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Nintendo To Dominate Next Generation?

Zonk posted more than 8 years ago | from the they're-back-baby dept.

Nintendo 194

Via GameSetWatch, an editorial on the site Firing Squad suggesting that Nintendo is poised for a gaming industry coup. Their unique controller and appeal to casual gamers, the author posits, will turn the status quo on its head. From the article: "The cheapness of the console will help it sell and it's unlikely that Nintendo will face production shortages since it won't use exotic and difficult-to-make components. With a large installed owner base, more developers will be inclined to take a shot at it, publishers will feel pressured to release key titles (like Madden) for the Revolution regardless of their past GameCube experience. The controller is standard enough to work for most titles - so Xbox and PlayStation games will most likely work on the Revolution without major trouble, yet that same controller offers unique features that will be difficult to replicate for Microsoft's and Sony's consoles."

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Look at it this way: (4, Insightful)

Txiasaeia (581598) | more than 8 years ago | (#14519002)

They've said all along that "standard" controllers will work with the rev (crossing my fingers for native compatibility with my wavebird). So the next Prince of Persia game will be released for all three next-gen platforms, right? But Electroplankton Revo or Tokyo Laser Symphony Revo will only work with the revo's unique controller - playing games built for the revo controller on a PS3 or an Xbox360 is like playing Donkey Konga with the standard gamecube controller.

Anyway, it makes sense that the revo will get independent and interesting games, if only because of the controller, while the other two consoles will get the same old, same old. Not that there's anything wrong with a new NHL game for the Xbox360 or PS3;)

Re:Look at it this way: (4, Insightful)

Phantasmo (586700) | more than 8 years ago | (#14519253)

You'll certainly be able to play Gamecube games on your Revolution using your current Wavebird. However, I'd be surprised if Revolution games would be able to use the Gamecube controller connectors. By implementing the "classic" controller as a shell over the Revolution controller, you'd get the gyro features in addition to standard control sticks and shoulder buttons. Also, Nintendo likes money so why not force people to buy a controller + shell?

Re:Look at it this way: (1, Informative)

Fred Or Alive (738779) | more than 8 years ago | (#14519291)

Actually, the model that was shown at last year's E3 had a full set of Gamecube controller and memory card ports on the side. I'd assume you could use Gamecube controllers, at least for Gamecube games.

Nintendo presumabley continuing there tradition of being behind the times, keeping legacy controller ports is so last generation. :-)

Re:Look at it this way: (4, Informative)

badasscat (563442) | more than 8 years ago | (#14520011)

However, I'd be surprised if Revolution games would be able to use the Gamecube controller connectors.

You apparently have not seen this photo [ign.com] .

It's not 100% confirmation of anything, but Nintendo took this photo themselves and they didn't do it for nothing. They're showing you something here - and what else would it be than that you can use your regular old GameCube controllers with the Revolution?

Re:Look at it this way: (1)

Fred Or Alive (738779) | more than 8 years ago | (#14520123)

I realised after making my comment, he does know this. He says "I'd be surprised if Revolution games would be able to use the Gamecube controller connectors ". ie: He knows the Revolution has Gamecube connectors, but he thinks they're only for Gamecube (and downloaed / emulated?) games.

Personally I think it depends on what form this "controller shell" takes, if it's similar to the Gamecube controller, I'd guess "shell" using games might be able to use Gamecube controllers. Plus some Revolution games might use wired peripherals (eg. the DK Bongos).

Nintendo 1985? (1)

Comatosis (798554) | more than 8 years ago | (#14519026)

This could be a good sign, maybe we will see Nintendo go out on top all over again, sort of reminds me of 1985, except this time the market is strong. I do like the controller idea and plus if this Nintendo ON thing comes to, they might be lucky enough to at least make the #2 spot if not #2. Go ninty!

Re:Nintendo 1985? (0)

Anonymous Coward | more than 8 years ago | (#14519161)

Seems like you're still / preoccupied / with nineteen / nineteen / nineteen eighty-five (woo hoo hoo!)

Re:Nintendo 1985? (1)

kefkahax (915895) | more than 8 years ago | (#14519695)

Nintendo has a good track record of being a phenomenal gaming company. They invented the first of many types of games you see today. Even if you don't like them, you should thank them. My personaly opinion on the failure of the 64 and Cube is that their target audience was too low. They were making "kiddie" games like windwaker while the "kiddies" wanted to run around a city stealing cars, selling drugs and murdering civilians. I think with the 'Revolution' Nintendo is getting back on the right track, it's also my opinion that the Nintendo 'Revolution' and the Sony PS3 are going to put Microsoft's XBox 360 in a tough position. Microsoft doesn't have any games that are xbox-only that rock, spare Halo.

Re:Nintendo 1985? (0)

Anonymous Coward | more than 8 years ago | (#14521014)

Gears of War? Mass Effect?

Re:Nintendo 1985? (2, Informative)

ThePolkapunk (826529) | more than 8 years ago | (#14519682)

Nintendo ON was a hoax [1up.com] .

Cheapness? (-1, Offtopic)

Anonymous Coward | more than 8 years ago | (#14519027)

From the article: "The cheapness of the console will help it sell and it's unlikely that Nintendo will face production shortages since it won't use exotic and difficult-to-make components.

Ah, the internets: bringing you poor writing skills from around the globe. Perhaps the writer meant "affordability"?

Well, this is Slashdot, so... (-1, Troll)

Blakey Rat (99501) | more than 8 years ago | (#14519038)

Well, this is Slashdot, so the easiest way to get karma in this discussion would be to answer:

Duh! Of course! It's Nintendo! Nintendo dominates EVERY generation, man! Who cares about graphics or networking when you got Mario? Mario Tennis, Mario Golf, Super Mario Brothers 17: The Revenge of Goomba, etc. You can't go wrong. The GameCube was just misunderstood.

Re:Well, this is Slashdot, so... (1)

MindStalker (22827) | more than 8 years ago | (#14519075)

I personally think that the ultimatly failing of the gamecube was that the N64 was good enough. I seriously didn't feel the need to purchase a gamecube until the N64 had really lost its use, by then the gamecube was outdated itself.

Re:Well, this is Slashdot, so... (-1, Flamebait)

Anonymous Coward | more than 8 years ago | (#14519422)

I could almost picture you stomping your feet and crying while reading that. You're little bitch. Go suck on your moms tit.

A couple of prerequesites (5, Insightful)

Sockatume (732728) | more than 8 years ago | (#14519044)

This depends heavily on the public being interested in the system. Nintendo were able to churn out GCs super-cheap for years without taking over the market. Of course, the PS2 and Xbox were already around in large numbers and getting price cuts by that stage- a £130 Revolution going up against a limited stock of £300 360s and PS3s would have a more impressive advantage.

