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241 comments

Can Google maps get more geeky? (5, Funny)

Trigun (685027) | more than 8 years ago | (#13995191)

Call Newman and Kramer. And can someone program an API to find my keys?

Re:Can Google maps get more geeky? (4, Funny)

Cave_Monster (918103) | more than 8 years ago | (#13995344)

And can someone program an API to find my keys?

I had a look on google earth and when I zoomed in to the maximum, I noticed your keys are on your front lawn near that little garden gnome. You must have dropped them while walking from your car to your front door :)

Re:Can Google maps get more geeky? (2, Funny)

Anonymous Coward | more than 8 years ago | (#13995356)

Call Newman and Kramer.

A game of world domination played by two guys who can barely run their own lives.

Re:Can Google maps get more geeky? (-1, Troll)

Anonymous Coward | more than 8 years ago | (#13995450)

shut the fuck up you blowjob

Re:Can Google maps get more geeky? (3, Funny)

Spy der Mann (805235) | more than 8 years ago | (#13995543)

Yes, they can.

Enter your Google Earth search:
[ Carmen Sandiego ]

Your search returned no matches.

Re:Can Google maps get more geeky? (1, Funny)

CodeBuster (516420) | more than 8 years ago | (#13995711)

Ahhh....but the Ukraine is weak...WHAT?!? I am from Ukraine...Ukraine is not weak! (breaks the board in half with a karate style chop)

There goes my life... (5, Funny)

DogDude (805747) | more than 8 years ago | (#13995194)

As soon as this thing gets into online leagues, I'm afraid that my social life will be finished. This rocks.

Re:There goes my life... (2, Funny)

Browncoat (928784) | more than 8 years ago | (#13995317)

What's a social life? Is it when a ton of people stand, sit, huddle and squat around a 15 inch monitor and play RISK? Cause if it is...well...mine's gone.

Re:There goes my life... (1, Funny)

Anonymous Coward | more than 8 years ago | (#13995566)

i think its like when you have friends and stuff

In Soviet Russia... (5, Funny)

countchoc12 (789688) | more than 8 years ago | (#13995195)

Google API Project maps Risk on YOU!

In Capitalist America... (0, Offtopic)

Joey Patterson (547891) | more than 8 years ago | (#13995271)

YOU map Risk of Google API project!

Re:In Capitalist America... (-1, Redundant)

Anonymous Coward | more than 8 years ago | (#13995511)

1st, the soviet russia joke sucks.
2nd, Your spinoff "joke" using captitalistic america sucks.
3rd, this is UTTERLY REDUNDANT. Stop.
4th, What the hell does this have to do with the topic?

What next? First post? GNAA? Profit "joke"?

Go kill yourself.

Re:In Capitalist America... (0)

Anonymous Coward | more than 8 years ago | (#13995557)

Roses are red
Violets are blue
In Soviet Russia
S. T. F. U.

No, In Soviet Ukraine... (0)

Anonymous Coward | more than 8 years ago | (#13995693)

The Ukraine is weak!

The Ukraine is not weak!

Want to play a game, Professor Falken? (5, Funny)

Argonne (913222) | more than 8 years ago | (#13995197)

With all the news about Google's great power these days, I know that when I play this I'll turn on CNN when I sent Alaskan forces against Kamchatka. On second thought, maybe not. I really don't want to have to hear George W. Bush try to pronounce "Irkutsk".

Re:Want to play a game, Professor Falken? (5, Funny)

Browncoat (928784) | more than 8 years ago | (#13995332)

Irk-tusk, Irk-utusk...I can only imagine the possibilities.

It's WarGames, Google-style! I can see George Lucas' hamster wheel spinning. "The Google Wars"

That's Friggin Brilliant... (4, Funny)

CptTripps (196901) | more than 8 years ago | (#13995199)

...now does anyone remember how to play Risk?

Re:That's Friggin Brilliant... (3, Insightful)

YrWrstNtmr (564987) | more than 8 years ago | (#13995261)

...now does anyone remember how to play Risk?

Yes, courtesy of Lux [sillysoft.net] .

Re:That's Friggin Brilliant... (1)

Trigun (685027) | more than 8 years ago | (#13995298)

Wow, now that was a shameless plug! But that's the most eyecandy I've seen in a Risk clone. Kudos on that.

Re:That's Friggin Brilliant... (1)

YrWrstNtmr (564987) | more than 8 years ago | (#13995355)

Plug? I have zero connection with sillysoft.com. I just like their iteration. As for eyecandy....the slightly earlier versions are more visually loyal to the boardgame. I currently have v4.52 on my machine, as opposed to the latest release of v5.1.2.

