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Nintendo Talks the Future of Wii

Zonk posted more than 7 years ago | from the lots-of-good-stuff dept.

Wii 134

Via Eurogamer (which offers a highlight reel of the article), a long piece at MTV Games where Stephen Totilo sits down for a chat with Nintendo of America's Reggie Fils-Aime. Unlike some other question-dodging executives, Reggie shares some interesting details. We have release dates (WarioWare in January, Mario Party in March, Mario Galaxy sometime after March), confirmation that they'll try to bring GoldenEye to the Virtual Console, a few details about the first online game for the Wii (Pokemon Battle Revolution), and word that there would be several Wii-related announcements in January. From the article: "For Fils-Aime, some of the projects he'd love to see happen in the U.S. can only be executed by his bosses in Japan. As a result, part of his job is to lobby for what he thinks American gamers want. 'The piece that I am more and more involved in is really looking longer-term and making sure the full range of games are being brought to the Americas. Making sure we have core gamer games like 'Metroid,' like 'Galaxy.' Making sure we have our types of market-extension games not only for Wii but for DS. Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'"

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Reggie Who? (0, Funny)

Anonymous Coward | more than 7 years ago | (#17040260)

Fils-Aime? It's been awhile since I took French, but doesn't that translate as "Boy Love?" I'm not sure I want to know what he's doing with his Wii..

Re:Reggie Who? (2, Interesting)

CommunistHamster (949406) | more than 7 years ago | (#17040512)

According to babelfish, it translates as "Wire-like"

And goldeneye on the wii? It's good that we get a classic game, but what about new franchises? The games listed (wario, mario, metroid etc) are getting old. Do we need more rehashes? I would rather see some new ideas, not "Super mario 131". look how well animal crossing did.

Re:Reggie Who? (1)

ebingo (533762) | more than 7 years ago | (#17040768)

Fils-Aimé would translate as "Loved-Son"

Re:Reggie Who? (2, Informative)

WillAffleckUW (858324) | more than 7 years ago | (#17041038)

you're both right. Fils is either son or wire. Aime is love or like. Masculine of course.

So, technically, it's Son-Loved. Which in English can also have a dual meaning.

And in French, having two or three meanings is a grand coup and a really good thing to do.

So, think of it as Wire Lover, Loved Son, or Sun Loved - all meanings are valid.

Goldeneye (4, Informative)

norminator (784674) | more than 7 years ago | (#17041122)

And goldeneye on the wii? It's good that we get a classic game, but what about new franchises?

And if you think about it long enough, you'll realize that Goldeneye is based on a James Bond movie from over 10 years ago... They're not talking about a new Goldeneye game, but a Virtual Console [wikipedia.org] version of the original game (the Virtual Console on the Wii is an online service that allows you to purchase and download games for older Nintendo systems).

The reason why people care is because GoldenEye 007 [wikipedia.org] was one of the most popular games for the N64.

Hopefully this background information answers your questions... I'm not trying to provide too much information, you just didn't seem to understand what you were complaining about.

Re:Goldeneye (1)

DorkusMasterus (931246) | more than 7 years ago | (#17041264)

And Goldeneye 007 was what first brought the world of FPS to console gamers (read: those without a computer that would/could play Doom or did not have a net connection to play with friends on games like Quake.) So it was a very important game for not only Nintendo, but for First Person Shooters, as well as the game industry as a whole. FPS wasn't really successful on consoles prior to Goldeneye 007.

Re:Reggie Who? (1)

Chris Burke (6130) | more than 7 years ago | (#17041376)

And goldeneye on the wii? It's good that we get a classic game, but what about new franchises?

Goldeneye would be for the virtual console, and classic games is what the VC is all about.

New franchises are good, though. Never played Animal Crossing (doesn't seem like my style anyway), but I did enjoy Pikmin as a great new franchise for the GC. Will they come up with a new, fantastic game on the Wii? Maybe, and I'm sure that if someone there (in particular Miyamoto) gets a good idea Nintendo will go with it. Nintendo would certainly like to do so. But you can't just as a game designer say "I'm sick of rehashes, I'm going to invent something brand new and awesome!" So we'll see.

Re:Reggie Who? (1)

justchris (802302) | more than 7 years ago | (#17043216)

Goldeneye would be for VC, a classic download, not a new game. Nintendo couldn't make a new Goldeneye game, because Activision (or maybe someone else by now) has the license to make Bond games.

Also, Animal Crossing, as well as it did, was not a new franchise, it was released as Animal Forest on the n64 and did moderately well in Japan, then did better in updated release on GC.

But if you're honestly looking for new franchises, though Nintendo has not announced release dates for them, they actually have 3 in the works. Disaster, H.A.M.M.E.R. and I forget what the other was called. They're just giving games like Smash Bros., Metroid, & Mario priority because A) most of the people with Wii's right now are hardcore Nintendo fans who have been looking forward to those games and B) they're already pretty far along in production and it'd be silly to just stop them and finish up another game first. Nintendo has several games in development all the time, but they can't all have full dev time devoted to them simultaneously.

Re:Reggie Who? (1)

Kurayamino-X (557754) | more than 7 years ago | (#17045378)

I, for one, will never get enough Metroid or Zelda.

Re:Reggie Who? (1)

fizzyabbo (927451) | more than 7 years ago | (#17040550)

I believe it's closer to "beloved son"

GNAA (-1, Troll)

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Release Dates (4, Funny)

fistfullast33l (819270) | more than 7 years ago | (#17040400)

We have release dates (WarioWare in January, Mario Party in March, Mario Galaxy sometime after March)

Translation: WarioWare in March, Mario Party by June, Mario Galaxy around 2008

Re:Release Dates or when is Mario here? (1)

WillAffleckUW (858324) | more than 7 years ago | (#17040542)

Translation: WarioWare in March, Mario Party by June, Mario Galaxy around 2008

No, Mario Galaxy is Summer - most likely July.

Re:Release Dates (1)

caffeinatedOnline (926067) | more than 7 years ago | (#17040912)

Not a Nintendo fanboi, but I have to say that so far, when Nintendo has stated that something will be released on a certian date, they normally release on that date. Just my .02

Re:Release Dates (4, Funny)

conigs (866121) | more than 7 years ago | (#17040944)

Unless it's a Zelda game. Then something like "July 2007" may mean "sometime in 2009"... maybe... if you're lucky.

