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Plotting the Revolution's Arc

Zonk posted more than 8 years ago | from the breaking-gravity's-pull-or-spiralling-in dept.

Editorial 488

Very few things surprise me about videogames anymore. I won't claim to be all-knowing by any means, but there are very few genuine surprises these days. Release dates are known well in advance, endless features and interviews are conducted with developers during the course of a game's creation, and what few elements that publishers try to keep under wraps get leaked to the media by individuals wanting their moment in the sun. Even the big gaming news stories of this past year (Hot Coffee, the PS3 PreRendered Movie Debate) were more frustrating than surprising. Happily, Nintendo managed to pull a rabbit out of their hat. Today's announcement of exactly what the revolution behind the Revolution will be is nothing short of a showstopper. Read on for my reaction to Nintendo's new bid for the brass ring.I know it's already been discussed, but I'll go ahead and say it here for the record. The GameCube failed as a console. Despite the excellent first party games that have been released for it, and the occasional exclusive (Resident Evil 4), Nintendo has definitely stumbled it's way through this generation of consoles. The failure of the GameCube makes this the second generation of console systems where Nintendo has been left essentially sitting on the sidelines. Every time I post a story about someone editorializing Nintendo's death, or how Nintendo will never die, it saddens me a great deal. Nintendo is the company that brought a lot of the people of my generation into gaming in the first place. The Christmas morning I sat down for the first time with a NES controller in my hand was a life-changing moment. If not for smashing evil mushroom people and searching for Triforce pieces in my youth, my life would be very different today. Every flashy Xbox commercial, PS2 exclusive, or can of crap with Mario's mug stamped on it has made the little kid inside me become more and more jaded about the possibilities this industry can offer.

Today, that little kid is beaming. The company that introduced me to gaming so long ago has picked itself up off the mat and looks ready to come out swinging this time around. We've already linked to 1up's coverage of the announcement, but if you haven't read it yet there are plenty of other places to get the specifics. Gamespot, Gamespy, IGN, and Game Informer all have photo spreads, video, and first hand impressions from their experiences with Nintendo's next venture. Commentary is available from CNN Money, Wonderland, Jeremy Parish, The Game Chair, Joystiq, and Next Generation. An interview with Nintendo's Senior EU Marketing director is available on Eurogamer, and if you want to see the announcement firsthand a webcast of the presentation is available.

All of these pieces spend at least a paragraph or two wondering about the future, and with good reason. Within half an hour of the story being posted to the internet there were already lamentations about "the end of an era" and blistering condemnations of the controller as a lark that will fail as badly as the Virtual Boy. Specifically, both the professional media and fan commentaries seemed to center around the reaction that third party developers may or may not have to this extremely intriguing idea. The combination of this new controller style and the mentality that "Nintendo is for kids" may cause the company some problems down the line. They're almost certainly right.

That said, if you've read the description of the Metroid Prime demo you can't help but pause. The mental gymnastics required to use a mouse and keyboard in a First Person Shooter have confounded non-gamers since the genre began. As anyone who's played an FPS on a console can tell you, the two joystick approach gets the job done but is far from intuitive. Attempting such a title on the console is basically out of the question unless you can work at the interface, something a non-gamer is rarely willing to do. Nintendo deftly sidesteps this with an interface that has ties directly into what we do in our everyday lives. Turning your head to observe your environment is already an instinct we posses, so not only will it be easy to explain it will be trivial to do. The natural flow of such an interface opens up many horizons. Shooters are well and good, but the immediacy of the first person perspective is a tempting way to just tell a story. Divorced of its more violent aspects and with an interface that doesn't require years of practice to use, who is to say that our mothers won't be playing something built in the Unreal Engine a year from now?

The FPS is just one example of a genre that we traditionally think of as "hardcore" which could be opened up to non-gamers by an interface that allows the user to interact with a gameworld in a less artificial manner . Real Time Strategy games would be a snap, as you wave your hand and the map moves effortlessly along beneath your outstretched hand. Driving games where you could actually apply your real life driving reflexes. Puzzle games where manipulating pieces is second nature. Sports games that require you to actually swing the bat or catch the football. Fighting games where you can feel a guy get punched in the face. At the end of the day, games are about having fun. Say what you will about their business acumen, Nintendo has always understood that. With the Revolution interface, the company is reaching out to the millions of people who have yet to pick up a controller. Why should those of us who have been playing since that first grey box reached our shores be the only ones who have access to the fun?

This is a risky venture, no doubt about it. If third party developers don't catch on to the possibilities here, if the EAs of the world don't take a chance with the new interface, then Nintendo will be looking at a big problem. This may be the last console larger than the DS we see out of the company for quite a while. If that's the way it's going to be, then I say so be it. Finally, at least, Nintendo isn't just going to sit there and try to imitate the other consoles poorly. Sony and Microsoft are very, very good at what they do. Instead of keeping up with the Jonses, Nintendo is striking out on its own. For better or worse, they've taken steps to expand the field of game players and change the nature of game playing.

The number of games at launch, third party commitment to the console, and the commercial reaction to this departure from the norm will be the only way to determine if Nintendo has made the right call. Either way we can look forward to a generation of consoles that will not only be graphically more impressive, but fundamentally different from the gaming systems we've played in the past. For me, at least, when I pick up the remote for the first time it will be like sitting down again on Christmas morning. I can't wait.

I've had my say ... what do you think? The controller announcement was put up early this morning. Now that you've had the chance to look at it more carefully, is your opinion any different? Most importantly, are you planning on buying one?

cancel ×

488 comments

retro (-1, Offtopic)

Anonymous Coward | more than 8 years ago | (#13578417)

I have poured hot grits down my pants.

Thank you.

Re:retro (0, Offtopic)

TrippTDF (513419) | more than 8 years ago | (#13578496)

Natalie Portman unavailable for comment.

Who CARES? This was done before (0, Flamebait)

Anonymous Coward | more than 8 years ago | (#13578423)

The Power Glove did this stuff 20 years ago.

Revolution? Hardly.

Re:Who CARES? This was done before (0, Offtopic)

tont0r (868535) | more than 8 years ago | (#13578508)

no, it was ATTEMPTED 20 years ago, and failed. everyone knows all you had to do was point the stupid glove at the screen and it would do stuff. with the sensors built into it, its a whole new ballgame.

Re:Who CARES? This was done before (0)

Anonymous Coward | more than 8 years ago | (#13578662)

Didn't the MS sidewinder freestyle controler do the same thing? I still have one of these somewhere.

Re:Who CARES? This was done before (5, Informative)

Avacar (911548) | more than 8 years ago | (#13578550)

But only Nintendo could take what was an idea from 20 years ago, and bring it forward. Also, the power glove had so many limitations: bulky hardware, non-intuitive interface (using fingers for buttons?) and only a 2-D tracking system. The applications of the Powerglove were very limited, and it had difficulty applying to new situations. This new controller, on the other hand, with its ability to track depth as well as position (and allowing for multiple controllers to be tracked at once for multiplayer or more complicated games) has serious potential. Not limited in shape to the human hand, the new controller can be applied to many situations. Just looking at the video's Nintendo has released, we can see many great examples: FPS Fishing Games Swordfighting Instruments Strategy Games And that's just listing the gametypes that already exist. Who knows what new types of games might open up now? I won't deny that I've always trusted Nintendo over any other company to provide my video game entertainment, so call me biased, but I'm happy to see them taking the hard path. Most sites I go to have lists of what is needed to "save the game industry" from a repetitive, downward spiral of safe franchises and rigid gameplay. Sure each new console looks better, but I play a game now and think "this is generic jumping puzzle #5" or "There is definitely someone hiding behind that explosive barrel". Nintendo Revolution has the potential to change that. I can tell you now, I'll buy one, if only to support Nintendo and encourage a company that I feel is doing proper innovation.

Re:Who CARES? This was done before (0)

Anonymous Coward | more than 8 years ago | (#13578599)

Did you actually use the power glove or did you just see "The Wizard"?

Re:Who CARES? This was done before (3, Funny)

null etc. (524767) | more than 8 years ago | (#13578707)

The Power Glove did this stuff 20 years ago.

Holy crap, way to rob me of any illusion of youth that remains in my mind. Thanks.