And as far as 'most' eyecandy...there was an official Risk game that had not quite 3D (very annoying), waving flags, actual marching armies...same basic gameplay, but waaaay too much eyecandy.

Re:That's Friggin Brilliant... (1)

tomhudson (43916) | more than 8 years ago | (#13995389)

WEll, yu could set it to skip most of the eye candy (even though it was funny to watch people get shot and die, and the other side going "Aye, Karamba!" or whatever they were shouting...

My beef was that it would crash with 8 players.

Re:That's Friggin Brilliant... (1)

Cobralisk (666114) | more than 8 years ago | (#13995679)

Eyecandy? Heh, I still have the old EGA version kicking around on this hard drive. A good way to kill a half hour is playing speed risk vs CPU. You can google for it easy enough. However, nothing beats the satisfaction of the good old cardboard + plastic style world domination.

Re:That's Friggin Brilliant... (2, Funny)

Zenmonkeycat (749580) | more than 8 years ago | (#13995542)

Of course I remember how to play; I used to play Risk with my friends all the time when I was younger. First you pick what country happens to be the most "totally awsome." (I happen to prefer "the Russkies" because those guys from down the street always say that they're "retarded" and "gay," and that makes me empathize with the Soviet bloc.) Then, you make up some crazy rules (such as "No, you can't move there, because Australia is stupid,") spend about 30 minutes looking at all the weird cards, and finally get up and play with some GI-Joes, which are of course much cooler.

In retrospect, my lack of understanding for the mechanics of the game could be attributed to the fact that I was only eight.

Re:That's Friggin Brilliant... (4, Funny)

patio11 (857072) | more than 8 years ago | (#13995634)

All I remember is owning Australia is key to world domination. You get to deploy your hordes of Crockodile Dundee, Jeff Corwin, and Mel Gibson in his before-he-got-religion period (well, OK, Passion is probably more violent than Thunderdome, but in a different way). And the beatdown commences.

Re:That's Friggin Brilliant... (4, Interesting)

zxnos (813588) | more than 8 years ago | (#13995876)

i always found that having the americas was key. only three avenues to be attacked from. then you can move into europe or africa while fortifying your position in the americas with bonus troops. just stay out of europe at the start if you want a chance.

Re:That's Friggin Brilliant... (4, Funny)

raoul666 (870362) | more than 8 years ago | (#13995715)

Basically, you just wait until everyone gets tired of it, then you knock down their pieces with yours. Some helpful hints:
1. Take as long as possible deciding troop placement, using obscure algorithms
2. To decide where to attack, make a large probability diagram with all possible outcomes
3. Roll all dice one at a time, saying a short prayer over each one of them. In Elvish, if possible

Using these, and other patent-pending ideas, World Domination(tm) can be yours!

Nice, but... (1, Insightful)

Anonymous Coward | more than 8 years ago | (#13995208)

is it news? Im waiting for the day someone makes axis and allies using google maps :)

pffft (1)

endersadvocate (920247) | more than 8 years ago | (#13995210)

just goes to show what a little intuition and creativity can do.

now if only we could harness the power of google and WoW to make a mind control device so powerful.....

As Usual.... (-1, Offtopic)

Anonymous Coward | more than 8 years ago | (#13995218)

I read this on digg days ago.

Re:As Usual.... (1)

Chosen Reject (842143) | more than 8 years ago | (#13995334)

I wish the people who write these things would log in, and that they had the same username on digg.com, then we could all go over there and digg 'em down on everything they ever say.

Now for some robots.... (3, Funny)

Roguelazer (606927) | more than 8 years ago | (#13995220)

Now all we need to do is combine this with giant Internet-guided robots and we'll be all set for World War

Re:Now for some robots.... (1, Funny)

Anonymous Coward | more than 8 years ago | (#13995297)

What a strange game. The only winning move is not to play.

How about a nice game of chess?

Re:Now for some robots.... (0)

Anonymous Coward | more than 8 years ago | (#13995501)

WHAT!? No mods have recognized this quote? Shame.

Re:Now for some robots.... (1)

Cliff (4114) | more than 8 years ago | (#13995308)

Naw....

Global Thermonuclear War

"Shall we play a game, Professor Falken?"

Wargames wouldn't have anything on that puppy! ;)

School (4, Interesting)

saskboy (600063) | more than 8 years ago | (#13995239)

I wonder if this would be a good way to encourage students to learn the geography they are so sorely lacking? What better way to learn where Uzbekistan is, than to invade Iran from it?

