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The Death of Used Game Sales?

Zonk posted more than 8 years ago | from the cruel-media dept.

Sony 168

xtracto writes "The Inquirer has an interesting piece about a new Sony Patent on a technology that may possible prevent DVD disc media users from using their purchased disks in other machines after they have used them on a specific reader. Commentary also available on Joystiq. From the Article: 'While many are aware of the double profit companies make on pre-owned games, this would ensure the death of trading games between friends and even going to a friend's house to play a little multiplayer.'"

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That Spells "Problem" (5, Insightful)

TychoCelchuuu (835690) | more than 8 years ago | (#13991360)

And what if you upgrade your DVD drive? Are you screwed? I'll believe the tech when I see it. I'm not sure Sony has the guts to try something this restrictive.

Re:That Spells "Problem" (5, Insightful)

jelloshotgun (891531) | more than 8 years ago | (#13991392)

...Or if your PS3 dies? I had a PS2 die on me, and buying another one was bad enough. Having to re-buy the games to go with a replaced system would certainly make the situation more enjoyable... :/

Re:That Spells "Problem" (2, Interesting)

Chyeld (713439) | more than 8 years ago | (#13991507)

Because that's almost as bad as installing a rootkit on your machine as a trojan, one opens your computer up to all sorts of nasty tricks if you have it installed and someone else comes along to exploit it?

Sony would never do that, right? They are a responsible company which looks out for the consumer of their products?

Lets face it, Sony's had a break from reality, they'll pull this crap in an instant as long as it doesn't cost them much more in production.

Re:That Spells "Problem" (1)

TychoCelchuuu (835690) | more than 8 years ago | (#13991703)

I'm not saying Sony isn't totally willing to pull crazy stuff on us. I just think that a DVD that only works on one player is going to be much harder to sell to the public than a hidden rootkit use for music copywright protection on a limited number of discs that the average person has no hope of understanding. Companies don't think in degrees of badness (IE a rootkit is far worse than draconian DRM) but rather what they can get away with.

I am PhoenixOne's utter lack of surprise. (1)

PhoenixOne (674466) | more than 8 years ago | (#13991924)

Just like no software company would have the guts to key their OS to one machine.

This is the future as the big companies see it. With bandwidth being so cheap, and so much of their product being little more than 0's and 1's, they feel they need to do something to continue making a buck.

I'm not happy with it, but I can also see why they are doing it.

Re:That Spells "Problem" (1)

macdaddy357 (582412) | more than 8 years ago | (#13992036)

Yet another reason to boycott all Sony products.

Re:That Spells "Problem" (1)

HTH NE1 (675604) | more than 8 years ago | (#13992742)

Boycotting Sony is well and good, but can you take it to the extent of not buying anything with a S/PDIF port? The S stands for Sony, and the ports are on stereo equipment, motherboards, and sound cards everywhere.

Re:That Spells "Problem" (0)

Anonymous Coward | more than 8 years ago | (#13992533)

Come on, Sony produces high quality products that virtually never break or need to be upgraded. I bought my PS2 at launch and I ...

-=Disk Read Error=-

Re:That Spells "Problem" (1)

GweeDo (127172) | more than 8 years ago | (#13992771)

And they would never install a rootkit on your computer either...

Oh, then it's very simple (4, Insightful)

Dark Paladin (116525) | more than 8 years ago | (#13991370)

I would never buy another Playstation game again.

Of course, with Sony's DRM kick and some other things, they're making it easier for me to decide to ban them outright. I can live without a lot of movies (I have 3 small children, so I hardly go these days anyway).

So if they want to break the existing system in the hopes of getting more money, then screw them. I have an entire back catalog of games I haven't gotten around to playing. I can wait a few years.

Can you, Sony? Yes, I know, you won't miss me. But I wonder how many other people you'd piss off along the way - and in a looming battle between Microsoft and Nintendo, can you *really* take that risk?

Well? Do you feel lucky, punk? (Apologies to Clint. I couldn't help myself.)

Re:Oh, then it's very simple (1)

toad3k (882007) | more than 8 years ago | (#13991490)

It is becoming increasingly obvious to me that sony is the primary force behind the riaa and mpaa. They develop the drm technologies and fight for changes to the laws that favor them. So from now on I won't be buying any of their hardware.

Re:Oh, then it's very simple (1)

MindStalker (22827) | more than 8 years ago | (#13991517)

Not to mention destroy the ability to rent games, which is where I get most of my games. Possibly they want to charge rental places for a more expensive universal copy... But then thats where the pirates would get their copy..

Re:Oh, then it's very simple (1)

MindStalker (22827) | more than 8 years ago | (#13991597)

On this same note, I really don't see the PS3 using this as their major interest is getting everyone to buy a PS3. This would destroy them. No they are going to use this for Music and Movies they publish, possibly for the PS3, but not for games.

Re:Oh, then it's very simple (1)

DrEldarion (114072) | more than 8 years ago | (#13993001)

They would NEVER do this with music. Can you imagine the backlash of people being able to play a CD in their stereo, but NOT in their car?

Re:Oh, then it's very simple (1)

KDR_11k (778916) | more than 8 years ago | (#13991710)

Rental places already pay for more expensive copies with renting rights attached.

Re:Oh, then it's very simple (1)

MindStalker (22827) | more than 8 years ago | (#13991982)

I believe for video games there was some legal battle about this recently, I thought the rental places paid retail, but I'll have to look it up.

Re:Oh, then it's very simple (1)

Wylfing (144940) | more than 8 years ago | (#13992403)

So if they want to break the existing system in the hopes of getting more money, then screw them. I have an entire back catalog of games I haven't gotten around to playing. I can wait a few years.

I'm glad you got a well-deserved +5 Insightful. This describes a host of gamers out there. There are probably 15 games (or more) for current-generation consoles that I would like to play and haven't yet. For me, that translates into a good solid 4 years of busy gaming, and perhaps 100% of them will be purchased secondhand. I have no interest in "upgrading" to a crippled game ecosystem when the current system is working just fine for me.

Multiplayer? (1)

Threni (635302) | more than 8 years ago | (#13991372)

If you took your disk to a friends, presumably you'd take your pc too?

One obvious problem with their system is playing your disk on a replacement device, or are they going to replace your whole game library whenever you get a new unit because of shoddy workmanship on the previous one?

Re:Multiplayer? (1)

wbren (682133) | more than 8 years ago | (#13992020)

If you took your disk to a friends, presumably you'd take your pc too?
I don't know about you, but I keep at least one "guest" PC in my home. If you ever have small LAN parties, this is a must... especially for your CRT-using friends.

