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Resident Evil, Game On With Wii

Zonk posted more than 7 years ago | from the wiiiiiiiiiii dept.

264

oneils writes "Chris Morris of CNN.com outlines some interesting gameplay impressions of Nintendo's Wii. He explains that the new controller works well with first person shooter games like Metroid Prime, but, currently, falls short in the Legend of Zelda: Twilight Princess. Morris' impression is that this setback can be rectified by 'optimization.'" From the article: "Imagine holding your TV remote control by its ends and pretending it's a steering wheel. Substitute the Wii controller and you've got an idea of how to control 'Excite Truck'. Driving's pretty easy. The real fun comes when you hit a hill and go sailing into the air. The object is to land with all four wheels on the ground. To do that you'll have to tilt the controller back and forth away from you to stabilize the truck. It's frenetic and fast-paced - and seemed to be everyone's favorite game. I agreed." Several readers also wrote in to mention that Resident Evil will be coming to the Wii. No word on if it's RE5, or a spin-off/remake. Lots of related links below, please Read More. Update: 05/10 20:41 GMT by Z : Joystiq has pictures of a Zapper attachment for the Wiimote.

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264 comments

I'm really glad to see that ExciteTruck is fun. (0, Redundant)

Hitto (913085) | more than 7 years ago | (#15302826)

I'm expecting a lot of fun for this console. It will certainly be the only one I want to sink money into, so here's to hoping Mario, Zelda, and Red Steel also don't suck!
Any other news about Elebits?

Re:I'm really glad to see that ExciteTruck is fun. (1)

hords (619030) | more than 7 years ago | (#15302900)

I'm excited that it's a lot of fun too. Wouldn't it make more sense to be ExciteBike though? At least on a bike you can lean to try to straighten the bike out, but in a truck? It would seem cooler with a bike too because while you were on the ground you could use the controller to easily lean, pop wheelies, etc. making corners and obstacles more interesting perhaps.

Re:I'm really glad to see that ExciteTruck is fun. (0)

Anonymous Coward | more than 7 years ago | (#15303164)

I dunno how the game is played, but in real life, changes in torque on the drive wheels can have a big impact on how level a vehicle "flys"... It's not practical to do, though, as you often risk breaking gearboxes, axles, wheel hubs, etc.

Re:I'm really glad to see that ExciteTruck is fun. (4, Informative)

Lispy (136512) | more than 7 years ago | (#15303074)

Yes, I will get this box too. The point is, I never got warm with my PS2, since whenever I tried to play a game usually the tutorial alone was so damn boring I didn't actually bother to play thru. (Namely I played: Metal Gear solid 2 (terribly boring ), Silent Hill 2 (no athmosphere whatsoever), Devil may cry (repetitive), Final Fantasy X (I never got across the tut), Tecken tag tournament (the only fun one))

One could argue that I am the short attention span type, but I am definetly not. I play videogames for 25 years now and I really LOVED the classic adventures and even fell for shooters such as QII or Wolfenstein. My last addiction was Neverwinternights, and a korean MMORPG called DarkAges. Both were really catchy and quite time consuming. In contradiction to the PS2 games that felt too straight and uninspired for me.

When I first read about the new Wii controller I wasn't sure wether it was such a bright idea but the more I think and read about it more it seems to be a good implementation for quite a lot of gamesettings. I really hope that they stick with their sane pricing policy. This could fill a gap in the console section that could sit nicely with my gaming habits.

Retro Controller (3, Interesting)

AKAImBatman (238306) | more than 7 years ago | (#15302836)

What the retro controller [eurogamer.net] article seems to be missing, is that the controller pictured probably isn't for Wii games. Nintendo has already stated that the Wii will play all the old Nintendo titles, including GameCube.

I'd like to see how people plan to play these games with a motion sensor controller. (Hint: It's very doubtful they can.) Ergo, the "retro" controller. Designed to allow classic gameplay on the Wii.

Of course, classic, classic (NES) is fully supported by the Wii-little design. :-P

Re:Retro Controller (1)

MBCook (132727) | more than 7 years ago | (#15302873)

They previously showed that "shell" that looked exactly like a wave-bird that the Wii-mote slipped in like the DC memory cards slipped into the DC controller.

As excited as I am for the Wii and it's games, I'm even more interested in the virtual console because they say they will open it up to 3rd party developers, and more importantly indie developers who "have more imagination than money" (or something like that, that was a paraphrase). Sounds like it might be possible to buy a developer license. I can't wait!

Re:Retro Controller (1)

grumbel (592662) | more than 7 years ago | (#15302909)

### They previously showed that "shell" that looked exactly like a wave-bird that the Wii-mote slipped in like the DC memory cards slipped into the DC controller.

Wrong, they never showed the shell, that was just a Photoshop job from IGN (or whoever did it). There is so far no official shell, only rumors.

Re:Retro Controller (2, Insightful)

Erioll (229536) | more than 7 years ago | (#15303166)

It was IGN (I think) that put together that mock-up photo, and said it was such, so there was no intential deception.

But as some of the people in the comments on the Eurogamer article mention, it's 100% possible that this controller plugs into the Wii remote, and NOT into the console... which would make sense IMO: why have a long cable to the machine, when you can just have a small one to the remote, which can be on the armrest of the chair, or wherever. Makes perfect sense to me. Not REQUIRED of course (could just be a cable to the machine), but fully possible.

As for the controller itself... I'm a little wary of the placement of the analog sticks. I was never a huge fan of the dual-shock-type controller stick setup, so I wonder how well it'll really work for N64 games "reaching" over to use the sticks (and it has nothing to do with hand size, as mine are massive). I think I'd still try and use my GCN controller if possible (that was confirmed a while ago that you can just plug those straight in), small as it is.

Re:Retro Controller (1)

SuperRob (31516) | more than 7 years ago | (#15303284)

That is, in fact, exactly how the classic controller connects to Wii, becoming wireless in the process.

