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Microsoft Wondering About This Movie Thing

Zonk posted more than 7 years ago | from the getting-cold-boots dept.

XBox (Games) 62

Via some considered analysis at Joystiq, an interview at the Mercury news with Microsoft's Robbie Bach. The article touches on a number of pieces of the Xbox business, and is quite interesting, but folks are focusing on his comments re: the Halo movie. From the piece: "Does it make sense for Microsoft to be in the movie business? It's not what we do, nor would I anticipate us ever doing it. So it's a different business with a different business model. We happen to have great intellectual property with Halo that could be made into a great movie. The No. 1 criteria for us is we have to be confident a great movie is going to be made. It doesn't matter if Universal and Fox do it or somebody else does it. Frankly, if we didn't think a good movie would be produced, we would rather have no movie."

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62 comments

Protip (3, Funny)

spellraiser (764337) | more than 7 years ago | (#17015960)

Hey, Microsoft ... get Uwe Boll to do the Halo movie. He has an impeccable track record of making excellent movies based on video games!

And oh, IMDB is a den of lies. Ignore whatever's said there.

Re:Protip (2, Funny)

CRCulver (715279) | more than 7 years ago | (#17016166)

I'd rather see Microsoft hired Uwe Boll to direct, see with horror what a pile of crap results, and then have Steve "Donkey Kong" Ballmer step into the ring [wikipedia.org] with Boll.

Re:Protip (1)

Impy the Impiuos Imp (442658) | more than 7 years ago | (#17019554)

A bunch of Quake rejects running around a low-budget Ringworld, yes, oh yes, I can't wait for the movie.

Actually, my son showed me a Halo machinima/demo/some piece of crap of an actual battle some friends of his were in. I couldn't believe how slowly they run. It almost felt like I had slipped into Dark Age of Camelot by accident.

So I showed him Quake Done Quicker, available on YouTube, thanks. Bam!

Actually... (0)

Anonymous Coward | more than 7 years ago | (#17026256)

I'd think that Ballmer would have quite a future in pro wrestling--after all, he certainly knows how to use chairs effectively... :-)

Re:Protip (1)

Ingolfke (515826) | more than 7 years ago | (#17016538)

BloodRayne was on of the worst movies ever made... House of the Dead may was only slightly less revolting.

Re:Protip (1)

spellraiser (764337) | more than 7 years ago | (#17016710)

Oh, you mean you've actually seen at least two of his movies? Wow ...

I could never do that ... I'm too afraid I'd just die on the spot due to massive heart failure caused by the excitement of seeing such a legendary masterpiece for real.

Re:Protip (1)

Fozzyuw (950608) | more than 7 years ago | (#17017036)

I saw House of the Dead last one night when I was at my parents house. It was on one of the obscure movie stations. I read the digital synopsis of the film and was like "Oh, I didn't know they made a movie on this game, I use to like this game! I'll watch it!". The funny thing is, before I read the synopses, I thought it was some kind of late night softcore pr0n movie (a'la 'skin'amax) since the casting, acting, clothing, and plot all felt about on par. It was like a train wreck, I couldn't help but watch, hoping it will just get better... only it never did. Cheers, Fozzy

Translation... (2, Insightful)

testudorex (1019214) | more than 7 years ago | (#17015980)

If we(microsoft) cannot make a movie that will pull in $300+ million, then we would rather not waste the effort to milk the fanbase.

Re:Translation... (1)

fbjon (692006) | more than 7 years ago | (#17017888)

So? Anything wrong with not wanting to make a flop?

Re:Translation... (1)

Impy the Impiuos Imp (442658) | more than 7 years ago | (#17019618)

> Anything wrong with not wanting to make a flop?

Kane: Ya know, Mr. Thatcher. I did lose $100 million on that POS movie last year. I expect to lose $100 million on that new movie this year. I expect to lose $100 million on that even newer movie next year. You know what, Mr. Thatcher? At the rate of $100 million a year, I'll have to stop making movies in...one thousand years.

(cue horns: wah wah wah wah waaaaaaaaaaaaaaaahhhhhhh)

Re:Translation... (0)

Anonymous Coward | more than 7 years ago | (#17018976)

If we(microsoft) cannot make a movie that will pull in $300+ million, then we would rather not waste the effort to milk the fanbase.

