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Games and Fear

Zonk posted more than 7 years ago | from the wumpus-still-scares-me dept.


Happy Halloween, game folks. There are a couple of creepy-themed game articles floating around the web today, and they're all lists ... disturbingly. eToyChest gives us the top five most horrifying moments in games. Next Generation offers a ten-point guide to inspiring fear in games. And finally, has an entertaining top ten scariest games list, complete with video. Even if I don't agree with some of their placements within the list, I think their #1 is a pretty accurate pick.

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Scariest game moments (1)

RingDev (879105) | more than 7 years ago | (#16663927)

Max Payne, the crying baby hallucination level... scares the crap out of me still.

And the first time I played Quake 1 home, alone, in the dark.


Re:Scariest game moments (1)

justkarl (775856) | more than 7 years ago | (#16664057)

Quake was pretty scary the first time. Diablo, when I played it for the first time, seemed pretty scary(I think it came out when I was only about 14.)

Re:Scariest game moments (1)

daranz (914716) | more than 7 years ago | (#16664205)

The scariest level for me would have to be the Shalebridge Cradle in Thief 3. The neat thing about is is that you start it with no idea of what awaits you ahead. You don't know if there's any actual physical threat, and you don't know how to deal with it at first. Throughout the entire level, I just wanted to get the hell out, as soon as possible.

Re:Scariest game moments (1)

Kouroth (911586) | more than 7 years ago | (#16665043)

Hell yea! That level was very scary and ranks right up there with the max pain baby one. The cradle level takes the cake though because of how the atmosphere was designed. Thief 3 was a great game and that was a great level. I only wish it was more open ended. I'd love to see a much bigger city to explore with more non-story line driven sneaky-thief fun.

Re:Scariest game moments (1)

sammy baby (14909) | more than 7 years ago | (#16664527)

The sound was all that level had going for it, though. The "running through the trail of blood" puzzle was just annoying.

On the other hand... man, the sound was freaky.

Re:Scariest game moments (0)

Anonymous Coward | more than 7 years ago | (#16664593)

One word: Redead

Re:Scariest game moments (1)

Das Modell (969371) | more than 7 years ago | (#16665621)

System Shock 2 is very scary. One of the things that makes it scary is the fact that enemies spawn randomly. You're always on guard because they could come from anywhere at any time. Then there's the spiders (including but not limited to stealth spiders), zombies and creepy CP30-esque droids ("sir, where are you?" and so on).

Remember the Alien TC for Doom? (2, Informative)

El_Smack (267329) | more than 7 years ago | (#16663981)

I don't think you hit an alien till about the 3rd level, but it was in a dark hallway and he came out of a hidden spot.
I think I crapped my 256 color, 320 x 240 pants.

Re:Remember the Alien TC for Doom? (0)

Anonymous Coward | more than 7 years ago | (#16664535)

That was the BEST mod for DOOM, hands down. Created an excellent experience. Really drew you in.

Re:Remember the Alien TC for Doom? (1)

EnderGT (916132) | more than 7 years ago | (#16664913)

Absolutely best mod ever. My roommates in college made me play with a surround sound system and in the dark...

For anyone who's interested, I found a link for it here [] , although it doesn't seem to be working, at least not from my job.

If anyone does find a working link, share with us please?

Fear the F.E.A.R. (1)

creimer (824291) | more than 7 years ago | (#16663993)

F.E.A.R. is a scary FPS. The horror did sag a bit in the middle by not being there as much. I'm going to finish playing and get the expansion pack.

Re:Fear the F.E.A.R. (1)

Jesterboy (106813) | more than 7 years ago | (#16664211)

I think the main problem with F.E.A.R. in the middle point is that damn office level that lasts forever. Go up the office building, go down the office building, through cubicles that all look the same.

Maybe they were going for some high brow horror by evoking all that "scary" symmetry and uniformity, but they should have at least added some computer programmer ghosts into the cubicles or something.

"Ooooooooh, I'll be using Windows 3.1 FOREEEEEEVVVVEEEEERRR!!!"

"We do all our accounting software in COBOL!!!!"

THAT would've been scary.

Re:Fear the F.E.A.R. (1)

witte (681163) | more than 7 years ago | (#16664715)

"Ooooooooh, I'll be using Windows 3.1 FOREEEEEEVVVVEEEEERRR!!!"

"We do all our accounting software in COBOL!!!!"

