Beta
×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

A First Look At Gaim 2.0

kdawson posted more than 7 years ago | from the talk-talk dept.

243

surgicaltubing writes to spotlight the progress towards vesion 2.0 for Gaim, the open source, multi-protocol IM client. "The Gaim 2.0 release is nearing its home stretch. The Gaim team released beta 4 last week, with a number of new features and UI improvements." Linux.com and Slashdot are both part of OSTG.

cancel ×

243 comments

Sorry! There are no comments related to the filter you selected.

2 Things... (5, Funny)

HoosierPeschke (887362) | more than 7 years ago | (#16573422)

1. I can't wait to try it out a year after it's release when it hits portage (stable)

2. Maybe by then I'll have someone to talk to and actually get to use it...

Re:2 Things... (4, Insightful)

baadger (764884) | more than 7 years ago | (#16573490)

Sarcasm aside, beta 4 hit portage a while ago and the 2.0 beta's have been very useable and stable. Infact the damn things been in beta for ages and ages and ages.

Personally I feel 2.0 is a huge improvement on 1.5 on the GUI front, especially on the presentation of your buddy lists.

Re:2 Things... (4, Insightful)

HoosierPeschke (887362) | more than 7 years ago | (#16573562)

I'm happy to see they moved away from the treeview preference style and on to tabs. To me, it's easier to hit a tab than that darned little + to expand.

very punny (4, Funny)

macadamia_harold (947445) | more than 7 years ago | (#16573840)

I see you're making jokes already; do you think this is some kind of GAIM?

Re:very punny (1)

slackarse (875650) | more than 7 years ago | (#16574460)

I got GAIM. I've had GAIM for a long time, hoping the new UI doesn't kill the nice slimlininess my old version has, one of the main reasons I got GAIM was that I could make it use very little screen real-esate.

Re:2 Things... (1, Funny)

SolitaryMan (538416) | more than 7 years ago | (#16574064)

1. I can't wait to try it out a year after it's release when it hits portage (stable)
I wouldn't be so optimistic.

Re:2 Things... (1)

xarak (458209) | more than 7 years ago | (#16574116)


Do the specs state that one needs at least one friend or family member? A schizophrene with 2 computers is absolute minimum.

Re:2 Things... (1)

benplaut (993145) | more than 7 years ago | (#16574358)

You forgot one!

3. Awww... but i just finished compiling 2.0b3!

no gg (2, Informative)

Anonymous Coward | more than 7 years ago | (#16573432)

oh noes :/ no gadu-gadu support?

Re:no gg (1)

msh104 (620136) | more than 7 years ago | (#16573820)

register an account on a jabber server that has a gadugadu backend ;)

Beta 4 (1, Redundant)

scoot80 (1017822) | more than 7 years ago | (#16573486)

Beta 4 is working great (Windows port). I haven't found any issues. If only this app couldbe skinned. (or it can, I am just not aware of it..?)

Re:Beta 4 (2, Informative)

HoosierPeschke (887362) | more than 7 years ago | (#16573528)

It uses the GTK engine so you could get a new GTK theme [freshmeat.net] . I've never tried it so I'm not sure how well it works.

On a side note, did anyone else notice the "slashdot it" link at the bottom? I understand linux.com is a part of the OSTG but that seems kinda cruel...

Re:Beta 4 (2, Informative)

abscott (957865) | more than 7 years ago | (#16573690)

There is still the cut and paste issue where your text appears (only to you) as the font style/colour of what you pasted until you close the chat window. This problems been around since the first 2.0 beta the devs know about it, but it still hasnt been fixed. There are also some UI drawing issues now to beta 4. Like the status drop down box for me has 3-4pxls of white on the left of it.

Re:Beta 4 (1)

oddfox (685475) | more than 7 years ago | (#16573984)

Can you give a link to the bug report for that issue about cut/paste, because it sounds like you just need to hit the Clear Formatting button to get things back to normal. I've never suffered this issue. For the second, that sounds like the GTK+ rendering issue that's present with ClearType enabled in anything higher than 16-bit color depth. This is not a GAIM problem, but it is a problem with the build of GTK+ that GAIM uses/needs.

