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S. Korea's Stress-Driven Online Gaming Addiction

Zonk posted more than 7 years ago | from the escape-via-mouse dept.


techsoldaten writes "The Washington Post is running an article about the ever-increasing problem of videogame addiction in South Korea. From the article: 'The situation has grown so acute that 10 South Koreans -- mostly teenagers and people in their twenties -- died in 2005 from game addiction-related causes, up from only two known deaths from 2001 to 2004, according to government officials.'"

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Is it the games? (2, Funny)

t0qer (230538) | more than 7 years ago | (#15418973)

Or is it the constant smoke inhalation?

Re:Is it the games? (4, Insightful)

Aglassis (10161) | more than 7 years ago | (#15418993)

It says in the article that most of the gamers die due to sitting in cramped positions for hours. Apparently it disrupts their blood circulation.

It seems to me that if they went out for smokes, a lot fewer gamers would be dying. At least in the short term.

We have a major lesson here: get up and take a walk every couple of hours.

Re:Is it the games? (0)

Anonymous Coward | more than 7 years ago | (#15419166)

We have a major lesson here: get up and take a walk every couple of hours.

Or is another lesson that life in a modern video-game enhanced world isn't all it's hyped up to be. For the most part, ten hours of gaming is ten hours wasted. You really don't learn anything, nor build anything useful, nor spend time with family. Gee, what a great existence. Perhaps such a realization is what drives game addicts to their fate?

Re:Is it the games? (5, Interesting)

boxfetish (903697) | more than 7 years ago | (#15419395)

I beg to differ. As a former alcohol/drug addict, online games have been a godsend. Yes, I am "addicted" to a game now, but I have used the MMORPG as a substitute for my previous addiction to drugs and alcohol. I may be somewhat antisocial by normal standards, but at least, now, my relationships to others are somewhat normal.

Before, I could not hold down a job, or maintain any sort of lasting relationship. My relationships with family members were severly strained.

Now, that I am a MMORPG addict, my relationships with my (most recent) girlfriend and family are excellent by comparison, and I have been able to hold down an excellent full time job for a year.

It is all a matter of perspective. There are many worse things in this world that a person could be doing with their spare time.

And, to be honest with you, how is spending 10 hours "gaming" any different than spending 10 hours reading fiction, or watching TV? They are all "wastes of time", right.

Time that could have been spent...

Re:Is it the games? (0)

Anonymous Coward | more than 7 years ago | (#15419523)

Above anything else I might say, CONGRATS for getting off drugs and alcohol. I don't want to patronize you, but that's one of the toughest things in the world to do, and I'm glad to hear that you're taking better care of yourself (whoever you are).

Re:Is it the games? (3, Informative)

timeOday (582209) | more than 7 years ago | (#15419058)

Most of the deaths were attributed to a disruption in blood circulation caused by sitting in a single, cramped position for too long -- a problem known as "economy class syndrome," a reference to sitting in an airplane's smallest seats on long flights.
Apparently "economy class syndrome" is a popular name for deep vein thrombosis [economyclasssyndrome.net]... formation of a blod clot in your veins, which can travel to your heart and kill you.

Maybe these PC baangs should put ReoPro [drugdigest.org] on the menu.

Re:Is it the games? (1)

AndyAndyAndyAndy (967043) | more than 7 years ago | (#15419143)

Most of the deaths were attributed to a disruption in blood circulation caused by sitting in a single, cramped position for too long...

*stands up*

Beware MMORPGs (5, Interesting)

Anonymous Coward | more than 7 years ago | (#15418981)

I hate the idea of regulating games, but smart adults should know what these games do to your health. I played WoW for a long time when stress in the real world shoved my ego the wrong way. I stopped fairly recently and resolved my real life problems. Then I realized that I had stopped exercising. I used to run 5 miles a day and lift weights 3 times a week. I'm now about 40 pounds heavier, my muscular strength is about 1/2 what it used to be, and my running endurance is greatly diminished - about 1/5th what it used to be. I'm not blaming WoW per se, but just warning everyone - when I was in the game I had no idea what I was doing to myself. Don't let it bite you in the ass too.

Re:Beware MMORPGs (1)

Admiral Ag (829695) | more than 7 years ago | (#15419242)

Yeah, but I bet you made Grand Marshal/High Warlord and got your full Epic PvP set.

Compared to that any noob can have washboard abs or buns of steel.

Seriously, this is just shit from people who don't understand, like, or play games. It's OK for them to belong to some ridiculous sports club or folk music club or some other boring crap like that, because this is "normal" and "healthy". How many of them watch more than 4 hours of television a day? That shit will rot your mind.

If I'd wanted to turn my mind to mush and become a cud-chewing thickwit, I would do what "normal" people do. But I find talking about the banalities that are the topics of most people's conversation to be soul destroying. I'd rather destroy other people's virtual souls than my own.