Normally I would agree, but with something as universally loved as Halo*, I think that "really kickass movie" does = 300 million. They're looking to take their franchise to the next level, and then cash in, not the other way around.

Frankly, if we didn't think a good movie would be produced, we would rather have no movie.

That's all I needed to hear.

*I know some of you don't "get" Halo, but the goodwill surrounding that game is rivaled by few others.

The last (2, Interesting)

El Lobo (994537) | more than 7 years ago | (#17016008)

The last game movie I saw was Doom and the only similarity was the name, I guess. The greatness of a game is that you can be the hero, you can interact, make good or bad moves, die, cheat... In a movie.. all that is GONE. You are just seeing somebody else play for you. Boring.

Re:The last (1)

TerranFury (726743) | more than 7 years ago | (#17018290)

I was going to go see that movie, until I learned that it wasn't all shot in the first-person. I was disappointed.

History of Videogame movies (2, Interesting)

HappySqurriel (1010623) | more than 7 years ago | (#17016046)

With such Classics as:

Mortal Kombat
Street Fighter
Super Mario Bros.
Wing Commander
Tomb Raider
Doom
Silent Hill
Blood Rayne
House of the Dead

who wouldn't think of making videogame movies; after all its like a licence to print money and all of the games still retain their appeal in the marketplace.

Seriously, if the Halo movie is made I would bet that every Halo game after it is released has awful sales. Videogame movies tend to kill the goose that lays the golden eggs in order to get $20 for the meat off of the carcus. I honestly can't believe that anyone with any business sense would allow their videogame licence to be made into a movie.

Re:History of Videogame movies (1)

imbroken3a (862091) | more than 7 years ago | (#17016138)

Yeah, because we all know how poor Mario is doing after the move.

Re:History of Videogame movies (1)

1u3hr (530656) | more than 7 years ago | (#17017566)

Yeah, because we all know how poor Mario is doing after the move.

The Mario movie didn't suck. It was no masterpiece, but it was fun, especially for subteens.

Re:History of Videogame movies (4, Funny)

greg1104 (461138) | more than 7 years ago | (#17016266)

Those games were never going to make good movies. What I think would be totally awesome was if someone released a movie based on that E.T. game for the Atari 2600.

Re:History of Videogame movies (1)

oc255 (218044) | more than 7 years ago | (#17022652)

Like all pixelated as if the real ET movie hadn't been made? Now, that I'd see. It's like translated text back and forth.
English -> Japanese -> English
ET Movie -> ET Game -> ET Movie

Or maybe you mean this sarcasticlly. In which case I offer another OT jewel:
I had a roommate back in college who was really into Star Wars. He had the books. He had the collectible plates. He watched QVC buying Star Wars collectibles. One day while he was buying Star Wars loot on QVC I said, "Hey. I know you have the cards, books, plates, toys and posters ... but did you ever see the movie? The Star Wars movie? It's pretty good."

He stared at me.

"You should see it... the Star Wars movie. They made a few."

He didn't laugh. I think he was deeply offended. He didn't his renew his stay in the dorm and moved somewhere else on campus.

Re:History of Videogame movies (1)

toddhunter (659837) | more than 7 years ago | (#17027814)

They did release a movie based on the game. http://www.imdb.com/title/tt0083866/ [imdb.com] Looks pretty decent too!

Re:History of Videogame movies (1)

Jugalator (259273) | more than 7 years ago | (#17016482)

The problem seem to lie in the games they pick.

Make a movie out of Grim Fandango and I'd really be eager to watch it.
On the other hand, what kind of content to mainly a 1-on-1 game like Mortal Kombat have, really?

Re:History of Videogame movies (3, Insightful)

Flounder (42112) | more than 7 years ago | (#17016614)

Grim Fandango would make a very excellent movie. It seems that adventure games would make good movie properties, yet they always try to adapt action games.

I can think of several Infocom properties that would make good movies. Planetfall, Zork, and the best one of all, Leather Goddesses of Phobos!

Re:History of Videogame movies (1)

rholliday (754515) | more than 7 years ago | (#17019888)

That couldn't have anything to do with the fact that action games actually sell in volume, could it? ;)

Re:History of Videogame movies (1)

AcidLacedPenguiN (835552) | more than 7 years ago | (#17016652)

Not to burst your bubble or anything but the Street Fighter movie was so successful that I hear they're planning another!

