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433 comments

rogue (2, Insightful)

Jetson (176002) | more than 8 years ago | (#14979232)

It's amazing how time flies. In 1986 I thought rogue was a huge improvement over hack....

Re:rogue (5, Insightful)

Anonymous Coward | more than 8 years ago | (#14979268)

In some ways, the older games are more entertaining because they leave more to the imagination. Our imaginations can be more entertaining than any kind of advanced graphics, despite how advanced they are; and even on a subconscious level. That's why games like Mario and similar side-scrollers will never get old, even when compared with modern games with graphical marvels.

Re:rogue (1)

hoover (3292) | more than 8 years ago | (#14979297)

I wish I had some mod points right now. Your argument is exactly the reason why I still prefer nethack over today's role playing games: even the most stunning graphics will get repetitive after a while, while there's always something new to be discovered in NetHack. Nothing beats having two Baby Dragons flying from your pack and reading this message: "it says something like "daddy" ;)

cheers, uwe

Re:rogue (4, Funny)

Sique (173459) | more than 8 years ago | (#14979303)

In the end Diablo and Diablo II are just fancy GUIs for Nethack.

Re:rogue (-1, Troll)

Anonymous Coward | more than 8 years ago | (#14979369)

Rob "CmdrTaco" Malda be a 29-year old honky male wid some stocky build and some goatee. What it is, Mama! He responded t'my ad t'be interviewed fo' dis article wearin' only leada' pants, leada' boots and some leada' vest. ah' could see dat bod uh his nipples wuz pierced wid large-gauge silva' rin's.

Quesshuner, dig dis: ah' hope ya' won't be offended if ah' ax' ya' t'prove t'me dat youse some nullo. Just so's dat mah' eyeballers gots'ta know dat dis isn't some fake. What it is, Mama!

CmdrTaco, dig dis: Sho' nuff, no problem. 'S coo', bro. (stands and unbuckles pants and drops dem t'his ankles, revealin' some smood, sgots'n crotch wid only some din scar t'show where his genitals once wuz).

Q: Dank ya'. Dat's some remarkable sight.

(laughs and pulls pants back down). Most sucka's dink so.

Q: What made ya' decide t'become some nullo?

(pauses). Sheeit, it really wuzn't entirely mah' decision. 'S coo', bro.

Q: Excuse me?

De idea wuzn't mine. What it is, Mama! It wuz mah' lover's idea. Sheeeiit.

Q: Please 'esplain whut ya' mean. 'S coo', bro.

Okay, it's some long sto'y. Slap mah fro! You's gots'ta dig it mah' relashunship wid Hemos befo'e ya''ll know whut happened.

Q: We gots' plenty uh time. What it is, Mama! Please go on. 'S coo', bro.

Bod uh us wuz into de leada' lifestyle when we met drough some sucka'al ad. Hemos's ad wuz real specific, dig dis: he wuz lookin' fo' someone t'completely dominate and modify t'his pleasho' nuff. In oda' wo'd, some slave. What it is, Mama!

De ad intrigued me. What it is, Mama! ah' had been in some numba' of B&D scenes and also some S&M, but ah' found dem unsatisfyin' cuz' dey wuz all tempo'ary. Slap mah fro! Afta' de fun wuz over, everybody went on wid life as usual.

I wuz lookin' fo' some complete life change. What it is, Mama! ah' wants'ed t'meet someone who would be part uh my life fo'ever. Ah be baaad... Someone who would control me and change me at his whim. 'S coo', bro.

Q: In oda' wo'ds, youse some true masochist.

Oh yes, no doubt about dat. I've always been totally passive in mah' sexual relashunships.

Anyway, we met and dere wuz instant chemistry. Slap mah fro! Hemos be about mah' age and be a complete loser. Ah be baaad... Our sucka'alities meshed totally. Slap mah fro! He's real dominant.

I went back t'his place afta' drinks and had da damn best sex uh my life. What it is, Mama! Dat's when ah' knowed ah' wuz goin' t'be wid Hemos fo' some long, long time. What it is, Mama!

Q: What radical wahtahmelluns dun did ya' two do?

It wuz real heavy right away. Slap mah fro! He restrained me and whipped me fo' quite awhile. What it is, Mama! He put clamps on mah' nipples and some ball gag in mah' moud. And he hung some ball bag on mah' sack wid some real heavy weights. Dat bag really bounced around when Hemos fucked me fum behind.

Q: Ouch.

(laughs) Yeah, no kiddin'. At fust ah' dun didn't dink ah' could snatch de pain, but Hemos wo'ked me drough it and afta' awhile ah' wuz flyin'. ah' wuz so'ry when it wuz over. Ah be baaad...

Hemos enjoyed it as much as ah' dun did. Afterwards he raped about whut kind'a some commitment I'd gots'ta make if ah' wants'ed t'stay wid him. 'S coo', bro.

Q: What dun did he say 'esactly?

Sheeit, besides agreein' t'be his slave in every way, I'd gots'ta be eyebally t'be modified. To gots' mah' body modified.

Q: Did he 'esplain whut he meant by dat?

Not specifically, but ah' gots de general idea. Sheeeiit. ah' guessed dat sump'n likes castrashun might be part uh it.

Q: How dun did dat make ya' feel?

(laughs) ah' dink it would make any guy some little hesitant.

Q: But it dun didn't stop ya' fum agreein' t'Hemos's terms?

No it dun didn't. ah' wuz totally hooked on dis man. 'S coo', bro. ah' knowed dat ah' wuz willin' t'pay any price t'be wid him. 'S coo', bro.

Anyway, some few days lata' I moved in wid Hemos. He gave me da damn rules right away, dig dis: I'd gots'ta be naked at all times while we wuz indoo's, 'sept fo' some leada' dog collar dat ah' could neva' snatch off. What it is, Mama! ah' had t'keep mah' balls sgots'd. And ah' had t'wear some butt plug 'sept when ah' needed t' snatch some shit o' when we wuz havin' sex.

I had t'sleep on de floo' next t'his bed. ah' ate all mah' food on de floo', too.

De next day he took me t'a piercin' parlo' where he had mah' nipples done, and some Prince Albert put into de 'haid uh my cock.

Q: Heavy stuff. What it is, Mama!

Yeah, and it gots heavier. Ah be baaad... He used me as some toilet, pissin' in mah' moud. ah' had t'lick his asshole clean afta' he took some shit, too. It wuz all part uh a process t'boogie waaay down any sense uh individuality ah' had. Afta' awhile, ah' wouldn't hesitate t'do anydin' he ax'ed.

Q: Did da damn sex git rougher?

