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Free 3D Animation DAZ|Studio 1.0 Released

ScuttleMonkey posted more than 8 years ago | from the another-in-a-long-list-of-tools-i-need-to-play-with dept.

Graphics 222

Thyme3333 writes "DAZ Productions, Inc. has officially released DAZ|Studio 1.0, a free 3D figure posing and animation software package. DAZ has a made a commitment to keep the DAZ|Studio core application free to the public for as long as possible by relying on the revenues generated by the purchase of content available in the DAZ online store. To obtain a free copy of DAZ|Studio, users must register for a free account on the DAZ website and agree to participate in the company's aptly-named "Tell-Ware" program, which asks that each DAZ|Studio user share information about DAZ|Studio and/or the DAZ website with at least two friends." Good to see that more companies are trying to keep their software free, but perhaps the Slashdot crowd could offer advice on a better business model than spam and merchandising?

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222 comments

To answer what will be 99% of people's questions: (4, Informative)

PoprocksCk (756380) | more than 8 years ago | (#13560408)

No, it is not available for Linux. Windows and Macintosh only.

Re:To answer what will be 99% of people's question (4, Informative)

ch-chuck (9622) | more than 8 years ago | (#13560461)

and the next answer is that Blender [blender.org] has a pose mode.

Re:To answer what will be 99% of people's question (2, Interesting)

RLiegh (247921) | more than 8 years ago | (#13560483)

And ed has a search and replace function; but I wouldn't recommend ed to someone who is used to working with microsoft word! The same is true for daz3d vs blender only more so.

blender = anurism (2, Informative)

Brigadier (12956) | more than 8 years ago | (#13560836)


I tried using blender once a while back. Now even though I had worked with 3DStudio, Lightwave and Maya I got an anurism trying to figure out blender's interface.

Re:blender = anurism (3, Insightful)

squidsoup (145936) | more than 8 years ago | (#13560853)

blender was designed by and for schizophrenic space mutants. you are not alone.

Re:blender = anurism (4, Funny)

stew77 (412272) | more than 8 years ago | (#13560873)

It's like vi:
Once you learnt how to use it, you're convinced that it's better than anything else. Or you give up two years before you reach that point.

Re:To answer what will be 99% of people's question (1)

arose (644256) | more than 8 years ago | (#13560669)

And the new MakeHuman model looks promising, but needs targets and rigging.

Re:To answer what will be 99% of people's question (3, Informative)

CDMA_Demo (841347) | more than 8 years ago | (#13560467)

Another thing: DAZ and Poser [e-frontier.com] work pretty close from the releases in the past that I've seen. I have had problems running both under windows 64 bit, and it was one of the reasons (besides Win 64 driver problems) that I had to switch back to Win XP 32 bit. I'd like to hear from people who can install both these packages under Wine/WineX under Linux 64 or on Win64.

::Sigh: Learn a bit about economics... (4, Insightful)

XorNand (517466) | more than 8 years ago | (#13560418)

Good to see that more companies are trying to keep their software free, but perhaps the Slashdot crowd could offer advice on a better business model than spam and merchandising?
Yeah, a pretty accepted software business model is:
1) Create software that people want
2) Trade that software for money.

An alternative buisness model is:
1) Help foster a community of developers to create software that people want
2) Connect potential buyers to that product and help them use it
3)Ask said people for money in return.

Maybe it's because I run my own business or maybe it's because I studied economics in school, but I tend to look at things a bit different than most other Slashdotters. You've all be spoiled by the easy access to pirated software, music and movies. In the real world, things cost producers both time and money to make. The reason why we all don't have to grow our own food, knit our own sweaters, or write our own code is because we've worked out a neat little system of exchange called "currency". It's just like the barter system, but a lot easier because currency is universally accepted. You don't have to worry about trying to locate someone who's willing to give you potatoes in exchange for your ability to configure sendmail. I only have a finite number of hours in my day, and a finite amount of resources. If I want to be able to eat, drive a car, and buy other people's software, I need to get someone in exchange for my skills. Elsewise I can't afford to give others something in return for their product/service.

It's really not a difficult concept to understand, but if you want the Cliff's Notes version of my point: "Nothing in life is free." If you want to see what happens with a society tries to avoid the basic laws of economics go vacation in North Korea (or to a lesser extent, Cuba).

Re:::Sigh: Learn a bit about economics... (0)

pete-classic (75983) | more than 8 years ago | (#13560544)

It's really not a difficult concept to understand, but if you want the Cliff's Notes version of my point: "Nothing in life is free." If you want to see what happens with a society tries to avoid the basic laws of economics go vacation in North Korea (or to a lesser extent, Cuba).


Have you considered what happens when incremental cost goes to zero? Therein lies the magic of Free Software, my friend.

-Peter

Re:::Sigh: Learn a bit about economics... (0)

Anonymous Coward | more than 8 years ago | (#13560630)

this is true, but incremental costs would be an incentive to use free software not create it...

Re:::Sigh: Learn a bit about economics... (2, Informative)

b17bmbr (608864) | more than 8 years ago | (#13560693)

it's called marginal cost. learn the lingo. and, by the way, the "marginal cost" goes to 0 for most software. unless it's shrink wrap stuff, i.e. the books, etc. but even if it's downloaded, the marginal cost is the fraction of drive space and bandwidth. it matters not if it's free. where free software shines is in the "added value" of being to manipulate it. but, if I don't or can't use that feature, and make no mistake, it is a feature, than I don't necesasrily gain from software unless it is qualtatively equal or better. people don't necessarily choose free software because using it is not necessarily free.

Re:::Sigh: Learn a bit about economics... (1)

Jeff DeMaagd (2015) | more than 8 years ago | (#13560767)

Have you considered what happens when incremental cost goes to zero? Therein lies the magic of Free Software, my friend.

You still have to convince someone to make that first copy, or find a way to finance that work. Even if it's just a person's free time, there is a cost, that person could be doing other things instead. Free software is nice, but I'd rather spend my time working on paying projects than help make it.

