Beta

Slashdot: News for Nerds

×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

GDC - Sony Keynote

Zonk posted more than 8 years ago | from the they-sure-like-shiny-lights dept.

172

In San Jose, the first big keynote finished up delivery about twenty minutes ago. Phil Harrison from Sony laid out some of the future plans the company has for the games industry on the whole. The PS3 featured heavily, of course, but new announcements centered on the PlayStation Network and online functionality. Read on for my take on Sony's chance on the big stage, here at the Game Developer's Conference 2006. Update: 03/22 21:57 GMT by Z : Fixed some typos. I was typing fast and was already late for the Ron Moore Keynote. Additional views on the event can be seen at the Wonderland blog and Joystiq, with Kotaku offering impressions from the Q&A that followed.Sitting in the Civic Auditorium before the event starts, it's a blur of noise (Weezer, etc.) and lights. The standup at the front with PS3, PS2, and PSP shells is getting a lot of photo attention from and endless stream of journalists. There seems to be some sort of dress code that I'm unaware of, seeing the number of bald black shirt-wearers out there. I'm flanked by the Joystiq and Kotaku editors, and despite the bad feelings you might expect there has so far been no bloodshed. There's no WiFi connection in here, though, so at the moment we're fairly useless as far as commentators go.

To be honest, I'm not really anticipating anything all that exciting being announced here. The big announcement (the delay) is already out there. There are no plans to have a playable version of the PS3 on the show floor. If there are any meaty announcements made, they're likely to revolve around games for the console. Even then, my hopes aren't that high.

Jamil was just introduced, and offers up the idea that the keynote will 'demystify the next generation of consoles'. Phil Harrison walks out, and offers up the idea of 'going beyond the box'.

The PS2 Report Card:

  • 1m units hardware
  • 1b units software
  • 632 titles
  • overall market, 60% ownership
  • some markets over 85%
PS1 as a hardware format has had a twelve year lifecycle, going far beyond the five year lifespan analysts predicted. PS2 will continue to be a significant force well into 2010. They're committed to supporting their current-gen system for some time to come.

David Jaffe is introduced. The PS2 is nice, but it's 'Incapable of rendering 3-way sex scenes in realtime.' They're going to be doing AAA games on the PS2 for some time to come. God of War 2 will be available for play at E3. They show a clip from the game, which features a ton of the super-violent finishing moves we saw in the last game. At one point Kratos walks up a cyclops' chest with his blades, and then reaches into his eye socket to wrench his seeing organ free. Another clip shows the God of War slicing the wings from a griffon before leaping into the sky. Promises of more to come at E3.

PSP is their fastest growing format. They're lowering the prices on PSP dev tools, having shipped over thousands worldwide. Internet browser will be a focus, with a Flash functionality. A video camera is also upcoming, for a VOIP videophone/Wifi videophone. He hopes 'communication-based games' also becomes a powerful part of the PSP story. GPS receiver is also upcoming. He's hoping for some geocaching-style games, along with the more obvious uses. The camera and GPS are both going to be coming out in the fall, around late Sept/Early Oct.

E-Distribution. Going to be a download from a content server onto a MemoryStick. They're going to be offering PS1 content from an archive server, in addition to new games. The PS3 will also be interoperable with the PSP. PSP can be used as a media browser for content on the PS3 via wifi and USB.

Another new PSP Game, Loco Roco. Wow. Crack-addled. Some sort of blue balloon guy that rolls around...sort of like Gish? It stretches shape and moves around, sometimes budding off into multiple creatures in a side-scrolling format. Coming out this Summer.

PS3! An Apology with Ducks. A new 'duck' demo. This one is is underwater, with thousands of fish simulated in realtime (procedural animation). Lots of schooling behaivor. It looks nice, I guess. He goes on to talk about basic features.

They include:

  • Full PS2 backwards compatibily
  • Full Blu-Ray Support
  • Legacy SD to full HD support
  • Latest HDMI
  • Broadband Network Connection
  • Wireless Connection
  • HDD Standard
They claim a November 2006 launch again. Production capacity is supposed to ramp up faster than previous. 1M/month at start. Lots of middleware companies already onboard, from Alias to Havok to Epic to IGN/Gamespy. He discusses some of the additional compiler tech coming up, much of which will be out by June. Hardware for devs will be around in time for E3, with more afterwards.

He introduces some work from Ninja to show off ragdoll physics in a soldier man demo. They drop in a ton of soldier guys (over 1000), and then set off an explosion. Bodies fly, and bounce off of each other with appropriate screams. Laughs from the crowd.

Simon Hobbs from SCEE london, to show off a vehicle demo. Lots of shiny shaders and such. Still looks kinda jaggy to me, but then it's a demo. They shoot up the car, to show off the destruction of the model. It convincingly deconstructs, the hood popping open to show us the engine. It's not all that attractive, but speaks well to the physics of the console.

Blue-Ray. Some discussion of the ratio of content on the disc to memory in the system. A lot of discussion on the need for more space, given the amount of content going into new games. (graphics, performace, sounds, localizations). Can offer the publisher the chance to make one disc for all markets. They show a demo of the London from Getaway Future, a demo from back at the last E3. They 'need' Blu-Ray' in order to get all the sound and content onto the disc.

Another demo. This one's actually a game, but they want to focus on the tech. Dylan Jobe, producer of the Warhawk title. A hovering jet, an aircraft shooter title. They're using the term 'ambient warfare' to describe the general chaos and background fighting in the middle of a battlefield. Not only do they have that, but they render the clouds, waves, and light in realtime. Software rendering and Hardware rendering combine to offer up the shiny. Everything is anti-aliased and displayed in HD. Nothing is written in assembly, everything is done via higher level access to the PS3 chip. He promises that there will be a playable demo at E3 of the title. So...at least one then.