Nintendo Did It Alright. (0)

Anonymous Coward | more than 8 years ago | (#13578427)

They pulled a rabbit out of their hat... with Rabbit Algbera.

Hopefully innovation *is* what people want. (5, Interesting)

Godeke (32895) | more than 8 years ago | (#13578433)

I found this interesting because it looks like an idea I threw out there long ago: a light gun with a built in joystick for the thumb of your left hand where it supports the gun. This would have allowed the light gun to be used for natural aim while navigating environments with the thumb in an intuitive manner.

This takes the idea and makes it more flexible (and more palatable to the anti-toy-gun parents out there). The fundamentals are exactly as I proposed, even if the physical form is quite different. Should have patented that idea I guess :)

The fact it looks like a "remote control" actually may make it less threatening to non gamers, especially if coupled with games that don't require twitch reflexes. Considering this is the company that came out with Animal Crossings, I can see similar games opening up an interesting market. The idea that it spins ninety degrees and becomes a "classic gaming controller" opens another market. The obvious use in first person style games maintains an opening for the classic market.

If done correctly, Nintendo may bring a larger audience to the table and really tap into those markets that are not well served by the other big consoles. The big concern is how well it will work in more conventional gaming situations. From the descriptions it works quite well and frankly doesn't sound *that* different from an input viewpoint for portability of games *to* the system: it is a fancy analog stick. If it works better than the dual stick inputs for first person games it might even quell the "hard core and insecure about themselves" group that has traditionally slammed Nintendo for being for kids and rejected the system even when games like RE4 came out. Frankly, nearly anything works better than the dual stick inputs on the consoles (yeah, I have learned to cope, but it sucks compared to mouse and WASD) so there is some hope there.

I like the big N... it is a company that produces games that are fun for parties and families. They still understand that a game should be fun first and then comes the chrome, but the developers have really left them by the wayside this go around. Hopefully they will couple this kind of innovation with a more aggressive use of third parties to round out the library.

As an aside, I should point out that I own the Cube, two PS2s and an X-Box, along with my PC game collection: I'm aware of the strengths and weaknesses of each platform and library. Nintendo is a company that I have the most *fondness* for (and anyone who complains about games reaching the point of sameness needs to at least recognize that they are doing there best to avoid that fate), Sony the company I have the most games from and the X-Box is my "co-op gaming Saturday" system. Ghost Recon 2: Summit Strike is ready and waiting. My PC is for RTS and other games that elude the console input scheme.

Re:Hopefully innovation *is* what people want. (2, Informative)

ElectroKiwiMonkey (628003) | more than 8 years ago | (#13578522)

"I found this interesting because it looks like an idea I threw out there long ago: a light gun with a built in joystick for the thumb of your left hand where it supports the gun. This would have allowed the light gun to be used for natural aim while navigating environments with the thumb in an intuitive manner." GunCon, anyone?

Re:Hopefully innovation *is* what people want. (1)

einstein314emc2 (872800) | more than 8 years ago | (#13578627)

My first thought was how much better this type of controller would be for using a Lightsaber.

Re:Hopefully innovation *is* what people want. (5, Insightful)

6OOOOO (600000) | more than 8 years ago | (#13578668)

Nintendo has become the Apple of the gaming industry. Consider:

1. They have market dominance in a market for small, stylish portable devices that lack the raw power of some other devices, but compete on "the complete package."

2. They are more or less a niche competitor in the console market, but maintain the edge in innovation and generally exhort their customers to "Think Different," though not quite so explicitly as Apple. Yet.

Nintendo would do well to emulate Apple's strategies. Increase perceived "style." Appeal to those who consider themselves too "cool" for video games. Nintendo already turns a profit doing what they do, but they can't compete with MS or Sony in volume. This is the only way.

Shut THE FUCK UP ZONK (0, Troll)

CmdrTaco (troll) (578383) | more than 8 years ago | (#13578459)

Noone cares about your boring fucking editorials you fucking boring editorializing non-editor. You can't write, you write shit about shit. Stick your gay obsession with gaymes articles where they belong. /dev/null.

Re:Shut THE FUCK UP ZONK (0)

Anonymous Coward | more than 8 years ago | (#13578597)

When the revolution comes, he'll be the first up against he wall.

who the fuck is "Zonk" (-1, Offtopic)

Anonymous Coward | more than 8 years ago | (#13578462)

I know it's already been discussed, but I'll go ahead and say it here for the record. Zonk failed as a Slashdot editor.

Revolution (0, Troll)

BisexualPuppy (914772) | more than 8 years ago | (#13578465)

IS TEH SHIT, kekekekekeke.

im really pleased with nintendo (4, Insightful)

tont0r (868535) | more than 8 years ago | (#13578479)

they are constantly trying to change the market, which very few companies ever do. they tried the virtual boy (which didnt do so hot) but the DS is doing very well, and i think that with their new control, there is a HUGE amount of potential. just think of sports games alone. you are going to be swinging a 'bat'. throwing a 'ball'. playing golf, etc etc etc. of course it will probably take some getting used to, but i hope this definitely takes off as much as nintendo wants it to.
fencing games can now be fun :P

Re:im really pleased with nintendo (1)

AscendantOat (822634) | more than 8 years ago | (#13578680)

you are going to be swinging a 'bat'. throwing a 'ball'

Just don't slip!

Re:im really pleased with nintendo (1)

tont0r (868535) | more than 8 years ago | (#13578717)

thats when they sell the 'nintendo revolutionary glove! to grib the controller like no other!' :)

About the Revolution (5, Funny)

Anonymous Coward | more than 8 years ago | (#13578486)

If this Revolution does not fundamentally change the modes of production in society, then it cannot really be considered revolutionary. This is just more petty-bourgeois reformism.

Re:About the Revolution (1)

Febryle (801705) | more than 8 years ago | (#13578641)

Are you going to be the first one with your back up against a wall when the Revolution comes?

Re:About the Revolution (2, Funny)

Anonymous Coward | more than 8 years ago | (#13578727)

I realize the controller is a bit phallic, but isn't this taking things too far?

Nintendo should pull a Sega (0)

superpulpsicle (533373) | more than 8 years ago | (#13578493)

If the revolution failed, they would have to make available the likes of Zelda, Metroid and the entire Mario franchise on PS3 and Xbox360 to keep the console versions alive. There is still a huge population out there that don't play handhelds.

However, Nintendo is a traditional Japanese company who will probably take Zelda to the grave instead of sharing it with another major rival. Of course if they find success, all the power to them.

Re:Nintendo should pull a Sega (4, Insightful)

antifoidulus (807088) | more than 8 years ago | (#13578573)

Why?
If Nintendo was a Sega then we would probably would have never seen some of the great games that have come out and are coming out on the DS because they would have had to develop for other people's(Sony)'s platform. The only reason Sega did what they did was because that was the only other choice besides going bankrupt. Sega was losing tons of money and could no longer afford to design and manufacture new devices, so they were forced pretty much against their will to become a software only company.
Nintendo isn't exactly losing tons and tons of money likeRemember, Nintendo has only had 1 unprofitable quarter, and a big reason for that was Nintendo did not accurately predict the large downward swing in the dollar(hurt a company that measures profits in Yen). However, they have since taken corrective measures that shield them a bit from currency fluctuations....

Re:Nintendo should pull a Sega (1)

op12 (830015) | more than 8 years ago | (#13578706)

Or they could let people keep playing [ign.com] previous console versions on the Revolution. They just wouldn't get newer versions. However, particularly the Nintendo owned titles can't possibly fail completely, given how committed Nintendo is to pushing this innovation. I doubt they'd pursue it if they didn't see its potential. It's a matter of how many others they can convince of the same.

More exciting than the rest (3, Interesting)

Anonymous Coward | more than 8 years ago | (#13578494)

To be honest, nothing about the next generation up until now has 'excited' me, because I see it as more of an evolution than something new. With this radically different controller, Nintendo has managed to get me actually excited about a game system. From talking to my coworkers today, I don't think I'm alone in my excitement. Everybody I talk to wants to see how this thing works, because from the 'first impression' articles alone it sounds like it opens up whole new dimensions to how games are played, and furthermore those dimensions are surprisingly intuitive. What is going to make or break this system, I think, is whether or not it can execute -- whether the implementation is as good as our imagination of it.