Then there's maintainance and updates too.

Re:::Sigh: Learn a bit about economics... (0)

Anonymous Coward | more than 8 years ago | (#13560774)

Have you considered what happens when incremental cost goes to zero?

Oh yeah. My salary will also become zero and I still have to pay for gas to go to work to create the software the company I work for offers.

Original poster is right. "Currency". It is just that the prices of different items (computers, TV, Cars, Gasoline, books, furniture, houses, etc etc) all cost something and the salaries just doesn't fit the current price level for everything else. At least not for most people.

Re:::Sigh: Learn a bit about economics... (1)

rodgster (671476) | more than 8 years ago | (#13560546)

How about give it away for free for students, hobyists, personal use, etc. In order to build a user base and charge for commercial versions (to be used in businesses for businesses)?

Cuba? I'd love to! (1, Insightful)

Anonymous Coward | more than 8 years ago | (#13560590)

I'd love to visit Cuba. Best birdwatching on the planet, great food, friendly people, among other things.

Unfortunately, my country's government will not allow me to visit Cuba, and would arrest & imprison me upon my return, and fine me $10,000 or more.

Home of the Free.

Re:::Sigh: Learn a bit about economics... (0)

Anonymous Coward | more than 8 years ago | (#13560594)

Wait, someone from a CS class asked if I could implement some sorting algorithm for him and offered me potato chips...you're saying I got ripped off? Damn.

Re:::Sigh: Learn a bit about economics... (1)

GIL_Dude (850471) | more than 8 years ago | (#13560604)

Thanks - you saved me from writing that. Spot on - although you'll still get excoriated here for telling the truth since it doesn't match the party line here...

Re:::Sigh: Learn a bit about economics... (2, Insightful)

hahiss (696716) | more than 8 years ago | (#13560607)


Seems to me you offered a bit of economics and travel advice AND a business model---all for free.

I guess it turns out that sometimes things in life can be free, because people decide that they can share some resources when, for example, they have excess and others can use them. You had excess wisdom and saw that others could use your insight---so you shared it.

Sharing isn't really a difficult concept to understand either. . . .

Re:::Sigh: Learn a bit about economics... (1, Informative)

Anonymous Coward | more than 8 years ago | (#13560663)

It wasn't free for him to give advice because he was giving up the next best thing he could have been doing. There is *always* a cost to every decision. Didn't you learn that in Econ 101? Judging by your extremely high User ID, you're probably not even old enough to take it. Please refrain from posting until educated, thanks.

Re:::Sigh: Learn a bit about economics... (1)

hahiss (696716) | more than 8 years ago | (#13560822)

Uh, dumbasses:

Saying that he provided something for free didn't mean that it didn't COST HIM anything---it means that it was provided in such a way that it doesn't COST OTHERS to get. Opportunity costs are utterly irrelevant here, since we're talking about how people can get paid for their labor.

Ah, there's just no stopping the bloviating on Slashdot.

Re:::Sigh: Learn a bit about economics... (0)

Anonymous Coward | more than 8 years ago | (#13560664)

Actually there were two costs to this (in addition to the cost of the computer and net connection used in reading and posting). He had an opportunity cost in time, ie. he spent time posting to /. where he could have been doing something else. You had to spend the time to read it and reply (reading is optional here though). Now I've added in my own costs of reading both and replying.

I'm assuming in his case the GP was hoping that the opportunity cost of posting would pay for itself in time savings later not reading innane comments on how everything should be free, especially software because it has very low incremental cost.

Re:::Sigh: Learn a bit about economics... (0)

Anonymous Coward | more than 8 years ago | (#13560798)

Nice work, one of the better beatdowns I've seen on Slashdot recently. It's nice there's still people like you around to help guys like Hahiss out with basic life knowledge. That guy sure is dim.

Re:::Sigh: Learn a bit about economics... (1)

Swamii (594522) | more than 8 years ago | (#13560642)

Very well said. I think Slashdot has for too long confused freedom software with no-cost software.

Re:::Sigh: Learn a bit about economics... (5, Insightful)

oGMo (379) | more than 8 years ago | (#13560685)

Maybe it's because I run my own business or maybe it's because I studied economics in school, but I tend to look at things a bit different than most other Slashdotters. You've all be spoiled by the easy access to pirated software, music and movies. In the real world, things cost producers both time and money to make. The reason why we all don't have to grow our own food, knit our own sweaters, or write our own code is because we've worked out a neat little system of exchange called "currency".

And it's probably because you run your own business and studied economics that you're blinded to other nonstandard possibilities.

This doesn't even appear to be "Free Software" in the way most of us mean. I don't see the ability to download the source, no less under any sort of nonrestrictive license. However, that aside, because you seem to be talking about "real" Free Software, you're overlooking the two most obvious and tangible returns that we get from developing it: recognition, and the time of other developers.

The first is obvious. The second is more valuable than money; you have the possibility of possibly hundreds or thousands of developers looking at your code, offering patches and extensions to it. Use your economics to translate that into dollars; how much would a staff of 100 developers cost to employ and keep happy? More than most people would ever make selling their code to anyone.

People usually write stuff and release it because it was useful to them, and it might be useful to others, so they can benefit from the above returns. Once that happens, it becomes even more personally useful.

Yes, if you're doing business, this might not work; then again, if your business isn't selling software, it very well might.

It's just like the barter system, but a lot easier because currency is universally accepted. You don't have to worry about trying to locate someone who's willing to give you potatoes in exchange for your ability to configure sendmail. I only have a finite number of hours in my day, and a finite amount of resources. If I want to be able to eat, drive a car, and buy other people's software, I need to get someone in exchange for my skills. Elsewise I can't afford to give others something in return for their product/service.

Ah, this is what many economists can't wrap their head around. Information is not a limited resource. It's artificially limited by various laws, but it's not a diminishing resource. It is not "used up". Thus the barter analogy fails: if two people exchange information, they end up with twice as much as they had to begin with.