Re:Retro Controller (1)

Guppy06 (410832) | more than 7 years ago | (#15302925)

It would probably also be used for cross-platform titles that expect a more "normal" controller, but what worries me is that it doesn't seem to have as many buttons as the N64 controller. Using the GameCube's C-stick as the N64's C-buttons may work for some games, but not all.

Re:Retro Controller (0)

Anonymous Coward | more than 7 years ago | (#15303286)

Tsk tsk... don't you know that the Wii has backwards compatible ports for the Gamecube controllers? Yes... it does. On its top, underneath a shutter door.

So...? It'd be pretty easy to play Gamecube games on a Gamecube controller I'd say. Also, all backwards compatible SNES and NES games will be none the more difficult.

Research Research!

Chi

Interesting (4, Funny)

voice_of_all_reason (926702) | more than 7 years ago | (#15302849)

I think that motion-control feedback would actually be the perfect venue for another remake of the Resident Evil series.

How, exactly, would you need to manipulate the controller to make a "Jill sandwich?"

Opera browser on the Wii, huh? (2, Interesting)

Pichu0102 (916292) | more than 7 years ago | (#15302856)

Don't get me wrong, Firefox is my favorite browser, but Opera is pretty nice too. Looks like their Wii Opera will have a good amount of functionality (including AJAX, in many Web2.0 apps such as Gmail) according to their press release [opera.com]
Luckily, I don't think the Opera browser on the Wii will end up like WebTV (*barf*) turned out to be, since the motion sensitive controller could be used to emulate a mouse. The question is, will Opera release a keyboard for their browser, will Nintendo release an all-purpose keyboard for other games, or will it be an onscreen keyboard?

Re:Opera browser on the Wii, huh? (4, Informative)

zuvembi (30889) | more than 7 years ago | (#15302897)

Additionally two USB ports and one SD card slot are provided. - from Wikipedia [wikipedia.org]

Most likely you'll be able to plug a standard USB keyboard into it. Especially given that Nintendo has stated you'll be able to use standard USB hard drives with it (IIRC).

Heck, I sometimes browse the web with a controller (0)

Anonymous Coward | more than 7 years ago | (#15303080)

As strange as it sounds, I use a Gravis Gamepad Pro on my PC and set up the key bindings in the Gravis software for the Lynx "game", er web browser. Not that Gravis can tell that it's a game or web browser anyway. :) You would be surprised at how well it works.

On a side note, my "confirm you're not a script" image is goatee, which I mistakenly entered as goatsee. Hmm, wonder why. ;)

Nice looking list (5, Interesting)

Dark Paladin (116525) | more than 7 years ago | (#15302858)

I was looking over the list last night of the upcoming Wii games - "Trauma Center" should be interesting on the Wii (the DS version was pretty good, even if it had some annoyances).

Either way, it would appear that Nintendo has a lot of 3rd party support time time around, which made me think of why, and then something that Ubisoft president commented on made me figure it out.

Long story short, he made some less then flattering remarks about the PS3 [nintendojo.com] - how it just ups the power. The same could be said for the 360. But that's no the issue for a publisher; for a publisher, all of that extra power and HD requirements goes into cost. Now, a development team needs even bigger hardware, a bigger graphics and sound team to get the same game out, which now increases the cost of the game by a large margin - say from $1 million to $7-$10 million. For a publisher, that means increased risk, reduced margins, and relying ever more on "certain" hits (which can vanish if something goes wrong - look at the Tomb Raider franches, and what they've had to do to get it back).

Nintendo is offering publishers something more than just a gimmick: they're offering them reduced price. Look at "Brain Age" - developed, tested, and ready for market in 90 days, and it hardly needed a graphics team. Since the Wii uses really Gamecube development systems with more power, that's an easy transfer of knowledge, which is why I predict that for the first year, Wii games will look pretty much like Gamecube games, maybe a little smoother.

But for the publisher, once you get past the controller issue, it's reduced cost, reduced time, reduced risk over time. If the Wii takes off at all, it may be that publishers wind up favoring it if for no other reason than it makes them more money over time.

Of course, this is all just my opinion, and I could be wrong. But my family is pretty much committed to the Wii - the only thing I need to know is how to get DVD functionality out of it and it'll be the only console in the play room for family computer gaming for quite some time.

Re:Nice looking list (5, Informative)

MBCook (132727) | more than 7 years ago | (#15302922)

I'm in the same boat. There is one or two games on the 360 and PS3 that I am interested in. Then there is the Wii. Here is the list I have collected so far:
  • Trauma Center Wii
  • Wii Sports
  • Metroid Prime 3: Corruption
  • Super Mario Brothers Galaxy
  • Rayman
  • Sonic Wildfire
  • Wario Ware Smooth Move
  • Resident Evil Wii
  • Super Smash Brother Wii

They are saying they'll have up to 27 or so launch titles, so there are obviously even more. Some of them (like the Final Fantasy and others) I'm wait and see on. But these are just near-launch titles, what will we see in the future?

And that doesn't include virtual console and indie stuff.

Re:Nice looking list (1)

revlayle (964221) | more than 7 years ago | (#15302952)

27 playable titles at *E3*... who knows how many of them will be available for launch. if they can get 20 titles out the door with the new system, I think nintendo will be in pretty decent shape

Re:Nice looking list (0)

Anonymous Coward | more than 7 years ago | (#15303186)

Historically speaking, Nintendo would be in phenominal shape if they launched with 20 solid titles. I don't recall too many for any of their past systems, but the 64's grand total of 2 was beyond abysmal.

Re:Nice looking list (1)

Ucklak (755284) | more than 7 years ago | (#15303345)

There was Super Mario 64(whatever the title was), Pilotwings, and Shadows of the Empire, the latter wasn't a Nintendo title but still released either at launch or extrememly shortly there after.

Re:Nice looking list (2, Interesting)

Headcase88 (828620) | more than 7 years ago | (#15303454)

Well, apparently Nintendo said [gamersreports.com] 20 within the "launch window" (whatever that means!), one third of them first-party titles.