And at the very least, making their huge library of older games available for the system will drag a large number of people along even if they are skeptical -- because there's a HUGE market, I think, for nostaligia games, things that link us back to the fun we had as children.

Good luck, Nintendo. You've got at least one person onboard with your vision (me!).

etoychest interview (4, Informative)

lotsofno (733224) | more than 8 years ago | (#13578497)

etoychest has an interesting interview [etoychest.org] with Nintendos Vice President of Marketing and Corporate Affairs, Perrin Kaplan, regarding the controller. Even if it doesn't have a wealth of new information, it's worth checking out:
Q: Do you know off hand how, using the new controller, the Revolutions Super Smash Bros. will work?


PK: Off hand, even if I did, I would rather just let players use their imaginations to think about how it could be played. The controller opens up a number of possibilities to control a game like Super Smash Bros. I know people want to know more, but now isnt the time. There really are just so many ways this controller could be used, and I think itd be just more fun to see how players might imagine a game like that be controlled.

Re:etoychest interview (1)

Shadow Wrought (586631) | more than 8 years ago | (#13578554)

Thinking of SSBM with this controller had me drooling earlier. I also want a beachead clone, too, thank you very muhc;-)

If that's failure sign me up (5, Informative)

psocccer (105399) | more than 8 years ago | (#13578498)

I know it's already been discussed, but I'll go ahead and say it here for the record. The GameCube failed as a console.

Well since last quarter they were the only console company of the big 3 to post a profit, and large even if smaller than hoped at 33 million. But up 33 million is certainly better than in the hole 52 million (sony) or 179 million (xbox). Give me the patented Nintendo brand of failure any day.

Source of the figures [gamespot.com]

Patiently awaits his -1 fanboy mod

Re:If that's failure sign me up (1)

Zonk (12082) | more than 8 years ago | (#13578562)

Er ... I agree with your assessment. But, did you read the title of the article?

"Nintendo profits cool in latest quarterly earnings report - The dynamite DS can't offset a dearth of games and plummeting GameCube and GBA sales; game giant remains in the black."

Much of their financial success today is based on their dominance in the handheld market, where they continue to have two consoles that garner gangbuster sales.

Nintendo as a company is very viable. It's my opinion (shared by many other folks) that the GameCube as a console simply did not do as well as the Playstation 2 or the Xbox.

Re:If that's failure sign me up (1)

ReverendHoss (677044) | more than 8 years ago | (#13578625)

Well, this was a single quarter.

However, not doing as well as the PS2 or XBox (which I will concede) does not make the Gamecube a failure as a console. It has made its maker gobs of money, has kept Nintendo in the spotlight even after the performance of the N64.

Basically, I understand what you were trying to say, but disagree with what you actually wrote.

Re:If that's failure sign me up (1, Insightful)

Zonk (12082) | more than 8 years ago | (#13578651)

I can dig it.

As you can imagine, I consume a lot of coverage from different places about games. I read most sites, I watch X-Play ... for me, the sign that the Cube just doesn't have the kind of mindshare that the Xbox and the PS2 does is the distinct lack of enthusiasm that most places have for GC games. I mean, obviously not every game can be Twilight Princess, but every time a Cube game comes up for review I get this sense of "ho hum another one of these" from the reviewer.

I like the Cube a lot, it has some awesome games on it. RE4 is still one of the best games I've played this year. I just look at it and wish there'd been more. :(

Re:If that's failure sign me up (1, Informative)

ben0207 (845105) | more than 8 years ago | (#13578591)

No, they failed. They went from "Nintendo number 1 in the games market", to "Nintendo, beaten by a newcomer to the games market twice in a row"

Considering their marketshare has halved every single generation, I would suggest all the profit in the world couldn't help them now, unless they start puting out games people want to play and marketing. Look at the top 5 games of last year? How many of them are playable on the GameCube?

The only things they have left are the Game Boy and their ever decreasing fanbase.

Re:If that's failure sign me up (3, Insightful)

Anonymous Coward | more than 8 years ago | (#13578667)

It's only a failure if your goal is to be #1 in the games market--for instance, if you are a console fanboy. However, if your goal is consistant profit--say, if you happen to be a for-profit corporation--constant profit when your industry competitors do not have constant profit is a success.

Your statement of "all the profit in the world couldn't help them now" implies that they need help. Rather, all the profit in the world is the goal of a corporation! Your statement like this shows that you are still thinking from the fanboy perspective and not the company's.

Re:If that's failure sign me up (5, Interesting)

cowscows (103644) | more than 8 years ago | (#13578688)

Seriously. The only way the Gamecube is a failure is if you compare one set of numbers, total consoles sold. If the only way for a company to be successful is to sell the most of whatever it is they make, then the global economy is going to be in trouble. Fortunately, in the real world, you can make some good money without completely dominating your industry.

How about we judge the consoles by other means? Owning all three consoles, the GameCube gets the most playtime easily, followed by the Xbox. Actually, the PS2 was at a friend's house, and is now under water courtesy of hurricane Katrina, but I'm not shedding any tears for it.

Granted, that's just my personal opinion, but I know of a good number of my other friends who feel that way. We're all in our early twenties, we've got some disposable income, I'd say we represent a pretty desirable market segment for a video game company.

I don't see Nintendo ever dominating the industry like they did back in the NES days. I don't see anyone gaining that kind of control over it. In terms of making Nintendo money, and allowing it to continue to exist as a business, the Gamecube did just fine. In terms of providing a platform on which some fun games could be built, I think it did pretty good too. Oh, and it's even managed to be cheaper to buy than the PS2, which is a year older.

Go Nintendo, Go!

sidelines? (1, Interesting)

kisrael (134664) | more than 8 years ago | (#13578502)

I wouldn't say N64/GC was Nintendo "sitting on the sidelines". Yes, they were clearly in second place, but based on the huge number of great games and the amount of gamers talking about them, they are still a major damn player. Yes, they had 1/3 to 1/2 the shelfspace as Sony did this generation, but for multiplayer/party gaming, they were untouchable, with franchise power the other companies would drool over.

I'm still skeptical about these controllers. A LOT will be riding on how well they work...if they're only as reliable as Samba de Amigo maracas, for get it. If they're as exact as a lightgun, maybe they have a shot. But even then, its not clear if Revolution will still be a player w/ mainstream genres, or if it's just the next Eye Toy or Donkey Konga; some sales, but not enough to base a gaming life on.

If Nintendo would embrace the homebrew community, or at least throw them some bones, I would cut them a TON of slack than I will otherwise.

The Day of the Revolution (3, Insightful)

Nom du Keyboard (633989) | more than 8 years ago | (#13578507)

The day of Revolution will be the day it ships. Until then, this is all a big tease. I gather it is still shipping rather well after XBox and PS3.

Perfect controller for drinking games (0)

Anonymous Coward | more than 8 years ago | (#13578512)

You can have a beer in one hand, and the controller in another hand. The posiblilities are endless for college students to binge drink!

"Very few things surprise me about videogames" (1, Offtopic)

l3v1 (787564) | more than 8 years ago | (#13578524)

I guess you know nothing about the "Spore" game (check at http://www.pqhp.com/cmp/gdctv/ [pqhp.com] ). A friend of mine sent me the link, and the game seem nothing less than amazing.

Re:"Very few things surprise me about videogames" (1)

Zonk (12082) | more than 8 years ago | (#13578617)

Woo!

Actually, we've reported on it a couple times since E3. I am really looking forward to it. I'm not a big fan of RTS (excepting Civ, and Starcraft), but the way that that element integrated with the other gametypes seems very cool.

Here's hoping the final version can live up to the demo.

This Controller is Gay... (1)

repruhsent (672799) | more than 8 years ago | (#13578532)

...and so is the fact that Zonk wrote like a 100 page essay about it.

OT: is /. a blog now (-1, Offtopic)

rsilvergun (571051) | more than 8 years ago | (#13578533)

ya know, I've been steadfastly holding back on complaining about Zonk (gotta love his name), but come on, this is a news site. Come on Zonk, post you comments with the article like the rest of us.