PlayStation Network Platform (not the final name). It's going to focus on Content, Communication, Community, and Commerce. Going to start with PS3 launch, basic service free. 'Open internet' business philosophy. Worldwide network and launch, co-designed by SOE. They'll provide all the basics. 3rd party servers can be made and connected to the network (MMOGs) if they're so inclined. Basic community services - account creation, lobby and matching, score/ranking, video/voice chat/text chat, friends lists and avatars. Shops to sell online content, both in and out of games. PS3 HDD can hold this downloaded material, and games can be launched directly. No Discs! Subscriptions, micropayments, etc. are all available. Next week, the SDK is heading to devs. End of June, the complete server-side will be available to devs, with September offering the final environment.

Formula 1 offering, another Demo. Video chat window overlaid over the game. Smack talk your friends while you play, with gestures, I guess. Email and friends can be accessed in the game. Invites to other games from within another game. The shop is also available in games, purchasing new cars/new tracks. The style of the shop can be adapted to the game, for a more integrated experience.

Yet another demo, for the title Motor Storm. Some folks from the developers, driving the car around kicking up dirt and making trails in the ground as it goes. Lots of complex geometry, along with stuff like visible welds on the vehicle frame. Persistent deformation of the gameworld, presenting gameplay challenges depending on the game involved. They'll be offering up a lot more at E3.

Another demo, CEO of Insomniac Ted Price. An internal demo of Resistance: Call of Man. Typical console FPS, with headcrabs and whatnot. They offer up more AI at a time, lots of cute physics stuff (nailbombs, black hole generator). Another title that will be shown in more depth at E3. 'Why they're working on the PS3'. Superior firepower, he sez. Blue Ray and the SPUs have been the most exciting things they've had to work with. Lots of room for content, lots of processing power, lots of room for stuff they've never been able to do before. The seven SPUs allow for a lot of extra stuff load balanced to the other processors. All that parallel processing and content == better games.

A 'sneak peak', a noninteractive demo for ooo something shiny. A future-tech world, lots of stuff going on in the background. Fifth element's flying car city. Has an art-deco looks almost like the buildings of Myst. Moving through the city high above, and then diving down into the misty depths of the city. Robots walking past, one some mission or other. Ratchet and Clank. This is the new Ratchet game. Looks pretty good.

Today. We make content for discs in stores. It's what the industry has done for 25 years. Creating network and communities of gamers. Fundamental shift in the planning, creation, production, and management of games. Future GDCs will be focused on network-based business as opposed to disc-based businesses. Revenue streams will be more complicated. Besides prepackaged media, there's also downloadable content, episodic content, in-game advertising (booo!), SOCOM 3 (39 Million hours of online play). Lots of commercial opportunity for the industry. Subcriptions also a source of income. (WoW bigger than Ireland) Mobile gaming as a possible addition to the network. Game object auctions (no comment on that), but yeah. Merchandising. Gotta sell those T-shirts. The Wheel of Fortune.

Building direct relationships with the consumer is their new big things. They're introducing an initiative for online content creation. e-Distribution is the key. www.playstation.com/beyond/
Live now, a place where devs and content creators can connect with Sony to do online stuff for the PlayStation Network.

Innovation grows the market -

  • SingStar 4 million units in 2 years
  • Eyetoy, 9 million in 3 years
  • Buzz, 2 million in six months.
Over 4 million units of SingStar in EU. Ultra-localization of the game for new users, with regionally appropriate songs and language. What they're doing with Singstar to move to the next level. downloading a song, video/photos of singing parties, all online. That's the impressions right off. I'm off to the Ron Moore keynote, more on this event in the day's synopsis.

cancel ×

172 comments

Going to get flamed for this (-1, Troll)

majortom1981 (949402) | more than 8 years ago | (#14974878)

I am going to get flamed for this but nothing mind blowing mostly stuff we knew.

Re:Going to get flamed for this (-1, Troll)

Eightyford (893696) | more than 8 years ago | (#14975018)

I am going to get flamed for this but nothing mind blowing mostly stuff we knew.

HOW COULD YOU SAY THAT YOU MUST BE A NINTENDO FANBOY!!!!!!1111111!!11!!

Re:Going to get flamed for this (0, Flamebait)

majortom1981 (949402) | more than 8 years ago | (#14975066)

How am I a nintendo fanboy. All it was was showing off graphics and things that other sites reported on days ago. Nothing new . How does that make me a fanboy.

Re:Going to get flamed for this (0)

Anonymous Coward | more than 8 years ago | (#14975938)

YHBT YHL HAND

I think TISM said it best..... (1)

Anonymous Coward | more than 8 years ago | (#14975037)

everyone else has had more secks than me....

OOOOH OOOOH OOOOOOOOOH!!

Re:I think TISM said it best..... (2, Funny)

temojen (678985) | more than 8 years ago | (#14975110)

Reference [tism.com.au] .

This is Serious Mum (TISM) is an Australian band with a wonderful song "Everyone Else Has Had More Sex Than Me". They had a contest to see who could do the best video for their song. I suggest checking out the winner. It's wonderful.

Re:I think TISM said it best..... (1)

alphax45 (675119) | more than 8 years ago | (#14975501)

Unless both IE and FF do not render that page correctly, all it has is a link to e-mail the band.

Re:I think TISM said it best..... (1)

temojen (678985) | more than 8 years ago | (#14975647)

Yeah, their site seems to have gone poof.

Missing linky. (2, Informative)

ichigo 2.0 (900288) | more than 8 years ago | (#14975590)

The video. [google.com]

w00t! thanks, mod up! (1)

temojen (678985) | more than 8 years ago | (#14975672)

I didn't have the link because I had a copy of it on my HDD.

