Sony Funding 'About 40' Downloadable Games 45
Eurogamer is reporting on comments by Sony's Phil Harrison about the e-Distribution Initiative for the PlayStation 3. Apparently they already have 40-some games in development, above and beyond the titles they'll have ready for the console launch. Harrison: "My strategy was to encourage developers to push the machine technically, creatively, artistically — to innovate in lots of different ways. But don't be restricted by ghettoising games into a particular genre, or a particular display mechanic, because what we've seen on other systems tend to be retro 2D games, and we're pushing the 3D capabilities of the PlayStation 3. Plus, the fact that every PS3 has a hard disk drive means that we're not restricted by the size of the download, and that has a huge impact on the kind of game design that you can do,"
MOD PARENT TROLL DOWN (Score:1, Flamebait)
Re: (Score:1)
How true... I can just see that now...
- "So, we've released the system, now, what's the network's status?"
- "Well, sir, it would seem we underestimated the download speeds..."
- "What? Are you saying the T1's aren't holding up?"
- "Uhhh no..."
- "So what about the OC-192 we ordered?"
- "It seems they're delaying the delivery - again - until next January..."
- "What kind of company would delay delivery on their product so many times?"
- "..."
- "Right."
Hehehehe...
Re: (Score:2)
On the other hand, clients that encrypt torrent traffic are now common.. would encryption simply become the norm?
Re: (Score:1)
Uhhhh... (Score:1)
If their titles' release dates follow the same typecast as their platforms release date, then 40 titles will probably be more like, 10 now, 20 in 6 months and another few over time.
Above and Beyond and Sony, lately, should never find themselves in the same article.
Why does Sony hate 2D games? (Score:2)
Is it just me, or does Sony hate 2D games?
I remember reading somewhere (unfortunately can't find it now), that Sony always preferred to have 3D games on its systems. Now, there are a number of 2D games (platformers, traditional fighters, etc.) on the PS2, bu
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
Re: (Score:1)
http://games.slashdot.org/~sesshomaru/journal/1411 44 [slashdot.org]
Tremble in fear before my evil psychic powers!!!
Re: (Score:3, Interesting)
http://en.wikipedia.org/wiki/Working_designs [wikipedia.org]
Growlanser Generations sold well, but of course not better than it would have sold as two separate t
Re: (Score:1)
You know, evil.
I'm reminded of the time that Judge Cal remarked to Judge Death, "You must give me the name of your tailor," and Judge Death responded, "I regret he is no longer with us."
Re: (Score:2)
Take Chess, that games sucked ass until they invented bump mapping and facial animation. Now its teh r0xx0r.
You are not understanding use of 3D (Score:2)
Re: (Score:2)
Re: (Score:2)
Nintendo loves 2D games (Score:2)
You're totally missing the point. Sony discourages 2D games and stops some 2D games from being published outside of Japan by not approving them. Nintendo, on the other hand, creates 2D games for its own 3D consoles (look at GC games like Four Swords, Animal Crossing, Paper Mario (which is kind of a mix
Re: (Score:2)
Re: (Score:2)
Re: (Score:1)
Re: (Score:2)
Re: (Score:1)
Re: (Score:2)
Re: (Score:2)
However, until I know what things that PS3 linux wont let you do, I will reserve final judgement.
The 4 step method (Score:1)
2) Offer downloadable content after competitors have already done it
3) ???
4) PROFIT!!!
Ok maybe that's a bit unfair... This sounds like a good distribution channel for Sony - one that I think Microsoft should use a lot more.
What is interesting and what I would like to know more of, is how this "Sony will fund the development and distribution" works.. As a game designer if someone is funding your costs, they probably have an ownership stake in the finished product. So when t
Re: (Score:1)
Have you seen the price on the ps3?
Re: (Score:1)
Re: (Score:2)
3) Add Rootkit
A rather arbitrary number... (Score:2)
Quit promising the moon, Sony, and just deliver a fucking console already.
Re: (Score:1)
It may very well be an attempt to take the wind out of Nintendo's sails, but if the titles are "in indevelopement" and won't all be there at launch, versus Nintendo who have 6 completely unique software libraries to pull titles up the wazoo from... I just don't see what Sony's getting at.
Re: (Score:2)
Re: (Score:2)
Actually, if Sony is to be believed, the PS3 is so powerful that a single console will be all NASA needs to get us back to the moon, process an answer to every math problem ever posed, and render Toy Story in real-time--ALL AT ONCE.
-Eric
Re: (Score:1)
To be fair, a C64 could do that.
Several of the New Game Titles (Score:2)
Lik-Sang Must Die!
Lithium Ion Inferno!
Fire All Batteries!
Where's UMD?
Re: (Score:1)
This is a really good idea (Score:2)
Having a really large lineup of original but smaller games that are also cheaper to buy is of more interest to me as a gamer today than a lot of large monolithic titles that take a larger investmnet of time to play. People (including myself) are moaning about next-gen titles costing more and more, but forget there is this whole other category of software you can buy much che
Re: (Score:1)
The first generation Xbox also had Xbox Live Arcade. But it required an add-on disc to use, and had other issues that prevented it from really going anywhere. The 360 integreated everything into the dash, and it took off. However, nobody was prepared for how well it would turn out, and there wasn't much of a push for good, original games before launch. Once the 360 launched and XBLA became a hit, lots of companies have
A step forward for downloadable content (Score:1)
Since the NES, console games have pretty much been "one size fits all," a distribution model that led to lower budget games often feeling empty or artificially padded. With dow
Wha? (Score:2)