Oh God, yeah. He started fistin' me every time we had sex. But he really started concentratin' on mah' cock and balls, wo'kin' dem ova' fo' hours at some time. What it is, Mama!

He put pins into de 'haid uh my cock and into mah' sack. He attached clodespins down and waaay down mah' cock and around mah' sack. De pain wuz pretty bad-ass. He had t'gag me t'keep me fum screamin'.

Q: When dun did de idea uh nullificashun mosey on down down?

Sheeit, it wuzn't nullificashun at fust. He started rapin' about how ah' needed t'make some greata' commitment t'him, t'do sump'n t'show dat ah' wuz dedicated t'him fo' life. What it is, Mama!

When ah' ax'ed him whut he meant, he said dat he wants'ed t' snatch mah' balls.

Q: How dun did ya' respond?

Not real sheeit at fust. ah' told him dat ah' likesd bein' some man and dun didn't wanna become some eunuch. But he kept at me, and wo'e me waaay down. He reminded me dat ah' agreed t'be modified acco'din' t'his wishes, and dis be whut he wants'ed fo' me. What it is, Mama! Anydin' less would show dat ah' wuzn't really committed t'de relashunship. And besides, ah' wuz some total bottom and dun didn't really need mah' balls.

It took about some week befo'e ah' agreed t'be castrated. But ah' wuzn't happy about it, recon' me. What it is, Mama!

Q: How dun did he castrate ya'?

Hemos had some homey, Zonk, who wuz into de eunuch scene. What it is, Mama! One night he came ova' wid his bag uh toys, and Hemos told me dat dis wuz it. ah' wuz gonna lose mah' nuts den and dere. What it is, Mama!

Q: Did ya' dink uh resistin'?

I dun did fo' some minute, but deep waaay down ah' knowed dere wuz no way. Slap mah fro! ah' plum dun didn't wanna lose Hemos. I'd rada' lose mah' balls.

Zonk restrained me on de livin' room floo' while Hemos videotaped us. He used an elastrato' t'put some band around mah' sack.

Q: Dat must gots' really hurt.

Hell yeah. It's likesd gittin' kicked in de balls ova' and ova' again. 'S coo', bro. ah' screamed fo' him t'cut da damn band off, but he plum kept on goin', puttin' mo'e bands on me. What it is, Mama! ah' had foe bands around mah' sack when he finished.

I wuz rollin' around on de floo' screamin', while Hemos plum videotaped me. What it is, Mama! Eventually, mah' sack gots numb and da damn pain subsided. ah' looked between mah' legs and could see mah' sack wuz some dark purple. What it is, Mama! ah' knowed mah' balls wuz dyin' inside. What it is, Mama!

Hemos and his homey left da damn room and turned out da damn light. ah' lay dere fo' hours, cryin' cuz' I wuz turnin' into some eunuch and dere wuzn't anydin' ah' could do about it.

Q: What happened den?

Eventually ah' fell asleep fum 'eshausshun. Den de light switched on and ah' could see Hemos's homey kneelin' between mah' legs, touchin' mah' sack. ah' heard him tell Hemos dat mah' balls wuz wasted.

Q: How dun did Hemos react?

Very pleased. He bent waaay down and felt around mah' sack. He said dat it felt cold.

Zonk told me dat ah' needed t'keep de bands on. 'S coo', bro. He said dat eventually mah' balls and sack would dry down and fall off. What it is, Mama! ah' plum nodded. What else could ah' do at dat point?

Q: Did it happen plum likes Zonk said?

Yeah, some week o' so's lata' my package plum fell off. What it is, Mama! Hemos put it in some jar uh alcohol t'preserve it. It's on de table next t'his bed.

Q: How dun did wahtahmelluns go afta' dat?

Hemos wuz really lovin' t'me. What it is, Mama! He kept sayin' how proud he wuz uh me, how grateful dat ah' had made da damn commitment t'him. 'S coo', bro. He even let me sleep in his bed.

Q: What about da damn sex?

We waited awhile afta' my castrashun, and den took it easy until ah' wuz completely healed. At fust ah' wuz able t'get hard, but as de weeks went by mah' erecshuns began t'disappear. Ah be baaad...

Dat pleased Hemos. He likesd fuckin' me and feelin' mah' limp cock. It made his dominance ova' me even greater. Ah be baaad...

Q: When dun did he start rapin' about makin' ya' some nullo?

A codownle uh monds afta' he took mah' nuts. Our sex had gotsten t'be plum as rough as befo'e da damn castrashun. He really gots off on to'turin' mah' cock. Den he started sayin' stuff likes, "Why do ya' even need dis anymo'e?"

Dat freaked me out. ah' always dought dat he might someday snatch mah' balls, but ah' neva' imagined dat he'd go all de way. Slap mah fro! ah' told him dat ah' wants'ed t'keep mah' dick.

Q: How dun did he react t'dat?

At fust he dun didn't say much. But he kept pushin'. Hemos said ah' would look so's supa' fine bein' smood between mah' legs. He said mah' dick wuz little-ass and neva' gots hard anymo'e, so's whut wuz de point uh havin' it.

But ah' still resisted. ah' wants'ed t'keep mah' cock. ah' felt likes ah' wouldn't be some man anymo'e widout it.

Q: So how dun did he git ya' t'agree?

He dun didn't. He took it against mah' will.

Q: How dun did dat happen?

We wuz havin' sex in de basement, and ah' wuz tied down and bent ova' dis wooden bench as he fucked me. What it is, Mama! Den ah' heard da damn doo'bell rin'. Hemos answered it, and he brought dis guy into de room. 'S coo', bro.

At fust ah' couldn't see anydin' cuz' of de way ah' wuz tied. But den ah' felt dese hands lift me down and put me on mah' back. And ah' could see it wuz Zonk, de guy who took mah' nuts.

Q: How dun did ya' react?

I started screamin' and cryin', but da damn guy plum gagged me. What it is, Mama! De two uh dem dragged me t'de oda' side uh de room where dey tied me spread eagled on de floo'.

Zonk snaked some cadeta' down mah' dick, and gave me some shot t'numb mah' crotch. ah' wuz grateful fo' dat, at least. ah' rememba' how bad-ass it hurt t'lose mah' balls.

Q: What wuz Hemos doin' at dis time?

He wuz kneelin' next t'me rapin' quietly. Slap mah fro! He said I'd be happy dat dey wuz doin' dis. Dat it would make our relashunship better. Ah be baaad... Dat kind'a calmed me waaay down. ah' dought, "Sheeit, maybe it won't be so's bad-ass."

Q: How long dun did de penectomy snatch?