100M (4, Insightful)

FatRatBastard (7583) | more than 8 years ago | (#14974997)

Might want to edit that copy to show that the total number of PS2s sold is 100M and not 1M.

More editing: (2, Funny)

temojen (678985) | more than 8 years ago | (#14975062)

The PS2 is nice, but it's 'Incapable of rendering 3-way sex scenes in realtime.'
  1. A keynote speaker said this?
  2. It probably can, it's just a matter of how you model the people

Re:More editing: (1)

Metaphorically (841874) | more than 8 years ago | (#14975778)

I heard him say it. It wasn't the Sony guy but the guy from God of War 2.

Re:100M (1)

Zigg (64962) | more than 8 years ago | (#14975121)

Hah, I was wondering about that one. "Every PS2 owner bought 1,000 games?"

Re:100M (1)

drinkypoo (153816) | more than 8 years ago | (#14975382)

Nah, some only bought a couple, but since you can't [trivially] back up your discs, and they aren't replaced if they are rendered unusable via physical damage, people with kids have had to buy games hundreds of times over...

Re:100M (1)

MmmmJoel (26625) | more than 8 years ago | (#14975251)

You mean not every PS2 owner has 1000 games?

One more thing... (5, Funny)

Anonymous Coward | more than 8 years ago | (#14975030)

For a standard keynote summary, this is missing important details. A few questions:
- What colour was his turteneck?
- What colour were his jeans?
- What was the "one more thing?"

Re:One more thing... (1)

ZachPruckowski (918562) | more than 8 years ago | (#14975153)

Obviously the turtleneck was a shade of gray or brown totally indistingushable from black with the naked eye, but different enough to avoid some sort of copyright lawsuit.

"It looked nice, I guess..." (-1, Troll)

Anonymous Coward | more than 8 years ago | (#14975051)

If Zonk would have seen the exact same demos on the 360 before it came out, we readers would have found it hard to make out the words under all of the drool. Of course, because we all know Zonk is a Microsoft fan, his reaction to the PS3 demos is "Meh". The machine could have given him a handjob, and he'd still pan the machine.

Please, keep your opinions out of my news. Thanks.

Re:"It looked nice, I guess..." (0)

Anonymous Coward | more than 8 years ago | (#14975380)

How the heck is this a troll? Slightly harshly worded? Yes. Troll? No.

And Sony wonders why it has problems (3, Interesting)

Anonymous Coward | more than 8 years ago | (#14975113)

David Jaffe is introduced. The PS2 is nice, but it's 'Incapable of rendering 3-way sex scenes in realtime.'

You would think that the "hot coffee" scandal would have taught people a lesson. That congressmen like to take notice of such statements because it easy fodder for them to use to please their red-state supporters.

Joke or not, I am surprised that Sony would allow such a statement be made that represents their future product/gaming platform.

Re:And Sony wonders why it has problems (1)

bearxor (909854) | more than 8 years ago | (#14975413)

That's a bit of an odd statement about red-state supporters, considering the longest running supporter of censorship in games has been Joseph Liberman.

Re:And Sony wonders why it has problems (1)

Breakfast Pants (323698) | more than 8 years ago | (#14976020)

Not to mention Tipper Gore and Hillary Clinton.

Re:And Sony wonders why it has problems (1)

bearxor (909854) | more than 8 years ago | (#14976034)

Well, you know, they're fairly recent, along with Jack Thompson.

Re:And Sony wonders why it has problems (0)

Anonymous Coward | more than 8 years ago | (#14975479)

Sony's market for the PS line up has always been the young professionals crowd not the kids. The fact that Congress may want to enforce some sort of controls on how kids get games has no bearing on the focus of Sony's entertainment business in regards to the PS line up.

They want to sell to the 20-30 year old with disposable income, not the 14 year old asking mom for a raise in their allowance.

Re:And Sony wonders why it has problems (1, Troll)

JourneyExpertApe (906162) | more than 8 years ago | (#14976041)

That congressmen like to take notice of such statements because it easy fodder for them to use to please their red-state supporters.

Hillary Clinton does not have many red-state supporters.

Re:And Sony wonders why it has problems (0, Troll)

sesshomaru (173381) | more than 8 years ago | (#14976143)

The question is, "Why, exactly, does she have Blue state supporters? Or any supporters, anywhere, at all?"

Price? (5, Funny)

tktk (540564) | more than 8 years ago | (#14975117)

What I really want to know is the price. How much is the PS3 going to cost? Same for Nintendo Revolution.

That way I can plan my budget and buy instant noddles in bulk.

Course, I know some fanboys who'd be willing to sign over a blank check to Sony Corp.

Re:Price? (0)

Anonymous Coward | more than 8 years ago | (#14975247)

Up until recently I was guestimating (I'm as accurate as most analysts) that the PS3 was going to cost at least $400 and as much as $500 because:

1) Microsoft demonstrated people were willing to pay $400
2) Sony assumes that PS2 owners wouldn't consider buying another system
3) Sony believes that Blu-Ray is in high demand
4) The processor/graphics chip/blu-ray drive are expensive to produce (both in R&D and actual costs)
5) Sony thinks people are willing to pay that much

When Sony announced the delay (along with the Hard-drive and network service) it changed my guess to be $500-$600; part of this is that I think that the hard-drive will have an added cost, but it is mostly because this is no longer a 'gaming system' to Sony (it's a high-tech piece of electronics). Basically, what I'm saying is that it seems like Sony no longer thinks of this as a 'Toy' they think of it like a Blu-Ray player, a device which starts at a price point where only the wealthiest people are willing to pay for it (and only drops in price when adequate competition arises).

If I'm right (which there is a slim chance of) I anticipate that Sony will learn that the consumer base is pretty open to alternatives; that is if you're selling a system for $500 with $60 (to $70) games and $40 controllers (with little benefit above existing systems) most people will ignore it and would be open to a much more cost effective system.

