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PS3 Has No Achievements, Replaceable Controllers

Zonk posted more than 7 years ago | from the quite-friendly-of-them dept.

98

So, there is bad news and good news. The bad news is, despite the popularity of the Gamerscore and Achivements on Xbox Live, the PS3 won't offer that. Despite earlier rumours on the subject, developers will have to pick and choose if they want to have a system like that. Sony says first party titles will offer 'entitlements' ... but none of the launch titles will have it. There is good news for PS3 fans, though, as Sony says it will replace controllers if the batteries wear out. The lithium batteries the company is shipping the controllers with should last 'for many years'.

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98 comments

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Changing bateries in controllers (5, Funny)

jackharrer (972403) | more than 7 years ago | (#16522291)

There's no vibration in pads. Because of new batteries. They're better - when you get hit - they explode!

Gonna Miss the Vibration (4, Funny)

queenb**ch (446380) | more than 7 years ago | (#16522621)

Forget playing the game....the vibrating controllers were nice....now if they were just washable...

2 cents,

QueenB.

Re:Gonna Miss the Vibration (2, Interesting)

drinkypoo (153816) | more than 7 years ago | (#16522969)

You probably already know it exists but if you look around carefully you can find the Rez Trance Vibrator. It looks like an old school mac mouse with no button (Stupidamouse!) and it comes with, no shit, a washable slip cover. Washable was actually listed as a feature!

Re:Gonna Miss the Vibration (2, Funny)

Jesterboy (106813) | more than 7 years ago | (#16523753)

I for one welcome our masturbating with video game controller overlords.

Re:Gonna Miss the Vibration (2, Funny)

iabervon (1971) | more than 7 years ago | (#16524309)

But does it run... yes. [kernel.org]

Be Cautious People (5, Funny)

matt74441 (1000572) | more than 7 years ago | (#16522299)

If we're lucky, Sony will put some of those non-exploding batteries into the controllers. Who knows, it could be a selling point for them.

Re:Be Cautious People (1, Funny)

Anonymous Coward | more than 7 years ago | (#16522851)

1. Recall explosive batteries 2. Sell controllers with non-exlosive batteries 3. Replace controllers' worn bout batteries with recalled explosive batteries 4. ??? 5. profit!!!

I think thats a good thing (4, Insightful)

AuMatar (183847) | more than 7 years ago | (#16522303)

Thats one of the 3 things that I found a huge turnoff of Xbox Live. THe big epeen war over who has achievments. The other two are the voice chat (I want to chat with my guild, and only with my guild, not with random 12 year olds. I leave that to members of Congress and Micheal Jackson. Luckily, there's always outside teamspeak servers, and my TV is by my computer) and the fact it was for pay (pay extra for something that should be a feature of the game? No. Just no. I'll pay for a dedicated server if I get to set the rules, but no way in hell I'll pay for the ability to play MP at all).

Re:I think thats a good thing (3, Funny)

Ryan Amos (16972) | more than 7 years ago | (#16522363)

It's like playing WoW or any other game: most of us gave up on being the "top" as soon as we realized how many 25 year old jobless basement dwellers there were out there.

Re:I think thats a good thing (1)

AuMatar (183847) | more than 7 years ago | (#16522431)

Or redefined top- I considered myself on top when hearing my guild was in zone X sent the alliance running to xp in other areas, because they knew it would take 3-4 times our numbers to kick us out. When polls on the forums of most feared guilds had mine as the one nearly everyone mentioned. I never considered grand master being on top (and in fact, I stopped playing not long after honor came out, it totally ruined world PvP).

Re:I think thats a good thing (0)

Anonymous Coward | more than 6 years ago | (#16546148)

you mean you camped a lowbie area and killed all the less than 10's?

Re:I think thats a good thing (1)

Endo13 (1000782) | more than 6 years ago | (#16547318)

No, the level 10s are all in friendly zones. He means they camped Lakeshire or Darkshire killing questers just 30-40 levels under them, not 50. Very impressive feat that, being able to take on 10 other people a mere 30 levels under you.

Re:I think thats a good thing (1)

AuMatar (183847) | more than 6 years ago | (#16548216)

We'd generally clear out the plaguelands (E, W, or both). Before the changes to the bouncers (so way back in the day, when not everyone had 3 60s) we'd take over stranglethorn for an hour or so, killing anyone who came. Those were fun fights when they'd finally get some of their 60s to respond. You could even do this with 1 or 2 people, more than enough to keep booty bay alliance free, but still a challenge (a group of 40s can easily kill a 60 in a fair fight, regaurdless of the 60s class- or at least they could before the uber gear from MC and Onyxia became common and everyone was still in greens with 1-2 blues). That was back before WoW became a gear grind and got ruined.

Re:I think thats a good thing (1)

Endo13 (1000782) | more than 6 years ago | (#16550428)

Well that certainly makes you far more sportsmanlike than 99% of the horde players on all the servers I've played Alliance on.

And I definitely have to agree with you on the gear grind. Back when it was impressive to have 6/8 of your Valor/Lightforge/Dreadmist/etc. was when it was the most fun. At the very least, they should have stopped with Tier 1 and called it good, and then focused on other ways of adding new content instead of just more new instances to obsolete all your gear.

Re:I think thats a good thing (0)

Anonymous Coward | more than 7 years ago | (#16528971)

I live in the attic you insensitive clod!

Re:I think thats a good thing (2, Interesting)

fimbulvetr (598306) | more than 7 years ago | (#16523495)

XBL has something worth it, if the game supports it. It's called ranking. It's by far one of the best things about Halo2, and it certainly makes the game a lot more fun. For an example, spend an afternoon playing ranked halo2 and ranked cod2. You'll find with cod2, despite it being super fun, people join with absolutely no clue what they are doing. Half the time, 30% or more players quit the game, and 5% of the time, the game is laggy.

With Halo2, OTOH, I can jump on and since I have a fairly high rank, I know I'm not going to be disappointed because I'm playing a bunch of newbs. I know a significant majority of them will not quit because it counts as a loss against their rank, I know their big brother isn't going to let them play on his ranked profile, I know the host will rarely be laggy because he has an interest in winning so he'll stop his bittorrent, and I know they're probably not going to jump on halfway drunk or completely stoned.

In addition, I know that most of the time it's a level playing field, no one has a 150% FOV, no one has a tweaked sniper and rarely will anyone every "cheat". Compare this to the old days of Q3 and ladders or UT and clans, and it's a godsend. I now know what my *real* rank is against everyone in the world who plays this game on this console. I know if I have a good chance of winning, and I know it's usually gonna be a goddamn fun, if very close, game.

