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DS Fastest Selling Japanese Console

Zonk posted more than 7 years ago | from the flying-out-the-doors-on-dual-wings dept.

72

Gamasutra reports that the DS is officially the fastest selling console in Japan. The console has taken just twenty months to sell 10 Million units. From the article: "As noted in the report translated by consumer website GameSpot, the Nintendo DS has been credited with reversing the shrinking Japanese games market, with Nintendo DS software and hardware dominating sales charts for at least the last twelve months. With a population of around 128 million, these latest results show that nearly 8 percent of Japanese consumers now own the console." Update: 08/02 21:20 GMT by Z : Fixed reversed month/unit numbers. Sorry, apparently lisdexic today.

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72 comments

Console? (2, Insightful)

kannibal_klown (531544) | more than 7 years ago | (#15833922)

Hmm, I don't personally classify it as a console but a handheld. Then again I'm sure I'm wrong in the matter. Personally I'm waiting for the Wii.

Re:Console? (1)

Rifter13 (773076) | more than 7 years ago | (#15833961)

It is a type of console. It is a portable console, may be a better way of putting it... but It is definately in the console family.
(Maybe the order console, and Nintendo family... depending on the Taxonimy you want to use)

Re:Console? (2, Interesting)

mouse_clicker (760426) | more than 7 years ago | (#15834082)

So if I were to slap a portable screen and a battery to my Gamecube, would that make it a handheld, not a console now, too? Does the Gameboy Player make GBA games console games now and not handheld games? What exactly differentiates consoles and handhelds if not a self-contained power source and dedicated screen?

-Moses

Re:Console? (1)

tepples (727027) | more than 7 years ago | (#15834347)

Does the Gameboy Player make GBA games console games now and not handheld games?

It makes them both. But the Nintendo DS and the Virtual Boy are the only Nintendo systems that can't be displayed on a TV and thus can't be tape-recorded, hindering people's ability to tape their play and learn by watching video replays.

Re:Console? (1)

ArcticFlood (863255) | more than 7 years ago | (#15834820)

The DS doesn't have a stationary console counterpart yet, so it's possible that Nintendo will release something for the Wii that lets the DS show the screens on TV and use the DS as the controller. They could also use the Wiimote to emulate the DS stylus.

This is just wild speculation, though, so don't take this seriously.

Re:Console? (1)

poot_rootbeer (188613) | more than 7 years ago | (#15834832)

But the Nintendo DS and the Virtual Boy are the only Nintendo systems that can't be displayed on a TV and thus can't be tape-recorded

1. The DS can indeed be displayed on TV screens. Many larger game showrooms have DS kiosks with the output of the DS being sent to a pair of 13" screens mounted above it.
2. This is the strangest criterion for defining a console that I've ever heard of.
3. What is "tape-recorded"? Is it anything like capturing an MPEG stream?

Re:Console? (1)

tepples (727027) | more than 7 years ago | (#15835148)

1. The DS can indeed be displayed on TV screens. Many larger game showrooms have DS kiosks with the output of the DS being sent to a pair of 13" screens mounted above it.

Where can a member of the public buy one of these?

2. This is the strangest criterion for defining a console that I've ever heard of.

It's an extension of the criterion that a video game system designed to output to the family TV set is a console. The Super NES with Super Game Boy is a console. The GameCube with Game Boy Player is a console. But no console available to the public as of August 2006 runs DS software.

3. What is "tape-recorded"? Is it anything like capturing an MPEG stream?

I don't think TiVo DVR is compatible with consoles, given that they don't have "listings" in the manner of one-to-many broadcast television.

Re:Console? (3, Informative)

7Prime (871679) | more than 7 years ago | (#15835480)

It's an extension of the criterion that a video game system designed to output to the family TV set is a console. The Super NES with Super Game Boy is a console. The GameCube with Game Boy Player is a console. But no console available to the public as of August 2006 runs DS software.

I think what he means is, "what use is this as criteria?" Being able to be played on a TV or off a TV does not drastically change the marketting demographic or style of gameplay. Portability does, but it seems that this is not what we're talking about. There has to be a compelling reason to divide objects into different catagories. Defining a handheld as "something that can never be played on a TV" is meaningless catagorization. It may be true, but it has no real value as a catagorical feature. Defining a handheld in terms of how it is played, and where it can be played, are far more useful features in defining the catagory, as they have a noticable impact on the demographic, style of gameplay, marketting, etc.

