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Duke Nukem Forever Due This Year?

Zonk posted more than 7 years ago | from the an-end-in-sight dept.

251

nz17 writes "Under the original deal, 3D Realms was to receive some $6 million from Take-Two to develop the title. Now the Texas-based developer will receive only $4,250 for the oft-delayed game when it is completed. Just the same, 3D Realms has a fairly large incentive to get Duke Nukem Forever done by the end of the year; Take-Two has offered the studio $500,000 in the form of a promissory note if the game sees commercial release by December 31, 2006."

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251 comments

Who saw that pig go by? (5, Funny)

Red Samurai (893134) | more than 7 years ago | (#15508290)

Sorry folks, this is over 2 months late.

Re:Who saw that pig go by? (3, Funny)

Anonymous Coward | more than 7 years ago | (#15508592)

.... and in other news, a weather update for Hell calls for frost warnings, wth possible freezing temperatures. Details at 10.

Re:Who saw that pig go by? (5, Funny)

Jugalator (259273) | more than 7 years ago | (#15508714)

Flying pig?

By now it's a flying Bill Gates as a super hero praising open source and destroying proprietary software companies with fricking lasers from his head.

Windows Vista (5, Funny)

fph il quozientatore (971015) | more than 7 years ago | (#15508293)

So you /do/ confirm that DNF will ship before Windows Vista?

Re:Windows Vista (1)

jkrise (535370) | more than 7 years ago | (#15508410)

So you /do/ confirm that DNF will ship before Windows Vista?

Could be that the Desktop version would run ONLY under Vista, with fancy specs on the graphics / RAM / CPU. Who knows... MS might even offer this free with Vista, so prospective buyers would have one real compelling reason to ditch the hideous XP.
-

Re:Windows Vista (0)

Anonymous Coward | more than 7 years ago | (#15508628)

DFN? Did Not Finish? Ohh...

quite the paycut (4, Insightful)

_Shorty-dammit (555739) | more than 7 years ago | (#15508294)

haha, $4,250 for it. Freakin' hilarious! I'm sure I'm not alone in the "like I even give a rat's ass about this supposed game anymore" club.

Re:quite the paycut (4, Insightful)

joe 155 (937621) | more than 7 years ago | (#15508374)

I bet it could be quite popular. There will be loads of people from places like this where it has become a standard joke who will want to see if it can ever live up to the years of hype... I'm predicting a success

Basically (5, Insightful)

Umbral Blot (737704) | more than 7 years ago | (#15508298)

There are basically three positions you can have with respect to Duke Nukem
1: It will never be released, in which case no, not this year.
2: It is honestly being worked on, in which case maybe.
3: It's about to be done, any day now, in which case yes.
Obviously these positions are rather broad, and one might even say baseless, but that is just the point. We don't have any way to distinguish between them, we can only guess. All we know is that they keep saying that they are working on it and making progress, but honestly that is compatible with all three positions. Personally I hope Duke Nukem will never come out, for if it does I will have to re-write all my vaporware jokes.

Re:Basically (1)

Ibn al-Hazardous (83553) | more than 7 years ago | (#15508322)

Consider this:

  • All your vapourware jokes involving DNF are old hat anyway.
  • All your sucky hyped game involving Daikatana are also old hat.
  • If DNF as released, you switch Daikatana for DNF in the sucky hyped game joke class - and the jokes are new!

There will always be more vapour to freshen the vapourware jokes.

Re:Basically (4, Insightful)

Enderandrew (866215) | more than 7 years ago | (#15508330)

Do you know what would be interesting is a nice definitive interview explaining exactly what happened with the development of this game. I know it switched engines a few times, but come on! At some point don't you just rush it out the door?

Re:Basically (1)

mobby_6kl (668092) | more than 7 years ago | (#15508611)

Interview? There's a whole book (5-volume trilogy?) waiting to be written about the whole process. Really, I won't be surprised if it would be included with the Collectors' Edition version.

I Believe It (5, Insightful)

Enderandrew (866215) | more than 7 years ago | (#15508300)

Prey went from vaporware to a title that people loved at E3. It is actually going to ship. 3DRealms has to make money to stick around.

DNF will ship. Who knows how good it will be, or what condition it will be in. They can make money after the fact with expansions.

The only thing that surprises me is that 3DRealms is making any money at all after how they have handled this. If I was the publisher, I would have canceled the project and taken it to another development house long ago.