Re:Price? (1, Insightful)

Surt (22457) | more than 8 years ago | (#14975319)

Better buy one pack of instant noodles and stretch it to november, I think it's going to be pretty pricey.

Re:Price? (1)

OglinTatas (710589) | more than 8 years ago | (#14975387)

"That way I can plan my budget and buy instant noddles in bulk."

Buy oatmeal (not instant) in bulk... it's cheaper and healthier than ramen. That's what I'm doing... I have to pay down my credit cards from last Christmas still, AND I have to save up for a DS lite and possibly the Revolution. It's a good thing they haven't been released yet.

Re:Price? (1)

Metaphorically (841874) | more than 8 years ago | (#14975811)

From the look of things: lots. Not only in the apparent cost of buying the game, but all the extra add-ons they'll offer (and that your kids will buy). Extra levels, new episodes, any other downloadables and game merchandise. I don't think they'll reduce the cost of the PS3 box too much to reflect this, either, since it's an uncertain source of revenue.

Re:Price? (1)

ClamIAm (926466) | more than 8 years ago | (#14976852)

I believe Nintendo has stated that the Rev will cost around $200 at launch. This is similar to what the N64 and Cube started at.

As for Sony, I can't believe any of the reports saying the machine will cost more than the 360. I don't believe Sony has ever sold their machines at a loss, so they are probably going to have razor-thin profits per console come November. The max I can see the PS3 going for at launch would be $350/400, which is close to the price that the PS2 launched at in Japan (it was about $370 if I remember correctly).

Screenshots anywhere? (0)

Anonymous Coward | more than 8 years ago | (#14975122)

I really want to see what the demo videos from the keynote looked like. I want to know whether Warhawk looks as good in real time as the CGI mockups last year did. But none of the gaming sites seem to have the shots from the new demo reel yet.

Games playable at E3... this should be interesting...

ARGHH! (1, Insightful)

stupidfoo (836212) | more than 8 years ago | (#14975146)

"Innovation grows the market"

It does no such thing!

Re:ARGHH! (0)

Anonymous Coward | more than 8 years ago | (#14975224)

Poor grammar grows the neologism!

Buzzword Buzzword Marketing Catchphrase Buzzwords!

Re:ARGHH! (0)

Anonymous Coward | more than 8 years ago | (#14975234)

It doesn't?

Re:ARGHH! (1)

Shadow Wrought (586631) | more than 8 years ago | (#14975384)

"Innovation grows the market"
It does no such thing!

You're absolutely right. A more cromulent choice would be, "Innovation embiggens the market."

Re:ARGHH! (0)

Anonymous Coward | more than 8 years ago | (#14975580)

Translation for the literal: "We belive that making products very similar to the products you currently make, but somehow different will allow you to sell your products to a different [we hope larger] set of people than you sell your current products to." Oh yeah, that's much better.

His audience knows what he's talking about - the set of people who play Eye Toy games are a different set of people than the people who play GTA games. Conveying that idea with 4 words isn't a sin.

PS3 and Xbox (4, Interesting)

Susceptor (559115) | more than 8 years ago | (#14975173)

I'm not sure if this is on topic, but the article above mentioned the life expectancy of the PS1 ans being 12 years, and I have heard in the past that Sony wants PS2 to last at least as long, and for the PS3 to have somewhere around 15 year lifespan. This is interesting when you consider the Microsoft strategy of actually shortening the linfespan of their hardware. Now granted, Microsoft is trying to leapfrog Sony by having shorter life-cycles on the hardware, but that brings up an interesting question. Is the sony strategy of continuing support for the older hardwarte and making all their hardware backward compatable a better strategy then the mocrosoft strategy of killing a console after 4 years and releasing new hardware thats not fully backwards compatable? Could the low sales of xbox360 in japan be indicative of people's apprehension of the prospect of having hardware that costs $400 and has support for only 4 years?

Re:PS3 and Xbox (4, Insightful)

jchenx (267053) | more than 8 years ago | (#14975320)

I think the low sales of the 360 in Japan really has to do with the lack of Japanese RPGs on the system. Anything with the name "Final Fantasy" and "Dragon Quest" are usually big sellers. I imagine MS has been working with Square-Enix on getting more titles to the 360. They've already started with FFXI, but that's been out for years and I can't really see it being a big seller. But its a start. Having Mistwalker Studios [ign.com] on board though, could be big. We'll just have to see how those games turn out.

Re:PS3 and Xbox (0)

Anonymous Coward | more than 8 years ago | (#14976328)

If you actually think that it is just "Japaneese RPGs" that are holding the XBox 360 down you should really look at this:

(Top 100 selling games in Japan in 2005)
http://the-magicbox.com/Chart-BestSell2005.shtml [the-magicbox.com]

You're right in pointing out that several of them are "Japaneese RPGs" but you'll notice that the vast majority of big sellers in Japan could be described as games that Microsoft isn't interested in Developing, doesn't encourage other people to Develop for the XBox, and would not advertize for a third party who produced a game like that.

For the most part, if some developer approached Microsoft with Animal Crossing, Nintendogs, Brain Training, or Katamari and wanted Microsoft to publish it for the XBox, Microsoft would have replied "It's a cute game, but we really don't think that our audience (12-30 year old insecure North American Males) is all that interested in a game like that".

In order for Microsoft's XBoxes to survive in Japan they'd need exclusive support from several of Nintendo, Bandai, Namco, Capcom and Konami; and this point in time they don't have exclusive suport from any of those companies.

Re:PS3 and Xbox (1)

ClamIAm (926466) | more than 8 years ago | (#14976889)

Wow. You sound like some guy in the boondocks trying to get more tourist traffic or something. "Japanese guys like them RPGs, right? Maybe we oughtta get some of those..."

