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Duke Nukem Forever in Production

samzenpus posted more than 8 years ago | from the anyday-now dept.

Games 428

An anonymous reader writes "Like that fungus under your keyboard, Duke Nukem Forever never really seems to go away. Well in the latest installment in unsubstantiated DNF rumors it appears that the game is finally in production. Via Joystiq "everyone's favorite vaporware is "in full production" according to George Broussard, co-founder of 3D Realms. In an interview with 1up, towards the end, Broussard chats about the status of Duke Nukem Forever, the unfortunately-apt title to the game over a decade in development."

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428 comments

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Anticipation... Anticipayaytion... (1, Funny)

gbulmash (688770) | more than 8 years ago | (#14624277)

Waiting for Duke Nukem Forever to come out is like....
  • A kid waiting for his deadbeat dad to remember his birthday.
  • A kid waiting for his type-A dad to attend one of his little league games.
  • Waiting for all the non-rich "Republicans" to realize Republican politicians just sweet talked them and told them lies about being good Christians so they could fuck them.
  • Waiting for a major network to put on a *good* sci-fi show that doesn't get cancelled within a couple of seasons if it lasts that long.

- Greg

Re:Anticipation... Anticipayaytion... (-1, Troll)

Anonymous Coward | more than 8 years ago | (#14624283)

You fail at GNAA.

Re:Anticipation... Anticipayaytion... (3, Insightful)

Voltageaav (798022) | more than 8 years ago | (#14624293)

One word, Stargate.

Re:Anticipation... Anticipayaytion... (2, Insightful)

gbulmash (688770) | more than 8 years ago | (#14624327)

One word, Stargate.

I said a major network. Now, when Stargate came out, it was on Showtime, which is owned by Viacom, which eventually bought CBS. It later moved over to Sci-Fi, which is owned by Universal Studios, which was eventually bought by NBC. But it doesn't air on CBS or NBC and neither was in on the deals to bring it to their related cable subsidiaries.

- Greg

Re:Anticipation... Anticipayaytion... (4, Insightful)

Voltageaav (798022) | more than 8 years ago | (#14624334)

IMHO, Sci-Fi and Cartoon Network are the only major networks.

Re:Anticipation... Anticipayaytion... (0)

Anonymous Coward | more than 8 years ago | (#14624373)

Ugg... Stargate...

I seen almost every episode, but I have to admit... the story line got really stail, and Character's acting was weak, so they got the Farscape actors.. did it help?? ah no..

plus come on.. Richard Dean Anderson could of played a good Colonel O'neil... the Bad ass military guy from the Movie(which made Kurt Russell look good for a while)... but we got Macyver with down syndrome in Stargate SG-1...

Re:Anticipation... Anticipayaytion... (5, Funny)

johncadengo (940343) | more than 8 years ago | (#14624305)

Hey I'm a non-rich republican and I wasn't sweet talked into anything--

Wait, hold on a minute now...

Re:Anticipation... Anticipayaytion... (0)

Anonymous Coward | more than 8 years ago | (#14624315)

This is going to be even better than Daikatana! I haven't even seen screenshots yet, but I'm giving this game 5 out of 5, my highest rating ever. Can you believe how awesome Duke Nukem Forever is going to be? It will make Halflife 2 seem like your sister's Barbie doll with the head ripped off!

Old Man Murray, we need you more than ever.

Re:Anticipation... Anticipayaytion... (0)

Anonymous Coward | more than 8 years ago | (#14624338)

Anything can be better than Diakatana... First 4 levels I'm shooting Damn Frogs....

Re:Anticipation... Anticipayaytion... (1, Funny)

tbspit (460062) | more than 8 years ago | (#14624333)

Waiting for Duke Nukem Forever

You should have said: Duke Nukem Wait Forever.

Dumbass (2, Insightful)

Anonymous Coward | more than 8 years ago | (#14624451)

o Waiting for all the non-rich "Democrats" to realize Democrat politicians just sweet talked them and told them lies about being compassionate, understanding, diverse, etc. so they could fuck them.

Re:Anticipation... Anticipayaytion... (0, Offtopic)

Anonymous Coward | more than 8 years ago | (#14624455)

- Waiting for Democrats to stop masturbating all over their (now somewhat sticky) copy of "What's the matter with Kansas".

