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DarwiinRemote - AWiimote Frontend for OSX

Zonk posted more than 7 years ago | from the two-great-tastes dept.

Wii 74

jeckil writes "DarwiinRemote is a tiny piece of software which reads data from and sends data to Nintendo Wii Remote. It detects all 3 axis sensors, all buttons (except power). You can modify which controller LED indicator is on, and send force feedback. Right now it only supports a basic front row control scheme but they should be releasing a better version in a few days. All the source code is available and compatible with latest version of xcode. One can only wonder ... If the latest apple rumor turns out to be true, things could get very interesting for apple. Someone has already released a modified version of this app. It seems there have been some problems detecting the remote so an alternate version that uses the Wiimote's sync button has been released."

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WiinRemote (3, Informative)

Phroggy (441) | more than 7 years ago | (#17149158)

I can't read Japanese, but it looks like WiinRemote [onakasuita.org] is a similar app for Windows; this page is linked from the DarwiinRemote page.

Re:WiinRemote (4, Informative)

KingJoshi (615691) | more than 7 years ago | (#17149360)

And the English page, http://onakasuita.org/wii/index-e.html [onakasuita.org]

GlovePie (2, Informative)

Animaether (411575) | more than 7 years ago | (#17150304)

alternatively...
http://carl.kenner.googlepages.com/glovepie [googlepages.com]

I wonder why it's news when it's on a Mac :)

Mac fanbois (0, Flamebait)

jmorris42 (1458) | more than 7 years ago | (#17157158)

> I wonder why it's news when it's on a Mac :)

Because most of the /. editors became Apple fanbois back when the TiBook was released. They mouth the Open Source slogans once in awhile because that is what a lot of the readers expect but Taco & Co. long since went to the dark side.

PC fanboi? (1)

LKM (227954) | more than 7 years ago | (#17159746)

No, I think it's because Mac users are more curious about their computer and about what they can do with it, and less afraid of downloading stuff from the Internet :-P

Re:PC fanboi? (1)

KDR_11k (778916) | more than 7 years ago | (#17160570)

I think anyone who has to do technical support would tell you that the problem is that Windows users AREN'T afraid of downloading and running programs.

Re:PC fanboi? (1)

LKM (227954) | more than 7 years ago | (#17165660)

See, that's exactly what I'm talking about. Downloading programs is considered "a problem" if you're a Windows user.

Re:PC fanboi? (1)

Raenex (947668) | more than 7 years ago | (#17204176)

And how is it not a problem if you're a Mac user?

Re:PC fanboi? (1)

LKM (227954) | more than 7 years ago | (#17205068)

And how is it not a problem if you're a Mac user?

Wow. Just... Wow.

That makes me kind of sad. You seriously think apps on every OS generally consist of spyware and trojans? They're not. You should read that [daringfireball.net] .

Actual conversation on MSN Chat:

Friend of mine who recently switched to a Mac: "Hey, how can I send a picture from iPhoto using my GMX account?

Me: "Click on 'Attach File' and drag the photo from iPhoto to your web browser's 'open' window."

Her: "Okay... drag from where?"

Me: "Wait, I'll send you a screenshot which shows where to drag from and to.

Her: "Oh... What did you just send me? I'm not going to open that! I don't want to infect my new Mac with any viruses!"

Me: GRMBLFUCKINGWINDOWSUSERS!

Look, in all the years of pretty much randomly downloading apps on my unprotected Mac, I've not once had any issues with spyware or viruses. Yes, that doesn't mean there never could be, it just means that right now, if you're using a Mac, randomly downloading apps is not a problem. The simple fact is that if there is a virus (even if it doesn't acstually work at all) or something that (even barely) resembles spyware on the Mac, there's a huge outcry about it, and about five minutes later, it's generally either gone, or everyone knows about it. Software like that just doesn't fly on Macs.

Re:PC fanboi? (1)

Raenex (947668) | more than 7 years ago | (#17211052)

The only reason Macs don't have more viruses and trojans is because Macs are a niche market, and thus hardly targeted. Windows is everywhere, so it's targeted more.

So the only thing "protecting" you is obscurity. Macs are more visible now, so expect more problems. Indiscriminate downloading and use of shareware used to be prevalent in the early days of Windows and DOS too, with few problems, until an entire industry was made out of hacking peoples' machines. Now there's online banking, so they'll want to crack your machine to get your password, and botnets, so they'll crack your machine to send spam.