Re:PS3 and Xbox (1)

Manmademan (952354) | more than 8 years ago | (#14975829)

Hmmm...I thought I submitted a reply to this...so forgive me if there's a repeat somewhere. I see the ultra short lifespan of the original Xbox being due to a couple of unique circumstances:

The marketing strategy microsoft adopted for the Xbox was "release more powerful hardware later, and win the console wars on superior specs." this obviously didn't work out so well, since they lost $4 Billion and came in a distant 2nd. (or 3rd, depending who you ask) Their only alternative this go round was to rush production of a successor and beat their competition out of the gate. You can see this in their marketing- a lot of the 360 hype centers around a "Why wait! the Next generation is available NOW!!" mentality.

Also, microsoft goofed when developing the Xbox by building it out of off the shelf parts they didn't own the IP to. Unlike Nintendo and Sony who could consistently redesign their systems to make them smaller and cheaper and reap a profit (yes, sony DOES make a profit on the Ps2 hardware and has for some time now) Microsoft was bleeding money the longer the Xbox was in production. It only made sense to cease production and develop a successor ASAP.

Its too early to say whether the "beat the competition to market" strategy will be successful (IMHO probably not, since it didn't work for the Dreamcast or the Saturn) but they're at least guaranteed to eventually turn a profit on the 360 hardware this go round, and take advantage of the budget gamer/kiddy gamer market that the Ps2 and Gamecube currently have all to themselves in the later years of the system's lifespan.

That's an... interesting example (3, Funny)

Keith Russell (4440) | more than 8 years ago | (#14975175)

The PS2 is nice, but it's 'incapable of rendering 3-way sex scenes in realtime.'

Low-polygon models have, um, nice personalities. But I'm pretty sure a PS2 can render a couple of paper bags in realtime.

The PS3 does everything! (4, Funny)

SetupWeasel (54062) | more than 8 years ago | (#14975177)

We are not going to show you anything, but trust us, it does everything.

It is odd to think that it has been 6 months since the first playable Revolution demos.

Re:The PS3 does everything! (1)

minus_273 (174041) | more than 8 years ago | (#14975751)

but it is matrix stuff today!

Re:The PS3 does everything! (1)

indil (911425) | more than 8 years ago | (#14975797)

It is odd to think that it has been 6 months since the first playable Revolution demos. There haven't been any playable Revolution demos for the public...ever. Not that I'm aware of.

Re:The PS3 does everything! (1)

solive1 (799249) | more than 8 years ago | (#14975988)

Nintendo had demo software [gamespot.com] for the controller at last year's TGS. One such demo was Metroid Prime 2 rigged up to play with the Revolution controller.

Re:The PS3 does everything! (0)

Anonymous Coward | more than 8 years ago | (#14975886)

I'm sure that they would have liked to have shown everything, the only problem is that the PS3 is fully capable of rendering 3-way sex scenes in realtime.

Re:The PS3 does everything! (1)

SetupWeasel (54062) | more than 8 years ago | (#14975928)

4D too!

Re:The PS3 does everything! (0)

Anonymous Coward | more than 8 years ago | (#14976649)

It is odd to think that it has been 6 months since the first playable Revolution demos.

The first Revolution demos and, incidentally, the last Revolution demos.

Sony showed us 3 engine demos of games running on ps3 hardware today. That's three more than Nintendo's shown us, at least until Iwata's keynote tomorrow. So far Nintendo's shown nothing except five or so controller demos running on gamecube hardware (not really even enough to comprise the unlockables section of a Wario Ware title) and they've been totally silent since. Neither the Revolution or PS3 will really be at the point that we can fairly say they have playable games until E3, I expect...

Re:The PS3 does everything! (0)

Anonymous Coward | more than 8 years ago | (#14976755)

Since YOU can't play it doesn't exist?! Are you fucking retarded? Jesus fucking christ you dumb fuck THINK! Clearly these are demostations of a REAL PRODUCT in your fucking reality.

My god I hate this constant Nintendo irrational cheerleading, you make Nintendo look bad.

"Any announcement about PS3 will affect Nintendo", he said. "But we don't see it as a competition between the two consoles, although the customers always do. It depends on what expectations people have of the PS3 and Revolution. Sony has taken a long time to create their machine but it is obvious that the direction we (Nintendo) are taking is different to the PS3."

Even your hero Miyamoto thinks you're a retard.

Spore plz, k thx (0, Offtopic)

Mantrid (250133) | more than 8 years ago | (#14975180)

Heh all I want to hear about from GDC is if there was a Spore update and when I can buy it :)

Re:Spore plz, k thx (0)

Anonymous Coward | more than 8 years ago | (#14975869)

The Spore talks are tomorrow.

Spore? (-1, Offtopic)

Anonymous Coward | more than 8 years ago | (#14975202)

Anybody have any news on Will Wright's talk and whether he released any additional info on Spore?

Fuck Sony Online! (1)

ringbarer (545020) | more than 8 years ago | (#14975253)

Letting Smedley anywhere near the PS3's online service is a sure fire route to failure.

PSP (2, Interesting)

payndz (589033) | more than 8 years ago | (#14975275)

They're lowering the prices on PSP dev tools

How about lowering the price on the frickin' PSP? I might consider getting one if it wasn't still two-thirds the price of an Xbox 360 in the UK! Get it down to the price of a DS and they might have another buyer...

Re:PSP (1)

yanos (633109) | more than 8 years ago | (#14975654)

How about lowering the price on the frickin' PSP?

They annonced a price cut [tripod.com] , a couple days ago.