It took awhile. What it is, Mama! Some uh de penis be inside da damn body, so's he had t'dig inside t'get all uh it. Dere wuz some lot uh stitchin' down and stuff. What it is, Mama! He put mah' cock in de same jar wid mah' balls. You's kin even see da damn Prince Albert stickin' out uh de 'haid.

Den dey made me some new pisshole. What it is, Mama! It's between mah' asshole and where mah' sack used t'be. What it is, Mama! So now ah' gots'ta squat t'piss.

Q: What gots'ta life been likes since ya' wuz nullified?

Afta' I gots ova' de surgery and mah' anger, wahtahmelluns gots better. Ah be baaad... When ah' healed down, ah' began t'likes mah' smood look. Hemos brought homeys ova' and dey all admired it, sayin' how pretty ah' looked. It made me feel baaaad dat Hemos wuz proud uh me. What it is, Mama!

Q: Do ya' gots' any sexual feelin' anymo'e?

Yes, mah' prostate still responds when Hemos fucks me o' uses de buttplug. And mah' nipples are quite sensitive. What it is, Mama! If Hemos plays wid dem while fuckin' me, ah' gots' some kind'a o'gasm. 'S coo', bro. It's hard t'describe, but it's definitely an o'gasm. 'S coo', bro.

Sometimes Hemos says he's gonna gots' mah' prostate and nipples removed, but he's plum kiddin' around. He's happy wid whut he's done t'me. What it is, Mama!

Q: So you is glad Hemos had ya' nullified?

Sheeit, ah' wouldn't say I'm glad. If ah' could, I'd likes t'gots' mah' cock and balls back. But ah' know dat I'm some nullo fo'ever. Ah be baaad... So I'm makin' de best uh it.

Hemos and ah' are real happy. Slap mah fro! ah' know dat he'll snatch care uh me and we'll be togeda' always. ah' guess losin' mah' manhood wuz wo'd it t'make dat happen fo' us.

Re:rogue (5, Funny)

DrSkwid (118965) | more than 8 years ago | (#14979333)

Imagination rules, that's why no-one uses porn

Re:rogue (5, Insightful)

Anonymous Coward | more than 8 years ago | (#14979433)

Alternate spin: older games seem more entertaining because we remember them as more fun than they actually were. If you think those games left a lot of room for imagination, then not having played them for 20 years you could do some serious dreaming.

Re:rogue (2, Informative)

jeremyp (130771) | more than 8 years ago | (#14979332)

Rogue came first.

The Bard's Tale... (2)

Noryungi (70322) | more than 8 years ago | (#14979233)

Oh boy. Twenty years ago, I was 19. And that's probably around that time that I bought my Amiga (a short while after I bought an Atari ST). And, yes, I played the Bard's Tale on it. *sigh*

I am just an old fart. There, I said it. Thanks for listening.

Re: The Bard's Tale... (1)

Black Parrot (19622) | more than 8 years ago | (#14979255)

> Oh boy. Twenty years ago, I was 19. And that's probably around that time that I bought my Amiga (a short while after I bought an Atari ST). And, yes, I played the Bard's Tale on it. *sigh*

I was an Apple ][ Wizardry [wikipedia.org] addict, back when they rendered perspective line drawings to show you what you saw of the dungeon.

I'm still afraid of running into a maelific somewhere...

Deeper level comparision (5, Interesting)

Mattygfunk1 (596840) | more than 8 years ago | (#14979235)

While the screenshots are nice, if you compared other metrics like customer satisfaction and average hours of game play per gamer, how would they stack up?

My bet would be they are a lot closer than this graphics comparision which was purely a technology problem.

Re:Deeper level comparision (3, Insightful)

Pieroxy (222434) | more than 8 years ago | (#14979277)

Not mentionning all the 20years old games are displayed with screenshots vs the newer games where prerendered 'commercial' pictures are displayed...

How can this be called a 'comparison' ? They are comparing apples with oranges on a superficial level only... Good job at screwing up!
--
XviD review [palmdrive.net]

Re:Deeper level comparision (2, Informative)

albino eatpod (242140) | more than 8 years ago | (#14979307)

Which ones are pre-rendered? A comment by the editor states that all shots in actual engine shots. I can testify for some of the 360 shots myself.

Re:Deeper level comparision (1)

Pieroxy (222434) | more than 8 years ago | (#14979448)

At least PGR3. There's the Microsoft logo on the picture! I doubt MS inserts their logo in every rendered frame, although one might be carful with the MS beast.

Re:Deeper level comparision (2, Insightful)

albino eatpod (242140) | more than 8 years ago | (#14979506)

You're suffering from a lack of knowledge of the game. PGR3 has a rather neat in-game photo system that allows you take a photo from any angle, whilst also changing things like aperture, shutter speed, etc. The shot is taken using the game engine. The Microsoft logo is on there probably because it was taken from the Microsoft site, or was one of the shots in the press packs.

Re:Deeper level comparision (3, Interesting)

solarbob (959948) | more than 8 years ago | (#14979345)

I still think the old games had more playability (and though there are still gems like GTA) but newer games to me just seem to be more eye candy than anything else

Re:Deeper level comparision (5, Interesting)

Rebyk (52278) | more than 8 years ago | (#14979493)

It is like comparing a book and a movie telling the same story. Some people always prefer books because they force you to use your imagination. The same applies to old games. However, sometimes the makers of a movie or a game have a better imagination than you do or they can visualize something better. I admit that some, perhaps even most, new movies and games are just eye candy or special effects but sometimes they really make you feel something that was not possible 20 years ago, and that is just the visual part. Don't forget the sounds.

And then there's the nostalgy. If you played some game as a kid, you can't play a new game 20 years later and have the same feelings because _you_ are not a kid anymore. That has nothing to do with the quality or playability of the game. It is very hard to be objective in this matter.

the best are retro (0)

Anonymous Coward | more than 8 years ago | (#14979361)

Speaking of which, one of the best games I've played is a retro freeware game similar to early NES games like metroid. Cave Story is the top downloaded game on gamehippo, highly rated, and has awesome replay value. Check it out (originally in japanese).

http://hp.vector.co.jp/authors/VA022293/ [vector.co.jp]

http://www.gamehippo.com/ [gamehippo.com]

--riotgrrl

Re:Deeper level comparision (1)

nnn0 (794348) | more than 8 years ago | (#14979394)

ehehhe. if you used customer satisfaction; none of the new games would even be in the shops today ;)

best are retro (-1, Redundant)

Anonymous Coward | more than 8 years ago | (#14979396)

Speaking of which, one of the best games I've played is a retro freeware game similar to early NES games like metroid. Cave Story is the top downloaded game on gamehippo, highly rated, and has awesome replay value. Check it out (originally in japanese).

http://www.gamehippo.com/category/top20_rated_titl e_1.shtml [gamehippo.com]

(Japanese version)
http://hp.vector.co.jp/authors/VA022293/ [vector.co.jp]

Re:Deeper level comparision (4, Insightful)

msobkow (48369) | more than 8 years ago | (#14979406)

Good point -- I remember burning a lot of hours (and quarters! Remember arcades?) on some pretty basic games, including Pong.

