Slashdot: News for Nerds


Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

FFXII's Japanese Release

Zonk posted more than 8 years ago | from the spoony-bards-inc dept.


1up has coverage of the Japanese launch for Final Fantasy XII. The much-anticipated and very delayed game began sales yesterday, prompting more pictures of Japanese gamers in line. If you don't mind spoilers, they also have a fairly extensive preview based on the import version of the game. From that article: "FFXII begins with a stunningly gorgeous full-motion video which depicts a royal wedding in Dalmasca, a small kingdom wedged precipitously between the warring nations of Archadia and Rosarria. But the celebrations are cut short as Dalmasca is dragged into the war and the newlywed prince is felled in battle by an arrow, leaving one very bereaved princess to mourn her loss."

cancel ×



Anonymous Coward | more than 8 years ago | (#14933725)

Androgenous man-girl-thing gets together group of pals, who rid the land of evil. During this he/she manages to find love with another slightly more feminine lady-boy. The last boss is a bitch.

Also chickens you can ride on and little white cat things.


ZakuSage (874456) | more than 8 years ago | (#14933740)

Well at least it's not -exactly- the same as FFX... the last boss in that was a breeze.


Fred Or Alive (738779) | more than 8 years ago | (#14933853)

Aren't most last bosses in RPGs? I find it's the secret side-bosses that are usually the real danger in most games.

Re:WARNING: SPOILERS (4, Interesting)

EggyToast (858951) | more than 8 years ago | (#14934034)

Of course. You don't want the last boss to be so difficult that most people can't finish the story. It's why lots of games nowadays have "collectathons" that will grant some bonus or extra feature, but isn't necessary for the completion of the main game -- a way to flesh it out for more advanced players.

Looking back, I actually think it's one of the more unique elements of FF6. The last boss is actually pretty tough. Some of the other fights in the game are hard due to limitations or restrictions, but the 4-in-a-row boss fight took me about 3 tries before I beat it.

Of course, after I played a bit more I learned some tricks that made it easier (yay life 3) but it's still one of the harder fights in the game.


Anonymous Coward | more than 8 years ago | (#14934363)

I think that some of the bosses were harder than Kefka. For example, The MagiMaster is a bitch, along with the entire dungeon he's in. The last battle has a few things you have to watch out for (Havoc Wing, Fallen One, and that one-hit-kill attack that the 2nd part uses), but Kefka doesn't have too much HP. The fact that you have 14 characters to fight with, and can heal almost immediately before entering the fight, doesn't hurt either. :)

Anyway, I do agree with your main point: modern RPG designers are making main quests too easy. I've been working through FFIV for the Gameboy Advance, and forgot how evil some of the later dungeons are. It's kind of refreshing.


_xeno_ (155264) | more than 8 years ago | (#14934765)

For example, The MagiMaster is a bitch, along with the entire dungeon he's in.

Reflect Rings + Osmose. Getting to him is cake. :)

The concept is to bounce your spells off your own characters, not to reflect theirs back at them. Also note that Osmose can't be reflected. Using this technique you essentially have infinite MP (Osmose drains MP from a target), and you can easily wail on them with magic.

I'm told casting Beserk on your characters works well too, but I haven't tried it.

I used to grind that place to learn spells - you get good "spell experience" (I think it's AP?) in there. Taught everyone Ultima that way. :)

MagiMaster's also pretty easy if you have Life 3 (now called Reraise) on everyone and know what his current weakness it. The Life 3 is to ensure your party survives his Ultima when he dies.


Captain Fallout (704318) | more than 8 years ago | (#14934955)

I'm told casting Beserk on your characters works well too, but I haven't tried it.

Actually if you cast Berserk on him it works wonders. He stops changing his weaknesses and only attacks physically...No magic. That is, of course, until you beat him and he nukes you with Ultima. I didn't know about Life 3 until my second time through the game.

I used to grind that place to learn spells - you get good "spell experience" (I think it's AP?) in there. Taught everyone Ultima that way. :)

I go to the desert south of Maranda(I think.) You either fight Hoovers which give you 5 MPs or Cactrots which get 10MPs per battle.


Manmademan (952354) | more than 8 years ago | (#14935047)

If I remember correctly- "Vanish" cast on ANY enemy works with 100% accuracy in ff6. It renders them immune to physical attacks but ALL SPELLS hit with total efficiency, even insta-kills like doom, death, etc. Just about anything in ff6 can be killed in seconds via the vanish/death attack.