Re:School (4, Funny)

Trigun (685027) | more than 8 years ago | (#13995310)

I hope that you've got luck on your side, because you should never start a land war in Asia.

Re:School (5, Funny)

Browncoat (928784) | more than 8 years ago | (#13995353)

You should also never go in against a Sicilian when death is on the line. See? You can learn International Policy and Diplomacy from Princess Bride!

Re:School (3, Funny)

NMerriam (15122) | more than 8 years ago | (#13995481)

I still think that Kamchatka doesn't exist, and that mapmakers just put it there because everyone KNOWS that's where it is supposed to be.

Re:School (5, Funny)

Danny Rathjens (8471) | more than 8 years ago | (#13995553)

"War is God's way of teaching Americans geography."
                            -- Ambrose Bierce

Re:School (4, Funny)

richdun (672214) | more than 8 years ago | (#13995583)

What better way to learn where Uzbekistan is, than to invade Iran from it?

Damn CIA leaks...

Re:School (1)

HD Webdev (247266) | more than 8 years ago | (#13995608)

I wonder if this would be a good way to encourage students to learn the geography they are so sorely lacking? What better way to learn where Uzbekistan is, than to invade Iran from it?

What's the point?

I'm pretty sure that GWB has already has new easy-to-pronounce names for all of those places we'll be liberating soon.

Re:School (1)

joelsanda (619660) | more than 8 years ago | (#13995663)

What better way to learn where Uzbekistan is, than to invade Iran from it?

What? There's a country other than the United States?

I hope you don't play that game by email... (-1, Offtopic)

clevershark (130296) | more than 8 years ago | (#13995244)

I don't know about anyone else, but I haven't been able to access my gmail all evening (!)

Shall we play a game? (5, Funny)

oskard (715652) | more than 8 years ago | (#13995258)

Apparently the server was located in Quebec because as soon as I defeated the troops stationed there, the web site crashed.

Wouldn't you prefer a good game of chess?

Nice proof of concept... (-1, Troll)

jmcmunn (307798) | more than 8 years ago | (#13995262)


Ok, I get the cool factor behind this, but after playing two rounds of this (days ago thanks to a post on Digg) I came to realize that the $5 shareware game I have from years back beats the pants off this version. There is no multiplayer (aside from hot seat, which we can all agree sucks) and no way to save a game for later (come on who can finish a real game in one sitting) and the interface is awkward at best.

I love Risk, and I love Google maps...but other than being a great proof of concept, this game sucks. I'd rather people spend their time writing good programs (web based is fine) rather than piggybacking on Google Maps just because it is the "geek thing to do" these days.

Risk has been done, and it has been done well already. If you're going to do something with Google Maps, make it new and exciting. Don't give me a clone of a tired old board game. (and I repeat, I love Risk but we can all agree it has been done before)

remember old school risk players (4, Interesting)

circletimessquare (444983) | more than 8 years ago | (#13995265)

always start in australia ;-)

Re:remember old school risk players (3)

Malc (1751) | more than 8 years ago | (#13995378)

Nah, it gets boring always winning. Much more fun to try to win from Ukraine or Mongolia.

Re:remember old school risk players (0)

Anonymous Coward | more than 8 years ago | (#13995397)

"Risk" is boring regardless.

Re:remember old school risk players (3, Insightful)

hackstraw (262471) | more than 8 years ago | (#13995665)

australia

Yeah, that was an easy way. However, you had to get a decent number of armies to shield yourself in Australia and grow that number at a constant rate to defend against attacks and store up for the charge across the World (or just be very patient).

That is definitely the most conservative way to play, but there are many ways of defeating it.

Uh-oh (4, Funny)

kramthegram (918152) | more than 8 years ago | (#13995267)

If Bush finds this game he'll be calling for an all out assult on the green guys attacking from Mexico, America needs that continental bonus for our troops in Iraq!

Talk about google infatuation (-1, Flamebait)

blool (798681) | more than 8 years ago | (#13995268)

This is just a badly made risk game, made on an api that clearly isnt meant to support such a game. Not only is it single terminal only, but your forced to play with 6 people. If the editors even tried playing the game they would notice that it is garbage.

Re:Talk about google infatuation (4, Interesting)

YrWrstNtmr (564987) | more than 8 years ago | (#13995329)

Talk about a 0.1 alpha version. Give it time.

GoogleRisk - 2010
Played in realtime, lifesize, via mobile phone, in one or more major cities in each 'territory'.

Risk is quite possibly the classic 'world war' game. A few hundred years of seasoning, and it may be equivalent to chess.