I thought... (1)

msh104 (620136) | more than 8 years ago | (#14624279)

they at least already started to code...
damn.. it's even slower development then I thought :P

Re:I thought... (1)

RenHoek (101570) | more than 8 years ago | (#14624295)

Until the next FPS engine comes out.. They switched like 3 times already I think.

Further bad news.... (3, Funny)

drgonzo59 (747139) | more than 8 years ago | (#14624365)

Unfortunately it will only be available for Atari, BeOS and NeXT systems. Also it is especially optimized to work well with the GNU/Hurd kernel...

Re:Further bad news.... (1)

msh104 (620136) | more than 8 years ago | (#14624394)

seems like they targeted the slashdot crowd then...

Re:I thought... (2, Funny)

smitty_one_each (243267) | more than 8 years ago | (#14624420)

Well, the analysis has been quite detailed.
They have UML, use cases, entity relationship diagrams, dataflow diagrams, and a requirement what makes the Bible look like a short story.
It's the waterfall development model of justice.

Re:I thought... (1)

I_Heat_Sexylaid (675028) | more than 8 years ago | (#14624426)

s/requirement/requirements document/

Duke Nukem Forever (1, Insightful)

Voltageaav (798022) | more than 8 years ago | (#14624281)

and ever and ever....

Re:Duke Nukem Forever (4, Funny)

c0dedude (587568) | more than 8 years ago | (#14624348)

ha, more like Duke Nukem Whenever...

In other news.. (1)

scsirob (246572) | more than 8 years ago | (#14624285)

Flying pigs have been spotted over Montana.

Re:In other news.. (1)

dunkelfalke (91624) | more than 8 years ago | (#14624308)

wouldn't be the first time - a pig was already flying over the london battersea power station and then to germany about 30 years ago

Re:In other news.. (2, Funny)

Sad Loser (625938) | more than 8 years ago | (#14624354)

April the first comes early this year

Re:In other news.. (5, Funny)

Moghedien (237619) | more than 8 years ago | (#14624356)

What, is Pink Floyd touring again?

In Production? (1)

CCIEwannabe (538547) | more than 8 years ago | (#14624286)

Breaking news, the world is flat and the sun revolves around the earth.

More news at 6!

read this somewhere (5, Funny)

matt4077 (581118) | more than 8 years ago | (#14624287)

""The rovers Spirit and Opportunity were proposed, authorized, announced, designed, launched and successfully landed upon Mars within the timeframe of Duke Nukem Forever's development."

Re:read this somewhere (1, Funny)

A beautiful mind (821714) | more than 8 years ago | (#14624302)

I've got better:

Microsoft came out with a secure OS within the timeframe DNF was developed.

Oh wait.

Re:read this somewhere (5, Funny)

Voltageaav (798022) | more than 8 years ago | (#14624322)

And that's a GOVERNMENT project!

Re:read this somewhere (5, Insightful)

PatrickThomson (712694) | more than 8 years ago | (#14624417)

And don't forget driving around on the surface of mars for 2 years.

In other news... (0, Redundant)

raoul666 (870362) | more than 8 years ago | (#14624290)

Hell freezes over, pigs fly, and Linux is standard on all new PCs.

Re:In other news... (0, Offtopic)

somersault (912633) | more than 8 years ago | (#14624395)

goobuntu ^__^ \o/ google is quite a big brand name now, they have the marketing ability to make it could happen :D

So its still vaporware then (4, Insightful)

el_womble (779715) | more than 8 years ago | (#14624296)

In production means nothing. It could still not make it through to gold, because, lets face it, no game can live up to expectations of a 10 year wait. Trying to make a game fun is the hard bit.

Release date (1)

BorgDrone (64343) | more than 8 years ago | (#14624298)

So, there is a chance it actually *will* be released before Windows Longhorn/Vista ?

Only available on the Phantom! (5, Funny)

seeker24frets (204359) | more than 8 years ago | (#14624299)

I heard the game will only be released for the Phantom console.

Re:Only available on the Phantom! (0)

Anonymous Coward | more than 8 years ago | (#14624446)

and the HURD.

Forever in Production (0)

Anonymous Coward | more than 8 years ago | (#14624300)

Is that "(Duke Nukem Forever) in Production" or "(Duke Nukem) Forever in Production"?