Re:Release Dates (0)

Anonymous Coward | more than 7 years ago | (#17041292)

Unless it's a Zelda game. Then something like "July 2007" may mean "sometime in 2009"... maybe... if you're lucky.

Not a problem anymore. The whining bastards with their "oh...wind waker graphics are too cartoonish....it looks too kiddy and if I play it it'll threaten my masculinity...please scrap the brand new rendering engine you just spent so much time on and start over again so I can feel like a real man, even if it sets the schedule back significantly" complaints have got their way. Now that the new engine is in place, hopefully we won't have this problem again.

Re:Release Dates (1)

Hes Nikke (237581) | more than 7 years ago | (#17042446)

Unless it's a Zelda game. Then something like "July 2007"

theres a new zelda shipping in july?! shit i better finish TP!!! :D

Re:Release Dates (-1, Troll)

Anonymous Coward | more than 7 years ago | (#17041908)

I AM a Nintendo fanboy, and I have to say you don't know *jack* about Nintendo. The company is famous for delaying stuff due to Shiggy's strict quality standards.

Cooking (4, Funny)

moatra (1019690) | more than 7 years ago | (#17040450)

Where's our analogous cooking game?

You show me a chef trained using the Wii and I'll show you a severe case of food poisoning.

Re:Cooking (5, Funny)

cowscows (103644) | more than 7 years ago | (#17040576)

Tiger Woods learned to play golf on the Sega Genesis. Then he snuck into the PGA tour, and instantly dominated everyone else, even though it was his first time playing with real clubs. True story.

Re:Cooking (0)

Anonymous Coward | more than 7 years ago | (#17040618)

"Duck", said the brick. "Yes?", said the duck.

Re:Cooking (1)

DeadMilkman (855027) | more than 7 years ago | (#17041608)

Re:Cooking (0)

Anonymous Coward | more than 7 years ago | (#17041852)

The Wikipedia is inaccurate! Someone really should fix that...

Re:Cooking (0)

Anonymous Coward | more than 7 years ago | (#17044204)

There's something deeply sad about someone with a nick of DeadMilkman not being able to spot the irony in that comment.

Next you'll be pointing us at an article which proves that they are not, in fact, building landing pads for gay martians.

Re:Cooking (1)

octal666 (668007) | more than 7 years ago | (#17041954)

You show me a surgeon trained using the Wii Trauma Center and I'll show you a severe case of ...

Re:Cooking (2, Funny)

sirambrose (919153) | more than 7 years ago | (#17043332)

Guilt?

Re:Cooking (1)

Crasty (1019258) | more than 7 years ago | (#17042212)

It could happen. I'm going to a Surgeon on Friday that was trained by playing Trauma Center. His alley looks really clean and everything.

Learn cooking with Nintendo (1)

rjung2k (576317) | more than 7 years ago | (#17043402)

There's already the Nintendo DS Cooking Navigator; [techtickerblog.com] making a Wii version wouldn't be a big stretch.

Re:Learn cooking with Nintendo (0)

Anonymous Coward | more than 7 years ago | (#17043584)

You sure Wii has enough horsepower to do a DS game?

Wii Play! (4, Interesting)

Thansal (999464) | more than 7 years ago | (#17040476)

Sweet!

wii play [wikipedia.org] is deffinatly a game I am looking foward to. More mindless little games that are just fun to play. Personaly I can't wait for a mario party game.

As for the rest, yup nintendo knows they have to earn their suces, why? because they already found out what happens if you take it for granted. (some up and comming game system kicks your ass)

Re:Wii Play! (1)

Fozzyuw (950608) | more than 7 years ago | (#17041858)

WoW... Wikipedia release dates state...

  • Japan December 2, 2006
  • Australia December 7, 2006
  • European Union December 8, 2006
  • United States January 15, 2007

It's weird to see the U.S. get such a later release date than EU and Aussies. Japan isn't that big of a surprise.

Re:Wii Play! (0)

Anonymous Coward | more than 7 years ago | (#17044168)

Only problem is it's packaged with a Wiimote.

I've already got four.
I don't want to pay 40+ (or probably more like 20 more, or something, I'm sure it'll be a package deal) for just a game.

As much as I love the stuff in Wii Play.

When do we get Japanese games in the US? (2, Interesting)

WillAffleckUW (858324) | more than 7 years ago | (#17040486)

That's what most of us want to know. You know, Samurai RPGs, that kind of thing.

Re:When do we get Japanese games in the US? (1)

oc255 (218044) | more than 7 years ago | (#17041332)

I would buy two wii motes if I could dual wield in said "jp samurai game". Picture: Player1 = left hand, Player2 = right hand. The Wii should be able do this. Yes, I know the nunchuck can offer this kind of thing but I'm talking about dpads and buttons on both hands. Would offer something a bit more (complexity).

Tag > bad idea?

Re:When do we get Japanese games in the US? (1)

WillAffleckUW (858324) | more than 7 years ago | (#17041574)

I agree, having two player Samurai games in the US and Canadian markets would be a big seller. Red Steel was kind of a first try at this, but I think we both mean the kind of games we see that have G4 game reviews saying "Japan only" for the PS2 or xBox360 - these would sell like hotcakes in the US!

Not hard to do, just hire some locals to translate - even if the translation wasn't flawless (e.g. "I slice you like sushi, jumping boy on rock!") it would still be oh so fun!

Re:When do we get Japanese games in the US? (1)

bunions (970377) | more than 7 years ago | (#17041800)

I'm waiting for a port of Devil May Cry that lets you dual wield the wiimote as a gun. That would be SO AWESOME.

Re:When do we get Japanese games in the US? (1)

WillAffleckUW (858324) | more than 7 years ago | (#17042302)

I agree, saw a G4 review of the PS2 (3?) version of Devil May Cry and based on what I've seen (and many manga and anime related series), think that would work really well with the Wii controllers. Just think - Wiimote as both sword and gun, maybe with the nunchuk having the switch between the two and special moves using the buttons.