Re:PSP (2, Informative)

SetupWeasel (54062) | more than 8 years ago | (#14975813)

No, they announced that the "Core Pack" would finally be available here. This is the PSP without the Memory Stick and other stuff that you get with the "Value Pack" now. This has been available since launch in Japan at roughly the same price.

Re:PSP (1)

Manmademan (952354) | more than 8 years ago | (#14975675)

The base price of the PSP is being lowered (at least in the states) to $199. and $169 in Japan. Not as cheap as a DS, but it's something. Cheaper dev tools are always a good thing for gamers too, since it's more incentive for developers to produce some actual GAMES for it, something PSP owners desperately need right now.

3-ways (-1, Redundant)

thatguywhoiam (524290) | more than 8 years ago | (#14975277)

The PS2 is nice, but it's 'Incapable of rendering 3-way sex scenes in realtime.'

A clear nod to the Hot Coffee people.

Playing into Jack's hands (1)

ringbarer (545020) | more than 8 years ago | (#14975315)

"They show a clip from the game, which features a ton of the super-violent finishing moves we saw in the last game. At one point Kratos walks up a cyclops' chest with his blades, and then reaches into his eye socket to wrench his seeding organ free. Another clip shows the God of War slicing the wings from a griffon before leaping into the sky. Promises of more to come at E3."

Very, VERY mature there Sony. Geez. How about releasing games that make the player THINK like a grown-up, instead of acting out superficial pre-teen gore fantasies in a pastiche of manhood. Once again Sony prove they're incapable of marketing more than an empty visceral thrill.

Paid-off shills aside, we're going to see Spore winning the true gaming awards, while this exploitative trash will remain thankfully consigned to the gutter where it belongs.

Re:Playing into Jack's hands (0)

Anonymous Coward | more than 8 years ago | (#14975550)

Not to be confused with being an optimist (I'm not one) but I suspect that the 'Mature' gaming craze is on its way out. I'm not saying that we won't see 'Mature' games anymore but that games that are 'Mature' as a ploy to sell more copies have not been selling well lately; they've pushed the envelope so many times that most gamers have been completely desensitized and at the same time have failed to develop games that are anything except for generic copies of copies of clones of original software. Doom 3 and Quake 4 should be wake-up calls to the industry, the same game made slightly more 'Hard-Core' with slightly more (and better looking) graphic violence isn't going to sell anymore.

Essentially, you can think of it like the Mortal Kombat clones of yester-year; how often do you see a 2d or 3d fighter where you can cut off arms (or have graphic finishing moves) anymore? The games that remain are the more technical (soul calibur) or the simpler yet fun fighters (super smash bros.)

Re:Playing into Jack's hands (1)

PitaBred (632671) | more than 8 years ago | (#14975645)

I agree with you. Mortal Kombat was a great game, but it's a one-off. It was interesting because it was new and different in addition to being gory. Then everyone got on the bandwagon and the wheels fell off. The same thing has happened with FPS's of late. It'll all cycle as people only buy the games they actually like.

Re:Playing into Jack's hands (1)

buraianto (841292) | more than 8 years ago | (#14975803)

New? What about Street Fighter 2? Pretty much the same game aside from the blood, and not being so cartoony.

Re:Playing into Jack's hands (0)

Anonymous Coward | more than 8 years ago | (#14976535)

God of War was excellent! How dare you dis it!

So... uh, yeah... (4, Funny)

RyoShin (610051) | more than 8 years ago | (#14975357)

The PS2 is nice, but it's 'Incapable of rendering 3-way sex scenes in realtime.'

So... what? Uh, yeah, does that mean we can look forward to Hot Coffee: Prostitutes of Rockstar?

You'd run a coffee store as a front for a brothel. Your purpose in the game is to lure in customers who are looking for "Hot Coffee". You tell them "We only sell lattes up here, you have to go to the back for Hot Coffee". You are also responsible for keeping the girls STD free, recruiting more whores, and making sure they don't run away to the cops. You must also budget money, for actually keeping up the coffee store front (making sure to keep prices artificially high so as to starve off a large crowd) and paying off any detectives who might come your way (or hiring goons to scare them off if they don't like cash.)

You win the game when you have control over all brothels in the game and your coffee store also turns a profit. Once you reach a certain point, you can start up a porn creation company, and use that as another front by letting people buy their way into porn shoot.

...please don't turn that into a game.

Re:So... uh, yeah... (1)

Cybro (880749) | more than 8 years ago | (#14975862)

Please do turn that into a game. I would buy it.

Re:So... uh, yeah... (1)

nvrrobx (71970) | more than 8 years ago | (#14975912)

We had something similiar as a BBS "door" back in the day. It was called Bordello, complete with cheesy ANSI sex graphics and all!

Re:So... uh, yeah... (1)

soft_guy (534437) | more than 8 years ago | (#14976111)

I think you mean ASCII graphics.

Re:So... uh, yeah... (0)

Anonymous Coward | more than 8 years ago | (#14976179)

No, he didn't:

http://en.wikipedia.org/wiki/ANSI_art [wikipedia.org]

Re:So... uh, yeah... (1)

nvrrobx (71970) | more than 8 years ago | (#14976237)

No, I actually meant exactly what I said. ANSI. If you've seen the game you'd understand. ANSI tricks were used for animation.

Re:So... uh, yeah... (1)

zaxus (105404) | more than 8 years ago | (#14976024)

Dude, this simply HAS TO become a game. It sounds way too much fun. :-)

Nothing really new except confirming rumors (1)

jchenx (267053) | more than 8 years ago | (#14975363)

Hmm, it doesn't look like there's really any new information, other than confirming a bunch of rumors that have already surfaced. Yes, there's a delay. Yes, they're working on an online service. Yes, more dev kits should be coming out. Yes, there are a lot of developers on board.

I think what most people are really interested in now is the price. I would imagine that will be announced at E3.

