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Nintendo Revolution Controller Revealed

CowboyNeal posted more than 8 years ago | from the fancy-remotes dept.

Nintendo 1210

kakos writes "At the Tokyo Game Show, Nintendo president Satoru Iwata has revealed what the Nintendo Revolution controller looks like. The new controller is a radical departure from traditional controller types. Has Nintendo struck gold with their new controller design? The reviewers seem to think so. It should be interesting to see how gamers react to Nintendo's new innovation."

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1210 comments

And to think (-1, Offtopic)

antifoidulus (807088) | more than 8 years ago | (#13573497)

I passed up an opportunity to go to the Tokyo game show one year just to have a German man ride on my lap on a Hamtaro roller coaster.....

Its unanimous (-1, Troll)

Anonymous Coward | more than 8 years ago | (#13573501)

Revolution's remote control sucks. A whole system based off the concept of eyetoy (basically) is doomed to failure

First thought was: (-1, Flamebait)

nailchipper (461706) | more than 8 years ago | (#13573502)

don't suck!

it did. why would you do this nintendo?

Re:First thought was: (2, Insightful)

AsiNisiMasa (910721) | more than 8 years ago | (#13573545)

What are you thinking? This controller will put Nintendo ahead of the competition.

Unless the other companies whip up some controller to imitate it as they invariably have in the past.
D-Pad, Analog Stick, Rumble - All Nintendo popularized.

This controller kills portability (0, Troll)

ilyaaohell (866922) | more than 8 years ago | (#13573634)

Here's the problem: The controller is far too exotic, which means 3rd party developers will not make any big-budget games for it. Do you really think you can play fighting games with this thing? Sports games? NO! There will be few, if any, ports of popular games on the other platforms. The only games you're going to see on this new Nintendo console will either be Nintendo originals or an assortment of puzzle and party games. This will be a MAJOR reason for why many people would not be buying this console. People don't just want to play these "unique" types of games, they want to play games like Grand Theft Auto. Popular franchises. There'll be few, if any, of them on the console BECAUSE of this controller.

What Nintendo has accomplished by creating this controller is they carved out a very specific niche for their new console. It'll be popular among people who want to try something new, without particularly caring about the games they're playing. It's a NOVELTY console. This is how most non-Nintendo-fanboy gamers will look at it, and this is how developers will look at it.

Along with this controller announcement, Nintendo shares fell by 2.5% today. I wonder if it's related.

Re:This controller kills portability (2, Insightful)

AsiNisiMasa (910721) | more than 8 years ago | (#13573665)

You mean we won't be able to play the same things we've been playing for 15+ years. They can't clone last year's big-hit? No big budgets? How will they make money if they're spending little and having to come up with new ideas. Creativity is, after all, something only hardcore gamers like.

Re:First thought was: (1)

yfmaster (686465) | more than 8 years ago | (#13573586)

Nintendo likes doing things differently then other companies. I think the controller has the possibility to work really well, and even wondering if there will be a PC version of it eventually. I was skeptical at first about controlling FPS games without a stick, but the attachment looks cool and comfortable.

Re:First thought was: (5, Insightful)

barc0001 (173002) | more than 8 years ago | (#13573604)

I've been seeing this kind of reaction to it all night. Oh Noes!!!! Nintendo changed the controller. They just dug their grave!!!11!1One!!

Stop and think for one minute. Why do we even have game pads today? Because Nintendo bucked the trend of everyone and their dog with joysticks and made a gamepad for the Famicom/NES. What about analog sticks? Nintendo again with the N64.

Nintendo has made dramatic changes to the way we play our games twice now, and both times the industry fell right in step behind them imitating at their first opportunity. Who's to say they aren't doing it a third time here?

I'd tend to give a game company who's been around longer than half the population of this website the benefit of a doubt.

Re:First thought was: (5, Informative)

Spaceman Spiff II (552149) | more than 8 years ago | (#13573642)

don't suck!

it did. why would you do this nintendo?