Okay so I couldn't type that out with a straight face, but with how horrible the first street fighter I am excited about the new one on the basis on it being physically impossible to make a worse movie. . . To add my two cents to the discussion I think that video game movies could be done far better than they have been historically, but it seems like the production studios are more interested in cramming X sequences from the game into the movie than they are with using whatever (game universe) history or plot development to make an interesting story.
For instance, there is plenty of interesting backstory in the street fighter universe (developed more in alpha, third strike, and the comics and animes) from which they could have pulled only a few elements to elaborate on. Instead of forming a cohesive story arc they tried to include every element from the entire established (at the time it was Street Fighter 2 Turbo I believe) universe. Combining that with the use of god-awful actors such as Kylie Minogue and Jean Claude Van-Damme they came out with a convoluted underdeveloped plot that had a few action packed sequences that may or may not have appealed to fans of the game.
Had they chosen maybe one or two characters to really flesh out and developed a meaningful plot based on those characters alone it would have ended up with a little more respect, Hell, maybe even success.

In the case of Halo there are plenty of 'historical battles' or sequences of events that could be made into decent movies if and only if they decide not to gimp the story line, hire shitty actors, directors, and writers, all in an effort to do more hardcore fan appealing.

Re:History of Videogame movies (1)

ben there... (946946) | more than 7 years ago | (#17016672)

Tomb Raider exponentially increased the value of that franchise. Most of that has to do with being cast with Angelina Jolie. But most of the rest were not-so-notable. Seems like it's pretty hit-or-miss.

Re:History of Videogame movies (1)

Hillgiant (916436) | more than 7 years ago | (#17016924)

You forgot Final Fantasy [wikipedia.org] .

Re:History of Videogame movies (0)

Anonymous Coward | more than 7 years ago | (#17017304)

Hmm... looking down the list:

Mortal Kombat - awful. The franchise seems to have rumbled on despite it, though.

Street Fighter - utterly awful. I don't think Capcom ever had any real interest in continuing the franchise besides pumping out "EX TURBO SUPER HYPER FIGHTING ZERO 123" editions of the exact same old game for the fanboys. That probably hurt them more in the long run than the movie.

Super Mario Bros - epically awful. The franchise is still going, but isn't what it once was. It's doubtful that the movie had any real impact on Nintendo's decline from "industry overlord" to "virtual fringe player", but it sure didn't help.

Wing Commander - fairly awful. Ironically, this managed to be *worse* as a movie than the FMV sequences in WC3, 4 and Prophecy and significantly worse than Privateer: The Darkening. Sadly, I hear it did have a big effect on the willingness of EA to pump money into the franchise. I keep hoping somebody will resurrect these games one day, as I used to have a real soft spot for them. However, there were almost certainly other factors in its demise, particularly a general industry trend away from space sims.

Tomb Raider - saw the first one, not the second. Sadly, while utterly dire, it was perfectly pitched for the target audience (hint: not people who read slashdot) and probably helped keep what was, at the time, an utterly moribund franchise alive despite glaring defects in gameplay, horrible production values and a severe lack of ideas.

Doom - ugh, I quite liked this one, in a "guilty pleasure" kind of way. It captured the atmosphere of the third game reasonably well. I doubt it's really had much of an impact one way or the other on the success of the Doom games, though.

Silent Hill - as a movie, probably the best of the bunch here (in other words, a reasonably average movie which didn't make me want to walk out half way through). The dismal 4th game, along with Resident Evil 4's reinvention of the genre, probably did much more damage to the franchise than the movie, though.

Blood Rayne - ugh, just ugh. A dire game that should never have merited a movie to begin with. I'm not really sure there was ever a franchise here to damage.

House of the Dead - see above.

You also miss off the most interesting example:

Final Fantasy: The Spirits Within - terrible movie and financial mega-disaster which managed to near-bankrupt the company that owned the most profitable franchise in video games history, to the point where they had to be bailed out by Enix. However, word has it that the techniques pioneered in animating the movie have actually proven quite useful to Square-Enix with their more recent products. Certainly, the Final Fantasy series is still going very strong.

In other words, a movie doesn't *necessarily* kill off a videogame franchise and in the one instance where it looked set to do so, Squaresoft managed to pull back from the brink. From a business point of view, I'd say that a movie, even a bad movie, is generally at worst a "neutral", unless it costs a vast amount to make.