Re:Nice looking list (3, Informative)

Dark Paladin (116525) | more than 7 years ago | (#15302985)

No kidding - the DS upcoming list [gamerspress.com] is almost as evil. Between "Phoenix Wright 2" and "Elite Beat Force", those two alone gave me a joygasm. Throw in "Magical Vacation", the really good looking "Final Fantasy III" remake, and Castlevania with a girl who fights with a big book -

(sigh) I keep telling my wife I need to just get rich so I have more time for game play.

Re:Nice looking list (1)

BakaHoushi (786009) | more than 7 years ago | (#15303232)

Wait a second, they're releasing Phoenix Wright 2? Oh dear Lord... As if the first one didn't have me glued to my DS. My poor wallet weeps.

It's never been a better or a worse time to be a college gamer.

As for the Wii, I've never been this excited about the launch of a system. I'm a Nintendo loyalist just because I've always found Nintendo's games to always be the most pure fun. I've always also bought and played the other systems, too, and often loved them, but the steep price tag for what just feels like PS2.3... Well, it reminds me of a Simpsons commercial.

TV: "Gamestation 256, it's slightly faster... to the MAX!"
Bart: "Awww, Gamestation 256?! And I'm stuck with this stupid Gamestation 252!"

I love my Final Fantasy and Metal Gear as much as the next gamer, but right now the price is just too much for a college kid, but the thought of the new Mario, Zelda, Resident Evil... Crap, I just had a geekgasm.

Re:Nice looking list (2, Interesting)

sesshomaru (173381) | more than 7 years ago | (#15303274)

I was hoping for Miles Edgeworth: Ace Prosecutor, myself, but this is good news too.

Re:Nice looking list (1)

Dark Paladin (116525) | more than 7 years ago | (#15303469)

My understanding is the Gyukatan Saiban 2 is really the story of Edgeworth, so maybe they'll start with Ace, then shift over, but kept the name for brand recognition.

Or - who knows. Guess we'll find out. I'm tring my own contacts to see what's up.

Re:Nice looking list (1)

Queer Boy (451309) | more than 7 years ago | (#15303016)

On top of this Nintendo plans to use the Virtual Console service to help Indy game developers. As Iwata stated, a game like Tetris would never be made today. Interesting things are happening with the Wii and not just because of the controller.

Re:Nice looking list (1)

Dark Paladin (116525) | more than 7 years ago | (#15303035)

Though you could argue that the 360 and the PS3 could have this ability as well, so it's not a Wii exclusive thing.

Re:Nice looking list (1)

Babbster (107076) | more than 7 years ago | (#15303311)

You don't have to argue. The 360 already has this capability. With the announced arcade ports, Xbox Live is looking to be just as retro-friendly as the Wii.

Re:Nice looking list (1)

AuMatar (183847) | more than 7 years ago | (#15303414)

Except for two things

1)Nintendo's 1st party games will never go on the xbox
2)Nintendo has a proven emulation system on the Gamecube for NES, SNES, and N64. This means old devs don't have to port, they just need to get Nintendo a rom. Zero cost to them.

Re:Nice looking list (0, Troll)

MindStalker (22827) | more than 7 years ago | (#15303203)

Thats not really true, casual gaming brings in a lot of money. My wife recently fell in love with the demo for Bejeweled 2. But its $19.99. WTF? A game that I could program myself in a few weeks is $19.99 (Yes you could make the silly argument about I should then, but 19.99 isn't worth weeks of my time, it might be if I could sell the game, but its copyrighted.. Almost makes one want to pirate it.)

Re:Nice looking list (1)

lazyl (619939) | more than 7 years ago | (#15303335)

Thats not really true, casual gaming brings in a lot of money. My wife recently fell in love with the demo for Bejeweled 2. But its $19.99. WTF? A game that I could program myself in a few weeks is $19.99 (Yes you could make the silly argument about I should then, but 19.99 isn't worth weeks of my time, it might be if I could sell the game, but its copyrighted.. Almost makes one want to pirate it.)

That makes no sense. So is the original programmers time not worth as much as yours then? He should give the game away for free, but if your positions were reversed then you would sell it? Huh??

Re:Nice looking list (1)

MindStalker (22827) | more than 7 years ago | (#15303443)

Umm no, the original programmer turns around and sells thousands of copies. Jsut saying that if a game like halo takes millions to be developed and sells for 50-60 bucks why I am paying 20 for a game that took 1/100th of that.
Either way I'm just saying for a casual game (like tetris) one would expect to pay $5 or $10 bucks but to me $20 bucks is just too much.

But thats me, obviously people are buying or else it would be priced lower.

BTW? I got marked troll for giving me opinion on casual game pricing?? Seriously????

Re:Nice looking list (0)

Anonymous Coward | more than 7 years ago | (#15303041)

People often remark how good graphics and good gameplay are not mutually exclusive, and they're correct, but there are major problems with obtaining both at the same time. The fact is that developers have a limited ammount of development resources, a limited ammount of time to produce a game with, and limited system resources; this leaves developers/publishers with 3 choices: focus on better graphics, focus on better gameplay or spend (a lot) more money. Sony and Microsoft want Developers to choose graphics or spend more money developing their game, Nintendo has made the choice for the developers (gameplay).

Now ...

What bothers me is how people characterize the Wii's power as being "About the same as the Gamecube"; while this may (at first) apear to be true, I'm not so sure that it is. The Wii games that we have seen all have much higher poly count models (free of most artifacts associated with poly models) and with many more objects on screen, with good AA and AF going on. What I have noticed (although I have to look at more games) is that the Wii doesn't have any shader effects. It is possible that Nintendo said that they didn't want games with Normal Maps (and what not) because of the added cost to produce them; the most common way is to produce a "low-poly" model (I can't believe what is a low poly model now) and a high poly model and then map the high poly model onto the low poly model to get your normal map.