Now, before you get all up-in-arms about it, think of the possibilities! This article [ign.com] really makes you think of some of the extraordinary ways this device can be used! I know I'm looking forward to its release. Ah, finally some good RTSs on a console, or a shooter more akin to mouse+keyboard.

Also, the people [gamespot.com] who've had a chance to use it [ign.com] have generally come away pretty excited.

and the design sucks again... (-1, Flamebait)

Anonymous Coward | more than 8 years ago | (#13573509)

anyone else thinking that this design is crap like the other nintendo controllers ? the only good ones were the snes and nes controllers the other ones are crap

No doubt (5, Funny)

Anonymous Coward | more than 8 years ago | (#13573511)

Luanch titles for the system will include Dragon's Lair 1,2 and 3, Space Ace and any other old laser disc game that can actually be played on a tv remote and DVD player. Wait a minute, that sounds pretty cool actually. I miss those games.

Nice Look! (5, Funny)

Anonymous Coward | more than 8 years ago | (#13573512)

Great, now I am going to accidently waste 10 minutes every game trying to control Mario with my DVD remote.

Thanks for the new controller Nintendo!

I love the power glove... (5, Funny)

Anonymous Coward | more than 8 years ago | (#13573514)

... it's so bad.

Seriously, this feels like a move in a similar direction - I hope they improved the technology at least a little since then ;)

Re:I love the power glove... (1)

cornface (900179) | more than 8 years ago | (#13573644)

That was my first thought, too. The old commercials for it where they showed the dude playing PunchOut were almost identical to the Revolution teaser video.

Not again!

Two Words.... Light Saber (4, Interesting)

Lectoid (891115) | more than 8 years ago | (#13573516)

HELL. YES. I just watched the video off of IGN's website, in one part, there was a guy using it as a sword. You could hear them clang. This has to happen, George, I hope your up late like me watching this because this has to happen.

Re:Two Words.... Light Saber (1)

Mondoz (672060) | more than 8 years ago | (#13573540)

That might work. That new Zelda game might be good with that sort of control...
But most other games don't have that sort of control scheme. :(

I hope they release a wired version.
I hate IR game controllers.

Maybe they'll just let us plug in our gameboys again.

Re:Two Words.... Light Saber (1)

bassgoonist (876907) | more than 8 years ago | (#13573576)

IR? where have you been...nintendo was the first console company to release RF controllers as far as I know...and they kicked ass!

Re:Two Words.... Light Saber (0)

Anonymous Coward | more than 8 years ago | (#13573579)

I really like the design in some ways but I keep thinking about fighting games. Does this mean the Soul Calibur revision on the next generation will not include Link? I have no idea how you could play a fighting game on that.

Re:Two Words.... Light Saber (4, Interesting)

iamhassi (659463) | more than 8 years ago | (#13573611)

" HELL. YES. I just watched the video off of IGN's website, in one part, there was a guy using it as a sword. "

I agree, i read the article and really think this would work great and cant wait to try it.

Did the other people posting even read the article? Because I admit, at first glace it looks stupid, but after reading the demos (flying a plane, basketball, race car, Metroid Prime FPS) it sounds like it'd be really cool.

The FPS sounded especially cool, aim by moving the entire controller! Now all I need are VR googles so i'm not stuck staring at a screen across the room while my arm is pointed somewhere else.

could this be it? could this be the VR system we've all been waiting for?? The controller's perfect for it.... tell u what, if it is then it'll SLAUGHTER the xbox and ps3. I dont care if it has N64 graphics a VR system would be AMAZING.

just dont bring back the Virtual Boy [virtual-boy.org]. Anymore 2D red wire-frame graphics and i'll have to.... um, not buy it like i didnt the first time.

Re:Two Words.... Light Saber (0)

Anonymous Coward | more than 8 years ago | (#13573615)

But when swords "clang" IRL, they stop moving. If you're moving a sword around and it "clangs" with another in-game, yours will follow through instead of stopping right there. I would be impressed if the controller froze in mid-air for you and gave resistance as you pushed...