So I game.

I like it. I have a good group of online friends that I game with. They are always glad to see me, and I them. We joke around just like I do with my RL friends. There's nothing "unreal" about it.

Re:Beware MMORPGs (4, Insightful)

Anonymous Coward | more than 7 years ago | (#15419296)

Seriously, this is just shit from people who don't understand, like, or play games.

I've been console gaming since the Atari 2600, PC gaming since 1989. Coming out of it I was honstly surprised by how much time WoW had been consuming and how much I had neglected other things. Seriously, online friends are nice, but after a retrospective rational analysis WoW did more to hurt my productivity, creativity, social life, and health than anything else ever has. I'll admit that my play time was above average, but people need to be made aware of how much the game blinds you so that they can make their own rational decisions. Other hobbies are easy to enjoy in moderation, MMORPGs seem designed to promote long term obsessivness like nothing else that's not a drug. You don't realize what you're giving up.

Re:Beware MMORPGs (1, Insightful)

Anonymous Coward | more than 7 years ago | (#15419424)

There's nothing wrong with playing WoW. It's a great game, but that's all it is -- a game. The moment it becomes your life and 'real life' becomes a game you hardly want to play anymore, you're screwed man.

Someone's been slacking (4, Funny)

0racle (667029) | more than 7 years ago | (#15418988)

Is Jack Thompson not doing enough recently to demonize games?

Communists should grow food instead of play games (0)

Anonymous Coward | more than 7 years ago | (#15419232)

Communists should grow food instead of play games. There are people dying in the streets there.

Re:Communists should grow food instead of play gam (1)

Korin43 (881732) | more than 7 years ago | (#15419276)

I believe you mean North Korea.. South Korea is capitalist (or at leasts claims to be, I don't really pay that much attention).

Pretty Safe Addiction; (4, Insightful)

Ruff_ilb (769396) | more than 7 years ago | (#15419001)

Just TEN PEOPLE died?

Sorry guys, not that significant. How many people die every year due to any sort of drug related addiction?

A hell of a lot more.

Re:Pretty Safe Addiction; (2)

bitt3n (941736) | more than 7 years ago | (#15419065)

the point is that while it is perhaps arguable that cocaine cartels, triads, yakuza, etc. may be very nearly as predatory, amoral and rapacious as video game companies, the latter are somewhat easier to sue.

Re:Pretty Safe Addiction; (2, Interesting)

evileyetmc (977519) | more than 7 years ago | (#15419107)

I would love to see video game manufacturers being sued for "death due to overplaying". I mean they already have to put on rating stickers.
Next sticker on the box: "Warning: Death or dismemberment may ensue if this product is used in excess"

Wow. If only people acted like the "advanced species" we are supposed to be.

Re:Pretty Safe Addiction; (2, Funny)

Propaganda13 (312548) | more than 7 years ago | (#15419249)

Manufacturers would love to put that sticker on some games. Come on, wouldn't you buy a game that said "Warning: This game is so addictive that you may die from it" and meant it?

Just put some weights by the computer and lift when you're waiting for respawn. You'll either get buff or you'll get better at CS.

Re:Pretty Safe Addiction; (1)

aerthling (796790) | more than 7 years ago | (#15419101)

Just TEN PEOPLE died?

Sorry guys, not that significant.

You're absolutely right. The loss of ten human lives is of no significance whatsoever.

Statistically insignificant, totally irrelevant (2, Informative)

TheFlamingoKing (603674) | more than 7 years ago | (#15419193)

10/6,518,599,483 [census.gov]

0.000000153% of the total world's population.

10/48,422,644 [cia.gov]

0.000020651% of the South Korean population.

So, yes, compared to the total deaths in S. Korea from cancer (~65,000 in 2004) or suicide (~12,000 in 2004) [source] [asianews.it] I would say it is rather insignificant.

I mean, "every day, 37 Korean children under the age of 14 are killed or injured as pedestrians in road traffic accidents." [source] [safekids.org] These people were playing video games too much.

Should have been indoors playing games (2, Informative)

Harmonious Botch (921977) | more than 7 years ago | (#15419299)

Let's see... if 37 * 365 = 13505 per year outdoors in traffic, yet only 10 die indoors playing games, then games are 1350.5 times safer, right? A mere 10 is a figure to be celebrated.

Re:Pretty Safe Addiction; (1)

hunterx11 (778171) | more than 7 years ago | (#15419202)

The loss of an individual human life is devastating, no matter what the cause. But ten human lives are of no statistical significance in this case.

Re:Pretty Safe Addiction; (-1, Troll)

Anonymous Coward | more than 7 years ago | (#15419214)

Not when it's a bunch of slanty-eyes, no.