Re:I Believe It (1)

Reapman (740286) | more than 7 years ago | (#15508354)

Im going to be so sad when it ships... I mean, this is like an end to a chapter, who will we turn to for making jokes at in the gaming world? Phantom? Well I guess thatll do!

Re:I Believe It (1)

Enderandrew (866215) | more than 7 years ago | (#15508400)

Well Mother 3 is shipping as well, and we're finally getting a proper Mario sequel. I guess Phantom is the logical choice.

Even funnier than the Phantom? The Phantom Investors!

Re:I Believe It (1)

mbourgon (186257) | more than 7 years ago | (#15508357)

From what I remember, 3DRealms made so much money off of Duke Nukem 3d, they were paying their own way. Using their prior profits to fund the game, so that they could release it whenever they durn well pleased.

It would sell well as a collector's item (1)

ishmalius (153450) | more than 7 years ago | (#15508430)

This has become such an icon of the game industry, the company could put a blank CD in a box and still sell it, if the box was pretty enough. It need not have any intrinsic value. This would work in the same model as printed Enron shares, which, although worthless, sold quite well as souvenirs.

But exactly when is that? (1)

SimonShine (795915) | more than 7 years ago | (#15508670)

> It is actually going to ship. 3DRealms has to make money to stick around.

That premise is only consistent if we assume that 3DRealms *are* going to stick around.

Duke Nukem is a stupid concept that has been dead for long.

Suppose we see Dai Katana 2?

$4250 ? (5, Funny)

GroeFaZ (850443) | more than 7 years ago | (#15508304)

$1 for each day of development?

Re:$4250 ? (1)

jkrise (535370) | more than 7 years ago | (#15508455)

$1 for each day of development?

Even assuming they've outsourced development to India, that's still a pittance. Maybe the developer is sitting in Zimbabwe....
-

Re:$4250 ? (3, Insightful)

MindStalker (22827) | more than 7 years ago | (#15508627)

I'm sure they will get a cut of game sales too. This and the promisary note is just a bonus for completion.

Good Idea? (4, Insightful)

fdiskne1 (219834) | more than 7 years ago | (#15508308)

Is it really a good idea to give a company this kind of an incentive? I mean, if they don't release it by the end of the year, they basically get nothing. If they release it by the end of the year they get a decent amount. Maybe not as much as the original deal but $500,000 compared to less than $5000 is a pretty decent incentive. Are there stipulations as to the quality of the software? I mean, they could just crank out some crappy version or one with way too many bugs, but they released it before the end of the year so they get their money. I'm hoping the contract specifies a few things like this.

Re:Good Idea? (5, Funny)

jamesh (87723) | more than 7 years ago | (#15508360)


C:\> dnf.exe

Welcome to Duke Nukem Forever! Would you like instructions?

You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully to the south.

> _


I'll have my $500,000 now thankyou.

Re:Good Idea? (1)

joe 155 (937621) | more than 7 years ago | (#15508370)

slightly offtopic but I love those books, can you really get a game of them? I saw that they'd be some more coming out in book form but I bet they'll never get to my country. If such a thing doesn't exist... why hasn't someone made one (for linux)?

Re:Good Idea? (1)

ydrol (626558) | more than 7 years ago | (#15508456)

Google for "text adventure games" or "text based adventure games". Even if you find dos ones , shouldn't be too difficult to get running under Linux?? They've been around for a long time.

Re:Good Idea? (4, Informative)

RichardX (457979) | more than 7 years ago | (#15508536)

There are more text adventures out there than you could probably play in a lifetime!
The really nice thing is, the vast majority of them are developed on either of two system - TADS, the Text Adventure Development System [tads.org] or Inform [inform-fiction.org], Infocom's system. Both are free for anyone to develop their own games with, and there are interpreters for these systems (especially Inform) on just about any platform you care to use.

A good central 'hub' to start from is the IF archive [ifarchive.org] with some beginners guides on how to get started, and a massive collection of games to download and play. and googling for 'interactive fiction' will turn up lots more sites.
Have fun :)

Re:Good Idea? (1)

sdnoob (917382) | more than 7 years ago | (#15508703)

if the game's been in development for what, 9 ?? years now, what will the graphics and game play be like? is it based on current technology and methods? or those which predate the original half life? for every generation of games and technology that has passed, have they scrapped everything and started over? if so, this could go on forever.

Re:Good Idea? (1)

Tx (96709) | more than 7 years ago | (#15508362)

If it's utter crap after all these years, $500,000 isn't going to save their asses.