Console death (1)

Citoahc (565108) | more than 8 years ago | (#13991373)

So what happens when the PS3 dies and you have to get a new one? Does that also mean it is time to get a new set of games? -Citoahc

are they nuts? (3, Insightful)

czarangelus (805501) | more than 8 years ago | (#13991382)

No f'in way I'm buying a PS3 if this happens. Almost all my games are bought used - it makes it a lot easier on those who are gaming on a limited budget. If this happens, I'm going to end up the proud new owner of a Nintendo Revolution.

Not going to happen (1)

Mr.Dippy (613292) | more than 8 years ago | (#13991386)

Just because they have a patent doesn't mean they are going to use it. Nobody at Sony would be stupid enough to implement this on the PS3. If they did, gamers would view Sony on the same level at the Phantom Game Console.

Re:Not going to happen (1)

k4_pacific (736911) | more than 8 years ago | (#13991425)

I would have thought the same thing, but Sony was stupid enough to ship a rootkit on some 2 million CDs. So, yeah, you can look forward to it in the PS3.

Blake's 7 "Weapon" (1)

HTH NE1 (675604) | more than 8 years ago | (#13992975)

(edited for brevity)

CALLY: Sooner or later, Blake is going to attack Federation Central Control on Earth itself. And for that attack we shall need all the weapons we can get.

BLAKE: And where better to get them than the Weapons Development Base?

AVON: It is a triple-A security installation.

VILA: We have got into those before.

AVON: Usually with your screams of protest ringing in our ears. Are you telling me that you're in favor of this idea?

VILA: No, not exactly, I just don't think it's stupid.

[But ORAC reports the base is currently on maximum security alert.]

GAN: Someone must have made an attack on the base.

VILA: Who'd be stupid enough to do that?

AVON: [Snaps his fingers] Justify "stupid."

Re:Not going to happen (3, Funny)

DreamerFi (78710) | more than 8 years ago | (#13991858)

Nobody at Sony would be stupid enough to implement this on the PS3.
 
You must be new here.
 

No, not really... (5, Insightful)

Shads (4567) | more than 8 years ago | (#13991394)

... it just ensures that the first time I get a game like this and the system fails that I sue Sony. Alternately, it may ensure that *everyone* starts burning copies of their games.

Copy protection as it currently exists hurts no one but legitimate purchasers of the material. It costs the pirates maybe a few hours of time or in worst case a day.

So long as the hardware isn't secured, the data that is being read in it can't be secured.

Alot of this new BS with sony and drm/copy protection/etc is seriously making me consider NOT buying a PS3. I don't want to support this kind of stupidity.

Be the first significant console I didn't own since the Nintendo days.

Re:No, not really... (1)

Beatbyte (163694) | more than 8 years ago | (#13991757)

  • Alot of this new BS with sony and drm/copy protection/etc is seriously making me consider NOT buying a PS3. I don't want to support this kind of stupidity.


Smart move. Talking with your wallet is the loudest you could possible talk.

If you're serious about keeping money away from them, find alternatives to the PS3 and let your friends know about what Sony is doing.
Personally I'm very loyal to companies who make good products but I will crack 100% of the games I purchase to get rid of these ridiculous annoyances associated with DRM.

Remember when I said that Sony would have to (1)

falcon5768 (629591) | more than 8 years ago | (#13991396)

do something major to make the 360 seem like the better choice. Yeah Sony took a BFG to their foot.

Re:Remember when I said that Sony would have to (0, Flamebait)

(A)*(B)!0_- (888552) | more than 8 years ago | (#13991458)

"Remember when I said that Sony would have to..."
Do you really believe anyone but yourself is going to remember something you said previously off the top of their head? Slashdot isn't exactly a tiny sewing circle chief.

Re:Remember when I said that Sony would have to (0)

Anonymous Coward | more than 8 years ago | (#13991996)

Not to mention that anyone that's done their homework realizes the PS3 hardware is pretty shite compared to that of the XB2.

from the Joystiq write up (1)

B00yah (213676) | more than 8 years ago | (#13991406)

Does Sony plan to employ this technology in the PlayStation 3? Not likely. If so, PS3 owners would not be able to rent (used) games or borrow their friends' games--or even purchase used games! Sure, the technology could be used for Blu-Ray movies, but for games? It just won't go down like that... right?
I think they're looking at this as more of an anti-piracy menu, but I don't think they'll actually use it. They realize the market they'll lose...hopefully...

Silly idea (1)

bartok (111886) | more than 8 years ago | (#13991422)

What if my player breaks and I have to get a new one? I don't think this is going to go through unnoticed by people.

Rendered unreadable?!? (1)

A nonymous Coward (7548) | more than 8 years ago | (#13991423)

The technology would allow an authentication code to be read and then rendered unreadable

Wait a sec. If it is rendered unreadable, then how can the same machine read it next time you put the disk in?

Re:Rendered unreadable?!? (3, Informative)

axoi (150528) | more than 8 years ago | (#13991558)

The only way this would work is if the console or dvd drive or system has nvram that recorded the license code ( or whatever it is ) and made some type of hash from the disk to go with it. That way when the same disk is inserted the same hash is created and verified against the license number. If it exists they can play otherwise no.

Sounds like digital suicide. How long before this gets cracked and everyone has a full blown nvram full of game licenses? About two weeks.

- Bill

Re:Rendered unreadable?!? (1)

kaptron (850747) | more than 8 years ago | (#13991824)

It's really a moot point. Once you violate their implied software agreement by taking your software to another machine, undoubtedly with the intent of copying, stealing, or hacking it, or using another one of your evil methods of ruining the integrity of their company, the disk self destructs, hopefully taking you along with it, you thieving pirate scum. Even better if you were at one of your pirate haxx0r parties at the time, and a few more of your terrorist flag-burning friends were injured in the process.

Just remember the golden rule, "Never stick your disk in another man's hardware."

Good ole' Sony (1)

The Kow (184414) | more than 8 years ago | (#13991446)

Oh, Sony, you always have our best interests in mind.

death? (2, Insightful)

cryptoz (878581) | more than 8 years ago | (#13991487)

While many are aware of the double profit companies make on pre-owned games, this would ensure the death of trading games between friends and even going to a friend's house to play a little multiplayer.

The death of trading games? Sure. Just like DRM has brought about the death of trading music. Yep! That's going to happen! When oh when will the "death of..." articles stop?!