This will also depend on the public, especially non-gamers, "getting" the controller, which will require really good in-store demos.

There's always the risk that good value will backfire in the face of percieved value - namely, that the Revolution will be looked upon as cheap and underpowered in comparison to its competitors.

Finally, there's the assumption that the Revolution will use no exotic, hard-to-produce components. You've got to wonder if the little motion-sensor widgets for pitch/roll/yaw are going to be a rate limiting step in production.

Re:A couple of prerequesites (5, Interesting)

MBCook (132727) | more than 8 years ago | (#14519177)

I agree with the author that Nintendo is in a good position. You mention the possibility that Ninteno will be seen a cheap, but I don' think that is the case.

This is Nintendo. Nintendo isn't the synonym for video games it used to be (that job is now taken over in popular culture by Playstation or X-Box). But they are still a MAJOR brand. Everyone knows about the GameBoy. They had a very successful system in the GameCube, the N64, the SNES, the NES, and the DS. They weren't always the leaders of the generation (that stopped in home consoles with the SNES), but they have good solid stuff.

Besides, this is Nintendo. That means Mario. Mario Party. Super Smash Brothers. Zelda. Mario Kart. Plus tons of other great little games that will come out like Pikmin. Was there anything even CLOSE to Pikmin on any other system?

Nintendo may not be the post powerful console out there. That's fine with me. As I have said in previous posts, it's not like we are hurting for better graphics with the current generation (and the Rev is supposed to be 4x as powerful as the system that showed us Resident Evil 4). But I know there will be great games. Even if theys system is not the most popular (which could happen this time around, if Nintendo's bets pay off) it will have great games.

Even the Virtual Boy which failed in the market (which I loved) had great games. Mario Crash, Mairo Tennis (about the best tennis game I've played), Wario Land, and more.

The games will keep the afloat if they get stuck as an "also-ran". But I think they will be more successful than there were this generation.

Re:A couple of prerequesites (1)

VGPowerlord (621254) | more than 8 years ago | (#14519371)

Unfortunately, as strong as Nintendo is with first party games, the lack of third party games is what, IMO, made them come in third in the current (well, previous now that the 360 is out) generation.

Re:A couple of prerequesites (4, Interesting)

MBCook (132727) | more than 8 years ago | (#14519708)

That's true. But it can't get much worse than it is now, and I think the ability to attract all the casual gamers with the unique interface will draw in many game companies. Nintendo has proven with the DS that they can get casual gamers with their unique interfaces (example: Nintendogs). The ability to make a game that will be easy to use and attract gamer who aren't the "gamers" everyone else is targeting would be huge. And having a price point where an adult could buy the system (say $200 or $250, as opposed to $400+ for the others) without having to miss a car payment. I've seen people who bought a DS for Nintendogs.

How many non-"gamers" will plunk down $400 + game + tax if they find something they like on the 360. How many other games do they think they will find on the 360 they like?

This should be interesting to see what happens. I'm hoping the Big-N takes first in the next-gen race (a bit unlikely). But I wouldn't be surprised if they were much more competitive, perhaps taking 2nd place by a small margin.

Re:A couple of prerequesites (3, Insightful)

VGPowerlord (621254) | more than 8 years ago | (#14519897)

Nintendo has never had a problem in the handheld market; they've dominated it since the original Gameboy came out in 1989, I think.

Their console market is what they need to shore up.

Re:A couple of prerequesites (4, Insightful)

Anonymous Coward | more than 8 years ago | (#14519763)

You've got to understand that Third Parties are really excited about the Revolution for reasons that Sony and Microsoft can not understand ...

For the top 10% of developers the controller is a big selling point; when you're making a big budget game (like Resident Evil) it is becoming increasingly difficult to seperate your product from the dozens of other products in the market place. If Sega Releases Virtual Fighter and Namco releases Tekken at about the same time how can you encourage someone to buy your game instead of the competing game when they look and play on a very similar level and have similar marketing budgets; thus both developers spend $10 Million on a game and neither does as well as it could have because the games are not distinct enough. With the wider range of control setups new sub genres can be created which should enable developers to make a more distinct product.

The Revolutions' 'weaker' graphics (unknown graphical specifications brings this into question, a better term would be Nintendo's de-emphasis on graphics) attracts all game developers. Whether you're a tiny developer producing games with your 10 best friends, or a massive company like EA, the graphical push behind games produces an increasingly high cost to produce games which is troublesome. The fact is that Noname Development house wants to enter the market while EA wants to produce new markets and the high cost hurts both goals; for EA, they want to sell games to both teenage girls and Grandparents but couldn't risk $10-$20 Million on a game with expected sales of 100K.

Re:A couple of prerequesites (0, Redundant)

TechniMyoko (670009) | more than 8 years ago | (#14520456)

You've got to understand that Third Parties are really excited about the Revolution for reasons that Sony and Microsoft can not understand ...

Actually Sony does understand. They made eyetoy afterall. They too were going for the innovative new control methods. Nintendo doesn't have a monopoly on innovation.

MS doesnt understand because they had had a revmote like device in the works and claimed the testers simply didnt like the idea being it. They were told by gamers it was a bad idea, now nintendo is being told it's a good one

Re:A couple of prerequesites (0)

Anonymous Coward | more than 8 years ago | (#14520090)

What's with everyone saying the Virtual Boy failed in teh market?
Almost every one I heard that had one loved it and Nintendo did make profit on it, as they did with most if not all their other systems.

Re:A couple of prerequesites (1)

b1t r0t (216468) | more than 8 years ago | (#14519439)

Finally, there's the assumption that the Revolution will use no exotic, hard-to-produce components. You've got to wonder if the little motion-sensor widgets for pitch/roll/yaw are going to be a rate limiting step in production.

What, you think those parts are being made just so Nintendo can make a cool controller? You've got it backwards. There are apparently lots of uses for motion-sensor chips (hell, Apple is putting them into all their newer Powerbooks primarily for the mundane task of parking the hard drive during a fall), and Nintendo is just taking advantage of this new technology. I'd bet that Nintendo won't even account for 10% of the market for motion-sensor chips.

Re:A couple of prerequesites (1)

Lally Singh (3427) | more than 8 years ago | (#14519617)

There's always the risk that good value will backfire in the face of percieved value - namely, that the Revolution will be looked upon as cheap and underpowered in comparison to its competitors.


Just from the number of people I talk to who just want street fighter II or super mario bros again, I can safely say that looking simple and cheap isn't a bad thing. Hell a lot of people still play the original NES (if they can get their hands on it).