Re:Good Idea? (4, Informative)

raehl (609729) | more than 7 years ago | (#15508383)

compared to less than $5000 is a pretty decent incentive

You're forgetting one of the main slashdot rules - never ascribe to malace what can be explained by bad editing.

(The new amount isn't $4,250, it's 4.25 million.)

Duke Nukem Forever Due This Year? (0)

Anonymous Coward | more than 7 years ago | (#15508331)

Nope

I've heard rumors.. (0)

Anonymous Coward | more than 7 years ago | (#15508336)

That they've just renamed it to Monopoly: Duke Nukem Forever Edition.

A little bird told me... (1, Interesting)

Anonymous Coward | more than 7 years ago | (#15508345)

Forget about it. Really. It isn't delayed because it is too much work, but because they are unable to pull it together into a game.

The funniest response to this article EVER (5, Funny)

jacobw (975909) | more than 7 years ago | (#15508352)

I am working on an amazing response to this article. Trust me, it'll be great--not just funny, but incredibly insightful. It will take your breath away. It is destined to be the most talked-about Slashdot posting of 2006. Unfortunately, it's not ready to post yet, but it will be ready within about 10 minutes. I just wanted to give everybody a heads up. Look for it here!

Re:The funniest response to this article EVER (5, Funny)

jacobw (975909) | more than 7 years ago | (#15508368)

Sorry, 'm havng some problems wth one of the keys on my keyboard. Gve me another half hour or so, and the post wll be ready. Trust me, t's worth watng for. t'll be AMAZNG!

Re:The funniest response to this article EVER (4, Funny)

Gli7ch (954537) | more than 7 years ago | (#15508416)

OMG I can't wait! It's going to be the best post since the last one you made!

I don't think he should post (1)

Shohat (959481) | more than 7 years ago | (#15508450)

I think it will just ruin the name and the good memories we have from his first post .
His first post was a classic , no hype , no betas or previews , it was just fun to read . Heck , I even enjoyed the first reply . But something tells me that not only the next post will be delayed ,but it won't be that interesting or half as fun to read as the original .
I'll still read it though...

Re:The funniest response to this article EVER (5, Funny)

jacobw (975909) | more than 7 years ago | (#15508491)

OK, it turned out there was a little bit of Cheeto crumb stuck in my keyboard. I just shook it upside down for a minute, and now everything's working again. Fortunately, the slight delay has given me time to reconsider my development environment. I was writing the amazing response I have to the article in TextEdit, but I've decided to switch to TacoHTML. This will enable me to give you--the comment reader--the sort of impressive, modern HTML styles you've come to expect from a quality post. Unfortunately, I forgot to save when I quit TextEdit, so I've had to start my post from scratch. But it ought to be ready within an hour at most. Watch this space!

Re:The funniest response to this article EVER (5, Funny)

jacobw (975909) | more than 7 years ago | (#15508510)

I've had to take a break from writing my post to go watch the England/Paraguay World Cup Game, but I will be back and have everything finished in three hours, TOPS.

Re:The funniest response to this article EVER (1)

Professor_UNIX (867045) | more than 7 years ago | (#15508559)

I just thought I'd mention that I am licensing the idea for jacobw's post and will be coming out with something similar shortly, but I will be posting the comment exclusively on TotalFark so you'll need a TotalFark subscription to read it.

Re:The funniest response to this article EVER (1)

conteXXt (249905) | more than 7 years ago | (#15508675)

Perfect timing!

Just in time for the coin toss :-)

Thanks mate.

Re:The funniest response to this article EVER (4, Funny)

natrius (642724) | more than 7 years ago | (#15508680)

Look jacobw, your comment is way behind schedule. If you don't get it out soon, interest in your comment will have waned, and it probably won't be of the quality that people are used to by then. Comment writers have been using more advanced tools to write their posts that make them wittier and more insightful, and your comment was started before these tools were available. Here's the deal: If you get you post your comment within the next two hours, I will give you a +1, Insightful mod. Hurry up. Your fans are waiting.

Re:The funniest response to this article EVER (1)

Cocoronixx (551128) | more than 7 years ago | (#15508707)

Holy shit... +20 in one thread. I think you have inadvertently made an incredible 4 posts to slashdot, which actually invalidates the humor of your initial posting... You now need to give those points back!

Re:The funniest response to this article EVER (1)

rebootconrad (836537) | more than 7 years ago | (#15508754)

I must say, that was the most delicious and artful bit of karma whoring I have ever seen. Cheers on the giant super plus karma missle headed your way.