But one thing I notice is that while the graphics and sound have leapt forward, the improvements in game play itself hasn't kept up. It's as if the core is still based on the same old ideas, prettied up and repackaged.

Comparing a massively multiplayer game like WOW to a single-player adventure game is a fair comparison because it shows a genre that has made changes and adapted well to newer technology.

More accurately: Game Graphics Now and 20yrs ago (0, Redundant)

Runesabre (732910) | more than 8 years ago | (#14979237)

Companies are relying more and more on awesome graphics to make up for a lack of innovative and fun gameplay. Most games 20yrs ago were more fun than new games today.

Re:More accurately: Game Graphics Now and 20yrs ag (4, Insightful)

starwed (735423) | more than 8 years ago | (#14979311)

I have a pretty large compilation of old NES ROMS on my computer. And I can tell you that almost all of them suck. Many of them really, really suck.

There are also plenty of good games mixed among them, but Sturgeon's law holds true for video games. Both "back in the day" and now.

Re:More accurately: Game Graphics Now and 20yrs ag (3, Insightful)

acid_zebra (552109) | more than 8 years ago | (#14979356)

I agree, but Nintendo didn't really hit their stride until the SNES. That's where the games are that I still load once in a while.

Re:More accurately: Game Graphics Now and 20yrs ag (1)

Runesabre (732910) | more than 8 years ago | (#14979413)

Not disagreeing that there were as many crappy games "back in the day" as there are today.

The difference is there were comparatively more genuinely fun games "back in the day" that really stood out as awesome accomplishments of entertainment than there are today. Most of today's game hits are graphical updates to past successes.

Sturgeon's Law certainly holds true that both then and now produce a lot of crappy games. The law says nothing about how great the good ones are.

Re:More accurately: Game Graphics Now and 20yrs ag (1, Funny)

PrawnJuice (963042) | more than 8 years ago | (#14979319)

I'll second that. Most new games are sugar-coated crap. Reminds me of a new operating system due to be released next year...

Screenshots (5, Funny)

JonathanR (852748) | more than 8 years ago | (#14979238)

What, you can now believe what you see on the box-art?

Ten yard fight? (1)

ndogg (158021) | more than 8 years ago | (#14979240)

I still have a special place in my heart for that game. It was fun getting to your endzone, then running back to the other endzone, and throwing the football all the way across to the other endzone and getting a touchdown. As long as the pass wasn't intercepted, everything was dandy.

Bug? (0)

Anonymous Coward | more than 8 years ago | (#14979254)

You shouldn't be allowed to forward pass once the ball has crossed the line of scrimmage. Not that I'd expect any of the Euro Slashdopes to know what the hell we're talking about.

Re:Bug? (1)

Sique (173459) | more than 8 years ago | (#14979344)

You know, there actually is a NFL Europe [nfleurope.com] :) Most of the people I know who go to the games are telling me it's just about the party anyway (so why don't they omit the field and the players and just have fun?).

Re:Bug? (0, Flamebait)

ClamIAm (926466) | more than 8 years ago | (#14979367)

Sounds like you have poor reading comprehension. While the original post was unclear, I believe the poster was referring to the following: driving down the field so you've almost gotten a touchdown, then on the next play backpeadaling with your quarterback all the way back to near the other goal line and throwing a 100-yard bomb. But don't let that get in the way of your racism.

Re:Bug? (0)

Anonymous Coward | more than 8 years ago | (#14979418)

My disdain for you has little to do with your race. Rest assured, I am not a racist. European is not a race.

As for the original post, I find nowhere where it is either implied or insinuated that "getting to your endzone" meant "drive to the endzone". Anyone familiar with the parlance would recognize "drive" as a series of plays, whereas "get to" does not have a similar connotation. Additionally, running back to your own endzone (the original poster also had "your endzone" mislabeled) implies doing it in a single play. What is the point of driving down to the endzone, then running back 100 yards and throwing a touchdown? That is only half the fun. The real fun is running up to the endzone, attracting all the defenders, then running back to your own endzone, avoiding the safety, then running it back up the field for 6.

Anyway, in short: Bite me, Frenchie.

Pre-rendered shot? (4, Informative)

mgblst (80109) | more than 8 years ago | (#14979242)

To be fair, a number of those shots for Xbox games are pre-rendered. NHL 06 and Project Gotham Racing. To be completely honest, they should have stuck to ingame shots.

It still makes you laugh though. If only there was as easy a way to measure game playability as these is to measure graphic differences.

Re:Pre-rendered shot? (2, Interesting)

Runesabre (732910) | more than 8 years ago | (#14979266)

If only there was as easy a way to measure game playability as these is to measure graphic differences.

This, I believe, hits at the root as to why we get so many multi-million dollar me-too efforts from big companies. The decision makers don't play games yet they are they ones that make the decisions on what gets created and published and what doesn't. These people don't understand gameplay because they haven't lived gaming; they have no connection with it. But they can see better graphics in the 5 minutes they spend in a board meeting skimming over game proposals.

No, they are not ... (1)

WARM3CH (662028) | more than 8 years ago | (#14979288)

Those pictures from XBOX360 games are not pre-rendered. At least this is what the editor of that page says:
All screenshots are from the actual engines = none of them shall be pre-rendered. The scaling effect have a beautifying effect though.

Re:No, they are not ... (4, Interesting)

Not Invented Here (30411) | more than 8 years ago | (#14979326)

Even if they are done by the game engine, they aren't camera angles you actually use when playing the game. Take a look at the PGR shot, and ask yourself, "Could I really drive looking at my car from down there?"

I may be old-fashioned, but I prefer to play racing games with the camera looking forwards, and maybe with the speedo visible somewhere on the screen. Those wishing to take screen shots of racing games should read this useful guide. [ukresistance.co.uk]

Re:No, they are not ... (4, Insightful)

Vo0k (760020) | more than 8 years ago | (#14979339)

Still, these are cutscene shots, not actual gameplay. They could just as well put box art comparison (these old games had some pretty amazing box art at times).