That B button on the Wiimote seems to be hard to remember when bowling. Hope it would work well when shooting.

Re:When do we get Japanese games in the US? (1)

UbuntuDupe (970646) | more than 7 years ago | (#17045394)

Yeah, I wish they would do more stuff involving precision detection of sword motions (and other stuff involving 3D detection of absolute position). After all, it's quite clearly possible: once the Wiimote is pointed at the screen, it can use the sensor lights' apparent location, the tilt, and the time history of the 6 accelerations to figure out its absolute position when not pointed at the screen, at least until acceleration reading errors accumulate to the point where it has to be recalibrated by pointing it at the sensor bar again.

Yet no game so far does this, even where it would immensely improve the interface. All they do is use the pointer, or the acceleration readings, but not both in conjuction. I heard that Zelda will keep a constant velocity for the pointer location if the view is blocked, but that's far from what the Wii is capable of.

But I totally agree: if they would do that and let me dual wield swords (or chainsaws against zombies!) I would swoon.

Analogous games for the US (4, Funny)

damsa (840364) | more than 7 years ago | (#17040492)

Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'"
How About Phoenix Wright: RIAA Attorney

Re:Analogous games for the US (1)

WillAffleckUW (858324) | more than 7 years ago | (#17041186)

How About Phoenix Wright: RIAA Attorney

Hmmm. Only if I get to play the DCMA Kill Squad that goes around and does in the "good" DCMA guys ...

Re:Analogous games for the US (0)

Anonymous Coward | more than 7 years ago | (#17041706)

They're mostly prosecutors. How about:

Phoenix Wright: EFF Attorney at Law

Re:Analogous games for the US (1)

Fullhazard (985772) | more than 7 years ago | (#17043206)

You've obviously never played Phoenix Wright. It's about gathering evidence and defending the innocent, not making general, baseless claims of piracy and bullying single parents into settling out of court for a couple K because there's a good chance that if it goes to court, they'll be a couple hundred thousand in debt after they sell their house.
Slight distinction.

Re:Analogous games for the US (1)

grapeape (137008) | more than 7 years ago | (#17044688)

But your honor I was just trying to copy a cd I aleady own....

OBJECTION!!!

Observations (5, Funny)

Easty1 (989217) | more than 7 years ago | (#17040496)

Does Reggie use a lot of rhetorical questions? Does he talk like this a lot? Does this make him even more awesome? Yes.

Re:Observations (0)

Anonymous Coward | more than 7 years ago | (#17042256)

Eurogamer always seem to have good profile / interview features.

I like http://www.gameboar.com/ [gameboar.com] too. For the sheer volume of news, it's difficult to beat.

All I want... (3, Informative)

twilightzero (244291) | more than 7 years ago | (#17040586)

...is a goddamn KEYBOARD I can plug in! Everything I heard said you'd be able to plug in any old USB keyboard and it would work, but now I find out that I'm stuck 1-letter-at-a-time-point-&-clicking to get anything typed!

ARGH!

Other than that, I love it =)

Re:All I want... (1)

bunions (970377) | more than 7 years ago | (#17040846)

If they give me a decent thumbboard I can wedge onto the wiimote and opera, I'll buy another one for my mom and tell her it's her new computer.

HOORAY! No more tech support for me!

Word complete feature (4, Informative)

goodenoughnickname (874664) | more than 7 years ago | (#17041390)

You can turn on a word complete feature by clicking that Eject button above backspace. It helps out a lot.

Re:Word complete feature (1)

bunions (970377) | more than 7 years ago | (#17041866)

woo! good tip, thanks!

MOD PARENT UP!!! (1)

DDLKermit007 (911046) | more than 7 years ago | (#17042726)

W00t! While slightly off-topic, mod parent up for finding something highly helpful!

question-dodging executives? (-1, Troll)

Anonymous Coward | more than 7 years ago | (#17040598)

Here's some real questions for reggie

Why do most Wii games look like gamecube games or worse?
Why are you fucking over third party developers for online support?
What the fuck is going on with the hardware/software problems with the Wii? Bricked consoles from flakey firmware updating. And huge numbers of Wiimote problems.
What the hell is going on with third party support? Why are you letting developers dump half-assed gamecube era engines with some pointing or swing bolted on? Where are all these 'innovative' games you've been bragging about?

Re:question-dodging executives? (0)

Anonymous Coward | more than 7 years ago | (#17040864)

Stop trolling.

Why do most Wii games look like gamecube games or worse?

Some of them (Zelda) are GC ports. That, and you show me a PS2 game that was out at launch that doesn't look just as crappy as the best PS1 games. It takes time to get coders to take advantage of new hardware properly.

What the fuck is going on with the hardware/software problems with the Wii? Bricked consoles from flakey firmware updating. And huge numbers of Wiimote problems.

Some were bricked, but only those first few launch units. (Again, show me that the same didn't happen with Sony or MS)

Mine (bought this past Sunday) updated just fine. I've heard about no problems with the Wiimote, and have encountered none so far. Certainly never heard of "huge" problems. Please provide links.

What the hell is going on with third party support? Why are you letting developers dump half-assed gamecube era engines with some pointing or swing bolted on? Where are all these 'innovative' games you've been bragging about?

Jesus Christ have a little patience, the thing's been out for a week.

A question that I'd like to ask him would be:

10 New VC games did not come out Monday as promised. Only 3 (I think), 2 TurboGraphix16 titles and Ecco the Dolphin. Where the hell is my Pilotwings? SMB? Come on guys, you want me to buy NES games at $5 a pop you're going to have to give me decent choices and soon. Playing these games legally on my TV is at least 30% of the reason I bought the Wii, don't disappoint me.

Can we PLEASE PLEASE have Earthbound (SNES) and Chrono Trigger? Please?

Re:question-dodging executives? (1)

powerlord (28156) | more than 7 years ago | (#17041096)

That, and you show me a PS2 game that was out at launch that doesn't look just as crappy as the best PS1 games. It takes time to get coders to take advantage of new hardware properly.


And yet oddly, lots of people complained that the PS3 release titles mostly looked about the same as the XBox360 titles.

Does that mean the 360 is "last gen", that the PS3 developers got it right out of the bat, or that in a year the differences of what you can do on a PS3 might be impressive?