Time, however, is our most precious and limited resource; sometimes getting someone's time is more than you could afford if you were charged for it.

It's really not a difficult concept to understand, but if you want the Cliff's Notes version of my point: "Nothing in life is free."

Your point is wrong because you misunderstand. Some things are not free because they are limited and thus acquire value based on rarity. Other things are not limited. Information isn't something that is suitable for building an economy on.

If you want to see what happens with a society tries to avoid the basic laws of economics go vacation in North Korea (or to a lesser extent, Cuba).

Ah, the old "those damn commies!" standby. "Basic laws of economics" apply in a standard economy. It is conceivable that there is something nonstandard---possibly even something that is sustainable. However, one example of failure in this regard shouldn't be enough to dismiss everything (or you need a class in logic).

Also, the idea of "basic laws" should be examined under the same light Shoenberg does with the "basic laws of music": there aren't any. Yes, we can listen to some terrible music by someone who has no concept of sound. This doesn't mean there is one set of rules we must follow for making music, however.

Re:::Sigh: Learn a bit about economics... (1)

stew77 (412272) | more than 8 years ago | (#13560788)

These business models may work fine for large companies that sell consulting services (IBM comes to mind), but I haven't seen any example of how this would a apply to a company in the 5-30 employee range whose focus is producing software.

Re:::Sigh: Learn a bit about economics... (1)

oGMo (379) | more than 8 years ago | (#13560877)

That's why you wouldn't use them. There is no one-rule-that-applies-everywhere-in-all-situations . Some things work sometimes; other things work other times.

Perhaps it would be more prudent to start a company that sells service as opposed to one that sells software, though. Might be cheaper to start and run, not to mention more profitable, but again it would depend on the situation.

Re:::Sigh: Learn a bit about economics... (1)

stew77 (412272) | more than 8 years ago | (#13560900)

Giving the software out at zero charge and asking money for service or selling the software and giving free tech support for customers is the same to me - I don't quite see why certain authorities *cough*FSF*cough* call one of them "Free" and the other evil.

Re:::Sigh: Learn a bit about economics... (0)

Anonymous Coward | more than 8 years ago | (#13561013)

Because then I'll never have to pay for anything, because I won't ever need tech support. I can get free (as in beer) software and not worry about being called a pirate.

Re:::Sigh: Learn a bit about economics... (1)

stew77 (412272) | more than 8 years ago | (#13561036)

So it's about being cheap, hence free as in beer and not speech? I don't want to pay anything but still profit from your work?

Re:::Sigh: Learn a bit about economics... (0)

Anonymous Coward | more than 8 years ago | (#13560879)

Then, here's a thought, don't try to do business in that field. There is no right to making profit. It you stupidly enter a field that you can not compete in and eventually go bankrupt because of it, it's your own damn fault.

Re:::Sigh: Learn a bit about economics... (1, Interesting)

Anonymous Coward | more than 8 years ago | (#13560964)

Your reply is insightful and clear, which I honor as I was going to submit my own reply that was along the lines of....

Nothing is free? Become a citizen of Black Rock City (Burning Man) and experience a "gift economy" and let me know if you still believe nothing is free.

Of course, my response would most likely be misunderstood or refutted by nay-sayers pointing out the price of entry tickets, or the advertisements printed in one of the city's two newspapers.

With your reply, however, I can clarify my response by highlighting that Black Rock City is built, sustained, and supports a population of over 30,000 people by those very 30,000 people using the most abundant resource that is always free: creativity.

It is only "not free" if people choose to assign scarcity to creativity by insisting money or goods be exchanged. The basic laws of economics are not like laws of physics in that they are "the way it is" - they are simply a choice., they are "the way we make it."

Heck - I ran my own business, too. I didn't study economics, but did listen carefully to a Business Director , UCCR who was and still is an accountant with a private practice. I had to learn bookkeeping at least. Nothing I have seen in the "I'm educated in the ways of money" world convinces me that these axioms and altruisms are anything but a choice that we impose value judgements upone people and things.

Re:::Sigh: Learn a bit about economics... (1)

DrCode (95839) | more than 8 years ago | (#13560752)

Yeah, a pretty accepted software business model is:
1) Create software that people want
2) Trade that software for money.


That's perfectly reasonable, and I make my living from a company that does just that. The problem is when companies add some additional steps that they might not tell you about:
3) Leave hidden flaws in your code.
4) Make customers pay for updates that fix those flaws (but perhaps add new flaws)
5) Purposely make your product incompatible with similar ones, so your customers are locked in.

Re:::Sigh: Learn a bit about economics... (-1, Flamebait)

Anonymous Coward | more than 8 years ago | (#13560755)

fucking jews

Re:::Sigh: Learn a bit about economics... (4, Insightful)

dominion (3153) | more than 8 years ago | (#13560781)

If you want to see what happens with a society tries to avoid the basic laws of economics go vacation in North Korea (or to a lesser extent, Cuba).

You want to see what happens with a society that follows the basic laws of economics to the letter, look at Argentina. In fact, the over 800 factories that are being run by the employees after the owners and top management fled the country when the economy took a nose dive is about the only thing keeping the Argentine economy alive.

One of the problems with people who pull out "economics" is that they assume that there is this one, monolithic concept of the economy that is etched in stone, and that success or failure depends on adherence to those set rules. Anybody who pays attention outside of their economics 101 class and looks at the rest of the world, and history itself, can see that there is no set definition of economics. There are only ideologies, and economies are formed around those ideologies, and success or failure can not be boiled down to one or two strawman arguments.

A new ideology is spreading through the first world, and that ideology is based on the concept that anything that can be readily copied and distributed so cheaply it's almost free belongs to everybody. People trade movies, music, games, software, anything they want, and nobody ever feels a single bit guilty about it.