Anonymous Coward | more than 8 years ago | (#14935485)

vanish + x zone

beyond cheap


ImprovOmega (744717) | more than 8 years ago | (#14937351)

But Vanish-X on some bosses hoses you, like that random encounter in the airship - use vanish-X and no bahamut esper for you. Use Vanish-Doom and he coughs it up. I played that game waaaaay too much...


Kethinov (636034) | more than 8 years ago | (#14936017)

Uh, Moogle Charm? That's by far the easiest way to clear ANY dungeon.


AuMatar (183847) | more than 8 years ago | (#14936853)

Economizer. Trivializes the whole game.


holySherm (916265) | more than 8 years ago | (#14935490)

actually I wasn't thinking collectathon as much as side-bosses that aren't needed to finish the game but are there for hardcore players to add difficulty... ruby/emerald weapon in FFVII Ozma in 9 etc. FF does this a lot but other games have also added challenge to games this way. I think its a much better idea than having more Battletoads level difficulty games...damn flying bike things hitting walls and crap. or how about ghosts and goblins...1-2 health at the most and then you die.


Locke03 (915242) | more than 8 years ago | (#14939278)

Yeah, Battletoads! God I love that game, nothing like beating the crap out of the other player only to have yourselves massacered by the boss. I did actually beat the game though, once, by what was most likely a stroke of luck.....


Rydia (556444) | more than 8 years ago | (#14936314)

Star Ocean III was the best for this. Last boss? Sure, decent. Then you get about 30 optional bosses.

And then you get near the end of Sphere, and fight all 1 million HP of boss...

then you get to the END of Sphere and fight Lenneth and her 3 million HP and near-instant kill aoes. Amazing fights.

Atma in FF8 (1)

phorm (591458) | more than 8 years ago | (#14936431)

Indeed, the last boss in FF8 wasn't a big deal, but if you wanted to get all the summons and special items, the optional "Atma Weapon" bosses were a real bitch to win against.


Cryptnotic (154382) | more than 8 years ago | (#14936462)

a way to flesh it out for more advanced players.

I would perhaps suggest calling them "more dedicated" or "players with longer attention spans" instead of "more advanced.


steveo777 (183629) | more than 8 years ago | (#14934275)

Well, FFVII had Ruby and Emerald Weapon. FFX had the monster breeder who made creatures that were orders of magnitude more powerful than anything you would normally find. FFIV had Bahamut (he was easy if you timed your attacks correctly). Hmm...

Try Skies of Arcadia for the Game Cube. There's a boss in there that is incredibly powerful compared to the final boss. It's like climing a mountain vs. stepping over an ant hill. I don't think he's in the Dreamcast version, but his minions are. Some treasure hunter guy. He can throw out his minions (which are each about as powerful as a normal boss) basically at will, up to two at once. So you're fighting uber-boss, and his normal bosses. It sucks.

Another game this occurs in is Tales of Symphonia. There's a boss with 100x the HPs of the main boss and he hits 10x harder.


chrismcdirty (677039) | more than 8 years ago | (#14934642)

Another game this occurs in is Tales of Symphonia. There's a boss with 100x the HPs of the main boss and he hits 10x harder.

Was that the possessed guy you fought in the bottom of a dungeon? If so, I agree. He was extremely hard. That game was actually fairly hard compared to a game like FFX. I wiped quite a few times in ToS. I only wiped once in FFX, and it was because I didn't bother to heal before a boss battle.


jandrese (485) | more than 8 years ago | (#14934912)

The thing with most RPGs is that they're easy if you spend a lot of time doing random battles and finding the best equipment along the way. By the time you get to the end boss your characters are so tweaked out that he doesn't stand a chance. I know Final Fantasy 8 scaled bosses based on your levels to avoid this, but that was somewhat unpopular with the players from what I can tell.

On the other hand, there's my old roommate, who played the games for the stories and cutscenes. He was a big Final Fantasy nut, but he never managed to beat 10. He got to a boss (at the end of the long robot filled ice gorge IIRC) that he just couldn't beat. It didn't help that he pretty much skipped the random encounter field before that, and only barely made it through the ice gorge by cheating and having the thief (forget her name, but she was the theif character) disassemble the robots in every fight.

I remember playing through his copy of FFVI in college and getting to some encounter where two giant bosses attack you from either side. It was an optional encounter and he'd never beaten it because the bosses always clobbered his guys. I'd spent some time playing around in the fields to learn Blue magic (and just happened to level up along the way) and ended up just laughing off the ambush as my dual weilding (with both of the best swords) knight-king turned them into dogfood.