Re:question-dodging executives? (1)

bunions (970377) | more than 7 years ago | (#17041294)

> in a year the differences of what you can do on a PS3 might be impressive?

well, it's pretty impressive -now-, but yeah, my guess would be on this option. Especially given the oddball parallel stuff.

Re:question-dodging executives? (0, Troll)

paedobear (808689) | more than 7 years ago | (#17044100)

There were rumours around the XBox 360 launch that Sony had been rolling out "final" dev kits before MS. That'd make all the PS3 "launch" games the equivalent of second-generation games in terms of development period, experience, etc.

Re:question-dodging executives? (1)

Bongo Bill (853669) | more than 7 years ago | (#17045078)

Or, it could be that they're reusing assets and engines developed for the 360 versions (which, let's face it, also hasn't been around long enough for most developers to really optimize).

Re:question-dodging executives? (4, Informative)

kinglink (195330) | more than 7 years ago | (#17041452)

"10 New VC games did not come out Monday as promised. Only 3 (I think), 2 TurboGraphix16 titles and Ecco the Dolphin. Where the hell is my Pilotwings? SMB? Come on guys, you want me to buy NES games at $5 a pop you're going to have to give me decent choices and soon. Playing these games legally on my TV is at least 30% of the reason I bought the Wii, don't disappoint me."

This is completely wrong.

First they never said 10 new games a monday. They said new VC titles every monday, 30 games by the end of the year, and then 10 games a month starting in January.

Second. It was 1 turbographix16, 2 genisis games (Ecco and Golden axe).

We all want all the games, but give them time to get it all right.

Re:question-dodging executives? (2, Insightful)

BenoitRen (998927) | more than 7 years ago | (#17042322)

That, and you show me a PS2 game that was out at launch that doesn't look just as crappy as the best PS1 games. It takes time to get coders to take advantage of new hardware properly.

Bad argument/example. The launch Dreamcast games that came out one year earlier looked better than the PS2's launch games.

Re:question-dodging executives? (3, Insightful)

justchris (802302) | more than 7 years ago | (#17043320)

Why do most Wii games look like gamecube games or worse?
Answer: Most of them are gamecube games?

Why are you fucking over third party developers for online support?
Answer: We're not. We don't want the servers to all crash as soon as everyone gets online, so we're bringing people online slowly, you know, like Microsoft did with Xbox Live the first time. We want to avoid the WoW situation where servers crash every five minutes, that's just not good customer service.

What the fuck is going on with the hardware/software problems with the Wii? Bricked consoles from flakey firmware updating. And huge numbers of Wiimote problems.
Answer: There are no software problems with the Wii. Nor are there any Wiimote problems. There were hardware problems with the first revision of Wii units produced. We are replacing those, but it is well within standard error for any piece of technological equipment, and in fact less than most.

What the hell is going on with third party support? Why are you letting developers dump half-assed gamecube era engines with some pointing or swing bolted on? Where are all these 'innovative' games you've been bragging about?
Answer: We have plenty of 3rd party support. We are letting developers dump half-assed gamecube era engines with some pointing or swinging bolted on because that's what 3rd party developers want to do. There are 1400 PS2 games in existence, 900 of them are totally worthless. We figure it worked for Sony, it can work for us. The entire goal is to make development as easy for 3rd parties as possible, so we can have 900 crappy games that people can point to, just like everybody else. Don't worry, we'll keep making the new and innovative games we've always made, but it takes us time. We're not special gaming fairies with magical pixie dust that sprouts a Mario game fully formed from the ether. We're just normal programmers and artist who give a shit about video games and are willing to take a few hits to our image to release a game that doesn't suck. Unlike THQ, but don't tell them I said that.

smash bros. (0, Redundant)

aleksiel (678251) | more than 7 years ago | (#17040692)

screw those other games.
gimmie my smash brothers!

Re:smash bros. (1)

jhantin (252660) | more than 7 years ago | (#17041604)

Just don't get too close to anyone else playing Smash Bros. on the Wii -- those Smash moves probably translate to some wild controller swings, and you don't wanna RL-Home Run Bat your buddy with a Wiimote... (ouch)

Re:smash bros. (1)

damien_kane (519267) | more than 7 years ago | (#17042342)

you don't wanna RL-Home Run Bat your buddy with a Wiimote... (ouch)

You sure about that? For years my friends have dominated me in Smash Bros. (both SSB and SSBM) because they got to play it a lot more than I did. I usually hit them physically (all in good fun, they would do the same to me when I schooled them in Soul Calibur or Mortal Kombat). They would hit me back, and we'd get into a good ol' fist-fight (between friends, its not so bad as it sounds). At least this way, I can make it look like an accident ("Sorry, slipped"), so that when they 'retaliate', I can blame the whole fight on them, as they threw the first punch... hehe... Now, if only the nunchuck will stand up to being in my fist when I beat them...

Re:smash bros. (3, Insightful)

justchris (802302) | more than 7 years ago | (#17043042)

He can't give a release date because the head developer on the project doesn't have one yet. Because of the nature of the game, it's entirely possible for them to go from being 50% complete to being 90% complete in as little as a month. Then it would have to be localized for other markets, although admittedly, Smash Bros. games do not require particularly intensive localization.

Wii Owner's 10-day take (4, Interesting)

B00yah (213676) | more than 7 years ago | (#17040720)

I got my Wii at Midnight Sunday 19th (thanks game crazy), and have been playing it off and on when I can since then, getting in at least an hour everyday. I bought Zelda and Trauma Center with it. I've put about 10 hours in to zelda (great game, worth the system, though the wolf mode annoys the crap out of me), about 5 in to wii sports (man, these are a killer on the arm), and 1 hour in to trauma center. I've put a fairly good amount of time in to the original Legend of Zelda on the virtual console (play this once a year, just to remember what good, non-pretty gaming can be).

Overall, the Wii comes through on most of what it promised (innovative game play, etc), though, I have to say, I'm very disappointed with the lack of online toys. The browser is not active, new games only appear once a week for the virtual console, and the weather/news pieces aren't working at all yet. I recently upgraded my xbox's Xbox Media Center, and the stuff I could do on there made me really feel bad about the wii's meager network offerings (yes, I know XBMC is third party, but it's also been around for a few years, and still does more). I think that Nintendo NEEDS to get some more pieces out online before the end of the year.

