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360 Spring Update Now Available

Zonk posted more than 7 years ago | from the downloading-now dept.

69

A little late, but just as impressive as promised, the Spring Update to Xbox Live is now available for download. The most anticipated feature is the addition of 'background' downloading and download queueing. The update also reorganizes where several oddly placed options were located, and generally smooths the UI experience.

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69 comments

DIVX support would have been nice (3, Interesting)

maddskillz (207500) | more than 7 years ago | (#15480386)

It's nice to see there will be a bunch of new features added. Most of them do look quite helpful.
I just wish they would support DIVX. I guess this would only encourage copywrite infringement or something.

Re:DIVX support would have been nice (1)

Tweekster (949766) | more than 7 years ago | (#15480506)

Yeah but if they just told the Movie studios to screw off and made a real media center (that plays MY videos) there would be a whole lot less people bothering with modchip and hacking,.

Re:DIVX support would have been nice (1)

F_Scentura (250214) | more than 7 years ago | (#15482112)

They get little to no income from that target market, so it's not worth addressing.

Re:DIVX support would have been nice (0)

Anonymous Coward | more than 7 years ago | (#15480689)

Google for Videora Xbox 360 convert. They have a free app that converts divx/xvid to the correct format for the 360. It's stupid easy to use as well. Select the output format, select the file, and there you go. Took a little less than an hour to convert an 800MB+ HDTV+AC3 5.1 divx to a 1280x720 wmv file on 2.53Ghz P4..

Re:DIVX support would have been nice (1)

drinkypoo (153816) | more than 7 years ago | (#15480726)

Personally I use the SUPER video converter for everything. It comes with all the encoders and will convert just about anything into, well, just about anything.

Re:DIVX support would have been nice (0)

Anonymous Coward | more than 7 years ago | (#15480727)

I guess this would only encourage copywrite infringement or something.

My money's on the former.

Re:DIVX support would have been nice (3, Insightful)

NekoXP (67564) | more than 7 years ago | (#15480815)

It would kind of dilute their marketing for Windows Media.

That, and DivX charges licensing fees for it. Every XBox would be "encumbered" with an extra fee payable to DivX Networks, Inc. - this is how the DivX DVD player industry works. I don't think MS want to pay for an MPEG4 codec when they have a pretty okay MPEG4 codec they can license to themselves for free (including the one specified for Blu-Ray and HD-DVD as a mandatory supported codec..)

Re:DIVX support would have been nice (2, Insightful)

twistedsymphony (956982) | more than 7 years ago | (#15481181)

They could easily get around that by just offering the Divx codec for download through the Xbox Live Marketplace. People who wanted it could buy the codec, people who don't want it don't have to pay the extra fees... everyone is happy (well except the MPAA but their happiness doesn't count)

Re:DIVX support would have been nice (1)

NekoXP (67564) | more than 7 years ago | (#15485936)

DivX could get around it by offering it to Microsoft as a product on Live Marketplace, sure. For a play-only codec (how many would consider encoding on an XBox360?) which is free to every other PC owner on the planet, I dunno if many people would buy it.

That said with a Mac version, decent ATI graphics support (videosoap, pixelshader tricks etc. to improve quality) they have little work to do to do it. Maybe it could be a $5 download and everyone would be happy. I wonder how much development DivX would ACTUALLY have to do. Working for a PowerPC products company, I've talked to DivX about this kind of stuff, they're friendly but they know how much they are worth all too well..

Is DivX support really all it's cracked up to be? Why not just converge on standard MPEG4 or H.264 (which I believe the XBox360 plays just fine) and just encode USING DivX on a PC (or XviD) into a standard MPEG4/AAC container, like everyone is doing with the iPod now (just.. higher resolution, obviously)

I think the basic problem is not that XBox needs DivX, but the majority of movie/tv-prog encoder guys in the world are lazy and just run their capture files through Gordian Knot, a prebaked AviSynth script or some other point and click or premade, predetermined interface, and don't bother to think about where it might be played (the same would be said of those guys who ridiculously encode XviD with all the tweak experimental options turned on, in Matroska containers, with Ogg audio, using the obselete wrong-CLSID Ogg codec from 2 years ago...)