KDR_11k (778916) | more than 8 years ago | (#14935584)

Shit, I'm stuck at the same boss as your friend in 10*. I mean, seriously, it takes more than an hour to go through that ice path even when you flee every battle and you face the same three enemy types over and over again. Nothing to see, random encounter every five steps, fuck that.

*= Unless you're talking about another ice gorge, I mean the one before Zanarkand. With endless talking before you can fight the boss and the boss wiping my party with one combo attack.


steveo777 (183629) | more than 8 years ago | (#14935755)

I remember having a problem with that boss long ago. I think what I ended up doing is casting barriers (the damage shields for magic and physical damage) on my heavy hitters and pinch-hitting like crazy. Also, make sure Rikku stays alive and uses those special potions that heal everyone for 1k (Al Dim potions or something? long, long time ago...). Also, make sure everyone is at or close to their limit breaks or whatever they call it in that game.

IIRC, there are multiple targets, and one of them can be destroyed to stop his bigger attacks. Keep pounding away with the old guy and the main.


KDR_11k (778916) | more than 8 years ago | (#14936933)

The problem was at that point his wings attack could kill everyone but the dead guy even at full health, the survivor would end up zombified and the boss's sidepart would cast revive on him (i.e. instakill). Dead in one round. I'd need a couple thousand extra HP to survive that and considering the rate of advancement in that levelling system that'd mean hours upon hours of mindless grind (at least ten or twenty levelups for each character). I'll rather play an MMORPG, at least that doesn't have looooooooooooooooong load times before and after each battle.


jandrese (485) | more than 8 years ago | (#14936161)

Yeah, I think that's the spot. Basically, if you don't level up to the point where the Ice patch is a piece of cake, the boss will wipe the floor with you.


jandrese (485) | more than 8 years ago | (#14934934)

There's a point where a boss battle moves from "challenging" to "tedous". IMHO, it is when the boss requires you to level up your characters to a super high level, and even then it takes 30+ minutes of just whacking away at his HP bar to finally win.


Zediker (885207) | more than 8 years ago | (#14935534)

I had numerous boss battles like that in FFX-2. One took me 40 minutes to beat, not because it was hard, I hardly did damage to him with any of my class types, i just had to keep pinging away until he went down. I eventualy just gave up on the game and traded it in. I hate tedium...


jandrese (485) | more than 8 years ago | (#14936211)

What's worse is when they add a random "party wipe" button on the boss, so 1/4 of the time he'll just kill you pretty much no matter what. I remember the final boss in Chrono Trigger was like that. Occasionally he'd use his ultimate physical damage attack immediately followed by the ultimate magical damage attack. The mage guys die in the first attack, and the melee guys die in the second. You either had an auto-life on your guys or it's game over.


CMDR Wolf (855393) | more than 8 years ago | (#14937097)

No kidding, in FFX there is a mosnter arena side quest where the player can fight some special beasties (Called "Original Creations") that don't appear in the main quest. After having zero problems in taking out the final boss I decided to give this monster arena a try thinking it was going to be a piece of cake.

The first battle was rather pathetic. Selecting the first of the special bosses, the battle starts with the boss getting the first turn. WHAM! Tidus goes down in a single hit without being able to do anything. Tidus' turn would have been next but since he's now six feet under the boss gets the next turn. WHAM! Yuna goes down in one hit and is the only one that could have been able to cast resurrect. By this point I'm guessing it's pretty pointless to even try so it's "Defend" followed closely by being punched to death in one blow.

Normally I'm a pretty calm person, when my blood starts rising I'll put down the controller, drink some tea and let the pressure out. After having tried to kill this damn brute for the 30th time I was just about ready to kick the PS2 out to the curb.

With some perseverence and lots and lots of cursing, I managed to get through the entire monster arena and let me tell ya, I was both in tears and in shock when it was all over.

I'm gonna go way out on a limb here, folks, but... (3, Insightful)

Hitto (913085) | more than 8 years ago | (#14933772)

I wouldn't be surprised if THIS iteration isn't AGAIN about saving the world, emo / brooding characters, and, of course, plastically perfect female characters who exist solely to bring fanservice to the world.

I have stopped caring about the story in FF since it's been rehashing the save the world formula, but many many people keep insisting that the scenario is always deep and moving and whatnot.
What does the /. population think? Scenario? Standard generic fantasy anime fare, if you ask me.

So please explain why I should buy it. Better graphics? Nice cutscenes? Good music? How about the Gameplay? Is it any fun?

Re:I'm gonna go way out on a limb here, folks, but (1)

generic-man (33649) | more than 8 years ago | (#14933881)

OK so there's an enemy, we'll call it 100,000. Then you have to take out your weapon, which I'll call 2,754, and attack the enemy!