Acceptable Addiction vs. Unacceptable Addiction (5, Insightful)

reporter (666905) | more than 7 years ago | (#15419111)

The articles hints at two forms of addiction.

  1. One form is simply that a game player likes the computer game. The player might spend hours on playing the game. A good example of an absorbing game is Netrek of the early 1990s [netrek.org]. Many geeks at UC-Berkeley spent hours on playing this game instead of working on their Ph.D. dissertations.
  2. Another form is a means to escape an abusive household. The article at the "Washington Post" states, "'I can understand my son's suffering,' she said. ' He could never satisfy his father and was failing at school. But when he plays his games, he becomes an undefeatable warrior.'" When parents physically or emotionally brutalize their children, the victims try to flee to safety. In a Western nation, most people oppose child abuse and would offer to help the victims of abuse.

    In Korea, the story is quite different. In Korea, you would consider someone with different blood [adoptkorea.com] to be inferior and to be not worthy of your help. The overwhelming majority of adopted Korean orphans are adopted by Westerners. The typical Korean could not care less about orphans -- or abused children. In this kind of cold, brutal environment, an abused child has nowhere to run. So, the child escapes into on-line gaming: a fantasy world where the abused child can have the wonderful childhood that he cannot have in real life.

The first form of addiction is probably acceptable, but the second form of addiction is not. The second form is a terrible cry for help.

Re:Acceptable Addiction vs. Unacceptable Addiction (1, Funny)

drsquare (530038) | more than 7 years ago | (#15419178)

"'I can understand my son's suffering,' she said. ' He could never satisfy his father

Maybe he could try not using his teeth?

Re:Acceptable Addiction vs. Unacceptable Addiction (0)

Anonymous Coward | more than 7 years ago | (#15419314)

This made me laugh even though it was an obvious troll..

Painful flashback (4, Interesting)

Moraelin (679338) | more than 7 years ago | (#15419470)

You know, that sounds like just what pushed me towards programming.

For whatever other qualities my parents had, and much as they did give me some good education too, they had two problems:

1. Between them and grandma, I had exactly zero privacy.

It may sound like "wtf, he'll have privacy when he's on his own, not in _my_ house", but seriously, please don't do that to your kid. Even the most affectionate cat needs its moments when it's alone.

It's not even just that _they_ were with me all the time (I couldn't even just go to a freaking summer camp, one of them had to come there to keep keeping an eye on me), the worst was that they told everyone every single detail I ever did. It's a freaking nightmare to live with your whole life posted on a public billboard, so to speak. Virtually _noone_ is _that_ extroverted. It gives everyone in town control over your life: e.g., you can't tell your friends "sorry, can't come now, I haven't finished homework" when you know they already know, or will find out, exactly at which hour you were already done with your homework. Or not without quickly losing every single friend you ever had.

Or to give an example that's still traumatic to think about, I had a girlfriend at some point in high school (yes, I wasn't that nerdy) which pretty quickly got addicted to my computer. Well, fairy 'nuff, I'm not even opposed to sharing the computer, but let's at least try to do something else too. So I pull a "let's go out today, mom doesn't let me use the computer today." (Right, I'm losing all nerd credibility here;) Mom actually called her to tell her that's not true. That was one relationship that went down hill very fast thereafter.

2. Their approach to "rewarding" any personal initiative was, well, best illustrated by Mac Hall Comics [machall.com]. (It's just a comic and safe for work.) Just about everything I did was most likely to be met with, literally, "*sigh* Who the hell told you to do that?" or "*sigh* Who the hell told you to do it like that?" It was as good as a slap in the face, let me tell you.

You get the idea.

Thing is, programming was something that side-stepped both issues and put _me_ in control. Finally. Bloody finally.

Now they're both programmers and perfectly capable of understanding what I did there, but:

A) Anyone they _could_ tell stuff like "our little Moraelin used a goto instead of a loop today" (and have any hope they'd understand that) was usually way outside the circle of people I was in. Which was as good as having some privacy for a change.

B) They were actually pretty easy to satisfy in that domain. I suppose that when a kid writes machine code and it works, it's pretty hard to pull a "*sigh* Who the hell told you to do it like that?" (And I really mean machine code: the 1K RAM in a ZX-81 wasn't enough for an assembler, so I had to convert it to hex by hand.) If nothing else, it works.

Re:Pretty Safe Addiction; (2, Interesting)

rolfwind (528248) | more than 7 years ago | (#15419137)

Take it in context. Gaming isn't an inherently dangerous activity, like say, mountain climbing, bungee-jumping, or even driving.

The danger they are describing isn't a physical one (for the most part) but a social, personal and pyschological one primarily - the deaths simply highlight how extreme the problem is in some people.

