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Sam And Max May Be Wiibound

Zonk posted more than 7 years ago | from the fans-get-their-way-for-once dept.

66

1up reports that fan outcry to Nintendo may result in Sam and Max on the Wii. From the article: "Telltale contacted 1UP last Friday, letting us know gamers can stop pestering the company, as Telltale received a call from Nintendo earlier that afternoon. 'They took notice! We got a phone call from Nintendo this afternoon. We'll take it from here - please don't email them anymore!,' said Telltale's Web Coordinator Emily Morganti to 1UP, who also wrote the original blog asking gamers to begin virtually rioting."

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66 comments

For those like myself who did not know (4, Informative)

pembo13 (770295) | more than 7 years ago | (#16134333)

They seem to be talking about these guys: http://www.telltalegames.com/samandmax [telltalegames.com] . Can't say I've heard of them before. But cool. The link is already slashdotted.

Re:For those like myself who did not know (0)

Anonymous Coward | more than 7 years ago | (#16134424)

It is really a shame they are out of print [amazon.com] now.

Re:For those like myself who did not know (1)

Aladrin (926209) | more than 7 years ago | (#16134479)

They picked up Sam and Max about a year ago, I think. Haven't actually SEEN anything from them, and their Bone games don't impress me at all. (Game-wise, anyhow. They seem to be programmed well.) But if their Sam n Max games have the same humor as their Bone games, count me out. That game was ALL about the humor.

Re:For those like myself who did not know (3, Interesting)

sirnuke (866453) | more than 7 years ago | (#16134963)

Steve Purcell (the creator of both the Sam & Max comic books and the LucasArts game) is helping Telltale make the new Steve & Max games (I believe they are planning on making 7 episodes). Gamespot has some movies posted (http://www.gamespot.com/pc/action/sammaxep1/ [gamespot.com] ). I can't say whether the game will be great or live up to Hit the Road, but it looks interested and rumours put the price at $10.

Re:For those like myself who did not know (0)

Anonymous Coward | more than 7 years ago | (#16136439)

LOL. Steve and Max!

Re:For those like myself who did not know (1)

Doomstalk (629173) | more than 7 years ago | (#16134754)

The comics are much harder to get ahold of than the game. We're talking about the hardcover going for upwards of $150.

Just another reason to buy a Wii (-1, Flamebait)

Anonymous Coward | more than 7 years ago | (#16134362)

I'm buying a Wii because good games come out on the Wii. Unlike all the shit that Sony puts out on PlayStation 3, like RIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIDGE RAAAAAAAAAAAAAAAAAAAAAAACER, Nintendo knows what I want. I want to spend at least $300 on a Wii, though Nintendo lets me have one for just $250 and that INCLUDES a game disc with five games on it. With PlayStation 3, you'll have to spend $300 just to get five games and that doesn't even include the cost of the console, which is at least $350.

MOD PARENT DOWN (-1, Flamebait)

Anonymous Coward | more than 7 years ago | (#16134683)

Nintendo tells you what you want, because you're a fanboy. They told you that you don't want HD, that you don't want online, that you don't want a NEXT GEN CONSOLE, and you just follow along and do whatever they say. Congratulations, you suck at life.

Re:MOD PARENT DOWN (1)

eXonyte (842640) | more than 7 years ago | (#16135479)

That's funny: I actually don't want HD yet. Although, I also don't want to sped $600 on a media center that I have no use for. I just want to play some video games.

Re:MOD PARENT DOWN (1)

Kreigaffe (765218) | more than 7 years ago | (#16136021)

I've already spent (over) $600 on my media center.. I call it a Cohmpewtire!

Wiibound for sure. A console should not cost more than an off-the-shelf computer that's capable of playing any game I'd put on it -- and right now, the XBox and PS3 are failing that test horribly. The Wii's the only winner (wiinner? I'll buy the damned thing just for the pun potential.. pun-tential if you will.)

Re:MOD PARENT DOWN (0)

Anonymous Coward | more than 7 years ago | (#16136249)

Congratulations, you suck at life.

Wheras you evidently excel.

Re:MOD PARENT DOWN (1)

purfledspruce (821548) | more than 7 years ago | (#16138598)

Wow. What an idiot. How about "I want fun games"? It seems to me that PS3 is going to keep me from buying $350 worth of games just so that I can buy the system...