Re:A couple of prerequesites (1)

funny-jack (741994) | more than 8 years ago | (#14519667)

Finally, there's the assumption that the Revolution will use no exotic, hard-to-produce components. You've got to wonder if the little motion-sensor widgets for pitch/roll/yaw are going to be a rate limiting step in production. Those kind of sensors have been around and have been cheap for quite a while now. How do you think they make electronic airplane instruments? I bring up that example specifically because I have connections to a company that makes an Electronic Flight Information System (EFIS) [dynonavionics.com] . It sells for something like $2,500, but most of the cost is in the custom case, the manufacturing, and the bright color screen. The sensors are dang cheap, and would be really cheap if you bought them in large quantities. So no, it's a fact, not really an assumption--at least when it comes to the motion detection in the controller.

Re:A couple of prerequesites (1)

Threni (635302) | more than 8 years ago | (#14519893)

> This depends heavily on the public being interested in the system.

The last few years it's been purely Sony and Microsoft; Sega and Nintendo - formerly the giants of gaming - have been nowhere to be seen, except on the fringes with handhold consoles. Retailers have to believe that there is room in the market, and on the shelves, for another console. Nintendo better have some pretty amazing games at launch, and/or a cheap price or unique feature the others are lacking. I'm not sure a controller that people are unfamiliar with, and which will make porting games onto the platform harder and therefore less desirable for developers, is such a feature.

The low price won't help it (2, Insightful)

Guspaz (556486) | more than 8 years ago | (#14519081)

The GabeCube cost as little as half as much as the PS2 and XBox during their lifespans (GameCube is currently priced at $99 Canadian with the XBox at $199 Canadian). Despite costing half as much, the GameCube occupied a distand third place in market share.

If anything sells the Revolution, it won't be low price. Otherwise the GameCube would have dominated the market for the same reason.

Re:The low price won't help it (4, Informative)

syrinx (106469) | more than 8 years ago | (#14519203)

Despite costing half as much, the GameCube occupied a distand third place in market share.

That's true, except of course on this planet (which we call "Earth", welcome!), where the Gamecube sales numbers were well ahead of the XBox.

Re:The low price won't help it (1, Informative)

Anonymous Coward | more than 8 years ago | (#14519275)

"That's true, except of course on this planet (which we call "Earth", welcome!), where the Gamecube sales numbers were well ahead of the XBox."

Yes.

The current gen will end up with the following installed base numbers:

1) Sony PS2 - currently at 100 million, most likely somewhere in the 120 million range by the time production of the hardware stops in two to three years

2) Nintendo GameCube - currently at 22 million, will probably end up in the 25 to 27 million range by the time the production of the hardware stops - the next Zelda being the wildcard that may give the GameCube one last big sales spike at the end of its life

3) Microsoft Xbox - currently at 21 million, will probably end up in the 21 to 22 million range - Sales have all but stopped for the console

Sony and Nintendo consoles did crazy numbers over the holidays.

In retrospect, five billion dollars for last place for Microsoft is a humilating marketplace failure. They could have spent zero and still been in last place.

And the 360 is doing massively worse than the first Xbox...

Re:The low price won't help it (1)

Fred Or Alive (738779) | more than 8 years ago | (#14519550)

It's all a pointless pissing contest anyway, the PlayStation 2 is number one.

I suppose it can be broken down to:

Gamecube: It's number 2 in the world!

Xbox: It was pretty much neck and neck with the Gamecube until they stopped making it, and it's number two in Europe and North America!

I'm not sure if the Xbox has been a "humilating marketplace failure", at least in the west, the console did perfectly well on the marketplace, it's more a financial failure for Microsoft.

Re:The low price won't help it (1)

Guppy06 (410832) | more than 8 years ago | (#14519961)

"It's all a pointless pissing contest anyway, the PlayStation 2 is number one."

Until you start to look at GBAs and/or DSs.

Re:The low price won't help it (1)

Fred Or Alive (738779) | more than 8 years ago | (#14520060)

I thought we were talking about consoles, not handhelds.

Plus, according to Wikipedia the DS has sold 14 million, Gameboy Advance 70 million, which even when counted together don't beat the 100 million PS2s.

If you counted pre-Advance Gameboys you'd certainly beat the PS2 though. But to be fair you'd have to add the 100 million PlayStations as well.

Re:The low price won't help it (0)

Anonymous Coward | more than 8 years ago | (#14521042)

Handhelds are game consoles. 'Handheld' is short for 'Hand Held Game Console'. Just because its small and portable, doesnt make the definition of 'Game Console' not apply.

Re:The low price won't help it (1)

MorderVonAllem (931645) | more than 8 years ago | (#14519988)

You're insane if you think the installed base of the PS2 is 100 million users. I'd divide that number at least in half when you take replacement units into account from the system crapping out. It doesn't make any real difference, but it helps illustrate that the actual numbers of unique owners for each console isn't as earth shatteringly disparate as Sony would have you believe.

Re:The low price won't help it (1)

Sizzlean (820489) | more than 8 years ago | (#14520989)

Take one off the count. I bought mine used. Having played all of the current gen consoles and owning all but the X-Box (might pick one up if it gets really cheap) the PS2 is the best overall though, IMO. barely touched the Cube since buying it. PC gaming is still where its at for me though so don't assume a particular console bias with me.

Re:The low price won't help it (1)

Fred Or Alive (738779) | more than 8 years ago | (#14519393)

But induvidual markets don't work on worldwide sales, they usually go on local sales.

For example, if you're right, the Gamecube may be second place worldwide, but in the UK, just about all stores have dropped the Gamecube (my favourite was my local ASDA, where the Nintendo DS pushed out it's own big brother), whilst the third placed Xbox is still going strong. (Although the Xbox 360 hasn't really made much progress yet).

Re:The low price won't help it (0, Troll)

TechniMyoko (670009) | more than 8 years ago | (#14520516)

Gamecube sales numbers were well ahead of the XBox.

Not on Earth. On this Earth, XBOX sales numbers are about 5 million ahead

"The Gamecube/Xbox sold a hundred billion units" (3, Insightful)

Headcase88 (828620) | more than 8 years ago | (#14521064)

You know what my favourite type of comment on Slashdot is? The type of comment both this post and the grandparent made when they pulled out a bunch of numbers without a URL [wikipedia.org] to back it up.

(My second favourite type of post is a tie between unneccesary sarcasm and blatant hypocracy)

As for the Revo, don't underestimate it. I completely agree with Nintendo's sentiment that Sony and MS are moving in the wrong direction. High costs, high prices, system shortages, and the like.

Personally, I don't even really care about the differences between the 360 and a plain vanilla XBox (or Gamecube for that matter, though PS2 draws the line). The graphics, while better, don't affect the gameplay, and don't get me any more into the game at all. But I know lots of people who do feel a big difference, so fair enough. Clearly, all the consoles will have a good share or supporters, with the Revo being the most "different" of the three.

Hopefully Nintendo will be smart enough to get kiosks wherever they can, not just in game retail stores. The low price is really going to help them in some markets, and the controller is another big point. Hopefully, they'll fund indie companies to make games for their console as they claimed they would, because that'd be another big draw for me.