Yes, I went that far... don't hurt me.

Re:Two Words.... Light Saber (2, Funny)

Anonymous Coward | more than 8 years ago | (#13573621)

Slightly offtopic...

Reminds me of the day a friend and I were taking a scuba diving class in a lake. We were supposed to use small flashlights to find our way in the early evening darkness. We noticed that our lights looked like long, narrow purple beams. Without any discussion or signaling, my friend and I looked at each other, brandished the flashlights like lightsabers and had a fun spontaneous underwater duel. It was fun to flip around and upside down without gravity getting in the way. Fun times, immortalized with an entry in my dive log.

I for one (5, Informative)

Dance_Dance_Karnov (793804) | more than 8 years ago | (#13573518)

love it, just think about it for awhile, read some info don't just look at images. and check out IGN's movie of it in action here http://cube.ign.com/articles/651/651334p1.html [ign.com] the realization of how awesome it can be will flow over you.

Re:I for one (2, Interesting)

skreeech (221390) | more than 8 years ago | (#13573635)

I can feel it flowing now. After all the reading on this for hours I didn't think you could chop it against a table like that. Well it's just a commerical so maybe you can't but it implies you can.

remember when (5, Funny)

skreeech (221390) | more than 8 years ago | (#13573519)

I remember when I was a kid we would make fun of whoever was the kid who would move the controller trying to turn a car faster in a game... now look what nintendo did.

They're following MS (3, Funny)

hayden (9724) | more than 8 years ago | (#13573659)

I remember laughing at people at uni who thought you could send a virus to somebody by email.

first impressions (0)

West VA Flamer (638423) | more than 8 years ago | (#13573520)

very clean, looks like a apple product. but you access a push button and a directional pad with the same finger? does not seem very functional. a second button underneath for your pointer and middle finger would be better. the joystick add on looks very nice though and is a good break from holding one unit at what, was always for me, a awqward angle for my wrists.

Re:first impressions (1)

MC68000 (825546) | more than 8 years ago | (#13573574)

RTFA. There is a button on the back that can be pushed with the index or middle finger.

Re:first impressions (4, Informative)

Frodo Crockett (861942) | more than 8 years ago | (#13573580)

but you access a push button and a directional pad with the same finger? does not seem very functional.

RTFA. You don't use the d-pad for movement. You MOVE THE CONTROLLER.

Re:first impressions (0)

Anonymous Coward | more than 8 years ago | (#13573627)

Looks like it'll be pretty safe to assume that the D-Pad is for menu navigation, while moving the controller (or a plug-in like the demonstrated analog stick) will be used for actual movement.

looks like... (0, Offtopic)

Anonymous Coward | more than 8 years ago | (#13573521)

an ipod shuffle..

frekking miss the obvious mr journalist.

-Sj53

Is anyone else... (1)

AndyboyH (837116) | more than 8 years ago | (#13573526)

...after seeing all the fan communities' efforts, really disappointed with the actual real thing?

I'm a huge nintendo fanboy, but the design of that thing just turns me off. Here's hoping 3rd party publishers don't share my view and that of my employer, either.

Re:Is anyone else... (1)

Jarlsberg (643324) | more than 8 years ago | (#13573622)

Yeah I was. Until I saw the video. While it was corny and cheesy and full of japanese teenagers, it still managed to look like an interesting controller. I'm going to check this out when it is eventually released in Europe, nine to twelve months after the japanese release....

Remember your roots people (1, Insightful)

Anonymous Coward | more than 8 years ago | (#13573527)

Remember your roots people

I can't wait (1)

blueskatz (241135) | more than 8 years ago | (#13573528)

I first I was a bit skeptical, but the more I think about it, the new controller is freaking sweet. I can't wait to play a FPS on it, using the right hand as a gun/flashlight, and the left hand for movement. Or swordfighting with the right hand and moving with the left.