Re:Nothing really new except confirming rumors (1)

ivan256 (17499) | more than 8 years ago | (#14975727)

Or debunking rumors... Like the harddrive being required, but sold seperatly.

Still, I'd be happy if I didn't hear another thing about the PS3 until they had a list of launch titles and a price. I'm tired of console hype with no substance. If Sony pulls a Microsoft and is all hype and no substance right up until the last 3 days, this is going to be a long 7 months of purple slashdot dupes and fanboy flamewars.

A piece of value (1)

Puhase (911920) | more than 8 years ago | (#14975442)

Other than the "we are going to copy x-box live, except that we are doing it with SOE so it will be MMORPGtastic is some way", the only thing I found of value in those announcements concerning the PS3 was about the harddrive. Although they did not talk about "units" or "sku's" or show anything in real terms out there, the topics they went over leaned heavily on downloaded content. I was personally afraid that they were going the way the 360 did with the 2 product debacle. If I preorder a PS3, I want the damn system. I do not want some crimpled gimp that requires future upgrades to act as the actual product I bought. It was about 5 months before the 360's release that they started talking about having a "core/premium" setup. Hopefully Sony avoids this misstep. If they want my money, they better not try and thrust a memory card on me again...

Re:A piece of value (1)

SetupWeasel (54062) | more than 8 years ago | (#14975537)

Well, you may be disappointed. Harrison has been ducking the question, "Will the hard drive be included with the PS3?"

My guess is that they are floating the idea of selling all PS3s without hard drives and selling hard drives more like memory cards.

Re:A piece of value (1)

ivan256 (17499) | more than 8 years ago | (#14975786)

I was kinda hoping that the PS3 would ship with no hard drive in any version. It would be nice if the harddrive was like memory cards were for PS2. It would be especially nice when the third party models started to come out. In the hard drive department, so far it seems to me that two out of three of the next gen players have already blown it.

If I preorder a PS3, I want the damn system. I do not want some crimpled gimp that requires future upgrades to act as the actual product I bought.

Hopefully you've learned a lesson about pre-ordering before the store can tell you exactly 'what and when'. Hopefully that will translate into stores learning their lesson when people start refusing to open their wallet early.

uhhhhh (1, Flamebait)

akhomerun (893103) | more than 8 years ago | (#14975487)

They 'need' Blu-Ray' in order to get all the sound and content onto the disc.

uhh...so someone called Sony hasn't heard of compression?

now I know that huge compression can bog down a console, but if the PS3 is SOOO powerful it should be fine with 9GB of space!

Come on, sony's just making all these excuses about next-gen games as to why they need power overkill, DRMed blu-ray, and all the other junk that customers "demand."

Re:uhhhhh (0)

Anonymous Coward | more than 8 years ago | (#14976322)

now I know that huge compression can bog down a console, but if the PS3 is SOOO powerful it should be fine with 9GB of space!

You're suggesting that just because a console is more powerful, developers should be able to get by with the 9GB ceiling of a 2-layer DVD instead of the 50GB ceiling of a 2-layer bluray disc.

Did you even think about this before you wrote it? Hi, I would like to introduce you to a friend of mine called the Shannon Limit. It has been a cornerstone of information theory since 1948 and it would like to have a little chat with you about how the amount of possible compression doesn't magically go up with CPU speed.

I'll say... (1)

Jules Mercuri (921249) | more than 8 years ago | (#14975489)

"Lots of schooling behaivor." Yeah, this guy could use some schooling behaivor himself.

Linux commnet = not karma whore (1)

bunbuntheminilop (935594) | more than 8 years ago | (#14975567)

If they want to give tech, not game, then how come there is no discussion on Linux...eg, what kernel, will they update the kernel over its life, how will sony contribute to kernel development etc. Those aren't good examples, but us /.ers want to hear this stuff. Its possible I'm out of the loop, so flame tastefully if I am!

Insomniac Put Me To Sleep (2, Interesting)

jeff_schiller (877821) | more than 8 years ago | (#14975730)

Was it just me, or did the two demos from Insomniac seem a little ... underwhelming? I don't know, but I was expecting something more than a standard FPS and the speaker just seemed a little too geeked out about being able to shoot different types of weapons...

Anyway, I thought the keynote was pretty good - it shows where Sony expects to expand its revenue streams, and the ideas behind Sony Networking platform seem like a good idea to me, though there were no details on how third party game servers will be able to offer their services (i.e. will they have to pay some type of monthly fee to be on the "Sony open internet" ?

Re:Insomniac Put Me To Sleep (1)

Metaphorically (841874) | more than 8 years ago | (#14975851)

I'd guess a periodic fee or share of revenue at least. In reality Sony stands to gain a lot from this kind of connectivity - especially since MS Live won't do it yet. They've also taken on the risk of building this stuff tho - so they've got a right to get something upfront. I guess you could have a look at their Beyond [playstation.com] site and see if it tells you anything.

..parallel processing and content == better games (2, Insightful)

Anonymous Coward | more than 8 years ago | (#14975805)

Wow. Just wow. You know, we're all aware that Sony's marketing really wants us to believe that tripe, but it just seems so cynical to see it written out so openly.

Did they really say those words? Out loud, in front of a live audience?

Parallel processing and content == potentially better graphics, sound, animation, physics, etc. Sure. We like all that.

But it takes good ideas to make good games. Nothing more, nothing less.

Pseudo-interactive sequences where psychotic he-men gouge the eyes and wings off of mythologic creatures? Nailbombs? Please. These are icing (flavoured to taste - or lack thereof). What new ideas do you guys have?

D.

Re:..parallel processing and content == better gam (0)

Anonymous Coward | more than 8 years ago | (#14976185)

Yeah, that God of War guy had better be careful, I can see Harry Potter going after him... sort of like Tony Soprano and Ralphie Cifaretto, "she was a beautiful, innocent creature..."