Re:The low price won't help it (2, Informative)

falcon5768 (629591) | more than 8 years ago | (#14519265)

Sept that the Gamecube was second and it was the Xbox that was the distant third.

My predictions for this generation (1, Interesting)

mwvdlee (775178) | more than 8 years ago | (#14519105)

XBox 360 will continue to sell well and establish a nice fanbase.

PS3 will blow the XBox 360 away technically bit will be way too expensive for most gamers to crush the 360.

Revolution will be the "winner", either as the sole gaming machine or next to their XBox 360 or PS3, mainly because it'll be a lot cheaper, but some "killer games" utilizing the controler will lock the deal.

Anyway, I'm not buying any before all of them are released.

Re:My predictions for this generation (1)

ivan256 (17499) | more than 8 years ago | (#14519464)

PS3 will blow the XBox 360 away technically bit will be way too expensive for most gamers to crush the 360.

What happens to your prediction when the PS3 costs the same amount as the 360?

I'll probably buy all three, but it seems like a long shot to me that Microsoft will pull ahead of Sony if the PS3 manages to hit store shelves before June. The only one I'm really excited for at this point is the Revolution though.

Re:My predictions for this generation (1)

Babbster (107076) | more than 8 years ago | (#14520932)

I'll probably buy all three, but it seems like a long shot to me that Microsoft will pull ahead of Sony if the PS3 manages to hit store shelves before June.

What are the chances of Sony hitting the market in the second quarter? I haven't seen a single report of a hands-on PS3 experience (meaning press demos), something that one would expect several months before the console hits the market. As far as I know, there still hasn't even been a picture of the finalized controller that was supposedly undergoing revision due to the extreme distaste people had for the boomerang-type controllers we've seen before. I know that the speculation has been that the console will release in Japan this spring but without any news from Sony I wonder more and more if that isn't a pipe dream.

I guess it doesn't matter that much to me since I don't buy consoles at launch time anyway due to the combination of price and inevitably sparse game selection. I didn't even buy a DS until Meteos came out and that system was [obviously] tiny in cost compared to these fancypants new home consoles.

Re:Did Sony make a new announcement? (1)

fujiman (912957) | more than 8 years ago | (#14520114)

What technical source of data tells you that the PS3 will "blow away" the 360 "technically"?

Every unbiased source I can find puts the two consoles neck and neck... "technically".

Unless Sony has made some, new, recent announcement about their hardware, that just sounds like Sony Fanboy wishful thinking.

Re:Did Sony make a new announcement? (1, Interesting)

Anonymous Coward | more than 8 years ago | (#14520640)

Microsoft did it to themselves.

They released a fairly limited storage medium for their system (DVD) AND compounded it via two models that included or excluded a hard drive. Standardization is part of what makes consoles good. MS realizes this themselves with their methods and standards for releases BUT they failed to create a unified single base because they wanted options. The system is very limited versus the PS3 at least initially and really I have my doubts about whether MS can get people to upgrade. Both systems have caps on their max polygons but the PS3 has more leeway on textures, prerendered video and sound. Having seen some PS3 games in action (UT2007 and others) I have to say that while the 360 may have the benefit of an initial ease to develop for the PS3 is a better console both in potential and in practise assuming HD output. On standard deffinition televisions the results are similar and in some cases (at least right now) the 360 has the edge. Thing is as the systems evolve the 360's limitations in both storage and polygons will likely hamstring developers compared to those on the PS3.

Finally the new Sony controller is quite the improvement over their initial albatross. It's not a Revolution quality improvement to how games are played but it is marginally better than the 360. The whole tactile feel of the trim (three colours initially) replete with preasure sensitive buttons that just beg for racing games (gass and brakes) and a more clunky botton (5 stages of depress and a thunk as you hit each one) that I believe will lend more immersion to the games. When you press down you really feel the depress and the controller is comfortable to feel like you are losing your fingers in the buttons caverns. It's very unique and at first unsettling.

Finally I am not a Sony fangirl and will likely sit this whole stage of systems out. I just don't have time for these games.

A theory about the Revolution... (2, Insightful)

rubberbando (784342) | more than 8 years ago | (#14519129)

I am looking forward to getting one of these bad boys when they come out.
But what bothers me is Nintendo's secrecy about specs. They seem to downplay any inprovements in graphical performance and they say that it will have complete backwards compatability with the GameCube on top of having an amazingly low price. This made me wonder how will they achieve this. My thought is that the Revolution will really just be a GameCube with some extra hardware added and put in a different case.

Anyone else get this vibe?

Re:A theory about the Revolution... (1)

Guppy06 (410832) | more than 8 years ago | (#14519898)

"They seem to downplay any inprovements in graphical performance"

Because their message has consistently been that they're not about the specs and whiz-bang, they're about fun games. If you're focused on improvements in graphical performance, pick up an X360 or a PS3; they're the ones aimed at you.

Re:A theory about the Revolution... (0)

Anonymous Coward | more than 8 years ago | (#14520405)

Uh, that's been the idea all along. It's an upgraded GameCube redress with a lot of new and exciting peripherals. That's how they hit their price point, and that's how they keep their developers on board. You can code for Revolution today using the Dolphin SDK.

Re:A theory about the Revolution... (3, Insightful)

Anonymous Coward | more than 8 years ago | (#14520597)

I can't speak for everyone but what a lot of people said the first time that they saw the XBox 360 up close was "Is that it?"

People have been spoiled by the graphical improvements of previous generations; when the Nintendo Entertainment system came out people made comments like "It looks like a cartoon" because of how advanced the graphics were compared to the Atari and Colleco systems; when the Super Nintendo Entertainment system came out people were (once again) blown away by the graphics; the N64 amazed people with it's amazing 3D graphics because (beyond games like Starfox) it was the first time that people had seen real-time 3D graphics at a decent level of detail; finally, the Dreamcast/PS2/XBox/Gamecube all came out with a refinement of 3D graphics which meant that you no longer had to interpret what you're looking at (it's no longer a 'blob' that represents a rock-man, it actually looks like a rock-man).

For PC gamers/Graphic whores, the next generation represents a massive leap forward in performance because they're willing to spend $500 every year for a new graphics card; for the general public it is not that amazing. It's like pre-rendered movies, up-until Ants or Toy-Story the average person saw a massive improvement in graphical quality, but they would have difficulty expressing what was the difference between The Incredables and Toy Story; even though The Incredables had some amazing shading effects which emulate the look nylon, and the lighting is far more realistic.

Nintendo is downplaying Graphics because they know the average person is not going to be all that impressed with the improvement in graphics and that the average person will not be able to tell the difference between a game produced for the Revolution and the PS3. On the other hand people Will be impressed with how expressive the controller is and will become excited about the possibilities it presents.