If you have Windows Media Center... (0)

Anonymous Coward | more than 7 years ago | (#15482331)

There is a plugin available that will dynamically reencode DivX/Xvid/OGG files into WMV for streaming through to your XBox.

Playing DivX ;-) on a Media Center Extender (1)

jmcneill (256391) | more than 7 years ago | (#15482333)

It's not quite as seamless, but if you're using Media Center, you can install transcode360 [runtime360.com] on your MCE PC and select 'transcode' from the more menu when browsing videos from the device. Works great for me, apart from the few extra remote presses to play the clip.

Re:Playing DivX ;-) on a Media Center Extender (1)

bigman2003 (671309) | more than 7 years ago | (#15483034)

I use Transcoder. But, my audio and video get out of sync when I use it. It would be fantastic for a 20 minute clip, but anything longer than that and it's pretty much unwatchable.

And the other problem is that when I STOP the movie, and play again, it will re-sync. But that means I need to fast forward from the very beginning...

Re:Playing DivX ;-) on a Media Center Extender (1)

maddskillz (207500) | more than 7 years ago | (#15489369)

I use transcode360 too, it just would be nice if you could do stuff like fastforward, and if you din't need MCE on your PC

Re:DIVX support would have been nice (0)

Anonymous Coward | more than 7 years ago | (#15483618)

"copywrite infringement"

right!=write

background downloading! (0)

Anonymous Coward | more than 7 years ago | (#15480426)

Ok, Sony now needs to support 12 d/l queueing!

Weird. (0)

Anonymous Coward | more than 7 years ago | (#15480438)

I think it's very odd that the downloading couldn't be done simultaniously with what the machine is meant for: Playing games.

Ok, they fixed it; But it's still a bit weird that such an obvious disadvantage was not caught in the QA.

Re:Weird. (3, Interesting)

entmike (469980) | more than 7 years ago | (#15480733)

All projects have deadlines, and when you have a product due to ship, I say it's better to ensure what does ship has the best possible set of core working features that is possible. I believe that the Dashboard has to use 3% of one CPU Core or less to work properly, so they had to delay this feature until after launch to ensure that they release it with hopefully no bugs in it. I can only imagine something like background downloading could have introduced a myriad of problems. I applaud them on putting it in though! That is awesome.

Re:Weird. (2, Informative)

Saige (53303) | more than 7 years ago | (#15481588)

Oh, you can download while you play games. The only time it stops the downloading is when you're playing online - so you'll be downloading the entire time you play Oblivion, but hop over to COD2 for some online action and the downloads will pause to make sure it doesn't negatively impact your play experience.

And background downloading wasn't there at first because some tradeoffs had to be made to get the console out on time.

Not got a box but... (1, Troll)

djsmiley (752149) | more than 7 years ago | (#15480447)

Is there any worry of turning your box into a brick when doing this?

I.E. is it firmware based and can people mess it up? I would like to know (just out of curiosity) how they are maanging this...

Re:Not got a box but... (2, Funny)

GundamFan (848341) | more than 7 years ago | (#15480576)

I do not beleve it is 100% firmware based but don't quote me. But relax it's Microsoft what's the worst... oh, right, never mind.

Re:Not got a box but... (1)

emmetropia (527623) | more than 7 years ago | (#15480580)

I ran through the update this morning, xbox works fine, no brick in my living room. The update was applied really quickly, too. I believe I had to wait about 20-30 seconds, from hitting the power button, until I could start playing again.

Re:Not got a box but... (3, Interesting)

twistedsymphony (956982) | more than 7 years ago | (#15481217)

The whole "Xbox Dashboard" is stored like a bios on one of the motherboard's chips, that way even consoles without a hard drive will still run properly (it also makes it harder to hack). Also IIRC it includes a non-flashable portion containing a recovery bios so if say the power were to go out the console can still recover itself and attempt the update again.