Re:Nice looking list (5, Insightful)

ObligatoryUserName (126027) | more than 7 years ago | (#15303053)

Your numbers are a little off. My understanding is that a XBox/PS2/Gamecube title costs $8 - $12 million to produce (with some AAA titles going into the 20s), and last I heard HD games were expected to at least double the costs. (Is it any wonder publishers are afraid to take risks with money like that involved?)

When the XBox 360 was announced you could hear industry insiders talking about the end of life as we know it - without rapid market growth we were looking at financing only 1/2 the total number of games. And market growth was an elusive target, as people started to realize that the number of actual gamers wasn't really growing in the US - they were just spending more money (and how long could we expect that?); and the Japanese market pre-DS was on the verge of collapse from genre exhaustion... well, listening to the Japanese game developers anyway - they always sounded so fatalistic.

Microsoft (for some reason) said that the XNA toolset would bring costs under control for HD games(which doesn't make sense when the art department/sweatshop eats up most of the funds) --- Sony has made no attempt that I know of to address the skyrocketing costs. Nintendo simply isn't taking their next system there.

Yes, sure, it might take more people to program a game for such a complex controller, but you aren't going to need 200 people churning out high res textures that will only be appreciated by people with HDTVs. Nintendo knows what it's doing.

Re:Nice looking list (1, Informative)

Anonymous Coward | more than 7 years ago | (#15303175)

HD has nothing to do with. PC have been gaming at this kind of resolution for a good two or three years. It's all down to GPU, CPU and memory grunt. This is why a top end video card for a PC is as much as a console.

Re:Nice looking list (1)

ObligatoryUserName (126027) | more than 7 years ago | (#15303352)

Oh sorry, I was just referencing all the marketspeak about the "HD Generation of Gaming" that Sony and Microsoft put out. The high cost comes from the fact that the system overall can support more geometry, textures, programable GPU features, etc -- and to be competitive in the Hardcore marketplace you need to push the limit in using those resources.

You're quite right that the fact that the assets are rendered at a high resolution doesn't necessarily mean anything on its own.

Re:Nice looking list (-1, Offtopic)

Anonymous Coward | more than 7 years ago | (#15303522)

Nintendo knows what it's doing.

What's this? Someone is referring to a company as a singular entity instead of plural (e.g. "Nintendo knows what they are doing")? On slashdot?

I applaud you.

Re:Nice looking list (3, Interesting)

Golias (176380) | more than 7 years ago | (#15303183)

Everybody who's cheering for Nintendo (and I'd just like to say: I get it... They are the only non-evil company making consoles, so they are easy to r00t for, if you'll pardon the pun) keeps trying to make the point that it was some stroke of genius for them to keep the console "Low-Def" for the sake of cheaper game development and to keep the cost of the console itself down.

But here's the thing that doesn't fit about that:

If I want a cheap console with lots of third-party support and no HD support, I can buy an old PS2.

What's so wonderful about a new-generation console with previous-generation performance? Why buy a new console that doesn't offer any new performance boost?

Wouldn't it have been even cheaper for Nintendo to just sell a motion sensor that you can plug in to an X-Box, PS2, or GameCube, and develop games for that???

Sure, not everybody has an HDTV and not everybody needs cutting-edge graphics... but those who don't have the need for ultra-smooth HD graphics already have three perfectly good consoles to choose from, each with a 5-year library of fun games already developed for them and being sold for about $20 a pop in many cases. Unless you're filthy rich, there's no way you already own and have played every single available PS2 game. (And if you are that filthy rich, you are probably one of those HDTV owners currently playing Call of Duty 2 on the X-Box 360.)

In other words, the Wii doesn't seem to fill any niche that isn't already served.

And speaking of that controller:

Imagine holding your TV remote control by its ends and pretending it's a steering wheel.

That's exactly what every non-fanboy was imagining the moment photos of the Wii controller came out. No surprise there at all.

Re:Nice looking list (4, Insightful)

Guppy06 (410832) | more than 7 years ago | (#15303324)

"If I want a cheap console with lots of third-party support and no HD support, I can buy an old PS2."

Except it won't be long before you stop seeing first party PS2 games published, unless the PS3 bombs so badly that SCEA hangs on to the PS2 to stay afloat.

"What's so wonderful about a new-generation console with previous-generation performance?"

Well, considering it's been described as "better than the GameCube," and the GameCube is better than the PS2 as far as performace is concerned, why are you holding on to your PS2 again?

"Why buy a new console that doesn't offer any new performance boost?"

Because the only other option is to buy a new console that offers nothing but a performance boost?

"but those who don't have the need for ultra-smooth HD graphics already have three perfectly good consoles to choose from, each with a 5-year library of fun games already developed for them and being sold for about $20 a pop in many cases."

Games get old. You can only play one game for so long before you want to try something new, otherwise we'd all still be playing Pong.

"Unless you're filthy rich, there's no way you already own and have played every single available PS2 game."

No, but I own all the PS2 games that I might actually want.

"In other words, the Wii doesn't seem to fill any niche that isn't already served."

If the other niches are "being served," why are video game purchases still dominated by 20-something guys?

Re:Nice looking list (1)

Evangelion (2145) | more than 7 years ago | (#15303363)

Imagine holding your TV remote control by its ends and pretending it's a steering wheel.

I'm sure the same was said of the original NES gamepad when it came out. Or do you think a gamepad is somehow fundamentally sexy? It's just what we're used to.

Besides, they're not trying to appeal to people who play games on the current consoles and are happy.

They're trying to appeal to people who don't play games on the current consoles because they are too intimidating, complex or alienating. Add-ons to existing consoles would exaceberate the very problem they are trying to address. (Not to mention it would be a total failure. But you know that already.)

Re:Nice looking list (1)

Ucklak (755284) | more than 7 years ago | (#15303406)

I still have a Genesis and a Super NES in a gaming box. A few weeks ago, I turned on the Super NES and all the games displayed in B&W. I didn't get all of the games for the NES that I would like to have nor for the Genesis. I sure don't want to spend any money on those consoles if I can only play the games in black and white.