Re:A theory about the Revolution... (1)

skryche (26871) | more than 8 years ago | (#14520976)

As I don't know what a rock-man is, how will I know if one is graphically represented well?

Dominate? No. Head To Head With Sony (0)

Anonymous Coward | more than 8 years ago | (#14519135)

If you listen to the mass of developer comments on the Revolution it appears that every console developer in the world wants to do stuff for the console.

Nintendo probably has a good chance of at least a 50-50 split with Sony in Japan and higher if the price is right and the games are there.

The US and Europe, Nintendo probably won't be able to be able to outsell Sony unless the console is down in the 200 and under price range. BluRay + insane power advantage over other consoles + mass market exclusives is a gigantic force to be up against for Nintendo. The Revolution at the right price would be the ideal 2nd console for huge numbers of gamers in the US and Europe.

With chances rising that Microsoft will pull the plug on the 360, supporting two consoles will be a no brainer for most console game makers. Big name/high budget exclusives for the PS3 and low budget/crazy fun titles for the Revolution.

Re:Dominate? No. Head To Head With Sony (2, Insightful)

drewmca (611245) | more than 8 years ago | (#14520136)

insane power advantage?

chances rising that Microsoft will pull the plug on the 360?

Someone is letting their wishes dictate how they think.

Re:Dominate? No. Head To Head With Sony (1)

Babbster (107076) | more than 8 years ago | (#14521070)

Relax. This same AC troll (at least according to posting pattern and writing style) has been posting an anti-360 rant in every "next-gen" topic. I've come to find him pretty entertaining, especially since the posts aren't just cut&paste jobs like the "Netcraft says BSD is dead" stuff. :)

All will win (2, Insightful)

the computer guy nex (916959) | more than 8 years ago | (#14519233)

Video game industry has become the Console Wars. PC gaming is on a major decline and arcades are a thing of the past.

Each console brings something different to the market. Nintendo with its edgy and risky ideas and strong 1st party titles, Xbox360 with its live component and the "winner" for time to market, and the PS3 with its established user base.

They will all do well.

Re:All will win (1)

dtfarmer (548183) | more than 8 years ago | (#14519583)

They will all do well.

Hey, who are you and what did you do with the real nex? No really, complimenting and pointing out the upside of the "other" two. Not making outrageous claims about Xbox 360 launch numbers beating all previous launches, esp the PS2... not dissing Blu-ray players and speculating an astronomical price for the PS3? Should we be calling 911 and reporting a possible homicide/identity theft here?

Seriously, if I had mod points I would mod this post up. I do agree PC gaming is on a downward slide, but I'm not so sure that it's headed for dire straits - as long as people have home computers for email/web browsing/financial tasks/etc. there will be a market for games on the platform. There certainly are genres that are still better suited to PC gaming, and I have a hard time imagining keeping a mouse/keyboard out in the living room for said games - but you never know.

Its the Revolution I'm looking forward too (5, Insightful)

el_womble (779715) | more than 8 years ago | (#14519236)

In the last round of the console wars I went with the XBox and the GC. I really enjoyed the XBox, but as an ex-PC gamer, felt that I was just regurgitating IDs back-catalogue, but with slightly better graphics. The GC provided me with the most fun. The games were cheaper, had greater variety, and for all the fun of Halo 2 Live, playing drink monkey ball proved that its was more important to be able to punch your opponent in the real world, than snipe them from behind a exquisitly rendered rock on Live.

I still don't understand what all the fuss was/is about the PS2. Lifes too short to watch progress bars, when your supposed to be having fun.

Being able to play Nintendo's entire back catalogue sounds too good to be true. Finally having a controller that reacts to its possition in space has been the aspiration of every gamer since the 80s - the only thing that could top that is having a game that gives you extra control when you stick your tounge out ;)

I don't care that its not HD. Even if I buy one HD TV in the next year, that will be one in a house of 4 TVs. I've yet to see any real evidence that I need it. As my PC improved I was able to play Half-life at 640x480, then 800x600 and finally 1024x768. It was the graphics that got better, not the game. It may add a layer of realism to the game, but Doom 3 proved that once you stop looking at the eye-candy it's the underlying gameplay that makes the game worth the money.

Re:Its the Revolution I'm looking forward too (1)

Elshar (232380) | more than 8 years ago | (#14520082)

Mostly I think people (Or at least everyone I know) tends to play Strategy/Roleplaying games on the PS2, and if you look at it's library, that's what seems to be the most popular titles.

I actually own all three, and while I could find alot of really interesting new RPGs and Strategy games for the PS2, all I could find for the Xbox were regurgitated PC games and for the GC they were virtually non-existant.

It's interesting to note that after owning my Xbox for over 2 years, I still only own three games for it. And two of them are Halo.

Whoa (0)

Anonymous Coward | more than 8 years ago | (#14519243)

The controller is standard enough to work for most titles - so Xbox and PlayStation games will most likely work on the Revolution without major trouble

The Revolution is going to be able to play xbox and playstation games? SWEET.

For any other company, it would just be a gimmick (0, Troll)

scolby (838499) | more than 8 years ago | (#14519251)

But because Nintendo is making the controller, it's automatically going to reshape the gaming landscape. Such claims need to be taken with a rather large grain of salt - Virtual Boy, anyone?

Re:For any other company, it would just be a gimmi (5, Insightful)

Glytch (4881) | more than 8 years ago | (#14519347)

But because Nintendo is making the controller, it's automatically going to reshape the gaming landscape. Such claims need to be taken with a rather large grain of salt - Virtual Boy, anyone?

Force-feedback, anyone? Analog stick, anyone? Shoulder buttons, anyone? Yeah, no-one else has every used anything that Nintendo's pioneered on its' controllers. That would be just plain nutty.

(And I'll put good money on the odds that the PSP2 will have a touch screen, and that the PS4 and Xbox720 controllers will have accelerometers.)

Re:For any other company, it would just be a gimmi (1)

DamienNightbane (768702) | more than 8 years ago | (#14519722)

You forgot the D-Pad. Game & Watch, anyone?

Re:For any other company, it would just be a gimmi (1)

g_hill (944797) | more than 8 years ago | (#14519405)

DS anyone? That's a bit of innovation that's doing very nicely just now.
If it was a peripheral manufacturer like Logitech making the controller, with no definite developer support, it would probably bomb
However since Nintendo will also develop their own software specifically for this controller from their back catalogue of gaming IPs and also the new ideas they keep bringing (eg Electroplankton, Nintendogs), the controller will be much more successful. Nintendo still have enough clout within the industry with publishers and developers for them to make software for it too. I'm sure there are many creative teams out there dying to try something new, and Sony and Microsoft aren't providing it.