Re:Beta 4 (1)

no1bassoonist (955707) | more than 7 years ago | (#16574932)

well you could copy and paste as plain text and your style should be applied. also if you do get the style messed up some hoow right click in your send message box and select reset formatting. This works in beta 3.1 so i would think thats how it is in Beta 4

Re:Beta 4 (5, Funny)

Anonymous Coward | more than 7 years ago | (#16574276)

"Whenever a programmer thinks, 'Hey, skins, what a cool idea', their computer speakers should create some sort of cock-shaped soundwave and plunge it repeatedly through their skull." ~ JWZ

Dude! (5, Funny)

crhylove (205956) | more than 7 years ago | (#16574534)

Do you know how many wierdo gay programmers would be into that? Totally beats cyber! Better yet, you know how many 12 year old girls would miss-use that on their MySpace page in ways that were truly horrifying? Like, oh my god, skins! And then the sonic dildo pops out..... I'm totally with you here. Great idea. Sonic Skull-fucking. The next non- open source OS I pay for had better have that feature or I'm not paying for it.

rhY

Re:Dude! (5, Funny)

Aurisor (932566) | more than 7 years ago | (#16575654)

I have mod points, and I was going to moderate this discussion but I have never been more confused as to what to mod a post than the parent post.

0_0

Re:Dude! (3, Funny)

Guignol (159087) | more than 7 years ago | (#16575822)

Well, apparently, that didn't stop other moderators...

Re:Dude! (0)

Anonymous Coward | more than 7 years ago | (#16575724)

I'm not one to comment on moderation much, but I love the fact that you're marked "informative"

Google Talk Support (5, Informative)

kraada (300650) | more than 7 years ago | (#16573502)

The article claims that Gaim 2.0 doesn't have Google Talk support . . . however, in this case TFA is quite wrong.

Google Talk is done on the Jabber protocol.

To set up Google Talk, set up a Jabber account, your S/N is your gmail username, and the server is talk.google.com. I have it set up right now myself, and it works fine.

The gaim people could, of course, make it easier to set up GT, but the support is in fact there.

Re:Google Talk Support (3, Informative)

Jack Malmostoso (899729) | more than 7 years ago | (#16573612)

I think in TFA it is meant that there is no VOIP Google Talk support, that should be implemented later on in the development. You may want to take a look at gaim-vv for voice/video support, but I am not sure it is still actively developed: AFAIK it was meant to be merged back in Gaim 2.0. Note that one of GAIM main developers (Sean Egan) has been hired by Google earlier this year. About Gaim 2.0, I have been using all betas on Linux and Windows for months now, and I find it absolutely great. Best IM ever.

Re:Google Talk Support (5, Informative)

GreatBunzinni (642500) | more than 7 years ago | (#16574248)

think in TFA it is meant that there is no VOIP Google Talk support


Once again, that isn't support for google talk. Google talk is simply a Jabber client written by google. When someone talks about google talk's VoIP functionality then that person is talking about Jingle [xmpp.org] , which is a Jabber standard element.

So please don't get confused about this one. Google talk is simply the client (like Psi, Gaim, Kopete, etc) while the protocol itself is Jabber.

Re:Google Talk Support (5, Informative)

nonsequitor (893813) | more than 7 years ago | (#16573614)

The article claimed it didn't have Voice Support for Google Talk. Lack of Voice Support for any protocol (Yahoo, MSN, etc...) is a real drawback to using GAIM for me. The only voice chat that anyone I know uses that's supported on Linux is Skype.

Re:Google Talk Support (-1, Flamebait)

Al Dimond (792444) | more than 7 years ago | (#16573740)

Yeah, well Gaim 2.0 will never have voice support, and it's supposed to be a big priority for 3.0. That said, voice chat would just clutter an IM client, if you want to voice chat install some fucking VOIP shit or something. Like Skype? Meh.

Re:Google Talk Support (1)

cliath (978599) | more than 7 years ago | (#16573810)

Voice chat.. cluttering? okaaaaaaaaaay....

Re:Google Talk Support (0)

Anonymous Coward | more than 7 years ago | (#16573812)

I have no /. account. I just want to reiterate the truth here -

Gaim will not ever have voice or video support in the 2.0 series. It will just not happen. The move was made to gstreamer for future support for these features, but it just won't happen in 2.0.

The devs have said that V/V is the primary focus for Gaim 3.0, not 2.0.

I could comment on the rest of the review and the motivations behind most of it, but there's really no point. No one on slashdot is literate anyway.

Re:Google Talk Support (1)

cyclop (780354) | more than 7 years ago | (#16573904)

Gaim will not ever have voice or video support in the 2.0 series. It will just not happen. The move was made to gstreamer for future support for these features, but it just won't happen in 2.0.

Sigh. I will have to fall back to amsn still for another couple of years or so.