This is too much (0)

Anonymous Coward | more than 8 years ago | (#13578534)

Why are Zonks' ramblings about what he beleives considered "news"? Or even "stuff that matters"?

Re:This is too much (1)

VJ42 (860241) | more than 8 years ago | (#13578586)

It's what's known as an editorial. Well an attempt at one anyway.

"Innovation"... (0)

Anonymous Coward | more than 8 years ago | (#13578537)

... is what the N64 and GC controllers were supposed to be as well, and they both flopped because they sucked.

Nintendo has a long ways to go to prove that this is indeed an innovation, and not just another gimmick that will flop. So please, everyone refrain from praising it until you've a) actually tried one yourself, or b) seen what others have tried it think of it.

The burden is on Nintendo to PROVE it, not for us to blindly buy in.

Hope it works out (1)

rafemonkey (152890) | more than 8 years ago | (#13578538)

I for one am a little tired of the current crop of big name games... I have no interest in a rehash of quake, or madden 1995 + n (n in Z+). The only gmes that have kept me playing are titles like animal crossing, or katamari damacy that offer something new. I really hope that this will push developers to be a bit more creative and not just crank out the same crap with a new controller.

The pessimist in me sees into a dark future, in which the big N has failed in their bold move, and the money men are saying ... look they really did just want more of the same... roll out Doom 19!

My Take (3, Interesting)

MBCook (132727) | more than 8 years ago | (#13578539)

I have to say, I was TOTALLY surprised when I saw it this morning. At first I thought Slashdot pointed to a joke, then I thought it was the remote for the system (to play DVDs, etc) and looked all over the page for the REAL thing.

But reading the description and seeing the video, I am "stoked". In many ways, it's like EyeToy taken to the next level. I can't wait to try it.

I agree that the GC failed (even though I played it more than anything else this generation), but it Nintendo is still here. They took a gamble with the DS and I believe that it payed off. It took a little while to get the first great games, but they are out now with more coming. Nintendo keeps its commitments, and I can't wait to see what they do with this. Even if 3rd parties aren't big on it (sad), I know I can count on Nintendo for hours of fun. If Nintendo consoles turn into what the Atari 2600 was before Activision (only games were made by Atari), that's OK with me.

But this has a chance of doing two things. First, it could cause big problems for Sony and MS. The other option, is it could split the field into the "Nintendoites" (Have a Nintendo, fun, innovative games) and the "Gamerz" (Great graphics, more of the same, not unlike the PC is becoming, with the occasional great game).

I've wanted a Revolution the most of the next generation even knowing almost nothing based on Nintendo's reputation. The XBox 360 and PS3 announcements (especially price) have pushed me further. This threw me off the cliff BIG TIME.

I want my Revolution!

PS: I LOVED the virtual boy. I think it was mismarketed. It had its problems, and it failed, but I still loved it. Mario Crash, Wario Land, Mario Tennis, and more. Some great games on that platform.

Re:My Take (1)

kisrael (134664) | more than 8 years ago | (#13578650)

I agree that the GC failed (even though I played it more than anything else this generation), but it Nintendo is still here.

If its goal was to kick Sony's ass, it failed. If it was to provide a lot of good games and keep Nintendo as a major player, I'd say it suceeded.

Input devices are whats keeping the arcade alive (4, Insightful)

t0qer (230538) | more than 8 years ago | (#13578540)

Graphically and gameplay wise, there is no line between home and arcade systems anymore. They've more than caught up to each other.

Arcades still have a huge lead when it comes to input devices. A few examples.

Dance Dance Revolution and it's varients.
Just about any cockpit driving game.
Spy Scope (Konami light gun game with a scope)

I can't really remember all the names off hand, but in the arcade intuitive controls is the game. You got games with replica harley davidsons, jet ski's, hang gliders and even futuristic battle pods from which you do mech battle.

I don't think nintendo is taking any kind of a gamble with the revolution controller. They know intuitive control is what has kept the arcade alive for so long and they're following suit.

Are editors not aloud to make comments? (1, Insightful)

blonde rser (253047) | more than 8 years ago | (#13578543)

I am of course being rhetorical. This story is really nothing more than a comment on another slashdot story. If only slashdot had the ability to such a thing with out creating a whole new story on the front page. Wait! That's what the comment system is.

Unlike a lot of readers I usually have no issue with zonk's stories and often find them interesting. I have no intention of blocking his stories from my front page (however I should note that a lot of others do not share this interest and have already blocked him). But this is silly. Please, fellow slashdot reader/commenter, if you have a comment to make about the revolution consider posting it in the original revolution story. If you want to complain about Zonk then comment on that on this story. For those of you who share my irritation this can be our form of protest.

It's a thin string they're hanging from... (1)

MrKahuna (789335) | more than 8 years ago | (#13578552)

Nintendo said it would not discuss the details of how it works in an effort to prevent competitors from copying the design.
If this controller is a big hit it won't be too hard for Sony and MS to add one to their systems. Nintendo then loses what might be their main selling point. So in the end, it's still all about the games.

Re:It's a thin string they're hanging from...SOLUT (3, Funny)

Nom du Keyboard (633989) | more than 8 years ago | (#13578652)

Nintendo said it would not discuss the details of how it works in an effort to prevent competitors from copying the design.

Uh, they could patent it.

Re:It's a thin string they're hanging from... (1)

Mr. Underbridge (666784) | more than 8 years ago | (#13578754)

If this controller is a big hit it won't be too hard for Sony and MS to add one to their systems. Nintendo then loses what might be their main selling point. So in the end, it's still all about the games.

Yes and no. First, it's a matter of patents - how much of that device will Nintendo be able to patent? That determines how different Sony and MS will have to make similar devices, which prevent them from including some of the features. Second, it's a matter of how well implemented their versions are - a cheap knock off won't work. Third, it depends how many game manufacturers Sony/MS can get to use the device - Nintendo will have an easier time of that, as they exert tighter control over their game library. Fourth, it will depend how much longer it takes Sony/MS to do it, and whether Nintendo can build enough of a lead to win with the device.

I'd say Sony/MS can't wait until the device is a really big hit to try to do something about it.

Re:It's a thin string they're hanging from... (1)

Eu4ria (110578) | more than 8 years ago | (#13578803)

But if MS/Sony added it as a peripheral for people to buy it would have less support. The old problem of people not buying it till it has game support and developers not using it until more people buy it. With the revolution everyone would have one so developers can use it to its full potential.

The Best Game Interface Ever (1)

Nom du Keyboard (633989) | more than 8 years ago | (#13578555)

The best game interface ever for me was the SuperScope rifle for the SNES. Point and shoot. Intiutive, did exactly what I wanted instead of me fighting the controller, worked every time. I still miss it now.

No, the cube didn't fail as a console (2, Interesting)

BitwizeGHC (145393) | more than 8 years ago | (#13578556)

Here's four reasons why:

Mario Sunshine
Zelda Wind Waker
Metroid Prime
Sonic Heroes

I know that picking these games apart is the thing to do if you are a video game reviewer, especially WW and Heroes, but *I* enjoyed them. And I know that Heroes was a multiplatform release but the PS2 version sucked and the Xbox version was awkward to control because Heroes was designed to be played with the Cube's nonstandard button configuration.

If Nintendo produces games that people enjoy playing, and they're making money, how is that failing?

This, of course, only gets me more excited about the Rev. Especially when you consider the possibilities for Katamari Damacy with that movable, tiltable controller. (Hey, it could happen... they're doing a DS port...)

Re:No, the cube didn't fail as a console-HUH? (1)

Nom du Keyboard (633989) | more than 8 years ago | (#13578686)

Xbox version was awkward to control because Heroes was designed to be played with the Cube's nonstandard button configuration.

When you have as big a piece of the three-way split gaming market as Nintendo has, it's hard to refer to them as non-standard anything.