This, to me, is well worth the $50/year. I would _love_ to see COD2 support rankings, but I think we'll have to wait and see if COD3 has it.

Re:I think thats a good thing (1)

ivan256 (17499) | more than 7 years ago | (#16528013)

The flipside to that is that you know you'll probably never get to play against the best players unless you yourself become one of the best. I don't play Halo because I can't do the whole FPS with a control pad thing, but I know I got good at Quake and UT by playing with people who were signifigantly better than me. I wouldn't be surprised to find out that over time the rankings on XBL don't typically change signifigantly...

Re:I think thats a good thing (1)

bigman2003 (671309) | more than 7 years ago | (#16529087)

I'm not sure I agree with this...

I play COD2 ranked games. The people I play against are usually pretty good, and nobody ever jumps on not knowing what they are doing. The number of people who drop is very low.

My friends on the other hand have the same experience you do- in COD2 ranked games they run into a bunch of morons, bad players, people who drop, etc. etc.

But- I have played a LOT more ranked COD2 matches than they have. So, theoretically, I have 'moved up in the rankings' while they are still playing with the scum. People who play enough to move up in rankings don't drop- they are serious about playing, so they stay on.

My guess is that you just haven't moved up far enough to get away from the riff-raff.

The only real difference between the games is that you don't SEE your ranking in COD2, but believe me- it is there, and it works. Keep playing, and you'll be amazed at the difference once you do move up.

Re:I think thats a good thing (1)

fimbulvetr (598306) | more than 7 years ago | (#16531811)

I play ranked usually 10 or so hours a week, and 90% of the time I have the highest score (21-30 kills, occasionally 35-40, but rarely below 15) in TDM. I've been playing like this for at least 6 months. I win consistently, whether my team is 3 vs 5 or 2 vs 6. People consistently drop at the start of games, or sometimes in the middle. Usually if they make it past the halfway point, they're there for the whole game though. Believe me, I'm high skilled enough and have enough playing time in to have climbed quite high, and I still play newbs and lamers who drop to make teams uneven and ultimately, not much fun.

Re:I think thats a good thing (1)

MBraynard (653724) | more than 6 years ago | (#16547970)

What weapon do you use?

This will hurt at least a little. (3, Insightful)

Fonce (635723) | more than 7 years ago | (#16522307)

Some part of human nature demands that we know where we stand against, well, everyone else. We're built to be competitive; that's a part of our survival instinct. Not having a system-wide ranking system (or at least an achievement system, as the GamerScore could more accurately be called) I think will hurt the overall popularity of their Live counterpart and will leave the users with a segmented ranking system, just like the last generation, Live on the original Xbox, provided. That's not exactly a leg up on the competition. Also, 12-year-olds everywhere won't have a number (read: ePenis) to brag about.

Re:This will hurt at least a little. (2, Interesting)

AuMatar (183847) | more than 7 years ago | (#16522391)

Youy're overgeneralizing. I refuse to play a lot of online serivces, including battle.net and Live, in large part due to the score. Not all of us are competitive, and not all of us are competitive all the time. And if I'm going to be competitive, it will be in game beating you, not having to tweal my playstyle to maximize some number (nothing pisses me off more in DDO that hear someone talk about how much higher their kill score is when I'm playing a CC wizard or priest. Yeah, you're the man, I suck for my 2 kills. Lets do it again without me webbing half the dungeon). I'm far more likely to use Sony's system than MSes due to the fact there is no score. Which makes it more likely I'll buy the PS version rather than the xbox for non-exclusives. And I'm far from alone. I think this is a great move.

Now if only they cut their price in half, they'd have my buisness. Until then, wii is for me.

Re:This will hurt at least a little. (1)

Broken scope (973885) | more than 7 years ago | (#16522635)

Okay ignore your score.

When they call you a noob for having a low gamer score, laugh. Then kick their asses.

Re:This will hurt at least a little. (1)

Fonce (635723) | more than 7 years ago | (#16522859)

Oh, I agree with you that it's just a number and it's both meaningless and an annoyance. I probably should have mentioned my personal lack of care about said number in my original post. Most people get their insanely high numbers by cheating in one way or another, and even if you've got a boosted number, so what? If it's a direct correlation to your GamerScore, then it mostly means you own more games than I do.

However, I do think that there's a huge contingent that can't live without that phallically-representative number and will be very displeased. There are a lot of camping n00bs in $FPS that will be pissy about not being able to brag to their friends about who's cheated enough to get their highest.

Re:This will hurt at least a little. (3, Funny)

Clever7Devil (985356) | more than 7 years ago | (#16522867)

Not that I disagree with you, but...

When I read the post all I could see was, "Hey man, it's not the size of your e-peen that matters, it's how you use it."

Re:This will hurt at least a little. [ long ] (1)

@madeus (24818) | more than 7 years ago | (#16533364)

I refuse to play a lot of online serivces, including battle.net and Live, in large part due to the score. Not all of us are competitive, and not all of us are competitive all the time.

That's pretty odd you know! You certainly seem to be worried about what other anonymous people on the internet think (people who by all accounts, are jerks).

Anyone who knows the first thing about the score knows it doesn't mean that much (especially when you have people buying titles like King Kong or Fight Night just because it hands out easy points - not that Fight Night isn't superb). More than anything, it's a general reflection of how much someone plays their 360, though I know people in my friends list who share the account with friends and familer members who come round (and of course, they have the highest scores of anyone I know, no ones ever brought it up though).

I'm far more likely to use Sony's system than MSes due to the fact there is no score.

Sorry, but that's weird. I really don't know why you would care. I think you might be looking at games in a way that might prevent you from getting the most out of them.

FWIW, my gamer score sucks, it's about 730 or so (would be about 930 or so, but not all the achivements were unlocked on the same account). That's pretty sucky, especially as I've bought something like 20 titles so far (so in theory, it could be something like 14,000). I play my 360 a fair bit, I play quite a lot of PC games too - I have a great setup for both environments, which I've invested pretty heavily in (AMDFX CPU, SLI graphics cards, 24" TFT for the PC, 50" HD Plasma for gaming, etc - I definately spend most of my disposal income on gaming) I just suck at most games (I'm only noticeably good at team based FPS games).

I can live with that though, because I still have a shitload of fun playing them. Don't get me wrong, I don't like to lose (especially when it's down to being on the Worst. Team. Ever.), but most games these days aren't just 2 player, so as long as I manage not to be last I'm happy. I play games primarily for fun and immersiveness rather than any sort of challenge (for me, something like Ghost Recon on Normal mode is just perfect in terms of gameplay, difficulty and length - plenty of great gameplay and there were no stupidly difficult end levels).

