have news about FireFox, NASA, Katrina technology, and then Hulk: The Lame Video Game.


Who is Zonk and why is he a mod?

Re:WHY? (1)

thenetbox (809459) | more than 9 years ago | (#13520759)

If you don't want zonks stories on your homepage then go to: http://slashdot.org/users.pl?op=edithome [slashdot.org] and uncheck his name.

Re:WHY? (0)

Anonymous Coward | more than 9 years ago | (#13520892)

Tell me that hasn't always been there or I shall go cry for several minutes.

Re:WHY? (1)

Red Flayer (890720) | more than 9 years ago | (#13521097)

And if it's only games articles you don't want on your homepage, then select 'none' for games.

Re:WHY? (2, Insightful)

Mr. Underbridge (666784) | more than 9 years ago | (#13520794)

Because nerds probably play a lot of video games?

Re:WHY? (-1, Offtopic)

Spy der Mann (805235) | more than 9 years ago | (#13520818)

Who is Zonk and why is he a mod?

That's one of the great mysteries of the universe. Why not post a /. poll about it? :)

Why buy movie based games? (1)

mc900ftjesus (671151) | more than 9 years ago | (#13520773)

I really hate games that aren't even new ground. I would consider this game if it wasn't a ploy to cash in on the Hulk name. Good or not, originality may be dead as we know it.

Hmm... (4, Interesting)

sesshomaru (173381) | more than 9 years ago | (#13520799)

By default, a game based on a movie has to suck. It's one of the unwritten rules of the industry that movie games are pure profit: Stamp it out quick, screw the gameplay, and we'll make it up to the players with our next genre-buster.
So this means that there were no good games based on Alien or Star Wars, I suppose.... (oh, and many more, those were just the two that immediately jumped to mind. )

Still, I'm glad to read that The Hulk is good... though can I trust this reviewer after that quote?

Re:Hmm... (3, Informative)

Scrameustache (459504) | more than 9 years ago | (#13521072)

can I trust this reviewer after that quote?

Games that are movie tie-ins suck 99.999% of the time.

Games that are related to a movie, but that do not come out at the same time as the movie, are not covered by that rule.

The reason for that is, when the games comes out with the movie, it's just [generic product] with the name of the movie attached, it doesn't have to be good, because no one will buy it for what it is, but will buy it for what it reminds them of.
They are rushed in production, given no time for testing, and vomited out of the poor, starving devellopers according to the movie's schedule. Turst me, I've been given insane deadlines for movie-games. Like, one week for testing. One. WEEK!

Games that come out independantly of the movie, however, have a chance of being given the ressources needed to make a quality product (although, that's not a given).

Re:Hmm... (0)

Anonymous Coward | more than 9 years ago | (#13521202)

ah've never tursted a game tester before, and I sure don't aim to in teh future neither.

You keep your turstin' ways to the coasts and we'll keep to ours to the heart of america.

OMG (-1, Troll)

Anonymous Coward | more than 9 years ago | (#13520833)

I've played this game - and its utterly dreadful. I wouldnt waste your money on it. The above review is completely over-rated. The game lacks depth and staying power.

Re:OMG (1)

MightyMartian (840721) | more than 9 years ago | (#13521066)

I've played this game - and its utterly dreadful. I wouldnt waste your money on it. The above review is completely over-rated. The game lacks depth and staying power.

Then it sounds like a perfect adaptation of the movie.

Re:OMG (1)

GweeDo (127172) | more than 9 years ago | (#13521378)

I've read this comment - and its utterly dreadful. I wouldn't waste yoru time on it. The above comment is completely over-rated. The comments lacks depth and staying power.

(Do you care to give us a reason maybe?)

What's the deal? (0, Redundant)

g051051 (71145) | more than 9 years ago | (#13520844)

Why does this guy get to post his game reviews on the front page? That's what the games section is for.

yuo/ fail it (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#13520845)

Hand7, you are free all along. *BSD

LOTR (3, Interesting)

RevRagnarok (583910) | more than 9 years ago | (#13520881)

I think the last two LOTR movie tie-in games on the PS2 were quite fun. And one of the few video games that the woman was able to play too.

Re:LOTR (0)

Anonymous Coward | more than 9 years ago | (#13521283)

Women can't play other video games?

I know this is off topic but... (1)

Anonymous Coward | more than 9 years ago | (#13520943)

A game published by vivendi? The same guys who are slamming bnetd in courts? No way I'd buy anything else from them, let alone give them free advertising.

