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Can Games Make You Cry?

Zonk posted more than 7 years ago | from the recently-only-when-patching-doesn't-work dept.

379

Ground Glass writes "'Can games make you cry?' is a ridiculously simple question to ask about a hideously complex issue. Worse, it's possible that the very question itself muddies the answer. Next Generation's approach is a little more thoughtful; by figuring out what questions each medium tries to answer free of the art issue, it cuts to the heart of what games can do. With the tools made clear, it then theorizes what said tools can do emotionally." From the article: "In film, you can show a character staring at a point before him and then change perspective to show what he was staring at; it is the proximity and timing of the imagery that lends significance to the second shot. In painting, you can play with the two-dimensional space and qualities of the material at hand to create similarly suggestive juxtapositions of imagery, color, symbolism, perspective, lending greater insight into the workings of the medium, the subject at hand, the painter herself, and - ultimately - the viewer and his own perspective on the world around him."

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379 comments

Starfox 64 (4, Funny)

ronz0o (889697) | more than 7 years ago | (#15792480)

It was starfox...i was at the end boss...hardest mode...would have unlocked everything......... ...then I died. =(

Re:Starfox 64 (1)

Cyraan (840132) | more than 7 years ago | (#15792562)

Haha, I remember that, sometimes I'd cry, but I usually would just angrily throw the controller at the floor. By the end of my N64's lifetime both my controllers had several little bits of plastic rattling around in them.

Games make kids cry all the time. (4, Funny)

vasqzr (619165) | more than 7 years ago | (#15792484)

Nothing like seeing a kid not be able to get past a level, and breaking into tears.

Hell, it happens with adults too. If you've played Battletoads or Ghost and Goblins you know what I mean.

Re:Games make kids cry all the time. (3, Funny)

i_should_be_working (720372) | more than 7 years ago | (#15792752)

Ah, Ghost and Goblins. The one game where I got so upset that my dad told me to stop playing for awhile. I was yelling, jumping up and down on the couch, probably cussing too.
 
No crying though. Too angry.

BF2 made me cry (0)

Anonymous Coward | more than 7 years ago | (#15792486)

When I found out EA was going to force me to install a proprietary download manager just to get some fooking expansion packs.

One Word... (5, Insightful)

poodlehat (919902) | more than 7 years ago | (#15792498)

Aeris.

Re:One Word... (-1, Troll)

Anonymous Coward | more than 7 years ago | (#15792691)

Seriously, take this Aeris circle-jerk somewhere else. Aeris's death was quite possibly the most linear and predictable thing in the entire Final Fantasy series.

Re:One Word... (0)

Anonymous Coward | more than 7 years ago | (#15792914)

Agreed. Take this final fantasy bullshit out of here. It's just not cool.

Re:One Word... (5, Interesting)

Conception (212279) | more than 7 years ago | (#15792713)

I have to put my money on Wing Commander 3. When Hobbes betrays you and you see the death scene for Angel... man... I've never been so engulfed by both sadness and rage by fictional characters.

Re:One Word... (3, Informative)

MuNansen (833037) | more than 7 years ago | (#15792760)

Supposedly there's a pretty sad moment in Shadow of the Colossus with the horse.

And the trailer hints to some loss in HL2: Ep. 2 that could be pretty sad.

Re:One Word... (1)

ahsile (187881) | more than 7 years ago | (#15792835)

Yes, your horse falls off a collapsing bridge after throwing your character to save him from the same fate. I actually reloaded it and tried to save the horse a couple times.

Re:One Word... (0)

Anonymous Coward | more than 7 years ago | (#15792937)

yeah.....

Re:One Word... (5, Interesting)

meanfriend (704312) | more than 7 years ago | (#15793016)

I have to disagree with this example. The whole Aeris thing is a pre-rendered cut scene with no interactivity. It's just a movie and we all know that movies can make people cry.

The question posed here is can a *game* make you cry. Not a video stuck into the middle of a game, but from the actual gameplay. How many times have you cried while actually playing a game as opposed to sitting there with the controller in your lap watching some CGI whose trigger and resolution you had absolutely no control over? Not many, I'd wager.