Re:Wii Owner's 10-day take (take two) (2, Interesting)

WillAffleckUW (858324) | more than 7 years ago | (#17041154)

We got our Wii at midnight Saturday 19th as well (EBX), and playing it a lot too, including having friends over. Bought Zelda, Excite Truck, and Rayman's Raving Rabbids. Made about 8 Miis and used them to play on the (sadly) single controller/nunchuk. At Wii Sports, our goal is to get our age down, and have done a lot of team bowling, but have played tennis golf boxing (workout!) as well. Fun! Two of us have played Zelda, it takes a long time, and the jumping thing takes a bit to figure out the best way to do it. Yeah, wolf is sometimes irritating (anyone talked to the puppy yet?), but fun game. Rayman's the most fun title, although tossing cows is a lot of work, but remember to sit on the toilet and get those skills down. Love the dancing! Still have to figure out if our Net is not functional or what - it seemed to work and then not - may have to recall it (bummer).

Basically, a wonderful game console for the whole family, any age range. Will try to get to Excite Truck on the weekend.

My son loves the two snow days he's had to play with it.

Re:Wii Owner's 10-day take (take two) (0)

Anonymous Coward | more than 7 years ago | (#17042232)

what router are you using? I found that my connectivity was questionable at best with my wrt54g, because it defaulted the channel to 6. The wii strongly prefers 1 or 11. honestly, as soon as the usb dongle comes out, I'll probably switch to that. I barely use my wireless as it is.

Re:Wii Owner's 10-day take (1)

LWATCDR (28044) | more than 7 years ago | (#17041414)

What a great idea for Apple. Write an iTunes extender for the Wii.
Use the Wii to view the videos you buy on iTunes across your network. Probably not going to happen since Apple just came out with their iTv box.

Re:Wii Owner's 10-day take (1, Troll)

aussie_a (778472) | more than 7 years ago | (#17042394)

play this once a year, just to remember what good, non-pretty gaming can be
I love how Nintendo fan boys say that as if its a good thing. Me, I'll play my good, pretty games. That's right. Good and pretty aren't mutually exclusive.

Re:Wii Owner's 10-day take (1)

B00yah (213676) | more than 7 years ago | (#17042530)

Not a nintendo fanboy. In fact, I haven't bought a new nintendo system since the nes (hell, didn't buy a SNES until 01, and that was because I hated playing earthbound on a keyboard/mouse combo). There are several games like Zelda that I give a week or so of play once a year, because they are amazing games, and the prettiness of them doesn't matter. I never meant that pretty and fun are exclusive, just that in the past few years, too much emphasis is on pretty, and not enough on fun.

Re:Define Pretty... (2, Interesting)

trdrstv (986999) | more than 7 years ago | (#17043720)

I love how Nintendo fan boys say that as if its a good thing. Me, I'll play my good, pretty games. That's right. Good and pretty aren't mutually exclusive.

Agreed. However it's simply a counter argument to the trolls that spout that if it isn't Teh HD!!! (1080p) it can't be a good game. Just because the Wii isn't doing HD doesn't mean it won't have 'pretty games'.

Sweet Jebus, what an awful site. (4, Informative)

bunions (970377) | more than 7 years ago | (#17040750)

NEW YORK -- Reggie Fils-Aime, Nintendo of America president, is a man on a mission. His mission is to sell the red-hot Nintendo Wii and make sure people who have them love them.

"Are we feeling good about our success? Do we think we can have more success in the future? Absolutely," he said during a stuffed 40-minute interview with MTV News in a hotel just south of Central Park. "I do think that highlights a difference between us and our competitors: We're not arrogant. We don't view success as a right. We feel we need to earn success every day. And we're going to do that by being true to the gamer."

In the same hotel 51 weeks ago, Fils-Aime gave MTV News an early handle on the Nintendo Wii controller (see "First Look: Nintendo Revolution Controller Feels Smooth As Puppet Strings"). Now he's ready to talk about any Wii topic under the sun -- to a point.

"We're looking at this as about eight days into the mission," he said, opening with a report of the company's recent success. Nintendo has sold 600,000 Wiis in North America and nearly half as many extra Wii controllers, Fils-Aime said (see "Wii Unmasked: Nintendo Reveals Price, Launch Date, Lineup Of Games"). The company has also sold more than 450,000 copies of "The Legend of Zelda: The Twilight Princess." He said "Red Steel," "Rayman Raving Rabbids" and "Madden" all have sold well, as has the surgery game "Trauma Center: Second Opinion."

He offered a preview of the Wii's winter lineup. In addition to support from third-party game developers, Nintendo will publish three more titles for the Wii by the end of March: "WarioWare: Smooth Moves," "Wii Play" and "Mario Party 8." The first two will be released in January, the latter in March. All are compilations of shorter games.

"WarioWare" is a continuation of a popular series that barrages players with seconds-long games. "Wii Play" contains nine brief games, including an homage to "Duck Hunt," and will come packed with an extra Wii controller (but not a nunchuck). Nintendo has shown contraptions that turn a Wii controller into a "Duck Hunt"-style gun or, in the company's terms, a "zapper." "Wii Play" would seem to fit the bill, but Fils-Aime said, "We want the right title" to introduce it with.

Word broke of that early-2007 Nintendo trio earlier this month. Some fans complained that there weren't any meaty adventures on the list and predicted a winter gaming famine similar to the one that followed the launch of Nintendo's last two consoles. "I disagree with the comparison," he said. "I wasn't here for the GameCube launch, but there was a time period when there were no titles. There wasn't even titles you could or could not sink your teeth into. 'Wii Play' and 'WarioWare' are going to be hugely fun titles."

And for people who want more of an adventure to sink their teeth into once March passes? "Of the next batch of Nintendo releases, 'Metroid' is going to be next on that list," he said. And "Super Mario Galaxy"? Fils-Aime said to expect it any time between the end of March and next Christmas.