How exactly is it news that they're still working on it?

Mixed Signals (1)

BrickM (178032) | more than 8 years ago | (#14624304)

The message from GeorgeB is a little confused in the interview. He talks about character models almost being done (almost?) and guns being "finished". That sure doesn't seem like things are terribly far along - you build the props for a movie before you start filming, right?

But then at the end, he mentions that they're putting together some gameplay and making sure the game feels right. In either case, it seems like a "wait and see" approach is the best way to go. After all, if it sucks after all these years, it's no skin off our noses, is it? And if it's awesome, the delays will be forgotten or labeled "worthwhile" just like Half-Life and Half-Life 2's.

Re:Mixed Signals (0)

Anonymous Coward | more than 8 years ago | (#14624326)

Is this the same GeorgeB talking about having almost complete evidence of WMD in an asian country recently bombed?

Re:Mixed Signals (4, Funny)

mwvdlee (775178) | more than 8 years ago | (#14624357)

He talks about character models almost being done
They were planning to do character models but decided against it at the very last moment, so they were almost being done. ...and guns being "finished".
Yes, guns are finished; they're through with the whole guns thing, had enough of them, they're finished, gone, out of the game.

Re:Mixed Signals (3, Informative)

spge (783687) | more than 8 years ago | (#14624391)

You do build the props for a movie before you start filming, but it's different for games. You build the engine (unless you use an already existing one), work out the rough plots etc and spiff up the graphics at any stage you like. So finishing the guns doesn't give any indication as to the level of completion of the project - neither one way not the other.

Re:Mixed Signals (3, Insightful)

elgatozorbas (783538) | more than 8 years ago | (#14624431)

He talks about character models almost being done (almost?) and guns being "finished". That sure doesn't seem like things are terribly far along - you build the props for a movie before you start filming, right?

Not necessarily: the work is probably divided into the engine, the plot, artwork, character models etc. I can imagine all testing so far has been done with a wirestick guy (or a squirrel or whatever model they had available) and they can develop the models independently.

Re:Mixed Signals (4, Funny)

Stuart Gibson (544632) | more than 8 years ago | (#14624479)

Wait a minute, they're using squirrels?

This game is going to be a damn sight weirder than I thought.

Stuart

Mourning (5, Funny)

FidelCatsro (861135) | more than 8 years ago | (#14624306)

Today we mourn the loss of one of the longest running jokes on slashdot .
A joke that has been a stedfast for many an aspiring Troll and Humorist alike .
Like BSD before it , Duke Nukem forever jokes are now dead.
We all hope for a swift passing into the land of the dead , Also we hope that Frist psot and Soviet Russia jokes to follow soon... to um keep you company in the land of dead jokes.

Re:Mourning (1)

JWSmythe (446288) | more than 8 years ago | (#14624387)


    Don't say good bye quite yet. Just because they're saying it's being worked on doesn't mean that it'll ever be released. It's been "in production" for 10 years now.

    Or more like...

    it's been in production for so long that... ... I vaugely remember that it was to be released. ... I vaugely remember seeing a preview of some sort, that may have been cool. ... a few years of recreational drug use may have blurred those memories with bad action movie on late night TV. ... most kids, seeing Duke Nukem in the store, won't have ever played the original.

Re:Mourning (1)

FidelCatsro (861135) | more than 8 years ago | (#14624452)

If we can't say good bye just yet , can we perform Euthanasia upon it

Re:Mourning (5, Informative)

Fishstick (150821) | more than 8 years ago | (#14624460)

>Just because they're saying it's being worked on doesn't mean that it'll ever be released.

Whatever has been going on all this time, it appears that now there is a 12/31/06 date with money attached, with millions already being paid.

http://www.gamasutra.com/php-bin/news_index.php?st ory=7993/ [gamasutra.com]

One other notable payment was the renegotiation of a $6 million charge due upon delivery of the final PC version of Duke Nukem Forever back in March 2005. The epic delay of 3D Realms' shooter has meant that $4.25 million of the final milestone payment has already been paid, alongside the promise of a final $500,000 upon the commercial release of Duke Nukem Forever prior to December 31, 2006.

from the previous story about Take Two's SEC 10K filing [slashdot.org]

maybe not worth the paper it's printed on, but this is way more detail than I've seen on this in years

Re:Mourning (-1, Offtopic)

mikeage (119105) | more than 8 years ago | (#14624441)

In Soviet Russia, Duke Nukem Forever first-posts only dying Korean old people!