Or would you like to play Gotham Racing with camera view stuck in direction of your front bumper? Or to see the face of the basketball player instead of the basket?
The problem with many new games is that they often concentrate on different 'cinematic' angles to show off the game art and disrupting the player's concentration. One moment you look how your car beautifully jumps from a ramp and the moment you see it composed into a lamppost. Or you frantically try to turn around to get the camera to show the opponent because the engine decided to focus on your face and the opponent is 'somewhere' in front of you but you have no idea where. That's actually where the old games had it right.

Re:No, they are not ... (1)

fatphil (181876) | more than 8 years ago | (#14979451)

With the microsoft Xbox logo in the corner, the driving game _does_ look like box art!

FP.

Re:Pre-rendered shot? (2, Informative)

albino eatpod (242140) | more than 8 years ago | (#14979310)

The PGR3 shot certainly isn't pre-rendered. Yes, it has a Microsoft label on it at the bottom, but those shots can easily be taken in-game using the photo system (where you can set things like aperture, shutter speed, focus, etc.)

Re:Pre-rendered shot? (0)

Anonymous Coward | more than 8 years ago | (#14979314)

> NHL 06 and Project Gotham Racing. To be completely honest, they should have stuck to ingame shots.

They are in game shots. If your hardware were up to scratch you'd see the same as those shots. Get a better rig.

Re:Pre-rendered shot? (0)

Anonymous Coward | more than 8 years ago | (#14979352)

Bit difficult to play the games from those angles, though.

Ice Hockey vs NHL2kX (1)

jurgenaut (910416) | more than 8 years ago | (#14979244)

I remember laughing my ass off to those slow fat guys and the speedy small guys. That game was so much fun at the time. The only people laughing in connection to NHL2kX are EA sports, all the way to the bank.

The Ultimate History of Video Games (5, Informative)

Roy van Rijn (919696) | more than 8 years ago | (#14979245)

Last Christmas I got this The Ultimate History of Video Games [amazon.com] book. And I can really recommend it. It describes how everything got started, from pinball machines to arcade machines to the first home entertainment systems. Also very nice to read how all of the Atari developers where smoking drugs all day long, and how their annoyed managers hated that :)

The histroy of computer gaming (5, Informative)

sucker_muts (776572) | more than 8 years ago | (#14979246)

For those interested in some more background (and with way too much free time), check this out:

Wikpedia article about computer games. [wikipedia.org]
Comprehensive article with lots of detail. [gamespot.com]

Re:The histroy of computer gaming (1)

bkmiictian (924514) | more than 8 years ago | (#14979505)

thanz 4 da nice links! bein a 19 yr old today, i hv no idea abt these old games. this helped a lot.

Flight Simulators (0)

Anonymous Coward | more than 8 years ago | (#14979251)

Flight simulators have also come quite a long way since I first started playing them. The only thing that hasn't advanced for some reason is the way human necks are modeled. Flight sim cockpit views still shift around as if the player's head is a perfect sphere mounted on top of a pole.

Re: Flight Simulators (3, Funny)

Black Parrot (19622) | more than 8 years ago | (#14979265)

> The only thing that hasn't advanced for some reason is the way human necks are modeled. Flight sim cockpit views still shift around as if the player's head is a perfect sphere mounted on top of a pole.

Yours isn't?

What planet are you posting from?

Re:Flight Simulators (0)

Anonymous Coward | more than 8 years ago | (#14979318)

Flight sim cockpit views still shift around as if the player's head is a perfect sphere mounted on top of a pole.

In other news, Anonymous Coward's head was removed and placed on top of a pole as a warning to generations to come that sometimes there is simplier solution than coding. Film at 11.

The Bard's Tale (4, Informative)

grumpygrodyguy (603716) | more than 8 years ago | (#14979252)

The Bard's Tale is available for DOS, Apple II, Atari ST, Amiga, and Apple IIgs.

That photo is from the worst graphical version available(Apple II), and doesn't do it justice. The Bard's Tale was a wonderful game, and in many ways still is. Trying to play that game without the internet and without a clue book is extremely challenging. Games like The Bard's Tale, Wasteland, etc. deserve respect...they are the shakespearean classics of computer games.

Re:The Bard's Tale (1)

Zedrick (764028) | more than 8 years ago | (#14979285)

...don't forget the C64. I still have the original tapes (+disk versions from Gamebase64, that I recently transfered to my C64/1570. I really look forward to playing through BT1, BT2, BT3 and Dragon Wars again!).

Re:The Bard's Tale (1)

grumpygrodyguy (603716) | more than 8 years ago | (#14979306)

Yep, and I forgot quite a few more according to wiki:

"It was originally released for the Apple II, and was also ported to the Commodore 64, Apple IIgs, ZX Spectrum, Amstrad CPC, Commodore Amiga, Atari ST, DOS, Apple Macintosh, and NES platforms."

Re:The Bard's Tale (1)

twazzock (928396) | more than 8 years ago | (#14979384)

I played the IBM/PC (that sounds so strange now) version of The Bard's Tale and I loved it! It's still a cool game, although I have played the NES version from their screenshot and it sucks, BAD. Didn't like the new Bard's Tale game at all: it had absolutely NO connection to the original series other than the name and a bard. Wow. Didn't know there was a speccy version. Will have to look out for it...

sid meier's railroad tycoon (-1, Offtopic)

nickgrieve (87668) | more than 8 years ago | (#14979253)

fucking genuis

Re:sid meier's railroad tycoon (1)

ceeam (39911) | more than 8 years ago | (#14979335)

And that would be a nice title for a game!

Re:sid meier's railroad tycoon (1)

kubrick (27291) | more than 8 years ago | (#14979362)

The sequel to Evil Genius [wikipedia.org] , maybe?

"Short article" is right (4, Insightful)

Beolach (518512) | more than 8 years ago | (#14979284)

From TFA: "write this short article"... that little snippet is about 20% of the entire article text (yeah, bit of an exaggeration, but you get my point). At least he did call it short.

I was kinda hoping for an interesting in-depth article, rather than just a few side-by-side screenies. Graphics is probably the biggest, and definitely the most visible (pun intended) differance, but it's by no means the only change that's happened in games. The side-by-sides are kinda fun & interesting, but glancing at them really doesn't give any insight into much of anything. Sure, the graphics are better now. Does that make the games more fun? Well, yeah, all other things being equal, better graphics == better overall game, but is everything else really equal? I'd find an article making deep & broad comparisons between games today & 20 years ago very interesting to read. Little disappointed this wasn't that.

Re:"Short article" is right (3, Interesting)

ClamIAm (926466) | more than 8 years ago | (#14979409)

I don't think that games have changed all that much. Sure, we have programmable-shader 3D HD++ graphics, but the core gameplay of many genres has pretty much stagnated.