There are subtle differences between consoles and handheld consoles, but probably the only large difference is that today's handhelds = yesterday's consoles, in terms of ability, and to a lesser extent, style of gameplay (GameGear is a Master System derivitive, GBA is an SNES derivitive, the DS is basically an N64 with a whole new interface system, the PSP is a PlayStation derivitive), there may be some differences in hardware and programming, but generally, their aim is to achieve the level of power and style of the last generation system.

The DS is the first major handheld (unless you count the Virtual Boy) to take the console genre in a drastically different direction from its TV-based counterpart. Nintendo finally used the fact that it is a self contained, portable, piece of hardware, as a way of prividing functionality that a TV-based console can't do. This is an exception... not the rule.

But for the most part, the only really notable differences between handhelds and TV-based consoles are:

  1. They're portable
  2. They're generally a generation behind, in terms of graphics, sound, and gameplay style
  3. The games are weighted toward being able to quickly pick up/put down the system (though, often this is simply the addition of a "quick save" feature).

One can make a pretty good arguement that these differences are fairly irrelivant, in terms of gameplay experience, at least to their last-gen TV-based counterparts. So, yeah, I would consider handheld games to be a slight varrient on the TV-based console world. Although, since the DS and PSP are able to handle the same KINDS of graphics as their current TV-based counterparts (if not up to their quality, but at least their style), the generation gap is becoming less and less apparrent. Metroid Prime Hunters is solidly a current generation title, for instance (even if I thought it was terrible in comparison to its GameCube counterparts). GTA: Liberty City Stories is (supposedly) able to replicate the gameplay experience of GTAIII; in fact, it was popular enough to be the first game ever (I believe) to be ported from a handheld to a TV-based console.

Re:Console? (1)

tepples (727027) | more than 7 years ago | (#15835763)

GTA: Liberty City Stories ... was popular enough to be the first game ever (I believe) to be ported from a handheld to a TV-based console.

Wasn't Tetris released first on Game Boy, not counting the infringing version by Tengen?

Re:Console? (1)

Hadlock (143607) | more than 7 years ago | (#15834903)

1. See youtube 2. Search for DS videos 3. Find way to retract comment.

$300 camcorders (1)

tepples (727027) | more than 7 years ago | (#15835114)

1. See youtube 2. Search for DS videos

3. Find that the vast majority of them are really fscking shaky and blurry. 4. Check prices and find that fifty dollars for a Game Boy Player accessory and $40 for a VCR is a lot more affordable to the average video game player than $300 for a camcorder.

Re:Console? (1)

dewie (685736) | more than 7 years ago | (#15834372)

Well, what is 'handheld' short for, in this context? 'Handheld orgasmotron'? 'Handheld monkey-detector'?

Here-a-we go! (1)

Winckle (870180) | more than 7 years ago | (#15833924)

to the bank!

Re:Here-a-we go! (1)

ZephyrXero (750822) | more than 7 years ago | (#15834719)

...don't you mean Here Wii Go! ;)

Revving up for Wii? (2, Interesting)

posterlogo (943853) | more than 7 years ago | (#15833926)

It seems that if the rumors of DS connectivity with the Wii are true, this could be a nice little rev up for the Wii launch.

The precedents back that up -- but 3rd parties? (1)

ianscot (591483) | more than 7 years ago | (#15834232)

The N64 had a GC Color hook-up, and the GC hooks up to the GBA for some titles. They've all been titles developed by Nintendo as far as I know. Never anything essential for a game, either -- always funny little add-ons. (You could play as Tingle in Zelda-Windwaker, and it was more fun than I'd ever have thought.)

If Nintendo could get third-party developers to buy into the idea, that would reflect a critical mass they're reaching on the Wii. Can't imagine that would happen right off, though.

Re:The precedents back that up -- but 3rd parties? (2, Insightful)

Suddenly_Dead (656421) | more than 7 years ago | (#15834883)

You can possibly use the Wii as a DS connect station or whatever it's called. So you could, for example, download game demos and such through it. That's great right there.

Re:The precedents back that up -- but 3rd parties? (3, Interesting)

Hitto (913085) | more than 7 years ago | (#15835142)

OBJECTION!

Final Fantasy : Crystal Chronicles had a gba hook-up mode IIRC, although I've never played it.
Rogue Squadron 3 : Rebel Strike also allows for such connectivity, although it was limited; in versus battle, you could use your GBA to issue orders to your squad without your opponent seeing them on the TV. Oooooh. ... And those are the only two examples that spring to mind. Hmm.