And if that's all too weird, developers can still use the GameCube controllers that plug into the top of the system.

Yet again, Nintendo is the driving force of innovation in the industry. Revolution's release can't come soon enough for me.

Re:I can't wait (0)

Anonymous Coward | more than 8 years ago | (#13573593)

What is neat about this is that you can turn it on its side and it looks like the original NES controler.

Finally! (3, Funny)

Anonymous Coward | more than 8 years ago | (#13573531)

Finally there can be a good cricket game!

Worst idea ever (1)

chrispyman (710460) | more than 8 years ago | (#13573532)

Maybe this is yet another one of those "looks awful but ends up being pretty good in practice" type things Nintendo has been known to create. Remember Wind Waker's graphics anyone?

Truly Revolutionary (5, Insightful)

Parabolic Photon (860814) | more than 8 years ago | (#13573534)

I can see why they wanted to keep this thing under wraps for so long. This is going to either be the savior of Nintendo or a miserable failure. Though I think it will be the former.
The very act of being able to control things on screen with precision 'ala mouse will finally let First Person Shooters and Strategy games be played unencumbered.
Even if this controller for some reason doesn't pan out it's 100% wireless so theres no reason they couldn't always fall back on a more "traditional" controller if need be.

To those of you that get it (5, Insightful)

SetupWeasel (54062) | more than 8 years ago | (#13573538)

You are about to see what may be the fiercest wave of criticism toward a console we have ever seen.

Don't flame. Sit back, relax, and laugh.

Damn this machine is going to be fun.

iRevolution? (2, Insightful)

Aruthra (826467) | more than 8 years ago | (#13573543)

When I saw it, my first reaction was "iRevolution!"
My first pertinent reaction was something to the effect of "how odd. It'll never work."
My next thought was that Nintendo has done some interesting things, and just maybe it'll be really cool. I'll reserve full judgement until I've gotten my hands on one.

Left handed users? (4, Insightful)

Antony-Kyre (807195) | more than 8 years ago | (#13573547)

Isn't this going to really help people who are left handed when it comes to playing video games? I'm looking at the picture, and it's difficult to tell if it can work.

Re:Left handed users? (1)

goodbadorugly (837673) | more than 8 years ago | (#13573641)

The controller appears to be perfectly symmetrical so it doesnt look like being left handed is going to be an issue. If there is a big difference nintendo will no doubt allow you to specify the controller to be used in you left hand so that it can be calibrated accordingly.

Re:Left handed users? (1)

NanoGator (522640) | more than 8 years ago | (#13573662)

"Isn't this going to really help people who are left handed when it comes to playing video games?"

Not only that, but no more "It's too small/big!" complaints.

Intuitive (4, Insightful)

Team Zissou (887422) | more than 8 years ago | (#13573550)

Some (*edit* Most!) people haven't spent years developing highly co-ordinated thumbs, but every person on the planet knows how to move their hands in free space.

Intuitive controls + fun gameplay = A sure bet.

Re:Intuitive (1)

AsiNisiMasa (910721) | more than 8 years ago | (#13573573)

Eh... Actually now that you mention it, we are going to have to learn from the ground up and not rely on our years of experience.

Oh well, I'll just have to rely on my honed visual reflexes to gain an advantage over non-gamers ;)

Argh, my wrists! (2, Interesting)

philibob (132105) | more than 8 years ago | (#13573551)

This reminds me of the unwieldly Nintendo 64 controller. Nintendo ergonomics skips a generation.

Nunchuku configuration? Imagine using a traditional controller that's been broken in half and is now only held together by a dangling fragile wire.

In a game like tekken or halo, for example, I'm rough on the controller, and I like to grip onto something solid. This does not provide.

Re:Argh, my wrists! (1)

Spy der Mann (805235) | more than 8 years ago | (#13573663)

In a game like tekken or halo, for example, I'm rough on the controller, and I like to grip onto something solid. This does not provide.