Re:For any other company, it would just be a gimmi (1)

NanoGator (522640) | more than 8 years ago | (#14519410)

"Such claims need to be taken with a rather large grain of salt - Virtual Boy, anyone?"

Shoulder buttons/4 controller ports/analog stick/Rumble Pak anyone?

Re:For any other company, it would just be a gimmi (1)

VGPowerlord (621254) | more than 8 years ago | (#14519780)

4 Controller Ports, Bally Astrocade, 1980
Analog stick, Emerson Arcadia, 1982
Rumble, Sony Dual Analog Japanese version, 1996 (Rumble Pack was 1997)

That leaves... shoulder buttons.

Re:For any other company, it would just be a gimmi (5, Insightful)

NanoGator (522640) | more than 8 years ago | (#14519935)

"4 Controller Ports, Bally Astrocade, 1980"

Virtually non-existent again until the N64. Now it's standard fare on everything except the Sony systems.

"Analog stick, Emerson Arcadia, 1982"

Virtually non-existent again until the N64. Now it's standard fare on everything.

"Rumble, Sony Dual Analog Japanese version, 1996 (Rumble Pack was 1997)"

Nintendo's Rumble Pack was announced well before the Dual Analog Sony controller came out. This is the exact reason Nintendo was so secretive about the Rev controller.

I never used the word invent. Nintendo's been leading the controller parade since the SNES. They have also been leading the portable parade, despite bringing up the Virtual Boy.

Re:For any other company, it would just be a gimmi (1)

VGPowerlord (621254) | more than 8 years ago | (#14520101)

Sony made rumble on controllers standard faire with the Playstation Dual Analog system. Every console released after that has had rumble built into its controllers.

The same controller also made dual analog sticks standard faire, which Nintendo and Microsoft both copied.

Sega made pressure sensitive shoulder buttons, copied by Nintendo with the Gamecube controller. PS2 has pressure sensitive buttons, but they aren't triggers. I have no idea how Microsoft has done it.

So, it's safe to say that Nintendo doesn't always lead, but also follows.

P.S. I mentioned Nintendo dominating the portable market in a different comment in reply to someone else.

Re:For any other company, it would just be a gimmi (1)

Fred Or Alive (738779) | more than 8 years ago | (#14520157)

Xbox, as it's controllers are mostly ripoffs of the Dreamcast pad, use analogue triggers like the Sega analogue pads. The main face buttons are also analogue like the PS2 pad.

Re:For any other company, it would just be a gimmi (1)

Guppy06 (410832) | more than 8 years ago | (#14520001)

"Analog stick, Emerson Arcadia, 1982"

I see sticks, but I'm not seeing analog. At the very least, the default controller wasn't analog (something not even Sony managed until the PS2).

"Rumble, Sony Dual Analog Japanese version, 1996 "

It didn't rumble. The dual analog controller was just that: a standard PSX controller with two sticks.

Re:For any other company, it would just be a gimmi (1)

VGPowerlord (621254) | more than 8 years ago | (#14520130)

I see sticks, but I'm not seeing analog. At the very least, the default controller wasn't analog (something not even Sony managed until the PS2).

Sony managed it with the Playstation Dual Shock, which replaced the old playstation main system in stores in 1998/1999.

It didn't rumble. The dual analog controller was just that: a standard PSX controller with two sticks.

"This rumble feature is similar to the one featured on the first edition of the Japanese Dual Analog, a feature that was removed shortly after that controller was released." -- Wikipedia entry for DualShock. If you don't trust Wikipedia, JFGI [justfuckinggoogleit.com] , and you'll get more sites that note that the first edition of the Dual Analog in Japan did indeed have Force Feedback.

Re:For any other company, it would just be a gimmi (1)

Guppy06 (410832) | more than 8 years ago | (#14520270)

"Sony managed it with the Playstation Dual Shock, which replaced the old playstation main system in stores in 1998/1999."

But there were still PSX consoles in the wild that didn't come with the DualShock, and those folks had to buy a DualShock as an accessory. You couldn't guarantee that a PSX owner had a DualShock any more than you could guarantee that a Genesis owner had the Arcade Pad (or a Sega CD, for that matter). Because of that, 99+% of the games published for the PSX, even well after the release of the DualShock, were backwards-compatible with the original digital pad.

The first Sony console where every user was guaranteed to have analog control and rumble was the PS2.

Re:For any other company, it would just be a gimmi (1)

Fred Or Alive (738779) | more than 8 years ago | (#14520184)

Didn't one of the Atari consoles have an analogue joystick? (It was infamous for not being self-centreing IIRC). Plus PCs had them for years beforehand...

Although I think Nintendo may have invented the thumbstick, the N64 design was rather unique, and they then copied the Dualshock style stick for the Gamecube.

Re:For any other company, it would just be a gimmi (0)

Anonymous Coward | more than 8 years ago | (#14520337)

Atari 5200. ...and they sucked .. hard.

Look at history (5, Interesting)

Anonymous Coward | more than 8 years ago | (#14519280)

Just look at history, since Sony has entered the console market every one they have faced has used the exact same strategy (better graphics, conventional controller, more features, etc.) and has lost; in fact if you compare the strategy of the XBox 360 with that of the Dreamcast there is a remarkable similarity (focus on online service, built in network connection, released a year early, etc.). Sony is so effective because they're masters of the super generic console.

The only time Sony has been humbled is with the Nintendo DS which decided to change things up dramatically; whereas all systems Sony faced before used conventional input the DS has a Microphone and Touch Screen; all systems Sony faced before pushed for greater graphics whereas the Nintendo DS focused settled on a much more modest graphical level; and finally where every system that faced Sony before lacked decent Backwards compatibility, the Nintendo DS contained a catelog of games from one of the most popular platforms ever.

Now the Revolution has many similar charateristics to the DS, they both use a more conventional game medium (DVD and SD [like] flash memory), they have a well established back catelog, they have new input possibilities, they're both (expected) to be affordable, neither are focused on being the graphical powerhouse, etc.

Re:Look at history (1)

drewmca (611245) | more than 8 years ago | (#14520147)

"Ever since" is a bit difficult to establish precedent with, seeing that Sony has only been at this for 2 generations. I'm not saying Sony won't continue to end up on top, but it's not an inevitability. Remember, Nintendo was the undisputed king of consoles before PS1, and Atari before them (though Atari fell for other reasons).

My thoughts (1)

Phantasmo (586700) | more than 8 years ago | (#14519330)

Developing for Gamecube is pretty well understood, and in terms of hardware the Revolution is an extra-beefy Gamecube with a network card built in.
Sadly, most of the Cube's 3rd-party releases were rushed ports of PS2 or Xbox games. This meant that, even though the Cube was more powerful than the PS2, the graphics and performance were often worse. Now we have the least powerful system, but I think that the quality of the ports will remain about the same.
I think that Nintendo's focus on low-def is a good thing. Given that a 360 running on a regular TV looks about as good as a plain-old Xbox, I think we can probably expect the same out of the PS3. So I think that Revolution will look the best on the old-fashioned, outdated TVs that 99% of us still have.