Re:No, the cube didn't fail as a console (0)

Auritribe (856763) | more than 8 years ago | (#13578700)

Plotting the Revolution's Arc | Preferences | Top | 35 comments | Search Discussion Threshold: -1: 35 comments 0: 31 comments 1: 23 comments 2: 18 comments 3: 3 comments 4: 0 comments 5: 0 comments Flat Nested No Comments Threaded Oldest First Newest First Highest Scores First Oldest First (Ignore Threads) Newest First (Ignore Threads) Save: The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way. Hopefully innovation *is* what people want. (Score:3, Interesting) by Godeke (32895) * on Friday September 16, @02:46PM (#13578433) I found this interesting because it looks like an idea I threw out there long ago: a light gun with a built in joystick for the thumb of your left hand where it supports the gun. This would have allowed the light gun to be used for natural aim while navigating environments with the thumb in an intuitive manner. This takes the idea and makes it more flexible (and more palatable to the anti-toy-gun parents out there). The fundamentals are exactly as I proposed, even if the physical form is quite different. Should have patented that idea I guess :) The fact it looks like a "remote control" actually may make it less threatening to non gamers, especially if coupled with games that don't require twitch reflexes. Considering this is the company that came out with Animal Crossings, I can see similar games opening up an interesting market. The idea that it spins ninety degrees and becomes a "classic gaming controller" opens another market. The obvious use in first person style games maintains an opening for the classic market. If done correctly, Nintendo may bring a larger audience to the table and really tap into those markets that are not well served by the other big consoles. The big concern is how well it will work in more conventional gaming situations. From the descriptions it works quite well and frankly doesn't sound *that* different from an input viewpoint for portability of games *to* the system: it is a fancy analog stick. If it works better than the dual stick inputs for first person games it might even quell the "hard core and insecure about themselves" group that has traditionally slammed Nintendo for being for kids and rejected the system even when games like RE4 came out. Frankly, nearly anything works better than the dual stick inputs on the consoles (yeah, I have learned to cope, but it sucks compared to mouse and WASD) so there is some hope there. I like the big N... it is a company that produces games that are fun for parties and families. They still understand that a game should be fun first and then comes the chrome, but the developers have really left them by the wayside this go around. Hopefully they will couple this kind of innovation with a more aggressive use of third parties to round out the library. As an aside, I should point out that I own the Cube, two PS2s and an X-Box, along with my PC game collection: I'm aware of the strengths and weaknesses of each platform and library. Nintendo is a company that I have the most *fondness* for (and anyone who complains about games reaching the point of sameness needs to at least recognize that they are doing there best to avoid that fate), Sony the company I have the most games from and the X-Box is my "co-op gaming Saturday" system. Ghost Recon 2: Summit Strike is ready and waiting. My PC is for RTS and other games that elude the console input scheme. -- Sig under construction since 1998. [ Reply to This ] Re:Hopefully innovation *is* what people want. by ElectroKiwiMonkey (Score:1) Friday September 16, @02:55PM im really pleased with nintendo (Score:2, Insightful) by tont0r (868535) on Friday September 16, @02:50PM (#13578479) they are constantly trying to change the market, which very few companies ever do. they tried the virtual boy (which didnt do so hot) but the DS is doing very well, and i think that with their new control, there is a HUGE amount of potential. just think of sports games alone. you are going to be swinging a 'bat'. throwing a 'ball'. playing golf, etc etc etc. of course it will probably take some getting used to, but i hope this definitely takes off as much as nintendo wants it to. fencing games can now be fun :P [ Reply to This ] About the Revolution (Score:2, Funny) by Anonymous Coward on Friday September 16, @02:51PM (#13578486) If this Revolution does not fundamentally change the modes of production in society, then it cannot really be considered revolutionary. This is just more petty-bourgeois reformism. [ Reply to This ] Nintendo should pull a Sega (Score:3, Insightful) by superpulpsicle (533373) on Friday September 16, @02:51PM (#13578493) If the revolution failed, they would have to make available the likes of Zelda, Metroid and the entire Mario franchise on PS3 and Xbox360 to keep the console versions alive. There is still a huge population out there that don't play handhelds. However, Nintendo is a traditional Japanese company who will probably take Zelda to the grave instead of sharing it with another major rival. Of course if they find success, all the power to them. -- ~ Connecticut Sun is hotter than Linux [connecticutsun.com] [ Reply to This ] etoychest interview (Score:2) by lotsofno (733224) on Friday September 16, @02:53PM (#13578497) etoychest has an interesting interview [etoychest.org] with Nintendos Vice President of Marketing and Corporate Affairs, Perrin Kaplan, regarding the controller. Even if it doesn't have a wealth of new information, it's worth checking out: Q: Do you know off hand how, using the new controller, the Revolutions Super Smash Bros. will work? PK: Off hand, even if I did, I would rather just let players use their imaginations to think about how it could be played. The controller opens up a number of possibilities to control a game like Super Smash Bros. I know people want to know more, but now isnt the time. There really are just so many ways this controller could be used, and I think itd be just more fun to see how players might imagine a game like that be controlled. [ Reply to This ] Re:etoychest interview by Shadow Wrought (Score:2) Friday September 16, @02:57PM If that's failure sign me up (Score:3, Insightful) by psocccer (105399) on Friday September 16, @02:53PM (#13578498) ( http://hoopajoo.net/ [hoopajoo.net] ) I know it's already been discussed, but I'll go ahead and say it here for the record. The GameCube failed as a console. Well since last quarter they were the only console company of the big 3 to post a profit, and large even if smaller than hoped at 33 million. But up 33 million is certainly better than in the hole 52 million (sony) or 179 million (xbox). Give me the patented Nintendo brand of failure any day. Source of the figures [gamespot.com] Patiently awaits his -1 fanboy mod -- Free Online Woodworking Resources Directory [woodworkingresources.net] [ Reply to This ] sidelines? (Score:2) by kisrael (134664) on Friday September 16, @02:53PM (#13578502) ( http://kisrael.com/ [kisrael.com] ) I wouldn't say N64/GC was Nintendo "sitting on the sidelines". Yes, they were clearly in second place, but based on the huge number of great games and the amount of gamers talking about them, they are still a major damn player. Yes, they had 1/3 to 1/2 the shelfspace as Sony did this generation, but for multiplayer/party gaming, they were untouchable, with franchise power the other companies would drool over. I'm still skeptical about these controllers. A LOT will be riding on how well they work...if they're only as reliable as Samba de Amigo maracas, for get it. If they're as exact as a lightgun, maybe they have a shot. But even then, its not clear if Revolution will still be a player w/ mainstream genres, or if it's just the next Eye Toy or Donkey Konga; some sales, but not enough to base a gaming life on. If Nintendo would embrace the homebrew community, or at least throw them some bones, I would cut them a TON of slack than I will otherwise. -- DEALING WITH MORTALITY [kisrael.com]: A Skeptic's Guide [ Reply to This ] The Day of the Revolution (Score:2) by Nom du Keyboard (633989) on Friday September 16, @02:54PM (#13578507) The day of Revolution will be the day it ships. Until then, this is all a big tease. I gather it is still shipping rather well after XBox and PS3. -- OS-X: proprietary software with a $499 to $2999 dongle attached. [ Reply to This ] "Very few things surprise me about videogames" (Score:2) by l3v1 (787564) on Friday September 16, @02:55PM (#13578524) I guess you know nothing about the "Spore" game (check at http://www.pqhp.com/cmp/gdctv/ [pqhp.com] [pqhp.com]). A friend of mine sent me the link, and the game seem nothing less than amazing. -- I am putting myself to the fullest possible use, which is all I can think that any conscious entity can ever hope to do. [ Reply to This ] OT: is /. a blog now (Score:2) by rsilvergun (571051) on Friday September 16, @02:56PM (#13578533) ya know, I've been steadfastly holding back on complaining about Zonk (gotta love his name), but come on, this is a news site. Come on Zonk, post you comments with the article like the rest of us. -- Now that's posting with the power of an Ox! [ Reply to This ] Hope it works out (Score:1) by rafemonkey (152890) on Friday September 16, @02:56PM (#13578538) ( http://www.geocities.com/rafemonkey [geocities.com] ) I for one am a little tired of the current crop of big name games... I have no interest in a rehash of quake, or madden 1995 + n (n in Z+). The only gmes that have kept me playing are titles like animal crossing, or katamari damacy that offer something new. I really hope that this will push developers to be a bit more creative and not just crank out the same crap with a new controller. The pessimist in me sees into a dark future, in which the big N has failed in their bold move, and the money men are saying ... look they really did just want more of the same... roll out Doom 19! [ Reply to This ] My Take (Score:2) by MBCook (132727) on Friday September 16, @02:56PM (#13578539) ( http://www.foobarsoft.com/ [foobarsoft.com] ) I have to say, I was TOTALLY surprised when I saw it this morning. At first I thought Slashdot pointed to a joke, then I thought it was the remote for the system (to play DVDs, etc) and looked all over the page for the REAL thing. But reading the description and seeing the video, I am "stoked". In many ways, it's like EyeToy taken to the next level. I can't wait to try it. I agree that the GC failed (even though I played it more than anything else this generation), but it Nintendo is still here. They took a gamble with the DS and I believe that it payed off. It took a little while to get the first great games, but they are out now with more coming. Nintendo keeps its commitments, and I can't wait to see what they do with this. Even if 3rd parties aren't big on it (sad), I know I can count on Nintendo for hours of fun. If Nintendo consoles turn into what the Atari 2600 was before Activision (only games were made by Atari), that's OK with me. But this has a chance of doing two things. First, it could cause big problems for Sony and MS. The other option, is it could split the field into the "Nintendoites" (Have a Nintendo, fun, innovative games) and the "Gamerz" (Great graphics, more of the same, not unlike the PC is becoming, with the occasional great game). I've wanted a Revolution the most of the next generation even knowing almost nothing based on Nintendo's reputation. The XBox 360 and PS3 announcements (especially price) have pushed me further. This threw me off the cliff BIG TIME. I want my Revolution! PS: I LOVED the virtual boy. I think it was mismarketed. It had its problems, and it failed, but I still loved it. Mario Crash, Wario Land, Mario Tennis, and more. Some great games on that platform. -- Try my free Java 5 game: PondGame [foobarsoft.com] [ Reply to This ] Input devices are whats keeping the arcade alive (Score:2) by t0qer (230538) on Friday September 16, @02:56PM (#13578540) ( http://www.kaillera.com/forums/viewtopic.php?topic =1743&forum=5&0 [kaillera.com] | Last Journal: Tuesday August 10, @03:43PM ) Graphically and gameplay wise, there is no line between home and arcade systems anymore. They've more than caught up to each other. Arcades still have a huge lead when it comes to input devices. A few examples. Dance Dance Revolution and it's varients. Just about any cockpit driving game. Spy Scope (Konami light gun game with a scope) I can't really remember all the names off hand, but in the arcade intuitive controls is the game. You got games with replica harley davidsons, jet ski's, hang gliders and even futuristic battle pods from which you do mech battle. I don't think nintendo is taking any kind of a gamble with the revolution controller. They know intuitive control is what has kept the arcade alive for so long and they're following suit. -- Watch toqer sing karaoke [7bamboo.com] [ Reply to This ] Are editors not aloud to make comments? (Score:2) by blonde rser (253047) on Friday September 16, @02:56PM (#13578543) ( http://slashdot.org/ [slashdot.org] ) I am of course being rhetorical. This story is really nothing more than a comment on another slashdot story. If only slashdot had the ability to such a thing with out creating a whole new story on the front page. Wait! That's what the comment system is. Unlike a lot of readers I usually have no issue with zonk's stories and often find them interesting. I have no intention of blocking his stories from my front page (however I should note that a lot of others do not share this interest and have already blocked him). But this is silly. Please, fellow slashdot reader/commenter, if you have a comment to make about the revolution consider posting it in the original revolution story. If you want to complain about Zonk then comment on that on this story. For those of you who share my irritation this can be our form of protest. [ Reply to This ] It's a thin string they're hanging from... (Score:1) by MrKahuna (789335) on Friday September 16, @02:57PM (#13578552) Nintendo said it would not discuss the details of how it works in an effort to prevent competitors from copying the design. If this controller is a big hit it won't be too hard for Sony and MS to add one to their systems. Nintendo then loses what might be their main selling point. So in the end, it's still all about the games. [ Reply to This ] The Best Game Interface Ever (Score:2) by Nom du Keyboard (633989) on Friday September 16, @02:58PM (#13578555) The best game interface ever for me was the SuperScope rifle for the SNES. Point and shoot. Intiutive, did exactly what I wanted instead of me fighting the controller, worked every time. I still miss it now. -- OS-X: proprietary software with a $499 to $2999 dongle attached. [ Reply to This ] Here's four reasons why: Mario Sunshine Zelda Wind Waker Metroid Prime Sonic Heroes
Super Mario Sunshine was not only a failure, it was a travesty.