Troll? (1)

Wisgary (799898) | more than 7 years ago | (#15482439)

As my 360 was updating this morning I thought of the exact same thing almost immediately. I see no reason for why this was modded a troll.

Re:Not got a box but... (1)

sammaffei (565627) | more than 7 years ago | (#15484154)

Well, it made mine a X-Brick 360... I have to send mine for service now.

I downloaded the update at approximately 6:15AM EST. Went through 2 progress bars and then my screen went black (no VGA signal). I let it sit for 2 minutes with no response. Shut the machine off (had to go to work).

Came home today, it failed to go through the familar boot sequence, and called support. After 15 minutes on hold (researching the problem), I was told that I would have to send it in. The representative told me that "there was nothing in the update that should cause that problem". I told her, it was working great until I installed the update. So, what else could it have been.

Fortunately, I had the foresight to purchase the service contract. Unfortunately, I'm without an XBox 360 for 7-10 business days.

I know my experience is not common, but I'm pretty upset.

Better support for Xbox 360 game disc recognition (2, Interesting)

macaulay805 (823467) | more than 7 years ago | (#15480452)

I wonder if the "Better support for Xbox 360 game disc recognition" update is made to work around the DVD firmware hack. Anyone have any input regarding this yet?

Re:Better support for Xbox 360 game disc recogniti (4, Informative)

entmike (469980) | more than 7 years ago | (#15480760)

Several people at MaxConsole are reporting that this has not prevented them from running their backups with the hacked DVD firmware.

Source: http://www.maxconsole.net/?mode=news&newsid=7645 [maxconsole.net]

Re:Better support for Xbox 360 game disc recogniti (1)

Psychotext (262644) | more than 7 years ago | (#15482257)

What might be more interesting is if this update stops the hack being possible in the first place. I doubt that too, but if I was MS, that's what I'd focus on first.

Re:Better support for Xbox 360 game disc recogniti (1)

entmike (469980) | more than 7 years ago | (#15483050)

I am no expert on the subject, but I'd be surprised if the 360 had the mechanism in place to flash the drive at all. I am pretty sure they are aware of the vulnerability, as the new batches of drives from the drive manufacturers now have an epoxy over the flash chip (I believe Hitachi AND Toshiba/Samsung models) which prevent one method of tampering with the drive which became a practice of piggy-backing a modified flash on top of the original. (However the original flash can still be modified by means of hooking it up to the PC, albeit very cumbersome)

I'd imagine that the long-term solution would be to have a drive that has some sort of encrypted/signed flash on it or just not flashable at all.

Re:Better support for Xbox 360 game disc recogniti (1)

qlippoth (446729) | more than 7 years ago | (#15481498)

I imagine this has something to do with disc read errors in certain games. I've encountered this problem a couple of times while playing Oblivion when it tries to access character voice dialoge off of the disc.

Scrambling To Counter Sony And Nintendo's Online (-1, Flamebait)

Anonymous Coward | more than 7 years ago | (#15480587)

Sony PS3 -> Free online play for games
Nintendo Rev -> Free online play for games
Microsoft 360 -> $50 dollars a year to play - adds $200-$250 to the price of the console over four to five years

Microsoft looks like they are desperate to add anything and everything to their service to avoid being forced to drop the exorbitant price they are charging.

Re:Scrambling To Counter Sony And Nintendo's Onlin (2, Insightful)

AgentDib (931969) | more than 7 years ago | (#15480717)

It's easier to support free online play when neither the console nor the games exist.

Re:Scrambling To Counter Sony And Nintendo's Onlin (3, Interesting)

RexRhino (769423) | more than 7 years ago | (#15480990)

Having played free online gaming on the PC, and having played online gaming where a Gamer Tag is connected to physical address and credit card number - I will gladly pay the $50 a year to be able to block cheaters, racists, spammers, etc. and my leisure. The ability to close people's accounts and have it actually mean something on Xbox Live is worth a lot more than you think.