If I unlock an achievement it's because it was really easy to grab with only a little effort, or as is the case 9 times out of 10, it's just part of normal gameplay and it happens without me expecting it. I unlocked the 'kill 30 enemies in one round of multiplayer without dying' award in GRAW this week, that was a nice surprise, but there is no way I'm going to try and do something crazy like try and get the 'kill 1500 people in multiplayer' award just so I can get 25 points or so.

I actually like the Live system, because I can see how much of a game someone has actually played, so I know if they are talking out of their ass or not, though that's a situation that rarely arises because other people know they can see if someone else has actually finished a title or gotten to level X - so smacktalk is cut right down. It's also so nice to be able to see what people in your friends list are playing and how much of it they've played (or, conversly, if they've not played it at all since they first got it). Lastly (and this has been said before regarding Live), the only feature of keep score that is any use, is in knowing that you are "offically better" than your friends, at least one particular game.

I can almost understand where you are coming from, in that if I'm playing BF2 and me or my squad has just spent the last round solo defending vital flags that won the match for the team while other people went on stats padding killing spree's and are score is pretty crummy at the end of it, that's frustrating (especially if you've got a bunch of solo-artists bickering about who is the leetest in chat), but, I've never heard anyone say anything disparaging to anyone on the basis of the number of X Box live points they have. I mean, I'm sure that goes on in Forum Wars, but I'm well out of that sort of wretched hive of scum and villany - I've never heard of it in game. I'm in the 'recreation' not 'underground' zone with all the kids though, and I down rate jerks so Live doesn't pair me with them - I do remember the origional X Box Live system (without 'zones') being a cesspit.

I expect the PS3's offering won't have either of those as features implimented either, I remember how disparaging they were about online gameplay when the PS2 was released. That was at a time when Dreamcast owners where already happly playing the likes of Quake, Unreal Tournament, Daytona, PSO and - of course! - Chu Chu Rocket online. Sony just ignored the whole thing, and online console gaming died down until the X-Box came along.

From the behaviour they've displayed over the years, I don't think Sony 'get' online gaming at all (or indeed, gaming generally IMHO), in everything they do they are absolutely transparently a bunch of dull guys in suits just trying to make money and the way they are doing it is entirely irrelevant to them - and that's in an industry that's surrounded by passionate people that care about what they do (otherwise the average developers and artists would be earning twice the pay writing enterprise software in Java or working for web design agencies). At least Microsoft have surrounded the X-Box projects by people who do care, and who apparently know what they are doing. I am quite certain the only reason the PS3 will have onling gaming is because Sony want to be able to say 'look, we do everything all the other consoles do!' even if it's only on paper (i.e. exactly the same deal as with the controller, which is entirely the wrong shape for a controller that you wave around IYAM).

I've been worried by Nintendo's position on online gaming for a few years, but it's hard to doubt their sincerity in banging on about core gameplay and innovation being the areas of focus for them. The use of WiFi in titles like Nintendogs is certainly promising in that it shows them thinking about interesting ways to use network technology, and I hope that despite them not going straight for the 'hardcore gamer' market as Microsoft as done, that they will never the less put together a solid online offering.

That's stupid. If you don't like it, ignore it! (2, Insightful)

jchenx (267053) | more than 7 years ago | (#16542246)

Youy're overgeneralizing. I refuse to play a lot of online serivces, including battle.net and Live, in large part due to the score. Not all of us are competitive, and not all of us are competitive all the time. And if I'm going to be competitive, it will be in game beating you, not having to tweal my playstyle to maximize some number (nothing pisses me off more in DDO that hear someone talk about how much higher their kill score is when I'm playing a CC wizard or priest. Yeah, you're the man, I suck for my 2 kills. Lets do it again without me webbing half the dungeon). I'm far more likely to use Sony's system than MSes due to the fact there is no score. Which makes it more likely I'll buy the PS version rather than the xbox for non-exclusives. And I'm far from alone. I think this is a great move.

No, it's a stupid move for several reasons.

First of all, you have to admit that your preferred playstyle, is rather rare. The reason why there are rankings in almost every online game is because many gamers are competitive by nature. So it's a silly business decision to ignore the competitive majority. Sony has already acknowledged that they want to have some sort of achievement system, although tweaked so its a bit different (at least per game instead of system-wide). I imagine the main reason why the PS3 launch games don't have Entitlements (Sony's name for achievements), though, is because there just wasn't enough time to add them in.

Secondly, achievements are something that's easily just ignored. I equate it to the rumble feature. Some people don't like it, so they can just turn them off. With the 360 achievements, you can either ignore them, or just never get a gamertag, or don't sign into Xbox Live. The gamerscore is nothing more than just points to "show off". It has no impact on affecting game play (which is something that some people actually want to see). So you can safely play your same game and not give the achievements any consideration. But you should consider the fact that there are a lot of those who DO like said feature (perhaps a bit too passionately).

Personally, I can relate a bit to your situation. I often don't like playing online games, simply because I'm not as good as a lot the kids online, who have far more time than I do to practice any given game. Even though I don't play multiplayer, I still have to acknowledge that it's a play mode that a lot of people do enjoy, so it'd be silly for me to declare, "I don't like multiplayer, so it's a stupid idea for X company to put it in their game", especially since it's something I can just ignore. Yet, I like the gamer score system since that gives me a way to fuel my competitive nature just a little bit, merely by playing a game the same way I mostly would have played it. I don't compare my gamer score to the kids online, who again, have far more time than I do. Instead, I compare it with my friends and co-workers, who are primarily in the same situation I am, so our scores are actually competitive.

What? (1, Redundant)

voice_of_all_reason (926702) | more than 7 years ago | (#16522315)

Batteries in controllers? Do we have to crank the system before it'll turn on, too?

Re:What? (0)

Anonymous Coward | more than 7 years ago | (#16522719)

Only if you're a poor ass bitch who can't afford a pack of AA's.

Truth hurts, doesn't it?

Re:What? (0)

Anonymous Coward | more than 7 years ago | (#16525391)

Only if you're a poor ass bitch who can't afford a pack of AA's.

Truth hurts, doesn't it?


Wow, that comment is fucking retarded on SO MANY LEVELS. I don't even know where to begin, except by laughing at you!