My wrist hurts just thinking about it. (4, Insightful)

msmercenary (837876) | more than 8 years ago | (#13578557)

From the GameInformer article:

Not only is the D-pad used for movement, but the Revolution controller can control movement by raising and lowering, but also by twisting, turning, and moving the controller left, right, up, down or forward and backwards

Thanks to 20 years of computer programming and gaming (both PC and many of the consoles that made Nintendo a gaming powerhouse), I get to use a trackball and ergonomic keyboard at work, per doctor's orders.

I try to imagine what I would do with a one-handed controller that required me to twist, turn, and roll my wrist in convoluted ways to play the game, and my wrist starts to hurt just thinking of it.

My first thought after looking at this new controller is that it's going to be an ergonomic nightmare.

Re:My wrist hurts just thinking about it. (2, Insightful)

op12 (830015) | more than 8 years ago | (#13578610)

Actually, it's a comfortable shape...just think of any major tools and how they're shaped. Also, the wrist problems are caused by repetitive movements which cause strain. If anything, with this kind of controller you have less repetitive movement than even a traditional game controller, and your wrist has flexibility of motion.

Re:My wrist hurts just thinking about it. (0)

Anonymous Coward | more than 8 years ago | (#13578702)

I think the main problem will be if you grip too tightly for long periods.....that hurts no matter WHAT you're doing.

Zonk, Zonk, Zonk.... (0, Offtopic)

wiggles (30088) | more than 8 years ago | (#13578558)

Does anyone else find it hysterical that Zonk thinks his comments are so important that he has to write them up and post them on the front page instead of commenting to an article like everyone else does, including Taco?
 
It's like duping a story on purpose just so he could have first post!

Re:Zonk, Zonk, Zonk.... (0, Redundant)

Lisandro (799651) | more than 8 years ago | (#13578600)

I have to agree. This is an opinion piece, not news.

GameCube failed? (0)

Anonymous Coward | more than 8 years ago | (#13578563)

I'd like to hear your reasoning behind that. It sold as well as the Xbox and was extremely profitable, even at an extremely low price. To me, that screams success.

Additionally (1)

op12 (830015) | more than 8 years ago | (#13578564)

Don't forget the ability to play games from all their previous consoles [ign.com] . While the whole pricing part of that is up in the air, it appears at least some games will be free, or should be reasonably priced. And of course the new controller has the "a" and "b" buttons so you can hold it sideways and it's like a classic NES controller. That's an additional source of interest to gamers and revenue to Nintendo. And of course Nintendo has been the only one of the big 3 to post a profit in the previous round. I don't know how that's failure.

2006 release date? (0)

Anonymous Coward | more than 8 years ago | (#13578571)

It doesn't seem like this console is anywhere near a 2006 release date. It's very hard to judge what impact the new controller will have without even a basic demo of a real game...

The Revolution they promised us (3, Insightful)

foldgate (888451) | more than 8 years ago | (#13578576)

Right on. I don't think it's an overstatement to say that this is the biggest thing Nintendo has done for the industry since the NES.

I see the Revolution controller as the culmination of a process that began with awkward, lampooned devices such as the Power Glove and Virtual Boy, finally shaping up considerably with the DS. Nintendo's efforts have been focused on bridging the gap between physical and virtual space for a decade and a half, and, at long last, it looks like they've hit the nail on the head. Four (or is it a whole six?) axes controlled without a single finger. Genius.

PA said it best (1)

xenocide2 (231786) | more than 8 years ago | (#13578578)

When they said that the DS proved their impressions wrong, so Nintendo has earned themselves a breif respite from unfounded criticism. If the games do suck, I imagine PA will have at them for it.