I had N64 with a roomate for a short while and loaned out my copy of Shadows of the Empire and Pilotwings and never got it back.

I really don't want to buy an older N64 just to re-buy those games either mainly because I don't want a 3rd gaming box.

If Wii can take care of SuperNES and N64 and that orchestra thing with the potential of other cool stuff, I'll pay the $250 for it and ditch my Black and White SuperNES.

Re:Nice looking list (1)

Guppy06 (410832) | more than 7 years ago | (#15303447)

"A few weeks ago, I turned on the Super NES and all the games displayed in B&W."

Reseat your S-video cable or break out the composite.

Gotta admire Nintendo's balls (3, Insightful)

SlappyBastard (961143) | more than 7 years ago | (#15302864)

They're betting their entire company's future on a controller and a great price point.

This takes huge balls.

Re:Gotta admire Nintendo's balls (4, Interesting)

VendingMenace (613279) | more than 7 years ago | (#15302935)

the whole company -- except for the part of the company that deals with the handheld market.

Still. this DOES take balls. Balls and genius. Seriously, i predict that Wii will be the most loved of the consols this generation.

Speaking of balls, Sony can lick mine. Geeze, i mean they really are not shaping up that well this time around, and this comes from a guy that has NEVER owned a nintendo system. Just the genesis and playstation (greatest consol to date) and xbox. This time around I will be getting some nintendo hardware, i guess.

I love Nintendo (1)

SlappyBastard (961143) | more than 7 years ago | (#15303008)

While the GameCube was a gigantic disappointment (largely because memory cards are one generation too old), Smash Brothers Melee is an all-time greatest game that shows Nintendo knows just plain fun.

I'd make a similar argument regarding the SNES. The SNES's greatest highlights were games like DKC.

To some extent, the N64 was a push. This was largely due to the higher cost of ownership compared to the PS1.

Nintendo appears to be taking a brilliant gamble with the Wii.

I agree: it's going to payoff big time.

Re:I love Nintendo (1)

kisrael (134664) | more than 7 years ago | (#15303300)

While the GameCube was a gigantic disappointment (largely because memory cards are one generation too old),

Uhh... dude, it was the lack of support from 3rd parties, and relatively few new franchisey games (Pikmin, and moving Metroid into 3D) that was a kind of bummber about the GC. Still my favorite system of that generation, because of the multiplayer.

But really, I don't think memory cards entered into it for most people.

Re:Gotta admire Nintendo's balls (1)

Optic7 (688717) | more than 7 years ago | (#15303252)

Same here. I have never owned a Nintendo "TV" console (I do have a GBA SP that I bought for a long flight and have never played since), but I have owned both Playstation and Playstation 2. It looks almost definite that I will be getting Wii as my first (maybe only?) next gen system. The controller, back-catalog of games, and great graphics (for standard definition TVs) are what sold me on it.

I don't have a HDTV and won't for the foreseeable future, so don't need XBOX360 or PS3.

Re:Gotta admire Nintendo's balls (1)

Bulletz26 (967431) | more than 7 years ago | (#15303025)

Well, saying that they are putting the entire company's future on the success of the Wii is being a bit dramatic, in my opinon. Nintendo still has a stranglehold on the portable market even after the release of the PSP, and with the sucess of the DS and its developer support (100+ titles to be released over the next year) that doesn't look like its changing anytime soon. That, and Nintendo is arguably the best and most respected game developer in the world.

Re:Gotta admire Nintendo's balls (1)

Senzei (791599) | more than 7 years ago | (#15303109)

They're betting their entire company's future on a controller and a great price point.

Actually I think it is a well hedged bet though. They're planning on a normal controller, at launch buying the console + normal controller is still going to be significantly less than the other systems. I think what will really make or break the wii gamble is the success of the remote in third party development. A price point difference between consoles becomes less significant as time goes on, so something has to make up for the (relative) lack of power features in the system. Given what we have already heard from some developers about this I think nintendo has a brilliant strategy.

Re:Gotta admire Nintendo's balls (0)

Anonymous Coward | more than 7 years ago | (#15303260)

Gotta admire Nintendo's balls

That didn't come out right, did it?

On their hitting the "sweet spot" you mean (1)

ianscot (591483) | more than 7 years ago | (#15303356)

It does take some cajones to go against the grain this way, but as it's playing right now Nintendo seems to see a "sweet spot," for both developers and consumers, that its two competitors have lost sight of almost completely.

Maybe Sony and MS are being reckless, where Nintendo is simply recognizing the market better at this moment and taking risks that are both more interesting and more sensible.

It seems to me like Sony is intent on "leveraging" its Playstation market position into a win over the Blu-Ray DVD standard. That and the age of the PS2 seem to be the raison d'etre for the PS3 system. The XBox 360 is about market share (again) for MS, and that explains the early-above-all-else strategy. But if there's something really new there, what is it?

Meanwhile Nintendo really did decide to broaden their market. They seem to "get" that seeing Shaquille O'Neal's sweaty forehead in scary detail is not going to bring more people into the market at a $600 (+ HD monitor cost) price. The pricing, the development costs, and the controller all sort of fit together for Nintendo -- that sweet spot -- whereas the other two companies are out on the margins in several ways, cost being the most conspicuous.

Maybe the other two companies are jumping off a cliff. You know what your mom would say about that.

Re:Gotta admire Nintendo's balls (3, Funny)

sesshomaru (173381) | more than 7 years ago | (#15303524)

I do admire their balls. I also admire their Wii.

Wait... that didn't come out right.

The Wii and its Riimote... (0, Troll)

PrescriptionWarning (932687) | more than 7 years ago | (#15302874)

are really just getting us all ready for Powerglove 2.0!!! Just think, you and a friend don these things, which are motion sensitive and all that just like the Riimote controller... then load up the new version of Super Smash Brothers and proceed to literally PUNCH at each other!