The enemy is now called 97,246. Quick!! Use the magic spell of 22,189!

The enemy's down to 75,057. Good job! Can you use your bag of tricks to get him down to 0? Tune in to the next episode of Final Fantasy XII to find out!

Re:I'm gonna go way out on a limb here, folks, but (5, Insightful)

KrisW (613034) | more than 8 years ago | (#14933900)

I'm not going to try to explain to you why you should buy it, especially since you don't seem too interested in the first place, but I'll tell you why I will.

I buy Final Fantasy games for one reason and one reason only - I like that kind of stuff. Even if it is "standard generic fantasy anime fare", hey, that's fine by me. Sometimes when something turns out to be exactly what you expected, it isn't a bad thing.

The combat system in XII seems like it could be a little wonky, but I thought the same thing about Star Ocean 3 and ended up absolutely loving that game.

Just my two cents.

Re:I'm gonna go way out on a limb here, folks, but (1)

Josiah_Bradley (867692) | more than 8 years ago | (#14936210)

There really aren't to many types of stories out there, so even if the plot may have the same general themes, it's how well that theme is played out and the adventure of getting to the point where you destroy whatever the evil at the end is. The same generic label can be applied to an fps where all you do is shoot people, but the thing that makes half life better than unreal tournament is the plot. So that's why i agree with the above parent and that's why I will get the game, to the second parent thread.

Re:I'm gonna go way out on a limb here, folks, but (1)

ShyGuy91284 (701108) | more than 8 years ago | (#14933934)

I do it more for the original and unique worlds they make (FF 6 and 7). But I would agree lately, they have been becoming stagnent.... I played IV and IX one after the other, and let me tell you, the plot twists are practically identical in the two games.

Re:I'm gonna go way out on a limb here, folks, but (1)

Rydia (556444) | more than 8 years ago | (#14936371)

Uh, that was the idea. If you recall, IX was advertised as the "end of an era" of FF, as evidenced by their commercials featuring III-VI. The game lifts nearly everything from either IV and VI. That was the plan.

As for originality, FFIV was probably more original than any of the others. It was the first console RPG with an antihero (albeit remorseful), and had a novel story regarding redemption and the evils of secrets and competition for love. There's a lot of subtext there not really present in the others, and definitely not carried over to IX.

Re:I'm gonna go way out on a limb here, folks, but (5, Insightful)

Decessus (835669) | more than 8 years ago | (#14934017)

I have stopped caring about the story in FF since it's been rehashing the save the world formula

Arn't most games somehow about saving the world, especially most RPG games? Simply saying that Final Fantasy is about saving the world is like saying Moby Dick was just about a whale.

Re:I'm gonna go way out on a limb here, folks, but (2, Insightful)

sarlos (903082) | more than 8 years ago | (#14934147)

Give me some other compelling goal for a fantasy oriented game... Hell, for any game really. I will buy and play this game for the unique 'Final Fantasy' elements I know will be present which I have come to love.

Re:I'm gonna go way out on a limb here, folks, but (1)

Mprx (82435) | more than 8 years ago | (#14935643)

Planescape: Torment. This game has the best story of any fantasy RPG, and it has nothing to do with saving the world.

Final... really (1, Funny)

ClockN (534637) | more than 8 years ago | (#14933782)

So, FINAL does not really mean final? I have often wondered why would there be seven more iterations final. Must be some kind of fantasy.

Re:Final... really (4, Informative)

jbarlow (35149) | more than 8 years ago | (#14934697)

Ok, so here's where my NES geek cred comes into play.

The very first Final Fantasy was Square's last game. They were almost broke, and had pretty much exactly enough money to produce one more title. Lo and behold, it boomed! They were immediately able to bring themselves back out of debt and start making new titles. In homage to the title that brought them out of their slump, pretty much every subsequent game has been a "sequel" of the original Final Fantasy, despite huge differences in plot, location, and characters.

I realise your post was probably just a joke, but hey, I had the info.

Re:Final... really (0)

Anonymous Coward | more than 8 years ago | (#14936189)

I heard the story about how it was going to be their last game, but not the bit about how every subsequent game was a "homage" and not just trying to capitalize on the success. Can you cite some sources or go into more detail on this paying homage thing?

Re:Final... really (0)

Anonymous Coward | more than 8 years ago | (#14937056)

Why does this bullshit come up every Final Fantasy thread?


Some guy at Squaresoft is retiring, creates one last game (his "Final Fantasy") before he leaves. Game sells well.