Tsk tsk ! Displaying such heinous crimes against humanity in a game is not done !

Re:Fear the F.E.A.R. (1)

Odin_Tiger (585113) | more than 7 years ago | (#16665421)

The best was when you go down that ladder and as your POV swivels around you see that creepy little b**** coming towards you. You -know- you're on a ladder and have no chance of defending or evading in 'jump' I think I've had from a game in a long time.

Re:Fear the F.E.A.R. (1)

PaganRitual (551879) | more than 7 years ago | (#16665935)

Totally. I was actually more afraid of using ladders than anything else in that game after than point.

Although I have to admit the full screen bloodied face didn't exactly do me any favours either. But that was a cheap scare, and it more pissed me off than proper scared me.

my scariest video game moment (3, Funny)

JeanBaptiste (537955) | more than 7 years ago | (#16664017)

looked something like this


Your comment has too few characters per line (currently 3.6).

Re:my scariest video game moment (3, Funny)

ConceptJunkie (24823) | more than 7 years ago | (#16664085)

Pshaw! Now this is scary: ....... ...D... ..@D... ..DD... .......

Now I have to add a whole bunch of text to get around the lameness filter. Of course, if it were truly a lameness filter it would, in fact, filter itself.

Re:my scariest video game moment (1)

JeanBaptiste (537955) | more than 7 years ago | (#16664117)

to get that to work I had to use 'html formatted' with the <tt> option

Re:my scariest video game moment (1)

Snowspinner (627098) | more than 7 years ago | (#16664099)

Oh whatever. Slap on some gloves and swing the rubber chicken.

Re:my scariest video game moment (1)

rootEToTheIPi (937469) | more than 7 years ago | (#16664519)

Mine: ######### #@.dOQ$.# #.S.A.!J# #gs.imM.# #gPGxL.n# #.a.%K.># ######### I was actually scared.

Re:my scariest video game moment (0)

Anonymous Coward | more than 7 years ago | (#16664859)

> ..@.c..

On a more modern note -- a few game-hours after making a mistake, the blank screen in Uplink [] going completely black, informing me that my machine had been seized by the Feds.

Just like in real life, no warning, no idea what you did wrong nor what you could have done to prevent it (until after the game is over), just *blink*.

Still waiting on GT (1)

XxtraLarGe (551297) | more than 7 years ago | (#16664047)

But a couple of the scariest moments I can think of come from first person shooters. Like the discovery of the Flood in Halo, or in Unreal where you walk down a hallway and all of the lights systematically shut down, leaving you to face a Skaarj in the dark!

Re:Still waiting on GT (1)

SQLGuru (980662) | more than 7 years ago | (#16664559)

I'd say in Half-Life in the reactor with that gigantic green spiked tentacle. With the lights off, speakers on full, and no one else in the house. I spent a good bit of time cursing that stupid thing.....I was out of grenades and couldn't distract it, so I had to do it the hard way.


Re:Still waiting on GT (1)

Barny (103770) | more than 7 years ago | (#16664839)

Pfft, try doing the same in Zork.

My personal scariest (1)

Red Flayer (890720) | more than 7 years ago | (#16664075)

Well, one of TFAs is not responding, another requires flash...

But I will say that there is NOTHING scarier than "It is dark. You are likely to be eaten by a grue."

Because eventually, if you keep messing around in the dark, it's going to happen... and only your imagination limits how terrible a grue is. This game experience was why I demanded my parents install a nightlight.

Re:My personal scariest (1)

HiVizDiver (640486) | more than 7 years ago | (#16665631)

LOL - I have to admit, that to this day, if I ever walk into a dark room (I'm a "turn the lights on only if absolutely necessary" kind of guy), that EXACT phrase always runs through my head.

I'm afraid of... (0)

Anonymous Coward | more than 7 years ago | (#16664139)

OMG Ponies!!!

to name a few (1)

otacon (445694) | more than 7 years ago | (#16664143)

The little shadow child in the first Silent Hill, you couldn't kill it, and it didn't hurt you, it just followed you around. Creepy.

Re:to name a few (1)

curecollector (957211) | more than 7 years ago | (#16664665)

...and it squeeked, if memory serves, which just added to it....

Last Half of Darkness (1)

schnits0r (633893) | more than 7 years ago | (#16664203)

When I was in grade 4, I got addicted to last half of darkness. that game scared the shit out of me, especially with it's PC Speaker sound effects...which were eerie on their own.