Sony and M$ also tell you what you want--you want better graphics and faster processor speeds, despite the fact that it will not do a thing for true game enjoyability! I mean, I can only play "Doom" so many times...whether or not it's called "Halo" or "Doom" or whatever. I've never been interested in Madden, and it's on version, what, 27?

But wait, Madden for the 360 or the PS3 will LOOK AMAZING!!!

Who cares. I haven't played a football game since 1992. It was boring then and it's boring now.

MOD PARENT UP (2, Insightful)

zarthrag (650912) | more than 7 years ago | (#16134968)

It's true. What XBOX360 or PS3 games have you roaring to give up your cash? I might buy 6 *launch* titles, which says a ton about that console. Hell, even E*Frikkin*A is changing the control-scheme for madden enough to wanna *rent* it for a few days and see if Tecmobowl is still king!

I'm not a fanboy, as I have *issues* with the gamecube, and it's requirement to own multiple nintendo ds units just to play a nice 4-player adventure, a severe lack of KOEI games, or 3rd party support in general. But the wii is the correction, and worth being excited about.

Re:MOD PARENT UP (0)

Anonymous Coward | more than 7 years ago | (#16135161)

Silent Hill 5. 'Nuff said. It's not a launch title, but if they built it into its own console that didn't play anything else, I'd probably still buy it.

Re:Just another reason to buy a Wii (1)

Guppy06 (410832) | more than 7 years ago | (#16135093)

"Unlike all the shit that Sony puts out on PlayStation 3, like RIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIDGE RAAAAAAAAAAAAAAAAAAAAAAACER, Nintendo knows what I want"

RAAAAAAAD RACEEEEEERRRR!

(I swear, all of Square's work has been downhill since then. :) )

It should be (0)

Anonymous Coward | more than 7 years ago | (#16134368)

Sam and Max Webound

I must now say W00t! (1)

Cadallin (863437) | more than 7 years ago | (#16134382)

Quite Frankly, I'm ecstatic about this news! I just hope it comes to fruition, because it will greatly simplify my future computer purchases. There have been so few Adventure games (my favorite genre) and other games that appeal to me released lately that I've become a Mac user, reveling in a virus-free computing experience and relying on game consoles for my gaming needs. However, once I knew about the new Same and Max titles, I knew I would have to play them, and now that will be much simpler.

Re:I must now say W00t! (0)

Anonymous Coward | more than 7 years ago | (#16134649)

Firstly, there are plenty of adventure games out there. Broken Sword: Angel of Death just came out (and is the 2nd best seller at play.com), so it's time for you to set up Boot Camp.

Secondly, I just don't see why anyone would want an adventure game on a console. PC games are always cheaper, the system requirements on that kind of game are generally low enough to not cause a problem even to the upgrade-shy, and you get a high resolution picture AND a quality pointing device (consoles only offer 1 at most of these). So I really don't see why Sam and Max on Wii makes sense.

BTW, this isn't some console-hater posting. I have a couple of home consoles, a DS, and I'm getting a Wii the day Wario Ware comes out.

Re:I must now say W00t! (2, Interesting)

Wescotte (732385) | more than 7 years ago | (#16135091)

Secondly, I just don't see why anyone would want an adventure game on a console. PC games are always cheaper, the system requirements on that kind of game are generally low enough to not cause a problem even to the upgrade-shy, and you get a high resolution picture AND a quality pointing device (consoles only offer 1 at most of these).

For anyone who doesn't have windows it's always nice to have a game you'd be really interested in playing work on your console so you don't have to futz with wine in the hopes that you can even get the damn thing to work. The nice thing about the Wii is that pretty much any adventure game that used a mouse is going to be virtually identical (interface wise) to it's PC counterpart because of the Wii remote.

I am planning on buying the new Sam & Max episodes but if they are going to be ported to the Wii I'd purchase them instead.

Re:I must now say W00t! (2, Interesting)

Cadallin (863437) | more than 7 years ago | (#16135263)

Sigh, I get this every time I post and it gets VERY tired. One, MAYBE two releases a year does not a live genre make (not in an industry with hundreds of releases per year). Yes, in the past 8 years or so there has been a stuttering trickle of Adventure titles, and most of those are crap that try to hard to reach out to the wrong audience and ultimately fail miserably. Pre-1996 there were a good dozen top tier adventure titles coming out per year, with many more lesser ones. Sure, many of them sucked, but enough of them were good to excellent that there was usually something to play. That is not true anymore.