Frankly, if your attitude is typical of Mac users, I'd say as a class you would be a perfect target.

Aye, PC fanboi (2, Interesting)

LKM (227954) | more than 7 years ago | (#17219934)

The only reason Macs don't have more viruses and trojans is because Macs are a niche market, and thus hardly targeted. Windows is everywhere, so it's targeted more.

First of all, who cares? This has got nothing to do with the discussion. Even if you're right: Why should I care why there are no viruses? There are none, that's all that matters.

Second, you're wrong. It's total bullshit. If there were few viruses, sure, the smaller market share would explain it. There were few viruses for pre-X Mac OS systems. There are few viruses for Linux. But none? Come on. There are lots of other reasons why Macs aren't targeted. First, Macs are - amongst themselves - less "monoculture" than Windows boxes. Almost all Windows users use IE and some kind of Microsoft mail application. Mac users? There are dozens of browsers and dozens of Mail clients, all with a frai market share. Second, Macs are just more secure. No auto-run on CDs, no open ports by default, no "Administrator" user with rights equal to that of a root account. Yes, the smaller market share is one reason. No, it's not "the only thing protecting me," and it's quite possibly not even the most important factor.

Re:Aye, PC fanboi (1)

Raenex (947668) | more than 7 years ago | (#17224370)

Why should I care why there are no viruses? There are none, that's all that matters.

Don't forget trojans -- there have been trojans on OS X. You should care because when you make smug comments about Windows, you should know just what, exactly, is protecting you. If it is only obscurity, then you have no cause to be smug. Let's say that everybody buys into Apple's commercials and switches from Windows to Macs. Will the Macs prevent today's abysmal security situation from repeating itself?

There are dozens of browsers and dozens of Mail clients, all with a frai market share.

I'm willing to bet most users Safari or Firefox. I did some googling, and a cursory glance supports that view.

Macs are just more secure.

This comes back to my original question. I wanted to know what security the Mac offered that let users download and run arbitrary programs without worrying about malware. The only technical answer I've seen is user privileges. As I understand it, you don't have to have admin rights to install an application, and malware can infect these applications. At least, that's my understanding based on OSX.Leap.A [symantec.com] . Seems to me that all the ingredients are there for Mac users to experience the same misery as Windows users, but given the small market share, there's no focus by malware writers.

Re:Aye, PC fanboi (1)

LKM (227954) | more than 7 years ago | (#17233732)

I wanted to know what security the Mac offered that let users download and run arbitrary programs without worrying about malware. (...) Seems to me that all the ingredients are there for Mac users to experience the same misery as Windows users

No, because PC users' fear of downloading apps is somewhat irrational. If you randomly download apps from P2P networks, sure, there's a certain danger (which, while smaller, also exists for Macs, since as you say, writing Trojans is easy on pretty much every OS). But if you go to download.com or any other somewhat reputable source of apps, your Windows PC won't get infected (of course, there's also the crappy quality of most Windows software, which quite often does infect your PC with DLLs and autostart items and traybar icons and whatnot, so that might discourage downloading on the PC side).

So, back to the original question. Why are PC users afraid of downloading apps, while Mac users aren't? Because PC users are scared of their PCs. They are constantly afraid that they'll do something wrong, and they're constantly hearing horror stories involving viruses and trojans and whatnot. So they don't download stuff.

In reality, you don't get infected by downloading stuff. You get infected by mails containing viruses, or by chat messages containing viruses, or directly through open ports and buggy software.

So the security of the Mac (and the general quality of Mac apps, and the intolerance of Mac users for crappy apps) is the reason why Mac users aren't afraid of downloading stuff.

Re:Aye, PC fanboi (1)

Raenex (947668) | more than 7 years ago | (#17241442)

But if you go to download.com or any other somewhat reputable source of apps, your Windows PC won't get infected

That's just not true. You can't make any such guarantees. Nothing prevents a programmer from making a trojan that will only activate at a later time, once there have been enough downloads. Even Apple, as reputable as you can get, recently distributed a Windows virus with iPods.

In reality, you don't get infected by downloading stuff.

No, in reality you do: Spyware Everywhere [consumerwebwatch.org] . Another example is: zCodec Video Codec is a TROJAN [darknet.org.uk] (and you can google [google.com] for more). Any piece of softare can be malware. The more software you trust, the greater your risk.