Re:death? (1)

skankinny7 (448458) | more than 8 years ago | (#13991552)

Netcraft confirms...
"Death of" articles are dying!

Jesus I'm so lame

The only source for games... (1)

r_naked (150044) | more than 8 years ago | (#13991504)

Legit, bought and paid for, just don't wanna deal with the hassle copy protection puts on you, or your source for warez. Whatever the reason ... LONG LIVE USENET!

http://www.giganews.com/ [giganews.com] combined with http://www.newzbin.com/ [newzbin.com]

PS - Who the fuck needs TIVO -- alt.binaries.tv -- if it ain't in there it wasn't worth watching anyway...

Re:The only source for games... (2, Funny)

leland242 (736905) | more than 8 years ago | (#13992234)

dude... seriously... shhhh!

Spooked (1)

Profcrab (903077) | more than 8 years ago | (#13991505)

While it is easy to jump to the conclusion that this would be used on their DVDs and games, I don't think this is the aim of this technology. Even Sony isn't that oblivious to the marketplace. This technology is probably intended for either high end software protection, i.e. $1k+ or disks ment for VERY limited distribution. I could see this as a product they would offer to companies that sell professional software for limited applications.

Re:Spooked (1)

shawb (16347) | more than 8 years ago | (#13991963)

I think at that point a dongle makes much more sense.

Congradulations Sony... (1)

Toloran (858954) | more than 8 years ago | (#13991510)

On alienating yet more customers. I haven't bought my own console since the n64 (i gennerally stick with hand helds). I was planning on buying either a revolution or a PS3 when they come out.

My friends and I are constantly playing games on eachothers systems. Not because we don't want to buy the games ourselves but more often because either their own system died or because they can't get to their system (one of my friends lives a 3hr drive away and when he comes up he brings his games but not is PS3). We also enjoy getting together and playing DDR at eachothers houses. Since each of us has different DDR games we are switching them around all the time. With this we wouldn't be able to do that. It wouldn't make us buy more games: at best (for them) we would buy the same amount we always do, more likely it would just make us not buy any games that have this protection on them.

I just hope they don't require this DRM on all games for their systems. If it is the case, no one I know will be buying a PS3 (my friends are all very anti-DRM)

...what?! (1)

keyne9 (567528) | more than 8 years ago | (#13991538)

many are aware of the double profit companies make on pre-owned games, this would ensure the death of trading games between friends and even going to a friend's house to play a little multiplayer.'


And if your own personal console/player/reader dies and you have to replace it, you now have to replace these "protected" discs? Bullshit.

The death of hardware sales (1)

Lord Bitman (95493) | more than 8 years ago | (#13991575)

Psst.. sony.. if you want to lock people in to certain hardware, the idea is generally to lock them in so they will /keep buying new versions of the hardware/. If "upgrading" requires all new software, the point is lost.

Thanks Sony for keeping us "Honest"! (1)

AlltheCoolNamesGone (838035) | more than 8 years ago | (#13991588)

You want to stop piracy? Stop making it so profitable for pirates. Lower your prices to the point were piracy isn't profitable anymore. How you do that is something I really dont have a clue on, but hey thats not my problem.

No more testing games... (1)

IgnorantNihilist (927481) | more than 8 years ago | (#13991627)

Well... I guess when (if) this happens, I won't be getting as much games for a while, I'm not going to want to spend $50 on a game certain reviews and such say is good and turns out to be crap. I'd rather waste $5 and play it for a few days, (renting) and if I like it, then spend $50. Otherwise I'll just wait a year or so until the price gets down to $20. And about Sony and it's DRM, it's not going to affect my purchasing of the PS3. I don't see how DRM affects me playing a console game (excluding the statement above, and playing games at friends houses, plus most of my friends come to my hosue anyways...), diffrent that audio, I don't plan on ripping the game to my computer, and different than a DVD, I don't care much for backups. I buy the game, put it in the system, take it out, back in the case, and kept out of reach of children. (You know...they need that tag on certain games "Keep out of reach of children", not that I have kids or am too concerned about kids playing GTA, I could care less, but I don't want them stepping on my games and breaking them) Just my $0.02

No worries. (5, Interesting)

HunterZ (20035) | more than 8 years ago | (#13991629)

This is NOT going to happen. Many major game retailers (e.g. GameStop) make a significant amount of money on pre-owned (used) game sales. You can bet that they'll fight Sony tooth-and-nail to keep them from implementing any system that permanently binds a game disc to a single console.

It's also a pretty ridiculous idea, as I know a lot of people who bring together their games and/or consoles to have parties and whatnot. This kind of (legal, by the way) game trading and loaning is a form of free word-of-mouth advertising for game companies.

Going back all the way to my Atari 2600 in the early 80s, I can remember buying way more console games after having borrowed a friend's copy or renting a copy from a store that I have from reading useless magazine ads and reviews.

The line up so far (5, Interesting)

RyoShin (610051) | more than 8 years ago | (#13991646)

Sony - Playstation 3 (confirmed name)
+Blu-ray drive
+Lean Mean Sony Company Gaming Machine look
+Backwards compatible with PS2/PS1 games
+Games: Final Fantasy series, GTA series (first serve, anyway)
-Lock out technology to make sure that when a review says a game has no replay value, that means no one else can replay it, either
-Probably makes lousy burgers
-Expensive
-Same old controllers

Microsoft - XBox 360 (confirmed name)
+First to launch
+XBox Live features
+Games: Halo, ... Halo.
+It's white?
-Plain old DVD drive (no advanced drive- what is their's, HD-DVD?)
-Only partial backwards compatibility
-Same old controllers

Nintendo - Revolution (tentative name)
+Smallest of the three systems
+Innovative, new controller interface
+Backwards compatibility for the past 20 years
+Ability for controller attachments greatly increases game immersion and developer freedom
+Games: Zelda, Mario, Smash Brothers, Metroid
-Regular DVD drive
-Lack of HDTV support (IIRC, it has high resolution, but not HDTV)
-Arms or wrists could wear out faster than after a "session" with certain Pamela Anderson videos (this remains to be seen)
-Ability for controller attachments could overwhelm people who get 15 different types (there are already two "official" regular attachments- the Ninchuck and the shell)

Personally, I was leaning towards a Revolution when they first revealed the console, and I'm hard set on it now that I know about the controller. Sony's attempts at similar "prevention" in other technology realms ("P.C. phone home") helps make my mind up. Sony can keep their anti-customer DRM and Spider-man font. They won't get another cent from me.