Secondly I would most like to get a Mac Mini, to replace my current G5 Tower (I want a small, lightweight system, not the immense 20kg behemoth I have now) I wish the Mini had decent graphics, but it doesn't, and I'm not even sure Intel GMA950 can run the new 3D Sam & Max. Also what makes you think that Sam & Max needs more than 640x480 (which the Wii CAN output)? It's got a pointing device as well, I don't see why you'd think it wouldn't work on the Wii. Given that most classic adventure games could be played solely on a two button mouse (I know, I've played them that way) Why couldn't a multi-button pointer controller suffice?

Re:I must now say W00t! (0)

Anonymous Coward | more than 7 years ago | (#16137574)

One or two releases a year? Check:
this list of adventure games [wikipedia.org]

You didn't address the fact that PC games are cheaper.

You want a lightweight system? I got a great notebook for $200 on ebay.

Sure S&M is probably OK at 640x480 but more resolution wouldn't exactly hurt, would it? Especially if there's text, or quality artwork (which I'd expect from Sam and Max) involved. Check out Van Gough's Sunflowers at 640x480 versus a decent poster image...

I never said there was anything wrong with the Wii pointer. Of course it'll be fine. Obviously you're not into text adventures, you're reading skills aren't so hot...

Re:I must now say W00t! (1)

Cadallin (863437) | more than 7 years ago | (#16138290)

Ok, I look at that list, and vast majority of titles are mid-nineties and earlier. I count 9 releases after 2000. Sounds like 1 or 2 releases a year to me.

Ok, PC games may be cheaper, so what? The price difference isn't huge at any rate. Boxed Wii games are going to range from $10-$50, on-line titles between $2-$20. That still doesn't address my needs. I don't want a random second PC laying around that I have to tweak and maintain just for games. Other people may want to, that's fine, I do not. If I'm paying more for console games for that level of convenience, that's fine with me.

As far as resolution goes, The new Sam&Max games are 3D, they don't have high resolution pre-rendered backgrounds, and they have voice acting. So resolution isn't that important in MY opinion. You may care, I don't.

As far as text adventures go, while they have a fairly active indy development scene, I wouldn't call it a booming commercial genre either.

Anyway, there clearly fair number of people who agree with that Sam&Max on the Wii is a good idea, including people at the development studio, so piss off AC.

Cool news but... (0)

Anonymous Coward | more than 7 years ago | (#16134406)

This was obviously a PR thing, anyone with something like $1800 can order a dev kit.

Re:Cool news but... (1)

Aladrin (926209) | more than 7 years ago | (#16134494)

Yes, but only those who have licensed the Sam and Max copyrights can write an official Sam and Max game. That's the difference.

Re:Cool news but... (1, Funny)

Anonymous Coward | more than 7 years ago | (#16134534)

Really? I've got 1800$US right here. Where do I order my official dev kit from Nintendo?

Re:Cool news but... (5, Informative)

myster0n (216276) | more than 7 years ago | (#16134535)

Not anyone. You have to jump through some hoops before Nintendo accepts your money.
More information can be found at http://warioworld.com/ [warioworld.com]
(no, it's not a gamesite; it's the Nintendo Software Development Support Group Home Page)

A quick copy&paste from their "Become a Licensee" [warioworld.com] page :
If, after a review of the appropriate summary, you remain interested in becoming a Nintendo licensee, please forward the following non-proprietary information to Nintendo:

1) A detailed description of your company, including a summary of your software development experience, financial resources and stability and your industry leadership. This information should be in the form of a prospectus, business plan or summary statement;

2) A detailed introduction to your key personnel and developers setting forth any technical, managerial or sales experience that may be relevant;

3) A marketing plan for your proposed products, including targeted distribution channels, advertising commitments, consumer service resources, merchandising, etc.;

4) Any market study information on consumer demand for your proposed product which you may be relying on;

5) A written description of your proposed software product;

6) A complete summary and at least three samples of software programs you have previously developed and upon which you rely for establishing your technical know-how.