So, yeah, we may call it a failed attempt, or we can call it a stepping stone for the next generation to truly try and give it a huge push. After all, Nintendo has everything to gain by saying "...and if you're one of the TWENTY MILLION people who own a DS, you'll have even more fun with the Wii, the console made by the people who made the DS and brain training! No need to buy a stupid cable anymore, too!" At this point, they rely on their handheld to be an advertisement for their home console - it failed with the GBA because of next to no support and frankly milking customers dry, but things are a lot less complicated when you don't need to buy one cable per friend you wanna play Zelda four swords with.

Do I have any other proof? Sure. One of the biggest believers of this kind of connectivity is Sony. Sure, their whole "299$ retroview mirror in a racing game" idea is a bullshit tech demo. But it reveals the fact that they also think about handheld-home console connectivity. Because they're afraid it's a weapon Nintendo alone could use to their advantage!

Re:The precedents back that up -- but 3rd parties? (2, Insightful)

Rydia (556444) | more than 7 years ago | (#15835576)

I always imagined the problem with the GBC adapter and the GBA cord were that third parties didn't want to rely on people having an extra bit of kit to make it work. If Nintendo did the whole shebang wirelessly, I imagine a lot more devs would buy into it (though probably not the majority, I imagine).

Re:Revving up for Wii? (2, Informative)

trdrstv (986999) | more than 7 years ago | (#15834290)

"if the rumors of DS connectivity with the Wii are true."

Rumors? [ign.com]

A good solid product, fun games. (1)

Rifter13 (773076) | more than 7 years ago | (#15833939)

Take a good, solid product, that you can take with you on the go. Add in some really good, and imaginative games, and you really do have a winner. Not to mention, the price point is far below most other "consoles" on the market. The DS is a real winner.

Re:A good solid product, fun games. (2, Insightful)

ggKimmieGal (982958) | more than 7 years ago | (#15833997)

Not only is the price far below most console systems, but the games are affordable too. Plus there are some really great games on the DS. A game doesn't need the most up to date hardware to be awesome. Super Puzzle Fighter II still keeps me entertained.

Download Station FTW (1)

Rachel Lucid (964267) | more than 7 years ago | (#15834747)

Not to mention that the DS encourages its portability more than the PSP does: take note of the big-box stores having "DS Download Stations" that allow a travelling DS user to crack open their device and play a slew of demos and videos right in the store for free, as well as the friend-code system. A bevy of DS players all in range of each other showing off their nifty devices to passersby has to do SOMETHING for the medium.

In contrast, the "Playstation Spots", which are the PSP's approximate equals, are only seen in Europe and Australia. I'm much more likely to see a DS on the move, whereas my brother just stays constantly plugged in to one socket on the PSP.

Summary is wrong (5, Informative)

edwdig (47888) | more than 7 years ago | (#15833976)

The summary says "The console has taken just ten months to sell 20 Million units", but it should be "20 months to sell 10 million units." The DS was released in Nov. 2004.

Re:Summary is wrong (1)

neonprimetime (528653) | more than 7 years ago | (#15834015)

MOD PARENT INFORMATIVE

Straight from the first paragraph of the article...
According to a report from Japanese newspaper Kyoto Simbun, the Nintendo DS has become the fastest console or handheld ever to sell 10 million units in Japan, taking just 20 months to reach the milestone, an extremely impressive feat for the Kyoto-headquartered firm.

Re:Summary is wrong (1)

meringuoid (568297) | more than 7 years ago | (#15834036)

The summary says "The console has taken just ten months to sell 20 Million units", but it should be "20 months to sell 10 million units." The DS was released in Nov. 2004.

Might it refer to the DS Lite? Ten months sounds about right for the timescale on which that's been available in Japan, and from what I hear they've been unable to keep them in the shops at all...

Re:Summary is wrong (1)

kfg (145172) | more than 7 years ago | (#15834113)

. . .from what I hear they've been unable to keep them in the shops at all...

Well, but. . .why would anybody want to do that?

"Well boys, this is it, opening time. To the barricades!"

Negras tormentas agitan los aires
nubes oscuras nos impiden ver
Aunque nos espere el dolor y la muerte
contra el enemigo nos llama el deber.

KFG

Re:Summary is wrong (1)

Valthan (977851) | more than 7 years ago | (#15834129)

FTFA The DS Lite has already sold 2.34 million units in two months in Japan

Hope that helps this time...

Re:Summary is wrong (1)

shimage (954282) | more than 7 years ago | (#15834153)

From the article:

The DS Lite has already sold 2.34 million units in two months in Japan, with the newly redesigned version of the harder also appearing to stimulate sales in North America and Europe and continuing Nintendo's successful handheld spell.