Re:What? (1)

gameforge (965493) | more than 7 years ago | (#16524219)

If they offered a $100 PS3 that simply ran on a crank rather than a power brick, I'd buy that thing so fast...

I can make it crank by itself, I wouldn't mind for saving something like half a grand...

Re:What? (1)

AcidLacedPenguiN (835552) | more than 6 years ago | (#16546482)

yeah me too. Sony could also advertise "Real time power cranking" to go with that "Real time weapon switching"!!!

Sony must have something under their sleeve (0, Flamebait)

jhoegl (638955) | more than 7 years ago | (#16522321)

"There is good news for PS3 fans, though, as Sony says it will replace controllers if the batteries wear out." They havent taken into account the crazed gamer types out there that play forever. I guarantee quite a few will run out within a year. Unless their controllers are so crappy people will end up breaking them before the batteries wear out.

Re:Sony must have something under their sleeve (0)

Anonymous Coward | more than 7 years ago | (#16522411)

if a RAZR can run with it's original battery for a teenage girl for a year or more, I'm sure that somehow a controller that's even bigger and does much less will somehow manage..

Re:Sony must have something under their sleeve (2, Insightful)

drinkypoo (153816) | more than 7 years ago | (#16523015)

I'm not a teenage girl, and I killed the battery in my Motorola V300 after less than a year. Mind you, it's almost the same thing as a RAZR, except bigger. AFAIK the internals are highly similar. I almost got a razr, but I got a V555 instead when I found out the razr has shitty reception.

Re:Sony must have something under their sleeve (1)

Hogwash McFly (678207) | more than 7 years ago | (#16528925)

You dodged a bullet there, my friend. There's only one stand-out feature regarding the RAZR: looks. It's sub-par in practically every other aspect. I should know, as I own one. Still, it was a freebie from my dad as he wanted to keep his old phone. Beggars can't be choosers and all that.

Re:Sony must have something under their sleeve (1)

drinkypoo (153816) | more than 6 years ago | (#16547848)

The RAZR also has a larger (but same-res) screen as compared to the Vnnn (Triplets & Co.) phones. If Edge gets the new RAZR V3i (that takes a memory card and has a stereo headphone jack) then I might think about getting one simply because I would like to have a mp3 player and I want it to be part of my phone but I don't want it to make my phone gigantic. MicroSD, iTunes... and it doesn't exactly have a stereo headphone jack, but it does have headphone functionality through the miniusb jack of all things. And, just as importantly, the razr does have one function very near and dear to my heart; it eliminates the retarded motorola USB connector and replaces it with a Mini-USB connector, for both data and charging. The big stupid connector is the weak point on motorola phones today. I know the reception is crap but what the hell, usually I have great reception or no reception anyway :)

What...? (1)

Shky (703024) | more than 7 years ago | (#16522339)

No explanation of what achievements in this context even means in the description, and the title makes even less sense. So it doesn't have achievements or replacable controllers? Wait, now they will replace them if the batteries die? Odd.

Controller replacement isn't free (4, Insightful)

jonnythan (79727) | more than 7 years ago | (#16522347)

The spokesperson went on to confirm, "When and if this happens, then of course we will be providing a service to exchange these items."

Sure, they'll provide a service to replace your batteries or whatever.. but you'll probably be able to get a new controller on eBay for less than they're going to charge you for a replacement.

Re:Controller replacement isn't free (1)

Guppy06 (410832) | more than 7 years ago | (#16524763)

"but you'll probably be able to get a new controller on eBay for less than they're going to charge you for a replacement."

And, with eBay being eBay, the batteries in your "new" controller will be worse off than the ones you're trying to replace.

Re:Controller replacement isn't free (0)

Anonymous Coward | more than 7 years ago | (#16539052)

It's very easy for sony to set this replacement scheme up. Just like every company announces warranties, rebates, and hell even at fast-food joints, consumers are lured into going to their product because of the promise of a rebate. But when they buy the product 90% of people forget about the rebates, lose the upc labels, or don't realize they can ask the guy behind the counter for a free refill.

End result: sony looks good for consumer support, and yet 1/10 buyers use the service.

Replacement plan eh? (1)

jandrese (485) | more than 7 years ago | (#16522349)

So, when they say they're going to offer a replacement service for the controllers, is it going to be something like: Send us your old controller and $50 and we'll send you a new one?

It's my experience that Li-Po batteries don't suffer from a memory effect, but they do wear out after a number of charge and discharge cycles. In particular, the "battery conditioning" that most laptops do (slightly draining and recharging the battery constantly) seems to wear them out pretty fast. We'll have to see how these controllers stand up.

Re:Replacement plan eh? (1)

safiel (1016237) | more than 7 years ago | (#16522927)

Yea... I'm sure they're replacement plan will be very fair... Just like it was fair to make people spend $100+ to fix broken lazers on their PS2s. Before I buy another sony console they're going to have to prove to me that they can make products that will last. I own over 10 consoles and the only one that has ever totally broken was my poor little playstation2 (the other was a nes but that just needed some new pins). $600 for a console that might break, no thanks.

Re:Replacement plan eh? (1)

Renraku (518261) | more than 7 years ago | (#16523145)

My thoughts exactly. You'll be responsible for shipping, and probably for part costs as well.

Sony will gladly replace anything of theirs that you have bought in the past few years..you just have to pay them for it!

Re:Replacement plan eh? (2, Funny)

RockRampantly (976282) | more than 7 years ago | (#16525981)

Li-Po batteries
I don't know about you, but I don't want my controller going nuclear when the batteries explode. Granted, I don't want them to explode at all...

Re:Replacement plan eh? (1)

jandrese (485) | more than 7 years ago | (#16530293)

Given Sony's history with batteries, you may be out of luck.

Oh good! (4, Funny)

drinkypoo (153816) | more than 7 years ago | (#16522357)

There is good news for PS3 fans, though, as Sony says it will replace controllers if the batteries wear out.

That's great! I always wanted to wait four to six weeks to be able to play with my game console.

Re:Oh good! (5, Informative)

Anonymous Coward | more than 7 years ago | (#16523239)

It's worse than that. In order to get a new controller, you first have to get an RMA (Return Material Authorization) from Sony. The only way of doing that is by phoning Sony and dealing with their automated call-handling system, which does EVERYTHING by voice recognition, no touch-tone allowed. Of course, there is just one problem with this -- the voice recognition DOES NOT WORK!!! After about a dozen tries, each of which results in "Im sorry, I do not recognize your ", you then hang up and BUY a new controller. But hey... they did provide you with a system for exchanging your controller!