Nintendo will then undertake to make a determination if your qualifications would support your selection as an authorized licensee. Because Nintendo licensees are provided with highly proprietary information and because our licensees must be able to successfully market and support high quality product to a broad base of Nintendo product users throughout the United States, Canada and South America, Nintendo exercises a high level of care in its appointment of its licensees. If we elect to proceed, we will prepare a formal license agreement which will be forwarded to you for your review. After the mutual execution of an Agreement, Nintendo will provide you with software development specifications, and support.

Re:Cool news but... (0)

Anonymous Coward | more than 7 years ago | (#16136804)

Isn't that "jump on some mushrooms and down through some ducts?"...

Re:Cool news but... (1)

grumbel (592662) | more than 7 years ago | (#16134557)

This was obviously a PR thing, anyone with something like $1800 can order a dev kit.

Since when? Last time I tried to click myself Wario World [warioworld.com] it was impossible to get one unless you already are a large game company.

Re:Cool news but... (1)

SirSlud (67381) | more than 7 years ago | (#16135376)

You don't have to be a large company. You do have to be a business tho, and be able to demonstrate that you're profit oriented and have created games in the past.

Not an unreasonable demand, really .. its not like you have to be Namco, you just have to be serious about it.

Re:Cool news but... (2, Interesting)

SirSlud (67381) | more than 7 years ago | (#16135385)

Keep in mind that the Sony devkits are 15,000 to 20,000. The test kits are significantly cheaper, but you can't debug live on those .. in that case, you probably have to be a big company, or if you are small, all 30 of you share one kit.

Its definately an artificial barrier to entry, more so than the Wii which simply requires some evidence of proficiency and a desire to create commercial success on the Wii platform.

Let me be the first to predict... (4, Funny)

njfuzzy (734116) | more than 7 years ago | (#16134415)

Max making an obscene joke about the WiiMote.

Re:Let me be the first to predict... (1)

StocDred (691816) | more than 7 years ago | (#16135490)

Oh, I doubt it will be obscene, but it will definitely require a thesaurus.

Re:Let me be the first to predict... (1)

KDR_11k (778916) | more than 7 years ago | (#16136559)

For Max? I thought you only need one to understand Sam and when Max sounds like a thesaurus he's probably just confused.

I felt a great disturbance in the Force... (1)

The MAZZTer (911996) | more than 7 years ago | (#16134457)

...as if a great many point-and-click veterans and Wii fans rejoiced!

I seriously can't wait for another adventure game from LucasArts... ok not developed by them but here's hoping those guys do a good job of it. It's been too long.

If this turns out real in the end, big thing (4, Insightful)

grumbel (592662) | more than 7 years ago | (#16134498)

If this turns real in the end and we really do get Sam'n Max on Wii this could be a big thing, not so much because Sam'n Max is the best game ever (well, maybe it is ;), but since it would be so far the first real demonstration I know of, of a small developers game making it onto the Wii. Which in turn could mean that we will get more small developers on the Wii, which in turn means me get more games, maybe lots more, depending of course on how open Nintendo is with their.

Lack of third part party support is the reason why I personally consider the Gamecube a failure, if they can turn that one around and get plenty of third parties, even when it are just small developers, the Wii definitvly would get quite a bit more interesting.

Re:If this turns out real in the end, big thing (1)

triffid_98 (899609) | more than 7 years ago | (#16135550)

I personally consider the Gamecube a failure because of the vast quantity of sequels. This is nothing new for Nintendo and I'm not saying they're all bad, but I would much rather see some new titles than the endless recycling of old properties. Here's hoping we get some other cool adventure titles like Grim Fandango and Full Throttle.

I don't begrudge anyone their Mario fetish, but do we really need Donkey Kong, Donkey Kong Jr., Donkey Kong 2, Donkey Kong 3, Donkey Kong Classics, Donkey Kong Country, Donkey Kong Land, Donkey Kong Country 2, Donkey Kong Land 2, Donkey Kong Country 3, Donkey Kong Land 3, Donkey Kong 64, Mario vs. Donkey Kong, DK King of Swing, etc.? This isn't even counting all of the direct ports between systems.

Lack of third part party support is the reason why I personally consider the Gamecube a failure, if they can turn that one around and get plenty of third parties, even when it are just small developers, the Wii definitvly would get quite a bit more interesting.