Replace the word gaming with internet, wouldn't you sit up and take notice if several people died from internet addiction?

That said, I don't blame gaming, because it might as well be replaced with the word internet. But as in everything else, learn (and teach the kids) moderation.

Re:Pretty Safe Addiction; (1)

irimi_00 (962766) | more than 7 years ago | (#15419180)

But think of the millions more being turned into fat losers. At least drugs, alcohol and cigarettes make you cool.

However (1, Insightful)

porkThreeWays (895269) | more than 7 years ago | (#15419200)

Looking at raw numbers, its not a lot of people. It's sad they died, but freak accidents happen all the time.

However, they were very easily preventable. Online gaming communities should make time more aparent to players. If an account has been active for 4 of the past 5 hours, the account should be locked for an hour. It would take maybe 2 hours to write, test, and rollout. This doesn't need to be a law, or regulated, or any of that. Game companies should see this killed some people and as a courtasey to the public, implement some sort of feature. If it saves one life, it would be worth the tiny amount of time to implement.

The bigger story is that almost 3% of 9-39 year olds there are addicted to video games. And that 10% are borderline addicted. That is a huge amount of the population. Sure, they aren't dying, but it is bad for the country and economy if a huge chunk of your population are basically useless because that's all they live for. The death's are sad, but the addiction rate is the real story.

Re:However (3, Insightful)

Sycraft-fu (314770) | more than 7 years ago | (#15419286)

Except that something like that is going to piss people off and make them go play another game. I don't play World of Warcraft all that often any more, maybe once every other week, but when I do, it's usually for a number of hours. Just how I like to do things. I'll spend a Saturday playing and can be logged in for 6 straight hours. Now I'm not always at the console, I'll get up to go to the bathroom, get food, or just to stretch a bit, but I'll stay logged in the whole time (it is inconvenient and unnecessary to log out). If you start kicking me off I'll just get mad and sign up with someone else. Never mind that I could just go and play another game.

This whole nanny ideal where technology or the government needs to watch out for us in every little way is stupid. Yes, people are dumb, they do things to an excess. It is not the job of everyone else in the world to solve that problem via regulation because it doesn't do any good anyhow. You do not cure an addict through force, they can only cure themselves by choosing to.

The real answer is to understand what leads to game addiction, what the signs are, and for people who care about the addicts to confront them with their problem and help them through it. It's no different than alcohol addiction. Most people don't get addicted to alcohol, some do. The answer is not to ban alcohol.

Re:However (1)

halcyon1234 (834388) | more than 7 years ago | (#15419339)

This whole nanny ideal where technology or the government needs to watch out for us in every little way is stupid

While I totally agree with you, I also feel that we can use the same technology to suppliment our lives rather than run it.

Rather than locking out the account for an hour, the system should just start sending in game-messages. Friendly reminders. "You've been playing for 2 hours. Why not camp for a few minutes and take a walk. You'll feel better."

The game wouldn't force or nanny a player to do anything. I mean, it is easy to lose track of time while in a game like WoW. I'd have a problem with manditory lock outs. I wouldn't have a problem with a message to help counteract the time-sucking.

Re:Pretty Safe Addiction; (1)

Jeff DeMaagd (2015) | more than 7 years ago | (#15419230)

Look at it this way, using a stationary computer can kill without ingesting, injecting, smoking or any kind of violence. When people wise up and start ingesting, injecting or smoking computers then that will make what Kurt Cobain used look like girl scout cookies in comparison.

Yes, I am kidding.

The scary thing is that you could die at all (1)

Sycraft-fu (314770) | more than 7 years ago | (#15419304)

I mean how the hell do you game yourself to death? I play games, LOTS of games. It's my primary form of entertainment. I don't care to watch a lot of TV or movies, I don't drink, and I'm currently single. Means I've got plenty of time to spend playing games if I want to, and I do. However my health isn't suffering for it. I get plenty of food, water, sleep, excersize, and so on. It doesn't interfere with my work, my chores, and so on.

So obviously to DIE from it you have to do it to an extreeme excess, to the point of a total neglect for your body. It's not like your body doesn't let you know when it needs something, and it's not like you can't stop gaming for a bit. Yes, even in MMORPGs on a raid, you can say "Hey, let's take a 5 minute break," and people will.

I mean try to imagine someone dying from reading books, and you'll get why this is scary. Think what it would take to become so totally absorbed in reading that you actually ignore dire warning signs and die.

Dying from drug use isn't supprising, drugs fuck with the funciton of the body. Taken to an extreme, it's no supprise that they cause it to shut down. Also many distort your perception of reality, causing you to do things that are extremely unsafe. Video games don't do that. All they do, or at least all they are supposed to do, is entertain you, like TV or a book or anything else.

more dangerous even than killer weed! (2, Insightful)

misanthrope101 (253915) | more than 7 years ago | (#15419512)

Just TEN PEOPLE died?