Re:Talk about google infatuation (1)

raoul666 (870362) | more than 8 years ago | (#13995747)

I agree that it's the classic war game, and I love Risk, but one that is sometimes more interesting is Axis and Allies. A bit dated, yes, but it has more complexity to it, in a way that works very well.

Re:Talk about google infatuation (5, Insightful)

lamasquerade (172547) | more than 8 years ago | (#13995442)

You know I really wonder about comments like these. Is there some sort of negative Slashdot commenter's club that you join or are you guys just a bunch of unhappy people? I mean, someone goes out and creates something pretty cool, he/she announces it on a mailinglist for some feedback, and you just give this incredibly negative why-even-bother type comment. Not criticism either, no real points are raised, just a bashing of the effort. I just don't get it - why, in fact, do you bother?

For the record I think it looks pretty cool and no doubt will only get better. Oh and as for making it on an API that 'clearly isn't meant to support such a game' - isn't that the hacking mentality? Go out and create something that wasn't even envisioned... just for fun!

Anti-slash (1)

oncehour (744756) | more than 8 years ago | (#13995761)

Yes. It's called Anti-Slash. It's just a bunch of self-important idiots with their panties in a twist about Slashdot. Apparently they have a jihad or something.

Somebody please mod this guy down (0)

Anonymous Coward | more than 8 years ago | (#13995443)

Mod this guy down. He doesn't seem to understand that this is not a finished project yet, and he seems to be lacking in imagination as well. I tried playing it, and no it doesn't work yet. But I still think it's pretty cool. And if you are not going to mod him down, at least stop modding him up please. His post went from score:2 informative to score:3 informative while I was writing this message.Modders, you should have higher standards for what counts as informative. Note that he did not back up his statement that the API is "clearly not meant to support such a game". He really thinks that the word "clearly" is enough to carry his argument, when obviously it could only be "clear" to someone who has detailed knowledge of the API. If he does not, then he is being misleading and disingenuous, not "informative", and if he does, he hasn't told us anything about it, nor even posted a link to the API spec. Modders, you have modded a misleading post as "informative".

Re:Talk about google infatuation (3, Funny)

Anonymous Coward | more than 8 years ago | (#13995454)

"Not only is it single terminal only, but your forced to play..."

Me fail English? That's unpossible.

Re:Talk about google infatuation (5, Insightful)

Anonymous Coward | more than 8 years ago | (#13995465)

...made on an api that clearly isnt meant to support such a game.

That's exactly why it's cool! Don't you understand hack-value?

Re:Talk about google infatuation (-1)

Anonymous Coward | more than 8 years ago | (#13995479)

Talk about google infatuation...

....If the editors even tried playing the game they would notice that it is garbage.

You must be new here.

Re:Talk about google infatuation (0)

Anonymous Coward | more than 8 years ago | (#13995593)

I can't believe this guy's post is still modded +3:informative. I've been sitting
here pressing "reload" on my browser for like twenty minutes waiting for it to get modded down and for my faith in mankind to return. Once I saw the score go down to +2:informative, and then back up to +3:informative on a subsequent reload 5 seconds later. I guess there will always be enough stupid people with mod points to keep ridiculous posts like this on the top of the stack. Alright, this rant is over. I'm off to see if any other posts got +3:informative.

Re:Talk about google infatuation (1)

mrchaotica (681592) | more than 8 years ago | (#13995736)

made on an api that clearly isnt meant to support such a game.
On the contrary, making a Risk clone has been obvious ever since the Google Maps API came out.

Two things immediately come to mind (0)

popo (107611) | more than 8 years ago | (#13995280)



1) Wow that's amazing what you can do with Google Maps.

2) But... why?

Re:Two things immediately come to mind (0)

Anonymous Coward | more than 8 years ago | (#13995421)

But... why?

Because we can? :)

Re:Two things immediately come to mind (1)

NeMon'ess (160583) | more than 8 years ago | (#13995788)

Except that the game interface is ugly and not as well laid out as dedicated versions.

I can put a nail through my hand but that doesn't mean I should.

Re:Two things immediately come to mind (0)

Anonymous Coward | more than 8 years ago | (#13995860)

I was wondering that when Google Maps Carmen Sandiego came out.

Why do people praise a remake of a board game as the height of innovation?

And if people like this version of Risk do they also like games by EA?