And that lack of guilt is exactly why a new ideology is being formed around freely available digital content. The fact of the matter is that most people don't break into people's houses, not because they're afraid of getting caught, but because they know it's not right. Somebody who won't break into someone elses house and steal all their shit wouldn't do it whether there was 1 law against it or 100 laws, or none at all.

But nobody ever looks at a link to an mp3 of their favorite artist and thinks "Oh, I don't know, this just doesn't feel right...". They think "Whoah, new song! *click*".

Ideology comes first, and economics are formed around those ideologies. That is why the music industry is failing at stopping piracy: They have an economy based on an old ideology that they are trying to force the consumer who has adopted the new ideology to change back to the old ideology.

The reality is that the only way to move forward is to adjust the economy to fit the new ideology. Everything else is like trying to push back a tidal wave with a tennis racket.

Amazed (1, Insightful)

Anonymous Coward | more than 8 years ago | (#13560821)

I've said effectively the same thing on Slashdot many times and always get modded down and often trolled. Hard to get people to accept that software, movies and music don't come from the good fairy. The next big block buster film or game costs money to make. If you don't like the quality of the product don't buy it in the first place, supply and demand works. Simply downloading it to "strike back" at the maker is hypocritical. Saying all digital information should be free is rediculous and will result in a radical drop in availible product as well as a drop in quality. If all software should be free then all programers have to work for free.

Re:::Sigh: Learn a bit about economics... (1)

kfg (145172) | more than 8 years ago | (#13560960)

Well, I could give the OSS rebutal to your post, i.e. we're like skilled people trading our output with each other for our mutual benefit which grows software wealth and thus does't particularly violate any laws of economics, but. . .

I rather like your post and have often felt like posting something rather similar.

I'm concerned though. I not only write some of my own software, but if you troll through my old posts you'll find that I also grow my own food and knit my own sweaters. Spin my own yarn too.

Does this mean I have to stop charging to play the fiddle? After all, a girl's gotta make a living.

KFG

Does Posting to Slashdot count?! (4, Funny)

Kjuib (584451) | more than 8 years ago | (#13560426)

Does posting a link to their website on Slashdot count as 1 or more of the friends that Thyme3333 was suppose to send their way?

Re:Does Posting to Slashdot count?! (1)

Spy der Mann (805235) | more than 8 years ago | (#13560892)

Does posting a link to their website on Slashdot count as 1 or more of the friends

Bummer... there goes my pyramid scheme :(

Bitching about free software... niiice! (2, Interesting)

FortKnox (169099) | more than 8 years ago | (#13560431)

perhaps the Slashdot crowd could offer advice on a better business model than spam and merchandising?

Or... how about we don't bitch about something we can get for free?

How many people are holding a gun to your head demanding you send emails to TWO WHOLE PEOPLE you know?
Better yet... have you ever emailed someone to say "Hey, check out this game" or "Yo, here's a sweet perl module you should check out" or anything of the ilk? The true thought behind this "tell-ware" is the hopes that you enjoy the software enough to email a couple of friends to tell them its worth the download.

For how much real 3D software can cost, I'm truely surprised someone is bitching about emailing two friends about it...

Then again, the open source community is full of extreme whackos like ESR, so maybe my surprise is unjust...

Re:Bitching about free software... niiice! (0)

Otter (3800) | more than 8 years ago | (#13560510)

Or... how about we don't bitch about something we can get for free?

Talking about "bitching" is giving them too much credit -- how about at least dropping the pompous lectures about "a better business model"?

Re:Bitching about free software... niiice! (2, Funny)

nacturation (646836) | more than 8 years ago | (#13560527)

How many people are holding a gun to your head demanding you send emails to TWO WHOLE PEOPLE you know?

Plus, that can only happen up to 33 times before everyone telling two new people about it reaches the entire world population... and then who do the people at the bottom of the pyramid tell? These chain letters always shaft the last ones in!
 

Re:Bitching about free software... niiice! (1)

LetterRip (30937) | more than 8 years ago | (#13560760)

[QUOTE]Plus, that can only happen up to 33 times before everyone telling two new people about it reaches the entire world population... and then who do the people at the bottom of the pyramid tell? These chain letters always shaft the last ones in![/QUOTE]

Ah ha - that ignores the possibility of just emailing the person that emailed you!

Indeed the requirements could be met with a total of three people,

LetterRip

Re:Bitching about free software... niiice! (1)

ultranova (717540) | more than 8 years ago | (#13560991)

Ah ha - that ignores the possibility of just emailing the person that emailed you!

Indeed the requirements could be met with a total of three people,

Actually, since you presumably know yourself, you could just send one email to yourself. That way you could satisfy the requirements with a total of just two people.

If you happen to own a company, you could send one email to yourself and one to your company (which counts as a legal person), so you could satisfy th requirements by yourself.

See how easy it is to optimize when you put your mind to it ?

Re:Bitching about free software... niiice! (1)

Jeff DeMaagd (2015) | more than 8 years ago | (#13560549)

For how much real 3D software can cost, I'm truely surprised someone is bitching about emailing two friends about it...

I agree. 3D design is very complicated, making it work and work well is expensive, especially work well enough and doesn't waste a professional designer's time with bad user interface practices.

Also, the number of people that benefit from being able to do 3D design is much smaller than the number of people that can benefit from an operating system or office software.

I really haven't paid attention, but I really haven't noticed any OSS 3D design software. I'm not sure if it's because there aren't any, there aren't any good ones or what. I've tried to make the core of a good CAD program then I wised up when I realized how much work it would be to make one that's as good as ten year old commercial software, even if it was 2D-only.

Re:Bitching about free software... niiice! (1)

bdcrazy (817679) | more than 8 years ago | (#13560803)

I agree with you, and there really isn't a need.

People wanting to do simple cadd work don't need anything more than a basic program.

The people who actually need the software know that most people expect engineering documents in (insert well known cadd package here).