So, no, it's a typo. Also, the DS Lite launched in March of this year in Japan, which by my reckoning is only 5 months ago.

Re:Summary is wrong (3, Funny)

keithpreston (865880) | more than 7 years ago | (#15834179)

Obviously another attack from Stephen Colbert. Not only have the elephant population tripled, but the DS population has doubled.

Re:Summary is wrong (1)

DJKC (584239) | more than 7 years ago | (#15834264)

What makes it more amusing to me is that the math in the quoted part of the article after the summary works out if it's 10 million but not if it's 20 million. Even without clicking the link you notice something's wrong...

Several Corrections. (3, Informative)

trdrstv (986999) | more than 7 years ago | (#15834546)

Ok. Here's the Break down:

The DS debuted in North America in November 2004.

The DS debuted in Japan in December 2004.

The DS Lite debuted in North America in June 2006.

The DS Lite debuted in Japan in March 2006.

The 21 million sold [joystiq.com] Includes all versions (including lite, and multiple colors) from Every region from the earliest launch (USA) until July 24, 2006.

10 million of the 21 million were sold in JAPAN alone. Japan's Population is about 128 million people [google.com] meaning about 8% of the population (of Japan) has one.

Any questions?

bad at math? (1)

joshetc (955226) | more than 7 years ago | (#15833994)

Isnt 20 million sold out of 128 million people ~15%?

Re:bad at math? (1)

neonprimetime (528653) | more than 7 years ago | (#15834040)

Summary is wrong [slashdot.org] ... 10 million of 128 is ~8%

Re:bad at math? (1)

ZakuSage (874456) | more than 7 years ago | (#15834087)

20 mil is the worldwide count. And the article is either very wrong or very out of date, in that it's been more then 20 months since the DS was released in Japan.

Re:bad at math? (2, Informative)

Frac (27516) | more than 7 years ago | (#15834410)

DS was first available in November 2004, which makes it roughly 20 months. The article is not out of date.

http://en.wikipedia.org/wiki/Nintendo_DS [wikipedia.org]

Re:bad at math? (1)

ZakuSage (874456) | more than 7 years ago | (#15835237)

Very well, then the summery is completely out of date.

Zonk says, "The console has taken just ten months to sell 20 Million units."

Re:bad at math? (1)

joshetc (955226) | more than 7 years ago | (#15834151)

ah post above this points out only 10 million units sold, so thats where they got their 8% from :D

Re:bad at math? (0)

Anonymous Coward | more than 7 years ago | (#15834191)

math nazi...

This bodes well for the Wii (5, Insightful)

dividedsky319 (907852) | more than 7 years ago | (#15834178)

The DS isn't nearly as powerful as the PSP. Yet the DS vastly outsells the PSP.

This is a great example of innovation and gameplay beating out a focus on horsepower and flashy features.

This, combined with the eventual connectivity between the DS and the Wii is a great thing for the Wii. Thanks to the fact that the DS already has wireless connectivity, there are essentially 20 million possible Wii controllers in the hands of people around the world.

Re:This bodes well for the Wii (1)

DarkDragonVKQ (881472) | more than 7 years ago | (#15834436)

It's not just that.. Keep in mind Nintendo's plan is to expand the base of gamers to include your parents, grand parents, people who never thought or were never interested in playing videogames.

Games like Brain Age, Nintendogs, etc... are games that are meant not just for gamers, but those people. Hell my dad is playing videogames again (he use to play them, dropped to just RTS games, then RTS games on PCs, then off gaming completly). With the recent games he's been playing the DS more now. He may not be playing MP:H, or the New Super Mario Bros, but he's playing Brain Age and Sudoku Gridmaster.

Re:This bodes well for the Wii (0)

Anonymous Coward | more than 7 years ago | (#15834683)

But then Fords vastly outsell Porsches. Cheaper usually means more sales. Personally, contrary to the fanboys assumption of the opposite, I like most the PSP games I've bought. GTA being the killer app for me. I look at game lists of DS games to see what I am missing and many of the top games have Mario in the title. Not a selling point IMO. I played Donkey Kong as a kid. It was fun but I think that was the perfect amount of Mario for one gaming lifetime. Not a popular opinion I know...

Re:This bodes well for the Wii (0)

Anonymous Coward | more than 7 years ago | (#15834796)

How many of the ds games would be playable on a regular console? Not many from my point of view. How many of the psp games would be good on a console? Most of them from my point of view. Point of view taken from random passerby pretending to be someone else.