I'm waiting for Diplomacy... (1, Funny)

Anonymous Coward | more than 8 years ago | (#13995295)

Fall 1901 England - Fleet London to English Channel

France: @#$!!

i prefer donnrisk (0)

Anonymous Coward | more than 8 years ago | (#13995399)

Very neat, however, I prefer Donnrisk [sourceforge.net]

Diplomacy (4, Interesting)

lamasquerade (172547) | more than 8 years ago | (#13995404)

I'd love to see a version of Diplomacy [wikipedia.org] made to work the same way - that is my favourite boardgame of all time and I believe Risk is based on it. Diplomacy's major strength though is the lack of die - it's all strategy and negotiation, chance plays just about no role (the allocation of countries at the beginning being the only exception).

I'd love to see an Axis & Allies Google API (2, Interesting)

masterpenguin (878744) | more than 8 years ago | (#13995527)

I think Axis and Allies [wikipedia.org] would be another fun version of google maps. Hell if someone did a true to the board game port to Google Maps, it would be more fun than that pc game they put out a while ago (IMO of course).

Are there any tutorials on how to play with google map's api?

Re:Diplomacy (1)

Omnieiunium (872399) | more than 8 years ago | (#13995807)

Of course, it would take a few YEARS to make people learn the rules. I have the rule book here and it is at least 50 pages long.

Re:Diplomacy (1)

Hast (24833) | more than 8 years ago | (#13995820)

And since Diplomacy relies so heavily on discussions you could make it a plug-in for GoogleTalk or GMail.

This would be fun... (4, Funny)

Donniedarkness (895066) | more than 8 years ago | (#13995431)

If I had any friends to actually play with :(

Isn't the purpose of the computer to replace them?! Then why are there no bots!

Re:This would be fun... (1)

CriminalNerd (882826) | more than 8 years ago | (#13995626)


If I had any friends to actually play with :( Isn't the purpose of the computer to replace them?! Then why are there no bots!

Why? Because Google's bots will come in, and search up a google of sites about Risk strategies and pwn you!

a waste (1)

romit_icarus (613431) | more than 8 years ago | (#13995463)

Cute, but i can't help thinking that if risk uses google just to get access to a world map, then it's such a waste of resource to use google maps...

Re:a waste (2, Interesting)

Soporific (595477) | more than 8 years ago | (#13995528)

What I think would be interesting is if you could take a section of say California and play with the city lines of your county or something to that effect. Or any country in the world for that matter. I think if you could incorporate that it might be more worthwhile.

~S

GoogleEarth (3, Funny)

emjoi_gently (812227) | more than 8 years ago | (#13995492)

I'd love a more dynamic api for GoogleEarth. At the moment it's fairly static. You can place things on the Earth, but you can't make them move. Too be able to have ICBMs flying between the US and the USSR, with little mushroom clouds....

That's nice, but I'll stick with warfish.net (3, Interesting)

Futaba-chan (541818) | more than 8 years ago | (#13995549)

Well, it's pretty, and all... but warfish.net [warfish.net] has a perfectly functional multiplayer play-over-the-web Risk implementation, using a stylized map, including several variants. The picture on the map doesn't matter nearly so much as the gameplay does....

Re:That's nice, but I'll stick with warfish.net (0)

Anonymous Coward | more than 8 years ago | (#13995901)

What if you don't know anyone that plays on warfish? You can only create an account if you're invited. Know of any more open variants of Risk?

Crap. (3, Funny)

Timewinder (467583) | more than 8 years ago | (#13995586)

C'mon now, I haven't even managed to finish the last game of RISK I started...

It's been 3 weeks, dear god someone help me...

In Soviet Russia.. (0)

Anonymous Coward | more than 8 years ago | (#13995594)

Risk plays map.

wiki /. warning (1)

netcrusher88 (743318) | more than 8 years ago | (#13995604)

Wow... the wikipedia has a "warning, we've been slashdotted" template... Are there that many trolls?

Re:wiki /. warning (1)

Phroggy (441) | more than 8 years ago | (#13995790)

Wow... the wikipedia has a "warning, we've been slashdotted" template... Are there that many trolls?

Yes.

Great Free Online Risk like game (3, Interesting)

mikapc (664262) | more than 8 years ago | (#13995680)

Check out globalcombat.com , it is an excellent improved upon version of risk that I've played for years on and off. It is web based and allows multiplayer games of anywhere between 2 and 32 players. Turn rates can be anywhere from 1 minute to 72 hours. Check it out.

Perfect (5, Funny)

oncebitten (893231) | more than 8 years ago | (#13995723)

So now Rimmer can blog his Risk campaign book *and* play at the same time.

Then again, he's too much of a smeg head to multitask like that.

Hear that? (2, Funny)

aspjunkie (265714) | more than 8 years ago | (#13995852)

What's that awful sound?
The collective squeal of thousands of nerds in excitement of a Google/Risk mashup.

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