Re:Scrambling To Counter Sony And Nintendo's Onlin (1)

twistedsymphony (956982) | more than 7 years ago | (#15481136)

Agreed... the $50 is well worth it...

No idea how nintendo's service will pan out but Sony's "Free Service" doesn't actually include online play (don't believe me? GO READ IT). Basically they're offering the same thing MS does with their free Silver level service. Sony's strategy seems to still be "just let the developers handle it". And if previous consoles are any indication it means half the games will have free service on crappy overloaded servers and the other half will charge game specific monthly fees, costing more for a single game then Xbox Live does for everything.

Re:Scrambling To Counter Sony And Nintendo's Onlin (1)

TerenceRSN (938882) | more than 7 years ago | (#15481663)

In general I agree with you about XBox Live. I've got it for my original XBox and I think it's great but let's not get carried away. There are still plenty of racists on XBox Live as well as its fair share of immature people in general. But I'm sure I've never seen any cheating on it - not that I play a whole lot but my brother plays the SOCOM games on PS2 and according to him there's lots of cheating on that system.

The thing that is much better on PCs is dedicated servers. Maybe this is different for some games or on XBox 360 but playing Halo 2 online often includes waiting to reconnect when somebody gets frustrated and quits and happens to have been the game's randomly chosen host.

Re:Scrambling To Counter Sony And Nintendo's Onlin (0)

Anonymous Coward | more than 7 years ago | (#15483477)

Nothing you describe is remotely worth 50 bucks a year.

For people who are paying the 50 bucks a year that brings the price of the console to 600-700 dollars over the time you own it!

For what? Some simple database, matchmaking, and UI functionalities.

I don't think so.

Consumers aren't that dumb. They aren't going to pay more to Microsoft for an inferior console.

The 499 PS3 is going to sell like no console ever has. Free online gaming, 1080p movies and games, full BC, tilt controller, just to touch on the major features.

Re:Scrambling To Counter Sony And Nintendo's Onlin (2)

HellPhish (91069) | more than 7 years ago | (#15481130)

Don't be so foolish. With Live you pay one flat fee for all the games you wish you play. Don't forget that the PS2 has free online play already. Except you have to pay all the developers and publishers seperate fees to play their specific games. There's the catch.

I'd much rather pay 50 bucks a year rather than 10 bucks per month per game.

Re:Scrambling To Counter Sony And Nintendo's Onlin (0)

Anonymous Coward | more than 7 years ago | (#15482647)

Nice grasp.. I can only think of one online PS2 game that requires a monthly fee and that's probably Final Fantasy MMO.. Nice FUD attempt in making people think that every game requires a fee. I have 5-10 ps2 online games and none require any payment whatsoever. So expect only massive multiplayers games to have fees.

Re:Scrambling To Counter Sony And Nintendo's Onlin (1)

PSXer (854386) | more than 7 years ago | (#15485386)

With Live you pay one flat fee for all the games you wish you play.


You mean except for games like PSO and FF XI? It seems to me that with Live, you have to pay a monthly fee for the same types of games that you'd have to pay a monthly fee on PS2. Only difference is that Live has an extra $50/year on top of it.

Dept names (1)

TouchOfRed (785130) | more than 7 years ago | (#15480605)

Dont mean to be a little off topic here, and please dont mod me down for it, but where/who comes up with all the dept names for each article? Some of them are VERY witty.

Wake me up when it's competitive with piracy (-1, Troll)

aminorex (141494) | more than 7 years ago | (#15480737)

Oh joy. Background downloading. When they offer swarming downloads that can compete with BitTorrent, I might consider signing up. At the current rate, I guess that will happen sometime when I enter my 50s. I should be retired by then, and have more time for gaming.

Re:Wake me up when it's competitive with piracy (1)

tgd (2822) | more than 7 years ago | (#15480769)

Um. I can saturate my FiOS 15mb connection with XBox Live.

Why would I care where the data was coming from? If they've got big enough pipes to give me 1.8mb/sec all the time, I could care less.