Re:The line up so far (1)

AndreiK (908718) | more than 8 years ago | (#13992221)

Other than being a semi-fanboyish comment, this pretty much describes the line-up.

The revolution controller attachments isn't really innovative - DDR pads and microphones, anybody? The innovative thing is true, but the Xbox also has the hard drive going for it.

The ps3 is still too far away to make a judgement.

Re:The line up so far (1)

RyoShin (610051) | more than 8 years ago | (#13992443)

Yeah, I forgot the hard drive. I also forgot to mention that the Revolution will be the cheapest (though if Microsoft works it, they might be able to get the XBox 360 down to the price of a Revolution by the time it comes out.)

Adding things to the controller isn't new, but Nintendo aims for an entirely different type of attachment. Yes, there are things like light guns, steering wheels, dance pads, and microphones, but what Nintendo is doing is different; Adding a handle and hand guard can turn it into the hilt of a sword, or any number of various gun pieces could be attached to it.

The main thing is that all of the afformentioned perhipherals (dance pad, light gun, etc.) are used to replace the controller, but with the remote controller, you don't replace it, just attach something to it.

Re:The line up so far (0)

Anonymous Coward | more than 8 years ago | (#13992705)

The 360 will have an overpriced harddrive which developers can't use, cos it's not standard. The Revolution will have 512Mb of flash memory built in and SD card support. Plus apparently you can use your PC to manage your files.

Re:The line up so far (4, Insightful)

heli0 (659560) | more than 8 years ago | (#13992431)

Nintendo - Revolution (tentative name)
+Backwards compatibility for the past 20 years


Not quite that simple. Where exactly do I insert the NES, SNES and N64 games that I already own? I will have to buy them again to get the privilege of playing them on an emulator on the Rev, and even this is limited to the games from publishers that agree to be part of this whole system.

Even old NES games will probably cost "a couple of pounds" according to Nintendo: http://www.eurogamer.net/article.php?article_id=61 604 [eurogamer.net]

Re:The line up so far (1)

RyoShin (610051) | more than 8 years ago | (#13992508)

Yeah, that can be a problem. It would be nice if they have some sort of "trade in" system, where you send in a cart and get a voucher good for the game download.

For people who have owned games in the past, but don't own them now, most will probably be more than happy to rebuy their favorite games, especially if they only cost a few dollars.

Even so, it's still better than just offering Gamecube compatibility.

One way this could work is if they had a card system, like iTunes, where you can purchase "credit" for game downloads from various game/electronic/etc. stores. Then, all you'd need to do is find a place that will give you credit for older games and that stocks the cards, or a place that gives you cash, and then you use the cash to buy the cards.

Thinking about it now, that would work out pretty well for everyone.

Modded Insightful??? Try troll... (-1, Troll)

Serapth (643581) | more than 8 years ago | (#13993031)

Wow...
Where to start. Im guessing your pro sony eh? Why cant we all just get along. Now, let me correct your either fan-boyism or ignorance, not sure which it is...

Sony - Playstation 3 (confirmed name)
+Lean Mean Sony Company Gaming Machine look
--- um... have you seen it? Dimension wise its the biggest of the bunch. Plus, its got a retarded sloped top so there is NO way to stack other components on it. Form factor is definatly NOT a plus for the PS3.

+Backwards compatible with PS2/PS1 games
--- still not confirmed at this point. Rumour suggest backward compatibility has been axed. Then again, it has never formally been announced that the PS3 is backward compatible

+Games: Final Fantasy series, GTA series (first serve, anyway)

Again, this is conjecture at this point. Both Square and Rockstar have announced support for the XBox 360 and the extent of that support has never been announced. Additionally, it has never been announced that Final Fantasy will be an exclusie. Thats doubly true for GTA.

-Lock out technology to make sure that when a review says a game has no replay value, that means no one else can replay it, either
--- Again, conjecture based on a patent application that could have NOTHING to do with the PS3.

-Probably makes lousy burgers
The one point I will give you. I safely assume it will suck at steaks and milkshakes even more.

-Expensive
--- Again, no price formally announced, but this is probrably true, based off interviews with SCEA's CEO.

-Same controller

Im assuming by this you are saying same controller technology ( and not gyro based like the rev ). Well, to that degree it is true. However, the controllers are announced to be wireless, and from the E3 demo look to be alot of fun for a pair of lesbians to emm... enjoy.

Now the things you missed
- Mostly hype and speculation at this momment
+ More ports and connections that god knows what to do with ( although, this is stupid imho, raises price for features nobody is going to use... dual 1080P video outs?!?!? )
- Poor prerelease developer support. Supposed to be much harder and more expensive to develop for then the XBox 360. Have heard nothing positive in this regard from developers.



Microsoft - XBox 360 (confirmed name)
+First to launch
--- true, may be a positive or a negative

+XBox Live features
--- very true

+Games: Halo, ... Halo.
--- ... Kameo, Oblivion, PGR3, countless PC FPS's. Thats on launch or near too it. The launch lineup is actually pretty impressive.

+It's white?
--- Off topic, but I dont like that part. Also, removable face plates... personally I think its queer, but then I think buying iPod condoms is queer, but the damned this sell like mad

-Plain old DVD drive (no advanced drive- what is their's, HD-DVD?)
--- I suppose you could call this a negative. Time will tell, especially once we know what the PS3 price point is. I do know that throughput is better on the DVD then BR, so it does have some pluses.

-Only partial backwards compatibility
--- Still not known to what extent... this is a wait and see thing

-Same old controllers
--- Ditto the ps3 comment re controllers. Wireless redesigned controller. Controller actually seems pretty nice

Hmmmm.... now what you missed ( and these are selling points and not necisarrily things I like

+ Free XBox live silver
+ Microtransactions, buying games online, trailers and demos, etc
+ hard drive option
+ integration with existing media devices
+ media center ( this one is huge with some people, no biggy for me )

Oh... and the biggest plus of all for the 360...
++++++ IT EXISTS!

Nintendo im not even going to bother getting into, because at this point only two things are known
+ New controller design. Could be *sorry* revolutionary. Could flop, time will tell + Backward compatable with NES,SNES,N64 and GC. My understanding is this is going to be an online function ( you download old roms for a few ). Except for perhaps GC games, it has to be this way as the older systems were cart based.

There... a less trollish version of what you got modded insightful for.

Like the droid ship in The Phantom Menace (1)

voice_of_all_reason (926702) | more than 8 years ago | (#13991663)

This company is blowing up from the inside!