For instance, the Illinois DOT require submittals of Microstation Drawings as well as hard copys. This is similiar to the MS Office problem. They require it so everybody needs it to work, and anything except perfect files (impossible even with a copy of the program, but look at the number of people whining about how OpenOffice doesn't always get everything right) won't cut it. This forces people to have to buy Windows to use Microstation to get contracts to make money... etc.

With the likes of Pro/E, AutoCAD, Microstation and all their 1st and 3rd party add ons (civil,bim,utility,site,logistics etc) It would be insanely difficult and time consuming to even get a base started. There are several free cadd programs, and the document formats for at least autocad and microstation are available, so it might be possible to play around with but it would be a large undertaking that i don't see many people getting involved with.

Re:Bitching about free software... niiice! (1)

LetterRip (30937) | more than 8 years ago | (#13560913)

[QUOTE]I agree. 3D design is very complicated, making it work and work well is expensive, especially work well enough and doesn't waste a professional designer's time with bad user interface practices.[/QUOTE]

Well Blenders interface is difficult, but it is also considered one of the fastest 3D DCC (Digital Content Creation) tools.

[QUOTE]Also, the number of people that benefit from being able to do 3D design is much smaller than the number of people that can benefit from an operating system or office software.[/QUOTE]

The number isn't quite as large but it is still pretty huge. Games, desktop publishing, tv, animation, advertising, design software for achitects, engineers, home design, and general artisitic work all benefit for DCC software.

[QUOTE]
I really haven't paid attention, but I really haven't noticed any OSS 3D design software. [/QUOTE]

Blender - blender.org

Modeling, texturing, animating, rendering, also has a game engine, softbody dynamics (cloth, jello) hard body dynamics (physics collisions), and fluid simulation (a branch project but will be in CVS soon). The whole shebang.

Also DAZ 3D isn't even close to design software. It is for posing characters, placing objects, and then rendering of still scenes.

LetterRip

Re:Bitching about free software... niiice! (1)

FluffyWithTeeth (890188) | more than 8 years ago | (#13560596)

"Yo, here's a sweet perl module you should check out"

See, this is how you know you're a nerd ;)
Not that I can speak, I am on Slashdot, after all...

Re:Bitching about free software... niiice! (1)

arose (644256) | more than 8 years ago | (#13560777)

For how much real 3D software can cost
Do you consider Wings 3D to be "real 3D software?"

Re:Bitching about free software... niiice! (1)

FortKnox (169099) | more than 8 years ago | (#13560871)

I'm thinking more on the lines of a professional grade 3D program... Maya... 3D-Max, etc...

Re:Bitching about free software... niiice! (1)

squidsoup (145936) | more than 8 years ago | (#13560961)

wings is about as professional as you can get.

The chap that modeled gollum, Bay Raitt, used Mirai. Wings essentially is an open source clone of Mirai.

Re:Bitching about free software... niiice! (1)

squidsoup (145936) | more than 8 years ago | (#13560906)

Not to mention Silo, which is possibly the best subdivision modeling software around today, which is only 100 USD. Pretty good value really. Blender (shiver), is free of course as well, and contrary to popular belief, with the aid of mind altering chemicals and deep meditation, can produce reasonable results.

I remember seeing an article once (2, Interesting)

ReformedExCon (897248) | more than 8 years ago | (#13560448)

I read an article once about a company that was based on Ayn Rand's Objectivist teachings. The owner was such a fan that he made up a bunch of rules for the company and its employees to follow.

One of the tenets was that anything of value must be paid for. This meant that they didn't have any "free demos". They did have volume pricing, as well as negotiable prices for large customers, if I recall correctly.

There is nothing wrong with charging for your product, especially if you think that it is a good one that many people will benefit from.

Re:I remember seeing an article once (1)

be-fan (61476) | more than 8 years ago | (#13560814)

That's kind of retarded, if you ask me. If your goal, as a capitalist, is to make as much money as possible (and its an admirable goal, as far as I'm concerned), then why the hell would you diminish your profit by not offering free demos? Companies don't just do that out of the goodness of their hearts, you know. They do it because they make more money that way than they could without the demo.

Re:I remember seeing an article once (1)

ReformedExCon (897248) | more than 8 years ago | (#13560859)

The article I read was back in 2000/2001, during the "dotcom implosion". They weren't a huge company, maybe less than 30 employees, but for a company of that size, they were very profitable.

I'm afraid I don't have a link to the article, and can't even remember the company's name.

I understand that it goes against the grain of conventional wisdom which says that you've got to give your customers a free taste so they will come back for seconds. But I also noticed your handle was "be-fan", so I wouldn't put much stock into that conventional wisdom.

PIPE|Alert 1.0RC5094 (1, Funny)

Anonymous Coward | more than 8 years ago | (#13560450)

DAZ Productions, Inc. has officially released DAZ|Studio 1.0

Well, wake me up when they release DAZ|UnslashdottableServer.

P.S.: I seriously hope this is not a precursory indication that we will have to suffer a plentora of innerword-pipes. BIZ|AssHoles

Better business model. (0)

Anonymous Coward | more than 8 years ago | (#13560462)

1. Make a better or at least more desireable product.
2. Charge money for said product. There is no business without profit!
3. Spend profits on a Ferrari.
4. Get head from hot women.

4 comments and it's Slashdotted already (1, Redundant)

PingXao (153057) | more than 8 years ago | (#13560465)


Internal Server Error

There were only 2 comments when I first clicked on it. Does someone, someplace offer an early warning service that notifies them when Slashdot has linked to them, so that they may take their servers offline in advance of an avalanche of connections?

Re:4 comments and it's Slashdotted already (1)

Namronorman (901664) | more than 8 years ago | (#13560512)

A smart web host/developer should know better than to allow traffic being re-directed from slashdot if they know what's best for them.

Re:4 comments and it's Slashdotted already (4, Funny)

Eberlin (570874) | more than 8 years ago | (#13560619)

If it's anything like FEMA, they'll show up 5 days later with a fire extinguisher long after your server has turned into a smoldering heap from the Category 5 slashdotting.