Re:Wake me up when it's competitive with piracy (1)

AbRASiON (589899) | more than 7 years ago | (#15485697)

Could care less you say? So you're implying you do care then - interesting.

Re:Wake me up when it's competitive with piracy (0)

Anonymous Coward | more than 7 years ago | (#15483873)

So let me get this right, you don't want to use there background download because it doesn't use a less efficient and more bandwidth expensive protocol. I am a p2p fan and Anti MS as most slashdotters, but not even I would beg for anyone to use more of my bandwidth for the same content. direct downloads are far superier if they have the bandwidth as MS do.

About fucking time. (-1, Flamebait)

NeutronCowboy (896098) | more than 7 years ago | (#15480877)

Multi-tasking has been around since what - the early 1980s? I found it astounding that the X360 OS would be so seriously crippled, considering that it is MS' Trojan Horse into the living room. While we are on the topic of seriously brain dead decisions, why is it that I need to install MS Media Center on an existing PC to listen to tunes that aren't on the X360? I've got a network drive specifically so that I don't have to jump through hoops like that. It's crap like that will make me buy Apple products for my entertainment wants..

If MS is serious about making the X360 the center-piece of the living room, here are a couple of suggestions:
- make me forget that I'm using an MS product. Seriously, there is no need for me to be hogtied to a Media Center PC when the X360 is essentially a Media Center PC.
- make it easy to access media on my home network. A couple of buttons at most. They're almost there, but not quite.
- make it easy to use a keyboard with it. I hate entering any information into it via the controller.
- make it quiet. The damn drive sounds like a jet during take off. Yeah, I know, this is not controlled by the OS. But MS can still work on it during subsequent releases of the X360.

If the X360 doesn't do all of the above, MS can forget about the (my) living room. There are wonderful components that do those things much better invidividually and are about as expensive all combined, so there's very little incentive for me to use the X360 for them. Gimme that functionality, and I'll overlook the fact that I'm paying the MS tithe everytime I log onto XBL.

Re:About fucking time. (3, Informative)

Saige (53303) | more than 7 years ago | (#15480979)

You do not need a Media Center PC. All you need is Windows Media Connect, which is a free download. Once you've done that, it's easy to get to music and pictures straight from the 360 dashboard.

The 360 also shipped with support for USB keyboards. I used one when dealing with FFXI Beta installation, and for miscellaneous other things.

As far as the drive goes... remember, it's a very high-speed DVD drive. From my understanding, just about every drive that runs at that speed is that loud. You may not notice it as much with a PC for various reasons, but they're just as loud.

Re:About fucking time. (1)

NeutronCowboy (896098) | more than 7 years ago | (#15481582)

Again - I don't want to download anything extra on my laptop. It's full of "necessary" junk as it is. The Media Connect is, as far as I know, little more than the library of calls that allow XP to act like a Media Center, minus the interface. Why should I download and install Media Connect when all I want is to access my files on the network drive? I know X360 has the TCP/IP stack to do it - it's just that the GUI for the OS is so braindead that there is no interface to access stuff that isn't on the local hard disk.

It has support for USB keyboards? Grand! I can strike that off my list. And get one from Fry's on the way home.

It might be a high-speed drive, but it's still far louder than necessary. There are various ways of mitigating the noise, none of which the X360 is using.

Flamebait at -1? Man, the XBox fanboys are out in force today. I guess some people really are happy getting shafted by a weak UI. Burn Karma burn!

Windows Media Connect is a simple UPnP server... (0)

Anonymous Coward | more than 7 years ago | (#15482430)

Windows Media Center Extenders run a full remote desktop session. Media Connect is a couple of megabytes, and that's all it does, provide pictures/music to UPnP Clients.

Re:About fucking time. (1, Interesting)

Anonymous Coward | more than 7 years ago | (#15481204)

Have you even touched a 360? Or seen one? Did you even read TFA?

"- make me forget that I'm using an MS product. Seriously, there is no need for me to be hogtied to a Media Center PC when the X360 is essentially a Media Center PC."