Re:History of Videogame movies (0)

Anonymous Coward | more than 7 years ago | (#17017760)

House of the Dead - see above.

There have been four HotD games, more if you count Typing of the Dead or Pinball of the Dead. It's a lightgun game, obviously not a mainstream genre, but it's definitely not "dire". The whole series is intentionally campy and spoofs bad horror movies... the fact that it was itself turned into a flat-out bad non-horror movie does kind of undermine the series though.

Re:History of Videogame movies (0)

paedobear (808689) | more than 7 years ago | (#17028168)

The first Mortal Kombat film was actually pretty good - the second was fucking AWFUL though, eye-bleedingly bad.

Re:History of Videogame movies (1)

PastaLover (704500) | more than 7 years ago | (#17082220)

Tomb Raider - saw the first one, not the second. Sadly, while utterly dire, it was perfectly pitched for the target audience (hint: not people who read slashdot)[...]

No 14 year old boys on slashdot? I highly doubt that.

Doom - ugh, I quite liked this one, in a "guilty pleasure" kind of way. It captured the atmosphere of the third game reasonably well. I doubt it's really had much of an impact one way or the other on the success of the Doom games, though.

Speaking of guilty pleasures, aren't you all forgetting the resident evil movies?

Re:History of Videogame movies (1)

Impy the Impiuos Imp (442658) | more than 7 years ago | (#17019716)

With such Classics as:

Mortal Kombat
Street Fighter
Super Mario Bros.
Wing Commander
Tomb Raider
Doom
Silent Hill
Blood Rayne
House of the Dead


You forgt Polan^H^H^H^H^H Ultraviolet.

Ok, so it's not from a video game, but it might as well have been.*

* Actually, I predict cult status for Ultraviolet as the esthetic purity of her reborn mothering instinct taking charge of the direction of the movie is astoundingly humerous to watch.

Re:History of Videogame movies (1)

elphins.son (1021355) | more than 7 years ago | (#17020164)

With such Classics as:

Mortal Kombat
Street Fighter
Super Mario Bros.
Wing Commander
Tomb Raider
Doom
Silent Hill
Blood Rayne
House of the Dead

Why is it that whenever someone puts out a list of video game movies, Resident Evil is almost never listed? IIRC, both the movies did well, and obviously the franchise had a strong release in RE4...

Or is it that nobody mentions Resident Evil because it doesn't fit in with the majority of video game movies, thus would hurt their argument?

MS Movies (1)

yule0 (1011067) | more than 7 years ago | (#17016112)

they should make a movie about a software company trying to dominate the world.

Re:MS Movies (0)

Anonymous Coward | more than 7 years ago | (#17016182)

Maybe they should make a movie about all the pathetic losers who think that they understand the world around them. like you, for instance.

Re:MS Movies (2, Informative)

Walpurgiss (723989) | more than 7 years ago | (#17016282)

I think they already made that movie anyway. It had like Ryan Philiipe in it or something. Antitrust maybe?

Re:MS Movies (1)

Ingolfke (515826) | more than 7 years ago | (#17016572)

they should make a movie about a software company trying to dominate the world.

and the crackpots who love to hate them. A tragic love story.

Actually, this might not be a bad thing (1)

ProppaT (557551) | more than 7 years ago | (#17016130)


It might not be a bad thing for a company outside of the movie industry to have a hand at a videogame movie. The movie industry is so corrupt...if they have any inkling that an idea will turn profit, they proceed without caring about the quality of a film. Microsoft or any other company outside of the industry would have to invest so much money into such an endevor that they would have to be confident that the product would be great. MS would have more at stake with IP such as Halo, as well. A great movie based on the title would push more copies of the game and more Xbox 360 consoles. So, really, it's in MS's best interest to create a quality product if they do go ahead with this. And MS actually has the money to do this and do it well...

Re:Actually, this might not be a bad thing (1)

Ginger Unicorn (952287) | more than 7 years ago | (#17016188)

"The movie industry is so corrupt...if they have any inkling that an idea will turn profit, they proceed without caring about the quality of a film."

In what way is that corrupt? Do they have a legal obligation to produce good movies?