How about... (1)

RUFFyamahaRYDER (887557) | more than 8 years ago | (#13560474)

Good to see that more companies are trying to keep their software free, but perhaps the Slashdot crowd could offer advice on a better business model than spam and merchandising?

How about we keep the base model of the program free, but allow customized versions for companies or individuals who want things specific to what they are doing?

Slammed (1)

cached (801963) | more than 8 years ago | (#13560477)

Since the server's getting slammed, heres TFA:

Whether you're just getting started in 3D, or are an avid 3D artist and enthusiast, DAZ|Studio will allow you to express yourself in 3D like never before. Imagine being able to easily create your own convincing 3d artwork. You don't need to take any special courses or read any complicated books. Perhaps you have a scene in your mind that you'd like to create. Choose your 3D subjects and their virtual environment, and then let DAZ|Studio fill in the rest for you. Or, perhaps you've found an interesting 3D character that you enjoy and would like to build a scene around it. Either way, DAZ|Studio can be the means to bring everything together into a stunning representation of your limitless imagination.
DAZ|Studio is a free software application that allows you to easily create beautiful digital art. You can use this software to load in people, animals, vehicles, buildings, props, and accessories to create digital scenes. DAZ|Studio includes two pre-configured scenes ready for you to Load & Render within DAZ|Studio. Just double-click on the scene thumbnails inside of DAZ|Studio, and everything will come on screen posed, lit, and ready for you to create a stunning digital image. Click here to view a sample scene render from DAZ|Studio using the included content.




The power of a single individual can be substantial. Great things can come to pass as a result of the power and good faith of a single person. By joining together, each one of us can help insure a bright future for this 3d community. DAZ strongly believes that by simply telling a friend or two about DAZ|Studio and what can be done by combining this free program with any of the thousands of pieces of digital content available, the growth of the community can become exponential.
DAZ Productions has a made a committment to keep the DAZ|Studio core application free to the public for as long as possible. In order for this to be possible, DAZ relies on the revenues generated by the purchase of content available in the DAZ online store. The more people that purchase regularly from DAZ, the more development that can be subsidized and the longer the DAZ|Studio core will remain free.
You CAN make a difference! The more people that you help inform about our community, the better it will become.

What's wrong with their business model? (2, Insightful)

Namronorman (901664) | more than 8 years ago | (#13560495)

I don't find it wrong in any way. By registering, they know roughly how many people have downloaded it, which helps them remotely see the popularity of it. By telling two friends, it helps spread the word, which I don't see really being spam.

Since when has word of mouth been considered spam?

Re:What's wrong with their business model? (2, Insightful)

mackil (668039) | more than 8 years ago | (#13560561)

That is actually an excellent point. Reminds me of the old days of shareware when you could copy it a million times and put it anywhere for download. People soon learned which program worked and which didn't. There were always those who would just reinstall it once the trial ran out, but for your typical honest software user, it was a great way to find the best software tool for the job.

For DAZ, their best chance for success lies in how good their product is. Word of mouth spreads good and bad. This is a clever idea because a piece of software with a community behind it always does better.

who cares about binaries anymore... (0)

Anonymous Coward | more than 8 years ago | (#13560507)

call me when they release the source...

3D will be free (3, Insightful)

L. VeGas (580015) | more than 8 years ago | (#13560517)

There are quite a few low-end, inexpensive 3D animation packages. Ulead makes one for example. Aside from Blender [nedwolf.com] , there are no truly free 3D packages at all. Truth is, no professional actually uses Blender. You'll see the occasional one-off logo or something like that, but even a serious hobbiest uses something like Lightwave or Max.

There's been kind of a trickle-down in free software. First we got things everybody needs, like an email client. Then we got software that a lot of people need, like a word processor. Then we got the Gimp, which some people need. Eventually, we'll get the specialty applications, like 3D software. It's just a matter of time.

Re:3D will be free (2, Insightful)

Sebastian Jansson (823395) | more than 8 years ago | (#13560691)

"""
Truth is, no professional actually uses Blender.
"""
That's just simply false. Blender was initially made as a in-house software wich has been freed for use by anyone. It's still used professionally. Not so much for movies though, but then you probably have larger budgets anyway.

Re:3D will be free (1)

L. VeGas (580015) | more than 8 years ago | (#13560735)

Do you have any examples? I'm not being argumentative. I really would like to see some.

I worked as a professional animator (3D and 2D) for several years and knew nobody that used Blender.

I would love to be proved wrong. I think Blender's a fantastic product.

Re:3D will be free (3, Informative)

Anonymous Coward | more than 8 years ago | (#13560823)

Ok, some examples:
Pre-viz for some of the scenes in SpiderMan 2, for example: the fight with Doc Oc.

Another: first feature film that used Blender for the 3D effects (Friday or another day ("Vendredi ou un autre jour"))

http://www.softanim.com/vendredi/index.html [softanim.com]
Blender in use here:
http://users.skynet.be/mume//vendredi/blender.html [skynet.be]
http://users.skynet.be/mume//vendredi/fx1.html [skynet.be]

Plus I personally know several people who use it professionally.

Re:3D will be free (0)

Anonymous Coward | more than 8 years ago | (#13560904)

I am a professional working for an Activision studio. I have personally made about 70% of the ingame models including hero characters for an PS2/XBOX game coming out next year.

Boobs... (4, Informative)

warmgun (669556) | more than 8 years ago | (#13560536)

All but one of the renders on the company's online gallery page features gratuitous cleavage. Just thought I'd throw that out there...

Re:Boobs... (1)

someone300 (891284) | more than 8 years ago | (#13560586)

Most people that look at stuff like this are probably male, so best appeal to them ;)

nVidia are very big on their girls and virtual-girls too

Re:Boobs... (0)

Anonymous Coward | more than 8 years ago | (#13560761)

That's okay. All but one user (me) on this site are complete boobs.