Squaresoft then continues to rape his vision and rehash the same fucking game for - what is it now, 20 years?

Re:Final... really (1)

Merle Corey (125658) | more than 8 years ago | (#14939615)

Huh. I'd always assumed it was a translation screw up. Basically mixing up Final and, for example, Ultimate. Basically words that are synonyms in some cases and not in others.

"Ultimate Fantasy" has that cheesy console RPG ring to it.

Re:Final... really (1)

steveo777 (183629) | more than 8 years ago | (#14946037)

Not like Ultimate Fantasy I, II, III, IV, V,... Mystic Quest (oops) would make any more sense. If something is Utimate, then it really shouldn't be 'top'able... ever. Or I'm wrong.

I hear you on cheesey, though.

Re:Final... really (0, Redundant)

Tyrion Moath (817397) | more than 8 years ago | (#14934734)

If my facts are right, they named the series Final Fantasy because if the FF1 didn't sell, Square was going to go out of business (thus, the final fantasy). Only, FF1 sold tons and they stayed in business, made more, and survived.

Re:Final... really (1)

hanako (935790) | more than 8 years ago | (#14937290)

.... I was always told it was a mistranslation of Ultimate, picked out of the list of thesaurus options because 'Final Fantasy' was more alliterative. Engrish. You know. If that's correct, it's really Ultimate Fantasy, which explains the generic-ness and the lack of connection between plots. :)

Re:Final... really (1)

2nd Post! (213333) | more than 8 years ago | (#14938533)

Yes but you notice, the game isn't called Final, it is called "Final Fantasy".

This is no more strange than calling some one a fireman. Would you ask, "But does fire not really mean burning? I have often wondered why they are not burning down to the ground."

So just like firemen are not actually on fire, "Final Fantasy" is not actually the last fantasy. Firemen stop fires, and Final Fantasy is a series that was started with a then ailing Square as their last game.

I feel its too late (-1, Troll)

aka_big_wurm (757512) | more than 8 years ago | (#14933785)

I cant play my PS2 any more it just looks too junky. I waited for the GTA games to come to Xbox to play them. And I really cant see going out an buying FFXII when ever it comes to NA.

Maybe Square will do an 360 version.

Re:I feel its too late (1, Insightful)

Anonymous Coward | more than 8 years ago | (#14935280)

Yes, because it doesn't have 360 powered uber realistic graphics it can't be a good game. God I fucking hate Galaga, it looks like shit man.

Re:I feel its too late (0)

Anonymous Coward | more than 8 years ago | (#14937218)

It's Final Fantasy. Graphics are the only reason anyone plays the game - to watch the purdy cutscenes and graphically stunning "spam attack" sequences. If FFXII doesn't have the absolute best graphics consoles have to offer, there's absolutely no other reason to play it. No one's going to be buying this for the gameplay value (ask anyone who's played the demo). The people buying this are in it for the graphics, and nothing else.

Re:I feel its too late (0)

Anonymous Coward | more than 8 years ago | (#14937299)

Again, thanks for your opinion. I happen to enjoy playing Final Fantasy games. I also enjoyed Tales of Symphonia, Dark Sun, Sword of Mana, Dragon's Quest 8, Bards Tale and many other games. Just because you wont play it because masturbating to the womanly looking leading male doens't mean it's not going to be fun to play the game for the rest of us. I played FFVII and FFVIII after the PS2 was released. Did I enjoy them? Good god yes. Go play Madden on your XBOX 360 and leave the good games to us.

Re:I feel its too late (0)

Anonymous Coward | more than 8 years ago | (#14937695)

As someone who played Final Fantasy VI after Final Fantasy VII, and prefered the former, I wholeheartedly disagree. I play Final Fantasy games for the story, the battle system, and Moogles. As the other reply to this comment said, go play Madden on the 360, and leave the real games to us. We'll be much better off without you anyway. People like you are the only reason the Xbox(360) has had any success.

Re:I feel its too late (0)

Anonymous Coward | more than 8 years ago | (#14938087)

I play Final Fantasy games for the story, the battle system, and Moogles.

Let's see... Story = cutscenes = GRAPHICS.
Battle system = GRAPHICS as you watch the FIGHT command play out
Moogles = NPCs = GRAPHICS

So, in other words, you play Final Fantasy games for the graphics, the graphics, and the graphics. Good for you. Enjoy your crappy five year old graphics, while the real gamers enjoy ACTUAL GAMEPLAY. Some day you'll learn that the point of GAMES is to PLAY them, not WATCH them.