Re:This bodes well for the Wii (1)

poot_rootbeer (188613) | more than 7 years ago | (#15834805)

The DS isn't nearly as powerful as the PSP. Yet the DS vastly outsells the PSP.

When has it ever been the most powerful console that won the largest market share?

The Atari 2600 technically shouldn't have been able to play any game more complex than Pong, and yet even when more advanced consoles like the Intellivision, Colecovision, and Atari's own 5200 appeared, they still couldn't sell as well as the original VCS.

The Sega Master System and TurboGrafx-16 both had superior graphics to the 8-bit NES (if similar processing and audio capabilities), and yet Nintendo dominated that era handily.

The Genesis and SNES were pretty well matched power-wise, with each excelling in areas the other did not, and they shared the market pretty evenly. It was the higher-powered, higher-priced consoles introduced shortly thereafter -- the 3DOs, the Neo*Geos, the Sega 32Xs -- that faltered.

More recently, the PS2 had weaker specs than the Xbox or the Gamecube, and yet it sold more than the other two combined.

Sony's new strategy of producing the shinest, most expensive hardware it thinks the market will bear -- the PSP and the PS3 -- doesn't seem very wise when viewed in historical context.

Re:This bodes well for the Wii (1)

trdrstv (986999) | more than 7 years ago | (#15834917)

Exactly. I never understood why MS, and Sony kept touting the the biggest best specs, since it obviously =/= sales.

You can also throw in the PS1 being inferior to the N64 in every way, but storage. Or how Every iteration of the GameBoy had a more powerful rival, but beat them all.

Re:This bodes well for the Wii (0)

zonker (1158) | more than 7 years ago | (#15835319)

there was one other thing that was certainly true of the ps1 vs. n64 and that is that the ps1 was damned easy to program for and was very easy to convert pc titles over to it. this and the low royalties demanded by sony helped them immensely with developing lots of titles (and LOTS of shovelware junk)...

Re:This bodes well for the Wii (1)

SuperMog2002 (702837) | more than 7 years ago | (#15834955)

That's an interesting observation. I'd never noticed that before, but you appear to be correct. I thought the SNES did have a much larger market share than the Genesis, but I don't have any numbers, so I'm not sure.

That applies to handhelds as well. The GameBoy couldn't compare favorably in just about any way to the GameGear except for battery life, yet the GameBoy won hands down. Throughout the GameBoy family's lifespan, it's had to compete with quite a few systems vastly more powerful than the then current generation, such as the Wonder Swan, Wonder Swan Color, and Neo Geo Pocket. The PSP is the only one since GameGear that's ever even had a halfway decent market share, and nothing has come close to toppling Nintendo's dominance on the handhelds. I'm very curious to see what happens in the console market now that Nintendo is breaking rank. I know I'm preordring my Wii!

Re:This bodes well for the Wii (1)

barawn (25691) | more than 7 years ago | (#15835253)

SNES had ~50M units to the Genesis's ~35M (Wikipedia is your friend). It did have a larger market share, but not a dominant one. Split pretty evenly is probably the most accurate, especially given generations since then.

Re:This bodes well for the Wii (1)

identity0 (77976) | more than 7 years ago | (#15837137)

I am in the market for a handheld to replace my stolen GBA :(, and I definitely agree. PSP is not even in consideration, as much as I like Wipeout. Too high a price, too few games, and a company that has a reputation for poor workmanship means no PSP for me.

I just wish Nintendo would keep backwards compatibility a bit better. Yes, each generation of handheld can play the games of the previous generation, but each also breaks multiplayer compatibility with the previous.

When you're a casual gamer like me, or more importantly among a group of casual gamers, going for a DS means not playing multiplayer with your friends :( I am not going to keep two handhelds around just so I can play with my DS friends and my GBA friends. Now I feel like I'm being torn between two gangs or something.

Why couldn't Nintendo at least keep a GBA link port on the DS? And why did they get rid of classic GB compatibility, when they already have a slot sized for it?

Sales stats (1)

RyoShin (610051) | more than 7 years ago | (#15834278)

Wish I could find the link, but I saw stats from Japanese sales for a week or two ago. The DS Lite had approx 250K in sales, where the second place seller, the PSP, had approx. 35K in sales. The DS "Phat" (as the chart called it) came in fourth place or so with about 20K units. The Xbox had 0 in sales. The fact that the DS is not only able to sell out the PSP, but at such a large rate shows that Nintendo has figured out what's going on. I wouldn't be surprised if we see similar charts come December for the Wii and PS3, substituting for the DS and PSP.