Re:One Word... (3, Insightful)

0racle (667029) | more than 7 years ago | (#15793220)

Hate to break it to you, but simply saying it was a FMV in a game doesn't make it not part of the game. The death of Aeris wouldn't have been important at all if you just saw the cutscene so that wasn't what made it sad. It was all the interactions with the character that made you care about her and then you watched as a giant sword ripped through her.

One game back (1)

Valdrax (32670) | more than 7 years ago | (#15793181)

Celes, trying to commit suicide by throwing herself off a cliff if you fail to save Cid in the first bit after Kefka's apocalypse.

Aeris got more of a, "What? That's f---ing b---s---!" when I saw it.

You have a sad feeling for a moment then it passes (1)

Stavr0 (35032) | more than 7 years ago | (#15792524)

ROVER! NOOOOOO! WAAAH!!!!!

Re:You have a sad feeling for a moment then it pas (0)

Anonymous Coward | more than 7 years ago | (#15792818)

You got my mod point for reminding me of the many many times I realized I would have to fight the wizard alone...

Seems the answer's easy... (5, Insightful)

DesireCampbell (923687) | more than 7 years ago | (#15792554)

Games are an art form just like films or books. These other art-forms can instill a wide range of feeling into those playing/watching/reading them. Interactive media has come a long way since it's inception a few short decades ago, and already there are games which can made you happy, excited, they can move you, or they can scare you, some even make you laugh. It stands to reason that a game can make you cry, it's just a matter of "what game", and "when".

Re:Seems the answer's easy... (1)

kfg (145172) | more than 7 years ago | (#15793003)

You'll have to expand that post to 100 pages of deconstructionist psychobabble if you ever expect it to get past the thesis panel.

Do you think we hand out doctorates to just any old mug with a bit of common sense insight? No!

We expect meaningless impenatrability and we demand meaningless impenatrability!

KFG

Sure (1)

jandrese (485) | more than 7 years ago | (#15792559)

I cried when everybody raved up and down about Black and White, so I bought the thing and was so disappointed I cried.

Ok, it wasn't quite that bad. I almost cried in Starcraft when (spoiler) that bastard guy left Kerrigan behind to die. Especially since my base was in absolutely no danger whatsoever of being overrun at that point.

Oh Jesus, here come the Aeris fanboys (-1, Flamebait)

Anonymous Coward | more than 7 years ago | (#15792576)

Seriously, we know you cried about Aeris and jacked off to Tifa. Please spare us.

Also, Final Fantasy VII was a horrible game that we just can't get rid of.

Re:Oh Jesus, here come the Aeris fanboys (0)

Anonymous Coward | more than 7 years ago | (#15793190)

I know we arn't supposed to feed the trolls, but a "horrible game" doesn't usually sell 9.87 million copies (second best selling PS1 game of all time, second only to Grand Turismo)

go wank it to master chief (6.6 million copies) or whatever it is you do

Can they? (2)

Klaidas (981300) | more than 7 years ago | (#15792584)

Can games make you cry? Duh! http://www.youtube.com/watch?v=Bvv7MBZk_f4 [youtube.com]

Re:Can they? (4, Insightful)

muellerr1 (868578) | more than 7 years ago | (#15793267)

If the person holding the camera is that kid's parent, this is unbelievably mean--that kid was clearly traumatized. How messed up do you have to be to do that to your kid? And once you've done it, pass the video around?

This kind of underscores the link between surprise, fear, and humor. I thought it was pretty funny until the very end. Then I just felt bad for the kid, and kind of angry at the person behind the camera.

Console adaptions make me cry (4, Funny)

Eudial (590661) | more than 7 years ago | (#15792593)

PC games series that are adapted to consoles (at the expense of gameplay) make me cry. Deus Ex II for an instance, that made me cry.

Re:Console adaptions make me cry (1)

Omicron32 (646469) | more than 7 years ago | (#15792949)

Whenever I hear "Deus Ex II" mentioned I feel nothing but anger.

There are no tears. No tears will be shed for what I will do to the development team of DE2 once I get my hands on them...