Sorry guys, not that significant. How many people die every year due to any sort of drug related addiction?

Well, that's about ten people more than die of marijuana overdose every year, and we send you to jail for selling that, don't we?

Survey (5, Funny)

porkThreeWays (895269) | more than 7 years ago | (#15419004)

When American gamers were asked to comment about their South Korean counterparts, 86% responded "gogo = boot"

The last 14% just said "no gooks ffa snipers r0xor teh n00bs kekeke k thx~~"

Re:Survey (3, Funny)

IAstudent (919232) | more than 7 years ago | (#15419028)

In my own survey, 75% of American gamers responded with a Zerg rush.

The other 25% were too busy hax0ring Korean MMOs to respond.

Re:Survey (2, Funny)

Blakey Rat (99501) | more than 7 years ago | (#15419039)

Well, there's not much you can say in response to that, except, "1 more googgo googgo ggggoogoogooogogoooggoogoogogog kekekeke"

Re:Survey (0)

Anonymous Coward | more than 7 years ago | (#15419184)

In South Korea gaming kills YOU!

They died doing what they love... (1, Interesting)

bariswheel (854806) | more than 7 years ago | (#15419008)

you know, that's unfortunate and all, but no one is putting a gone on their head and forcing anyone to do anything...unless if you live a bit up north I guess....but yes, to each his own, and if you die from it, what can i say you died while doing something you loved. i blame the parents... ;-)

Re:They died doing what they love... (0)

Anonymous Coward | more than 7 years ago | (#15419152)

putting a gone on their head

Uh, did you mean to say "putting a gun to their head"? I'm just asking because I'm not sure what a "gone" is and why anyone would put one on someone's head.

BTW, your period key appears to be sticking.

Re:They died doing what they love... (1)

bariswheel (854806) | more than 7 years ago | (#15419213)

Yes, thank you. I myself am also a spelling nazi, too many Guinnesses tonight...

Re:They died doing what they love... (0)

Anonymous Coward | more than 7 years ago | (#15419194)

This isn't a profession like being a doctor or pilot...it's a freaking video game!

No one should "love" a video game. The people who make a game just want your $40. They don't care about you at all.

Re:They died doing what they love... (1)

21mhz (443080) | more than 7 years ago | (#15419574)

In South Korea, dying in your own bed is only for old people.

Damnit South Korea (5, Funny)

Anonymous Coward | more than 7 years ago | (#15419012)

You need to get a job and a girlfriend and move out of my basement!!

Mrs. Korea

Re:Damnit South Korea (1)

masamax (543884) | more than 7 years ago | (#15419047)

Dude, Mrs. Korea wouldn't care, it's Mr. Korea that's the problem. He threw out the guitar too and the stash of pot. Bastard!

Uh oh.... (0)

Anonymous Coward | more than 7 years ago | (#15419014)

How can you die from playing video games too much?! Looks like I'm dying tomorrow then...

Get the fuck off your ass and go outside! (0, Flamebait)

MikeFM (12491) | more than 7 years ago | (#15419050)

Dying because you sit in one spot for 50 hours and don't move other than for the occassional trip to the kitchen for junk food and soda? Holy fuck people it's just a freaking game. Take a break now and then. Go outside and walk around, go have sex with another person in real life, develop a bad attitude and drink a lot - do something. I'm a geek that works on computers all day and I still manage to get up eveyr couple hours and walk to the store, make out with my gf, go to the beach, etc. If you can't do that much then you have some serious issues and deserve to die from your video game addiction. You people are just sad.

Boy it's good having someone that's a bigger losser than myself to point a finger at!

Re:Get the fuck off your ass and go outside! (0)

Anonymous Coward | more than 7 years ago | (#15419089)

girlfriend? ok, now we know the post is a fake!

Re:Get the fuck off your ass and go outside! (0)

Anonymous Coward | more than 7 years ago | (#15419149)

Hmmm, looks like someone doesn't know what sarcasm is....

Re:Get the fuck off your ass and go outside! (0)

Anonymous Coward | more than 7 years ago | (#15419165)


Btw... Nice preaching. G4 [g4tv.com] should hire you.

Dupe. Marathon gaming still a problem. (plz read) (4, Insightful)

iamcf13 (736250) | more than 7 years ago | (#15419016)

This item appeared earlier here. I don't have the exact URL to it though....

For those 'afflicted', they see it as the only means of escape from a stress-filled, dead end life into a world where they have the power to do just about anything. For a handfull of people, that is all they have to live for hence their marathon gaming sessions and (sometimes unfortunately) subsequent death.