Re:Sales stats (3, Informative)

Kazzahdrane (882423) | more than 7 years ago | (#15835153)

Here's the numbers you mentioned:

* DS Lite: 262,453
* PSP: 35,938
* PS2: 22,288
* DS: 6,344
* GBA SP: 2,953
* Xbox 360: 1,472
* Game Boy Micro: 1,410
* Gamecube: 1,076
* GBA: 20
* Xbox: 0

And a link (which in turn links to the original source):
http://www.joystiq.com/2006/07/28/japanese-hardwar e-sales-17-july-23-july-bad-comparison-week [joystiq.com]

better link (1)

PeelBoy (34769) | more than 7 years ago | (#15836694)

Here's a better link which also contains the top 10 games for that week as well as the previous weeks hardware sales:

http://www.revo-europe.com/news.php?nid=9412 [revo-europe.com]

Advance Wars: Dual Strike! (1)

Digital Vomit (891734) | more than 7 years ago | (#15834495)

Nintendo DS Lite + Advance Wars: Dual Strike = Digital Crack.

I've been playing that one game for several hours almost every day for a month since I bought it and a DS Lite. It's so good I've barely played New Super Mario Bros., and I've been waiting years for another 2D Mario game.

New Super Mario Bros. is a great game, too, BTW. I had to visit seven stores before I found one that wasn't sold out of copies.

I was a little wary when I first picked up a DS Lite. I bought a GameBoy Advance a few years ago and ended up shelving it after a few weeks (the non-backlit screen really killed it). But the DS Lite, to my surprise, is a lot of fun.

Re:Advance Wars: Dual Strike! (1)

NoTheory (580275) | more than 7 years ago | (#15834604)

I bought Advance Wars: Dual Strike last october, and it is by far the game that i have played the most on my DS. 93 some hours, and it's still a blast to play. And even better when you have other people to play against.

Re:Advance Wars: Dual Strike! (1)

jschul (794880) | more than 7 years ago | (#15834913)

I'm at 123 hours, and am close to beating the campaign the second time through on hard mode. I can't imagine how long you'de have to play to get all the stars filled in the history mode. Awesome game.

Re:Advance Wars: Dual Strike! (1)

trdrstv (986999) | more than 7 years ago | (#15835292)

I was actually hoping it was going to be delayed. Don't get me wrong, I LOVE this game (I loved the GBA ones too), but think about this: It came out in August 2005, but Nintendo Wi-Fi connection was just around the corner.

Hopefully AW:DS 2 will have online, and VoIP... This series would be GREAT for online, and given the nature of the game it should be relatively easy to do.

Adjusted ? (1)

weasello (881450) | more than 7 years ago | (#15834600)

These figures are never 'adjusted' and we will constantly see newer and newer products breaking records. That's why every year a new movie breaks all-time records for box office receipts and why more cars are sold every year - it's due to the inflating dollar and/or inflating population.

To sidetrack a little bit, cases of reported road rage have risen steadily 5% every year, which is cause for alarm if you are to beleive the sources unchecked. But if you dig a little deeper, you'll find that there are 8% more people driving every year. So in actuality road rage is DECREASING in prevalence, which is cause for joy and partying!

Similarly, I'd like to see a fair comparison of... Let's say, the NES (or whatever the previous record holder was) vs. the DS, scaled for population. (or if going by $s, inflation).

Re:Adjusted ? (1)

Hadlock (143607) | more than 7 years ago | (#15834959)

Interesting argument, but cars have been for sale for about a century at this point, so inflation will have a greater percieved effect on sales numbers. Video games have been around for about 25 years now, but only have recieved mass acceptance since the original playstation was released. The fact that the DS has sold 20 million units since it's release is incredibly impressive, particularly since it's both a handheld console, and also that it's competing with two other gameboy products on the market (GBA SP and GBA Micro). Why are there always so many people trying to downplay the success of others? Do the bullies beat you up after school every day, and this is your only way at shaking your fist at the world?

Re:Adjusted ? (1)

weasello (881450) | more than 7 years ago | (#15835250)

For the record, I just picked automobiles out of the air as a random example, I didn't actually research the numbers. :)

I'm a huge Nintendo fanboy - Mario theme is my ringtone, and I don't rush to answer it on a crowded bus - but my hatred for bending of statistics outweighs even Nintendo's giant size.