Silent Hill (1)

Admiral Frosty (919523) | more than 7 years ago | (#16664215)

You know, a game doesn't have to make you jump to be scary.

A great example would be Silent Hill. Oh sure, I jumped here and there, but nothing big. It wasn't until hours AFTER the game, that I got creeped out. It affected me for DAYS afterword.

I stopped when I got to that sick and twisted school-house. I kept expecting things to jump out at me. I was convenced that just around the next corner, I would run into a hidious boss that would take all 5 of my bullets and then eat me alive.

I just can't get up the courage to play it again.

On the other hand, I no longer find Doom 3 scary after Silent Hill.

Re:glad to see someone else had the same problem (1)

otacon (445694) | more than 7 years ago | (#16664303)

Silent Hill affected me for days too, I was like 12, I played it late at night with the lights off, by myself...I didn't want to go in my room for weeks

Re:glad to see someone else had the same problem (1)

LordEd (840443) | more than 7 years ago | (#16664549)

So you were 12 and played a game rated M(17+) [] ? Somebody's parents didn't check the rating.

Re:glad to see someone else had the same problem (1)

Admiral Frosty (919523) | more than 7 years ago | (#16664621)

I could only play at night, when my parents had gone to bed, so that didn't help.

Re:Silent Hill (1)

antime (739998) | more than 7 years ago | (#16665331)

When I first bought my Playstation I didn't have money for a memory card, so I played Silent Hill for three days straight until my nerves became so fried I simply had to shut it off.

More scary games: Alien: Resurrection for the PS1 and the Ravenholm level in Half-Life 2.

Bloody flash sites! (1)

Deagol (323173) | more than 7 years ago | (#16664225)

Oh well.

I haven't gamed in a good many years (the occasional hop onto the 'family' PC to play my kids' copy of The Sims doesn't count), so I'm sure I've missed out. However, the only *truly* frightening experience I ever had was while playing the Doom TC Aliens conversion, in the dark, with a good set of headphones. I can't count how many times I jumped while playing that game, or held my breath while I hesitated to turn a certain corner.

So, to anyone who remembers the Doom mod I mentioned above.. do many modern games stack up to that experience?

Re:Bloody flash sites! (0)

Anonymous Coward | more than 7 years ago | (#16664877)

I replied to your comment above.
One I seriously recommend is System Shock 2.
Unfortunately, the GT trailer contains a spoiler.

Re:Bloody flash sites! (0)

Anonymous Coward | more than 7 years ago | (#16665605)

The SS2 footage is actually taken from a speedrun from

Half Life 2, Ravenholm (1)

El_Smack (267329) | more than 7 years ago | (#16664245)

Hearing those skinless howler money things come ratling up the drainpipes *still* freaks me out a little.

Re:Half Life 2, Ravenholm (1)

sdaemon (25357) | more than 7 years ago | (#16664427)

no freakin' kidding.

HL1 was, until HL2, the most immersive, pulse-pounding FPS-with-a-storyline I'd ever played. HL2 outdid it in every way.

Ep 1 was pretty darn good as well. Looking forward to Ep 2!

Re:Half Life 2, Ravenholm (1)

Lazbien (788979) | more than 7 years ago | (#16664435)

Definitely. The rest of HL2 was a hoot. This level was not. Especially with the venomous headcrabs coming out of nowhere.

The level title "we don't go to Ravenholm any more" is pretty self explanitory.

Re:Half Life 2, Ravenholm (1)

sammy baby (14909) | more than 7 years ago | (#16664437)

Yeah... although I have to say that as soon as the level started, I groaned a little. "Crap. Another one of these "scaaaaary" levels." I'm tired of them.

And since my computer is pretty much obsolete, the worst thing about the steroid zombie things for me was that by the time I heard one, I knew that my framerate was going to drop to 1 frame every other seconds. *Screeeeech* *rending and slapping sounds, with accompanying slide show*. "Whoops. Guess I'm dead."

Re:Half Life 2, Ravenholm (0)

Anonymous Coward | more than 7 years ago | (#16664443)

And hearing the poison headcrabs' hiss and going "HOLYSHITOMGWTF" while spinning round in circles, firing your shotgun in all directions.