Windows Media Connect? You can assign NAS mapped drives with it. And I'm not sure what you mean about the make me forget I'm using a MS product... They made it what should they do make the GUI look like OSX? If you want a different look change the skin.

"- make it easy to access media on my home network. A couple of buttons at most. They're almost there, but not quite."

All I need is two buttons to navigate my music.

"- make it easy to use a keyboard with it. I hate entering any information into it via the controller."

This has been in for a while and they placed added support for it in this patch.

"- make it quiet. The damn drive sounds like a jet during take off. Yeah, I know, this is not controlled by the OS. But MS can still work on it during subsequent releases of the X360."

Mine is no louder than the drives on my PC/Laptop on spinup but then again it's across the room. Maybe if you play infront of a 12" Screen @ 2 feet away.

Re:About fucking time. (1)

NeutronCowboy (896098) | more than 7 years ago | (#15481789)

All I need is two buttons to navigate my music.

Xbox button->Media pane->Music->Select music. How does your setup work?

Windows Media Connect?

Again - why should I have to install another little widget on my laptop or PC (which has to be MS, btw) for functionality that is technically already in the X360? Furthermore, if a change in GUI is all it takes to make you forget your using an MS product... I'm assuming that your entire network is already MS centric.

This has been in for a while and they placed added support for it in this patch.

Duly and gladly noted.

Mine is no louder than the drives on my PC/Laptop on spinup but then again it's across the room.

How loud are your regular drives exactly? The drive in my laptop (IBM T41) is audible during spin-up, and quiets down a lot afterwards. The X360 on the other hand starts loud and stays loud - loud enough that sitting about 5 feet away from it, I have to turn up the volume on the stereo significantly to mask the drive noise. Yes, I understand that loud drives are common. But the day that a quiet gizmo will come out that does what I want it to do, the X360 will be relegated to strictly playing games that are exclusive to the X360. And that's not MS' goal.

Re:About fucking time. (1)

Osty (16825) | more than 7 years ago | (#15482018)

Again - why should I have to install another little widget on my laptop or PC (which has to be MS, btw) for functionality that is technically already in the X360? Furthermore, if a change in GUI is all it takes to make you forget your using an MS product... I'm assuming that your entire network is already MS centric.

You don't. You could certainly copy all of your music to the Xbox 360 hard drive, if you really wanted to. You can also connect mp3 players and external hard drives (FAT32-formatted only) via USB and read from those. However, if you want to do the streaming thing you need something that will feed it the data. Windows Media Connect is little more than an app that feeds UPnP media devices (like the Xbox 360, or the Roku Soundbridge, or one of the many other "networked media devices out there). As such, you don't really need WMC to get your data. You just need something that will do the same thing as WMC, like Connect360 [nullriver.com] for OS X. I'd be surprised if nobody's working on (or already finished) a similar app for Linux.

How loud are your regular drives exactly? The drive in my laptop (IBM T41) is audible during spin-up, and quiets down a lot afterwards. The X360 on the other hand starts loud and stays loud - loud enough that sitting about 5 feet away from it, I have to turn up the volume on the stereo significantly to mask the drive noise. Yes, I understand that loud drives are common. But the day that a quiet gizmo will come out that does what I want it to do, the X360 will be relegated to strictly playing games that are exclusive to the X360. And that's not MS' goal.

Supposedly the new Samsung drive is quieter [xboxcircle.com] than the orignal Hitachi drive. You can try talking Microsoft into doing a gratis swap, or you could try to find one for sale somewhere (I'm sure the llamma [llamma.com] will get some eventually, but who knows when or for what price?). Then again, my 360 has a Hitachi drive and the sound is not so overwhelming when it's ~10 feet away in my media center. Maybe I've just gotten used to it.

Re:About fucking time. (1)

NeutronCowboy (896098) | more than 7 years ago | (#15482120)

Media Connect is not a huge app full of bloatware that changes fundamental dlls and registry entries on my laptop? Mmhh. Color me surprised. I didn't expect that from MS. I'll look some more into this.... though it still means that I have to have the laptop on to do the streaming. But at least it's a good stopgap measure.