Re:Google Talk Support (2, Insightful)

Broken_Ladder (821456) | more than 7 years ago | (#16573922)

nope. use jabbin (jabbin.com) or tapioca. or kopete (if you can stand looking at a "kde" app)

Re:Google Talk Support (1)

cyclop (780354) | more than 7 years ago | (#16574342)

nope. use jabbin (jabbin.com) or tapioca.

Do they as fully support MSN as amsn? (no, having my 60+ contacts change protocol is NOT an option)

kopete (if you can stand looking at a "kde" app)

I actually love KDE, but the Kopete interface is quite too much cluttered in my opinion. However I sometimes try it and the latest versions are not as bad as the old ones.

Re:Google Talk Support (1)

ssj_195 (827847) | more than 7 years ago | (#16575562)

I actually love KDE, but the Kopete interface is quite too much cluttered in my opinion. However I sometimes try it and the latest versions are not as bad as the old ones.
Doesn't look even remotely "cluttered" to me:

http://etotheipiplusone.com/kopete-bland.png [etotheipiplusone.com]

Please excuse crappy WinDeco :)

--Si.

Re:Google Talk Support (1)

cyclop (780354) | more than 7 years ago | (#16575746)

I guess it's a joke...

Re:Google Talk Support (2, Funny)

Anonymous Coward | more than 7 years ago | (#16574120)

Sigh. I will have to fall back to amsn still for another couple of years or so.


The horizon crumples into a kaleidescope picture through the lens of a single tear, and then all fades to black.

Re:Google Talk Support (1)

Broken_Ladder (821456) | more than 7 years ago | (#16573816)

Wrong. Jabbin (based on Psi) and Tapioca are just two of the many clients that support Jingle (the media session extension to Jabber, used for the voice component of Google Talk) and are available for Linux.

Kopete (2, Informative)

brunes69 (86786) | more than 7 years ago | (#16575290)

Kopete supports MSN Webcam audio and video, and Google Talk Jingle upport works as well (experimental only)

Re:Google Talk Support (3, Informative)

Britz (170620) | more than 7 years ago | (#16575674)

There is more for Linux. Ever heard of Gizmo?

http://www.gizmoproject.com/download.php [gizmoproject.com]

Re:Google Talk Support (1, Informative)

Anonymous Coward | more than 7 years ago | (#16573622)

> The article claims that Gaim 2.0 doesn't have Google Talk support . . . however, in this case TFA is quite wrong.

From TFA:

"Finally, I'm disappointed to see that Gaim still doesn't have voice support for Google Talk. "

Voice support, not Google Talk.

Re:Google Talk Support (1)

b1ufox (987621) | more than 7 years ago | (#16574604)

The article claims that Gaim 2.0 doesn't have Google Talk support . . . however, in this case TFA is quite wrong.

Yes they dont have a Google Talk support for Voice Chat

Setting up Gaim for gtalk text chat is what i think you are talking about.

If you want a voice chat there are some interesting applications like tapioca and Ekiga.

tapioca is a lesser know application.If you want you can have a look at Gyachi too, its great as far as video transmissions are concerned.

[OFFTOPIC] (0)

Anonymous Coward | more than 7 years ago | (#16574818)

your sig: should be 'perspiration', you have an extra 'e'.

Too Generic. (2, Insightful)

L4m3rthanyou (1015323) | more than 7 years ago | (#16573582)

Gaim is indeed a nifty app, but my main beef with it is that, while it can do a lot of protocols, it can't seem to do any of them particularly well. From what I've played with in 2.0, that hasn't changed much. In particular, Gaim's IRC capabilities are lacking, a lot.

Find me a versatile chat client that does a well-specialized job with each protocol, and then I'll take notice. Gaim is moving forward, but they've still got a long way to go.

Not to mention, I try to stay away from GTK-based apps, especially under Windows. :\ They feel uncomfortable.

Re:Too Generic. (1)

tomstdenis (446163) | more than 7 years ago | (#16575234)

You don't like it, improve the source.

Now that I got that out of my system... it would help though if msn/ym/aim stopped changing their protocols every week. For the last little while it's been stable but I remember a year or two ago that msn would work one day, not the next, and then a week later a patch would come out to change the protocol.

Tom

kopete (0)

Verunks (1000826) | more than 7 years ago | (#16573730)

i think that right now kopete it's far more better than gaim, it support a lot of things and it's gonna to support also windows live feature for kopete4 or maybe sooner

Re:kopete (0)

Anonymous Coward | more than 7 years ago | (#16573890)

Your mastery of the English language and eloquent argument have convinced me.