...shocked and appalled!!! (5, Funny)

Psyqlone (681556) | more than 9 years ago | (#13520968)

In an urban environment, the attack squad is easy pickings, because you have a lot of umm ... ammunition. By ammunition, I mean cars. And buses. And the burned-out wrecks of already downed helicopters. Tossing around major artifacts of western civilization may sound complicated, but it really isn't.

This "game" as you call it is targeted towards the young and the impressionable who are prone to emulate what they see in violent movies and video games such as this.

It's true. During the weeks following the nationwide release of "The Karate Kid", enrollment in karate schools increased substantially. When the movie "Top Gun" was showing in the theaters, enlistment in the Navy overwhelmed recruiters.

Scientific studies suggest that exposure to violence in the media increases aggresive and violent behavior in young people, especially adolescents. Can you imagine what chaos would be wrought by kids throwing around buses and downed helicopters emulating a poor role-model, who clearly has impulse-control issues? Think of the children. Won't someone please think of the children?

I want to stop typing now.

Re:...shocked and appalled!!! (1)

Idealius (688975) | more than 9 years ago | (#13521041)

funny stuff

is that true about karate kid and top gun or did you just make that up for the joke ^_-

Re:...shocked and appalled!!! (4, Funny)

MightyMartian (840721) | more than 9 years ago | (#13521106)

Great, now my kids are going to become ten feet tall and green.

Re:...shocked and appalled!!! (1)

unboring (697886) | more than 9 years ago | (#13521306)

Great, now my kids are going to become ten feet tall and green. quoth the "Mighty Martian"

Re:...shocked and appalled!!! (1)

Tony Hoyle (11698) | more than 9 years ago | (#13521179)

Top gun was partly funded by the Navy - it was basically a 90 minute recruitment video... it's not surprising it got that reaction - that was the point.

I wonder if sales of speak and spell machines went up after ET was shown?

This game rocks (1)

panic911 (224370) | more than 9 years ago | (#13520980)

I played this game non-stop (around my work schedule) for the last week and I gotta say, it is the best action game I've ever played, hands down. I was so impressed by every little element of this game. This is a great example of how a game should be built, and an obvious example of what a game could be like when developers aren't rushed. I highly recommend this game to anyone (but don't get it confused with the old Hulk game(s), which sucks major ass)

corollary: movies based on games suck (1)

limber (545551) | more than 9 years ago | (#13520985)

Oooh! I think I'll dash on down to the video store and see if they still have a copy of Super Mario Brothers. Or maybe Street Fighter. Or Wing Commander...

Re:corollary: movies based on games suck (1)

pant (814786) | more than 9 years ago | (#13521380)

Not to put too fine of a point on it, but those were movies based off of games. This appears to be a game based off of a movie.

I'll give it half a chance, especially since most forget the power, glory and simplicity of the Hulk: HULK SMASH!!!

Re:corollary: movies based on games suck (1)

limber (545551) | more than 9 years ago | (#13521470)

Not to put too fine of a point on it, but those were movies based off of games.

Well, to put a fine point on it, that's exactly what my point is, which resulted in the Subject of the post. The corollary to the premise that 'games based on movies suck' is that 'movies based on games suck'.

Final Fantasy, Tomb Raider, the list goes on...

Re:corollary: movies based on games suck (1)

geekgod (229594) | more than 9 years ago | (#13521611)

I'll second that ... except I would hazard a guess that the original Street Figter game would have been a *much* better candidate for a movie if it had been about Terry instead of punks like Ken and Ryu.

Some Exceptions... (1)

devphaeton (695736) | more than 9 years ago | (#13521031)

By default, a game based on a movie has to suck. It's one of the unwritten rules of the industry that movie games are pure profit: Stamp it out quick, screw the gameplay, and we'll make it up to the players with our next genre-buster

True in almost every case! However, I would almost expect the Fantastic 4 game to have much more potential for entertainment than the movie did.

vehicular brass knuckles (2, Funny)

BRUTICUS (325520) | more than 9 years ago | (#13521034)

I did see some cinematics;

Hulk is fighting some large mech warrior thing, he grabs a car in each hand, clenches a fist around the roof of the cars and uses the cars as brass knuckles against the mech warrior. Im sorry but thats bad ass!