There's gonna be a lot of posts like this, but: (1)

ggvaidya (747058) | more than 7 years ago | (#15508555)

I gotta say it: you nailed it. Funniest DNF joke (I've seen yet). Are you going to go on?

Wish I had mod points for this thread ...

More than $4,250 (5, Informative)

NsinR8R (689661) | more than 7 years ago | (#15508358)

It's more than just $4,250: on the 10-Q, all dollar figures (with the exception of per-share amounts) are listed in thousands. Quoting the financial statement notes, the "In March 2005, the Company renegotiated a $6,000 contingent obligation due upon delivery of the final PC version of Duke Nukem Forever through the payment of $4,250 and issuance of a promissory note in the principal amount of $500." That would actually, then, be four-and-a-quarter million dollars rather than a paltry 4K.

Re:More than $4,250 (1)

suv4x4 (956391) | more than 7 years ago | (#15508479)

That would actually, then, be four-and-a-quarter million dollars rather than a paltry 4K.

There go my plans for acquiring 3D Realms for $4k :(

Cold... (0)

Anonymous Coward | more than 7 years ago | (#15508359)

What a cold day man...

Satan

About time then (2, Interesting)

The_Dougster (308194) | more than 7 years ago | (#15508371)

Having to boot into Linux just to play some Duke3D has gotten really old. I gotta say though that its worth it. There's a lot of seriously neat and fun gameplay packed into that game.

The amount of Linux play I get out of the Duke3D Platinum Pack that I picked up for $10 is phenomenal. For a "DOOMish" type game, it is just superb.The http://www.icculus.org/duke3d [icculus.org] Linux engine is really good.

Hail to the King baby!

Mistake on $4250? (0)

Anonymous Coward | more than 7 years ago | (#15508389)

From the pc.ign.com article on this;

"In a section describing Commitments and Contigencies, Take-Two states it has renegotiated its obligation regarding the title. The company had originally promised to pay $6 million upon delivery of the PC version of Duke Nukem Forever. In March, Take-Two changed the deal: the company will pay $4.25 million for delivery -- but with a bonus promissory note of $500,000 if the game arrives by December 31, 2006."

http://pc.ign.com/articles/712/712012p1.html [ign.com]

No. (0)

Anonymous Coward | more than 7 years ago | (#15508390)

You can't post this on slashdot. You are simply not allowed to... No.

Duke Nukem Forever Due This Year. (3, Funny)

jkrise (535370) | more than 7 years ago | (#15508398)

2006: Duke Nukem Forever Due This Year.
2007: Duke Nukem Forever Due This Year.
2008: Duke Nukem Forever Due This Year.
2009: Duke Nukem Forever Due This Year. .. .. ..
2020: Duke Nukem Forever Due This Year.

Unlike Microsoft, the DNF folks have been consistent. They haven't changed their stance over several years....

Stop holding your breath, it won't be worth it (2, Interesting)

Opportunist (166417) | more than 7 years ago | (#15508408)

I doubt that DNF will be any good. For a very simple reason.

The game has been "under development" for ... 5 years? Longer? Don't remember. But what I remember is the way software development works. Think back 5 years, and the way games were back then. Forget graphics for a moment and just think of gameplay. Would you play a game with 5 year old gameplay?

Because that's what DNF will have. The idea, the plan, the layout, it's 5 years old. Yes, of course they will "add" stuff to make it "current", but it will be plugged into it and feel attached rather than a core part of the game.

Graphics will probably be current. It's not a big deal to adjust an engine, even though you have to rewrite some parts of the code over and over.

And, finally, they already sunk a ton of dough into it. In other words, it has to be finished cheaply, so it can at least come close to breaking even. Whoever is in the unhappy position to finish this game is very short on funds. And probably also quite frustrated, and as odd as it may sound (for a game that's been delayed forever, hence the name, I guess) under heavy time pressure. If it's announced that "it's being worked on", people do expect it SOON, simply because "hell, they already worked SO long on it, it's gotta be almost done".

My guess is that they want to get that albatross off the ramp, no matter whether it flies or not.

Re:Stop holding your breath, it won't be worth it (2, Insightful)

PopeRatzo (965947) | more than 7 years ago | (#15508415)

Of course I would play a game with 5 year old gameplay. Think of some of your favorite games from 2001. Would you play them again with updated graphics? Absolutely! Let's see, Starcraft? Definitely. Total Annihilation, Sure. Half-Life, Yes, totally.