SIM-IM (1)

todorb (169225) | more than 7 years ago | (#16574004)

and if you try SIM-IM [sim-im.org] , you will find that it's far better even than kopete (and has been for years). i still don't uderstand why KDE had to build a new messenger from the ground up, when we have this cross-platform messenger with KDE support. it's development was abandoned at the time kopete was stating up, and just needed to be picked up. it's developed again, thankfully:))

Re:SIM-IM (1)

HvitRavn (813950) | more than 7 years ago | (#16574866)

SIM-IM doesn't support multiple monitors.

2.0 isn't out yet? (1)

smaddox (928261) | more than 7 years ago | (#16573754)

I've been using 2.0 for ages now. I didn't even realize it was beta 3 (I had completely forgotten until just now).

Given, certain things like files transfer dont really work, but I use email for that. Gaim works great for AIM because I dont have to worry about AIM virii, and I like the tabs and plugins (logging plugins - shows me what the last convo was when i open a IM box).

I guess for people who really need things like audio chat and vidio chat, and want to use it for other protocols, it may not be great - but for me it serves the purpose excellently.

Weird crash? (1)

bcmm (768152) | more than 7 years ago | (#16573814)

Does anyone else have a problem where Gaim 1 and Beta 2 crash while trying to connect to MSN?

I've not been able to find anyone who can replicate this.

Re:Weird crash? (4, Informative)

VGPowerlord (621254) | more than 7 years ago | (#16573838)

Does anyone else have a problem where Gaim 1 and Beta 2 crash while trying to connect to MSN?

I've not been able to find anyone who can replicate this.

Nope, they definitely didn't have a news article about this problem on the GAIM site.

Oh wait, yes they did [sourceforge.net] .

Re:Weird crash? (0)

Anonymous Coward | more than 7 years ago | (#16573982)

I think it's unique to Beta 2. Beta 3 was released in order to fix that problem.

Re:Weird crash? (1)

thomkai (974709) | more than 7 years ago | (#16573990)

Does anyone else have a problem where Gaim 1 and Beta 2 crash while trying to connect to MSN? I've not been able to find anyone who can replicate this.
I was getting that a lot; MSN would say failed to write or something and AIM would always disconnect. Found I wasn't using the latest build and upgraded to GAIM 2.0.0 Beta4. Fixed it.
As far as the app, I find it very useful - I never voice or video chat, so combining all of my clients into one is great.

Re:Weird crash? (1)

DrSkwid (118965) | more than 7 years ago | (#16574678)

Not crash, but MSN does require SSL support does prevent it from connecting, perhaps that is something to investigate.

Re:Weird crash? (1)

dr. greenthumb (114246) | more than 7 years ago | (#16574950)

# cat /dev/mem | strings | grep -i llama
Damn, my RAM is full of llamas.
... and redundant "cat" processes ...

gaim-text (0)

Anonymous Coward | more than 7 years ago | (#16573828)

All I can say is- About time! Very well done, I might add.

One problem, unrelated to gaim-text, is the status/away system of 2.0. Anyone who actually takes the time to write away msgs, DOES NOT reuse old away msgs. Why clutter up the status button with old msgs? Please remove this "feature."

Re:gaim-text (1)

iMaple (769378) | more than 7 years ago | (#16574022)

Anyone who actually takes the time to write away msgs, DOES NOT reuse old away msgs. Why clutter up the status button with old msgs? Please remove this "feature."
Well, I like that feature. I sometimes write new away messages, but also reuse old ones. For example I often use: gone for lunch, will be back by 1pm.

Re:gaim-text (0)

Anonymous Coward | more than 7 years ago | (#16575386)

I use "Having a Thomas Tank".

Auto away (0, Offtopic)

klui (457783) | more than 7 years ago | (#16573844)

Does anyone know how GAIM 1.5's auto-away works? It doesn't look like it works. I use Jabber and if I manually set my status to away, it creates an away dialog where I can click "I'm back." But if I just let my session idle, the dialog box showed up say maybe 2 or 3 times (I'm also concurrently connected to an AIM and Yahoo account). And I've never seen any documentation (too lazy to look at code) that describes the difference between Idle Time Reporting: Gaim usage vs. Windows usage. But selecting either one doesn't seem to help. Auto-away is checked.

Re:Auto away (0)

Anonymous Coward | more than 7 years ago | (#16574402)

Since I've got it open in a linux session right now....