Do they want another class action lawsuit? (1)

p7 (245321) | more than 8 years ago | (#13991684)

I can only hope this technology is only going to be used to stop disc copies to work. If they intend to lock a game disc to a console, they are going to be opening themselves to a class action. What happens when you accidentally break your PS3, and purchase a new one? I think most people will be very upset if they even just have to contact tech support. Can you take your game to a friends for a night of multiplayer mayhem? If Sony limits any of this (not even taking the used game market into account), they are setting themselves up for a fall. I truly hope they only implement this as an antipiracy protection.

Already happening (1)

Phantasmo (586700) | more than 8 years ago | (#13991721)

Isn't this the point of CD keys? I mean, who in their right mind would buy a used copy of Half-Life, Starcraft, Guild Wars, Neverwinter Nights, etc.?

Re:Already happening (1)

stanmann (602645) | more than 8 years ago | (#13992112)

I own used copies of halflife and starcraft and have had no problems with either. What sort of problem should I expect to run into?

Re:Already happening (1)

jchenx (267053) | more than 8 years ago | (#13992166)


Isn't this the point of CD keys? I mean, who in their right mind would buy a used copy of Half-Life, Starcraft, Guild Wars, Neverwinter Nights, etc.?

PC games have different methods for DRM. All use CD-keys, but that's very basic. The game does is verify that the key is in the right format. If it's correct, and you have the CD in the drive, it will let you install and play the game (at least the single-player portion of it). Typically the game doesn't "phone home" to make sure the key has only been used, because not everyone has an Internet connection and developers know that PCs are always being upgraded/rebuilt/etc.

Now for many multiplayer titles/features (like Guild Wars, Starcraft, World of Warcraft), the game does verify that only one CD key is being used. For Blizzard games, you have to connect through their service (Battle.net, etc.), and you can only have one account per CD-key. However, some (older) FPS games don't rely on a central service, so I suppose you could still get away with re-using a CD key.

So yes, it's stupid to buy used copies of PC games if they're multiplayer-specific, or you intend to do a lot of multiplayer. I believe GameStop and now EBGames is now ceasing their used PC-game business, because of all the problems around it.

The problem with the PS3 DRM is that this will block the entire game from working, not just multiplayer. And as many people have pointed out, this will create a huge hassle if you need to replace your PS3.

Personally, I don't think Sony is that stupid to implement this. Then again, apparently the used game industry is causing lots of headaches for developers in Japan, as gamers there rarely buy new games anymore. (I'll have to find the article for this) Still though, it's much too risky to do.

Re:Already happening (0)

Anonymous Coward | more than 8 years ago | (#13992408)

Not true. You can have multiple accounts with 1 cd key on any game I've ever played with a centralized service, especially older (read: not WoW) Blizzard titles. Just not connected simultaneously.

Re:Already happening (1)

snwcrash (520762) | more than 8 years ago | (#13992246)

The CD keys of old don't require any kind of registration typically (at least not ones I own). Usually online games like Diablo 2 and such check to make sure your key is unique, but usually that is the limit. A used copy should work fine, considering you can just re-install the software on another system you own if you were to have a system failure.

Yeah I know what'll happen if they do this. (1)

Headcase88 (828620) | more than 8 years ago | (#13991753)

More people will download their games illegally to circumvent the DRM bullshit, and enjoy free games as a side benefit. "Hey, I'd love to support the industry by buying the game, but the game is more functional this way".

For more on driving people to illegally copy games, see the mod detection Sony put in games that made them not work on a modded PS1... unless you burned the game onto another CD. That's right, only illegal games would run on modded PS1s. "Well, I was gonna actually buy this one, but oh wait, since I modded my PS1 (or bought a PS1 that happened to be modded), looks like I can't actually buy any games anymore".

Oh, and if you think for one millisecond that hackers aren't going to find a way to upload DRM'd games to a torrent site...

Fuckin' brilliant, Sony.

No, I didn't RTFA, and I take it /. blew this whole thing out of proportion (not that Slashdot would ever blow something out of proportion).

Good goal, bad implementation (0)

Guspaz (556486) | more than 8 years ago | (#13991759)

Discouraging used game sales is a good thing, since stores refuse to stop hurting developers. Doing it this way is very bad, since they are compromising user rights and preventing casual sales.

I'm not against casual used sales (Selling to friends, ebay, lending), but I am against stores like BestBuy ripping off customers by paying out next to nothing and reselling for almost retail, while promoting these before new sales. This screws the original owners, the buyers (Paying too much and sometimes getting a void warranty) AND the developers.

Re:Good goal, bad implementation (4, Insightful)

Chyeld (713439) | more than 8 years ago | (#13991954)

First off, I take it you've never been to a used book store? Never used eBay, an auction, or even Goodwill?

What's so special about game developers that they deserve protection from their products being resold used that the rest of the world doesn't have?

I don't see a problem with selling or purchasing used games at a small fraction of the cost of a new package as long as the games themselves are marked as used and aren't already 'tied' to an individual like most MMO's are.

Secondly, if a developer can't get the majority of people to purchase their games at the new game price point, that's a good sign their product deserves the bargin bin or that they need to lower their prices.

Re:Good goal, bad implementation (1)

Guspaz (556486) | more than 8 years ago | (#13992119)

First off, I take it you've never been to a used book store? Never used eBay, an auction, or even Goodwill?

Think of Chapters (in Canada) or Barnes & Nobles promoting used books before new books, and you'd be closer. Used book stores don't push the kind of volume as megastores do in new products. Ebay/auctions also mainly involve people selling directly to other people.

What's so special about game developers that they deserve protection from their products being resold used that the rest of the world doesn't have?

Because with a book, once the publisher prints and sells it, that is the end of their involvement. Game developers are expected to provide warranties, support, and online resources (servers) for games after sale, and they often do even when the users don't have a right to it.

I don't see a problem with selling or purchasing used games at a small fraction of the cost of a new package as long as the games themselves are marked as used and aren't already 'tied' to an individual like most MMO's are.

A small cost, perhaps. But go to EB Games and they pay you something like $6 for a $60 game, and then sell the used copy for $50. I'd actually not be oppose to reselling MMOs, since they have a monthly fee attached in addition to the boxed cost. So companies are getting paid for the after-sale resources consumed by a used buyer.

Secondly, if a developer can't get the majority of people to purchase their games at the new game price point, that's a good sign their product deserves the bargin bin or that they need to lower their prices.

