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Being Peter Molyneux

Zonk posted more than 7 years ago | from the less-talk-more-games dept.

21

simoniker writes "Gamasutra has an interview with Lionhead's Peter Molyneux up, in which he discusses next-gen technology choices, his troubles with the press, and his overwhelming drive to succeed, as well as some new thoughts on Fable 2. On his press difficulties: 'I've come to realize that the way I speak, the things I talk about are going to be interpreted. And that sometimes leads to misquotes, and that sometimes that can be frustrating, but for example — the talk I've given today, there's nothing for me to point to onscreen — I'm just giving you a braindump of my ideas. And half of that — half of the interest of that is the interpretation you put on it in your own mind... I'll be absolutely honest with you, sometimes in the past I've actually changed little bits of the game to match the misquote, however insane that sounds.'"

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21 comments

Indie Developers Hate Peter Molyneux? (0)

Anonymous Coward | more than 7 years ago | (#16664803)

There seems to be a good chunk of ire [indiegamer.com] directed at him on the IndieGamer boards.

My first thought on reading the title... (0)

Anonymous Coward | more than 7 years ago | (#16664867)

"So he's finally going to make it, huh? Wonder if it'll be anything like Fumpkin."

Me me me me me (1)

Threni (635302) | more than 7 years ago | (#16664915)

Boring. Next. Seriously, he's like an idiot on speed.

"Misquotes" (1)

Rydia (556444) | more than 7 years ago | (#16664923)

I like what he's done here. By creative use of language, he can say whatever he wants!

Like "misquotes," which is my favorite. What he actually means is "lying to drive sales," with the connotation of "rapid backpedalling."

The editor's dept. line is quite right. Less talk, more games.

Re:"Misquotes" (1)

kinglink (195330) | more than 7 years ago | (#16665553)

If he was misquoted then why doesn't he say "oh no my game won't actually have that, I was talking about a wish" Because simply he doesn't know when he's said to much. Are you doing a technical investigation? Don't talk about it. Are you building a prototype, don't talk about it. Stop acting like a Game god, and become a good manager first. It's apparent that he's the type of manager who everyone hates, he over promises, under delivers, and then blames the programmers or tools.

So... (0)

Anonymous Coward | more than 7 years ago | (#16664973)

Is it an open ended interview?

Peter Molyneux is.. (1)

QuantumG (50515) | more than 7 years ago | (#16664975)

the creator of Syndicate [insomnia.org] , 'nuff said.

Future headline (2, Informative)

elrous0 (869638) | more than 7 years ago | (#16665013)

"Game Designer Peter Molyneux Drowns to Death in Giant Pool of Pretension"

-Eric

Molyneux (2, Funny)

American AC in Paris (230456) | more than 7 years ago | (#16665269)

Monyneux Molyneux? Molyneux Molyneux Molyneux.

Re:Molyneux (0)

Anonymous Coward | more than 7 years ago | (#16666193)

"Monyneux"? It's only supposed to tongue-twist when you say it aloud...

Re:Molyneux (0)

Anonymous Coward | more than 7 years ago | (#16670809)

And in other news, game guru Peter Molyneux has announced his intention to revive the art of puppet theatre.

Enough is enough. (1)

MeanderingMind (884641) | more than 7 years ago | (#16666059)

I enjoy game related news as much as anyone else. However, why is it that games news is outnumbering everything else combined article-wise? Some of it is very good, but a lot of it seems to be pure fluff (this for example).

It's not a bug, it's a feature! (0)

Anonymous Coward | more than 7 years ago | (#16666111)

When talking about the li--err, "misunderstandings" about Fable, he says:
I think a lot of people got quite upset that some features weren't in the game. But in some cases, the features I'd been talking about were there, but they weren't exploited the way the players thought they would be.
Right, like the whole "there is only one load time" must have been used it some mysterious way other than expected. Likewise with planting trees and having them grow - maybe instead they had invisible seeds that grow into invisible trees. Yeah, that must be it. How foolish of me!

This guy is full of shit. He can't even speak rationally when he's apologizing for speaking irrationally.

I can look you in the eye and truly say that I'm trying to make Fable 2 the greatest game I will ever build. If you write that, it will get me in an enormous amount of trouble, but that is what I truly believe.
He hasn't changed a bit.

Annoying (1)

atomicstrawberry (955148) | more than 7 years ago | (#16666151)

I really wish someone would tell Peter Molyneux to shut up for a bit. It seems like every couple of weeks I see an article about him tooting his own whistle in the media somehow, and it's starting to get irritating. Maybe I'd care if he'd actually made a game that came close to meeting expectations in the last decade or so.

Should have been... (1)

CaseM (746707) | more than 7 years ago | (#16666181)

from the tired-of-his-bullshit department. Molyneux is the master of grandstanding and double-speak. A quote from Peter M. from just the previous article here on /.

"Fable 2 should be everything you expect, then 10 times more that you don't expect -- and that doesn't just apply to this one feature ... I almost said it then! -- that applies to the whole game."

Well, golly, Pete if you're tired of people expecting "10 times more than they don't expect" then don't build your games up that way. And pointing to the word "should" later and saying "See, see, I said should not will" is just playing word-games and general salesman sleeze. There are plenty of game designers out there who aren't attention-whores.

Re:Should have been... on the Wii (1)

WillAffleckUW (858324) | more than 7 years ago | (#16667297)

Fable 2 should be everything you expect, then 10 times more that you don't expect -- and that doesn't just apply to this one feature ... I almost said it then! -- that applies to the whole game."

I expect it to run on the Wii.

Otherwise I won't buy it.

Right now I've got a Gamecube, an xBox (bought to play Fable), and a PS2. I'm buying a Wii, but not the other game consoles.

Want my money? Port it to the Wii and let my shoot those darned annoying faeries in the frickin head!

Re:Should have been... (0)

Anonymous Coward | more than 7 years ago | (#16667329)

It should be... but it won't. It never is.

Typo in article headline: (1)

Kamineko (851857) | more than 7 years ago | (#16667735)

Fixed it for you: Boring Peter Molyneux.

Fable 2 (0)

Anonymous Coward | more than 7 years ago | (#16668103)

Ummmm if Fable 2 is going to be anywhere near as "stable" on the PC as Fable: The Lost Chapters, run for your lives. It took all of 2 minutes for the game to slow to a crawl and choke.

tasty tidbits (1)

carn1fex (613593) | more than 7 years ago | (#16669701)

i enjoy:

  • salmon chunks
  • crackers
  • dip
  • soda pop.

that is all.

Best Quote (1)

Aladrin (926209) | more than 7 years ago | (#16671171)

"That means that I do push myself - I can look you in the eye and truly say that I'm trying to make Fable 2 the greatest game I will ever build. If you write that, it will get me in an enormous amount of trouble, but that is what I truly believe."

Oh man. I love that the author DID include that quote.

I love PM games. They are always inventive and fun, even if they don't come close to the hype generated. If you ignore the hype, and just take the game for what it is, it's fun. Populous, B&W 1, Fable... I loved them. B&W2, I didn't like so much. The new populous games, I didn't like so much. It seems his original ideas are fun, but when you try to 'improve' them... They fail.

I am worried about Fable 2... I would love to see it be Oblivion 2, Fable style. It won't be, but that's what I'd like. -sigh-
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