You go to Tools->Away And set the appropriate option, perhaps New Away Message. Then you can select which session you want to set away, AIM, Google Talk, all, etc.

Re:Auto away (1)

klui (457783) | more than 7 years ago | (#16574688)

But I would not want to do this manually. I wish to have Gaim's auto-away feature do this at 30 minutes of "idle" time.

Re:Auto away (0)

Anonymous Coward | more than 7 years ago | (#16575322)

My bad.

Tools->Preferences (Control + P), and then in the Preferences window Away / Idle

MSN send message intervals (5, Informative)

pugdk (697845) | more than 7 years ago | (#16574078)

I have just tested the new gaim (2.0 beta4) and there is one annoying thing they have yet to fix: If you send messages using MSN fast they will get refused at the server level by micro$oft. MSN messenger stores your messages and only sends like one per second I seem to recall. Gaim does not have this feature, thus if you are a fast writer or write small messages and send them quickly after one another they will NOT go through.

This bug has been present for ages. I had hoped this would be fixed in 2.0beta4, but no. I hope this is fixed in the final version! Other than that gaim 2.0 seems very cool!

-pug

Re:MSN send message intervals (3, Funny)

Twisted64 (837490) | more than 7 years ago | (#16574352)

...write small messages and send them quickly after one another...
God I hate you. [iinet.net.au] Each of those messages was delivered in just over the amount of time it took me to read the previous one and alt-tab away.

Re:MSN send message intervals (1)

pugdk (697845) | more than 7 years ago | (#16574422)

When I write fast I get a server disconnection error. I've always gotten that using gaim when writing fast. Then again, it might just be the evil empire disliking the fact that I use MSN with a non hotmail email address...

Re:MSN send message intervals (1)

NuclearDog (775495) | more than 7 years ago | (#16575888)

Wow. Paranoid much? I'm gonna go out on a limb and bet that Microsoft doesn't have some secret line of code somewhere in their Messenger Server that checks to see if you're using one of their e-mail addresses and I find the mere suggestion of it pretty silly. Oh, plus, I have several non-microsoft e-mail addresses registered as passports and I don't have the problem you're describing.

ND

Re:MSN send message intervals (4, Funny)

crhylove (205956) | more than 7 years ago | (#16574576)

Well, clearly part of the problem is either:

A. The MSN protocol.

or

B. The way the MSN protocol is implemented by the MSN servers.

because if it's:

C. They don't want people on windows or not using the official MSN client, then:

D. They're retarded.

I'd guess it's a little bit of A, B, C, and D.

rhY

Re:MSN send message intervals (1)

pugdk (697845) | more than 7 years ago | (#16575088)

Rather I'll say the problem lies in the gaim implementation of the MSN protocol, as the client made by micro$oft functions perfectly (well if you ignore the periodical problems connecting to the service). The MSN protocol is not an open protocol but is reverse engineered.

Direct IMs and such (2, Informative)

Anonymous Coward | more than 7 years ago | (#16574108)

I've been using Gaim simply because I hate the ads on aim and I like many of its features. However, I have trouble sending files and getting direct IMs. Is this a configuration problem, or is it fixed in 2.0 or what?

Stores passwords in plain text (2, Informative)

BinaryCodedDecimal (646968) | more than 7 years ago | (#16574132)

I've been using 2.0.0 beta 3.1 for a while now. I like it.

My only gripe is that it stores account passwords in plain text, on Windows at least, inside the accounts.xml file. (On Windows, this is located in %HOMEPATH%\Application Data\.gaim)

Surely it's not too much of a hassle to encrypt the passwords? Are passwords encrypted in the later versions of the beta?

Re:Stores passwords in plain text (5, Informative)

Anonymous Coward | more than 7 years ago | (#16574192)

Are passwords encrypted in the later versions of the beta?
No they're not, and no they're not likely to be.

The GAIM team explain the reasons behind this on the website [sourceforge.net] and they seem like good reasons to me.

Re:Stores passwords in plain text (1)

crhylove (205956) | more than 7 years ago | (#16574610)

Damn, I don't have any mod points, but that link is a really good link to give just about anybody who has problems understanding the ideas behind "Computer Security".

rhY

Re:Stores passwords in plain text (2, Insightful)

Anonymous Coward | more than 7 years ago | (#16575450)

I heard this argumentation several times and i still don't like it.
Yeah, stupid encryption might give a false sense of security, but on the other hand it will stop most people who actually will try to get your password. And it will even stop most people who know how to get around such encryption most of the times. Simply because it will raise the bar of criminal energy needed to access the file. Example: Someone is not logged off when he goes to the toilet. Chances are high that this will give you already enough time to open the file with notepad and just read the password. Printing it is in most offices already a much higher risk. Installing a tool to decrypt it ... well, you won't just do that anymore just because you see a chance.