Re:Stop holding your breath, it won't be worth it (5, Insightful)

ichigo 2.0 (900288) | more than 7 years ago | (#15508444)

What are you talking about? Gameplay (sadly) hasn't changed a bit in 5 years!

Re:Stop holding your breath, it won't be worth it (1)

KiloByte (825081) | more than 7 years ago | (#15508632)

Gameplay (sadly) hasn't changed a bit in 5 years!

Actually, it did change, a lot. 100% to the worse.

How many time did you spent playing MoO2? Starcraft?

How many playing time any of new games is worth?

Re:Stop holding your breath, it won't be worth it (2, Insightful)

Gobelet (892738) | more than 7 years ago | (#15508472)

I play Tetris or Super Mario Bros. 3 daily. And I enjoy it. So yeah, I'd play a 5 years old game, yes.

Re:Stop holding your breath, it won't be worth it (2, Insightful)

Opportunist (166417) | more than 7 years ago | (#15508571)

Tetris and SMBs are timeless classics. That ain't something I could say of any shooter. Shooters live by their graphics and their "new gadgets". Would you PAY full price for a game with the engine, graphics, options and gadgets of the original "Doom"?

Look at the NintendoDS and the game "Meteos". Pretty much a Tetris-line game (blocks fall from above and you gotta get rid of them). No really flashy graphics, not really that "new", but it's fun.

Shooters, on the other hand, rely heavily on their state-of-the-art-ness. Because, essentially, that's all they got.

Re:Stop holding your breath, it won't be worth it (1)

ZeroExistenZ (721849) | more than 7 years ago | (#15508495)

How long do you think it takes to develop a physics engine? And do you think with each game released there's a new engine used?

Each generation of games builds further on a specific physics engine to cut that development time, which is almost most cases overhead -if there's an engine already out there employing the latest technology. You'll have a quasi simular "gameplay experience" over each generation. It's like saying HL2, which took about 5-6 years to build, is "old gameplay" and all the games that will come out being based off the Source Engine [wikipedia.org].

I thought DNF was developing their own physics engine after trashing the Unreal engine [wikipedia.org] because it didn't meet their expectations, so they hit the reset-button on the project after a few years I thought.

Re:Stop holding your breath, it won't be worth it (0)

Anonymous Coward | more than 7 years ago | (#15508502)

what in the fuck are you on about?

Do you honestly think run and gun shooters have changed in the last....10 years even?

Re:Stop holding your breath, it won't be worth it (1)

bazorg (911295) | more than 7 years ago | (#15508527)

If I were in their shoes, I'd seriously consider turning DNF into a joke... forever. I mean, the "normal" people buying games are certainly not waiting for this release patiently, as if their gaming options have been frozen for the last few years, waiting for the sequel of Duke Nukem.
The /. crowd and the people who are old enough to remeber Duke Nukem 3D all had their laughs already, and probably the parent poster is right about their reaction when DNF eventually comes out...
Now, what to do about it? I'd think of releasing some crappy 2D remake of the original duke nukem, call it Duke Nukem Forever, release it with the next "collectors' edition" of Duke Nukem for PSP, mobile phones, whatever and just let it all go away. Then, when the time is right and the game is actually finished, well, just put together the *real* work the company has (?) produced and release it as a real game, under a different name in the Duke Nukem series.

Re:Stop holding your breath, it won't be worth it (1)

biff_larken (971926) | more than 7 years ago | (#15508563)

I'd say that it'd been under development for almost 10 years now, eh guys?
Guys?
Oh. I guess no one is paying any more attention.
Can't say I blame them.

Re:Stop holding your breath, it won't be worth it (1)

Neurotoxic666 (679255) | more than 7 years ago | (#15508733)

The game has been "under development" for ... 5 years? Longer? Don't remember. But what I remember is the way software development works. Think back 5 years, and the way games were back then. Forget graphics for a moment and just think of gameplay. Would you play a game with 5 year old gameplay?

Half-Life 2 hase been "under development" for what? 6 years? And I wouldn't quite call it a pice of crap, you know. The gameplay is more than good, thank you.

Waaaait a minute... (1, Funny)

Anonymous Coward | more than 7 years ago | (#15508422)

Guns n' Roses will release Chinese Democracy, Take Two will release Duke Nukem Forever...