(Actually, I dealt with this system when trying to get warranty work done on my Sony DVD player. Giving up on the automated call handling system was followed by taking the unit to a repair shop, which then shipped the unit back to Sony for me. Sony then held on to the unit for a couple months (just long enough for the warranty to expire -- what a coincidence!) and shipped the unit back to the repair shop -- still not working, but now it's cheaper to buy a new one than have the old one repaired...

Re:Oh good! (0)

Anonymous Coward | more than 7 years ago | (#16524049)

Then you return the old controller in the new controllers box to Walmart.

+1 Fuck you Max (4, Informative)

loraksus (171574) | more than 7 years ago | (#16526297)

"Max" (yes, they gave it a name) is Sony's condescending, annoying and buggy voice menu system.

If you yell "agent" at it long enough, it should route you through.

Re:+1 Fuck you Max (0)

Anonymous Coward | more than 7 years ago | (#16528907)

Actually, if you use modern no-no words, such as bomb and kill and terrorist, they route you through at highest priority.

They have to take care of the really upset customers. As an exercise to the reader, I suggest you write a several minute schpeel with the juiciest shocking words you can think of, and see if that amuses the Sony people, once they get around to listening to their recorded conversations with Max.

Achieve the zonked tag (2, Insightful)

SuperKendall (25149) | more than 7 years ago | (#16522523)

If you read the article, the PS3 will have achievements on a per-game basis - just not with launch games, and no overall gamerscore.

Although I as a gamer would like to see achievements in every game as I think that's a great feature of Live, I never did get the point of an overall gamerscore which as the article notes is a really meaningless number. You only care really about how you are doing in relation to other people in the same game.

So for this inaccurate and oddly worded title, I say award this story the coveted "zonked" tag.

Re:Achieve the zonked tag (4, Informative)

_xeno_ (155264) | more than 7 years ago | (#16523435)

If you had actually read the article, you'd see that publishers could have acheivments/entitlements - but there are none planned. At all.

The title of the article is "No 'Achievements' System for PS3 Games" - that's straight from the article. As a subtitle, it has "But some games will sort of have it. Kind of."

There's no centralized online service, so there's no way to tie your achievements into a central service to prove you've actually achieved things. This will be just like the final rankings that various games grant people in the PS2: totally meaningless.

When you complete Okami, you get ranked in several fields. Devil May Cry has a ranking system too. So does Metal Gear Solid. They don't mean anything and there's no way to prove you've actually received a rank online. You can't link to a profile page listing your achievements.

So, yes, companies can build their own online achievement system, but I'd be amazed if any game actually does. It looks like, just like last generation, if you want to play online games, go for the XBox 360.

Re:Achieve the zonked tag (2, Informative)

JonnyCalcutta (524825) | more than 7 years ago | (#16526941)

It would seem better to say 'if you care about rankings or the meta-game of achievements, then go for the XBox 360'. I would hazarad the opinion that most people don't. Only a small, vocal hardcore do. To get anecdotal about it, I don't know anyone who does, but then I don't hang out in online game crowds - just with people who like a casual game. Personally I've been playing online games since Doom and I would find it hard to care less about rankings or even what score I get during an individual game. I play for the fun of it - full stop.

Re:Achieve the zonked tag (2, Insightful)

ivan256 (17499) | more than 7 years ago | (#16528061)

Personally, I consider it a feature. The integrated gamerscore system is one of the big turnoffs to me about Xbox Live. It attracts exactly the kind of gamers that I have no desire to play with. The culture on XBox live was borrowed from the AOL chat-rooms of the mid to late '90s, and it is one of the biggest turn-offs to online gaming for me, and why I didn't even care if PlayStation had an online service. It's probably why only 12% of the Xbox owners signed up for Live, and if the basic Live service wasn't free on the 360 I suspect those numbers would be about the same this generation.

If XBL attracts the immature 12-22 year old set away from the PS3, then maybe I'll actually shell out the $800 or whatever crazy price Sony is asking for it...

Re:Achieve the zonked tag (1)

bigman2003 (671309) | more than 7 years ago | (#16529221)

Personally, I love the achievement system on the 360. I think it is one of the best things to happen to gaming for quite a while. And I am NOT in the 12-22 year old group. (38 if you want to know.)

If you have friends that play, then the achievement system is a great way to compare how you are doing. Every Monday morning, my co-workers and I can get on Xboxlive.com to see how we are doing. During the week, we can talk about how difficult different achievements were, etc. etc. It also encourages us to play the same games, at the same time, just for some achievement competition.

Remember, these are games. Most games are about competition. Adding in some 'official' way to track your progress is a good idea.

Otherwise it's like playing tennis with your sister...you aren't allowed to hit the ball hard, or even try to hit it away from her. "Let's just rally..." she says. After a while, that just isn't fun.

Re:Achieve the zonked tag (0)

Anonymous Coward | more than 7 years ago | (#16530263)

Actually I enjoyed playing tennis that way with your sister. Bouncy! :)

Re:Achieve the zonked tag (1)

WilliamSChips (793741) | more than 7 years ago | (#16530343)

Remember, these are games. Most games are about competition. Adding in some 'official' way to track your progress is a good idea.
I thought games were about fun and competition is just there to make things more fun?

Re:Achieve the zonked tag (1)

bigman2003 (671309) | more than 7 years ago | (#16531429)

It depends on your way of thinking...

In my mind, 'games' are something we always take part in for an ulterior purpose. If you learn about what we consider to be primative cultures, their games for boys are always the same: "Let's play, 'fishing' or 'hunting' or 'fighting'"

The games are always there to simulate, and thus teach, what needs to be done in adulthood. And the better you do (score more points, beat the other guy, etc. etc.) is indicative of how well you would do later on in life.

If you are only doing it for 'fun', then you are like the monkey in the zoo- playing with himself all day, but never really getting anywhere.

Really, games that are only played for fun, and not competition, are just like watching a movie. It is a passive experience.

Re:Achieve the zonked tag (1)

AcidLacedPenguiN (835552) | more than 6 years ago | (#16546652)

Not being an older gamer like yourself, I only ever got into the old school arcades at the end of their lives. From what I hear, the only real reason to play classic asteroids or galaga was to get your initials on the high score table. I love the idea of the gamer score and the acheivements because they are a throw back to the high score tables.
I agree with you totally on it, its best to use it between friends, not though some bloke you just played a random match with. On top of that, if you join the "recreational" or "casual" groups you totally avoid that competitive "My gamerscore is 15,000,000" I'm b3tt'r than j00 at lif3, and you generally get into the 22-35 group of people who just want to play the game.