Re:Actually, this might not be a bad thing (1)

ProppaT (557551) | more than 7 years ago | (#17017780)

No, they're just corrupt in the fact that they don't care if they're good or not if they're money makers. It's just a little ironic when the "entertainment industry" isn't "entertaining." Thus the string of horrible videogame movies. Instead of finding ways to give the movie mass appeal, they know there's a built in market for them so they're taking the easiest way out and pushing movies out of the gate to exploit this segment of the population. Not that there's anything "wrong" with this, but there's been little motivation to produce anything of quality.

Halo - You Must Be Joking (-1, Flamebait)

Anonymous Coward | more than 7 years ago | (#17016160)

>We happen to have great intellectual property with Halo that could be made into a great movie.

Halo??? Did he just mention Halo? Let's sum up this 'gem' of an IP:

* Is considered a joke of an fps(both Halo 1 & 2) by everyone except the tiny hardcore Xbox fanbase - but what the hell else were you going to play on the Xbox?
* Has a story-line that is mind boggling dull - even by fps story standards
* The game's one claim to fame is that stupid green metal effect that no one but Xbox fans are impressed with anymore - and the poor reaction 360 owners are having to the Halo 3 stuff shows even they are getting tired of it
* The main character has his face covered with a full head helmet(for more shininess!) - yeah, great movie material

The movie studios dumping the Halo movie was no surprise.

i think microsoft has given up on 3rd parties... (2, Insightful)

Aeron65432 (805385) | more than 7 years ago | (#17016168)

I, on the other hand, would not be surprised at all if M$ jumped into the movie-making. They're not a software company guys...I'm using an M$ mouse right now (I know they don't make it themselves) and consider the past.


Consider, for instance, the Zune. Beyond being a potential flop, it showed the culmination of Microsoft getting sick of 3rd party partnerships and jumping it in themselves. PlaysForSure was M$ intellectual property (kind of) that they licensed out to try and leverage the market. Horrible failure. The Zune is a complete reversal, where they entered a non-MS-dominant market fresh and tried to win, getting directly in there. I think if it fails, it will because they waited way too long till the market was saturated, and not because of any product weaknesses.


Like the Xbox. They've taken industry titans head on, and well, they've won. This was once again direct involvement. Same with many of their video games, ie-Bungie. For those of you who didn't know, Bungie is owned by Microsoft. Direct involvement.


I really think M$ is going to set up a small studio to at least control the project, even if they don't develop it all the way. I can't see them just handing out the IP to Halo to a movie studio and saying have fun with it.

Re:i think microsoft has given up on 3rd parties.. (1)

yule0 (1011067) | more than 7 years ago | (#17016222)

For those of you who didn't know, Bungie is owned by Microsoft. Direct involvement. I believe, Bungie was bought by Microsoft after announcing Halo, thus Microsoft 'bought' themselves a very promising video game for their upcoming console.

Re:i think microsoft has given up on 3rd parties.. (1)

LilBlackDemon (604917) | more than 7 years ago | (#17017518)

When MS bought Bungie, Halo was nothing like it was today. First, it was going to be a Mac-exclusive game. Second, it was going to be a strategy game, on a squad level. If I remember correctly, the art style was mostly constant throughout development, but the gameplay changed considerably.

Re:i think microsoft has given up on 3rd parties.. (0)

Anonymous Coward | more than 7 years ago | (#17028962)

It was not going to be mac exclusive. It was going to be released for the mac first, then for Windows.

I followed that saga with bated breath until the final blow when MS bought Bungie and moved them all to the redmond campus. There was much outrage since the Mac people really didn't have that great selection of FPS in the first place and the product was due to be released in a short time (weeks maybe? don't remember). Everyone was worried that MS would kill the Mac and PC versions to keep it a flagship exclusive for their upcomming XBox. MS promissed that halo would be released for the PC and they kept to their word and released Halo for the PC some 2 FUCKING YEARS LATER!

       

Re:i think microsoft has given up on 3rd parties.. (0)

Anonymous Coward | more than 7 years ago | (#17019266)

What? Xbox won? When?

Microsoft bought bungie.

You have a case of rose colored glasses.

the microsoft mantra (1)

seven of five (578993) | more than 6 years ago | (#17032456)

Consider, for instance, the Zune. Beyond being a potential flop,

I think if it fails, it will because they waited way too long till the market was saturated

poor products are irrelevant
market saturation is irrelevant
you will be assimilated
you will learn to service us

if true is it a bad thing? (1)

grapeape (137008) | more than 7 years ago | (#17016384)

If they really are commited to making a good video game movie, I cant see this as a bad thing. Being selective of the director and storyline can only be a good thing. I would love to see a serious sci-fi movie set in the Halo universe. I vote for Bruce Willis as Master Chief or pull a total Shamus and freak out everyone by making Master Chief turn out to be Uma Thurman.