Re:Half Life 2, Ravenholm (1)

Dr. Eggman (932300) | more than 7 years ago | (#16665683)

Their is only one chapter I don't play in HL2 anymore: Ravenholm. I play the intro chapter, the boat chapter, and the jeep chapters much much more. The howlers...grabbing onto my car in ep 2? That'll be frightening!

Not surprising, Father Grigori is by far my favorite character...

Slashdotted (1)

Hillgiant (916436) | more than 7 years ago | (#16664269)

So scary!

Ravenholm (1)

sdaemon (25357) | more than 7 years ago | (#16664357)

We don't go there anymore.

Alone. In the dark.

Nuff @#$%ing said.

Eternal Darkness (1)

MeanderingMind (884641) | more than 7 years ago | (#16664371)

Scariest moment for me was walking into a room and seeing 8 huge zombies lumbering towards me. It wasn't the zombies that scared me as I found myself completely unable to attack them. I could run around helplessly, but I couldn't fight back. I freaked out thinking my controller had broken and swapped in a matter of seconds. When that one didn't work I became terrified that my first player port was broken. I had iterated through my controllers twice before I finally died.

Flash, "This can't be happening!"

Great, now I have to go play the game again.

My top 5 clasic moments (0)

Anonymous Coward | more than 7 years ago | (#16664395)

5. 7th Guest
The maze section frayed your nerves like nothing else. The kicker? Unlike the rest of the game, there were no cheap scares. Just you, concrete, and 10 feet of visibility.

4. Last Half of Darkness
Dear lord, there were so many creepy moments and genuinely horrifying images. The little girl in the attic, the "GET OUT OF MY CHAIR!!"... too many to count.

3. From what people tell me, System Shock would be here... if I had actually played it. For now, Silent Hill 2 will suffice.

2. Half Life 2 (Ravenholm)
Not as scary as the other stuff here, but there's an honest kind of dread that occurs when you hear the slither of those poison headhumpers. Damn, I hate those things.

1. Doom (Cyberdemon)
Doom was probably the first game to transport me completely inside it-- and if the plentiful dark hallways and invisible demons weren't enough, you reach the Cyberdemon level where you learn the hard way the meaning of "blink and you're dead".

WTF? (0)

Anonymous Coward | more than 7 years ago | (#16664429)

Since when has the "iD" in "iD Software" been pronounced like the word "it" with a "t".

Re:WTF? (1)

otacon (445694) | more than 7 years ago | (#16664491)


Re:WTF? (1)

sdaemon (25357) | more than 7 years ago | (#16664541)

so how do they pronounce "id" on your planet?

id Software (2, Informative)

sYn pHrEAk (526867) | more than 7 years ago | (#16664709)

It's not iD Software it's id Software [] and it has always been pronounced just like the word it comes from:

id [] -noun Psychoanalysis
the part of the psyche, residing in the unconscious, that is the source of instinctive impulses that seek satisfaction in accordance with the pleasure principle and are modified by the ego and the superego before they are given overt expression.

Re:id Software (1)

sammy baby (14909) | more than 7 years ago | (#16664863)

In at least one or two of id's games, the second letter of the name is capitalized. By the time Doom came out, however, it was all lowercase.

I spent a couple of minutes trying to google a reference for this, but was unable. Please take my word. :)

Re:id Software (1)

slackmaster2000 (820067) | more than 7 years ago | (#16665591) ogos []

Initially the logo said "ID," which lead some people, myself included, to think it was an acronym or short for "identification." Way back then a lot of people also started writing the name as "iD." I don't think it was ever officially iD though. Looks like on the Wolf 3D box, for instance, they had ID Software, but references in the game say id Software.

Anyhow, I remember writing iD Software quite a lot when referring to the company during the pre-doom days, and probably even after that out of habit. Just a dorky misrepresentation that took off for some reason.

It's funny, I can picture the logo itself as iD, clear as day. I couldn't find it actually drawn that way though.

Re:id Software (1)

slackmaster2000 (820067) | more than 7 years ago | (#16665649)

I just tried to SoD demo and ID SOFTWARE appears, as does id Software. No iD software. 1992.

Re:id Software (0)

Anonymous Coward | more than 7 years ago | (#16665857)

Wrong! It's an acronym of "in Demand". The Freudian id is a deliberate secondary reference, but it is secondary. Reference: Masters of Doom, by whoever wrote it.