A little competition is a good thing. (5, Informative)

Odonian (730378) | more than 8 years ago | (#13560539)

DAZ started life as a content provider for MetaCreations' Poser software (now owned by Curious Labs); DAZ made (and still makes) human figures with superior morph capability and texture detail vs. what comes with Poser, along with other content from various independent modelers who use their site to sell their models.

Lately they've been delving into selling actual applications; they bought the Mimic software for lip synching for instance which complements Poser by providing automated .wav to pose conversion to synchronize models' lips and facial expressions to a sound clip in an automated way.

This latest offering will put them squarely in competition with Curious Labs, which I would say is a good thing. Poser is simultaneously one of the most amazing applications, and most annoying applications I've used. The program produces fantastic human figure graphics and animation, but is also incredibly buggy, slow, and memory/resource intensive. Still, it's much cheaper than the higher end competition which is priced out of the hobbyist market, so it is currently the only game in town. Having another choice in the low end would be very good, providing it's halfway useable.

Re:A little competition is a good thing. (1)

Picticon (728866) | more than 8 years ago | (#13560678)

I'd add to the criticism of Poser. It has the most annoying interface ever developed. Half the screen is filled with a gradient. The actual work space is only allocated 25% of the screen. And if you do take the time to rearrange all the little toolbars, make sure you exit. Cause the program will likely crash, losing all your settings.

Open Source 3d figures (2, Informative)

stew77 (412272) | more than 8 years ago | (#13560833)

In the opposite direction, Zygote, Sixus 1 and e Frontier have released "open source" 3d figures under the name of "project: human", which is more or less competition for DAZ' core business.

Project human figures can be found here:
female [contentparadise.com]
male [contentparadise.com]
and here:
http://www.project-human.com/ [project-human.com]

Feel free to have a flamewar about whether or not the license is GPL compatible...

SPAM?!? (4, Insightful)

midnighttoadstool (703941) | more than 8 years ago | (#13560559)

...but perhaps the Slashdot crowd could offer advice on a better business model than spam and merchandising?

It seems to me that this company is actually asking for a concious effort at the email equivalent of 'word of mouth'. I think that its an admirable idea and doesn't truly constitute SPAM except by a looser definition than I, personally, would accept.

Re:SPAM?!? (1)

georgewilliamherbert (211790) | more than 8 years ago | (#13560740)

I second this; what they're doing (as far as I can see) isn't spamming at all, by any of the definitions I have seen used. If they are spamming, that's not supported by what's been posted so far.

Given that real spammers are being sued and arrested, the article writeup here borders on libelous. Why on earth did that tag have to get appended to an otherwise useful and interesting article intro???

Apple in a way does it... (3, Interesting)

StacyWebb (780561) | more than 8 years ago | (#13560563)

With iTunes the application is free to download and use. But is there money to be made? Yes. By users purchasing the music they want online.. This same model is being used here, the core of the application is free, but content costs. This is where they will make money, not in the application itself but in the content individuals puchase. The "tell-ware" model is mainly to get the word out on the product, for those who perhaps do not read Slashdot.

Suggestion. (1)

D14BL0 (880565) | more than 8 years ago | (#13560565)

Good to see that more companies are trying to keep their software free, but perhaps the Slashdot crowd could offer advice on a better business model than spam and merchandising?

Add a PayPal donation button. If users like your product enough, they'll support it. While it's not forcing anybody to pay, it gives people a chance to help out with a product that they enjoy.

Re:Suggestion. (1)

bshellenberg (779684) | more than 8 years ago | (#13560633)

That "business model" is totally useless. Adobe, Macromedia etc. go year in year out making millions if not hundreds of millions of dollars on software sales. Meanwhile, a good project like Blender scrapes and begs for a measly 500 bucks. That isn't a business model, as the main point of business is to make money.

free as in beer (5, Insightful)

blechx (767202) | more than 8 years ago | (#13560592)

Note that this program is only free as in beer and is not Free Software. If you are looking for free as in speech 3d-modellers and renderers, look at http://blender3d.org/ [blender3d.org] , an exellent and highly advanced program.

Re:free as in beer (3, Informative)

RLiegh (247921) | more than 8 years ago | (#13560649)

Both are in the same general field, but having used both I can tell you that daz3d is light-years away from blender when it comes to good UI design and usability; also daz3d comes from an established (5+ years, iirc) content provider so there is a variety of pre-made materials and content that is ready to use with daz3d right now.

I'm not a graphics professional (and maybe blender is more useful to someone who is), but from an ameteur's point of view, there's really no comparison to be made. daz3d is easier to use, and therefore more powerful, and there is a lot of ready-to-use content out there for it (with blender3d you pretty much have to roll your own everything as far as I know).

Re:free as in beer (0)

Anonymous Coward | more than 8 years ago | (#13560890)

I have only been using any 3d software for about 6 months, and daz3d was the first one I used. Very easy and simple to use love it. tried poser but found that way too confusing and complicated. Looked at other software but I dont understand modelling so keep away from that for now.

There are plenty of freebies around that can be used within the program (so far i have several gb worth)

As far as I am concerned its Thank you Daz for making 3d studio core free, otherwise I wouldn't have got into this hobby.

translation (-1, Troll)

b17bmbr (608864) | more than 8 years ago | (#13560627)

DAZ has a made a commitment to keep the DAZ|Studio core application free to the public for as long as possible by relying on the revenues generated by the purchase of content available in the DAZ online store.

translation: 2 weeks

ubiquitous:
1. offer free product
2. ???
3. (natalie portman, grits, soviet russia, goatse)
4. profit

Free is not good enough? It has to be on Linux? (-1, Flamebait)

tapfu (914901) | more than 8 years ago | (#13560635)

How many art directors and production staff are using Linux? Yea, I need drivers for my Serial Wacom Tablet and SCSI Brunoli 40 MB... ...Oh I have to write them. Is Creative Suite 2 out for Linux? No? How about QuarkXPress? No... Think you can go to press with a 72DPI RGB JPG from Star Office? If you're so jihad for Linux get a G5, it's BSD McUnix, at least the permissions have to be recreated every other day so it must be! The point is D|S is a kick ass app, and form them to give it away free is pretty cool.