Re:About fucking time. (1)

Osty (16825) | more than 7 years ago | (#15521961)

I didn't go looking for a Linux-based UPnP media server that can support the Xbox 360 when I posted my previous comment here, though I posited that such software must exist. Today, I accidentally stumbled across the answer: GeeXboX uShare [geexbox.org].

While it's intended for GeeXboX [geexbox.org], it apparently supports the Xbox 360 (not surprisingly, since the Xbox 360 looks just like a "normal" UPnP media device). I haven't tried it so I can't say how well it works, but it closes the gap. There are now media-serving options for your Xbox 360 from Windows, OSX, and Linux.

Re:About fucking time. (0)

Anonymous Coward | more than 7 years ago | (#15481982)

As a couple of other posters have noted, you don't need Media Center edition to share music, photos and videos with your 360 - you need Windows Media Connect, which is a free download with XP (listed in the optional updates in Windows Update), and is baked into Vista. Windows Media Center edition is needed only to distribute TV feeds, and that's not because Windows Media Connect can't distribute video, its because Windows XP doesn't have TV recording features. If you have WMV TV shows on your XP box, Connect can distribute those, you just won't get the slick Media Center UI.


The reason for Windows Media connect over simple file sharing is threefold.


1) Historically, consumers have had major problems with setting up and using file shares. Windows Media connect is a discoverable service. Turn Windows Media connect on, and any device you give access to your data can find your shares automatically, without requiring the user to type in computer names or IP addresses, and the user doesn't have to worry about those machine names or IP addresses changing.
2) Security. Users have serious problems setting up access control permissions on file shares. I would have no idea how to limit the sharing of my folders on a workgroup to allow my 360 access but not my other PCs with XP Home Edition. Windows Media Connect offers a very simple device-based sharing system that doesn't involve the users in ACLs.
3) Windows Media Connect offers streaming and filtering of data sources. How exactly would you build a system that allows you to play music off of normal file shares? Assume you have the hard drive. Do you precopy the file to your local store while playing the previous file? Do you attempt to perform your own streaming by advance-copying portions of the file and decompressing them locally? In order to prevent skips in the music, either option would probably employ more local memory than receiving a streamed feed does, and that's memory that has to permenantly be removed from use for every title. Also, although you strike me as the type of person who probably doesn't have any DRM'd music, some people do - Windows Media Connect can stream DRM'd sources to authorized devices. Copying files can't, because then you'd get into the nitty gritty of liscense replication and all those nasty issues.


By the way, I don't consider XBL to be an MS tithe. It costs money to run a service like that, and XBL Gold is entirely optional. You're paying for an optional service. If you don't like it, cancel.

Re:About fucking time. (1)

entmike (469980) | more than 7 years ago | (#15483131)

As a couple of other posters have noted, you don't need Media Center edition to share music, photos and videos with your 360 ... Windows Media Center edition is needed only to distribute TV feeds, and that's not because Windows Media Connect can't distribute video

To avoid confusion, I want to make sure people know that this is slightly inaccurate. Windows Media Connect CANNOT stream ANY video at this time to your XBOX 360. The quoted statement above makes it sound like you do not need Media Center/Vista. This is not true. The only thing that Windows Media Connect will deliver to your console is MUSIC and PICTURES.

If I am wrong, then somebody please tell me how.

"...over 125 features added..." (1, Offtopic)

romrunning (963198) | more than 7 years ago | (#15480879)

... and yet none of the Arcade games that were demo'ed at E3 were released, even SF2:HF that other reviewers are saying is fully ported over and working well. Sheesh, give some stuff that I want, and I'll finally redeem my 15000 pts card.