Of course they can (5, Interesting)

Cloud K (125581) | more than 7 years ago | (#15792600)

The Final Fantasy series has made me shed tears (however mildly) on a number of occasions. I am a 24 year old male.

It's difficult to pinpoint what it is, until you turn the sound off. It's the music. I can watch (FF7+10 spoilers) Aerith die and Cloud's reaction, Tidus fading away as Yuna tries to hug him and falls through (end spoilers) without the sound on and barely batter an eyelid. Put the sad music in there and I'm blubbing like a girl. The emotions are there with or without, but the music is like a magnifying glass.

Re:Of course they can (3, Informative)

Darth Maul (19860) | more than 7 years ago | (#15792796)

But that's not really a game at that point. It's a rendered movie. You're just watching. So then how is that different from a film that makes you cry?

That's my big problem with the FF series and games like it; they've become movies. Sure, you can hit a few buttons here and there to make you think you're "playing", but really it's just to get you to the next cut-scene.

I certainly know that games can frighten. Playing Metroid on my NES in a dark room at midnight finally getting to the Mother Brain freaked me out. 'Course I was ten, but still, that was scary.

Re:Of course they can (5, Funny)

corbettw (214229) | more than 7 years ago | (#15792982)

The Final Fantasy series has made me shed tears (however mildly) on a number of occasions. I am a 24 year old male.

Thank you for demonstrating the subtle difference between "male" and "man". ;)

Re:Of course they can (1)

kfg (145172) | more than 7 years ago | (#15793077)

It's great to be on ship with men and wander out to sea-o
We don't know where we'll land or when, but it's great to be with men.
'Cause men can drink and men can sweat and noone seems to care-o
Throw your dishes in the sink and clog the drain with hair-o

Men, men, men! we're a ship all filled with men
You'll never have to lift the seat, it's great to be with men, men, men, men. . .

- Martin Mull

KFG

Came close once... (1)

escher (3402) | more than 7 years ago | (#15792615)

King's Quest IV - That damned crying ghost baby at the zombie house thingy place.

(hey, I was just a kid then...)

Absolutely (1)

earnest murderer (888716) | more than 7 years ago | (#15792621)

I'd go as far to say most games evoke emotions...

Usually it begins as dismay when the installer crashes.

Followed by confusion when the developers message boards are bursting at the seams with people complaining about the same handfull of issus. Of course the front, and support pages mention nothing.

Perhaps a bit of joy that I find some obscure board that the workaround usually involves using virtual drive software to get around the copy protection.

Sadness when I find that my CD rom drive doesn't support the features needed by the emulation software to rip the image with the copy protection.

The tears start flowing when I break down and download a no-cd crack only to find that it also installs a keylogger/spy app.

Followed by anger when what game there is, sucks.

Games Are No One Thing (1)

bateleur (814657) | more than 7 years ago | (#15792630)

Rather, what Bowen might have asked is how innately bound any emotion is to the current fabric of videogames (that is, whether it has anything to do with what the medium is trying to accomplish)

A much worse question, since insofar as gaming is a "medium" at all it is not a unified one with a single purpose or style.

As far as "emotional maturity" in games goes, we'll see more of it once the game design process becomes more about game design and less about physics and graphics and character/world modelling and all the many other things that take so much time and money at the moment.

Fallout (0)

Anonymous Coward | more than 7 years ago | (#15792635)

Wow, that rocket sure did land close to you Dogmeat. Dogmeat? NOOOOOOOOOO! DAMN YOU GIANT GREEN MUTANTS!

The Simpsons (0)

Anonymous Coward | more than 7 years ago | (#15792638)

The Simpsons have made me cry repeatedly. At the end of the Saturdays of Thunder [snpp.com] episode, when Homer and Bart have that "father-son" moment to the tune of You are the wind beneath my wings, it gets me nearly every time.

Twice for real... (1)

exclusive_lock (922744) | more than 7 years ago | (#15792710)

1.- Final Fantasy III on the SuperNES (a.k.a. FF VI): When my Super NES started to sing the opera. That came out of nowhere and pulled a string of my heart.
2.- "Aeris! No!" or something like that...
3.- When it is revealed you've been playing with a girly, DiCaprio-impersonator instead of the "real" Snake on MGS2. Oh, wait... those weren't tears, it was pure anger.