Fortunately, I'm under no such obligation =). I seem to recall hearing that the Revolution was backwards compatible; as fascinating as that carpal tunnel syndrome controller may be, if Nintendo provides an "out" for developers via Cube controller compatibility, a lot of them will take it. The Revolution would have to sell on unprecedented levels to convince publishers and developers to create a game that has no chance of being portable for a console.

I am intruiged (1)

Nf1nk (443791) | more than 8 years ago | (#13578584)

The new controller opensmany neat arenas that have never been handled well by any controller I have ever used. This could creat a very interesting sword fighting game, going with the novel theme we seem to get with nintendo, a game where you conduct an orchestra.
The first person shooter set up sounds intersting, and I can hardly wait to try it. And strangly enough I could see a fly fishing game being a huge success.
Looks like I am buying one.

BBC News Poll (0)

Anonymous Coward | more than 8 years ago | (#13578592)

There's a, IMHO, facinating poll [bbc.co.uk] on the BBC News Website linked to this story. It simply asks if people think the controller is a hit or a miss. It has been floating around 50/50 all day even though the votes have continually gone up. I actually think 50% of people thinking it a hit is a fantastic number for Nintendo. If they can get that number of people interested before they even try it, imagine how the number might go up once others try it, assuming the technology really works well.

Zonk (5, Funny)

RealityMogul (663835) | more than 8 years ago | (#13578608)

If every game related post Zonk green lights, SOMEBODY has to make a comment about how somegamesite.com is paying him money for the articles.

Now he posts an article with links to EVERY GAMING SITE. So have at it trolls - explain that one!

Re:Zonk (1)

MindStalker (22827) | more than 8 years ago | (#13578698)

Actually most people think he works for Nintendo because so far he has been posting so many Xbox 360things that we are tired of hearing about it. These theories apparently were true.

Revolutionary (4, Funny)

xenocide2 (231786) | more than 8 years ago | (#13578609)

Nintendo has created the first controller that can recognize when you throw it at a wall in frustration!

Re:Revolutionary (1)

gubbas (651881) | more than 8 years ago | (#13578649)

The more I look at the new controllers, the more they remind me of the ones that came with Intellivision. Maybe its just the fact that they are long and thin like a TV remote.

Different Life? (0)

Anonymous Coward | more than 8 years ago | (#13578612)

"If not for smashing evil mushroom people and searching for Triforce pieces in my youth, my life would be very different today."

Yep - you'd probably HAVE a life...

one word: yes (1)

syrinx (106469) | more than 8 years ago | (#13578613)

I owned the original Game Boy, but no other console. Played NES and SNES and Genesis at friends' houses, of course. And a little N64 and Gamecube with friends as I got older. My roommate and I in college got a free PS2 with something (DSL I think), and we used it as a DVD player. I used an XBox as an original Game Boy emulator once. Frankly, I have no interest in Sony or Microsoft consoles. I outgrew GTA-style games when I was 18 (Look, Beavis, I'm killing a hooker! huhuhuhuhuh... "mature" games my ass). FPS's to this point are useless without a keyboard and mouse. (And I played Halo on the PC, and it sucked even *with* the keyboard and mouse). Never got into RPGs much. Or sports games. So that pretty much takes care of 95% of PS2 and Xbox games there. Honestly, my preferred gaming style is strategy things (everything from the original Civ and Simcity to Rome:TW), and that's left me mostly on the PC. But the Nintendo consoles have had a few extra truly fun games on them that don't normally fit in.. Super Smash Bros, for example.

I'm seriously thinking of buying the Rev. Combining the classic arcade-style console games from my youth, with something honestly new that may even allow controllable strategy games and even FPSs, not to mention new style games, along with the polish that I've come to expect from Nintendo, makes me very excited. I just hope that the new games don't put too much emphasis on "online" stuff. I mean, I want the capability there, but I don't want tons of games that are only good when played online. Because frankly people online are a bunch of assholes. I have no interest in having to listen to 15 year olds call me a Gay Mexican Jew Lizard whenever I want to play a game for awhile. I mean, I will know people who live further away who will likely own the Rev too, so I would like the online play to be there. (Classic NES games online would be awesome as well for the same reason, by the way.)

So this is all kind of rambling, but basically the point is: Never bought a non-portable console before and never really considered it much, but I'm definitely considering it now.

Doesn't sound usable (1)

Coward Anonymous (110649) | more than 8 years ago | (#13578614)

I have nothing against Nintendo. I actually think their game titles are welcome relief from the cookie cutter games washing over the industry.
That being said, I just can't see people using this device very much. Part of the allure of video games is being able to veg out and play with the minimal amount of movement. Having to wildly gesture for every game would just tire people out. It requires too much physical involvement.
I hope they design a "standard" controller as well...

this is just not gonna help (1)

rayde (738949) | more than 8 years ago | (#13578615)

nintendo is losing mindshare and marketshare and this is just not helping. who, precisely, are they going after with this console, with this controller? the casual gamer?

is there such thing as a casual gamer anymore? i'm curious as to how nintendo would define that. to me, it's the kid playing Madden and Halo after school. and these people will happily continue playing these games on PS3 and X360. if they are going after the bejeweled crowd, i think Nintendo is seriously in trouble. i just can't see this console gaining the industry support to matter anymore. Nintendo will continue along, bringing some quality first party games, but will anybody notice?? what kids are going to ask for one of these over another console?

Price point is the only thing I feel Nintendo has going for them right now. Presumably this console will cost significantly less than others.

But I still feel like it's based on a hokey premise. I don't want to install a sensor on my tv. What if I want to lay on my bed or on a couch and play a game... will I have to contort myself so i'm facing the screen?

will i want to play several hours of an RPG when my arms are tired from being held aloft that whole time? ugh it just seems so impractical.

beware though, the nintendo fanboys will be the ones with massive arm strength, so don't badmouth the console in front of them. ;-)

Gamecube (2, Interesting)

CastrTroy (595695) | more than 8 years ago | (#13578619)

The gamecube was/is not a failure. Despite the fact that it didn't get as much media attention and the fact that nobody seems to like it, it still outsold the XBox on the worldwide level. Also, it was the only console that consistently made money on the hardware. It also has many titles that you can't get on other systems. Games that are truly innovation. There is no other game like animal crossing for any other system. Also, they are still making games for gamecube, and still selling units, so I would say the gamecube was anything but a failure.

I just sat up. (1)

someguy (23968) | more than 8 years ago | (#13578635)

Well, this is the first of the next gen consoles to make me sit up and actually wonder when it was being released. Any idea when it will actually be out?

I could imagine some pretty sweet rhythm games with two controllers.

I only dread the WarioWare that comes out for this. That game would probably result in countless broken controllers from trying to flip it or spin it or whatever.

Failure? (1)

SonicRED (15265) | more than 8 years ago | (#13578639)

Being #2 in the World with every console sold at a profit is failure!? I don't understand the tone of failure and pessimism that exists in every article about Nintendo.

Muad'Dib Nintendo (0)

Anonymous Coward | more than 8 years ago | (#13578642)

After careful analysis of the word Nintendo, I realize I made a mistake... Nintendo is not a kiddie word, but a killing sound!!!!!

-Chani

Nintendo on the long road... (1)

Wingfat (911988) | more than 8 years ago | (#13578658)

I loved my NES and when SNES came out they had done so much to it but kept it the same. The move to N64 and GameCube was a bad idea. What they should have done was take their existing product and make it better and not try and copy the Playstation 1. The Idea of buying an Xbox when you own a PC at home with a good video card makes no since to me. 99% of the games on the Xbox come out on the PC first... but Microsoft is relaying on their name to push the Xbox 360.. whats next then... i'll tell you whats next.. APPLE is going to make a game system too. A much as i dislike Apple and their business model, if they design a game system i am sure it would be a ton better than Xbox could ever be. This new Nintendo system is just another weight on the Nintendo Corp to bring them down. I cant wait to see them crash and burn becasue they made an expensive system for 8-11 year old kids.. not many of them have jobs to buy one and i am sure the parnets of this gen of kids played with the orginal NES would rather they have one of those.

Re:Nintendo on the long road... (1)

Avacar (911548) | more than 8 years ago | (#13578705)

While I won't enter the debate about the GameCube, the N64 was not a mistake.