So the security of the Mac (and the general quality of Mac apps, and the intolerance of Mac users for crappy apps) is the reason why Mac users aren't afraid of downloading stuff.

No, I think the dominating factor is that the Mac is niche market. If the market shares were reversed between Windows and Mac, the Mac would have just as many problems and your "free love" days of downloading anything you wanted would be over.

Re:Aye, PC fanboi (1)

LKM (227954) | more than 7 years ago | (#17251632)

Well, I concede that it is possible that you will infect your PC by downloading stuff from reputable sources. I think it's unlikely, but it seems to be possible. It has never happened to me (although I did infect my PC by through an ad from a domain forwarding service - this attack vector just seems better suited for virus designers than getting your app on download.com and convincing people to install it).

As for why it's not a problem on Macs, I never claimed that the low market share was not a cause. There is, however, no reason to believe that it is the main, or "domiating," factor, since if that were the case, Mac OS X would have a virus count similar to Mac OS 9 and older versions, and it doesn't. There's absolutely no reason why virus writers would prefer Windows for its market share, unless it was for monetary gain - some viruses are, but certainly not 100% of them.

Finally, I would like to reiterate that if the market share was the main reason, that would actually be a good thing. Mac OS X market share is highly unlikely to rise considerably during the foreseeable future, so Mac OS X will remain virus-free.

Re:GlovePie (1)

minus_273 (174041) | more than 7 years ago | (#17158400)

look at the site and readme on that program and you will see the following

"NOTE! You may not use this software on military bases, or for military purposes, or in Israel (which amounts to the same thing). Violation of the license agreement will be prosecuted. See the readme for the license agreement.
"

Seems like the neo-Nazi author is not fond of Jews.

Re:GlovePie (0)

Anonymous Coward | more than 7 years ago | (#17161128)

Seems like the neo-Nazi author is not fond of Jews.

Dislike for the state of Israel and their practices does not equate with either Nazism or Anti-Semitism. He may be prejudiced and a little naive (almost every country in the world either perpetrates or implicitly condones human rights violations), but he is not necessarily anti-semitic.

Re:GlovePie (1)

Animaether (411575) | more than 7 years ago | (#17204510)

No country is perfect, and no man. So this guy is a little naive, but hey.. one might think the same of half of Slashdot. Hint: Eric S. Raymond %)

Re:WiinRemote (2, Informative)

tarun713 (782737) | more than 7 years ago | (#17149474)

The guys over at wiili.org have a windows "driver" posted using an input emulator. There is also a python script linked to that can be used for linux input.

Are you insane? (0, Insightful)

Anonymous Coward | more than 7 years ago | (#17149322)

You've got to be smoking crack if you think Apple is going to release a game console.

Re:Are you insane? (1, Troll)

NosTROLLdamus (979044) | more than 7 years ago | (#17149466)

Agreed.

Re:Are you insane? (1)

Daedone (981031) | more than 7 years ago | (#17150184)

You mean again?

http://en.wikipedia.org/wiki/Apple_Pippin [wikipedia.org]

Re:Are you insane? (0)

Anonymous Coward | more than 7 years ago | (#17150276)

protip: everyone knows about the pippin and how much ass it sucked.

Re:Are you insane? (1)

Pornboy (1037386) | more than 7 years ago | (#17165822)

They could do it properly this time. The Mac Mini already costs as much as a PS3 (albeit sans controller). If Apple had a mind to get into the console games industry, all it would take is some strict controller, hardware, and installation/save game compatability requirements for game developers. No really special hardware or software, just a set of standards and a stripped-down version of OS X. Insert a properly configured DVD, and the system would ask if you'd like it to act like a computer and install the game or pretend to be a console and play it with standard save file settings. If it worked, the gap between consoles and PCs would be a little smaller, we could buy games through iTunes and play against friends met through .Mac, and computer users could enjoy some undoubtedly pretty and ergonomic controllers. If it failed, we'd have a ~$500 entry-level Mac, some games designed with an optional installation process, and some undoubtedly pretty and ergonomic controllers. Apple's already done wonders for MP3 players and legal online music - I'm neither a user nor a fan of their products and I still think they could succeed where crappy companies like Phantom have failed.

Of course, none of this has anything to do with the Wii remote. I'm just killing time until someone lets me map the pitch of the controller directly to the pitch of my aim in HL2.