Does anybody else feel like there must be a large comet headed our way? If you see the Phantom mentioned in the coming months, drop what you're doing and head for the hills.

Don't you know why? (3, Funny)

Gli7ch (954537) | more than 7 years ago | (#15508424)

Guys! Don't you know? The only reason they took so long developing it is because they had to recode the whole thing for its exclusive release for the Infinium Labs Phantom! [phantom.net]

Duh!

hell freezes over again... (1)

AnXa (936517) | more than 7 years ago | (#15508464)

Finland won the Eurovision song contest. I am pretty sure that since it is possible for hell to freeze over then Duke Nukem might acctually have a change get out by christmas...

Re:hell freezes over again... (2, Funny)

Mathiasdm (803983) | more than 7 years ago | (#15508626)

Let's sum things up for the last few years:
-Finland wins the Eurovision song contest
-Intelligent Design is taught in American schools
-Debian Sarge goes stable
-Apple switches to Intel

Next up:
-Windows Vista gets released
-Duke Nukem gets released

What's after that? Slashdot getting a layout overhaul?

It's a failure regardless... (3, Insightful)

isecore (132059) | more than 7 years ago | (#15508478)

of when or why or how it ships. The gamers self-produced hype is just too much. There is no way that whoever is developing it now can live up to the expectations of peoples own imaginations. It doesn't matter how awesome the graphics or sound is, or how amazing the gameplay is. There is no way that they can live up to the expectations of pretty much anyone on planet Earth.

Had they managed to squeeze this one out a few years ago, then maybe. It would've been like Doom3, lots of talk and generally a fun game but nothing to lose sleep over. However, since DN3DF has been in development for like a decade it's gone from being a game and becoming some kind of mythic beast instead.

Sure, it might sell a few units, but it will be on novelty value alone.

A promissary note (sp) is a LOAN (1)

BlackTriangle (581416) | more than 7 years ago | (#15508497)

And it can be a relatively short term loan at that. This isn't good news for 3d Realms, it means they're desperate to keep their cash flow flowing.

In related news.... (3, Funny)

cyriustek (851451) | more than 7 years ago | (#15508602)

In related news...

Windows Vista is to ship this year.

We will no longer have to wait for Godot.

The second coming of Christ will come this year.

The US will pull out of Iraq this year.

The US will find Osama.

...so it's going to be rushed? (1)

Kaioshin (893295) | more than 7 years ago | (#15508656)

So one of the, if not the game that has been in development longest is going to be rushed in the end?

$4,250.00 ? (0, Redundant)

tomhudson (43916) | more than 7 years ago | (#15508692)

Cripes, you can buy game developers cheap. Check out this quote from the 10-Q
http://yahoo.brand.edgar-online.com/fetchFilingFra meset.aspx?dcn=0001125282-06-003343&Type=HTML [edgar-online.com]

In November 2005, the Company acquired all of the outstanding capital stock of Firaxis Games, Inc. ("Firaxis"), a developer of PC and strategy titles, including the Civilization franchise. The purchase price of approximately $15,442 consisted of $12,500 of unregistered common stock and $4,085 of development advances previously paid to Firaxis reduced by net cash acquired of $1,143.

In June 2005, the Company acquired all of the outstanding capital stock of Gaia Capital Group and its wholly-owned subsidiaries ("Gaia"), the developers of certain of the Company's titles for console and handheld platforms. The purchase price consisted of $5,748 in cash, $4,055 of development advances previously paid to Gaia and deferred consideration of $1,597.

In January 2005, the Company acquired from SEGA all of the outstanding capital stock of Visual Concepts Entertainment and its wholly-owned subsidiary, Kush Games, the developers of certain of the Company's sports titles, and certain intellectual property rights associated with these products. The purchase price consisted of $27,794 in cash, $1,866 of prepaid royalties previously advanced to SEGA and contingent consideration of $2,593 based on the release of certain titles.

Shit - anyone know of any other game companies for sale at firesale prices?

They're rushing it! (1)

Glacial Wanderer (962045) | more than 7 years ago | (#15508712)

I hate it when the publishers push the developers to release a game before it's finished. With most games developers would only need a few more months to polish a game, but this might be a special case so I guess it could drag on a little longer... and longer... and longer...

Major incentive (1)

Waffle Iron (339739) | more than 7 years ago | (#15508750)

[Dr. Evil voice:] If your firm is able to deliver this massive software project by the end of this calendar year, I am prepared to offer a financial incentive package of Five Hundred Thousand dollars. Think it over.
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