Well, maybe you think that people simply should just log off all the time. And yes, i know a lot people who really do that. And each of them did not do it sometimes when he was just called off.

Gaim ain't the only one with that problem. Just for fun and adrenalin... if you have firefox users in your office, try out how many of theire passwords can be accessed. Only 12 clicks if firefox ain't open already and about 30 seconds time needed (if you think less clicks are needed, think twice).

Re:Stores passwords in plain text (-1, Redundant)

Anonymous Coward | more than 7 years ago | (#16574208)

Re:Stores passwords in plain text (1)

thomkai (974709) | more than 7 years ago | (#16574212)

Surely it's not too much of a hassle to encrypt the passwords? Are passwords encrypted in the later versions of the beta?
Doesn't seem to in my 2.0.0Beta4... interesting.

Re:Stores passwords in plain text (4, Insightful)

BerkeleyDude (827776) | more than 7 years ago | (#16574366)

> Surely it's not too much of a hassle to encrypt the passwords? Are passwords encrypted in the later versions of the beta?

Encrypting passwords would be (almost) pointless. In order to use them, Gaim would have to decrypt them first. Which means either:
1) You would have to give Gaim the decryption key in order to login - which defeats the point of storing passwords in the first place, or
2) Gaim would use its own key - in which case, anyone else could use that key to decrypt your passwords.

The only solution would be to use some kind of a wallet (like KDE's) - but it's still a hassle.

That said, it would be nice to encode the passwords in some way - in hex, whatever. Just imagine that you use some word in your password, and then search for that word in Google Desktop / Beagle / whatever...

Re:Stores passwords in plain text (1)

a_nonamiss (743253) | more than 7 years ago | (#16575918)

Just imagine that you use some word in your password
*sigh*

Re:Stores passwords in plain text (1)

cortana (588495) | more than 7 years ago | (#16575026)

If you really care that much, mart the accounts.xml file as encrypted (assuming you use NTFS). Better, get someone to contribute a patch to make Gaim use the Windows Protected Storage Service for passwords.

Re:Stores passwords in plain text (1)

ajs318 (655362) | more than 7 years ago | (#16575498)

There's no point encrypting the passwords. Think about it for a minute ..... Gaim has to be able to decrypt them in order to send them to the messaging server. So anybody who wanted to decrypt the stored passwords would just need to download Gaim, extract and compile the portion of the code which decrypted the passwords, and save that as their "Gaim password cracking utility". Meanwhile, anyone who didn't know just how easy it is to do this might make the mistake of thinking their passwords were secure because they were encrypted.

Your passwords are stored in the clear, but they are also in your own home directory. So, just set the permissions on the file to 600. Now nobody else can read them, unless they know either your user password or the root password. In either case, you've almost certainly got drier lentils to soak than a few poxy internet messenger passwords.

If you are still paranoid, just don't store the passwords.

Re:Stores passwords in plain text (1)

EvanED (569694) | more than 7 years ago | (#16575852)

On the other hand, if you're just exploring around looking at files, or maybe editing the XML file itself for some reason, they won't be just sitting there for someone looking over your shoulder to see.

The argument is only partially convincing. I still think passwords should be encrypted, for the same reason that in Firefox you can view your stored passwords but have to click a button and then a confirmation dialog to do so, in why in PasswordSafe you have to click a button to view the password (and can usually go through the process of signing in without ever seeing your password).

The part that IS convincing is that there is absolutely no point* in having any form of encryption that's actually secure. Something even as simple as ROT13 would I think be a big improvement.

* Well, little point; I could still argue that it could use a keypair stored somewhere more securely so that even if someone compromises the security of your home directory and gets your Gaim config file but doesn't get your keypair they still can't decrypt it, but if you're in that state you very well may have other things to worry about than someone can sign on to IM and pretend they're you.

full support severely lacking (1)

UnixSphere (820423) | more than 7 years ago | (#16574170)

full support is just not there, gaim is very behind in terms of what the protocols can offer now, gaim cannot even support invisible logins yet. Yahoo has had that for YEARS. I'm not talking down on the gaim guys, I know it must be difficult to write an app based on closed protocols. But I cant just pretend everything is ok with gaim and it supports all my IM needs, it doesn't.