I think anyone who is against gamerscore just doesn't understand that concept.

Re:Achieve the zonked tag (1)

Endo13 (1000782) | more than 6 years ago | (#16547956)

I couldn't agree more. And let's compare 'gamer score' with WoW for a bit. In both, your actual 'rank' numbers reflect little more than how much time you've spent playing the game. That's it. It has absolutely nothing to do with your actual gaming skill - and what's worse, it doesn't even necessarily reflect how much you know about the games you have all the points in. So you think 'R3aV3rX11' knows something about Halo because he's got everything unlocked? Guess again. R3aV3rX11 paid someone to 'power level' his account, so despite having all those points and unlocks he's spent exactly 5 minutes playing the game. And next up on your list you've got 's00persl4yer' who's got a life-time kill-to-death ratio of 10-1. Think he's good? Guess again. He bought the account off some kid at school who got bored with the game. He's also got about 5 minutes actually played. And then you've got the huge group of people who actually did play to level 60, and still suck. In fact, they'll always suck. They've just got hours and hours of more time available to spend than most people.

It'll only get worse if it gets more popular. Count on it. All you have to do is go load up WoW to see where 'gamer score' systems take you.

Re:Achieve the zonked tag (0)

Anonymous Coward | more than 6 years ago | (#16551808)

>If XBL attracts the immature 12-22 year old set away from the PS3, then maybe I'll actually shell out the $800 or whatever crazy price Sony is asking for it...
It is interesting you say that. With Sony's service being "free" (because they don't do anything), how can they possibly enforce anything? How can they stop someone from trash-talking, making racist remarks, using router cheats, talking inappropriately to children in E rated games, etc.? Microsoft at least has the ability to suspend Gold accounts for such offenses. Sony really has no recourse and will leave PS3 online pretty much unpoliced. I don't encounter trash-talkers very often because I pick the Casual Zone on XBox Live (does Sony have an equivalent?) and if someone does start talking inappropriately, I report them. Problem solved. If anything, the twelve year-olds are going to flock like crazy to the PS3 (assuming they can get one) since it is free and then can make as many accounts as they want with no consequences. I expect most PS3 games to degenerate into one giant cheat-fest, just like the PS2.

Re:Achieve the zonked tag (1)

ivan256 (17499) | more than 6 years ago | (#16551986)

Those are some mighty big assumptions you're making there. The biggest is that because there is no fee, they can't ban anybody. Want to take bets on their ability to ban an entire machine?

DIY... In other words, none (2, Interesting)

cgenman (325138) | more than 7 years ago | (#16523565)

Hmm... giving publishers the "flexibility" to create their own achievements systems, which none of the launch titles will feature.

In other words, it's all up to the developers what they want to do, because Sony isn't going to provide any help. The nice thing about 360 achievements is that you can figure out your trigger conditions, call an API once, and be done. Anyone can add achievements to their game with relatively little effort (a huge improvement from Xbox 1).

On the other end, you have the completely open ended system. You decide the trigger conditions, as usual. You implement their storage. You implement their display. You manage any sort of in-game rewards for these. You add more screens and menu options to your flow. You debug. Not Easy. And even then, other players won't be able to see it.

I can't imagine most game developers seeing the tradeoff and deciding that it is worth it. They'll just keep whatever in-game rewards system they have deemed useful over the years.

Microsoft really learned one thing from the Xbox 1... and that is if you want something from the developer, you have to make it really, really simple to do. Or else it isn't worth their development dollars to do it. MS gets this now. We'll see about Sony.

Replacing batteries ? (1)

Bibz (849958) | more than 7 years ago | (#16522567)

Will they replace my batteries if the controler goes on fire ?

Zonk Singlehandedly Scarry Gamers Away (2, Informative)

Anonymous Coward | more than 7 years ago | (#16522639)

Anyone notice how few people bother to read or comment in Slashdot gaming stories anymore? Not that Slashdot ever was anyone's first choice for console gaming news, but it still used to have large and good gaming discussions.

Zonk has pretty much put an end to that. Slashdot needs something better than the gaming equivalent of Ted Kaczynski.

Re:Zonk Singlehandedly Scarry Gamers Away (1)

cyberdanx (937677) | more than 7 years ago | (#16523369)

Yep, all the pro Wii anti Sony crap Zonk posts is getting annoying. I don't even want a PS3, I'll buy a Wii if I decide to have the cash. Sure sony keep digging a hole, but how many anti sony stories have been posted in the past day/week? Too many.

Re:Zonk Singlehandedly Scarry Gamers Away (0)

Anonymous Coward | more than 7 years ago | (#16524895)

I agree Zonk is clearly a 360 fanboy, and hence anti- PS3, and so also posts only good things about the WII as a result.
(the WII controller obviously uses batteries etc as well). (as does the 360 wireless controllers). ...

Also not every game on the 360 keeps your scores online, and most people could give 2 ass-hat shits if your score iskept online, of course some 8 year old kid (or Zonk) can beat your score, or find a way to cheat etc....

Re:Zonk Singlehandedly Scarry Gamers Away (2, Informative)

IpalindromeI (515070) | more than 7 years ago | (#16527619)

(the WII controller obviously uses batteries etc as well).

The difference is that the Wii controller takes regular AA batteries. So when they run out of juice or stop charging (if you use rechargeable AAs), you just buy a couple more for cheap. Since the PS3 controller battery can't be replaced, when it stops charging, you buy a new a controller for $50. That's why this story is interesting to people, because now Sony is saying they'll replace the controller. Although, I'm sure that won't be completely free.

Re:Zonk Singlehandedly Scarry Gamers Away (1)

Dev59 (953144) | more than 6 years ago | (#16548120)

Or... wait for it... YOU PLUG IT IN!!!

With the way most people use controllers, they'll be replacing them from wear and tear long before the battery will no longer take a charge. Especially when you have pressure sensitive buttons, analog triggers and analog control sticks and you factor in the way Sony controllers made.

Re:Zonk Singlehandedly Scarry Gamers Away (1)

bigman2003 (671309) | more than 7 years ago | (#16529241)

If by 'score' you mean 'achievements', then YES, every 360 game does have achievements.

And if you don't think that the battery situation is a big deal...then I'll sell you my MP3 player sitting next to me. It's a great player...too bad the built in battery will only hold a charge for 30 minutes.

