A Day in the Life With a Final Fantasy Creator 29
1up has a feature up looking at a day in the life of Yoshitaka Amano. This talented artist has been behind much of the visual appeal of the Final Fantasy series over the years. He's also worked on several anime series, such as Speed Racer, some Macross titles, and Neon Genesis Evangelion. In addition to background information, the article has a piece talking directly with the artist himself. From the article: " Final Fantasy wasn't the first video game-related job I did. So I went to America for a week, which was the first time I went to America, and I don't remember what company it was, but this company asked me to do an illustration similar to Dragon's Lair, the arcade game, and that was the first game-related job I had."
Disappeared (Score:1)
With? (Score:1)
Re:All of your base are belong to us? (Score:2)
The genius isnt with him (Score:2)
The Good Final Fantasy Games, Not Current (Score:2, Interesting)
He has continued to work with Square-Enix on the more recent Final Fantasy games, but he was not the lead artist.
Re:The Good Final Fantasy Games, Not Current (Score:3, Insightful)
Re:The Good Final Fantasy Games, Not Current (Score:2)
Re:The Good Final Fantasy Games, Not Current (Score:1)
I would have to say that of my complaints regarding the FF series, the complete lack of art direction seems to rank in the top 5. In my mind, I can only chalk it up to an attempt to please the changing market and retain its hold as the staple RPG.
Rounding out my top complaints.
5. Story: There is little to no story to bring the characters together, it is the off chance that some story element brings them together. Most often, this section is cut out a
Re:The Good Final Fantasy Games, Not Current (Score:2)
Re:The Good Final Fantasy Games, Not Current (Score:1)
Re:The Good Final Fantasy Games, Not Current (Score:1)
Re:The Good Final Fantasy Games, Not Current (Score:2)
He was FF through FF VI. If you can stand sprite-based graphics, you really should consider checking them out. They're pretty good about the gripes you listed (just avoid Sabin in FF VI, as he violates gripe #0)
Re:The Good Final Fantasy Games, Not Current (Score:1)
Amano had work in all of the FFs -
Comment removed (Score:5, Insightful)
Re:The Good Final Fantasy Games, Not Current (Score:2, Insightful)
The hardest part of the job is... (Score:3, Insightful)
Re:The hardest part of the job is... (Score:1)
Re:The hardest part of the job is... (Score:1)
Re:The hardest part of the job is... (Score:2)
You know I don't really mind that they keep on putting out titles under the name. As far as I can tell, the only final fantasy games that had anything directly to do with each other were FFX and FFX2. I've played FF1,2,3, FFX,FFX2, FF7, FF8, & FF9. You know what? I've been becoming more and more unhappy with the series. The main male leads seem to all be eithe
Dear Diary... (Score:4, Funny)
Re:Dear Diary... (Score:2)
Re:Dear Diary... (Score:1)
Amano didn't work on Speed Racer, Macross, or Eva (Score:3, Informative)
He's also worked on several anime series, such as Speed Racer, some Macross titles, and Neon Genesis Evangelion.
Interestingly, Yoshitaka Amano worked on none of these. As the first paragraph of 1up.com's article correctly says, his former studio (Tatsunoko Production) worked on those titles, not Amano. Speed Racer (Mach Go Go) was before his time at that studio, and Evangelion was after his time there. Macross did launch a mini-spate of "realistic" transforming robot series, and one of these series inspired by Macross was Genesis Climber Mospeada. Amano did design the Mospeada characters, but not the Macross ones.
Amano = coolness (Score:2)