Re:I feel its too late (0)

Anonymous Coward | more than 8 years ago | (#14939083)

Some day you'll learn that the point of GAMES is to PLAY them, not WATCH them.

Let me guess - you're the type of person who hangs around message boards constantly boasting about how games are all about "SKILL". Of course, you have no actual skills, so you brag about how good you are at DOA 4. Good for you. Now, get some sleep, you have school in the morning.

Re:I feel its too late (0)

Anonymous Coward | more than 8 years ago | (#14939197)

Excellent! Classic ad homien attack, with absolutely NOTHING to refute the original point! You must be a real credit to your middle school.

See, that last bit was ad homien too, it attacked you and not your non-argument. But you also move beyond just simple ad homien to begging the question, by suggesting that DOA4 takes no skill (but never offering any proof for that) and that proves - well, nothing, actually.

So I'll just reiterate that repeatedly selecting "fight" to kill the same five monsters (but in seven different colors) takes absolutely no skill. Not to mention that FFXII takes "no skill required" to the next level: the characters fight automatically. All the player has to do is move them next to Recolored Monster #2 and watch the action.

Re:I feel its too late (0)

Anonymous Coward | more than 8 years ago | (#14941894)

To reiterate, I mentioned my favorite was FFVI.

Story = Text, not graphics. There are some involved, but they're not the focus - the text is.

Battle System = Math, if you want to take it to that low of a level. Again, not graphics.

Moogles = Characters that would be just as cute in a text adventure - it's the "Kupo!", not the fuzzy exterior.

By the way, don't tell me what I'll learn about games. They're just games.

Re:I feel its too late (0)

Anonymous Coward | more than 8 years ago | (#14942143)

If you like reading so much, try something called a "book". Chances are, it'll be more coherent that Final Fantasy, and it won't require sitting in front of a TV!

Oh, but wait. You don't really want to watch the sub-par story in the Final Fantasy games. You just want to look at the GRAPHICS.

Re:I feel its too late (0)

Anonymous Coward | more than 8 years ago | (#14943635)

Yep, you got me. I spend my entire time playing Final Fantasy VI drooling over the SNES' awesome mode 7 graphics. Oh, the sheen of those near-photorealistic 16x32 pixel sprites...

Re:I feel its too late (0)

Anonymous Coward | more than 8 years ago | (#14935924)

Fucking graphics whores. Go play more Dead or Alive if you'll refuse to play a game just because the poly count isn't as high as you'd like.

Is anyone suprised... (1)

jshackles (957031) | more than 8 years ago | (#14933846)

... that a Final Fantasy game is released in Japan and people are lining up for it? If I recall, this has been the scenario for the last 10 or so Final Fantasy releases, not counting all the GBA remakes and various spinoffs.

Finally... (1)

illeism (953119) | more than 8 years ago | (#14933877)

Does this mean I only have to wait 6 - 12 more months for a US release? I've been playing the FF series for a really long time and have enjoyed each of them and I'm sure this one will be no different from a fun-to-play standpoint. The stories have always been good and made me want to play the game all the way through (tedious level building aside). I liked the grid system in FFX so this updated one will probably a good thing. Overall, pins and needles.

Re:Finally... (0)

metsu (601943) | more than 8 years ago | (#14933988)

and the domestic release will have horrible dubbing, no way to switch because the original voice media taken out due to space issues. i forsee dumb ui that doesn't even let you disable voice.

Re:Finally... (0)

Anonymous Coward | more than 8 years ago | (#14936084)

On the upside, I foresee that the majority of the script will have proper punctuation and grammar, so it does at least one thing better than your average Slashdot poster.

Too bad I don't have mod points... (0)

Anonymous Coward | more than 8 years ago | (#14936953)

+1 Funny

So I'm a fanboy... (1)

BecomingLumberg (949374) | more than 8 years ago | (#14933938)

Well, I know its redundant, but hey, I still love these games, despite the fact that I know its nothing but a rehash. Call it a guilty pleasure, but I love it. And I think there are LOTS of people that feel the same...

So who cares. I'm getting in line!

Can't wait! (2, Interesting)

dannycim (442761) | more than 8 years ago | (#14934048)

I've been playing every iteration of FF since... Since they've been making them and you can bet you sweet patootie I'll be in-line for this one.

I've also been playing FFXI for over 2 years now and I enjoy the combat system a lot. I makes sense to me that while engaged in combat, attacking is the default action and doesn't require pressing the X button repeatedly. You're left instead with the decisions (Use magic? Defend? Order the other characters? etc... etc...)