I've got your scary right here... (1)

Morphine007 (207082) | more than 7 years ago | (#16664431)

Picture it: 2am in a thunderstorm after having drank WAYY too much coffee. It's exam routine for finals, and you're playing Metal Gear Solid 2:Sons of Liberty... you're hopelessly addicted to it, and desperately need to finish the damned game so you can get some studying done... you're near the end and... the game starts going all crazy.

Suddenly the screen turns itself off and then on, and then the colonel says "You've been playing the game a long time, haven't you?"

I nearly had a fucking heart attack...

Re:I've got your scary right here... (1)

DarkJC (810888) | more than 7 years ago | (#16665373)



Lameness filter encountered. Post aborted! Reason: Don't use so many caps. It's like YELLING.

Re:I've got your scary right here... (1)

drinkypoo (153816) | more than 7 years ago | (#16666635)

Yeah that freaked me out a bit when the guy says "haven't you been playing too long" and "seriously you need to step away from the console" or whatever. I thought the game was going to quit because I played it too long or something, I was having virtual boy flashbacks and I had been playing for about 10 hours without getting up. I just did this like a week ago, and only on very easy, because I am big dumb gaijin, or more to the point since I hit the age of about 13 or 14 I had better things to do than to play the same part of a level over and over and fucking over again so I can make it with enough ammo and life blah blah blah. I guess I have to hand in my hardcore gamer badge...

Re:I've got your scary right here... (1)

Morphine007 (207082) | more than 7 years ago | (#16666831)

Don't get me wrong, there are tons of games that scared me in the same way that someone jumping out behind me yelling "GOTCHA!!" does... but never has a game actually freaked me out more than that... I think maybe it was the stress, the lack of sleep and the retarded amounts of coffee I was drinking... but I was like "ZOMG MY PS2 IS POSSESSED!!11oneone" ... sounds stupid, but I've never been more freaked out by a video game than that time.

Re:I've got your scary right here... (1)

drinkypoo (153816) | more than 7 years ago | (#16666887)

That was pretty much my experience too. Playing that game for too long makes you paranoid, for obvious reasons - the whole "government agent" genre always includes plentiful fucking-overs and backstabbings. So there I sit in the dark, having played for far longer than is healthy, and the console starts babbling at me in crazy people talk.

RE2 (0)

Anonymous Coward | more than 7 years ago | (#16664469)

I'll never forget the "licker" jumping through the one-way mirror in Resident Evil 2. Of course I was playing late at night...thanks for the heartattack at age 16 Capcom :)

Scariest games as far as i'm concerned. (1)

Armagguedes (873270) | more than 7 years ago | (#16664473)

Feargames that completely scared the crap out of me: Alone in the Dark 4, PS1 (the PS2 was probably scarier, with better graphics?) Fear Effect 1 & 2, though iirc, the first was more intense. The first Dino Crisis. Resident Evil 2 on the PS1 (it was one of the first 3D games i ever played, back when i was 13-14) --- Horror games that were not ultra-spooky, but still outrank most games out there: Silent Hills (the first one deserves to be in the first category). Cold Fear. The remaining Resident Evils, but especially the 1st, redone for the GCN. --- Doom3 was pretty scary, for about 10 minits. Too bad it became a -rinse-repeat- sorta game. Extermination, one of the launch titles in Europe for the PS2. It had potential for _WAY_ more than that. As far as i can remember, this is it.


cHALiTO (101461) | more than 7 years ago | (#16664515)

Lots of scary games, but I particularly remember playing Alone in the Dark, well... in the dark, and the music and ambiance was excellent despite the old graphics. More recently, doom3 is scary in a different, monster-suddenly-jumps-out-of-the-shadows-when-you -least-expect-it kinda way.

Alien vs. predator also comes to mind.. when the motion sensor starts beeping faster and faster and you can't see a thing and before you know some aliens are kickin' the hell out of you.. just like in the movies (first two I mean.. the good ones).

fear (1)

Stormwatch (703920) | more than 7 years ago | (#16664579)

I must not fear.
Fear is the mind-killer.
Fear is the little-death that brings total obliteration.
I will face my fear.
I will permit it to pass over me and through me.
And when it has gone past I will turn the inner eye to see its path.
Where the fear has gone there will be nothing.
Only I will remain.

Re:fear (0)

Anonymous Coward | more than 7 years ago | (#16665059)

So, your vote is for Dune 2000 [] , then?