Ask the Slash crowd for biz advice? (0)

Anonymous Coward | more than 8 years ago | (#13560647)

perhaps the Slashdot crowd could offer advice on a better business model than spam and merchandising? Isn't that like asking a homeless person where to get the best mortage rates? Or a methhead for dental advice? Daz is in business to make money/profit which seems to be a bitter pill most slashposters can't seem to fathom since they don't live in the realworld.

Private Porn studio (0)

Anonymous Coward | more than 8 years ago | (#13560673)

Having used this within the last few months, I was quite impressed with the stunning realism that's possible. Just be warned, however, that with a few good models and texture skins it can turn into your own private porn studio. Not that I did that, mind you, but I'm just saying...

This is all a sham. (1, Flamebait)

Anubis333 (103791) | more than 8 years ago | (#13560714)

What kind of 3d software:

1) has no modeling tools
2) lists 'rotate, translate, and scale with visual feedback' as a fucking 'feature'?! Or 'multiple views' I mean this is 3D SOFTWARE, right?

Here's the shimmy on this product from someone in the business. This guy is giving away free software to pose characters he makes in a real 3d package. He is giving the software out free, and charging for the content. This is not an '3d package'; this is more like poser or some app where you manipulate unoriginal content of others. Akin to a barbie dressup game; you pose the dolls he makes, and to market it, he has people post that is is some kind of 'free 3d animation package'. It is an application that lets you pose dolls you purchase from him.

I am really trying to pull my punches here, as Daz is the creator of some of my fav old school plugins for real 3d apps.

And don't get me wrong; this is a great tool for pervs who want to post a naked 'virtual girl'.

Online store? (2, Funny)

sleighb0y (141660) | more than 8 years ago | (#13560757)

"by relying on the revenues generated by the purchase of content available in the DAZ online store"

Is that code for "virtual-girl porn site" ?

I think ANY 3d-modeler app can be used for more productive tasks than rendering breasts that are two times too big.

Flying Spaghetti Monsterism (-1, Offtopic)

goatse2000 (914871) | more than 8 years ago | (#13560825)

Flying Spaghetti Monsterism is a satirical parody religion created to protest the decision by the Kansas State Board of Education to allow intelligent design to be taught in science classes alongside evolution.

The "religion" has become an Internet phenomenon that has garnered many "followers" of the Flying Spaghetti Monster (sometimes referring to themselves as "Pastafarians," a pun on Rastafarians) who claim to have been touched by "His Noodly Appendage" and preach the word of their "noodly master" as the one true religion. Their prayers to "Him" are typically ended by "Ramen", instead of "Amen". Flying Spaghetti Monsterism is primarily the invention of Bobby Henderson, a graduate of Oregon State University with a degree in physics.

Developments

In June 2005, Bobby Henderson submitted an open letter to the Kansas Board of Education in response to their decision on giving intelligent design equal time with evolution by natural selection in biology classes. He formally requested that Flying Spaghetti Monsterism be given time in classrooms equal to that given to intelligent design and to "logical conjecture based on overwhelming observable evidence" (evolution), and stated that if this was not done, then "we will be forced to proceed with legal action." Shortly afterwards, he received responses from two sympathetic members of the board. A third response was also received in mid-August.

Over the next two months, traffic on Henderson's FSM website grew steadily. The popularity of the site exploded in August, when the Flying Spaghetti Monster was featured on several blogs and Internet news sites such as Something Awful and Fark.com. Articles in the mainstream media soon followed.

In the "Latest News" section of Henderson's website he notes that U.S. President George W. Bush [1] and U.S. Senator Bill Frist [2] have publicly supported the teaching of "different ideas" (Bush) and "a broad range of fact, of science, including faith" (Frist) on the origin of life, alongside evolutionary theory. Henderson therefore infers that they support the teaching of Flying Spaghetti Monsterism. Neither, however, has publicly stated a position specifically on FSM.

Henderson's work sparked the creation of many FSM-related sites, such as Spaghetti & Pulsar Activating Meatballs, a "rival" parody that calls for a holy war against FSM.

Many of the "beliefs" proposed by Henderson were intentionally chosen to parody arguments commonly set forth by proponents of Intelligent Design.

                                * The Universe was created by an invisible and undetectable Flying Spaghetti Monster. All evidence pointing towards evolution was intentionally planted by this being.
                                * According to the pastafarians, the monster created the world starting with a mountain, trees and a midget, and continues to guide human affairs with his "noodly appendage." Heaven is depicted as having a stripper factory and a beer volcano.
                                * Global warming, earthquakes, hurricanes, and other natural disasters are a direct consequence of the decline in numbers of pirates since the 1800s. A graph showing the inverse correlation between the pirates and global temperatures was also provided. This component of the theory highlights the logical fallacy of correlation implying causation.
                                * Bobby Henderson is the "prophet" of this religion.

Free as in "Years Behind." (1)

delire (809063) | more than 8 years ago | (#13560884)


Perhaps if they opened their code they could begin to compete with the free and open-source offerings.

Compare DAZ [daz3d.com] to Blender/Yafray [yafray.org]

Blender was free, closed-source software for some years. No doubt DAZ will also make the decision to emancipate themselves in order to grow in time with their users.

Re:Free as in "Years Behind." (2, Insightful)

LetterRip (30937) | more than 8 years ago | (#13561040)

They can't open source the renderer because they don't own the source to it. Their interface is pretty weak and has very little functionality, they have nothing to really offer that could compete with Blender as far as '3d'.

LetterRip

Unleash the Artish within! (0)

Anonymous Coward | more than 8 years ago | (#13560885)

But I guess not the copyeditor.
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