I loved the demo that came with Dragon Quest 8.

They're mentionning Thanksgiving as a North American release date but... Can we really expect it to be on time?

Re:Can't wait! (1)

pat_trick (218868) | more than 8 years ago | (#14935283)

Considering that the game is actually finished and the only barrier is localization (barring other issues), it's possible. One might even postulate that they've been working on localization concurrently with the Japanese release.

The music is awesome. (3, Interesting)

Audigy (552883) | more than 8 years ago | (#14934058)

I ripped it last night, to PSF2 format. If you don't know what PSF2s are, you should probably research. They're the greatest thing since sliced bread.

Watch out for the remix of "Clash on the Big Bridge" :) I think it's track 91. []

Hurry up and grab it before the Chinese leechers suck down all my bandwidth.

You're welcome.

Re:The music is awesome. (1)

discoalucardx (840212) | more than 8 years ago | (#14934569)

Why was this marked "Troll"? It's the music to the game! Can't download it now (at work) but it's done by Hitsohi Sakimoto, who composed music for, among other games, Final Fantasy Tactics. It'll probably be great stuff.

Re:The music is awesome. (0)

Anonymous Coward | more than 8 years ago | (#14934678)

...probably some Mac user who's sore in the ass about not being able to play PSF2s on his shitty OS.


Re:The music is awesome. (1, Troll)

Fred Or Alive (738779) | more than 8 years ago | (#14934756)

Someone who doesn't like music downloads? There is a soundtrack album for this game comming out etc. I can see the point to these game rips, but ones for games that have actual soundtrack albums are at the less moral end of the spectrum than rips for games without albums.

Although Troll is probably the wrong moderation to show this view.

Grandparent: And linking to Slashdot is goint to help with your bandwidth issues? :-)

Re:The music is awesome. (1)

Fred Or Alive (738779) | more than 8 years ago | (#14947348)

I find it ironic that the original post is now Interesting, and now I'm a Troll...

Re:The music is awesome. (1)

Maarek_1 (740578) | more than 8 years ago | (#14934679)

No idea why this is a "Troll" just DL'd it and it is great.

Impression from the demo (3, Interesting)

Puhase (911920) | more than 8 years ago | (#14934223)

I playhed through both parts of the demo that came with Dragon Quest 8 and although I am skeptical, it will still be fun and that is what matters. I am one of those that enjoyed the menu'ed battle system and lament its loss, but the new system isnt terrible. There are a few holes that I think made it alittle too easy. I found myself "kiting" all the enemies with the ranged class character, (kiting being the process of casting a spell to slow a monsters movement/attack and then running it around as it gets beat down) which made everything but the boss fights very easy. Hopefully they have some nice ranged attack monsters and have removed some the ridiculous effectiveness of Time Magic.

In summation, the only thing new this time around is the battle system and I find it a fresh experience, although the jury is still out on whether it is "better".

If Sony knows what's good... (5, Insightful)

ELProphet (909179) | more than 8 years ago | (#14934687)

They will do everything they can to realize the following:

"One excited fan asked Wada to release a remake of Final Fantasy VII for PlayStation 3, to which Wada responded "We'll consider it." "

If there is ever a killer app for the PS3, it would be an exclusive FF VII. Right now, I am rather disgusted with Sony, but my love and support for Square-Enix would be enough to overcome that with FF VII. I would go so far as to saying it could rival Halo as a console seller (if done right; though I could still see Sony screwing it up).

Square and MS are getting friendly (1)

aka_big_wurm (757512) | more than 8 years ago | (#14935172)

With FFXI on 360 and more games to come who says FFVII remake wont come to 360?

Re:Square and MS are getting friendly (0)

Anonymous Coward | more than 8 years ago | (#14935396)

Square-Enix threw Microsoft a bone with FFXI, even more halfheartedly than they did to Nintendo. At least Crytal Chronicles was a new game. Porting a PC game to a very PC-like console isn't exactly going out of your way

I doubt you'll ever see a real Final Fantasy on the 360. I'd imagine that if they actually do another game for the system, it would probably be something in the same ballpark as The Bouncer.

They'll most likely stick with Sony, but if they jump ship, it'll be to Nintendo.

Re:Square and MS are getting friendly (1)

ELProphet (909179) | more than 8 years ago | (#14935563)

As I mentioned, Sony knowing what's good for them. I also see that as a big possiblility, and in that case... I would buy an xBox 360. I don't know if it's just me, but if it isn't Sony needs to do everything it can to keep Square-Enix (and any other vendor *cough*Rockstar*) on board as exclusive third-party developers.