He fielded every question, even if he couldn't always give a rosy answer. People want Wii controllers bundled with nunchucks? If people start buying them in a one-to-one ratio, Nintendo would consider offering a bundle. Is there a DVD-playing Wii coming to the U.S. any time soon? "The answer is no." Will third parties start using the Miis -- Wii player avatars -- in their games? Fils-Aime said developers outside Nintendo now have the ability to drop them into their games as well, but,"Is there anything I've seen? No." Does he think the Reggie Mii his colleagues at Nintendo made looks like him? "The one they made had more of a scowl than the one I made."

Fils-Aime hyped an upcoming baseball game from 2K Sports as a perfect title for the Wii controller and said that "Godfather" Wii from EA is "very interesting." And he leapt to the defense of the weakly reviewed but strong-selling Ubisoft Wii game "Red Steel." "I think a lot of the reviews have been overly critical. Does it take you a few minutes to get used to the control scheme? Yes. Once you get used to it does it play extremely well? Absolutely. I think a lot of those reviews are overly harsh. Just like the, what was it, the IGN review of 'Wii Sports.' They're negative on the graphics of the game, but we always said what the graphics would be. I think that's people just being hypercritical."

Some gamers are panting for the Wii to offer online play. Where's that? "The first online game will be 'Pokémon Battle Revolution' in Japan, so that is certainly a candidate in the U.S." He said there are other unannounced online titles in development. "For the consumer who is saying, 'Gosh, when is Nintendo going to get on board with online play?' The answer is very early in 2007."

Nintendo had promised something called Virtual Console Mondays for the Wii, a weekly release of vintage games downloadable onto the Wii. This past Monday only saw one new title added to Virtual Console. "On every Monday, you can expect between one and five titles ... essentially on an ongoing basis." Fils-Aime said the company is still planning to release about 30 titles by the end of the calendar year. That's about 20 fewer than Nintendo is releasing in Japan, which Fils-Aime said is because some games "may make perfect sense in Japan but we don't think in our marketplace have a lot of potential."

[UPDATE: Readers have noted that some games slated for the Wii Virtual Console in Japan and not for the U.S. by year's end include surefire American favorites like "Super Mario World." On Tuesday, Fils-Aime addressed that point: "I do think here in the Americas we want to be a bit more strategic in how we use the titles ... If there's a month where we don't have a fantastic lineup of Nintendo-packaged software, that's where I want to release a great SNES game or a great N64 game to maintain the momentum."]

So how about some American favorites like "Tecmo Super Bowl" on the Wii's virtual console? Fils-Aime said licensing rights for old sports games can be tricky. "We're focused on the big titles that the pain is worth the gain." Naturally, then, the mammoth Nintendo 64 hit "GoldenEye" would be worth it even though the game's developer is now owned by Microsoft and the James Bond license was recently snatched up by Activision? "Would I love to see it on virtual console? Absolutely. But there are a lot of issues there." He made it sound like there's a chance. "Suffice it to say we would love to see it, so we're exploring all the rights issues."

Fils-Aime confirmed that Wiis connected to the Internet will automatically download surprise bonus material from Nintendo, but he wouldn't detail what kind of unexpected messages or channels might pop up. "I'd hate to ruin the surprise. Is there activity that we're working on for before the holidays? The answer is yes."

For Fils-Aime, some of the projects he'd love to see happen in the U.S. can only be executed by his bosses in Japan. As a result, part of his job is to lobby for what he thinks American gamers want. "The piece that I am more and more involved in is really looking longer-term and making sure the full range of games are being brought to the Americas. Making sure we have core gamer games like 'Metroid,' like 'Galaxy.' Making sure we have our types of market-extension games not only for Wii but for DS. Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?"

Fils-Aime said he'll be doing some lobbying in Japan come January. Around that time, he also expected a "plethora" of Wii announcements. But 40 minutes into his interview, he was clearly done revealing company details.

So to shift gears, we asked a question not for Reggie the American face of Nintendo, but for Reggie the man: Have you been injured playing the Wii, as the occasional reporters and bloggers have been? "I have not suffered any Wii-related injuries," he said. He offered three tips for safety: "One, when your hand gets sweaty, wipe it off. Second, you have to make sure you're using the wrist strap appropriately. And third, don't let go of the Wii remote when you're pitching in the baseball game or bowling."

Now be safe. And be ready. More Wii developments are on the way.


Now I can read it without all the sensory rape. Sheesh.

I call bullshit. (1)

trdrstv (986999) | more than 7 years ago | (#17041496)

Fils-Aime said the company is still planning to release about 30 titles by the end of the calendar year. That's about 20 fewer than Nintendo is releasing in Japan, which Fils-Aime said is because some games "may make perfect sense in Japan but we don't think in our marketplace have a lot of potential."

Ummmmmmmmmmmmm... As much as I love My Wii, and Reggie as a spokesman, I simply don't accept that CONTRA (III), SUPER MARIO WORLD, and Donkey Kong Country don't have a lot of potential in the USA.... Super Castlevania? They get that too (Hell I don't read Japanese, but I would try their Fire Emblem) Reggie, I got Wii points I want to spend on your stuff. Make it happen.

Re:I call bullshit. (2, Informative)

Chris Burke (6130) | more than 7 years ago | (#17041646)

Continue reading. The next paragraph:

"[UPDATE: Readers have noted that some games slated for the Wii Virtual Console in Japan and not for the U.S. by year's end include surefire American favorites like "Super Mario World." On Tuesday, Fils-Aime addressed that point: "I do think here in the Americas we want to be a bit more strategic in how we use the titles ... If there's a month where we don't have a fantastic lineup of Nintendo-packaged software, that's where I want to release a great SNES game or a great N64 game to maintain the momentum."]"

So yeah, they're taking a strategic approach to game releases, which is what I always thought they were going to do. I never expected them to release an old Mario/Zelda game around when they release a new one, or to flood the VC with all the triple-A titles right off the bat, much as I would like them to. Filling in gaps in the release schedule of new games with good VC games is also something I would have expected. The strange part is that apparently they don't think this is as important in Japan. The bad part is that it looks like we're getting shafted as a result (even though all those games will almost certainly come out on the U.S. VC in time).