As the name implies, it's a REVOLUTION. Expect variations of the controller to appear in the market later. "Nintendo heavy-duty Sword controller. Nintendo gun controller", etc.

Maybe in 10 years we'll get position sensors for your feet and arms so you can ACTUALLY simulate swordfighting. Who knows?

Just keep innovating, guys!

Anyone remember the Philips CD-i? (1)

Golgafrinchan (777313) | more than 8 years ago | (#13573552)

CD-i controller. [1up.com]

Revolution controller. [1up.com]

Hopefully this one won't be as uncomfortable and unintuitive as the old one.

They seem pretty different to me. Here's a video (2, Interesting)

nobodyman (90587) | more than 8 years ago | (#13573668)

Here's a video clip: http://www.dagbladet.no/kultur/2005/09/16/443527.h tml [dagbladet.no]

While it's impossible to tell whether this move will work for nintendo, it can definitely be said that it opens interaction possibilities that just aren't possible with either console or PC gaming (which is what Microsoft and Sony have been promising). What's more, it was accomplished without getting sucked into the graphics/cpu arms race.

It's certainly different. Whether it's "Virtual Boy" different or "Nintendo DS" different remains to be seen.

Fun and Funny (5, Funny)

likewowandstuff (859213) | more than 8 years ago | (#13573556)

If this weren't going to be marketed to children, I'm sure the one-handed controller could warrant at least one AO-rated joke. Ooh, built in rumble? Make that two - one for each gender. How fair.

Re:Fun and Funny (1)

Namronorman (901664) | more than 8 years ago | (#13573584)

I was kind of thinking about mentioning that...

On a more serious note, this could actually be a revolution, if it is easy to design for this new interface then there are a lot of good possibilities. Or perhaps a black eye, broken vase, window, etc.

Power button not a good idea (5, Insightful)

sockonafish (228678) | more than 8 years ago | (#13573565)

Otherwise the button configuration is an interesting mix of old and new: standard D-pad up top, near the power button (to turn the Revolution console on and off),


Anyone remember when the neighborhood spaz would get über-pissed because he sucked at videogames and so he'd make a run to turn off the console, and a fight would ensue?

There really needs to be a way to prevent the console from being turned off remotely, or else there's going to be lots of bruises and bloody noses in homes that house both children and Revolutions.

Re:Power button not a good idea (1)

joshsisk (161347) | more than 8 years ago | (#13573654)

Note that that power button might be to turn the CONTROLLER off... the Wavebird has an on/off switch also.

I wonder... (1)

knappz (856470) | more than 8 years ago | (#13573568)

With all the movement involved with using it, I hope Nintendo plans on making it durable. I'm assuming that there are moving parts inside of it, and that means that they are capable of becoming broken. I'd hate to think of buying a new controller because it flew out of my hands when swinging it like a sword.

But anyways, I applaud Nintendo for trying something new. This is their first endeavor in a long-while that I actually think is cool.

Cauthiously optimistic (1)

jmorris42 (1458) | more than 8 years ago | (#13573571)

IF they can get the action to work flawlessly in real living rooms. IF they can get game authors to actually exploit the advantages of a totally different controller action. IF it is reliable. If all those things are true they will redefine the console and crush their enemies.

Otherwise they are pooched. But leave it to Nintendo to pull a rabbit out of their hats instead of release a console to be doomed to #3 behind Sony & Microsoft. This way they don't just sit contentedly in last place and fade away, they either go splat or put someone else out, I'd bet Microsoft.

Innovation? (1, Insightful)

Anonymous Coward | more than 8 years ago | (#13573572)

To me, it looks like this might be a welcome change for controllers. It appears to be very adaptible to different people. The add on analog joystick makes it more ergonomic (no giant xbox controller). How Nintendo will use it seems to be the biggest question. If they start doing tacky little apps that require you to buy add ons to the remote, this will be the biggest rip off yet. Only time will tell.