I do hope they hold out for a good writer and good director. I know hulk was a disaster but I would love to see Ang Lee, he can make great action films given a decent screenplay. Or if they want to go truly serious sci-fi why not go with John Woo? If they are looking for a budget director how about David Frankel yea he is best known for Devil Wears Prada and Sex in the City but he did a fantastic job with Band of Brothers.

As long as Bay and Boll are kept far away...

Re:if true is it a bad thing? (0)

Anonymous Coward | more than 7 years ago | (#17017548)

Personally I thought it was a good idea to go with rookie director, Neill Blomkamp and just have Peter Jackson watch over him. With the number of video game movie flops, I think its best to have someone who knows the game watch over the movie and limit the amount of SUCK that comse from Hollywood.

I think they should get a smaller, independant studio to do it, and where they can't deliver (publishing/distribution), Microsoft can just push it through with money.

Re:if true is it a bad thing? (1)

grapeape (137008) | more than 7 years ago | (#17020480)

Thats true and its an angle I didnt even think about. It worked for Harry Potter with Alfonso Cuarón he did a remarkable job concidering most thought that fantasy and scifi were out of his realm.

halo (2, Insightful)

Turn-X Alphonse (789240) | more than 7 years ago | (#17017030)

"We happen to have great intellectual property with Halo that could be made into a great movie." ...Anyone else wondering why they worded it so poorly? Who cares about intellectual property? You either have a great series or you have a poor series, the fact that you own some legal crap for it shouldn't be an issue.

"Halo would make a great movie, we want to give it a try" would be 100% better since it sounds human and not lawyer based.

Re:halo (0)

Anonymous Coward | more than 7 years ago | (#17017670)

That reminds me of Gillette razor blades commercials we have here in the Netherlands. "New patented technology," they proudly advertise with. As if anyone really cares that they have patented it. It surely wouldn't convince me to buy it, anyways.

Re:halo (1)

HeavenlyBankAcct (1024233) | more than 7 years ago | (#17019652)

"Intellectual Property" is just the generic term game executives like to use to refer to their games. It leaves the rhetorical door open for branching a single title out into a series, or a cartoon show, or a movie. It sounds cold and inhuman, but it's definitely the standard these days.

ahem.... (1)

djupedal (584558) | more than 7 years ago | (#17017362)

MS could have a good movie handed to them on a floppy and still find a way to zune it up somewhere between ad launch and release.

Remember, it's the singer, not the song.

Say it with me.... T R O N

A movie on Master Chief could be a Master Piece... (1)

robcfg (1005359) | more than 7 years ago | (#17017482)

Hey guys, I suppose most of you already saw the Halo 3 trailer shown at E3. I think it is AS spectacular as ANY standard movie today. They should do a movie in that line. The Halo series are strongly based in its CG Graphics so some more won't hurt. It would be a disaster if they try to do it with real people.

Opposition (1)

ObiWanStevobi (1030352) | more than 7 years ago | (#17017608)

I'm gonna have to go ahead and...um, yeah...sorta disagree with slashdotters here.

Although most video game movies do suck, Halo has a couple things going for it that give it a good chance of defying the norm. First of all, Halo is a MS flagship product. They aren't going to give creative control over to people who care/know little about the story or game. Second, they are going to give it the financial backing it needs if they are going to make it. Third, Halo has a well developed storyline complete with their own "Halo Bible". I would say that the Resident Evil storyline was pretty well developed too, though.

Anyway, I think it has a chance at being a great movie. I would like to see Master Chief come to life on the screen.

Then again, I may be an idiot because I'd love to see Lucas do it, as long as he has no hand in casting or the script. I'd give him the FX and fight scenes any day.

Re:Opposition (1)

Hubbell (850646) | more than 7 years ago | (#17017766)

No offense to you or other lucas fans, but he's a washed up has been, nothing more.
Even with the effects parts of fights in the newer star wars, they were not that good. I could tell every single wire move. They would have done MUCH better to hire people who could do those kinds of acrobatics normally to do them as stunt doubles instead of using the horrible wire acts they did. Hell, the fight with Dooku I thought I was watching Crouching Tiger Hidden Dragon or one of a variety of other crappy chinese wire-batics movies.