Re:full support severely lacking (1)

Kijori (897770) | more than 7 years ago | (#16575420)

It supports invisible logins for MSN at least since Beta 2 (if not earlier, I can't remember that far back!). And since Y! and MSN are now sharing their systems, it should do it for Y! as well.

Re:full support severely lacking (1)

hwolfe (531) | more than 7 years ago | (#16575428)

Funny, I can click on my status selector, and there, 3rd from the top, is invisible.

gaim rocks (1)

eyurdakul (1017902) | more than 7 years ago | (#16574310)

i am using gaim too since msn live messenger is fully loaded with bugs.

Let's not jump the gun (2, Informative)

SeaFox (739806) | more than 7 years ago | (#16574356)

GAIM 2.0 is not actually out yet. This is only a beta, and as someone who has been waiting for over a year for the software to be released, I don't expect it to show up anytime soon. In fact, it's reminding me of Vista's development. Very little information, and feature scale backs. The merging of the Gaim-vv code into 2.0 was canceled, the results of the Google Summer of Code 2005 were released right around the time the Summer of Code 2006 was ending.

The longest thread on the project's forum page is still a thread asking about the delays [sourceforge.net] even though it was closed at the end of August. And it has it's share of jerks, but it really illustrates what a Debian-like release cycle this has been.

Re:Let's not jump the gun (1)

cralewyth (934970) | more than 7 years ago | (#16574498)

I agree - What's up with a beta showing up on slashdot? Slow news day?

Was the K/Ubuntu release candidate not big enough news to also post? Or is it because they don't expect another gaim release for another 6 months?

Meebo? (3, Interesting)

Evan Meakyl (762695) | more than 7 years ago | (#16574454)

I used to use GAIM, but now I greetly prefer meebo ( http://www.meebo.com/ [meebo.com] ), an IM embedded in your browser (with AJAX).
But no files transfer, nor video or audio! But freakly useful!

Re:Meebo? (1)

HLN (38281) | more than 7 years ago | (#16575278)


Yes Meebo is great when you use a computer that doesn't have any decent IM client(s) installed and I use it frequently for just that reason.



However, on my Linux box I use Gaim and on Windows I use Trillian.

MSN functionality (1)

tom17 (659054) | more than 7 years ago | (#16574768)

I have not yet tried GAIM2, but have tried other IM clients on linux and they are 'ok' I guess. So if what I am talking about is indeed in GAIM2 then I apologise and will duly try it (I acannot do so right now).

But.. I am trying to "make the switch" at home, away from MS to Linux (I dont hate MS, I just have my reasons)

The problem is, until I can get something that has all the same features as MSN Messenger (all the smileys, including animated ones, etc etc etc) one person in our household will not be happy. Is there an IM client that can do this? It looks like the Wine support for the latest Messenger is not up to par.

Until there is a suitable replacement, I am stuck on XP.

Re:MSN functionality (1)

eu_virtual (994133) | more than 7 years ago | (#16575018)

sure: http://mercury.to/ [mercury.to] supports almost everything... It is java though, so it can get a little slow.

Re:MSN functionality (2, Funny)

tom17 (659054) | more than 7 years ago | (#16575050)

(y)

Re:MSN functionality (0)

Anonymous Coward | more than 7 years ago | (#16575092)

Kopete supports MSN custom emoticons, along with most everything else you can imagine except for an odd lack of privacy/blocking options (the one thing gaim does better).

tree reasons (1)

kaosone (852742) | more than 7 years ago | (#16574890)

there are tree reasons why most of the people don't use gaim 1) msn messages sometimes are not delivered 2) the custom emoticons support is still not complete 3) really slow developement

Offline MSN messages? (1)

Robmonster (158873) | more than 7 years ago | (#16574968)

Does this new build support the Offline Messages you can send in the main MSN client?

I find this incredibly useful, and is the one reason I keep the official client installed.

Difference between 1.5.0 and 2.0? (1)

Phormion (861420) | more than 7 years ago | (#16575052)

I checked out 2.0, and the only noticeable "improvement" over 1.5.0 that I noticed was that the "raise IM window on events" setting was now off by default and missing from the configuration menu. I'm using Yahoo! Messenger on Windows (and the respective gaim plugin on Linux), and one of the first things I do is I turn off sounds - I find them irritating at best. I also hate the tabs feature in gaim, it's so easy to have somebody talk to you without you noticing because, oh wait, it's in a different tab. I prefer the Windows behaviour (separate Windows, flashing if there's some activity), so I disable tabs and, in 1.5 I would set the "raise IM window" option. I think most people that use YM on Windows find that comfortable, so why it was removed from the GUI is beyond me. Also, the time it took to release 4 betas, and the rate at which the project page is updated, make me think that gaim is not exactly one of the most active OSS projects. It's stable enough for me and more comfortable to use than Kopete, but I don't see it evolving too much in the near future.