Turn that frown upside-down (1)

dangitman (862676) | more than 8 years ago | (#14624444)

The release of Duke Nukem Forever wouldn't kill the joke. It would enhance it, and it would evolve into an even more powerful joke, with bigger guns and more irony.

Re:Mourning (1)

caffeination (947825) | more than 8 years ago | (#14624448)

Pffft. What a crock of shit.
It's not released yet, and the jokes go "...when DNF is released".
Ergo, the DNF joke LIVES!

Heh? (5, Informative)

sucker_muts (776572) | more than 8 years ago | (#14624312)

Duke Nukem Forever you say? What is it? What happened untill now?

Check it out for yourself, from Wikipedia. [wikipedia.org] .

Development (4, Funny)

x4071k05 (934632) | more than 8 years ago | (#14624314)

Duke Nukem Forever is slated to be released for the Play Station 6, which will, like all previous playstation consoles, feature real time toy story like graphics, and will be cutting edge, and also for the Xbox 36,000, which will require an entire garage to store the external PSU brick.

Re:Development (1)

somersault (912633) | more than 8 years ago | (#14624403)

The Toy Story graphics aren't that amazing >_> ehhe.. hmm

Toy Story 2 on the PS1 is a good game also, if they could get that level of gameplay into DNF then it'll be great \o/[/randomness]

Wrong article title (5, Funny)

Mantees de Tara (652482) | more than 8 years ago | (#14624329)

The right one was "Duke Nukem: Forever in Production"

"When it's done" (1)

zeptic (323902) | more than 8 years ago | (#14624336)

From 3DRealms website:

"The release date of this game is "When it's done". Anything else, and we mean -- anything else -- is someone's speculation. There is no date. We don't know any date. If you have a friend who claims they have "inside info", or there's some game news site, or some computer store at the mall who claims they know - they do not. They are making it up. There is no date. Period."

Duke's Chinese Democracy (2, Interesting)

whereisaxlrose (898923) | more than 8 years ago | (#14624342)



3d Realms, Guns n' Roses ... same thing. who's gonna come out first, Axl or Duke ? And which one has cost more ?

the most expensive album NEVER made (they say) http://www.gunsnroses.us/chinese_democracy_ever.ht m [gunsnroses.us] gunsnroses.us

that'd be funny to have GNR new album for DNF soundtrack. or not.

Re:Duke's Chinese Democracy (5, Funny)

Tx (96709) | more than 8 years ago | (#14624456)

who's gonna come out first, Axl or Duke ?

WTF, Axl is gay??!??

Re:Duke's Chinese Democracy (1)

whereisaxlrose (898923) | more than 8 years ago | (#14624496)

not that there is anything wrong with that ...

Not this time (1)

mobby_6kl (668092) | more than 8 years ago | (#14624353)

I'm sure that's just George's way of making fun of people. Next thing we'll hear about it is that all this was a rumor and the game will be out When It's Done.

(note to self: bookmark this post to later point and say "I told you so")

In other news... (1)

nitio (825314) | more than 8 years ago | (#14624355)

Debian Sarge is released!


waaaait a second...

It's still just a vapor.. (0)

Anonymous Coward | more than 8 years ago | (#14624358)

I personally think this is a publicity stunt to head off lawsuits from investors.

"See, we're working on it!!!"

This time it's for real (1)

mobby_6kl (668092) | more than 8 years ago | (#14624360)

Finally, he sounds serious this time, so it's probably almost ready. They just need to solve some minor issues and testing. I can't wait to get my hands on a copy!

(note to self: bookmark this post to later point and say "I told you so")

New Vaporware Lists required (1)

cyberjessy (444290) | more than 8 years ago | (#14624362)

By end 2006, we are gonna miss these all time hits from the charts
1. Duke Nukem Forever (also Duke Nukem Whenever, Duke Nukem If Ever)
2. Windows Vista (formerly Longhorn)
3. PS3

Google's Beta products are good candidates, they never seem to get released too. ;)

Re:New Vaporware Lists required (0)

Anonymous Coward | more than 8 years ago | (#14624411)

The usable Linux desktop can right in at #1

When I was in gaming school (3, Insightful)

rolfwind (528248) | more than 8 years ago | (#14624364)

They always used to say not to consider what the project cost so far when deciding whether to continue, but what it will cost to bear into fruition.