The most vocal opponent to megastores selling use games for slightly under retail price is Mark Rein, I believe, or one of the other guys from Epic. They also happen to make very popular games that ALSO happen to be some of the lowest priced big-budget games on the market. It's not about matching the used product's pricepoint; as soon as a game developer lowers prices, the megastores would lower THEIR used price to slightly under the new retail price. Developers can't win.

Re:Good goal, bad implementation (1)

Chyeld (713439) | more than 8 years ago | (#13992712)

...with a book, once the publisher prints and sells it, that is the end of their involvement. Game developers are expected to provide warranties, support, and online resources (servers) for games after sale, and they often do even when the users don't have a right to it...

Bull Hockey! I have stacks binders full of game CD's in my computer room and I can move the complete list of ones which provided more than a cursory amount of effort into after-sales support into half a binder and still probably have room for the cd's containing the combinded patches provided by those companies.

There are a few, extremely few, companies that have supported their games offically past the six month sales mark. There are even fewer that rely on their own bandwidth these days for patches. Most rely on sites like FilePlanet or fan comminity mirrors to distribute everything.

I salute those companies, and every single game of theirs I own new. In fact, for most of them I would have to own new, because they tie access to things such as the game servers or even online access to accounts created off of CD Keys.

And I've YET to see a 'warranty' on a video game. In fact, the majority of games I purchase not only tell you specificly that they aren't warrantied, but they include even more restrictions on what you can expect in their EULA.

Nor have I seen any tech support provided (outside of a handful of patches) which wasn't in the form of static web pages which are updated off a knowledge base once a year or "please give us your CC# and we'll charge what we think the answer is worth before giving it to you".

...go to EB Games and they pay you something like $6 for a $60 game, and then sell the used copy for $50. I'd actually not be oppose to reselling MMOs, since they have a monthly fee attached in addition to the boxed cost. So companies are getting paid for the after-sale resources consumed by a used buyer....

This is called economics.

The game company shouldn't care what price the games are being resold at, but even if they did, if you don't like paying $50 for a used game, there is a quick, easy, and affordable way to win. Shell out the extra $10 and buy new.

But don't expect people to go your route simply because it sticks in your craw to spend $10 less on the latest "Tony Hawks Underground NFL 2006 NBA Tourny for Speed!" because it's used.

Re:Good goal, bad implementation (1)

voice_of_all_reason (926702) | more than 8 years ago | (#13992118)

Yeah, how dare they, um... offer stuff for sale? If it was a bad deal, these stores wouldn't exist. And you can always get at least store credit if the game doesn't work (regardless of whatever their own policy says)

Re:Good goal, bad implementation (1)

woobieman29 (593880) | more than 8 years ago | (#13992223)

No....

1: It does not screw the sellers. There are any number of other channels that people can use to sell their old games, such as the ones you mentioned - Ebay, direct sales to friends, local mom and pop stores, etc. If someone elects to sell a used game to Best Buy, they have done so of their own free choice.
2: It does not screw the buyers either. Again, if you want you can buy your games somewhere else. Best Buy is going to sell the games at a market price (you know, since we have free markets and all that good stuff) and if there are competitors selling games cheaper, they will have to drop their prices if they want to stay competitive.
3: Perhaps it is true that fewer new games will be sold when there are used game markets, but do you seriously think that it is a good idea to try and protect developers by doing away with the used game market? Should we also make sales of used cars illegal, since it is so unfair to the autoworkers? Why should I as a consumer be forced to keep or throw away an item that I am no longer using, but that may provide value to someone else?

Re:Good goal, bad implementation (1)

Guspaz (556486) | more than 8 years ago | (#13992434)

1) So, Microsoft never was and never will be a monopoly or anti-competitive, because there are always other operating systems?

2) As I said, if developers drop prices, so will the stores. The used price will always be a raw deal for everybody but the store.

3) I never said the entire use game market, only the megastores that are doing the damage. Used cars don't suddenly get a brand new extended warranty with the original manufacturer every time somebody buys it used. Game developers have to because of the bad press they'd get if they didn't. When you buy a game, there is a certain expectation by the manufacturer that you will probably use the game for a while before stopping. While you are using it you are costing them money. They need to provide you with support, provide server resources for you, etc. If you use the game more than they expect, oh well, it averages out. But if the megastores cause 50% of all game sales to be used, suddenly the average is way higher. So it's not ONLY about hurting existing sales.

I'd almost like a clause in the licence that states that if the game was resold through a large commercial store, the game comes with no support (no patches) and does not function in multiplayer mode other than LAN play. Of course that's getting a bit silly, but something needs to be done before the smaller developers get pushed out of the market. Nobody is weeping for EA, but people like Epic could run into trouble, especially since their prices are already so far below market average.

Re:Good goal, bad implementation (1)

StocDred (691816) | more than 8 years ago | (#13992572)

And don't forget that all those Trade-In programs make it super easy for folks to steal your stuff and trade it in for store credit, no questions asked. "And would you like a Disk Doctor with that, sir?"

Re:Good goal, bad implementation (1)

woobieman29 (593880) | more than 8 years ago | (#13992845)

1) Microsoft owns roughly 95% of the desktop computing market. Yes, that is a monopoly. Show me a retail chain that owns that percentage of the used game market and then this comparison might make some sense.

2) I was comparing mega-stores for other used game channels - not the original developers themselves. I've never bought a used game from Best Buy, because the prices are better at Ebay and at other stores. If people are buying at Best Buy they are not getting screwed - they have voted with their dollars that the convenience of buying the title at Best Buy outweighs the better price that they would get somewhere else.

3) So you want to have different rules for mega-stores vs. other outlets? I actually like the free market model myself. But, perhaps you have a point that game developers should build in protections so that they do not have to provide support or service to secondary buyers. So maybe we do agree on something after all.... :-)

Re:Good goal, bad implementation (1)

ObsessiveMathsFreak (773371) | more than 8 years ago | (#13993025)

I'm not against casual used sales (Selling to friends, ebay, lending), but I am against stores like BestBuy ripping off customers by paying out next to nothing and reselling for almost retail, while promoting these before new sales.

Just to et you know, because of fixed price console games, retailers make a bare minimum of margin on selling brand new games and consoles. A friend of mine who worked in a game store claimed the margin for the store on selling a new console was ~$2, whereas for a new console the margin must have been at least ~$50.

Retails push used game so much because nowadays, that is the only place they make money. If Sony pull this off, a lot of retailers will simply go out of business, and you can expect to see an increase in both console and game prices.

Be careful what you wish for. Enjoy your decreased market sales.