Thief: The Dark Project (2, Interesting)

Chuckaluphagus (111487) | more than 7 years ago | (#16664611)

I was playing Thief on a stormy night with a cheap 4.1 speaker setup, because you need some reasonable positional audio for Thief. On the second level, where you're trying to get into the prison through the abandoned mines, I came upon a decayed corpse lying on the ground. First in the game, mind you. After waiting a moment at the edge of the room to see whether it would rise up and try and eat my brains (as decayed corpses are wont to do in such situations), I decided everything was safe and walked right over to it and looked down to see whether it was anything interesting.

That's when it chose to jump up and take a swipe at me. I screamed bloody murder and yanked the power cable from the back of my computer, turned on all the lights in the apartment and didn't turn the damn computer back on until the next day. For serious immersion in a game, Thief is amazing. Much, much more interesting than most of your regular first-person games. Like a lot of people here, I am a huge fan of Half-Life 2 and Ravenholm, though.

Doom II (1)

Bigbutt (65939) | more than 7 years ago | (#16664641)

The Downtown level I believe. I climbed that one lone tower about half way back. I got to the top and experienced some acrophobia and a lurch of panic in my chest as I got close to the edge that first time. That's probably the only time I was actually scared in a video game.

Man, that was great!



Anonymous Coward | more than 7 years ago | (#16664675)

I swear, every time you turned your back, a pipe wielding zombie would spawn someplace you JUST LOOKED!

resi 4 (1)

joe 155 (937621) | more than 7 years ago | (#16664685)

A true classic game and pretty scary at times, when you get into the village for the first time when the locals have killed the cops - that was scary.

As was the bit where you have to kill the zombies who are chasing you and Ashley in the big truck, it's them getting you from behind that get me...

Oh! and when those walking things are suffling along in a really scary way and you can shot them all you want but they just don't seem to want to die...

Project Zero/Fatal Frame (1)

Roogna (9643) | more than 7 years ago | (#16664739)

I've yet to find a game (or series) that freaks me out as much as the Project Zero games.
I mean, Silent Hill? Resident Evil? I have WEAPONS! Project Zero... a camera, a bloody old camera with no film.

And that insane ability for them to put dolls everywhere that don't move...
then there's that one that catches your eye, but doesn't move...
until you finally put the camera away and decide it's just another doll.

scary (1)

White_n_Nerdy (1020577) | more than 7 years ago | (#16664779)

I've been a gamer for years, and don't find much scary these days, but when I first played the F.E.A.R demo, and that bit when you go down the stairs, when you turn around and theres nothing behind you, and then turn to go down the ladder and that kid is there scared the shit out of me, and then at the bottom of the ladder that guys there.....thats really all that scared me...

Can't forget X-COM and its terror missions... (1)

dtolman (688781) | more than 7 years ago | (#16664811)

Those terror missions really lived up to their name, especially when its set at night/dusk, and in real life its 3 AM, and its you're first time going through the game. Ah yes - memories - the wind blowing at my window, the pulsing soundtrack echoing from the speakers, and the expletives streaming from my mouth the first time a Chrysallid charges out of the black at me, and I just about leaped out of my chair (waking my roommate).

Those old VGA graphics and tinny sounds had more atmosphere than most horror shooters do now. Plus it actually meant something when your Commander was mind controlled like something outta of a horror flick, when you had spent the past week building him up from a rookie...

X-COM (1)

hickory-smoked (969938) | more than 7 years ago | (#16664843)

The first one, in case that isn't obvious...

Some of my moments (1)

thoriphes (984506) | more than 7 years ago | (#16664857)

Resident Evil - Was playing this with a friend late at night. First time I entered the mansion I said "screw this, don't want to deal with the zombies" and tried to walk out the front door. That's when the dogs came through the door-opening animation. Definitely was not expecting it.

Thief 1 - One of the last levels inside some house where the interior was all space-disoriented and whatnot. The creatures in that level freaked me out. It's been a while so sorry for the lack of details.

Unreal - All the lights go down and all you (barely) see is this huge creature running towards you. First Skaarj encounter.

Doom 3 - Being able to hear a zombie approach you from behind, coming from only 2 speakers!

Fear - Various parts. When you go down a ladder and see the little girl right in front of you.

System Shock 2 (0)

Anonymous Coward | more than 7 years ago | (#16665121)

Anyone else remember the sounds?