Re:The Wii and its Riimote... (1)

AKAImBatman (238306) | more than 7 years ago | (#15302913)

load up the new version of Super Smash Brothers and proceed to literally PUNCH at each other!

That would be too useful. The Power Glove 2.0 would come bundled with Super Glove Ball! 2.0. More realistic-3D-ball-punching-breakout-like-action than you can shake a stick at! Aren't you excited?

Re:The Wii and its Riimote... (0)

Anonymous Coward | more than 7 years ago | (#15302986)

Not to mention a potential floorpunching game for the hardcore kids.

Re:The Wii and its Riimote... (1)

hords (619030) | more than 7 years ago | (#15302945)

Why would you need a powerglove when you could just hold a remote in each hand a procede to punch as if you were wearing gloves anyway? I guess for obscene gestures to your opponent it would rule though!

Re:The Wii and its Riimote... (1)

Meagermanx (768421) | more than 7 years ago | (#15303250)

I was kind of hoping you'd hold it like a NES controller, with A and B shooting and punching, and twisting the controller to make your character dodge and tumble.

Nintendo and Opera are a great fit (4, Insightful)

Illissius (694708) | more than 7 years ago | (#15302896)

It isn't noticed as often, but Opera is like Nintendo and Apple too: they come up with all the cool new stuff which everyone else then copies.

It gives me a warm fuzzy feeling when two of my favorite companies join forces like this :-).

Re:Nintendo and Opera are a great fit (1)

DeathByDuke (823199) | more than 7 years ago | (#15302923)

hmm, Apple and Nintendo? PowerWii?

Nintendo, Opera, Apple, as you see fit... (1, Troll)

Hitto (913085) | more than 7 years ago | (#15303021)

Nintendo must be jewish :

- They excel at making money
- They're very talented in general
- People hate them for odd reasons

Re:Nintendo and Opera are a great fit (2, Funny)

SatanicPuppy (611928) | more than 7 years ago | (#15303126)

I think you mean: iWii

Goddamn that's a lot of I. There is no "i" in team, but there is one in "win" and there are fricking three in iWii...

*walks off shaking his head and muttering to himself*

Re:Nintendo and Opera are a great fit (1)

Dis*abstraction (967890) | more than 7 years ago | (#15303195)

Slightly offtopic, but can you tell me whether Opera is actually better, in your opinion, than Safari? (I'm assuming both of us regard Firefox, rightly, as a steaming pile of shit.)

Excite Truck sounds like a blast (0, Redundant)

fak3r (917687) | more than 7 years ago | (#15302908)

...again, Nintendo is going to win at having the games that are the most 'fun'; but having to stand/twist/turn is just going to bring you into the game that much more, and make you (and others watching you) smile and laugh. All this about the controller, and the more we hear about it, it sounds like it's going to be more of a game feature than anything since the rumble pack.

I'm already cracking up trying to keep up with Super Mario DDR, so I can only imagine how the Wii games will make you move!

Re:Excite Truck sounds like a blast (0)

Anonymous Coward | more than 7 years ago | (#15303000)

When I read your Subject I thought it said Excite Bike! Remember that NES classic? Another simple, simple game that was just so much fun. Don't get me started on RC PRO AM!

Obligatory... (1)

Xichekolas (908635) | more than 7 years ago | (#15302972)

Wii loves Resident Evil! Wii wants to play it! Wii thinks the name 'Wii' is a wii bit catchy.

Whoever thought the name 'Revolution' was passe and decided to name their next generation console after the sound kids make falling out of airplanes should be cornholed wiikly...

Re:Obligatory... (5, Funny)

technoextreme (885694) | more than 7 years ago | (#15303032)

Whoever thought the name 'Revolution' was passe and decided to name their next generation console after the sound kids make falling out of airplanes should be cornholed wiikly...

Somehow wiii isn't the sound I'd expect someone to make as they are falling out of airplanes. I would it expect it to be this:
Omg. Ahhhahghgahhghaghaghgahhg *#*##* @*@*@*@ Im going to die.

Wiiiiiiiiii!!! (0)

Anonymous Coward | more than 7 years ago | (#15302984)

I can't wait to say that as I am slaughtering everything right and left in RE.

Re:Wiiiiiiiiii!!! (0)

Anonymous Coward | more than 7 years ago | (#15303192)

You mean, Left. Then right. Then "Oh shit, I only had two bullets!".

Seems like Sony is about to get dethroned (4, Interesting)

eebra82 (907996) | more than 7 years ago | (#15302993)

A year ago I wouldn't believe anyone if they told me Sony was going to get dethroned from the lead position in the console market. Now, all of a sudden, Microsoft has dropped the bomb on Sony by releasing the 360 a full year ahead, and by the looks of it, 360 is - in terms of visuals - fully comparable to PS3.

I personally thought that Nintendo was going down the hill before they announced the Revolution. Now it seems like it gets more attention than the 360 and the PS3, mostly due to its controller. The best part is that it does not seem to be all that mumbo jumbo some people expected the controller to be, so with a few more tweaks before the release, this might make Nintendo sell more consoles than Sony and Microsoft, mostly because the price is so competitive.

I have obviously not decided what to go for, but I am quite sure it won't be a PS3. It's too expensive and doesn't seem to offer much beyond the cheaper 360, except other games. So with features compared, it's going to be PS3 vs 360, a war which MS will probably win due to its one year advantage. Additionally, MS is likely to refine the build process costs and probably push Sony out of the game by offering a cheaper console. And no, Sony won't be able to compete because every sold console is probably a loss for Sony until we buy a game.

Things can be turned around a bit and I might be very wrong, but I really think that Sony is in deep trouble here.

Wider graphics range (4, Insightful)

SuperKendall (25149) | more than 7 years ago | (#15303121)

I plan to buy the PS3, and the Wii. I always planned to buy both of them as I knew Nintendo could produce.

I would think about 360, but I know the PS3 is going to have a wider range of types of games. Beyond that with the Blu-Ray discs it's going to have games with a lot wider range of graphics since it can hold a lot more textures or other media, the lack of space is really going to hamstring the 360.