Days of my life lost to GoldenEye or Ocarina of Time will witness to that.

Ever hear of configuration files??? (1)

Korexz (915405) | more than 8 years ago | (#13578660)

Implementing this control schema would be no different than what developers currently have to implement for the current generation of systems. The statement that "3rd party games will not appear on Revolution because of this controller" is completely short sighted. Do you think that the GC, Xbox, and PS2 had the same controller application interface? I VERY seriously doubt it. Nintendo will just need to ensure that the API layer is properly documented for the 3rd party developers to configure the game controls correctly. Sega is already taking a large interest in this controller and I believe others will follow if they want to be on the cutting edge of the market. If anything Revolution will be the platform that developers experiment on. That is always a good thing. This new controller will allow the developers to take a game like Madden and do MORE with it on the Revolution than the PS3 or 360. Besides I have been reading that the GC controller will be compatible with the Revolution as well. This is a very smart move at this time. Think about this: When the SNES came out everyone laughed at the shoulder buttons...

ActiVision??? IntelliVision???? (1)

ejamie (765128) | more than 8 years ago | (#13578672)

Is it just me, or does the new controller and the way you are supposed to hold it "the long way" in one hand, remind you of one of those early 80s Activision or Intellivision consoles? (can't remember which one)

You know, the one with that big silver knob thing and I think it also may have had a numeric touchpad too.

'Revolution' is appropriate indeed. As in, back to the beginning...

Re:ActiVision??? IntelliVision???? (1)

otis wildflower (4889) | more than 8 years ago | (#13578777)

Colecovision.

And it wasn't as clunky as you'd think, though the Super Action Controller was _MUCH_ better.

controller gestures... (1)

soapdog (773638) | more than 8 years ago | (#13578679)

I think it is impressive that no one commented about the possibilities of "controller gestures", just like its cousin mouse gestures. Okay there are some movements that you'll not be able to performe with that controller no matter how good are the sensors but with gestures you could play games like medal of honor and make your character crawl, jump, knee and whatever no matter how many buttons you have in your controller, just think of that. Many people complained the lack of buttons but hey, with gestures who needs buttons, playing something akin to medal of honor will be very fun indeed, or like controlling Link in the Zelda games, gestures could enable some very nice attacks and acrobatic parrys...

Hot Coffee (1)

i is sqrt neg1 (857446) | more than 8 years ago | (#13578682)

I heard that one of the demo games they let the press play was a very interactive "Hot Coffee" type game.

Good points.. (1)

kinglink (195330) | more than 8 years ago | (#13578710)

Great analysis. and perfect example of why this system can beat others, I didn't think this could be used to maximize FPSes (which have SUCKED on consoles for years. Sorry fanboys, Halo wasn't a great FPS, Half Life 2 was a great FPS)

But There's so much potential in this system, all we need to see is how it's used.

If the FPSes don't come or realize the potential it's all for naught, Nintendo must garner some support and fast, if they do so, they will take the market with a really new system, something I havent' seen from Sony since the PS, and the Xbox is just a Bigger PS with more computery interface, both based on PS, which is VERY similar to the Dreamcast, which was just a large version of the Saturn, which was just a Sega CD with a a better controler and a little bit better support.

The systems are all more powerful but the power itself DOESNT make a new generation. We have a million computers, none of them are a new generation, After Windows 3.1.1 We haven't had a new generation of computers. Of Procs and ram, and everything else there's new stuff, but generations require a complete redesign, not just bits and pieces.

The problem is the controller hasn't evolved except getting more buttons, I love the Ps2 controller, but why shouldn't I? It's evolved from the 10 controllers of the systems before it. It's freaking using the same control scheme the NES uses except that they add analog sticks and sholder buttons (SNES anyone?) and of course twice the buttons... big whoop.

So Definate Kudos to Nintendo, and let's hope the industry appreciates the new approach because it can save the industry or it will kill itself, but either way at least it's new.

I'll Still Keep my N64 (1)

Nom du Keyboard (633989) | more than 8 years ago | (#13578721)

I'll still keep my N64 system regardless, just for S-Mario64 and both Zelda's.

And I care about Zonk's opinion, Why? (-1, Offtopic)

rAiNsT0rm (877553) | more than 8 years ago | (#13578724)

I already know I will get modded down and flamed, but fuck it.

So Zonk is basically a wannabe game reviewer who never got to do so for real, so he now constantly interjects his opinions in reviews and editorials on a NEWS site. I'm sick of it. I have worked as a reviewer, and I have respect for a number of talented folks who are real reviewers. Zonk isn't one of them. Not even close.

The Revolution will be innovative and it will change gaming, I think we all can see that. Zonk, the real news was posted early morning... no one gives a rat's ass about your opinion on matters. Post a comment in the actual NEWS story if you want to discuss your opinions. You are a blight on a once great site, you are not the only problem but you are one major one.

Give it a rest Zonk. Stick to news, not dupes, opinions, and non-factual stories... news.

I'll buy one (1)

RM6f9 (825298) | more than 8 years ago | (#13578730)

If they put a halfway decent zoom-n-shooter into the mix. Tie Fighter/X-wing, Red Baron, Asteroids 3-d even? If this new controller is as intuitive as claimed, I'm on it.

Controller (2, Interesting)

thesandtiger (819476) | more than 8 years ago | (#13578734)

I've always looked at Nintendo as the Apple of gaming companies.

They come out with neat stuff and sometimes it's just fan-fucking-tastic: Look at your current controller and think for a second about what company brought those out first. Look at your current handheld game: If it isn't a DS or GameBoy variant, it is likely inspired by the GB.

They come out with neat stuff and sometimes it just tanks: Virtual Boy, power glove, power mat and the like.

If I'm interested in consoles that take chances and try to do new things, I'll go with a Nintendo. If I just want a console that is just more of the same, but faster then I'll go with a PS or XBox.

I like Nintendo because I think that, despite not having the most impressive specs, they do more to push *gaming* forward - gaming as an experience - than anyone else. Sony and MSFT might have faster stuff or prettier pictures, but there's nothing really different about their systems.

Personally, I hope the Revolution lives up to its name. I, for one, will be getting one upon release, while I will almost certainly be waiting at least a year for an XBox 360 or PS3.

Chance for out-of-box thinking to shine (2, Interesting)

DannyKumamoto (4636) | more than 8 years ago | (#13578744)

What excited me the most (as I've commented before [slashdot.org] ) is, if news.com report is accurate, the chance for joe blow to start a small team and create a new game on a console with a new interface. If Nintendo provides support and enough push for these small guys, then the chance for out-of-the-box thinking and games would be possible (hard to do with PS and Xbox franchise today).

If Nintendo would open source their tools and get game developers involved, they may have a unique opportunity which Sony and Microsoft might miss.

And if they provide tools for their GB and DS franchise, then synergistic products (handhelds tied to Revolution somehow) might be realized that big name game companies have failed to imagine so far....

Can 3rd party developers afford it? (0)

Anonymous Coward | more than 8 years ago | (#13578745)

I work for a 3rd party developer that makes games for all three platforms (Xbox, PS2, and NGC) and the weakest sells are the NGC by far. While I applaud Nintendo for the big step/risk it is taking with this platform it kind of kills and possibility to port many games to this console. I understand that many people hate the idea of porting a game from one platform to the next, but the simple fact is that is where the money is made. You write a game once, and then spend a small amount of time porting it to another console and boom; you have doubled your total sells. Considering the time and money investment it would take to port a game which uses this controller I wonder if many small developers can afford it.

Balanced... (1)

malfunction54 (261656) | more than 8 years ago | (#13578774)

That has to be one of the most balanced pieces I've read so far. Thanks for succinctly stating what I've been thinking. I think the new controller brings us closer to a much more natural interface paradigm than ever before. Think about that first Christmas again. How did you look? Were you one of the total spazzes who would instinctively move the controller with your button presses, subconsciously thinking it might affect the action on-screen? Well, it finally will, and all those spastic, first-timers will have a fighting chance of kicking some butt on this console. Here's to a brave new world!

Dupe... (0)

Anonymous Coward | more than 8 years ago | (#13578779)

Why not just post a comment to the story that was on Slashdot already? It's even linked to!
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