In genres like racing or sports (say football), there isn't much difference between Pole Position and Gran Turismo 4, or between Tecmo Bowl and the latest Madden. The "precision" may have gotten better, allowing more options or more accurate simulations of things like play calling or physics, but they're mostly the same games (save the fact that they're now 10 times as complex).

The higher parts of the gaming food chain (established genres and conventions) have been killing off lower species (innovation, weird stuff) for years, and it's weakening the gene pool. To take on the established species, you must either do it by force or by creating a species that disrupts the natural order.

These two strategies are being employed as we speak. Sony and Microsoft think that by building bigger tanks, the sheer power will be able to crush competing tech and create a higher barrier to entry. Nintendo, on the other hand, is quietly crafting experimental anti-tank gear. It will be interesting to see how this plays out.

Haven't seen a match for Starflight yet (4, Insightful)

Shivetya (243324) | more than 8 years ago | (#14979286)

I have seen many space based adventure games come and go but none blew me away as much as Starflight did. I even have an old Tandy TX and SX just so I can still play the game!

For a game that only required two 360k floppies it was amazing in depth. The story was great and the detail was good as well. There was even lots of humor involved, some required you to be a real fan of the genre.

Wiki reference : http://en.wikipedia.org/wiki/Starflight [wikipedia.org]

Graphics can enhance a game but they never make a game.

Re:Haven't seen a match for Starflight yet (1)

kvant (939634) | more than 8 years ago | (#14979348)

Size of the game might've grown. BUT ALL BE DAMNED, if that is not a good trade off for rounder, 3D boobies with anti-aliasing.

Re:Haven't seen a match for Starflight yet (1)

Mugros (811343) | more than 8 years ago | (#14979478)

Starflight was one of the best. Makes you feel how lonely it can get driving around on empty planets looking for ruins. And then if the energy runs out :) Great, great, great.
But hwat about Elite. This can't be a comparison of histroical games without Elite. The very first game i bought. And actually it does still look good compared to modern space games. It has 3D.

Re:Haven't seen a match for Starflight yet (1)

Winlin (42941) | more than 8 years ago | (#14979491)

Starflight was the first game I played obsessively. I remember many late night sessions, going to do just one more planet before bed. And the copy protection wheel was practically a game in itself:)

Except that Bards Tale wasn't online... (4, Funny)

Channard (693317) | more than 8 years ago | (#14979290)

Bards Tale, which was also recently remade as a non-party RPG wasn't online. A fairer comparison would have been Playing Army (running around the streets with sticks for guns) versus World of Warcraft. The prime difference being that when your mum called you in for tea you had to go. Whereas World of Warcraft players are sustained by an IV feeding beef stew directly into their bodies and hence never have to leave their desks. Ever.

Re:Except that Bards Tale wasn't online... (1)

irchans (527097) | more than 8 years ago | (#14979447)

Channard wrote: >are sustained by an IV feeding beef stew directly into their bodies and hence never have to leave their desks. Ever.... You think this is funny now, but 20 years from now, the IV hookup might be the standard way to enjoy your gaming un-interupted.

No text only screenshots old and new! (1)

Zebadias (861722) | more than 8 years ago | (#14979305)

This is hardly worth looking at! How about actually compairing gamplay, audio, game length ect. rather than just two side by side screenshots.

So that's progress (1)

LainTouko (926420) | more than 8 years ago | (#14979313)

I haven't played any of the games in that comparison, but purely looking at the screenshots the 20 year old games generally look better. With many of those modern shots I can't see how you could possibly feel in control, you just can't see enough.

Obligatory... (5, Funny)

ricepudd (960850) | more than 8 years ago | (#14979324)

You can see how much we've moved on, just compare the original Duke Nukem with Duke Nukem Forever!

Oh wait...

"Article" begs the question... (2, Insightful)

hyfe (641811) | more than 8 years ago | (#14979329)

... which versions were more fun?

Re:"Article" begs the question... (4, Informative)

RedWizzard (192002) | more than 8 years ago | (#14979427)

Article does not beg the question [wikipedia.org] .

still nice to see EA (1)

solarbob (959948) | more than 8 years ago | (#14979342)

...has got the monoply on the major sporting titles. 10 years and still going strong...

all modern games listed are xbox or pc (0)

Anonymous Coward | more than 8 years ago | (#14979349)

am i the only one who noticed that? or maybe ps2 or gamecube are in "then" category in this review?

Age of Sequels. (5, Insightful)

Vo0k (760020) | more than 8 years ago | (#14979350)

And where are NEW games?

Double Dribble vs. NBA Live'06

Karate Champ vs. DOA 4

Tennis vs. Top Spin 2

Bard's Tale vs. WOW (there were quite a few warcrafts/starcrafts/etc before)

Rad Racer vs. PGR 3

Ice Hockey vs NHL 2006

10 yard fight vs Madden NFL 06

Punch Out vs Fight Night round 3

Re:Age of Sequels. (1)

cyborg_zx (893396) | more than 8 years ago | (#14979504)

You're asking a postmodernist question. Pretty much every type of game that could be made has been made so there's nothing much more to do other.

For all you retro farts (5, Insightful)

Xiph (723935) | more than 8 years ago | (#14979357)

Memory.
For you old farts(i'm 26) who seem to think old games were better than new games remember the following: point Your memeory doesn't serve you well (neither does my spelling)
you don't remember the bad things, and you will make the good things seem even better than they were. When you remember that really good game that you spend hours playing when you were younger,
you forget about both the bad sides of the game and the other bad games. All the good games, i've gone back and revisited, have been good for the first 10 minutes, but few of them i've kept playing for more.
They're fun, but the fun part lies mainly in my memory and in the storytelling, and with the really good lines, i remember the story. A few of them i manage to keep playing (like the original master of orion), a few have better gameplay than current day; I still think Dune 2 is superior in game play to many modern rts' unfortunately the interface is horrid and the bugs are weird.

The first mistake lies in comparing the great old games to the games that disappointed us, if you wanna compare bards tale, do it to something like the elder scrolls series instead of a game we'll all happily forget next year. The second mistake is forgetting all about the disappointing games in the past or all the horrid pacman clones that were sold to diehard fans, all the pong alike games or the front/side -scroller inferno with thousands of ever more similar games. Anyway if you want a good game, without paying for hyped graphics, indie games have a lot to offer.

The reason that the past always appear more glorious than the present,
is that we're repeating the past and this time we have the experience to see the flaws and are too stubborn to revise the past.