I'd like for all "Best EVAR!" statistics to change to accurately reflect the market and give us a *fair* sense of what is happening. Let's face it - who really cares that it sold 20 million units? Does the number 20,000,000 depict any particular milestone on it's own accord? Not particularly. The article is actually saying "the DS has sold 20 million units faster than any other gaming system ever made evar of all time!!!1".

In this particular instance I still think the DS will come out on top. But I'd rather see a relationary number - "The DS is selling 23% faster than any other console!" - and have that 23% adjusted for whatever factors may have changed over time.

My argument is probably best demonstrated in Movie Box Office results, as there is a huge variety of factors that can severely alter the outcome of statistics. Inflation of the dollar, the relatively value of a box office ticket, population (that has access to a theatre), etc. etc... If I'm not mistaken, Gone With The Wind is the alltime best selling movie after correcting for these factors. Not Titanic, as current non-adjusted statistics show. Call me old fashioned, but I'd really rather Leo didn't hold that title, even if he does lose to a girly movie like GwtW. (Though ET does come out near the top of the adjusted list as well)

Re:Adjusted ? (1)

barawn (25691) | more than 7 years ago | (#15835347)

it's due to the inflating dollar and/or inflating population.

This is units, not sales amounts.

As for inflating populations, Japan's population basically hasn't budged in the last 10 years (less than a 2% increase), and even back to 1980, it's only about an 8% total increase. You're not talking about a major correction here.

I think it's safe to say that the DS, even corrected for population sizes, would very likely easily stay on top.

As for the NES versus the DS? The Famicom only sold 500,00 units in its first two months. I think it's safe to say that the DS outsold it, considering it's selling that much in two weeks. Even corrected for inflation.

DS vs Wii (2, Insightful)

ZephyrXero (750822) | more than 7 years ago | (#15834771)

I wonder if the Wii will be able to blow those numbers out of the water? (the correct numbers [slashdot.org] I mean) ;)

The hype for the Wii, silly/stupid name or not, seems bigger than any I've ever seen for a single console. DS didn't really have a huge number of early adopters, it had to prove itself to many before it really started to take off...

Re:DS vs Wii (0)

Anonymous Coward | more than 7 years ago | (#15835041)

"The hype for the Wii, silly/stupid name or not, seems bigger than any I've ever seen for a single console."

Um, seems pretty comparable to the Playstation 2, to be honest. It might be that you're buying into it more this time, or just that you're more connected to gamer buzz on the net these days.

Re:DS vs Wii (1)

ZephyrXero (750822) | more than 7 years ago | (#15835338)

"Um, seems pretty comparable to the Playstation 2, to be honest. It might be that you're buying into it more this time, or just that you're more connected to gamer buzz on the net these days."

No it seems bigger than the PS2's buzz was when it came out (I should know, I was working at EB back then, during its launch). One of the key differences is that I'm seeing a lot more "non-gamers" and casual gamers that are already excited about it than there were for the PS2. And just to make it clear, No.. I'm certainly no Nintendo fan boy. Perhaps if anything, it could be just because there's a larger number of people playing games today than there were back in 2000. ;)

Zonk needs to reread the article,10 mil 20 monthes (0, Redundant)

kinglink (195330) | more than 7 years ago | (#15835018)

Article CLEARLY states 10 million units in 20 monthes. Not 20 million in 10 monthes. Both numbers are great, but let's get a little accuracy up there.

PSP has hgher rated games than DS (1)

sarcasticklishoven (944490) | more than 7 years ago | (#15835058)

Ok, I own both a DS (original) and a PSP, and I love them both. PSP is like a portable entertainment system and a true portable console.. (hence the name)... The DS is a great game sysem with fun inventive games... BUT... if you go to Metacritic.com and look at the number of GREEN (75 or above) rated games for PSP and DS, you'll see that the perception that there are no good games for the PSP is quite wrong(at least by ratings).. There are 50 games(and one movie?) listed that get a 75 or better score for the PSP, compared to DS with only 33 75 and above. I'm not going to go into reviews being biased... or that PSP games are mostly updated ports of games etc... I'm just going by reviewed games... There are more ovrall games listed for the PSP(146) than the DS(122) though, even in the next category of rating they beat the DS for number of YELLOW rated games. But if anything right now I'm happy with Nintendo and what they are doing, and sort of bewildered by Sony's inability to manage their image these days... and I think the UMD should have been targetted at rentals not sales... like at airports and trainstations...

Re:PSP has hgher rated games than DS (0)

zonker (1158) | more than 7 years ago | (#15835409)

i think sony struggles because they design by a committee with sometimes counteractive goals rather than than by a small team with clear and concise goals...