If society at large wasn't so materialistic and cash-driven (gotta make a buck no matter what the cost), the stress levels would go down dramatically so people wouldn't do marathon gaming anymore as a means of escape from their 'pitiful' lives. Perhaps they could do 'great things' that would benifit society worldwide as a whole without the relentless pressure to 'grab cash' along the way just to stay alive....

Re:Dupe. Marathon gaming still a problem. (plz rea (1)

IAstudent (919232) | more than 7 years ago | (#15419041)

Just curious... were you doing Pink Floyd and Bawls at the same time while composing this?

Re:Dupe. Marathon gaming still a problem. (plz rea (1)

mc calculust (738923) | more than 7 years ago | (#15419066)

If society at large wasn't so materialistic and cash-driven (gotta make a buck no matter what the cost), the stress levels would go down dramatically so people wouldn't do marathon gaming anymore as a means of escape from their 'pitiful' lives.
-It is really up to you as to how materialistic you want to be. I don't know if this is what you were implying, but it isn't really society's fault that people get so caught up in the persuit of physical wealth. Of course, while society does put pressures on you to be materialistic through advertising and general peer pressure, all it takes is a little bit of a strong will and some self control. I wouldn't blame society for something that is the problem of an individual. Although, as every /. user knows, it's pretty hard to get by without money when you're into tech products!

Re:Dupe. Marathon gaming still a problem. (plz rea (4, Insightful)

TwentyLeaguesUnderLa (900322) | more than 7 years ago | (#15419176)

Well, the "society" is just a collection of individuals. Individuals and their views. To change a society, you have to influence the people in it.

People generally want to be respected and liked by their peers. And "in a materialistic society", part of the way people are judged is material wealth. It's hard to decide to not be materialistic when that means people you know will look down on you.

Yes, it's definitely an individual problem, not "just" a societal one - if you pick your friends right, you'll know people that won't think less of you because of your house size. But the more materialistic societies make it that much harder - the same people that would be able to resist in one culture would collapse and go with the crowd in a different one.

Re:Dupe. Marathon gaming still a problem. (plz rea (1)

imthesponge (621107) | more than 7 years ago | (#15419186)

You can't win. If you're not all-out materialistic then you're considered "lazy" or a freeloader, a blotch on society.

Re:Dupe. Marathon gaming still a problem. (plz rea (1)

misleb (129952) | more than 7 years ago | (#15419240)

That just isn't true. Plenty of very well respected people live quite modestly. The only people I've ever heard considered freeloaders are welfare cases or perhaps people on disability. If the people you hang around would consider you lazy or a freeloader for not being driven by material wealth, you need to find new friends/peers. Seriously.


Re:Dupe. Marathon gaming still a problem. (plz rea (0)

Anonymous Coward | more than 7 years ago | (#15419188)

Nobody plays Marathon anymore. It's all about Halo.

in the meantime (3, Insightful)

Robocoastie (777066) | more than 7 years ago | (#15419024)

In the meantime far more people get injured playing or by fights or even killed over their constant passion for Monday Night Football and yet we see no articles about it because "oh that's normal..." It's just more of the "us vs. those weirdos" mentality.

Re:in the meantime (0)

Anonymous Coward | more than 7 years ago | (#15419206)

As long as they're just killing themselves, that's true. However, when the sports fanatics kill other people in riots and such, that's even less reason for us to be sympathetic to those weirdos.

sorry ive got to say it but.. (0)

Anonymous Coward | more than 7 years ago | (#15419025)

"You died, You will respawn in 3..2..1"

Not {justabout the deaths (0)

DrKyle (818035) | more than 7 years ago | (#15419053)

The much more important factor than 10 deaths, is how many thousands of hours of lost productivity are there? What are the ramifications on the society, are the kids growing up addicted to game play going to be as well adjusted as kids who go outside? Are they going to be as effective in the workplace? This is a real problem.

Re:Not {justabout the deaths (2, Insightful)

Charcharodon (611187) | more than 7 years ago | (#15419121)

The problem with video games is they are excellent "success simulators". That feeling of self worth, even if artificial, is very satisfying. Throw in another condition such as OCD and you end up with people selfdestructing online.

Re:Not {justabout the deaths (1)

misleb (129952) | more than 7 years ago | (#15419268)

And what do kids do when they go outside? Play, right? While I don't defend countless hours indoors playing video games, I wonder what makes you think that it effects productivity in the workplace. I also wonder why your first concern would be workplace productivity. Is that what we are raising kids for? To be effective in the workplace? Why isn't happiness your primary concern here? If people don't grow up happy, what is the point of being effective in the workplace? Seriously, my primary concern would be for the overall mental and emotional health of people with gaming addiction.