Re:Difference between 1.5.0 and 2.0? (0)

Anonymous Coward | more than 7 years ago | (#16575490)


Also, the time it took to release 4 betas, and the rate at which the project page is updated, make me think that gaim is not exactly one of the most active OSS projects.


Go to sourceforge.net, scroll down a bit, and look at "Most Active" under "Statistics". Gaim is #1.

Re:Difference between 1.5.0 and 2.0? (1)

EvanED (569694) | more than 7 years ago | (#16575900)

I personally really like having the away message "window" as part of the main window and the accompanying feature of if you're away when you sign off, when you sign back on you are still going to be away with the same message.

Then again, I leave myself away 99% of the time I'm online anyway even when I'm talking to someone, so YMMV.

File Transfers (2, Insightful)

Epistax (544591) | more than 7 years ago | (#16575114)

Do they support file transfers yet, or still just pretend to?

It's rather sad when two computers with the same version of gaim and absolutely no firewalls can't use a file transfer. I think I've had it work when sending from Gaim to Aim, but never Aim to Gaim. Anyway their lack of a functioning file transfer system is the only thing keeping me off of Gaim.

Re:File Transfers (1)

spacefight (577141) | more than 7 years ago | (#16575250)

File Transfer is there but slow as hell because a direct file transfer is not implemented. It's about 2kbit/s between gaim and a regular MSN client. No idea about AIM.

Re:File Transfers (4, Informative)

selfdiscipline (317559) | more than 7 years ago | (#16575342)

From TFA:

"File transfer seems to be improved in this version as well. I've tried file transfer before with Gaim, between Gaim and other folks on the AIM network, and it never has seemed to work. This time around, the file transfer seems to work fine. I logged two accounts into AIM at the same time and sent a few files back and forth, and then tried it with a user on the AIM network using the Windows AIM client. The files went through just fine each time."

So yes, I guess. This is also the feature I'm most looking forward to. I'm not going to hope for folder transfers, because as I understand, that's part of aim's more proprietary featureset.

Oh... I once wrote a plugin (for 1.5) that would allow you to send people files from the commandline. I found it handy to send a list of files, like *.mp3 or `grep -i -l "that thing we talked about" *`

If anyone is interested in this, maybe I'll work on this for the 2.0 release.

Re:File Transfers (2)

Octorian (14086) | more than 7 years ago | (#16575520)

I sure hope they put more serious attention on file transfers. While I can't say its keeping me off of Gaim (since I really don't have any other serious choices for my *nix-based chat desktop session), it is really the only thing lacking in Gaim that I actually care about.

I don't even want to remember just how many times Windows users try to send me files, before I get the chance to type "stop, it won't work, just post on the web or e-mail it to me". (meanwhile, Adium (MacOSX only, also F/OSS) seems to work just fine for file transfers)

Of course all those multimedia features would be "nice to have", but working file transfers are the only missing feature I actually notice most of the time.

(Come to think of it, a port of Adium to non-OSX would be very nice, but not practical since its whole design is probably heavily embedded in the OSX APIs)

Still ugly (2, Interesting)

mungtor (306258) | more than 7 years ago | (#16575416)

The biggest problem for me is that it's still a pretty unattractive interface. It's getting better, and I know a lot of people will shout about the skin-ability of GTK apps, but that is way too much effort.

How hard would it be to just tell it that in a chat window I want to _display_ green text on a black background? I don't want to change what I'm sending (since I don't care past using caps to shout at people), just give me a menu option for "background color" and "text color".

(All the GTK stuff, whether it's GAIM or Gnome or whatever, seems to be spiralling into some ridiculous complexities. It's hard for us non-programmers to get a handle on all the time)
Load More Comments
Slashdot Login

Need an Account?

Forgot your password?

Submission Text Formatting Tips

We support a small subset of HTML, namely these tags:

  • b
  • i
  • p
  • br
  • a
  • ol
  • ul
  • li
  • dl
  • dt
  • dd
  • em
  • strong
  • tt
  • blockquote
  • div
  • quote
  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>