However, that logic always seemed seriously flawed - if the past estimates on how much a project will cost were bad, what guarantee is there that the current estimates are good.

Seriously, what does 3DRealms (?) have to gain anymore? It's like a doomed government military project where they keep throwing good money into this black hole, never to see anything for their investment other than ridicule.

It makes the Daikatana folks seem professional.

Either way, 3D_Realms should just shut-up until the factories are actually packaging the CDs, or quietly kill the project.

Re:When I was in gaming school (1)

G-funk (22712) | more than 8 years ago | (#14624388)

That's how you can tell a PHB from someone who's actually taken economics 101. A sunk cost is a sunk cost, no matter what you've got for it. The only thing to consider is a) what's it going to cost us from now on, and b) what are we gonna get for it.

Re:When I was in gaming school (1)

rolfwind (528248) | more than 8 years ago | (#14624482)

Eco 101 and 102 here.

A sunk cost is a sunk cost, no matter what you've got for it. The only thing to consider is a) what's it going to cost us from now on, and b) what are we gonna get for it.


Now tell me how many times 3D_Realms were at a juncture to ask themselves this question in the past and how much they would have saved if they didn't trust their own estimates of what it cost (because it'll always cost more than one thinks) and what they are gonna get for it will be lower than they think:)

They restarted their project twice....

Economics is okay but it should be recognized that it's largely a science based on average out information and the case by case basis is vastly different. There's also the human factor to recognize.

Re:When I was in gaming school (2, Insightful)

Anonymous Coward | more than 8 years ago | (#14624412)

Yeah, you don't consider sunk costs when deciding to continue with a project. Why? Because that money is gone. Cancelling the project won't bring it back. Cancelling the project will, however, make your investment up to that point a complete write off.

Consider the following scenario:

You've spent 150 thousand developing a game, you need 20 thousand more to finish the game. The game has an expected lifetime profit of 70 thousand.

Do you cancel the project? Heck no!
Sure, you'll make a loss of 100 thousand if you continue the project and bring it to fruition. However, you make a loss of 150 thousand if you don't.

As to why current estimates are likely to be more reliable than past estimates - well, generally when a cost blowout occurs you have some idea of why, and you can take these additional costs into account when making your new estimate. That isn't to say that these new estimates are always reliable, but it's better to make an estimate than to just cancel a project if something doesn't go exactly how you expect.

Re:When I was in gaming school (1)

rolfwind (528248) | more than 8 years ago | (#14624467)

As to why current estimates are likely to be more reliable than past estimates - well, generally when a cost blowout occurs you have some idea of why, and you can take these additional costs into account when making your new estimate. That isn't to say that these new estimates are always reliable, but it's better to make an estimate than to just cancel a project if something doesn't go exactly how you expect.


Which in this case seems unlikely - the project has been restarted twice. I'm only wondering if the same managers are in charge.

Yeah, you don't consider sunk costs when deciding to continue with a project. Why? Because that money is gone. Cancelling the project won't bring it back. Cancelling the project will, however, make your investment up to that point a complete write off.


The line of logic this goes into makes sense if economics was only figures and numbers without an human element and there was only one way to go. But in some cases, and in this project definitely - there is an undefinable karma involved. I'm not spiritual - I just use that as a blanket term for shit factor.

I find it hard to accept an arguement that (in all cases) cranking up investment in a project that may recoup the future invesetment and then some is the only way to go. One of the more sucessful strategies I had in life was cutting my losses, despite future estimates.

In invested stocks, for example, on iffy companies I would have a cut-off point - like say 1/3 (or 1/4 or 1/5, doesn't matter) of the losses I'm willing to accept before I just dump a stock and look for greener pastures.

And there are people who do the opposite. If they bought 100 shares of AMZN at $100 and it went down to $50, they'd buy 100 more shares of AMZN to balance out what they bought it at (would be $75 average) in the hopes it goes up again.