Re:Zonk Singlehandedly Scarry Gamers Away (0)

Anonymous Coward | more than 7 years ago | (#16524967)

Yeah, Zonk has been zonk'in a lot of fud lately. I don't know the person but honestly they've been slightly making slashdot a pain in the a lately. Not so much for providing at least some useful content, (which Zonk does do occasionally), but all this FUD on topics that don't matter are annoying. Plus it just gets the fan boys riled up. Zonk, you happen to work at Digg too?

I dunno, I figure just ignore the stories but when you see "OMFG DUKE NUKEM MIGHT..." You can't help but read into it. Ah fck... guess I just keep reading the bs to pick out the good nuts.

It's not FUD. Have we come full circle? (2, Interesting)

jchenx (267053) | more than 7 years ago | (#16542306)

Yeah, Zonk has been zonk'in a lot of fud lately. I don't know the person but honestly they've been slightly making slashdot a pain in the a lately. Not so much for providing at least some useful content, (which Zonk does do occasionally), but all this FUD on topics that don't matter are annoying. Plus it just gets the fan boys riled up. Zonk, you happen to work at Digg too?

Not supporting achievements, is not FUD. It's a real feature that a lot of people (myself included) were hoping to see, especially since Sony themselves talked about it some time ago.

Have we come full circle? I admit that some of the articles Zonk posts can be rather FUD-ish for Sony, especially when they're just rumors, or just dupes of the same bad news from Sony. But it's gotten back to the point where everything that Zonk posts is already assumed that it's just anti-Sony FUD, when it's not the case. Believe it or not, bad Sony news does still exist, and it's not just "anti-Sony hype".

Re:Zonk Singlehandedly Scarry Gamers Away (1)

Ykant (318168) | more than 7 years ago | (#16529353)

Comparing Zonk to Ted Kaczynski isn't fair. Considering that more and more people post under his articles complaining about *him* than the actual content of the article, I'd say he's more of a JonKatz.

Meh... (1)

punkass (70637) | more than 7 years ago | (#16522675)

$10 says a 35d party market appears around this much like it has for iPod batteries.

Re:Meh... (1, Funny)

Anonymous Coward | more than 7 years ago | (#16524721)

35 dimensions is a lot for one party. Let's stick to the standard 3-4.

Re:Meh... (1)

tilde.d (994884) | more than 7 years ago | (#16528849)

Me personally, I like to think about 11 dimensions.

Ka-BOOM! (2, Funny)

Anonymous Coward | more than 7 years ago | (#16523047)

They'll replace the batteries if they wear out? Given Sony's recent reputation with batteries (Apple recall, Dell recall, et al), I'll wait to hear what their replacement policy is on exploding batteries...

Re:Ka-BOOM! (0)

Anonymous Coward | more than 7 years ago | (#16527477)

If the controller explodes in your hands, just write them a letter* and you will get a replacement controller.

* Your handwriting only, not done with mouth or foot. No typing.

They should... (1)

Mitaphane (96828) | more than 7 years ago | (#16523093)

Considering how much those controllers are going to cost, $50 [next-gen.biz] , they better replace it at no cost.

Re:They should... (1)

Leviance (1001065) | more than 7 years ago | (#16526257)

Reminder to all the Sony haters complaining that the basic Wiimote costs $39.99.... On another topic, I wonder how long the controlers will need to charge before you can play?

Good News (2, Insightful)

DragonWriter (970822) | more than 7 years ago | (#16523945)

There is good news for PS3 fans, though, as Sony says it will replace controllers if the batteries wear out.


Good news would be if batteries were replaceable, which is hardly an unusual feature.

In Other News... (1)

ashtonb (240268) | more than 7 years ago | (#16524775)

Linux has no Outlook, Microsoft Windows has no AIGLX, and Mac OSX has no Rhythmbox!

English, motherfucker - DO YOU SPEAK IT? (1)

Anonymous Coward | more than 7 years ago | (#16526989)

Zonk - seriously - is English your first language? Hopefully not, because your article titles are almost always poorly worded. I always get this mental image of some guy juggling chainsaws while also reviewing /. submissions, writing headlines, etc. There's just no way you could be devoting 100% of your attention to what you contribute here..

Achievements ruin (some) games (1)

ivan256 (17499) | more than 7 years ago | (#16527993)

Some games just plain aren't suited to the achievements. Developers then go out of their way to use up their allotment. This results either in inane achievements, or in-game tasks that don't fit the game genre. It also encourages and rewards unhealthy gaming habits. For example, one of the achievements in Dead Rising requires you to play for at least 14 hours in a single session. That's if you do it perfectly the first time...

Console manufacturers should impose as few requirements as practical on game makers, and that should include allowing them to choose if they will have in game achievements or not. I would still hope, though, that many game studios would choose not to use them for the reasons above, and since they are essentially a tool to get gamers to provide free advertising for their game.

Some achievements are better than others (1)

jchenx (267053) | more than 7 years ago | (#16535122)

Some games just plain aren't suited to the achievements. Developers then go out of their way to use up their allotment. This results either in inane achievements, or in-game tasks that don't fit the game genre. It also encourages and rewards unhealthy gaming habits. For example, one of the achievements in Dead Rising requires you to play for at least 14 hours in a single session. That's if you do it perfectly the first time...

I don't think it's that the games aren't suited to achievements, it's just that this whole notion is still new to developers, so there are still a lots of achievements that are done better than others.

I'd actually have to say that Dead Rising does a pretty decent job handling them, compared to other games. Every achievement is worth only 20 points (which is miniscule, seeing how every full game can dish out 1,000 points). So that survival achievement you mentioned, isn't worth all that much. If you're a perfectionist, sure, you'll try to get them all. Or if you're like most folks (myself included), you'll just play through the game, grab most of the normal achievements along the way, and maybe try for a stretch one or two. The good thing about achievements in DR is that it encourages you to try things you might not normally have wanted to do, and actually enjoy doing it.

For those that don't care for the achievement systems (and I know there are quite a few), it's simple enough to just ignore the whole thing. It's the same with any other platform feature you don't like (such as rumble). That's why I think it's silly for people to argue that system shouldn't be offering something that a lot of people do enjoy. If you don't like it, don't use it. I would have preferred Sony do something similar with the PS3, to maintain some sort of feature parity, and it's upsetting that they've chosen not to do so.

Re:Achievements ruin (some) games (1)

Babbster (107076) | more than 7 years ago | (#16539498)

Some games just plain aren't suited to the achievements. Developers then go out of their way to use up their allotment. This results either in inane achievements, or in-game tasks that don't fit the game genre. It also encourages and rewards unhealthy gaming habits.