I saw another comment the other day in a news story that was kind of interesting, it stated that because both the Wii and PS3 included motion detection that there were going to be a lot of games ported only to those two platforms, leaving the 360 out in the cold. I could see that happening...

Re:Wider graphics range (2, Insightful)

wilbz (842093) | more than 7 years ago | (#15303327)

I saw another comment the other day in a news story that was kind of interesting, it stated that because both the Wii and PS3 included motion detection that there were going to be a lot of games ported only to those two platforms, leaving the 360 out in the cold. I could see that happening...


Dear god, please let this not be the case. While I understand some peoples prima facie tendency to lump the PS3's crippled motion detection in with the Wii's, I hope developers don't make this mistake. I want them to focus on games that use all of the functionality of the Wii-mote, not just a muddled down port of a PS3 game. I'm sure this might be Sony's goal in including motion detection, but this would be the worst thing that could happen to our gaming future (killing the potential of the Wiimote if the majority of 3rd party developers take this route).

Nintendo has given everyone a couple bright spots in what is otherwise a 'same as it ever was' gaming future. I want developers to reject the Sony move as the sham that it is, and stick with a solution that keeps things fresh.

Think it will be the other way (1)

SuperKendall (25149) | more than 7 years ago | (#15303495)

I don't think it will water down Wii games any, I just think it will allow the Wii tosee some ports of PS3 specific games that it might not have seen otherwise. The Wii motion stuff is a pretty large superset it seems like of the PS3 abilities.

Possibly some Wii ports might be attempted for the PS3 that make more use of buttons and rely less on the motion detection.

Either way the 360 is out in the cold though. I guess they could sell add-on motion detecting controllers just like they are planning an add-on HD-DVD drive that they swear will not be needed for games... while staying technically true I still expect a deluxe version of Halo 3 to come on HD-DVD.

Re:Wider graphics range (1)

AuMatar (183847) | more than 7 years ago | (#15303477)

I'd consider a PS3, but not at the $600 price point. $400 would be pushing it, it would need 3-4 absolute must have games for me to do it at that price. That price point is going to hamstring the PS3 more than lack of space ever would the 360. You can always use multiple discs and better compression (especially with a hard drive to decompress to).

Jumping to Conclusions (1)

ObligatoryUserName (126027) | more than 7 years ago | (#15303519)

If you're saying that the PS3 will have a wider variety of games just because the PS2 does, you don't understand how the market works. The PS2 has the widest variety of games because they've shipped more than 100 million consoles. That means a publisher can target niches within the market and take more risks with products that don't appeal to everyone (because the total market size is so large).

If the PS3 doesn't dominate the market like the PS2 did, then it doesn't necessarily follow that all the experimental games will be released on the PS3 instead of a different console. Microsoft is actually targeting the indie developers with the XBox Live Arcade, I'm not aware of an effort to reach out to small developers by Sony.

Also, just because Blu-Ray has so much storage doesn't imply developers will use it. Most big money games will probably see both XBox 360 & PS3 releases, so they'll limit themselves to the space available on a 360 disc.

If someone does make a PS3 game that requires all the space on the Blu-Ray disc they're going to set new records for development costs. It could happen, but I don't see anyone setting out with that being their goal.

Re:Seems like Sony is about to get dethroned (0)

Anonymous Coward | more than 7 years ago | (#15303155)

Good! I for one hope that by getting reemed by loosing sales etc. That the two lovers (square and sony) go back to doing what they did best: Making fun games that told a story. For instance their bread and butter Final Fantasy. I argue 7 tells a story. 8 tells a story (even though it's not my cup of tea). 9 tells a story. Although by defination 10 tells a story nobody cared much. I know my next console and phone wont be a sony.

Drunkards System (4, Funny)

nate nice (672391) | more than 7 years ago | (#15303081)

My friends and I like to get drunk and play video games. This seems like the perfect system for such endeavors.

Re:Drunkards System (1)

raezr (946135) | more than 7 years ago | (#15303309)

Getting drunk and playing Wario Ware sounds awesome.

I'm on expert on the subject :) (2, Funny)

Headcase88 (828620) | more than 7 years ago | (#15303488)

WarioWare is more of a wiid game. Mario Golf and Mario Party are better drinking games.

Wheeee! (1)

CODiNE (27417) | more than 7 years ago | (#15303153)

I was a little worried about the accuracy of the pointer and if it would actually hand 3d movement well enough to work. Then someone comes along and says .... the new controller works well with first person shooter games like Metroid Prime, but, currently, falls short in the Legend of Zelda: Twilight Princess. Morris' impression is that this setback can be rectified by 'optimization.'

Well GREAT! (In a good way) Obviously in a shooter the aiming bit of control is THE game, whereas in Zelda most of the development is in the puzzles and the control isn't the highest priority. But it CAN work well enough, it senses good enough to really be usable and live up to our expectations.

I just worry about tearing the thing apart if I swing my arms away from each other... but I'm sure third party cords will be longer.

No words... Should have sent... me. (1)

RyoShin (610051) | more than 7 years ago | (#15303190)

AND THEN I SAW MIYAMOTO AND HE WAS LIKE MOTHAFUCKA WIIIIIIII

I finally downloaded the E3 conference video, and I was a little underwhelmed. I can't say why, though I suppose I was expecting some mega-huge final info bomb, and the hope that they'd say "Oh yeah, 'Wii'? We punk'd you."

Even so, my little fanboy heart was elated with what I saw. Now that I see the Wiimote in actual use, it looks easier than I thought it might be, and can't wait to get my hands on it myself. The addition of a little hand strap to make sure it doesn't fly out of your hand after hours of gaming is really smart.

One thing I'm curious about is periphenalia. The ability to attach something to the Wiimote opens a load of possibilities for third-party add-ons. I imagine it won't be long before someone makes something that allows the Wiimote-Ninchuck connection to be wireless, as well. Also, the Wiimore might use AA batteries [gamespot.com]. If it does, this will open the doors for all those companies that made rechargeable battery packs for the GBA and GBC.