Both POV are valid, but in multiple areas of my life, I found cutting losses a better path for some things (unless you're building a house or something, and even then.... think about it). Perhaps it's simply because shoring up more investment is a more emotional decision made with less logic due to lost money. -shrugs-

You've spent 150 thousand developing a game, you need 20 thousand more to finish the game. The game has an expected lifetime profit of 70 thousand.

Do you cancel the project? Heck no!


I differ with you on the "20 thousand" more part and that it gets further along into a project and this is probably where the entire argument stems.

The accuracy depends on the project manager and his experience. And he can be the absolute best person to make that decision sometimes due to obvious reasons, but also worst person to make that decision due to his closeness to the project, how hard he's been pushed, whether he thinks he can just throw artists/programmers at the problem, etcetera.

How that estimate gets arrived is the key.

Great! (1)

dangitman (862676) | more than 8 years ago | (#14624371)

This means it won't be very long until the Mac version comes out!

Nice interview (0)

Anonymous Coward | more than 8 years ago | (#14624377)

Unfortunately though, I couldn't read it because my eyes kept getting drawn to the image of a man having some sort of unholy union with a metal spider thing. Which they kindly repeated at every opportunity. At least the ads are less offensive.

Could be worth the wait.. (2, Informative)

jini (153221) | more than 8 years ago | (#14624378)

Well it should be better then the last offerings from Id, if it does come out...

Guys, guys (1)

Tim C (15259) | more than 8 years ago | (#14624392)

While I appreciate that it's probably still the 1st where you are, it's February 1st, not April...

NOOOOooo.... (2, Funny)

munehiro (63206) | more than 8 years ago | (#14624398)

A terrible news. If DNF will be finally released, all the jokes on /. of the kind "it will happen when DNF is released" are going to become true.

This will lead to the end of the world as we know it.

I'm scared, really scared....

DNF will fail almost certainly (5, Insightful)

dJOEK (66178) | more than 8 years ago | (#14624405)

Why?

because after all the delays, hype, anticipation ...
no matter how good the game is, hopes will be higher than it can deliver.
And reviewers will say: "Well, it might be the greatest game ever, but it wasn't worth the wait"

Expectations aren't that high (1)

Per Abrahamsen (1397) | more than 8 years ago | (#14624469)

For old farts the game has become a tired old joke, and the n00bs have never played any of the predecessors.

So I think it will fail due to obscurity, not hype.

Re:DNF will fail almost certainly (1)

Wallslide (544078) | more than 8 years ago | (#14624473)

People marked this as Insightful, but I read it as Funny. I have no high hopes for this game.

Too little too late? (1)

elgatozorbas (783538) | more than 8 years ago | (#14624407)

Two questions arise:
- have they really been developing non-stop of have they hust been slacking?
- will the final product (if ever available) appeal to the public? If it is the elaboration of an idea and concepts of ten years ago, won't it be outdated from day one?

Incorrect punctuation (3, Funny)

Hieronymus Howard (215725) | more than 8 years ago | (#14624409)

This is yet another example of incorrect punctuation in a Slashdot submission. The title should, of course, read:

Duke Nukem - Forever in Production

Sigh (1)

LostAngel (891826) | more than 8 years ago | (#14624422)

Could it be? It might just come out? Maybe the Duke developers can give Valve a little boost so they will release Team Fortress 2...which should have came out in 2000 I think...

Dupe! (2)

earthbound kid (859282) | more than 8 years ago | (#14624425)

Well no, I don't have a link. But I'm just going to go out on a limb and assume that Slashdot has in fact discussed the imminent release of DNF more than once in the last 10 years.

tr07l (-1, Redundant)

Anonymous Coward | more than 8 years ago | (#14624428)

overly morbid and a dead man walking. Why not? It's quick of America (GNAA) the wind appeared Into a sling unless FreeBSD wEnt out the reaper In a One Here but now an arduous whether to repeat contact to sse if are allowed to play Accounts for less Usenet is roughly charnel house. The company a 2 lizard - In other So there are people BSD's codebase words, don't get

how to make a game (0)

Anonymous Coward | more than 8 years ago | (#14624434)

"there's a lot that's finished. All the guns are finished. Most of the creatures are finished...we're just basically pulling it all together and trying to make it fun."

Shouldnt it be the other way around?
Start with a fun prototype, and slowly add to it. At least thats how its done in Japan (where I work).