Re:PSP has hgher rated games than DS (1)

erikus (891552) | more than 7 years ago | (#15836488)

Do you realize that a 75 isn't a very high score?

If instead you look at the number of games 89 and above, you'll see that the DS has 5 to the PSP's 2. And those are the games that are getting the most praise between the 2 systems.

Re:PSP has hgher rated games than DS (1)

PeelBoy (34769) | more than 7 years ago | (#15836774)

Plus the DS has a lot of KILLER games that just didn't get high ratings.

For instance: Viewtiful Joe, Electroplankton, True Swing Golf (Pretty good game), Pac-Pix, Super Princess Peach, etc..

A lot of the games ranked in the 8.0 range are basically cult classics and hard to come by like Phoenix Wright: Ace Attorney and Trauma Center: Under the Knife.

Also look at the high ranked PSP games. They're mostly ports of existing games or stuff like sports games.

A lot of them aren't very good on the go either. Most of them aren't made for a few mins of play here and there.

There are very few good original games. The DS has a lot of good original games AND games from existing franchises like Mario Kart and NSMB.

Re:PSP has hgher rated games than DS (1)

PeelBoy (34769) | more than 7 years ago | (#15836780)

Oh and I forgot to mention all of the upcoming games for the DS compared to the PSP.

Zelda, Children of Mana, FFIII (never released in the US before, and completely re-designed with new graphics) and TONS of others.

The DS might be behind in higly ranked games now, but it won't be for long.

Re:PSP has hgher rated games than DS (1)

iainl (136759) | more than 7 years ago | (#15838969)

loading times may make PSP games annoying on the go, but to be fair I find shouting "Objection!" on the train rather embarrassing, and there's no way I'd be able to operate Trauma Center on rickety public transport either.

Re:PSP has hgher rated games than DS (1)

sarcasticklishoven (944490) | more than 7 years ago | (#15841092)

I think my point is being mssed. 1. 75 is a high rating... it's considered a good game by raters, and is classifed as such by metacritic. Do I agree with all the scores? No, of course not. I love a lot of games that got marginal ratings at best, and other high scorers don't appeal at all (Hot Shots Golf), but I can at least see what the reasons for the ratings were. Also DS has more lower rated games than the PSP. 2. This is not my personal opinion. I simply stated PSP has more higher rated games as calculated by Metacritic. I'm tired of hearing there are no good games on PSP. This isn't true. Daxter, Syphon Filter, Wipeout, Metal Gear Acid 2, etc all Good games, maybe not interesting to everyone, but for their market they are good quality games. 3. I own a ds and love it. But I don't always want to play those type of games. I own elektroplankton and got bored of it quickly... It's neat and I'm glad someone is going in that direction, but it's not a killer or long lasting game, and the ratings it got I think are fair. It's a niche appeal game. I don't have an affinity for Mario so none of that franchise is interesting to me. I also do not dig racing games that much, or sports games. However, if Silent Hill exclusively appears on any console, I will buy it. To each their own. I think PSP has what some would call "unoriginal games/ports" and what others would call true portable console games, which hasn't been done before, and I'm glad they did. It's great for me personally to whip out Untold Legends or Twisted Metal and play it anywhere I want. You realize that was not possible before the PSP. Gameboy and DS games were very different types, (not better or worse, although I am very in favor of new creative game types), but different. There's nothing on DS like Wipeout, or Socomm, or Syphon Filter, or other console-centric(as opposed to handheld) type games. (Hunters doesn't count, but I do love Hunters very much and it's the best FPS IMHO on a handheld and makes Coded Arms an embarassment). Maybe you don't enjoy those types of games, others do. That's why I have both consoles, to get fun quirky games and games I might like on a console. So, again this isn't my personal opinion, it's just statistical fact that PSP has higher number of higher rated games and a lower number of lower rated games according to Metacritic. I personally don't want the DS to KILL the psp, as I like my psp and games for what they are and I'm looking forward to getting ps1 games for the psp and playing things I missed.

Re:PSP has hgher rated games than DS (1)

sarcasticklishoven (944490) | more than 7 years ago | (#15841163)

Yes, PSP load times suck, but understandable, if you're starting the game from scratch, but if you have a game in progress and just toggle the standby mode, it's fast and commute friendly... Yes, DS games that have you talking outloud like Nintendogs, Brain Training (there is option to do non vocal training) and such are not very commute friendly... I would say a lot of the stylus games aren't very commute friendly either, as it takes a steady unjostled hand, but it doesn't mean those games are bad.
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