Other possible uses of this (1)

Yoyoson (928225) | more than 8 years ago | (#13991788)

  • Releasing alpha/beta game demos to the media for previews - to cut down on sharing and leakage
  • Customizable games - this virtual pet is tied to this PS3
  • MMOs which normally use Account-keys to ensure unique, registered copies of a game
  • Spycraft ...

What if your system breaks? (1)

Akito (222802) | more than 8 years ago | (#13991799)

Approximately 2 years into owning it my PS2 broke and I got a new one. Or what if your drive breaks under warranty and Sony replaces it? How would this new system act under these likely and legal situations?

Goodbye Sony (1)

Durrill (908003) | more than 8 years ago | (#13991835)

I had to return my PS2 4 times during the length of my extended warranty. No doubt the same crap will happen with the PS3. Also, way too many games come out each year for either myself or my friends to affordably own them all, so instead we split up the release list amongst ourselves. We each play our own games, then swap them out in a circle until all of us had played all the games. Its been a mutual arrangement since PSone. If this retarded stuff is applied to the next gen console, well then, I personally can name over a dozen people that won't be buying a PS3. Bye Sony!

Oh screw this, what happens when I buy my 3rd PS3? (1)

gmezero (4448) | more than 8 years ago | (#13991898)

So does this mean everytime my Sony PlayStation system fails because it is made out of crap parts, I have to repurchase my entertainment library. F'em. This is insane.

So, Sony wants to be the next 3do (1)

AuMatar (183847) | more than 8 years ago | (#13991903)

The console noone buys. Lets see, I can't rent games, can't bring it to a friends to play, can't trade with my friends to try out a game. This would pretty much assure that I only by the Revolution next round. And it'll push a large, large chunk of their other customers into Xbox/Revolution as well.

Stupid (1)

kmhebert (586931) | more than 8 years ago | (#13991940)

This is a stupid idea. They probably won't use this for the PS3, and if they do, then the PS3 will be a massive failure.

Sony products (1)

Gogo0 (877020) | more than 8 years ago | (#13991974)

So when my PS3 breaks (and it will, all of Sony's consoles are made to break and be rebought), then I will be unable to play the games that I purchased and "own".

It is the next generation of Sony's (successful) plan to continue selling playstations to people who already own (a broken) one. Not only do the consoles break, but the games do too!

As much as I complain, I will still get one for MGS4 and a few other choice titles =[

Re:Sony products (0)

Anonymous Coward | more than 8 years ago | (#13992385)

You know, if you and everyone like you would just bite the bullet and NOT buy PS3s, then you'd probably start seeing your favorite games on consoles made by companies you don't hate. If nobody buys a PS3, you can bet MGS5 will come out for the 360 or Revolution. I no longer buy Sony products, simply on principle. I'm sick of being lied to, treated like an idiot, and now just plain getting screwed by Sony. They can kiss this consumer's dollar goodbye.

As for me and my house, we will buy a Revolution.

Re:Sony products (2, Insightful)

Gogo0 (877020) | more than 8 years ago | (#13992928)

Well, I own a PS2, but it is used, so Sony didnt get any of my money on that =]
They did get my money on the games, though... =[

The revolution will get the majority of my games money in the future, like the cube and DS do now.

What if my game console breaks (3, Insightful)

dtfinch (661405) | more than 8 years ago | (#13991979)

Do I have to buy new games? Or what if I upgrade to a newer release of their console that claims backward compatibility, but most of my games won't work because they're locked into the older, obsolete console?

Ha Ha HA Ha (0)

Anonymous Coward | more than 8 years ago | (#13992133)

This idea is so absurd it's actually comical. It would be like Sony giving the middle finger to the entire game retail industry, and the vast majority of its consumers. They would soon take their seat alongside Microsoft and SCO as companies people love to hate.

No more game rentals (1)

mkraft (200694) | more than 8 years ago | (#13992146)

If this is implemented in the PS3 and elsewhere, it would completely kill the game rental business. Gamefly.com would go out of business and places like Blockbuster would stop carrying games.

Also I assume that once the PS4 game out there would be no backwards compatibility since none of the discs would work anyway.

Fuck you sony (1)

cow_licker (172474) | more than 8 years ago | (#13992167)

I hate the arrogance from these guys. It looks like they are going to get their asses handed to them in the next gen of consoles and I really hope this is true. They definitely need to be taken down a notch.

My sony boycott started because I thought all their hardware was shit, but they keep giving me more reasons to continue it.

If this ever sees the light of day... (1)

GeneralCern (653651) | more than 8 years ago | (#13992204)

Don't buy it.

Re:If this ever sees the light of day... (0, Offtopic)

Cooper Hawkes (929552) | more than 8 years ago | (#13992441)

This article was first posted at GamerAndy.com here: http://www.gamerandy.com/archives/2005/11/playstat ion_3_t.shtml [gamerandy.com] Then Joystiq, then The Inquirer. It was submitted by me earlier than it was even reported by Joystiq. This site plays favortisms.

evil (0)

Anonymous Coward | more than 8 years ago | (#13992419)

First the DRM problem, and now this...and you guys thought "M$" was evil...

DivX was a Failure (1)

robbway (200983) | more than 8 years ago | (#13992426)

If you remember the Divx DVD players at Circuit City, you will remember failure. A technology like that was precisely what Divx did. That leads me to the assumption that they would use the technology for something else. One use is region encoding (post-purchase). Another use may be full-version game demos that can be disabled after X hours unless you buy or rent the game license. And yet another use may be in lieu of a CD Product Key for MMORPG.

I also believe that some smart modder would discover how to bypass the system check altogether.

Publishers (3, Informative)

heli0 (659560) | more than 8 years ago | (#13992509)

Don't forget that this is on their wish list.

http://www.computerandvideogames.com/news/news_sto ry.php(que)id=125925%22 [computeran...ogames.com]

Mark Rein, Vice President of Epic Games
"If you walk into EB in the US, they try and sell you a second hand version of a game before a new one. I think that's bad. It would be fine if they share that revenue with us. They can also be marketing partners with us as well. We can have an official refurbished games policy. That's the problem. Those resold games use server resources, tech support. The majority of guys calling up saying "I don't have my serial number", I'm sure a lot of those are resold. It costs us money. Those customers think they paid for it, and they're entitled to support. The reality is, we didn't get paid. They didn't pay us."

Re:Publishers (2, Interesting)

llevity (776014) | more than 8 years ago | (#13993009)

You know, as much as I hate to agree with the evil publishers, they have a valid point.