Re:"...over 125 features added..." (1)

Osty (16825) | more than 7 years ago | (#15481595)

Sheesh, give some stuff that I want, and I'll finally redeem my 15000 pts card

You spent $187.50USD on Microsoft Points? Damn. Then again, it would cost you $957.38USD [pixelgamers.com], or 76,590.4 Points, to purchase everything on the Marketplace (as of last month, anyway).

80 Points = $1USD, so 15,000 Points = $187.50USD. I assume you mean either 1,500 Points (purchased through the Marketplace online for $18.75USD) or a 1,600 Point card purchased for $20USD + tax from a brick and mortar store.

Re:"...over 125 features added..." (1)

Saige (53303) | more than 7 years ago | (#15481688)

Soon. Just have a little patience. You'll have plenty more reasons to use those points soon.

BTW, ask those reviewers if they played SF2 online. I bet they didn't. Considering the reports of online play issues for Capcom's Xbox 1 games (I never played any myself), I'm glad they're taking more time to work on the online play portion for the 360.

I'm more looking forward to Lumines Live myself...

It's interesting that... (0)

Anonymous Coward | more than 7 years ago | (#15481011)

...being able to pay for wallpaper images is not only front page news, but it's "impressive".

I got the update but.... (1)

jzuska (65827) | more than 7 years ago | (#15481027)

I got the update, but as of last night I still could not peform the background downloads. It still says my download was cancelled.

Re:I got the update but.... (1)

twistedsymphony (956982) | more than 7 years ago | (#15481294)

I got the update, but as of last night...

If you JUST got the update then as of last night you didn't have the update to allow you to do background downloads. It wasn't released until this morning so expecting to be able to use a feature of the update before you got the update is just silly

"Full" USB Keyboard Support? (1)

damaged (60781) | more than 7 years ago | (#15482982)

Does anyone who has downloaded the update know what the "full" USB keyboard support means? Prior to the patch I was able to use the keyboard at any system-level text entry point.

Re:"Full" USB Keyboard Support? (1)

ajd1474 (558490) | more than 7 years ago | (#15484373)

it means you can navigate the dashboard with arrow keys, and the escape key works like "back" :)

Re:"Full" USB Keyboard Support? (1)

damaged (60781) | more than 7 years ago | (#15485511)

Just got home and installed it. Looks like the "A", "B", "X", and "Y" keys work as the corresponding buttons, too.

Update process : Xbox hung (1)

busternuck (933788) | more than 7 years ago | (#15484522)

I had trouble updating for a good hour or so : the progress bar would jump up in steps to about 80% before resetting to 0%. Abt 10 secs after that, an error message would pop-up saying either my hard disk is full or there is a connection problem. I tried this many times of course. Each time the error message occurred, I would be automatically signed out. When I tried to sign in again - on 4 occassions the machine simply hung. Display freezes. Pressing the controller gets no response and I had to turn off the Xbox and restart. Eventually after more thatn 20 attempts, the update ran fine (my broadband line was fine and in fact i did nothing to intervene). Apart from the new features, the look and feel is pretty much the same and they have also reorganised the listings on Marketplace. Download speed is still slow as ever. And because of the update my previous 61% download progress of MotoGP Demo has been reset to zero! Dang! Now, slightly OT - took Ninety Nine Nights (Asian version) thru the first 3 missions and my quick thoughts were : didn't quite enjoy it. Sure it has a storyline but the button mashing require little to nil dexterity giving the player no sense of joy in pulling off moves or avoiding attacks. The only defensive move is a jump - there is no block - and with hordes of enemnies around you - u cant really tell if somone is attacking u so its either u randomly jump or just simply mash the buttons which will do just fine.

PAL-50 - PAL 60 Bug (1)

Kiwi KJH (975108) | more than 7 years ago | (#15485505)

They still have not fixed the bug when using the VGA cable in a PAL region some games do not support PAL-60. The error message tells you to go change the settinsg in the display section, which is rather amusing as that option does not exist if you are using the VGA cable. The only fix seems to be hooking up an old tv to get the setting to appear change it and reconnect your trusty Plasma screen...Thats all well and good if you actually still own an old tellie...*sigh*
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