Stop! Think about it first! (3, Informative)

ThyPiGuy (870924) | more than 8 years ago | (#13573575)

I'm no Nintendo Fanboy, and was at first extremely skeptical, but take some time to read reviews, watch the video, and imagine the possibilities.

Engadget has some more information here [engadget.com] and IGN has looked at some of the possibilities for each type of game here. [ign.com]. As some parent post said, a mass amount of instant unchecked emotion flaming is about to come, but before you post, take some time to think about the possibilities.

Did i miss something? (1)

Norfair (845108) | more than 8 years ago | (#13573581)

Look, I love Nintendo (and I mean *love*) as much the next /.er, but did i miss the joke? Or is this TV remote thing actually intentional? In that case, I prefer Sony's version. http://www.esato.com/board/img.php?id=35821 [esato.com]

Re:Did i miss something? (1)

eluusive (642298) | more than 8 years ago | (#13573626)

You must have missed the part about it being a gyroscopic controller. If you've ever used a gyroscopic mouse, you'd know that they rock.

Welp... (1)

netrat (104221) | more than 8 years ago | (#13573585)

This looks pretty cool. As far as the ergonomic feasibility of it goes, I'm trying to think about how to hold this without fatiguing my arms. Elbow on stomach? Wrist on Mid-thigh? What does everyone think?

I am NOW looking forward to the Revolution (2, Informative)

spoco2 (322835) | more than 8 years ago | (#13573587)

OK, so I was quite 'Eh' about it before... but man, that's really thinking outside of the box in regards to controllers... initially looking at it and thinking "Erm, that looks like a remote control, how uncomfortable", but then, reading that you move it around to control things... now THAT'S cool... and having plug in extras on flexible cords meaning it's perfect for righties and lefties... oh how very, very, very... wait... yep, very cool!

Bring it on please... come on, bring it on, over here.

Interesting (1)

cyrix (882273) | more than 8 years ago | (#13573588)

After reading various articles (there are many up now) on the demo's that were used for this new controller, the possibilities for it's use seem limitless. The FPS demo caught my attention most of all. By moving around the controller you could actually move around the gun in the game, think a console FPS with better control than what you could get on a PC with a mouse.

It truly is "revolutionary," but many hardcore gamers don't usually welcome drastic changes so openly.

revolution? (1)

jamesbuko (840871) | more than 8 years ago | (#13573589)

How does this becomes revolutionary? The same type of controller I have used on in-flight entertainment (movie/games)....ok its wired but its the same thing...

Re:revolution? (0)

Anonymous Coward | more than 8 years ago | (#13573619)

I take it you can write but not read?

I'm skeptical... (1)

vga_init (589198) | more than 8 years ago | (#13573594)

When I saw this, I thought it was a satire, and I'm still sort of hoping that it is.


I see a lot of positive reviews on Slashdot, but to be perfectly honest, it seems like a terrible design to me. I don't think I'll consider buying a Revolution if that's it.


If it uses Infrared... (0)

strredwolf (532) | more than 8 years ago | (#13573595)

...response times are going to suck.

Why? First, you need a clear line of sight (even if the transmitters/receivers are at angles to each other). When you're 28 with two neices and a nephew under age 4, you basically are dodging them while trying to see what you're playing anyway.

Second, consider IrDA, which if we use SIR is around 115Kbps. About twice that of most good dialup services. Probably be able to give good ping rates with QuakeWorld, were it not for broadband. Ether way, you have some signaling issues that will take up time and limit the responsiveness.

Hopefully Nintendo will go Bluetooth or some private radio.

CDi anyone? (0)

Anonymous Coward | more than 8 years ago | (#13573596)

Um, this idea ain't exactly new....I remember using Phillips CDi control for games like that zelda game that was on cdi and burn cycle and it was a hideous experience. You figure that nintendo would learn that that controller design was flawed based simply on the sales of that crap zelda game.