Not a new question, but still a good one (1)

bfwebster (90513) | more than 7 years ago | (#15792720)

IIRC, Chris Crawford [wikipedia.org] raised this exact question about 15-20 years ago. I find the question interesting since I don't believe in my ~30 years of playing computer games I've ever had one move me to tears. I've had movies do it, books do it, speeches do it, songs do it, and (sad to say) really-well-done-and-emotionally-manipulative TV commercials do it. But never a game.

Hmm. ..bruce..

Character Development (0)

Anonymous Coward | more than 7 years ago | (#15792722)

Only time I got truly emotional over a game was in FFVII when Arith died. I turned off the game and refused to play it for two weeks. After a while, I decided it was time to kill the bastard that killed her. So yeah... games can make you cry. Too bad character development and a story is probably required to make it happen.

Oops, forgot that games don't need stories and stories don't matter anyway.

Ouendan! (1)

mike260 (224212) | more than 7 years ago | (#15792744)

'Osu! Tatakae! Ouendan!' gave me a lump in my throat, on the level when I had to help the dead guy haunt is grieving girlfriend.

Re:Ouendan! (1)

Ristol (745640) | more than 7 years ago | (#15793134)

The last level almost did it for me after I finally succeeded! Thank you... and... OSSU!

ICO (0)

Anonymous Coward | more than 7 years ago | (#15792767)

I cried at the end, when the boy finds the girl on the beach. But I'm kind of a puss.

Why I cry (0, Flamebait)

TheZorch (925979) | more than 7 years ago | (#15792779)

I cry whenever I think of all the years Blizzard wasted developing World of Worldcraft when they could have been developing a Starcraft sequel like they should have.

What is your frick'n problem Blizzard!!!??? Make a Starcraft 2 already!!!!!

Re:Why I cry (1)

TheZorch (925979) | more than 7 years ago | (#15792893)

"I cry whenever I think of all the years Blizzard wasted developing World of Worldcraft when they could have been developing a Starcraft sequel like they should have."

Yipes, I mean World of Warcraft AKA the easiest and shortest MMORPG in existence.

If you want a MMORPG that is NOT a cake walk, has so much content you could never do all of the quests and missions in a year, and has loads of contend for players who reach level 75 then you want to play Final Fantasy XI. The most challenging and the most game-content rich MMORPGs ever made. WoW is like playing Sodukon when compared to the content available in FFXI. The latest expansion "Treasures of Aht Urghan" have added ever more stuff and later this month SquareEnix is adding Chocobo Breeding and Chocobo Racing to the game. Chocobo Breeding is accessible to any players reguardless of level, fame and/or rank. There is so much content in FFXI that some of the Japanese players who were in the game from the beginning have never been able to finish all of the quests and missions yet. I personally don't know anyone who has actually finished the main storyline of the game.

This child looks dead... (0)

Anonymous Coward | more than 7 years ago | (#15792788)

"Creator, please look after the children."

Final Fantasy VII, Ninja Gaiden & R-type NES (0)

Anonymous Coward | more than 7 years ago | (#15792792)

Anybody who didn't shed a tear when Aeris gets killed in FF7 simply isn't human.

And the sheer difficulty of the NES Ninja Gaiden and R-type games brought many a tear to my eyes and busted controller to my hand.

Emotional Experiences? (1)

Bobosan (917446) | more than 7 years ago | (#15792808)

I don't think I've ever had an emotional experience with a game, except maybe BF2. Then it's just the anger that comes out. Come to think of it, all first person shooters do that to me when I die. Some where, floating around the Internet, there's a group picture of me at Lanwar 10, about to shatter my $80 gaming mouse I had years ago. I think I lost a few keyboards at that LAN too....

Yes, been there done that (PS:T just now) (3, Interesting)

eddy (18759) | more than 7 years ago | (#15792810)

As someone who just completed Planescape: Torment [wikipedia.org] for the first time about an hour ago [klopper.net] , I can say YES.