Ocarina of Time: Bottom of the Well (1)

Incoherent07 (695470) | more than 7 years ago | (#16665179)

I'm probably the only person who was scared by this, but the first time I went into the Bottom of the Well it scared the hell out of me. False floors, enemies jumping out of nowhere, and some seriously creepy music...

Re:Ocarina of Time: Bottom of the Well (1)

Tim_sama (993132) | more than 7 years ago | (#16665951)

Me too. The Shadow Temple was bloody and gross, but there's something genuinely creepy about the Bottom of the Well. Especially when you fight Dead Hand.

Can't believe no one mentioned "7th Guest" (1)

elrous0 (869638) | more than 7 years ago | (#16665203)

Okay, it's older--but it was damn creepy in its day.


Re:Can't believe no one mentioned "7th Guest" (1)

Gonzo73 (703628) | more than 7 years ago | (#16665281)

Here here. I loved 7th Guest, frustrating puzzles but a great classic PC game. wish I could find some other puzzle or adventure games with a great horror hook these days. I tried Raven Hill - Complete POS I thing Res. Evil 3 and 4. The first time I ran into Nemisis I nearly shat myself. And just about everything in RE4 is just nuts. Those crazy ladys with the chainsaws... some really f'd up shat...

project firestart on C64.... (1)

DohnJoe (900898) | more than 7 years ago | (#16665395)

that game scared the shit out of me and my brothers and sister. My younger brother would start to cry if we sang the theme that was played when you met the monsters, oh the memories... anyone else play this?

See here for a review: []

another scary and more recent one is System Shock II (haven't played the first one), at some point I even quit playing that game because it was to stressful....

RTCW (1)

crhylove (205956) | more than 7 years ago | (#16665437)

Ok, it wasn't that scary, but there were plenty of chances to jump and get surprised in RTCW.

Aside from San Andreas, probably the last REALLY good single player game I've played.


Doom 3, halflife 2, the other ones were just "eh".

Half-Life (1)

hodagacz (948570) | more than 7 years ago | (#16665503)

In the first where you have to jump into the tank with the bad mamma-jamma fish. You know its in there somewhere...or in Power Up the first time you encounter a Garg at the underground railway.
Ravenholm in the second (of course) but also Highway 17 and Sandblast, with the antlions erupting out of the ground. Or Anti-Citizen One, the first time you encounter a Strider.

What??? (1)

triffid_98 (899609) | more than 7 years ago | (#16665653)

No mention of My Little Pony Runaway Rainbow or Strawberry Shortcake: Summertime Adventure? Inconceivable.

Re:What??? (1)

MeanderingMind (884641) | more than 7 years ago | (#16666023)

That's not scary, that's mind destroying torture. There's a difference:

One makes you kill yourself out of terror, the other out of sheer pain and the destruction of one's will to live.

Re:What??? (0)

Anonymous Coward | more than 7 years ago | (#16667187)

I realize you jest, but you are on to something here. The posters in this thread would be terrified of human females, if they ever encounter any.

Silent Hill 2 (1)

PoderOmega (677170) | more than 7 years ago | (#16665675)

I played SH2 before SH1, so I was freaked out more by it. I was expecting a Resident Evil "jump out and scare you" type game but I got something totally different. There really wasn't a specific scary part, but the audio really helped. The whole freaking game scared me. Even at the start when you are walking down the path in the fog I could swear there were footsteps following me... but when you stop, they stop.

Sometimes while playing I couldn't tell if the controller was rumbling or if I was shaking...

Alien Vs Predator (1)

KloA (610444) | more than 7 years ago | (#16665687)

now THAT was creepy, playing the marine, walking around with that hyper-sensitive motionsensor that would bleep everytime a door opened, scared the crap out of me. that, and ravenholm. oh, and xcom.

Re:Alien Vs Predator (1)

alexhard (778254) | more than 7 years ago | (#16666441)

I was about to give up in my quest to find someone that mentioned AvP...that game really managed to freak me out when playing as a marine..

The worst part is when you get plings from everywhere and they don't come...and then 2 minutes later they jump at you from everywhere..scary shit i tell ya!

System Shock 2 (1)

scoser (780371) | more than 7 years ago | (#16665719)

I started playing this at 2 AM on a Saturday night with the lights off, thinking it wasn't going to be bad. I was busy running around until I heard something yelling "Kill me! NyaaaAAGGH! *whack*". I turn around and nearly jump out of my chair as this crazy hybrid is beating me with a wrench.