Re:CDi anyone? (0)

Anonymous Coward | more than 8 years ago | (#13573645)

Dude, did you even read the article, or did you just look at the pretty pictures?

Two types of people... (0)

Anonymous Coward | more than 8 years ago | (#13573597)

There are two types of people.

1. Those who read it, looked at the pictures, and love it.

2. Those who didn't bother reading the text, assumed it was like a DVD remote, and hate it. /fanboy

But, seriously, what people need to realize is that you can't think, "but how would you play Halo on this thing????"

Stop thinking like that. You CAN'T translate old controls into this. This is a new way of gaming. FPS games will not play the same, plain and simple.

Radical Departures (5, Insightful)

The Wicked Priest (632846) | more than 8 years ago | (#13573599)

The new controller is a radical departure from traditional controller types.
I wonder if people have forgotten that what's now considered the "traditional controller type" was itself basically invented by Nintendo, as a radical departure from the then-traditional joystick.

If you don't see the inherent awesomeness... (4, Interesting)

RyoShin (610051) | more than 8 years ago | (#13573603)

Here are some examples.

Let's start off with the most obvious implementation: FPS. A genre that drives the PS2 and XBox (and dominates computers) will thrive on the Gamecube. Gone is the fiddling with the joystick. A quick flip of the controller, and you've completely turned around. Aiming is no longer tense; your hand eye coordination will allow you to better attack your enemies using a 3d mouse than with a regular controller (think about how many people are about FPS on the computer.)

Don't like FPS? Let's ignore that and move to a love of the Nintendo community: Zelda. Want to see Link do more than just two directions with his sword? No problem, since you will be controlling his sword. When you swing your arm, Link swings his. When you jab, so does he.

Want to control how tense your bow string is? Pull out the bow and arrow, go into first person mode, and extend your arm. Press a button to lock the start position, and pull back as far as you want.

Zelda isn't your thing? How about some fishing. A whip of the controller and you're casting off. You can bob the line back and forth, left and right.

And the accessories for the controller; you can be sure that these will be fairly inexpensive, meaning that companies can throw in their own little controller to add more depth to the game. How about hooking up the headphone set to talk to your buddies in online games to the controller instead of having to have an entire other attachment to the Revolution?

Now imagine that you hold the controller vertically. You're playing Star Fox. You move the controller, just like in a real jet fighter, and the plane moves with you.

Plus, you have a controller that is in one hand only. This means you can eat cheetos and play games at the same time. :)

The possibilities for this seem endless. Nintendo was not kidding when they named this the Revolution; we are on the edge of virtual reality, the thing that every geek has longed for since we saw the Holodeck in Star Trek: TNG. What Nintendo is doing is taking the big, hulking interactive setups of yesterday's arcades and turning them into the remote of tomorrow's homes.

You no longer control the machine; you control the character itself. Your arm swing is its arm swing. Your aim is its aim. As we've seen with DDR, gaming is turning into more of a physically interactive medium. With this controller, gone are the days of sitting around on the couch fumbling with the controller. Now, if not standing, you're leaning forward or sitting up straight, slashing with your might or blowing a hole in someone's stomach.

Just imagine if they put out pairs of goggles that really gave you the whole FPS feel.

I think Nintendo has a good chance of winning this round.

To soon to tell (2, Interesting)

DingerX (847589) | more than 8 years ago | (#13573610)

interesting tech, but what we don't know:

1). Wireless efficiency. The PC Jr. had a wireless keyboard. Is this thing going to work in a crowded house with lots of peanut butter flying around?

2) Durability. Speaking of which, how hard can you beat on these things? What's the MWBF (Mean Waves Between Failure) on this thing? Are people going to just wave them right into the rubbish bin?

3) Endurance. How long can a twelve-year-old boy wave his arms before fatigue sets in? Has anybody done any reasonable studies? What about 30-year-old overweight slashdot nerds longing for their misspent youth?