Re:My thoughts (1)

EMeta (860558) | more than 8 years ago | (#14519472)

Low-def is just fine with me. I'm happy with the current level of graphics in games, and don't particularly think that better graphics = better games. Sure, FFX was prettier than (original) FFVI. But how fun? About the same.

Please, put more effort into gameplay, story, characters, controllers (!!), etc. and spend relatively less on redering.

It occurs to me that this will also help non-huge 3rd party dev's get into the market. Not so shabby, having less graphics.

Backward compatibility? (1)

b1t r0t (216468) | more than 8 years ago | (#14519503)

And all this without even mentioning the rumored backward compatibility.

As near as I can tell, Nintendo is going to have emulation for all their previous systems (except GC, of which Revolution is an extension, so they run natively), and let you download games (for a small fee, I presume) sort of like Xbox Live Arcade.

The only questions I have about that are: will they come out with cartridge slot acessories (after all, they did have a GB slot accessory for the N64), and will it be possible to get homebrew games put on their download service? (not that there's a lot of homebrew NES action yet, but this could encourage it)

Controller? (1)

cyberbob2010 (312049) | more than 8 years ago | (#14519526)

I am really looking forward to the Revolution. I'm not going to lie, I am a fanboy. I love Nintendo and Sega and can't wait for the Revolution to come out. I think that the Revolution will appeal greatly to casual gamers because of the simple controller and the price.

What I do not think is that it is going to get as many cross platform games as this guy is suggesting. The fact that they are not using these "exotic" parts means that they will not be able to get these games from the multi-processor multi-vidcard systems to run without greatly cutting back on the amount of detail, size of levels etc...

Also, I am not sure if this guy has just heard that the controller is cool or if he has actually taken the time to look at the damn thing but guess what - the Nintendo controller is not exactly covered in buttons. How does he think they are going to adapt the controls from an X-box game to work on the Revolution's?

I think that the Nintendo's innovation with the Revolution will garner it a large user base and plenty of support from developers but this guy has got it all wrong if he thinks porting things to it is going to be as easy as just developing for the 360 and ps3.

Re:Controller? (3, Insightful)

inerte (452992) | more than 8 years ago | (#14519676)

Actually one button + spatial-awareness is equal to lots of input.

Hold "A" and move the controller to the left, certain action if performed. Move to the right, another. Move to front, then up, *another*. Back, left, up-down quickly, and your "Finish Him" move is performed. Or use the nunchaku for movement, and let the controller take care of other actions.

The controller knows where it is in space, what angle is facing, and what speed is moving. That's a *lot* of buttons :p

Maybe it won't be confortable, or it won't be fun, but that we will have to wait to see...

Re:Controller? (0)

Anonymous Coward | more than 8 years ago | (#14520250)

You can just plug in a gamecube controller and use that for cross platform stuff. Nintendo also mentioned a "shell" with extra buttons and conventional controller shape you can plug the wand controller into, which I guess would also work.

Sounds good to me, so long as they're not too pricey.

no exotic components you say? (1)

Lord Bitman (95493) | more than 8 years ago | (#14519588)

But.. what about all those wild unconfirmed rumors and unfounded speculation? Are you saying they're ALL just not true?

I actually see a Nintendo backlash brewing. (4, Interesting)

thatguywhoiam (524290) | more than 8 years ago | (#14519706)

With all the ridiculous hype around the PS3 and Xbox360, I've seen many comments here and elsewhere about how Nintendo is going to 'clean up' and 'revolutionize the industry' (gag, choke) simply because:

1. We've had a chance to watch the 1st next-gen console launch, with its attendant hardware failure stories, and criticise it (X360)
2. We've seen Sony do ridiculously stupid things with DRM in the music space, and so we hate them, and have possibly boycotted them
3. Nintendo showed us a really wizzy controller... and not much else.

I like Nintendo, they are true innovators, but the way the hype is blowing right now, people are expecting the sun and moon from their next console. If it doesn't deliver, the fan base is going to be incredibly bitter (well, except for the really hardcore fans). Expectations are very high for the Revolution. But its only partially based on that neat demo they did - the rest is bitterness and resentment towards MS and Sony. Nintendo looks good just standing still... but the Revolution had really better be a true revolution, I actually think the hype is higher for that box than any other at the moment.

Re:I actually see a Nintendo backlash brewing. (3, Insightful)

Guppy06 (410832) | more than 8 years ago | (#14519939)

"1. We've had a chance to watch the 1st next-gen console launch, with its attendant hardware failure stories, and criticise it (X360)
2. We've seen Sony do ridiculously stupid things with DRM in the music space, and so we hate them, and have possibly boycotted them"


You've been on Slashdot too long. In the Real World, few people have heard of the X360 hardware problems and nobody cares about the Sony rootkit (if they even know about it). Neither company is exactly losing money hand over fist because a handfull of Slashdotters are boycotting them.

Re:I actually see a Nintendo backlash brewing. (1)

Ekarderif (941116) | more than 8 years ago | (#14520170)

nobody cares about the Sony rootkit (if they even know about it)

The average gamer may be a dumbass, but he sure as hell will notice the DRM bullshit if he needs to network the console to play his new games or the lack of a PS3 section at Blockbuster. After all, there was a pretty big backlash against Sony's music CDs, and that was not limited to /.

Re:I actually see a Nintendo backlash brewing. (1)

Guppy06 (410832) | more than 8 years ago | (#14520290)

"The average gamer may be a dumbass, but he sure as hell will notice the DRM bullshit if he needs to network the console to play his new games"

The average gamer doesn't play online and especially not on a LAN.

"After all, there was a pretty big backlash against Sony's music CDs, and that was not limited to /."

Where? Aside from an odd lawsuit from a state AG here and there, you can even still find plenty of affected disks on store shelves.

Re:I actually see a Nintendo backlash brewing. (1)

Ekarderif (941116) | more than 8 years ago | (#14520327)

Yes, because the rootkit is only affecting online users and Sony did not issue a 7 million copy recall. Seriously, open your eyes.

Re:I actually see a Nintendo backlash brewing. (1)

steveo777 (183629) | more than 8 years ago | (#14520737)

The sony rootkit was all over the news for about a week after we started hearing about it on /., thanks.

dugg! (-1, Offtopic)

Anonymous Coward | more than 8 years ago | (#14519756)

/. is late again!