Hmm (1)

JimXugle (921609) | more than 7 years ago | (#15419055)

This is insightful and all, but I really must get back to silkroad [silkroadonline.net]... my charachter has most of his health back... kneeling is a good time to read slashtot.

Next on my list of things to do while kneeling: Go to the bathroom.

Re:Hmm (2, Funny)

KDR_11k (778916) | more than 7 years ago | (#15419259)

If regenerating health takes so long a Gameboy may be a worthwile investment. Only problem I had with it was that the Gameboy game tends to become more interesting than the MMORPG and I forget to stand up and fight the next mob.

Re:Hmm (1)

Dark_MadMax666 (907288) | more than 7 years ago | (#15419334)

Wow you guys dont see that if the game has so much of downtime that you have time to read slashdot or play another game it is not really a game but a timesink ? Very pointless at that.

Industrial rat-race? (2, Insightful)

Somnus (46089) | more than 7 years ago | (#15419057)

Individuality and inspiration are grossly undervalued resources in many Asian cultures. So is reason, but it's not as obvious.

This is a very stupid article. (0)

Anonymous Coward | more than 7 years ago | (#15419070)

I bet more people die due to accidental drowning while eating cereal. Or riding bikes. Or jumping rope. What drivel.

Re:This is a very stupid article. (1)

ZachPruckowski (918562) | more than 7 years ago | (#15419216)

I bet more people die due to accidental drowning while eating cereal. Or riding bikes. Or jumping rope.

Accidental drowning due to jumping rope? That's a leading cause of death, right behind heart disease, Chuck Norris, cancer, and Jack Bauer. Or have you gone looking up "facts" in a "book" again? Next time, ask your gut, not some dead tree.

Fuzzy statistics (5, Interesting)

andrewman327 (635952) | more than 7 years ago | (#15419072)

I am sure that more than 2 people died from gaming related causes in that time period. The medical community just wasn't yet aware of the effects of non-stop gaming. I am an EMT, but if someone dies of a blood clot, the cause of death will not be listed as "LAN Party," it will be listed as "Pulmonary embolism."

Games do what they're supposed to do (1)

Regnard (803869) | more than 7 years ago | (#15419086)

I'm sure gamers have had that experience where they couldn't just end the game or tell themselves "Just one more turn/level up/etc." I think there is nothing wrong with that. Video games are really intended to provide a rich, immersive experience. It's just the game being itself.

At last. . . (4, Insightful)

LunarCrisis (966179) | more than 7 years ago | (#15419132)

At last, someone who knows what they're talking about.

"Game addiction has become one of our newest societal ills," said Son Yeongi, president of the Korea Agency for Digital Opportunity, which offers government-funded counseling. "Gaming itself is not the problem. Like anything, this is about excessive use."

And later:
"There is nothing wrong with kids relieving stress through games," Chin said. "But parents need to watch for the warning signs of addiction. If a child gets violent when told to stop playing a game, that's one of the first indications that there's a problem."

It's refreshing to see a take on this which doesn't involve video games being the spawn of the devil.

Re:At last. . . (0)

Anonymous Coward | more than 7 years ago | (#15419159)

Excessive? Them's fighting words. Wanna take it outside?

I just don't get it... (1)

TheGreatHegemon (956058) | more than 7 years ago | (#15419146)

Frankly, I don't get why people can't handle games anymore. Is it because they were raised on them? I myself played from age 7 or 8 (I'm still rather young, so that was already Kings Quest era). Presently (As a highschooler) I play the upwards of 5 or 6 hours per day on weekdays. (Which is most of my time after school). I then go ahead and play 10 - 12 hours on weekends. However, despite this, if it gets to the point where I have homework of critical mass - say a batch of projects, I shut off my games for a week or three without a problem. What prevents them from doing this?

Re:I just don't get it... (1)

Isotopian (942850) | more than 7 years ago | (#15419156)

The ten feet between them and the off switch. And that blasted level 37 boss! Oh, and, hi Peter!

Re:I just don't get it... (1)

muntumbomoklik (806936) | more than 7 years ago | (#15419511)

King's Quest came out in the mid 80's. Are you telling me that you've been in highschool for the past twenty years?

That's not a good endorsement of "casual gaming".

References (1)

gaanagaa (784648) | more than 7 years ago | (#15419189)

1) Assorted Gaming Statistics [ceangal.com], A good reference for game statistics

2) Definitions in Addiction Medicine [csam.org],

3) Computer and Cyberspace Addiction [shpm.com],

4) When games stop being fun [msnbc.com],

5) Video games: Cause for concern? [bbc.co.uk],

6) Video games: Research, ratings, and recommendations [ericeece.org], Contains many references for empirical studies

7) Video games addiction [theparentreport.com],

8) Are video games really so bad? [time.com],

9) Questions Answered [missouri.edu],

10) Positron Emission Tomography [exn.ca],

11) The Biochemistry of Human Addiction [doe.gov], Discusses the role of dopamine in addiction

How can people even acomplish this feat?! (2, Insightful)

APLowman (968256) | more than 7 years ago | (#15419221)

I, personally, am astonished that people can FORCE themselves to SIT until they DIE.