FFG: "No cage shall separate us, and no Plane shall divide us." Fall-From-Grace's face becomes like stone. "Keep thinking of me, and we shall meet again." TNO: I SHALL NOT FORGET ALL YOU SACRIFICED FOR ME.
FFG: She shakes her head. "Just do not forget me."
TNO: TIME LAYS WASTE TO ALL THINGS. BUT I SHALL FIGHT IT AS LONG AS I CAN.
FFG: "Time is not your enemy. Forever is."

PS. Best. Game. Evar.

Re:Yes, been there done that (PS:T just now) (0)

Anonymous Coward | more than 7 years ago | (#15793299)

PS:T put me on the verge of tears several times. It was such an excellent game.

"What can change the nature of a man?"

How i see games. (2, Interesting)

EnsilZah (575600) | more than 7 years ago | (#15792817)

I think story-based games are basically movies that give you illusion of control over what happens.
I think that illusion sort of breaks your identifiability with the character, there sort of an ambiguity for me between me as the character and me as the guy playing the character and i sort of find it easier to identify with a character that's not supposed to be me.

Examples for games that i can think of right now that stirred emotions for me are:

Fallout - I remember the end especially, when the hero saves the vault for the second time he is told he can never return to his home because he changed too much and would be a bad influence on the vault dwellers.

Homeworld - I love it how they added a whole spiritual side to what could have been just a space strategy game, and the music in the second one really contributed to the atmosphere.

Planescape Torment - The whole "What can change the nature of a man?" theme, search for identity.

There is a place for games that concentrate on skill developmenet.
But i think that as a form of art, a story-based game that doesn't stir emotion in you is missing its purpose.

Depends what you mean by game (1)

LainTouko (926420) | more than 7 years ago | (#15792837)

This is only a non-trivial question for suitably restrictive definitions of "game". If interactive visual novels count, there's an entire genre in this medium dedicated to doing just that, and really quite successfully in the case of the better examples, I might add. Although few Westerners are even aware that such things exist. (For the curious, Ever 17 or Kana ~Imouto are good places to start, being the best of those with commercial English translations.)

"Can love bloom on the battlefield?" (4, Insightful)

thatguywhoiam (524290) | more than 7 years ago | (#15792839)

Once we get past this 1920-film era of video games, I'm sure we'll have some more emo.

Classic... and not-so-classic. (1)

watashiwananashidesu (563740) | more than 7 years ago | (#15792860)

I seem to remember crying at the end of Sonic Adventure 2. You know, heroic sacrifice, character finally finds meaning, etc. That, combined with "Live and Learn"... Actually, "Live and Learn" can make me cry on its own. I'm a sap.

I almost started bawling at a game last night. I finally got the magic hammer in The Legend of Zelda: A Link to the Past (I was too young to nab the game on its first run, so sue me) and I got to the guy in t he dark world with flute, and if I hadn't been dehyrated I would have cried. It was so sad... All he did was seek the Golden Power! He wasn't a bad guy! And yet he got turned into a tree... It was just so heart wrenching. I mean, forget the princess, let's save this guy from the dark world!

Then again, I cry at the drop of a hat, so perhaps I'm not a good example.

Only once (1)

Ahnteis (746045) | more than 7 years ago | (#15792861)

The only time a video game has ever brought tears to my eyes was one of the Call of Duty or Allied Assault games depicting the D-Day landing. I'll admit I shed a tear for the folks who had to live through the real thing.

Anything can (1)

HalAtWork (926717) | more than 7 years ago | (#15792903)

Anything can make you cry as long as it's inspired and effective in conveying the scenario. In a game you can get attached to characters as you nurture them to maximum power in the game and direct them along their journey with your own effort, so if they die, you know the hardships they've been through, etc. Why ask this question about a game specifically? Anything with a story or even just a picture with no words that strikes a chord with you can make you cry. Anything can evoke human emotion. It all depends how it is perceived and its context.