Re:If this turns out real in the end, big thing (3, Insightful)

twistedsymphony (956982) | more than 7 years ago | (#16137157)

Nintendo needs sequels for the same reason we need Finalfantasy XIII, BeatMania 13th, Dragon Ball Z 11, Dance Dance Revolution 10, Tony Hawk 8, Ace Combat 8, Ridge Racer 7, Mortal Kombat 7, Prince of Persia 6, Tomb Raider 6, Burnout 5, Tekken 5, Virtua Fighter 5, Gran Turismo 5, Resident Evil 5, Silent Hill 5, Dead or Alive 5, SSX5 Ratchet & Clank 4, Grand Theft Auto IV, Devil may Cry 4, Hitman 4, Elder Scrolls IV, Soul Calibur 4, Splinter Cell 4... etc. etc. etc. Oh and lets not forget the numerous sports titles all working into their 2nd decade worth of annual releases.

People like sequels... when they finish a game and like it they patiently wait for the next iteration. Sometimes developers will cheap out and just deliver the same game with a tired story and slightly improved looks but other times they'll really go out of their way to deliver something new. You can look at games like Tony Hawk or Tekken. Each iteration only featured slightly better graphics then the last, maybe a roster update and some novel update the game mechanics, but largely they're always the same game. Now lets take a look at Mario. Mario 3 was like a whole different game from Mario 1, Super Mario was like a whole different game from Mario 3, Mario 64 was a whole different game from Super Mario, Mario Sunshine was like a whole different game from Mario 64.. etc. etc. You point out Donkey Kong But The original Donkey Kong and Donkey Kong Country share little more then the game name and a hairy protagonist, the same can be said for many of Nintendos "sequels" they're more just cut from the same franchise but different games. I could hardly call the expansive catalog of Star Wars games "sequels" just because they share the same franchise.

Nintendo has fresh and original titles as well, but they also provide fresh and innovative games from their reservoir of popular franchises... The fact that you pegged the Gamecube as a Sequel machine leads me to believe you never owned one and probably aren't very familiar with the games it has. Not to mention "sequels" by Nintendo's standards offer far more fresh gameplay then most other sequels.

I suggest you take a look at: Tales of Symphonia, Geist, Animal Crossing, Pikmin, Super Monkey Ball, Chibi-Robo, Killer 7, Viewtiful Joe, Second Sight, Cel Damage, Alien Hominid, Virtua Quest, and Beyond Good & Evil. All good games fresh non-sequels that I've enjoyed on the gamecube, most of them exclusive.
Not to mention their are also lots of fresh games that just use the name sake of popular franchises like WarioWare, or DonkeyKong Jungle Beat, and of course the same non-Nintendo sequels that appear on most of the other popular platforms as well as the Gamecube (Madden, Tony Hawk, Resident Evil, Prince of Persia etc.)

You're right, Nintendo _does_ have a lot of sequels, but that's really only because they've been in the game longer then anyone, so they have the biggest pool to draw from. I'm sure given enough time Both Sony and MS will catch up (in some ways they already have). But just because Nintendo has a lot of "sequels" doesn't mean it's the same game, nor does it mean that Nintendo isn't innovating with those titles. The number of sequels they've made also doesn't mean that they don't have any fresh new games either, because they certainly do have those as well.

Wii-TF (4, Funny)

EotB (964562) | more than 7 years ago | (#16134529)

Anyone else finding that the Wii prefix on everything is getting hideously annoying?

Re:Wii-TF (0)

Anonymous Coward | more than 7 years ago | (#16134588)

A wii bit. But wiip in mind that this is only the wiiginning.

Re:Wii-TF (0)

Anonymous Coward | more than 7 years ago | (#16134637)

Not Wiilly.

Re:Wii-TF (1)

glomph (2644) | more than 7 years ago | (#16134654)

Wii can only hope, but I would give it only a wii chance of going away.

Re:Wii-TF (1)

jlarocco (851450) | more than 7 years ago | (#16135299)

Just wait till the iWii comes out.

Re:Wii-TF (1)

MobileTatsu-NJG (946591) | more than 7 years ago | (#16135729)

"Anyone else finding that the Wii prefix on everything is getting hideously annoying?"

Anoy-wii-ing, you mean?

Okay, that joke was totally stupid. I was just seeing if I could get you to type obscenities.

Re:Wii-TF (1)

Kreigaffe (765218) | more than 7 years ago | (#16136028)

Absolutely not -- I'm looking forward to even more once I get my very only Wii to play with.