My dad the outdoorsman (1)

smithsfan (681881) | more than 8 years ago | (#14519823)

Perfect example as to why Nintendo will dominate. My dad will want one. He's 64. He loves playing games. He played the hell out of the NES and the Sega, but the new games are just too demanding for him. Too many buttons, too much bullshit. But this machine, with this controller... he'll love it, and his friends will love it. It's simple, it will be fun. All they need is two games, done well, and he'll play this thing every day. A fishing game and a hunting game. Use the controller like a fishing reel and use the controller like a gun (especially if they come out with some sort of a gun "shell" to put the controller into). If there are any game designers out there reading this, these games are guaranteed million sellers, and they aren't graphically demanding. They can be made on the cheap. just my $.02

Re:My dad the outdoorsman (0)

Anonymous Coward | more than 8 years ago | (#14520377)

What the heck is "the Sega"? Master System? GameGear? Genesis? SegaCD? 32X? Saturn? Dreamcast?

Re:My dad the outdoorsman (0)

wed128 (722152) | more than 8 years ago | (#14520582)

Does it matter?

Re:My dad the outdoorsman (0)

Anonymous Coward | more than 8 years ago | (#14520856)

I, for one, am eagerly anticipating Deer Hunter Revolution!

I'll be buying.. (1)

MotherInferior (698543) | more than 8 years ago | (#14519941)

FWIW, I'll be purchasing the Revo for the precise reasons mentioned in the FA. As far as I'm concerned, consoles have become too expensive and their games too repetative to be worth putting my hard-earned money into. If I want hard-core gaming experiences, I'm going to use my PC, which is where I want to spend my money. A console is supposed to be for quick sit-downs before class or relaxation or for friends at parties. The Revo offers that in spades, in fact is designed specifically for that. Nintendo has a long history of catering to those casual gamers that just want to have fun. Count me in as a future Revo fan.

"Japanese nationalism hurt 360 sales"? Bullshit. (3, Insightful)

neutralstone (121350) | more than 8 years ago | (#14520059)

"Japanese nationalism hurt XBox 360 sales"?  Bullshit.

From TFA:  "In Japan, as usual, an American-made (or rather, American-designed) product has flopped. Like countless other American companies, Microsoft has faced a stiff, impenetrable and informal wall of Japanese nationalism which clings stubbornly to a Japanese product."

The author ignores the fact that Microsoft dominates the desktop PC OS market in Japan as it does in most other parts of the world.

Look, I wouldn't try to counter claims that there's a lot of unchecked racism in Japan, and I've been told -- by many Japanese people -- that believe they take their nationalism more seriously than people in other countries.  But I think that when it comes to games, the formula is this simple:

   ( fun game + reasonable price ) -->yields--> ( customer of game producer and platform manufacturer )

It's the kids of middle-class families and the teen-to-thirtysomethings who decide whether the 360 will sink or swim, and they sure as hell aren't thinking about the emperor when they try to decide whether to drop the money for it.  It may be that Microsoft didn't cater to the gaming preferences that are more prevalent in that country, but if so, that's their *avoidable* problem.  It's not like they don't have huge corporate offices in Japan.

Nintendo DS vs. Sony PSP? (2, Insightful)

Psx29 (538840) | more than 8 years ago | (#14520129)

I think if nintendo is bringing the same innovative ideas to the console market that they first brought with handhelds. Consoles need a new gimmick in game design and this might just be the thing to bring life and innovation back to video games again.

All on Nintendo's Shoulders (1)

MrJack5304 (908137) | more than 8 years ago | (#14520282)

The key to Nintendo's success rests solely on their shoulders. If Nintendo can hold the hands of all the developers and fans out there like they did with the DS they will almost definitely see success. If they don't have a plethora of games that people must have at release they will have a tough time gaining marketshare. Nintendo has to wow the world and truly bring in the "non-gamer" demographic.

Just as Nintendo did with the DS, they should push innovation from 3rd parties and try to have exclusive Revolution features that makes people want the Revolution to play the games rather than an XBOX 360 or a PS3. Nintendo has alot of work to do if they will take over the world again, but I definitely think it is possible.

I have no doubts that the Revolution will kick ass but I know plenty of people who do have doubts. Nintendo has to wow the hell out of these individuals if they expect to be #1 again.

Two words: "Mario Swords" (1)

indytx (825419) | more than 8 years ago | (#14520557)

Or "Mario Joust."

"Mario Melee."

That controller offers many avenues to stress relief.

Could it be the downfall of the "button pusher?"

Well (1)

Sv-Manowar (772313) | more than 8 years ago | (#14520734)

To be honest I can't see the Revolution being the most popular console on the market, it is the kind of gaming system that will be fun for Multiplayer when you have friends around but you won't be able to sit for hours on it yourself playing some of the games, which is why the PS2 and Xbox toppled the Gamecube last generation. People don't always want to play games with their friends, which is why the whole games industry push on Online play is a bit rushed at the minute. Most of the time when I turn a console on I just want to relax and play, not enter into a 4 way online championship tournament battle.

It could happen (1)

TheSkepticalOptimist (898384) | more than 8 years ago | (#14520861)

Personally, out of all the next-gen game consoles, the Revolution is the only one I am actively following in terms of online news and hanging on for any tidbit of details.

The Remote Commander may be hit or miss, I am sure there are many games that will use this gimmick to full advantage, as I am sure many users will simply buy a more traditional controller to play other games.

With the ability to play ALL back-library games as well, while the Revolution won't be the first game console to totally leverage it's past gaming success, Nintendo has had a longer history of success and a larger library of games today's gamers still want to actively play. Going back and playing the original NES Super Mario or Metroid, or a slew of NES and Super-NES game franchises is going to make the Revolution shine even if for nostalgia reasons alone.

It's also the simple fact that Nintendo is innovating in their next gen game console. Look, nodoby will deny that there is some great state-of-the-art technology going into the Xbox360 and PS3, but all they are doing is offering better graphics, the games themselves have the same game play and feel as PS2 and Xbox games. Nintendo may win out just because the gaming industry is becoming tired of sequels without new and interesting methods of gameplay. The Remote Commander controller may be just what Nintendo needs to get gamers interested in gaming again.

Whether the novel controller will keep users interested in the Revolution, one can turn to the DS, which I firmly thought was a gimmick and fad that wouldn't last. The DS is still selling well and new and innovative games are coming out to leverage this feature over a year later.

If all the PS3 and Xbox360 offers is superior graphics, I think they may find Nintendo giving them a run for the money. I personally will embrace any new styles of gameplay, I am tired of 3rd person shooters and platform jumpers. The only thing that could ruin Nintendo is their continued belief that only children are interested in gaming. With a heavy focus on cartoony and childish game titles, if Nintendo doesn't start getting adult gamers more interested in their platforms, then no gimmicky feature will save Nintendo in the long run.

Controller (0)

Anonymous Coward | more than 8 years ago | (#14521047)

Am I the only one who thinks the controller is very NOT appealing?
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