It's All Part Of Being A Guy (1)

Imbolc (949706) | more than 7 years ago | (#15792907)

I think that, contrary to many stereotypes and expectations, serious gamers (specifically, males, as I've no real experience with female gamers cause I haven't personally met any) actually put forth a lot into their gaming. While society in the US has a big "boys don't cry" thing going on, there are "powerful circumstances" in which it's perfectly "okay" for men to shed tears. For example, the average joe at home wouldn't think less of a man for shedding tears at the loss of the championship game in some sport. Nor do I think they'd misunderstand the tears brought about by a colossal failure of a science experiment, or engineering project. Or the death of a loved one. I think serious gamers fall into this category. For us gamers, it isn't simply about playing- it's about immersion. That immersion involves us putting a great deal of concentration and feeling into our effort, so that we get a real sense of reward or accomplishment for completing the adjectives. When a game really captures your immersion and attention, it can really provoke emotional responses in your imagination, beyond simply that of a natural competition (i.e. being upset because you are losing is different from being upset because the character you are identifying strongly with is suffering from adverse circumstances). Many gamers I know understand this, and accept it. For example, when all of my friends and I played through Xenogears, there were several moments that brought our hearts to our throats and made our eyes burn. That entire game is one emotional rollercoaster after another. None of us thought less of each other or any other for being choked up by Xenogears, because we understood that involving ourselves deep into the game had a much stronger meaning than simply playing a game for the joy of completing something. Why shouldn't games make us cry? This is one of the few places that males are allowed to actually express their emotion to other guys, without fear of reproach (assuming the other guys understand the nature of serious gaming). I think most of the serious male gamers I know are very glad of such opportunities, rather than constantly suppressing how we feel about a given situation.

Of course! (1)

2nd Post! (213333) | more than 7 years ago | (#15792933)

If a movie can make you cry, and your game has a NON interactive movie in it, then of course, it's trivial (from a film-maker's perspective).
If the game has a fully interactive movie in it, then it is still possible, but it isn't the game making you cry so much as your choices and the reactions elicited from the game's responses that make you cry.
Finally if the game is fully interactive and fully immersive (insofar as 2D video technology and controllers allow), then it is quite possible that a game that creates scenes in which you make choices you will cry over.

Planetfall (1)

soft_guy (534437) | more than 7 years ago | (#15792966)

I've always heard that it was common for people to cry when Floyd is killed in Planetfall.

Re:Planetfall (1)

paintswithcolour (929954) | more than 7 years ago | (#15793008)

I nearly cried finding this....

Floyd staggers to the ground, dropping the mini card. He is badly torn apart, with loose wires and broken circuits everywhere. Oil flows from his lubrication system. He obviously has only moments to live.

You drop to your knees and cradle Floyd's head in your lap. Floyd looks up at his friend with half-open eyes. "Floyd did it ... got card. Floyd a good friend, huh?" Quietly, you sing Floyd's favorite song, the Ballad of the Starcrossed Miner: ....

As you finish the last verse, Floyd smiles with contentment, and then his eyes close as his head rolls to one side. You sit in silence for a moment, in memory of a brave friend who gave his life so that you might live."

Re:Planetfall (1)

denmon (25279) | more than 7 years ago | (#15793207)

I can vouch for that... it may seem a bit silly in retrospect, but it was really quite moving for the time (1983). I remember being simultaneously surprised, angry, and impressed that a text adventure game had moved me to tears. That level of emotional involvement had not been accomplished previously in computer games in my experience.

Another user has already posted an excerpt of Flyod's death scene, but if you'd like to read the whole scene (along with interesting history of Infocom and its other games) I suggest this link:

http://home.grandecom.net/~maher/if-book/if-5.htm [grandecom.net]

search in the page for "Floyd and Planetfall", it's about a quarter of the way down through the very long article.

I don't quite cry.... (1)

porcupine8 (816071) | more than 7 years ago | (#15792987)

But I do feel a twinge of hurt and betrayal when one of my Animal Crossing buddies suddenly decides they're sick of talking to me and instead starts yelling at me or making fun of me.

Then I whack them on the head with the net for a while and I feel better.

Suikoden (1)

Safiiru (24501) | more than 7 years ago | (#15793032)

Suikoden II is the best game I've seen for eliciting an emotional response from the player. It doesn't do it with angst-ridden pretty boys or tragic love stories, either; it shows the cost of war (especially on young people) in a straight-forward and powerful way.