Good rental, bad buy (2, Informative)

atarrri (580364) | more than 9 years ago | (#13521141)

Why is a game review on the front page? I actually bought this game and played all the way through. It is quite fun and somewhat unique gameplay experience, you definitely feel like the Hulk when you play. The game is pretty short though and could easily be beaten in a few days. There is theoretical replay value but I feel that most people wont replay it after they beat it and I recommend a rental. The controls as a whole are above par, there are a wide range of moves and many of them are pretty cool and useful. One problem is that it hurt my hand to play this game even though I play other xbox games quite a bit. I think this has to do with holding down the right trigger to run. Besides being inverted on both axis by default (though thankfully it can be changed) the camera will rotate around the player based on the direction he is moving, and there is no way to turn this off. Some people wont mind this (it is how many games in the genera work) but personally I like to have full camera control on the right stick, I believe it would have made some of the boss battles and challenges easier. The storyline is pretty weak and this game is very linear. Each mission you play opens only one other mission. I would have liked to at least a little bit of a branching mission structure. There are mini challenge missions that open up when you buy new moves, many are just simple races or kill as many tanks as you can type of missions. But some mini challenges have some fun ideas like a game of golf, football and baseball. I should also mention load times. While the loads are fairly quick (3 seconds maybe) they occur every single time you start a mission or mini mission. This definitely made me not want to replay mini missions though I took the time to try them all at least once. Some of the boss battles are very annoying especially the finial boss battle which took me several hours before I was finally able to beat it. I nearly broke my controller. I also felt the ending to be anticlimactic. So that is my quick review, there are some other issues good and bad but those are the major ones. I think any gamer would definitely enjoy this game at least for a few hours. After the game is beaten you can play on a harder difficulty or try to get higher scores on the mini missions, unlock stuff, etc. Still I feel like I probably wont play it again now that I've beaten it.

Free Roaming (1)

t_allardyce (48447) | more than 9 years ago | (#13521173)

I think the lession here is pretty clear: Free-roaming games are in, they make just about any game work and there is no excuse not to make a free-roaming game anymore.

Don't forget the converse... (2, Insightful)

lpangelrob (714473) | more than 9 years ago | (#13521233)

You can't mention the rule "Video games based on movies must suck" without mentioning the converse... "Movies based on video games must suck."

I present Exhibit A [imdb.com] and Exhibit B [imdb.com] .

Re:Don't forget the converse... (0)

Anonymous Coward | more than 9 years ago | (#13521387)

I'm sorry but unless you are heterosexually challenged I don't see how you could say tomb raider sucked.

Chronicles of Riddick (1)

d3c1m8r (664546) | more than 9 years ago | (#13521237)

I think that Chronicles of Riddick: Escape From Butcher Bay was an awesome game. And the movie wasn't bad either.

Goldeneye (1)

marcybots (473417) | more than 9 years ago | (#13521295)

Goldeneye N64 is still one of the best movie tie in games..to bad it came out like 3 years after the movie

No good Movie games??? (0)

Anonymous Coward | more than 9 years ago | (#13521438)

Two of the best games to come out on Xbox were The Matrix and Chronicles of Riddick: Escape from Butcher Bay. Both games greatly revolutionized what you can do with movie games, making the game essentially an interactive chapter, providing further insight into the plot and adding hours of additional character development in two highly popular sci-fi sagas.

New wave of marketing... (-1, Flamebait)

Anonymous Coward | more than 9 years ago | (#13521584)

No, this is not a conspiracy theory.

I have a little bit on inside knowledge in the advertising game.

The new strategy to capture the "Internet Generation" who tend to ignore or at least be skeptical of traditional advertising, is to seed or imitate online activity, like blog entries, news sites like Slashdot, chat rooms, etc.. Right now companies are working estabilishing what seem to be online identities, and then posting messages hyping the product they are trying to sell. I have heard people mention Slashdot EXPLICITLY as a place they want to have a presence on (it influences the buying habits of a lot of geeks).

Please remember to be skeptical of these "unbiased reviews". People who run popular blogs ARE being paid to mention a product favorably (without saying that they are being paid), in order to promote it. People ARE being hired to talk in chat rooms and post in message boards about products. Don't take anything like this on face value!

Chronicles of Riddick (1)

Blakey Rat (99501) | more than 9 years ago | (#13521606)

Uh, I think you mean Chronicles of Riddick turned the tide against stupid movie tie-in games. At least, it's a hell of a lot better than Spider-Man 2 (and a ton better than the movie Chronicles of Riddick, for that matter.) Not to say that Spider-Man 2 was bad, but Chronicles of Riddick was better and came out earlier.
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