Oh, please. Similar things have been happening on a game-by-game basis for years. How about trying to unlock everything in Super Smash Bros. Melee for the Gamecube? Or trying to get every materia in Final Fantasy VII? Hours upon hours of mostly inane gameplay in order to unlock things that have little to no impact on how fun the base game is.

All Microsoft has done is implemented a system that applies to every game and allows a gamer to watch his overall gaming progress across all games. Even without Microsoft's encouragment, there would still be many games that would "force" you to do ridiculous things in order to unlock special features of some sort. For example, every version of Lego Star Wars II encourages a player to go through the game over and over again (and to do so perfectly, and to do so in weird ways) if you want to unlock every little facet of the game - with the Xbox 360 it just gives you slightly more encouragement if you're in love with the Achievement/Gamerscore system.

And developers still have quite a lot of freedom in the area of achievements. If they choose, they can use the minimum number of achievements (I think it's 10) and make them an easy and natural outgrowth of playing the game. Your example of Dead Rising, to me, is an example of doing the system right where you'll get a lot of achievements just playing the game normally. If there are some achievements with ridiculous requirements, it's still your choice whether or not to pursue them.

In short, complaining about the achievement system is just silly. If you don't like it and/or find the Gamerscore meaningless, then just ignore the achievements and play like you always have. If you think it's important and fun to get as many achievement points as possible, then go crazy with it. Me, I fall into a middle ground where in some games the achievement system drives me to improve my skills (I'm still trying every day to get better at timed Bejeweled 2), but if I think an achievement is "dumb" then I ignore it.

The achievement system can only ruin games if you, as the player, let it.

Re:Achievements ruin (some) games (1)

ivan256 (17499) | more than 7 years ago | (#16542376)

Are you just trying to be an ass for some reason?

Why else would you post an adversarially worded argument about why achievements aren't bad in response to a comment that suggests not that achievements are bad, but that requiring game developers to include achievements is bad. Any editorial influence that a game platform manufacturer tries to assert over third party developers is bad. You shouldn't have to make the argument that developers have 'quite a lot of freedom'. That should be a given, right along with the rest of their artistic freedom.

Re:Achievements ruin (some) games (1)

Saige (53303) | more than 6 years ago | (#16543210)

If you don't require devs to add achievements, then a bunch of them don't include them cause it's something new. So because a majority of games don't have them, it doesn't really catch on, and goes nowhere.

Instead, they required that there be at least 5 in every game. Some developers, realizing they had to do it, went and took the time to try and do it well. Others, like the first 2K sports games, threw in 5 crappy ones just to meet the certification requirements. But all the games had them, and it caught on.

If you notice, nobody's doing crappy achievements anymore. Every developer is taking the time to make them at least decent, and some are being creative and trying new and different challenges. In just one year, achievements have become a big deal for the 360 for quite a few people.

The Xbox team isn't stupid - they knew when they made the decision that any additional requirement for certification that meant additional work for game developers made it that much more likely that some would decide not to develop for the system. But this was a small requirement overall, and it was considered worth taking the risk of losing some devs to have the achievement and gamerscore system work with EVERY title.

I haven't heard of a single developer that's decided not to develop for the 360 because they have to add achievements, and with the popularity of the system, I have to say that their decision to require achievements cannot be described as bad based on the results of that decision. It's like saying that requiring games to not crash during normal gameplay is "bad" since it reduces the freedom of game devs to make games that crash.

Re:Achievements ruin (some) games (1)

ivan256 (17499) | more than 6 years ago | (#16546272)

The Xbox team isn't stupid - they knew when they made the decision that any additional requirement for certification that meant additional work for game developers made it that much more likely that some would decide not to develop for the system.

How are you managing to completely miss the point over and over?

Of course the developers went along instead of deciding not to develop for the system. Who cares that the developers had to do extra work. The point is that design details of what could have been an independant artistic creation were dictated to the creators by Microsoft.

It's like saying that requiring games to not crash during normal gameplay is "bad" since it reduces the freedom of game devs to make games that crash.

What a load. That isn't the same thing at all.

Batteries (1)

syylk (538519) | more than 7 years ago | (#16528787)

The lithium batteries the company is shipping the controllers with should last 'for many years'.

...Or will explode trying.

Achievements (1)

HaymarketRiot (931189) | more than 7 years ago | (#16529901)

Achievements are just a cleverly disguised way to make people play through mediocre games. While some achievements actually acknowledge videogame prowess, most of them are just awarded by playing through the game. When it comes to Xbox achievements, people need to stop and think if they are playing the game for fun, or just playing to get the achievements.

Does it really matter? (1)

Viewsonic (584922) | more than 6 years ago | (#16546266)

Why do people have to do a quest to get the longsword +1? Will that blue armor you spent an hour trying to get actually be better than the pink you start out with? Achievements are just another way for people to enjoy gaming, and something to play for. Games themselves are entirely entertainment, you play them for fun, be it to find all the special items, armor, do all the hidden quests, or even, yes, finish the achievements.

I would argue that Achievements are one of the best things to happen to gaming since its inception. Right next to online multiplayer and the D-Pad. Not only does it allow you to set personal goals and gains, but everyone else can look at them and compare as well. Gaming without them is just a bit more bland.

Sure, they'll last "a few years"... (1)

asit+ler (688945) | more than 7 years ago | (#16536454)

Provided they don't EXPLODE.

First exploding controller story I see on /., I'll be all like "hmm. My Wiimote hasn't exploded yet. Huh.

Let's make batteries that Just Work (TM) shall we? And by Work I mean "not explode" and "not kill people".

Here's to the rabid Sony fanboys.

Re:Sure, they'll last "a few years"... (1)

Dev59 (953144) | more than 6 years ago | (#16548304)

Here's to the rabid anti-Sony fanboys.


Fixed.

Would you really be happy with a Sony battery? (1)

Karem Lore (649920) | more than 6 years ago | (#16543546)

To be honest, I really don't like the sound of holding a Sony controller with a Sony battery in it...It would bring a new dimension to GTA if the controllers suddenly burst into flames as I am hit by a flamethrower though...

Karem

360 - best of both worlds (1)

MBraynard (653724) | more than 6 years ago | (#16547922)

360 got the battery thing right here. You can use batteries that you can replace or you can use the power-pack that charges within the controller. A third option is to use your own rechargable batteries.

I don't consider achievements to be a matter of seeing who gets the highest score but a way to look at what you have done in each game and look at what other people have done and to use that as an object of discussion. I think I'll get my brothers xbox 360s for Xmas and this will be fun.

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  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>