OK, serously, how the hell can you find something enjoyable for more then a few hours. I play games all the time; I even read Slashdot while flying in WoW, but I cannot play that game for more then 8 hours with out dying(in game) from lack of attention to my health bar. it just stops being fun after a while and becomes a chore. What do I do? I LOG OFF and DO SOMETHING ELSE! I can see being stuck longer then you want in a raid or something but not 50 hours. I'd be like you guys have wiped over and over for the past 12 hours... bye!

I don't claim to have a life, I sit around and play games all day, but I get up off my ass every few hours even if it's to roam aimlessly becuase I have to walk. i just don't understand how life could suck so much that you don't move for 50 hours. I guess life in S. Korea is allot crappier then here in the US.

Re:How can people even acomplish this feat?! (1)

Korin43 (881732) | more than 7 years ago | (#15419294)

I agree. I can't play WoW for more than 4 hours a day without going insane. I'm ADD tho, so I also can't play WoW without watching a movie and chatting with 10 people.

so sad (0)

Anonymous Coward | more than 7 years ago | (#15419224)

just think of all the unreported slashdeaths. slashdeaths are far worse, we take networks and webservers with us as we die at the keyboard.

This isn't that bad (0)

Anonymous Coward | more than 7 years ago | (#15419263)

As long as there are enough people mining vitual gold and selling it for real currency,
I won't have to waste my time playing the games as a noob.

It's just another tragedy caused by market forces.

Online Gaming is worse than drugs (2, Insightful)

CrazyJim1 (809850) | more than 7 years ago | (#15419273)

Once you get a taste of Online gaming you want more, but you need harder and harder stuff to fit your bill or you get bored and aggitatted with the gaming industry. With drugs, you just take more and you get your high. Online gaming is so new that there isn't enough to satisfy a hardcore gamer's addiction, so they turn to things like walking outside which renders more FPS than the best video card. ITs the less than hardcore gamers that give addicts a bad name. They play and play without realizing the game they're can be broken down into imbalances, paper rock scissor decisions, repetitiveness, or level capping. These addicts without vision are the one's at true risk. A regular hardcore gamer just isn't satisfied anymore. Can I get a,"I can't get no satisfaction" from the hardcore gaming crowd?

Slashdot Addiction! (1)

protich (961854) | more than 7 years ago | (#15419367)

I am surprised slashdot hasn't claimed a victim yet. Yes..I am talking about you! Go to bed

10 pounds? (1)

penguin-collective (932038) | more than 7 years ago | (#15419528)

and in the process, over four months, gained 10 pounds while surviving largely on one meal a day of instant noodles.

You don't gain 10 pounds on "one meal a day of instant noodles". If that's the only solid food he had, he must have had sugary soft drinks for the calories.

Heroin vs RPGs (5, Insightful)

Anonymous Coward | more than 7 years ago | (#15419550)

As I sit here I am in my 3rd treatment center for heroin. However, I also was an Everquest addict when I was in high school. In my personal experience, they have had some interesting parallels and interesting differences. I'm going to spell out some of the differences, as I feel that this problem isn't being taken seriously enough. This is just my personal experiences, and in no way does it describe everyone.

-Isolation as a result of everquesting all day was even more severe than my worst run on heroin. Heroin alienated my friends, but when I was everquesting, I didn't have any friends to go back to because they were all online. Heroin could be combined with school, and even if it suffered, I was still making it to my classes mids and finals. Everquest/rpgs and school are mutually exclusive - You are either doing one or the other. If you are gaming all day, that is ALL you are doing.

-Self delusional thoughts on heroin and while playing everquest seemed to be similar in ways. In both worlds you feel like you are the master of your universe. The problem is, that feeling gets so strong, both things seemed to be better than experiencing actual life. A fantasy world was way more enjoyable at the time in both cases.

-Health - Now these two were almost exactly the same. Heroin doesn't "damage" your body (except in cases of overdose), so the health concerns are from personal neglect. In both cases, I would stop showering, brushing teeth, eating as little as I could to stay alive.

I was an everquest addict before I ever tried drugs. I finally quit playing before college after seeing friends fail out because of everquest. When I finally tried hard drugs (ie opiates), it seemed like I feel right into it at once, I had a learned behavior with addiction. I used to joke when I started heroin that smack wasnt as bad as eversmack. I don't have the answers though, I just wanted to demonstrate any kind of addiction is bad.

Hope this is insightful.
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