I hope I don't drive my girlfriend off with obscene cheesy jokes involving the word "Wii"... time will tell. I've been warned already. :|

Re:Wii-TF (1)

Cornflake917 (515940) | more than 7 years ago | (#16140418)

Yeah, it sounds pretty wiitarded if you ask me. But seriously, Nintendo really should wiithink about wiinaming the Wii.

Re:Wii-TF (1)

Cornflake917 (515940) | more than 7 years ago | (#16141928)

What no mods!? This is wiidiculous.

Re:Wii-TF (1)

EotB (964562) | more than 7 years ago | (#16142789)

hahahaha. If I had mod points, I woulda shelled em out over the 'wiitarded' remark.

mmo (-1, Offtopic)

Anonymous Coward | more than 7 years ago | (#16134549)

Carnage Blender [carnageblender.com]

PLEASE, for the love of Xenu! (3, Insightful)

RyanFenton (230700) | more than 7 years ago | (#16134625)

Please, for the love of Xenu, PLEASE let them get better voice actors for the main characters this time!

If you've heard any of the previews on YouTube, the current voices of Sam and Max sound like disinterested bloggers mouthing the jokes compared to the 90's game or [shudder] the TV Cartoon voices.

Preview video [youtube.com]

Even the announcer sounds distinctly 8th rate.

Really, the core of the product for an adventure like this IS the voices! Not that you need to believe the characters... but you need SOME skilled actors with some range in their voice to actually sound like they are meaning to tell jokes, perhaps with SOME sense of timing. There's other examples of the voice acting for the new Sam & Max too, on their web site [telltalegames.com] . It's even worse, for my taste.

I love the old Sam and Max game and comics, I love the humor that is present in them so far - but man, do those mumbly voices annoy me. If they were at least immitating 30's radio, or 50's cartoons, I could understand, but it's like a substitute math teacher showed up in place of Lewis Black on stage and just mumbled his act without emotion - the concepts would be as funny, and perhaps the guy speaking would put a new spin out - but the emotionless presentation would destroy the work. You don't have to get someone amazing - just a pair of voice actors capable of pushing the sarcasm inherent in the caracters, and capable of some timing that can work of eachother.

Ryan Fenton

Re:PLEASE, for the love of Xenu! (1)

JoeyJoeJo (595732) | more than 7 years ago | (#16134899)

Agreed! Hail Xenu!

Re:PLEASE, for the love of Xenu! (5, Informative)

yroJJory (559141) | more than 7 years ago | (#16134979)

I can address this in a limited manner, as I have been involved with project as the recording engineer.

Know that the E3 Trailer to which you are referring to came well before the voice actors had actually been cast. I can tell you a great deal of care has been put into the process of casting and recording the voice for the new SnM games.

And the trailer on the TTG website is not an example of the voiceover from the game itself.

Re:PLEASE, for the love of Xenu! (1)

RyanFenton (230700) | more than 7 years ago | (#16135220)

Yeah - I've had a chance to hear some of the in-game clips from YouTube. The Sam voice was still really bland - I was expecting more of a film noire-style voice at least. And the Max voice sounded more like a 'wacky cartoon jester' voice (not as good as Mark Hamill's Joker though), rather than the New Jersey Lagomorph voice I loved. The voices sound like they were read through as quickly as possible, rather than with an idea of the timing of the lines - at least with Sam, there's no indication he understands what he's saying. There were a lot of cases where I didn't even realise they were trying to make or imply a joke, until I re-played the videos. No emphasis in what he's saying - "do you have any two-handed broadswords" for instance, is read as if from a page, not even as a question.

If you get a chance, and the in-game footage on YouTube is the latest, please suggest some improvements in the voice acting if they plan on releasing a console version. The jokes deserve better delivery than what I've seen so far - the technical audio work is very nice, it's the delivery from the actors that seemed to lack the weight of the comedy behind it.

Links to videos I'm referring to:

Sam & Max Bosco Trailer (PC) [youtube.com]
Sam & Max Office Trailer (PC) [youtube.com]
Sam & Max Specs Trailer (PC) [youtube.com]
Sam & Max Store Trailer (PC) [youtube.com]

There's some really bad examples there. Especially with the un-emphasised expressions of Sam, and the mideaval jester-voice of Max in the last one. All the foley work with characters and music is great and well-timed - it's just the voices that drain the essential humor from the events, compared to the Dick-Tracey/Brooklyn exchanges of the first game, despite the obvious painstaking care they took with the visuals and writing.