Re:For all you retro farts (1)

Runesabre (732910) | more than 8 years ago | (#14979393)

Certainly it is hard to objectively evaluate the past and separate nostalgia from reality.

With that said, game graphics have advanced immensely in the past 20 years while game play has not. The problem lies in how these games are developed. Nearly 75% of a game budget goes towards graphics and technology and processes to support the graphics. The leftover goes towards rushing in content at the last minute and quickly hacking together gameplay to utilize all the coolio graphics.

Yes, there were many, many disappointing and crappy games "back in the day"; but, there were also many games that were completely mind blowing in how cool and inventive they were. Today, we have lots and lots of disappointing games sprinkled with a few games that are entertaining but nothing more than graphically updated re-hashes of past successes. Rarely do we actually see anything that totally surprises the masses with totally new, inventive and fun gameplay. We've seen a few such as Dance, Dance Revolution or The Sims or Guitar Hero.

Re:For all you retro farts (1)

Kangburra (911213) | more than 8 years ago | (#14979403)

The reason that the past always appear more glorious than the present,
is that we're repeating the past and this time we have the experience to see the flaws and are too stubborn to revise the past.


This may be true to a point, but there are some games (Mario, Mario Kart) that I would still play if I could. Yes I was a Nintendo fan.

While there may be bad parts I have forgotten I would still prefer Mario Kart over something Need For Speed Underground.

NFSU is a good game, but the time it takes to finish it is so short.

If you played Mario Brothers and enjoyed it, boot a Linux distro and have a go with SuperTux, it's very close and it's fun.

That's what the old games had...fun! :-)

Re:For all you retro farts (0)

Anonymous Coward | more than 8 years ago | (#14979410)

Thanks for the lecture. No, really.

Re:For all you retro farts (2, Insightful)

ClamIAm (926466) | more than 8 years ago | (#14979416)

And yet, people still read Shakespeare.

Re:For all you retro farts (2, Insightful)

should_be_linear (779431) | more than 8 years ago | (#14979443)

Main difference: Today's gaming _industry_ is based on marketing and technical qualities (graphics, music). In old days, it was gameplay. If Elite is released today, noone would notice, because it had crapy graphics and no music (On my ZX). Yet quite few peole spent _years_ playing it. My take is that industry killed gameplay. 2 programmers + 3 Artists good, 20 programmers + 30 artists + whole lot of other people involved, bad.

Re:For all you retro farts (1)

Goffee71 (628501) | more than 8 years ago | (#14979449)

Well I remember Spectrum Match Point taking up as much of my time as Virtua Tennis World Tour does now on my PSP, the game plays from the same angle, the only differences are range of shot selection and the replays, which are mostly skipped. Simple games are still simple games no matter how much dressing you put on them. One thing is certain, simple games back then loaded in one go and played smoothly whereas modern games have pauses as often irrelevant content loads from disc or slowdowns where they try to force too much through a processor.

Not the same bugets anymore... (1)

happyrabit (942015) | more than 8 years ago | (#14979366)

It are not the same 'budget' games anymore, there was a time where small teams could get their stuff out and conquer the world, like prince of persia or others like the bullfrog team, and others..., i forgot....
But I just wanted to share this site for the nostalgics http://c64s.com/ [c64s.com] classic Commodore 64 games online [c64s.com] ..., even if I was rather a huuuge Atari ST fan, i had a lot of fun with the c64.

Re:Not the same bugets anymore... (1)

happyrabit (942015) | more than 8 years ago | (#14979388)

Before anyone else does, Ok I misspelled the subject line, of course you should read 'budget'... mea culpa!

And the old games are STILL more fun... (2, Insightful)

vistic (556838) | more than 8 years ago | (#14979371)

Seeing that shot of Ice Hockey made me want to take out my NES now and play it. I actually haven't really played many post-N64 video games, so I don't even know how the controls would work in the newer games. If the game played exactly the same as Ice Hockey, wasn't unnecessarily more complicated for "realism's" sake... but just LOOKED better and that's it... I'd be willing to play it.

The problem is I don't think it's just the look of the games that's changed fundamentally over the years, it's the actual dynamics of the gameplay. Ice Hockey aimed at being fun and amusing... I have a feeling this new NHL game aims at being intense and real.

I think the old games were just more fun. Nintendo has been keeping the spirit of being "fun" alive through to the Nintendo64, but after that I felt Nintendo tried to become aimed at an even younger audience. And the Playstation and it's style and mindset just was never me. I hated the look of all those games.

I'm 24 years old, and me and some other computer science students recently got together and took out the old NES and SNES... and I think we had a LOT more fun playing those games than we would on any new system.

(My favorite system I own is still the Genesis/32X/Sega CD... 3 power plugs, yeah!)

One old game that still kicks ass... (1)

shotgunefx (239460) | more than 8 years ago | (#14979382)

Star Control in Melee mode, human to human.

With two good players, fights can go on for hours, especially when they are evenly matched (Syreen vs Spathi comes to mind.)

My memory... (1, Redundant)

MaestroSartori (146297) | more than 8 years ago | (#14979389)

...must be playing tricks on me. I don't remember Bard's Tale being a massively multiplayer online game. Oh, and I don't remember having to queue for 45 minutes before getting to play it either, even when loading it from tape! Not all of the "improvements" in games have made things any better! :(

Old Nintendo vs new Microsoft...? (2, Interesting)

Anonymous Coward | more than 8 years ago | (#14979423)

Am I the only one noticing that the article mainly (only?) compares crappy old Nintendo graphics with shiny new XBox graphics.

They could just as well have compared some of the 1986 4-coloured PC games with new Gamecube games. Heck - even comparing old PC games with other games from the same era, would make the PC look silly! :-D

Re:Old Nintendo vs new Microsoft...? (1)

LordofEntropy (250334) | more than 8 years ago | (#14979487)

It seems to me that the whole point of the comparison is to demonstrate the difference in technology; Xbox and Nintendo comparisons are perfectly valid. People seem to be reading some sort of value judgement into it. I think it is kind of like "gee whiz look how far technology" has come.

Nintendo - aargh (1)

Jarlsberg (643324) | more than 8 years ago | (#14979430)

One thing that always irks me about these lookbacks is that it's mostly seen through the eyes of a console gamer. Gaming consoles in the 80s and 90s were underpowered toys compared to the computers of that age (starting with the micros, ie. Spectrum, C64, Amstrad, and then going on to the 16 bit micros, ie. Amiga, Atari, followed by the PC, ie. Doom). Nintendo and Sega had their platform games and their kiddie icons, but that was about it.