After another hour of the game, I was looking over my shoulder in real life every few minutes to ensure no hybrids were after me.

Vampire: The Masquerade - Bloodlines (3, Insightful)

balthan (130165) | more than 7 years ago | (#16665761)

The Ocean House Hotel was one of the creepiest areas I've ever played in a game.

Fatal Frame 2 (1)

Gonzo73 (703628) | more than 7 years ago | (#16665789)

My wife was really into Fatal Frame 2 on the PS2. I usually watched, and I have to say that is one scary game. Hard as hell to find, but a gem if you like scary.

Re:Fatal Frame 2 (1)

tapo (855172) | more than 7 years ago | (#16666421)

Oh dear god, how I agree. Monsters are one thing, but ghosts you can't escape from, appear randomly, and they give you a camera for a weapon? Jesus monkey christ. I had nightmares about Fatal Frame 2.

AvP people! (1)

cptnapalm (120276) | more than 7 years ago | (#16665905)


Unreal => and the lights go dark... (that was actually the only good gameplay in the whole thing, but it was damn good.)

Aliens vs. Predator -> as the Marine... I was low on ammo, had no armor. Those things I could hear... in the air ducts... in the hallways. Sometimes a door would spontaneously open, but nothing was there. I backed myself into a corner in a large room and waited. I stayed there for half an hour of real time. And I was not bored.

Undying? (1)

gothzilla (676407) | more than 7 years ago | (#16665971)

Nobody has mentioned Undying yet. That game scared the crap out of me. The first time I played it my wife made me turn the lights back on because it was scaring her and she wasn't even watching the thing.

Needs to be first person ... (1)

PaganRitual (551879) | more than 7 years ago | (#16666061)

... for me personally to find it even remotely scary. I can get creeped out by games in third person, sure (Fatal Frame for example), but I can't get scared to the point I wanna turn the lights on or put the game down unless I'm playing first person, and preferably on a PC (I sit a lot closer to my monitor than I do to my TV, and generally wear headphones).

Games like FEAR and Thief and Arx Fatalis genuinely scare me (Arx Fatalis is a highly under-rated game, and much creepier/downright scary than has been reported), because they are all in first person and presumably because I can much more easily feel like I'm actually there, instead of watching someone else I happen to be controlling. If something happens in the corner of the screen in a third person game, it's more 'off screen' than 'not where you happen to be looking'. If it happens in a first person game, it's 'out of the corner of your eye', and you freak out and spin around to see what it is.

I can get anymore than creeped out while playing a third preson game. There is too much of an obvious "this is just a game" going on. Except of course for the examples like Fatal Frame where you change to first person to take photos. That can get scary, otherwise all they can really do is diturb me.

Rescue on Fractalus (1)

benbean (8595) | more than 7 years ago | (#16666203)

LucasArts' Rescue on Fractalus - every time the rescued pilot turned out to be an alien and you couldn't see his little green head running towards the ship. A brief silence where you expect the pilot to knock on the door and BAM - he'd jump up in front of your ship's cockpit and scare the bloody life out of you.


System Shock 2 (1)

yasny_jp (948381) | more than 7 years ago | (#16666639)

By far, System Shock 2 was the scariest game I have ever played. It go to the point where I could only play it during the day because at night it was just too scary. The atmosphere in that game was incredible, however, I think it was the sounds that really did it. Walking around the ship and hearing the mutated crewmembers moaning and yelling stuff... that was just creepy. And the monkeys! Those damn psionic monkeys! I remember walking around levels and hearing the little monkey noises off in the distance but not being able to find them until it was too late... Man, that was a scary game.

Metal Gear Solid 2 (1)

Chardish (529780) | more than 7 years ago | (#16666693)

Surprised no one's mentioned this yet. When the Colonel at the end turns into a skull face and starts ordering you to turn off the game console, and starts talking gibberish. Then you realize that the main character is simply an allegory for you, the player, and that the designer, Hideo Kojima, has spent the entire game building up to this moment to freak you out of your mind.

At least with "scary games," you're expecting them to be scary. This was a perfectly normal game that suddenly became very different without warning.

What about... (1)

Ichigo Kurosaki (886802) | more than 7 years ago | (#16666957)


I played through both doom 3 and fear and I can tell you FEAR freaked me out way more then doom 3 ever did. That damn little girl gave me nightmares...
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