The "Intellectual property thing" (1)

javilon (99157) | more than 7 years ago | (#17017704)

We happen to have great intellectual property with Halo that could be made into a great movie

Is it just me or M$ is talking more and more about "intellectual property"?
If they are moving from a software development company based in copyright to a "intellectual property" company where movie rights and patents are going to be more and more important, then it is no wonder how disastrous Vista's development has been.
It is not only bureaucracy and red tape. They are becoming a company run by lawyers and bean counters that needs goverment protection to be able to assert their "intellectual property". With goverment protection comes goverment regulation, so they are becoming entangled in the lobbying game at Washington.

It looks to me like they have lost it.

Don't despair! They already released it! (0)

Anonymous Coward | more than 7 years ago | (#17019166)

It's called Aliens:

http://www.imdb.com/title/tt0090605/ [imdb.com]

It came out a little earlier than I expected (like oh 20 years ago) but it even has some of the same characters!

Comparison fun:

Dropship Design - Pelican Design
Sarge - Apone
Elites - Xenomorphs
Flood - Facehuggers
Space Marines - Space Marines

Good times!

PS - yes I know that there is a Jonesy "Lost Cat" poster in one of the levels, but some of this stuff (Sarge especially) goes a little past homage ;)

Re:Don't despair! They already released it! (1)

Impy the Impiuos Imp (442658) | more than 7 years ago | (#17019878)

They need an "Aliens Returns" movie, that pretends movies III and IV didn't happen.

With the pro makeup artists, they can still doll Sigourney up enuf to make her hot and bluescreen away her walker.

Like books...? (1)

posterlogo (943853) | more than 7 years ago | (#17019908)

UH... Microsoft isn't exactly in the literature business either, but that hasn't stopped them from producing a series of books set in the Halo universe. I like Halo, so I gave the books a shot. Let's just say the books prove Microsoft doesn't give a shit about how poorly its IP gets used in other media. Therefore, the movie will happen, for good or for bad.

A reason game movies fail? (1, Insightful)

Anonymous Coward | more than 7 years ago | (#17027796)

The japanese got something called doushinji, wich are manga (strips/comics) made by fans often using an existing setting.

A huge number of them are pornographic in number and the fast majority of them suck. The problem is simple.

An original manga has characters with personalities and certain traits that make them characters. This is in any half decent manga more then just the base traits. To put it simple, Beldandy from Ah My Goddess is more then just a female with a complex hairdo and some funky facial makeup. Same as for instance spiderman is more then a guy in red and blue jumpsuit.

Most of the porn doushinji however does not bother in the least with any characterization beyond the barest physical resemblance. The author wants to do a porn because that is extremely popular and chooses a popular title to take base his characters on.

In the second frame the character drops their clothes, develops a pair of tits that would give a cow back trouble and behaves as generic slut A being raped by faceless guy B.

In a way this reminds me of game movies. They are not made out of a love for the original subject matter, all they want is to produce a movie to take in lots of cash and so they want to associate it with the a popular license but in the second take they loose all resemblence to the original material and just make what they wanted to make in the first place.

There are good doujinshi, fan material that wants to respect the original material and tells a new story but one that is firmly based on the original material. Were the characters look and act as you expect them too.

Some erotic 'fan' material is in fact made by the original author who just made some material not directly acceptable in his mainstream publication. I have read material by several european strip makers who did this.

The good fan art creators do not seek to redo the original authors work, they only make the barest minimum change (basically they ask "what if" and then let the original authors creations live that scenario out).

My rant above sounds confusing because while it will be obvious to anyone who ever read bad fanworks and a great one it is still hard to get across why the two are different.

But basically it is the reason WHY you make your version. Do you do it out of love of the original OR because you want to make a lot of money of its name?

Most game movies seem to follow the latter and it is why the Doom had so little in common with the real game. It was not made out of love of the game doom, it was made out of love for the money the Doom name could deliver.

Same with Tomb Raider. It wasn't Tomb Raider, the movies were closer to Tomb Raider 3 or 4 (she never had assitence in the original classic game only when the franchise died did she get those annoying brats tagging along, I leave it to you if they caused it or were a symptom)

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