Honestly (1)

Runefox (905204) | more than 7 years ago | (#15793049)

I almost cried during Ace Combat 04 and 5. I don't think I've ever truly cried over a video game, but those got me the closest of all. Beautiful games, beautiful music, amazing storylines and gameplay that just doesn't get old. Ace Combat Zero didn't quite do it for me, though.

And honestly, people, since the subject's been brought up so much, Aeris was a ditzy flower girl who happened to be a good healer. I didn't like her at all and didn't miss her when she bit the dust.

pac man creator (1)

Sebastopol (189276) | more than 7 years ago | (#15793064)

Toru Iwatani (sp?) posed this very same question 20 years ago. In fact, I believe he specifically went on to investigate this, although I don't have a link. He was very interested in the range of emotions possible through computer games.

In the past I thought a 3D virtual suicide simulator would be pretty cool. Perhaps it could even be used in therapy (like fear of heights VR therapy). Could you capture the anxiety up to and including the very end? I got the idea from while rewatching the classic flick "Brainstorm" about 15 years ago, but Macromedia was just getting started and I didn't really have the creativity (or motivation) to pull it together.

I'd like to see a future of gaming where other emotions beyond rage and bloodlust and happy-laughter are explored.

PC Installation (1)

wickedj (652189) | more than 7 years ago | (#15793098)

I bought a copy of Quake 2 for my PC and went to install it. I think with all the settings turned down I was getting about 5 fps. I went back to the pc store and was bawling as I forked over a couple hundred dollars for extra RAM and a new video card.

Homeworld 1 (1)

T-Kir (597145) | more than 7 years ago | (#15793100)

The only game I've shed a tear to is Homeworld, and the moment when you get back to Kharak and it is being obliterated...

...having said that, I think it was more due to the music and the perfect choice of them using "Adagio for Strings" to convey a such a sense of loss. So every time I hear the track, I start welling up and always think back to that moment!

Movies hardly make me cry (1)

rwa2 (4391) | more than 7 years ago | (#15793113)

There's one movie I can think of that can just about make me cry on demand... I don't remember what it was called, but it was in the DC Jewish Film festival a few years back. It was about an Israeli Taxi driver whose son recently committed suicide. Very short, very simple, and actually kinda boring until it hits you at the end.

OK, I gotta stop typing now, starting to tear up already... It was that powerful :>

Grim Fandango (2, Interesting)

nuzak (959558) | more than 7 years ago | (#15793119)

The ending of that ... more of a happy tears thing, but it was so cute. "This little light of mine ... I'm gonna let it shine ..."

Also the flashback in the sensorium in Torment. And that was just text.

Serpent Isle was trying to be a tearjerker in the scene where Dupre dies, but since most of my party had died and been resurrected dozens of times before, it's just too hard to get attached. That and LB really just can't write drama (as U9 showed us)

Homeworld (1)

ckotchey (184135) | more than 7 years ago | (#15793240)

Although not quite a "crying" moment, I will always remember the first time playing Homeworld. I went into the game blind, not knowing anything about the plot or story line. I have to say I was quite moved and impressed when we made the first hyperspace jump *back* to our original homeworld only to find it unexpectedly totally annihilated, and discovering what the real plot of the game would be.

Y's III finale. (1)

Metroid72 (654017) | more than 7 years ago | (#15793282)

Both the Cinema displays and the music.... Yuzo Koshiro at his best and the people from Falcom with a great storyline... Enough said (grabs a tissue)

Dad why are you crying (1)

Provocateur (133110) | more than 7 years ago | (#15793309)

Huh?

Oh these? Well you know, if you stare at the screen without blinking your eyes, after a while the tears come. Happens a lot in Quake, son.

Mom says you have to take me to school now.

It's morning already?!?

Mom! Dad's been playing all night again!!
 

Does this count (1)

Chris whatever (980992) | more than 7 years ago | (#15793318)

Does it count when i see a bad game being overpriced?

man does this make me cry, specially if i bought the damn game :(
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