I think Nintendo doesn't fully understand the difference between Japanese and U.S. game markets, and more to the point doesn't understand how they've been coming closer together over the past few years especially now that the internet lets us all know what the other markets are getting well in advance.

Re:I call bullshit. (3, Insightful)

trdrstv (986999) | more than 7 years ago | (#17041760)

I think Nintendo doesn't fully understand the difference between Japanese and U.S. game markets, and more to the point doesn't understand how they've been coming closer together over the past few years especially now that the internet lets us all know what the other markets are getting well in advance.

Basically, the core of it is I don't understand why VC titles don't have the same availability. It should default to the region of the system, but If I want to buy a Japanese game that has no english text, and no english manual, LET ME! Throw up a warning or something, but let me do it. I hate the fact that some games never make it to the US or Europe for no good reason. The VC titles should lower the costs/ risk to doing this, so why don't they?

Re:I call bullshit. (2, Insightful)

Chris Burke (6130) | more than 7 years ago | (#17042062)

I hate the fact that some games never make it to the US or Europe for no good reason. The VC titles should lower the costs/ risk to doing this, so why don't they?

Because Nintendo (and the other game makers, but we're focusing on Nintendo) still thinks they need to treat the Nippon and U.S.A. markets as though they were completely different entitities. I have no idea why. It seems especially silly to me when we can just go on the internet, see what the other markets are getting, and if there is something we want that we aren't getting but some other market is, we're going to be pissed about it. Like, say, Super Mario World.

Maybe this is something Fils-Aime can take to his Japanese superiors. Like you say, the VC is a less risky venue for experimenting with bringing some equality to the markets, and some of those choices like SMW are real no-brainers.

Re:I call bullshit. (1)

MemoryDragon (544441) | more than 7 years ago | (#17046224)

Nintendo never understood some newer aspects of gaming, possibly a sign that people like Myiamoto have reached a certain age. While they still are gifted designers, they have been the last to use the internet, they also only have seen over the nintendo DS which they thankfully made region free, that there is a huge market outside of japan for games which are not so mainstream and outright weird. I dont think that the japanese and western gaming tastes are too different, it is more the style or the presentation tastes which are hugely different (most westerners are put off by the anime school girl style which many japanese hate the semi realistic western presentation stlye). But speaking of game tastes. After all Brain Age is a huge seller in europe as well, having sold way over a million units, and in the USA probably as well. And outright weird games like Trauma Center are huge sellers here as well.

Re:Sweet Jebus, what an awful site. (2, Interesting)

MemoryDragon (544441) | more than 7 years ago | (#17046152)

Well there is one huge mistake in this interview, neither Mario World nor Metroid Prime is an adventure game. The first is a jump and run the other one a shooter...

Anyway, what happend to the rumours that Sam and Max2 will come to the wii?

What I'd like to see in Nintendo's Future (2, Interesting)

stastuffis (632932) | more than 7 years ago | (#17040924)

Firstly, a more reasonable online arrangement. Starting with the Virtual Console. I'm sure people are purchasing these games, but their prices could be a bit more fair. And while we're on the VC talk, why not some simple upgrades? Hell, that would be something worth paying for. If I could play some people over the net in Goldeneye, I'd open my wallet immediately. I'd pay a shitload for a MarioKart 64 online remake. For the rest of their online (or lack thereof) initiative, I was sorely disappointed to find little no functionality on their part. I know things are set in motion, but I suppose I was expecting things to happen a bit faster. Also, the Friend Code system isn't highly desirable. Sure, it protects children (aren't there Parental Controls anyway?), but it also decreases the possibility for immersion immensely.

Secondly, acknowledge the importance of 3rd parties. Nintendo may be able to survive with their 1st party games, but I believe they can flourish with adequate support from other developers. The Playstation(2) was largely a success because of its wide range of 3rd party support. A lot of shitty games, yes. But it's better than hardly any games at all. I wouldn't mind some mature titles on there as well. I'm not very attracted to blood and gore games, but there are some people who are and that can only help. What GTA player wouldn't actually enjoy "smacking their ho" with the Wiimote? I know that a lot of developers have been interested in the Wii, but that could go to waste if Nintendo doesn't play nice.

That's the only complaints I have right now. As a Nintendo fan (although I plan on owning all three systems eventually), I think it can only help them succeed. But then again, I just want them to stick around as long as possible (even if they're doing relatively well now). It seems they seem to understand the terms gameplay and replay value relatively well and that's the core of gaming IMO. The other things are simply supplementary.

3rd Party support (1)

norminator (784674) | more than 7 years ago | (#17041288)

Secondly, acknowledge the importance of 3rd parties. Nintendo may be able to survive with their 1st party games, but I believe they can flourish with adequate support from other developers.

Is this currently a problem? from what I understand, the development kits are much, much less expensive than those for the PS3 or the XBox360, and the development is made easier for programmers who have already done GameCube games, since the hardware is so similar. I've heard someone at Nintendo (Reggie? I can't remember who) saying they want to bring more mature titles to the console as well.

I know there's been a few skeptical developers when it comes to the Wii, but most of the developer response I have heard is positive... So I'm asking serioiusly... is there still a problem with 3rd party relations for Nintendo, or are things smoothed/smoothing over after the GameCube era?

Take-Two is on board due to cost savings... (2, Interesting)

trdrstv (986999) | more than 7 years ago | (#17041602)

Take-Two Interactive announced they are supporting the Wii (when they hadn't supported the GameCube) due to the lesser development costs. The president said it costs between 20%-50% what it costs to make an X-box 360 game, so they can broaden their portfolio with less risk.

Re:Take-Two is on board due to cost savings... (1)

Mr. Hankey (95668) | more than 7 years ago | (#17046308)

Game #1 - Rockstar presents Wii Table Tennis. Tell me you don't see it coming.

Re:3rd Party support (1)

stastuffis (632932) | more than 7 years ago | (#17041610)

So I'm asking serioiusly... is there still a problem with 3rd party relations for Nintendo, or are things smoothed/smoothing over after the GameCube era?

I know that the response has been positive from many developers; however, that does not necessarily guarantee anything at this point. Also, your average gamer doesn't know company plans and direction. If they know anything, it usually comes from a more-informed gamer friend. I would work on getting a significant name or title that will draw the "mature" audience.