Ryan Fenton

it is good enough (1)

mzs (595629) | more than 7 years ago | (#16136408)

I may finally get a new S&M (zing!) game on a system I might have.

Re:PLEASE, for the love of Xenu! (1)

Novus (182265) | more than 7 years ago | (#16136514)

For those of you who dislike YouTube's low-quality video, the original video files are available here [telltalegames.com] (scroll down to the bottom of the page for high-quality downloads).

Re:PLEASE, for the love of Xenu! (1)

tygerstripes (832644) | more than 7 years ago | (#16137226)

Sorry, but I've gotta agree with RyanFenton here. It does look stunning and all, but those voices are just shameful. Max sounds almost exactly like Roger Rabbit - which I loved, but where's the barely-concealed, unpredictable menace in that? And Sam's pretty tepid too. There's no comedy timing with these actors at all. Please, if you don't want all those fans who were threatening to riot to actually start marauding the streets in sickened rage, you'd probably be well advised to re-cast. How much can the original voice-actors from the '90s game really cost? At the very least, got to a comedy club in NJ and hire some of those guys to do it. You've got some great material there. All you need is someone who can useit!

Re:PLEASE, for the love of Xenu! (1)

demon (1039) | more than 7 years ago | (#16137081)

I really, *really* wish someone would get the original voice actors back from Sam & Max Hit the Road; to me, they're still the canonical (and therefore best) voices for Sam and Max. I seem to recall one of them was Denny Delk; the other I can't recall. Maybe we'll get lucky and the Telltale folks have the necessary contacts with the old LucasArts voice acting crew to get them back?

Obligatory comment about Sam & Max on Wii (2, Funny)

glomph (2644) | more than 7 years ago | (#16134639)

That's the most ridiculous thing I've ever heard!

Lets hope.. (1)

JoeyJoeJo (595732) | more than 7 years ago | (#16134867)

That Nintendo doesn't try to hold back on the adult-themedness of the game. I know they put out games like RE4 in the past, but I'm just kind of worried that they'll want to make it appeal to a wider audience. Everyone knows that zombies = gratuitous violence, but they may not realize the same about a cute and fury talking dog/rabbit thing team.

Re:Lets hope.. (1)

7Prime (871679) | more than 7 years ago | (#16134964)

oh yeah? [happytreefriends.com]

Re:Lets hope.. (1)

steveo777 (183629) | more than 7 years ago | (#16137122)

Thanks, now I'll have that 'theme song' in my head all day. "ne ne nye nye ne ne nye!"

ESRB (0)

Anonymous Coward | more than 7 years ago | (#16134991)

Don't we have institutions to inform people on whether games are suitable for kids?
Also, I don't think anybody would alienate the fanbase that's basically the only reason to make that game.

Re:ESRB (1)

berashith (222128) | more than 7 years ago | (#16136808)

Interesting, I have never thought of parents as institutions.

Re: Don't foget Conker's. (2, Insightful)

trdrstv (986999) | more than 7 years ago | (#16135829)

Conker's Bad Fur day was done by Rare (a 2nd party developer at the time) for the N64. I'm sure they came to grips with 'mature themed' talking animals a while ago.

Re:Lets hope.. (1)

KDR_11k (778916) | more than 7 years ago | (#16136742)

Ever since the Mortal Kombat incident Nintendo doesn't seem to care about the contents of the games released for their platforms anymore. In fact Sony has made more "think of the children" choices than Nintendo lately.

Are you mad? (3, Funny)

Aelcyx (123258) | more than 7 years ago | (#16134914)

I can't bend that!

ScummvmDS (1)

SonnyJimATC (939056) | more than 7 years ago | (#16137555)

I recently started again playing Sam and Max: Hit the road thanks to these lovely people porting scummvm to the Nintendo DS:
http://scummvm.drunkencoders.com/ [drunkencoders.com]
You'll need a Nintendo DS with some method of playing homebrew, which isn't as scary as it sounds.
http://en.wikipedia.org/wiki/Nintendo_DS_homebrew [wikipedia.org]
I'd recommend getting a Supercard, as you can utilise the 32M GBA ROM space in DSLinux.
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