Scripted? (1)

heli0 (659560) | more than 8 years ago | (#14975848)

Were any of the demos controlled in real-time with an actual controller by the individual on stage or were they all just scripted fly-throughs(3dmark style)?

Re:Scripted? (1)

exAtarian (962981) | more than 8 years ago | (#14976830)

'Poco Loco' (PSP title) and the 'flying car' (Fifth/element/Futurama) demo by Insomniac were pre-scripted. The rest were realtime. (Just an aside - Phil H should really learn how to use a joystick). Motor Storm was the most innovative in my book - real-time terrain deformation that affects the driving physics. And we're talking -lots- of tracks here. And mud splashing against the side of a white van and drying. Lots of mud. Resistance - Fall Of Man (I think it was Fall, not Call) was the most ho-humm - a standard FPS with more bullet-fodder, weapons, particles, etc. Looked good (except that it was a bit dark), but nothing to write home about. BTW, PS2 has 6,732 titles - -not- 632 (at least according to Sony).

Linux on a hard disk (1)

sgt scrub (869860) | more than 8 years ago | (#14975879)

I'd like to have heard more about them putting Linux on a hard disk.
"We're positioning the PS3 as a supercomputer", he says, "But people won't recognize it as a computer unless we call it a computer, so we're going to run an OS on it. In fact, the Cell can run multiple OSes. In order to run the OSes, we need a hard disk. So in order to declare that the PS3 is a computer, I think we'll have [the hard disk] preinstalled with Linux as a bonus.
from http://www.linuxgames.com/news/feedback.php?identi ferID=8265&action=flatview [linuxgames.com]

Nice Box (1)

PenGun (794213) | more than 8 years ago | (#14975908)

It's enough that it has a cell processor, blu-ray drive, HDMI out, HD capable video, 60G hard drive and comes with Linux to be worth $500 - $600 to me.

  Damn cheap VDR platform.

http://hardware.slashdot.org/article.pl?sid=06/03/ 22/1554210 [slashdot.org]

    PenGun
  Do What Now ??? ... Standards and Practices !

"The physics of the console"??? (1)

spoco2 (322835) | more than 8 years ago | (#14975961)

but speaks well to the physics of the console

What, like how heavy it is, how it bounces when you drop it? How does a physics demo show anything about the 'physics of the console'... it's just using processing power to drive its own physics system... it's not the physics of the system it's the physics of the coders...

Sure, the processing power of the system allows more physics to be used without a performance hit, but I'm sure the same could be shown on the XBOX 360... or maybe even the revolution.

Re:"The physics of the console"??? (1)

EuroChild (523969) | more than 8 years ago | (#14976682)

but speaks well to the physics of the console

No, see, the PS3 is currently in a quantum state; it both exists and does not exist at the same time...

Re:"The physics of the console"??? (0)

Anonymous Coward | more than 8 years ago | (#14976793)

Err... mod parent down, pedantry?

Math Skills? (1)

Bellum Aeternus (891584) | more than 8 years ago | (#14976047)

# 1m units hardware
# 1b units software

Doesn't equate to 1,000 titles sold per PS2 sold? Or am I reading that wrong? 'Cause with less than 1,000 titles for sale and most of those titles not worth buying I can't imagine the average PS2 owner has 100 titles to their name, let a lone 1,000.

Re:Math Skills? (1)

petwalrus (645792) | more than 8 years ago | (#14976550)

The article is incorrect. It should be >100M hardware units sold

Why isn't SingStar available in the US? (1)

thisissilly (676875) | more than 8 years ago | (#14976315)

Darn it, I already own 2-4 of Karaoke Revolution. Disc 1 seems to be out of print (why?) with insane ebay prices.

What isn't Sony release SingStar in the US?

...Final Name, C4? (1)

TriezGamer (861238) | more than 8 years ago | (#14976444)

"PlayStation Network Platform (not the final name). It's going to focus on Content, Communication, Community, and Commerce." ... So, Sony is relying on C4 to blow away the competition?

Re:...Final Name, C4? or CCCP? (1)

WillAffleckUW (858324) | more than 8 years ago | (#14976800)

Well, it was going to be CCCP, Content Communication Community and Portals, but ...

And I prefer DM12 to C4 myself.

Downloading full games (2, Interesting)

bhunachchicken (834243) | more than 8 years ago | (#14976686)

Microsoft and Sony keep talking about this but I honestly still don't think it's going to be possible for at least another five years.

The reason is not storage or ability to do that but more the restrictions imposed by ISPs, etc. Take a typical ISP in the UK - I'm with one that claims "unlimited" bandwidth. Rubbish. There are clauses that state that if I am extremely bullish over downloading then my connection speeds will be crippled.

Some are even worse. Take BT for example - They claim a fast 2MB connection but only allow 1GB of download per month. That's a pathetic amount of data for a month. Imagine downloading a few albums from iTunes, a demo of the latest PC game and throw in some random surfing. You'd exhaust it within a couple of weeks if not sooner.

And can I even be bothered to download a game from the internet?! I don't like leaving a computer on when I'm at work or asleep so I would only have a few hours to download it in the evening or on the weekend. At that point I may as well pick up the disc from a store. No fuss and I even have a "backup" copy now!

Load More Comments
Slashdot Account

Need an Account?

Forgot your password?

Don't worry, we never post anything without your permission.

Submission Text Formatting Tips

We support a small subset of HTML, namely these tags:

  • b
  • i
  • p
  • br
  • a
  • ol
  • ul
  • li
  • dl
  • dt
  • dd
  • em
  • strong
  • tt
  • blockquote
  • div
  • quote
  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>
Create a Slashdot Account

Loading...