Their marketing likely contributed to Joe Blow walking into the store looking for the game, yet they don't get to recoup that money through revenue if Joe buy's a used copy of the game. The support issue is also valid.

It wouldn't be as big of a deal if it were people selling their old games at yard sales, or even individuals clearing out their collection on eBay. But this is facilitated and organized by fairly large retail chains, so it's on a grander scale.

Having said all that, I don't think TFA's subject is the best solution. As many have pointed out, it'd screw over just about all of the legitimate consumers, and encourage people to resort to piracy, or boycott.

Can't the publishers just say "You know, if you're going to sell copies of our games used without cutting us in on the profit, we're not selling you any new games?". It'd hurt their bottom lines for a while, but if enough of them did it, the EB and GameStops would revise their policy or go out of business.

OMG!!! $oNy SuXXors. (0)

Anonymous Coward | more than 8 years ago | (#13992516)

Got to love all the talking heads. "I'm never buying a PlayStation again..".."Sony is taking a BFG to thier foot"..."I won't be able to take my games to a friend's house?!?!?!"..."OMG I'm going to kill myself..".

This-will-never-happen. Think about it, unless all PS3's are connected to the net, they they can't report back what unique ID'd disk has been inserted. If it's stored internally in the PS3, and say the unique IDs are reported back then, so what? How would two unconnected machines know that the same disc has been used in either? They can't. Ok, so say there's some small one time writeable track on the disc that records a PS3's unique ID, if that's even possible, maybe.

Eitherway, even Sony's not this dumb. They want to make money, and this would make them lose ALOT of it.

Need to change priorities (1)

Sierpinski (266120) | more than 8 years ago | (#13992522)

Instead of investing the hundreds of thousands (millions?) of dollars in researching and developing these anti-copying techniques (most of which get hacked anyway) how about they NOT spend that money, and cut the cost of the systems AND/OR the games by, oh lets say.. half?

In many cases, if price is the only issue, halving the price will more than double the sales. The latest game console system I have is a Nintendo 64. After EBGames said they've give me $7 trade-in value (not just cash, but trade-in value for store credit) for my system, two controllers, and 2 games, I decided I'd much rather hold onto it and let my children play Donkey Kong 64 and Super Mario 64 when they get a little older.

There's no way in hell I'm paying $400 for a game system, when I've got a perfectly good (and relatively modern) PC at home. In addition to these games, I have dual-booting Windoze/Linux (yes Linux is default!) my Gravis Gamepad Pro, a Logitech Wheel for my NFS games, and plenty of other stuff. Sure there are a few games out (Starcraft Ghost, Resident Evil 0, etc) that I can't play on a PC, but I'll get over it.

However if one of these companies announced that they were cutting the price of the system and the games (maybe the *little* older games, I would probably pick one up.

One thing that Sony, and more specifically the MPAA and RIAA doesn't seem to realize, is that 1) there will always be piracy, and there's nothing they can do to completely stop it. 2) there just might be less piracy if the products they released weren't so damn expensive. Sure, people will say that Sony has to be reimbursed for their time and effort of research and development, blah blah blah. If Sony was going to 'just barely break even' then they wouldn't even be in the business to begin with. These companies make insane profits, because the actual cost to manufacture a unit is a very small fraction of the price they charge the consumer.

Just like popcorn at a movie theater. $4.00 for a bucket of popcorn that probably cost less than .50? The bucket they put it in probably cost them more. I never buy it at a theater, but if it was $2.00, I'd probably have one (at least) every time I went to the movies, and so would probably most other people in the theater.

Of course I'm not a marketing genius, or a business executive, but the simple fact remains. Lower the price and you will sell more units. Sony and Microsoft will probably recoup a large portion (if not all) of their R&D costs just in the first day of their units being sold. After that, its just gravy in their wallets.

Try selling a cup of lemonade for $5.00. Your mom *might* buy one. Try selling them for .50 and see how many more you sell. You don't have to have an MBA to see the problem here. Perhaps their target audience is the gaming community that has money to burn. I hate to say this, but the majority of the people in this country do not have disposable income for games and game systems.

Stupid posting being posted on Slashdot (0)

Anonymous Coward | more than 8 years ago | (#13992613)

Isn't the inquirer article flat out wrong? Sony doesn't make double profit on used games. Gamestop/EB/etc are the ones making money from a used sale. Unless these companies are paying a fee to Sony for each used game they sell(which I've never heard of), Sony is not making a cent for any used game sold.

There is no reason to suggest Sony plans on implementing this on the PS3, and it's stupid and inappropriate to suggest this is a high-level Sony decision to cripple the PS3. Why is this even in the gaming section? The patent makes no mention of gaming, just software in general and there are plenty of legitimate reasons for this type of solution.

How sad (0)

Anonymous Coward | more than 8 years ago | (#13992646)

All this speculation and debate over an Inquirer article. Next thing you know we'll start sourcing Star magazine for news.

The only way this could be a good thing ... (0)

Anonymous Coward | more than 8 years ago | (#13992683)

is if Sony patented this technology as a blocking mechanism to prevent other companies from using it in their systems. I'm not holding my breath waiting for Sony to announce that this is a defensive patent, though. I've got one thing to say to Sony, though -- a large number of game players, including myself, would consider a PS3 that included this technology as a defective machine, and I tend to return defective products I purchase to the store for a refund. As much as not being able to play the next Final Fantasy game would disappoint me, I've skipped games in the series before -- I have no interest in online gaming, so I haven't played FFXI at all -- and I can do it again if necessary.

Huh? (1)

dxprog (898953) | more than 8 years ago | (#13992706)

Is Sony trying to make sure the PS3 is a total and absolute failure? Do they even have anything at all?

Probably not going to happen (4, Insightful)

Castar (67188) | more than 8 years ago | (#13992798)

First off, this is speculation based on a patent from 2001 in Japan, and patented in the US in 2004. So it's not brand new.

Secondly, there's already a system in place to do this for Online games at least - the DNAS copy-protection system can enable this behavior (locking the disc to a specific console) but no publishers enable it, for the obvious reason that it would piss a lot of people off.

While console makers would no doubt like to stop second-hand sales, I think they realize that people would be less likely to buy the hardware if they're unable to play second-hand games, and that game retailers make most of their money on second-hand games - killing that market would kill the retailers.

Of course, I woudl have said the same things about rootkits on audio CDs. So we'll see.

Bullshit article headline for those 2 lazy 2 RTFA (1)

shadwolf (696297) | more than 8 years ago | (#13992906)

Jesus fucking christ people, look at the filing date. The article is written for sensationalism alone.
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