Finally, I'm curious about missing games. Where's Pikmin? How about Harvest Moon? I think that those two games would be able to put the Wiimote functionality to particularily good use.

Also, I'd like to see a "Dance Dance Wiivolution", where you have the dance pad and a Wiimote in either hand. Not only do you have the foot steps, but you would wave your hands with waves on the screen. Light would have just basic waving motions, and Hard would have you moving in specific directions. You might actually look like you're dancing, instead of having a seizure!

Might. Disclaimer: I love DDR, and have fun looking like I'm having a seizure.

Re:No words... Should have sent... me. (1)

MaestroSartori (146297) | more than 7 years ago | (#15303279)

You can do the hand-thing already with EyeToy Groove, a few of my gamer friends love it. I, alas, am not coordinated enough to play it ;)

Super Mario Galaxy isn't a hands on... (1)

martinmarv (920771) | more than 7 years ago | (#15303245)

... it's a "First Look", and seems to be just a description of the brief footage from the Nintendo Press Conference (in case anyone else gets as excited as I did (mildly)).

Sony in Serious Trouble (1)

BondGamer (724662) | more than 7 years ago | (#15303319)

In my opinion, Sony is in serious trouble. They have created a hugely expensive console which will probably never beat Microsoft on price point. Microsoft already has lots of decent games while Sony has almost none in their lineup.

Then you have Nintendo coming out and wowing everyone with the Wii. What it comes down to is there is 1-2 games on Playstation 3 I might want to play and 1-2 games on Xbox360. But right now, there are at least 6 Wii games I want by the end of this year and 2-3 DS games. Nintendo's inovations are really paying off while Microsoft and Playstation are basically hardware locked for the rest of this generation. They will be canablizing each other in sales while Nintendo shoots ahead. By shipping with innovated hardware standard, developers have an incentive to create new and interesting games. Sony realizes this but the only thing they can do is add some tilt control to their controller which seems awkward at best and rip of at worst.

It looks like Sony has built the titanic of video game consoles.

Thoughts on the controller (3, Interesting)

zerocool^ (112121) | more than 7 years ago | (#15303385)

I've been doing a lot of thinking about the Wii controller. And I've come up with some conclusions.

Head over to wwi.nintendo.com and watch the movies on how the controller is used. See if you can spot the one thing that just doesn't feel right.

... Did you see it?
I stared at these movies, watched them several times. It finally hit me.

When you're using the Wii controller, for some games it will be awesome. For example, the tennis game will be really cool. The baseball game will probably be sweet. The Ping-Pong game will be cool. The driving game will be cool. The games with the multi-player abilities will really be awesome, and will be huge hits at parties, I suspect.
See the catch?

All these games have you get up out of your seat and move around. That's cool.

But, see how the people hold the Wii controller in the movies that don't deal with Sports themes. They hold it out in front of them, at arms' length. You just aren't going to be able to do that for hours on end. If you sit down to play a marathon Zelda run, or a speed run at metroid, and you have to jiggle, wiggle, bounce, aim, and otherwise move the controller, you're going to wear your arms out (don't believe me? Grab a stapler in one hand and a mouse in the other, and hold them at arms' length. Come back in 45 minutes after taking some advil for the muscle pain).

Now, take your hands and put them in your lap, as if you were holding a SNES or a playstation controller, and playing Sonic the Hedgehog or Link to the Past, or whatever. Think how your hands and fingers sit. Now, imagine a TV remote in each hand, instead of a playstation controller. Which hand is pointing at the screen? Neither - in order to do that, you have to bend your wrists, which will also hurt after a while (for those of us who type for a living, a short while).

My conclusion is that the controller will be great for games that encourage physical movement, i.e. tennis, golf (especially golf, that will be cool), etc. But, trying to bootstrap the "interactive controller" nonsense onto platform games like Zelda and Metroid is only going to make them impossible to play for any length of time.

I pointed this out to a friend, and he said, "dude, not every game is going to use all the motion sensing crap, some are just going to turn the right hand controller over 90 degrees and use that". But, wait. Then, we've got a square controller, with a 4-way D-pad on the left side, and two buttons on the right side. Here's an artist's rendering [jplt.com].

They're going to have trouble trying to shoehorn the technology into games that serious gamers want to sit and play for 6 hours.

~Will

Re:Thoughts on the controller (1)

cornface (900179) | more than 7 years ago | (#15303476)

I pointed this out to a friend, and he said, "dude, not every game is going to use all the motion sensing crap, some are just going to turn the right hand controller over 90 degrees and use that". But, wait. Then, we've got a square controller, with a 4-way D-pad on the left side, and two buttons on the right side. Here's an artist's rendering.

They're going to have trouble trying to shoehorn the technology into games that serious gamers want to sit and play for 6 hours.


You are forgetting about the four gamecube controller ports, and this [wiigamer.com].

Re:Thoughts on the controller (0)

Anonymous Coward | more than 7 years ago | (#15303483)

Yeah! How can Nintendo expect us to get completely baked and drunk yet still be able to stand up and play? Fools, they are! Fools!

Legend of Zelda: Twilight Princess (1)

metamatic (202216) | more than 7 years ago | (#15303529)

...currently, falls short in the Legend of Zelda: Twilight Princess

This shouldn't be any surprise for a couple of reasons.

Firstly, LoZ:TP has been in development for ages as a GameCube release. Hence, support for waving your Wii stick around wasn't part of the original game design, it's something they've added recently.

Secondly, LoZ:TP is going to be released simultaneously for GameCube and Wii. This means that the Wii stick can't be required for gameplay, so the game must still be optimized for a conventional controller.

Personally, I'm hoping LoZ:TP is going to innovate in areas other than controller. Wind Waker was just far too similar to Ocarina of Time, except for the boring sailing around parts. So on the whole I'd like Zelda on my Wii to not involve seamen...

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