Re:Nintendo - aargh (0, Offtopic)

TrappedByMyself (861094) | more than 8 years ago | (#14979479)

I still remember the horror when I first played Gauntlet on my friend's Nintendo. It had bombs in place of the magic potions. Bombs!?!
I felt as if a whole generation of children were being mislead by a false prophet.

Re:Nintendo - aargh (1)

cyborg_zx (893396) | more than 8 years ago | (#14979498)

Damn straight, and I'm glad you meantioned the Spectrum otherwise I'd have to complain it's all seen through the eyes of AMERICAN console gamers ;)

The Horror, The Horror! (3, Funny)

gbulmash (688770) | more than 8 years ago | (#14979444)

Back in the 70s, my dad bought this off-brand game console from Fedco (a pre-cursor of Costco). Oh, it was terrible. I think it played pong and brickout, but the only one I remember for sure (and the only one he played) was blackjack.

My friends had Atari, and I had junk. It was so embarrassing when my friends would be over and my dad would ask us if we wanted to play video games. He was so proud of this cheap, no-brand, POS.

I don't care how prehistoric some of the old games seem in comparison to the flashy new stuff. Back in the '70s, I would have killed for those prehistoric games.

- Greg

Article only compares graphics (1)

jazman (9111) | more than 8 years ago | (#14979446)

It ignores gameplay. Apart from the ability to shoot the monster, is Quake 2 (haven't tried 3 or 4) really any more playable than 3D Monster Maze? T.Rex got me regularly, and I still remember jumping out of my skin as I accidentally strolled past him and having to push the 7 key REALLY HARD on the grounds that the key was pressure sensitive and would let you run faster if you only pressed hard enough, which for some reason I could never do. (OK, I was only 14 at the time so perhaps that had something to do with it.)

Lode Runner and BBS Games (2)

Whiteox (919863) | more than 8 years ago | (#14979464)

Lode Runner has got to be one of the all time great games on this planet, solar system, galaxy and universe! (Apple ][)
The amount of creative time I've wasted playing that game and the amount of joysticks I wore out is immense. Tehre goes about 2 years of my life. I must be some kind of loser......

What I really miss are the BBS games. Anyone remember them???

Dell sells gaming machine (2, Funny)

hpcanswers (960441) | more than 8 years ago | (#14979468)

Along with new stuff for gaming, it appears Dell will sell a massively overclocked (4.26GHz) Pentium D version of the XPS 600 [reghardware.co.uk] .

si, pero (1)

Toreo asesino (951231) | more than 8 years ago | (#14979469)

One thing which has interested me is that between the very first games and now, the human interaction part of games has barely changed at all!

I mean, with the exception of rumbling joypads which do little else for gameplay but pleasure the misses on bored nights in, bugger all is different!

I played a virtual reality shooter once, years ago. It involved shooting orange polygons at red polygons in a bizarre 3d, pre-doom 1 style game. It rocked! Just looking around with my head and not a mouse at the glorious untextured enivronment was flippin' ace!

Why o why can we not have something like that for Doom 3/Quake 4/[insert fav game here]?

20 years on and still nothing as good as Defender! (0)

Anonymous Coward | more than 8 years ago | (#14979488)

25 years after Defender was released in 1981 and still there is nothing as
good as Defender or Robotron (or Sheep in Space and Ancipital, both by Jeff Minter of Llamasoft fame). Dingo was simple but cool too (from Ashbury Computers and
Graphics - the people that then went on to found Ultimate Play the Game). What about Anteater? Great game. Simple, enjoyable, playable.

Modern games lack gameplay, I was saying that in 1990 and its still true now.

Cassette loader (4, Funny)

glas_gow (961896) | more than 8 years ago | (#14979500)

With ZX spectrum and Commodore 64 games taking anything up to ten minutes to load from a cassette [if they loaded at all], you were kind of blackmailed into thinking they were better than they really were.

Re:Cassette loader (2, Informative)

Vo0k (760020) | more than 8 years ago | (#14979509)

You bastard, don't talk about C64 and ZX Spectrum with their frequency-modulated casette recorders! I had Atari 65XE! 600 baud, sometimes and more minutes of waiting, even worse reliablity... we were so envious about your load times! Ah, the "Turbo" extensions, cartridge, tape recorder mod, up to 30 games on a casette instead of 4-6, and finally 5-8 minutes instead of 20-30!

With standard casette recorder you would think twice before starting to load a game, and spend next 3 hours or so on it.

Were games better with worse graphics? (5, Insightful)

Opportunist (166417) | more than 8 years ago | (#14979501)

Sure, as my old German teacher once said "Memory is a very kind and gentle judge". Sure, we remember the gems, the Railroad Tycoon, the Civilisation, the M.U.L.E, the Starflight and of course the ELITE, and forget about the bombs that we wasted money (or at least Disks) on, the crappy rip-offs made after some movie hits. Sure, they existed as well. The games that weren't even good for an hour of entertainment.

But the other ones existed too. Games that kept you up at night, games that made you lose sleep over, games that swallowed away half a year of your life by simply being SO good that you cannot get away from them.

And, to be honest, I miss those kind of games. I haven't met a game in the last 10 years that had the capability of sucking me in as badly as Starflight or Elite did. Sure, graphics are stunning today, but it's still the same games that I played already. Did we reach the level where there's no longer anything new to come? Where we've seen it all?

Appearantly, there's only a market for shooters and realtime strategy games and nothing else. And appearantly there's a market for a billion of either. Personally, I can't even see them anymore. What happened to space sims? Economy sims? Adventures? Flight sims?

No longer viable? Take too long to make for little return?

I don't know how to say it, but today's games lack the power to keep me going for months. Few games interest me for longer than a few days, even though I got far less time to play today than I did 20 years ago. Am I getting old? Or are games getting worse, gameplay-wise? Considering that I don't care about graphics at all, could it be the effect of feeling that I already played it (in another incarnation, so to speak) and dumping it because of that?

I don't know. All I know is that I miss the originality in games. Todays games are bland, in my opinion. They lack depth, they lack challenges, all that's left is better graphics, better sound and needing more horsepower in your computer. And, honestly, I'd love to play my old games again. But my 486 recently died, so they don't run anymore. :(

Re:Were games better with worse graphics? (1)

glas_gow (961896) | more than 8 years ago | (#14979513)

Now you mention ELITE, I think Frontier, Elite II, was far superior.

http://www.eliteclub.co.uk/download/ [eliteclub.co.uk]

Gaming Now and 20 Years Ago (4, Funny)

Trogre (513942) | more than 8 years ago | (#14979511)

So we'll be seeing today's Windows games vs today's Linux games?

I kid, I kid

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"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>
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