But thinking about it more and more, if Sone can keep third party support, the only winner this round will be Nintendo. Yep. Sony will win 1/2 of Japan, MS will win half of US, and everyone else will experience a Revolution...

Re:Square and MS are getting friendly (1)

DrEldarion (114072) | more than 8 years ago | (#14936681)

I bet Microsoft would pay HUGE amounts of money for that - not for the US sales, but to finally get some 360 sales in Japan.

Re:Square and MS are getting friendly (1)

Manmademan (952354) | more than 8 years ago | (#14936936)

The easy answer to this is that the Final Fantasy Franchise is HUGE in Japan, and until the 360 starts actually selling there, Square won't be in any rush to put what may be their #1 franchise on it.

As the 360 is currently selling WORSE than the original Xbox in Japan, don't look for this to happen anytime soon.

Re:Square and MS are getting friendly (0)

Anonymous Coward | more than 8 years ago | (#14937151)

Square-Enix did that to spite Sony for killing the PS2 hard drive (it's not supported in the new PS2s - if you want to play FFXI on the PS2 in NA/EU, you're SOL unless you have an old PS2). Essentially it's just a move to get back at Sony for Sony screwing Square-Enix.

I'd guess that the hard drive in the PS3 is Sony's move to calm Square-Enix down, although with the way the PS3 looks now, it looks like they should just forget the hard drive to bring costs down. ($800+ for a console, massive delays, production problems, way to go Sony!)

Re:If Sony knows what's good... (1)

KDR_11k (778916) | more than 8 years ago | (#14935701)

Yep, they're milking FF7 for all it's worth. I think some dev said they'd prever to put the remake on a non-Sony platform. Personally I don't think the remake is needed, after all you can still plop your copy of FF7 into the PS2 and play it. Perhaps they'll give it a handheld remake like they did with 1, 2 and 4 and are doing with 3. After all, the handheld market (especially cellphone games) is expanding in Japan while the home console market is contracting.

Re:If Sony knows what's good... (1)

Schitzoflink (949390) | more than 8 years ago | (#14936409)

An updated FFVII on the PS3 would be a definite reason for many people to buy a PS3, If you ask favorite FF game it's usually III (VI US) or VII, now if they remade both of them for the PS3 then it would be crazy

Re:If Sony knows what's good... (1)

KDR_11k (778916) | more than 8 years ago | (#14936885)

I don't think it'd have as much selling power as it once had. People who have the console will pick it up but those who don't most likely won't plunk down 450$ (I've read a claim that that's the price for the "basic" package) so they can play a game they played before. It didn't work for GTA LCS*, it won't work for FF7.

*= I know, it's not like GTA3. But it's not that different from other GTA games and people only buy a console for very unique experiences that can't be had elsewhere.

Where's my NES? (2, Interesting)

DesireCampbell (923687) | more than 8 years ago | (#14936499)

Can I choose my class? No? Then I hate it. Back to FF1.

Re:Where's my NES? (1)

Manmademan (952354) | more than 8 years ago | (#14936958)

you could change your class to your heart's content in FFX-2. On sale now! What? what do you mean you don't want to "play dress up?" RPG gamers are so fickle...

Re:Where's my NES? (1)

DesireCampbell (923687) | more than 8 years ago | (#14937834)

In FF X-2 all I want to do is "dress off".

Re:Where's my NES? (1)

Locke03 (915242) | more than 8 years ago | (#14938464)

FFV (jap) had a ton of classes. Lets see how many I remember.....Knight, White Mage, Black Mage, Red Mage, Blue Mage, Monk, Mystic Knight, Thief, Ninja, Samarui, Elementalist, Monster Tamer,........

What most RPGs are like! (1)

Kittie Rose (960365) | more than 8 years ago | (#14939386)

Re:What most RPGs are like! (0)

Anonymous Coward | more than 8 years ago | (#14941366)

hey... imageshack is our best friend, you know...

Archadia? (0)

Anonymous Coward | more than 8 years ago | (#14941112)

Archadia? Don't tell me they are tring to rip off Skies of Arcadia, one of the best rpg's ever.
Check for New Comments
Slashdot Account

Need an Account?

Forgot your password?

Don't worry, we never post anything without your permission.

Submission Text Formatting Tips

We support a small subset of HTML, namely these tags:

  • b
  • i
  • p
  • br
  • a
  • ol
  • ul
  • li
  • dl
  • dt
  • dd
  • em
  • strong
  • tt
  • blockquote
  • div
  • quote
  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>
Create a Slashdot Account