4) They are shipping at least two controllers per unit, right? 'cos if there's just one, then designers can't rely on the numchuck configuration.

do NOT judge until you see the VIDEO (5, Informative)

BTWR (540147) | more than 8 years ago | (#13573613)

Seriously, you MUST see the video first. The pictures made me skeptical at first (a remote?), but wow... the video, and thr true nintendo-innovation makes you think "wow... PS3 and XBox360 are so more-of-the-same-but-slightly-better-graphics."

* Remote control design: constructed to appeal to a wide variety of potential players
* 3D Pointing: Sensors understand up, down, left, right, forward and backward.
* Tilt Sensitive: Controller can be rotated or rolled from side-to-side.
* Buttons Included: Has a trigger on its backside, face buttons, and a D-Pad
* Multifunctional: Has an expansion port which can be used with different types of controller peripherals. Analog stick with two trigger buttons planned for left hand.
* Wireless: Totally wire-free. Currently there are no details on the max distance, source or power, or otherwise.
* Rumble Built-in. Included standard in all the controllers.

Looked sucky...but then I read the article (0)

Anonymous Coward | more than 8 years ago | (#13573633)

After my first glance at that remote-like controller, my first thought was "Oh sweet merciful crap what the hell is Nintendo thinking?!" It looked like a shiny plastic DVD remote, and the apparent lack of an analog joystick was disturbing.

Then I read the article. Now that controller looks and sounds absolutely amazing, and I can't wait to get my hands on one to try it out myself.

But, wow, they weren't kidding when they decided to call it the Revolution. This is the biggest change video game systems have seen since, well, ever.

At least the motion detection.... (1)

demonic-halo (652519) | more than 8 years ago | (#13573636)

At least the motion detection will allow you to simulate jerking off.

Maybe the Revolution might not be just for kids.

Of for an even gayer application. Think about what the next Harry Potter game will play like.

new innovation (4, Funny)

1u3hr (530656) | more than 8 years ago | (#13573640)

I suppose an new innovation is better than an old one, speaking tautologically and repetitively again.

Yuo faIL it. (-1, Redundant)

Anonymous Coward | more than 8 years ago | (#13573643)

fucking numbe8s,

Fantastic design (1)

Chitlenz (184283) | more than 8 years ago | (#13573648)

The main thing I noticed right away about this is the small size. The big problem I have with controllers is all the cramping you get into in racing sims (my preference on consoles) after you play for awhile. If this is as light and usable as it seems, the ergonomics alone may make it a worthwhile purchase. Of course knock offs for Ps3 / 360 will probably be for sale before the revolution is now tho, so I'm not sure if the controller alone is enough to buy the console.

Make it easily programmable via standard interfaces, and don't charge car prices for devkits, and they certainly would have my interest tho.

Wonder how out of the box they're willing to be eh?

-- Chitlenz

Don't fret if you don't like the gyro idea... (2, Informative)

Iscariot_ (166362) | more than 8 years ago | (#13573652)

The biggest fear everyone seems to be buzzing about right now is that the Revolution Controller won't be capable of playing "normal" games. Well, do you really think Nintendo would actually exclude themselves from those types of games? I think they're more clever than that; read this excerpt from one of the reviews: But what about for SNES or N64 games where there are more buttons or a need for a second analog stick? The Revolution controller can rest in a sort of controller shaped cradle which could add different buttons or control sticks to mimic the controller's predecessors. For example the analog stick portion would work quite well in the center of a N64 shell. Whether or not these shell cradles will come in the box, or if third parties will make shell cradles is also not determined. Not only that, but the expansion slot will enable any controller type to be hooked up to it allowing for wireless gameplay including dance pads, konga drums, and the like. No specific peripherals have been announced, but the possibilities are virtually endless.

So, the system will be more than capable of playing games the "regular" way. Although I'd expect that most games for the system will end up supporting the gyro in some way. I for one, am excited!
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