I am still excited for the upcoming titles on the Wii and new 3rd-party support, but as an owner of an N64 and a Gamecube, you may understand my hesitation on the speak of 3rd parties. :P

Re:What I'd like to see in Nintendo's Future (1)

powerlord (28156) | more than 7 years ago | (#17041304)

...What GTA player wouldn't actually enjoy "smacking their ho" with the Wiimote?...


I could see it now, "GTA:Mario World".

Re:What I'd like to see in Nintendo's Future (1)

Jesterboy (106813) | more than 7 years ago | (#17041586)

It already exits [youtube.com] .

Re:What I'd like to see in Nintendo's Future (2, Insightful)

Tadrith (557354) | more than 7 years ago | (#17041358)

I definitely agree with you on the price of the virtual console games. I only downloaded one or two as a novelty right now, but I'm not going to pay 5.00 and up for nostalgia, especially when I can pick up the actual cartridges for less in many cases.

Re:What I'd like to see in Nintendo's Future (1)

Chris Burke (6130) | more than 7 years ago | (#17041514)

I agree the VC seems pricy. At 50% or less of the current price I'd buy them hand over fist, but as it is I will pick and choose, ultimately spending less money. As far as improvements, maybe, but I'd bet they lack the source to even many of the 1st party titles, and adding features like online play via an emulator without changing the original code and without completely borking the game is tough.

But I'm quite certain that Nintendo is aware of the necessity of 3rd party support. In fact one of their execs explicitly stated in an interview that the lack of 3rd party support was a major failing of the last two generations, and that they were trying very hard to fix the problem this time around.

Whether it works is another story. Certainly so far the Wii has much better 3rd party support than either the Gamecube or N64 (ha!) had at this point.

Re:What I'd like to see in Nintendo's Future (1)

WillAffleckUW (858324) | more than 7 years ago | (#17041656)

And buying a VC version of a GameCube game would be silly, in that the Wii already comes with a 2 slot GC cartridge port and 4 port GC controller.

Re:What I'd like to see in Nintendo's Future (1)

Chris Burke (6130) | more than 7 years ago | (#17042098)

"2 slot GC cartridge port" You mean memory card ports? I assumed that it used the normal Wii game disc port to accept GC games.

But yeah, it would be silly, but I have yet to hear any plans of putting GC games on the VC -- have you heard differently? Most of them would overflow the built in flash card anyway.

Re:What I'd like to see in Nintendo's Future (1)

trdrstv (986999) | more than 7 years ago | (#17042924)

Most of them would overflow the built in flash card anyway.

Most? the GC disks are 1.5 gig capacity. I'm not sure any would fit on the 512 included, but yeah it would be silly to try. I'm surprised they (Nintendo) all but completely abandoned GC support as you can target 2 markets now if you really wanted to with the same product, especially something like Donkey Konga or DDR...

Picture a Donkey Konga game for the GC, but you could download new songs (Royalty free ones like Classical, Swing, or Nintendo themes) on the Wii. I know a GC disk pretty much makes the Wii a GC (all other functions pretty much stop working) but I'd imagine they could change this with a firmware update.

Re:What I'd like to see in Nintendo's Future (1)

Wdomburg (141264) | more than 7 years ago | (#17041682)

As much people moan about pricing, they're in the same ballpark as cell phone games which don't seem to have any problem selling. :) I expect they're pretty darn close to ideal market price.

VC pricing... (1)

trdrstv (986999) | more than 7 years ago | (#17043018)

I expect they're pretty darn close to ideal market price.

I agree. Even though I'm pretty liberal with my purchases so far (I never owned a Turbo16, or Genesis back in the day) I find it pretty much reasonable. Circuit City had a deal the first week that all Wii accessories $19.99 or greater were $5 off each. This made the Wiimote $35, Nunchuck $15 and the 2000 Wii Points cards $15. So at a 25% discount I found these game were priced quite well. I hope in the future they offer bundles or bonuses for other purchases like buy Mario Galaxy, and get another 'Mario Game' free.

Re:What I'd like to see in Nintendo's Future (0)

Anonymous Coward | more than 7 years ago | (#17042298)

"I'd pay a shitload for a MarioKart 64 online remake."

It's called MarioKart DS, and it's awesome. I hope that "shitload" stretches to buying a handheld.

Re:What I'd like to see in Nintendo's Future (1)

Jace of Fuse! (72042) | more than 7 years ago | (#17043562)

I can second that.

Mario Kart DS is my favorite in the entire series. Certainly a reason alone to buy a DS. Even better if you have people to duke it out with.

Re:Mario Kart DS. (1)

trdrstv (986999) | more than 7 years ago | (#17043900)

Ok, Mario Kart DS IS Awsome. However, even though there are 4 MK64 courses it's hardly a 'remake'. It's it's own animal and quite awsome at that.

Re:What I'd like to see in Nintendo's Future (1)

MemoryDragon (544441) | more than 7 years ago | (#17046142)

Ok... I have a mario kart DS to offer... If you pay me the shitload of money for the online mario kart you can have it ;-)

Anyone have a transcript? (1)

Mex (191941) | more than 7 years ago | (#17042208)

The MTV site wouldn't load on my Opera browser. =/

------------
Free boobs: http://dailygrrl.com/ [dailygrrl.com]

Earthbound (3, Insightful)

bilbravo (763359) | more than 7 years ago | (#17043256)

From the summary: "As a result, part of his job is to lobby for what he thinks American gamers want."

Reggie, there are plenty of us who want Mother 3. Make it happen.

Re:Earthbound (0)

Anonymous Coward | more than 7 years ago | (#17044316)

Agreed. Historically this position has been populated by bored focus testers who are trying to appeal to an audience that doesn't exist or care.

Why don't the fans ever matter when it comes to translation?

I could tell you (1)

aliquis (678370) | more than 7 years ago | (#17044520)

"Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'"

I could tell you but since it includes fetching roms I guess it's not appropriate ;)
To bad about the unreadable text thought.

We want (1)

airencracken (993443) | more than 7 years ago | (#17045192)

Mother 3. Please just give us Mother 3 already!
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