Re:how to make a game (1)

FinestLittleSpace (719663) | more than 8 years ago | (#14624454)

I think most people will agree that if you can make a game consisting of simple polygon models and no textures fun, before you even put the proper models and graphics in, you're close to the grail of gaming. Sadly a lot of people don't appreciate this........

False alarm! (1)

Paperweight (865007) | more than 8 years ago | (#14624440)

For a minute I thought production meant it was being pressed onto discs... Then again I'm not a software developer.

"
1UP: And when's that due out again?

GB: [Laughs] I think it'll be out when pigs fly. But it's definitely going well now. Things are together; we're in full production. We're basically just pulling all the pieces together and making the game out of it. There's a lot that's finished. All the guns are finished. Most of the creatures are finished. And as I said, we're just basically pulling it all together and trying to make it fun. We've kind of got all these disassociated elements that make up a game, and you put them together and things happen. And then you just tweak it and polish it until it's fun, and that's kind of the phase we're in now, just trying to make something that is really fun to play and interesting.
"

This game will SELL OUT (1)

caffeination (947825) | more than 8 years ago | (#14624461)

Think about it. Slashdotters have been giving it grassroots promotion for years. It's such an ingrained part of our religion that buying a copy for me will be the Slashdot equivalent of a pilgrimage to Mecca.
Does anyone here know about its status elsewhere? A mere slashdotting may not be enough in the economy of the game market.

It will never come out (0)

Anonymous Coward | more than 8 years ago | (#14624462)

This is one of biggest jokes ever pulled on the game industry. You fools, the screenshots that came out where designed just for that, to fool you. "Forever" is in the games name. It's there to make people remember Duke Nukem forever. The game was never in production in the first place.

You're 2 months early (5, Funny)

Anonymous Coward | more than 8 years ago | (#14624463)

April fools day is still 2 months away.

1997 Called... (1)

LynXmaN (4317) | more than 8 years ago | (#14624470)

They want their joke back

correcting TFA's title (1)

trandism (835011) | more than 8 years ago | (#14624471)

Duke Nukem. Forever in production

System requirements (5, Funny)

BokLM (550487) | more than 8 years ago | (#14624472)

George Broussard published the system requirements for the game :
IBM PC Pentium 200 or higher
Windows 95 or higher
32MB of RAM
4X CD-ROM drive
Sound Blaster 16 or Compatible
Optional: 3dfx Voodoo 2

A little early for April Fools (1)

MaxiumMahem (933757) | more than 8 years ago | (#14624474)

My calander reads February 2, a little early for April fools jokes isn't it?

Duke Nukem: Forever in Production (1)

Thomas Mertes (951431) | more than 8 years ago | (#14624478)

I think the people read it wrong. It should be

Duke Nukem:
Forever in Production

Greetings Thomas Mertes

Seed7 Homepage: http://seed7.sourceforge.net/ [sourceforge.net]
Wikipedia: http://en.wikipedia.org/wiki/Seed7 [wikipedia.org]
Project page: http://sourceforge.net/projects/seed7 [sourceforge.net]

Cool.. (1)

brainnolo (688900) | more than 8 years ago | (#14624480)

And it will cost less than a decent mobile phone..

Fungus? WTF? (3, Funny)

wheany (460585) | more than 8 years ago | (#14624485)

There is no fungus under my keyboard. But then again I'm not a damn dirty GNU/hippie.

I fucking hate comedians.

In other news: (1)

TheCreeep (794716) | more than 8 years ago | (#14624486)

A couple of flying pig eggs have started incubation.

All hail the flying pigs! (0)

Anonymous Coward | more than 8 years ago | (#14624487)

I for one welcome our new flying pig overlords.

Oh... (1)

MBHkewl (807459) | more than 8 years ago | (#14624488)

It's the apocalypse already?!

So that finally means (0)

Anonymous Coward | more than 8 years ago | (#14624489)

enlightenment 0.17 will be out next month?

Dazzling interview skillz (1)

Fishstick (150821) | more than 8 years ago | (#14624495)

god I love this

1UP: You know, that's something you guys have gotten good at now, and that's kind of cool, because like you mentioned earlier, there's Rise of the Triad, and I remember that well--there's a lot of people who, even if they don't know the game, know the personality or know the franchise by name, right?

um... what was the question?
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