Well (1, Insightful)

TheWoozle (984500) | more than 7 years ago | (#17149526)

We all knew Mac users were wankers; and here they are admitting they play with their Wiis while using their Macs! ;-)

Seriously, though - this is cool. I'd love to see a program to control iTunes with gestures.

Re:Well (2, Funny)

TheWoozle (984500) | more than 7 years ago | (#17151548)

Wow, what a bunch of humorless assholes. I was *kidding* FFS!

I've used Apples since the II+, I own a MacBook Pro, and I love OS X.

Jeez, some poeple around here are desperately in need of a blowjob!

Re:Well (1)

empaler (130732) | more than 7 years ago | (#17153564)

Jeez, some poeple around here are desperately in need of a blowjob!
Always true. Even if just after sex or a blow job, one could always use more. Always.
*sigh* - to be young and have a nympho gf again - that was the bomb

Re:Well (0)

Anonymous Coward | more than 7 years ago | (#17156980)

Jeez, some poeple around here are desperately in need of a blowjob!
A Blowjob - nice as it may be for some - sadly isn't a panacea. It takes a good, confident and relaxed man to properly receive a BJ... many just can't relax and the BJ goes nowhere. The idea (or fantasy) of a BJ may be really, really alluring (in theory), but when it comes down to real, actual bodies... in "meatspace"... even with the lights on... hmmm...:(

In these situations a Handjob (HJ, maybe with a little mouth) is far more likely to get the recipient where he wants to go than just a BJ.

A.Cette

P.S.:How on earth did the topic stray this far? Well... at least for a HJ the Wii's controller *might* be a training device. If some GameArchitect ever had the balls (pun not nintended, but accepted) to try such a thing. ;)

Re:Well (1)

Raenex (947668) | more than 7 years ago | (#17204198)

Or you may be gay.

A cheap slideshow presenter's tool? (3, Interesting)

lpangelrob (714473) | more than 7 years ago | (#17149544)

Typical slideshow presenters: $56.00 [directron.com] .

Wii Remote: $29.95

All that you're missing is a laser pointer, and the requisite freaking sharks.

Re:A cheap slideshow presenter's tool? (1)

lpangelrob (714473) | more than 7 years ago | (#17149588)

Blah. I amend my post to read "Wii Remote: $39.99 [wikipedia.org] ". The "Never check Wikipedia for /. posts" axiom costs me again!

Re:A cheap slideshow presenter's tool? (1)

Akaihiryuu (786040) | more than 7 years ago | (#17150768)

Don't forget to add $10 for a misnamed "sensor bar" (assuming you don't already have one)...or you could use two candles (or two of anything else that emits IR).

Re:A cheap slideshow presenter's tool? (1)

Lehk228 (705449) | more than 7 years ago | (#17150378)

from the SAME SITE a cheaper one... WITH LASER http://www.directron.com/mofxprf.html [directron.com]

Re:A cheap slideshow presenter's tool? (1)

Ant P. (974313) | more than 7 years ago | (#17150908)

Not only that, the wiimote's cheaper than my £30 "gaming" mouse. Can't wait for kernel 2.6.20.

Re:A cheap slideshow presenter's tool? (3, Insightful)

RyoShin (610051) | more than 7 years ago | (#17152874)

Who needs the laser pointer? Somehow integrate this software with the software being used to present the document, and suddenly your mouse turns into a pointing finger and moves with the Wiimote.

Set it up so that - and + changes slides, and use the D-pad to control what type of pointer is being used- a hand, a grabber to draw a circle or square around an area, an underlining tool, or nothing. The A or B button controls turning that on and off.

Re:A cheap slideshow presenter's tool? (1)

ceoyoyo (59147) | more than 7 years ago | (#17158220)

Apple remote that comes with every Mac: free.

Those suckers are strangely powerful too. Aiming it ANYWHERE in the room (even from behind the computer, aiming the other direction) is enough for it to work.

All I can say is (0)

Anonymous Coward | more than 7 years ago | (#17149606)

Swiiiiiiiit.

I can use this for all my Mac games!!!!! (1)

emor8t (1033068) | more than 7 years ago | (#17149622)

Like Photoshop and FinalCut! Ok So the photoshop idea might be neat.

Re:I can use this for all my Mac games!!!!! (0)

Anonymous Coward | more than 7 years ago | (#17326726)

Well, if you could combine the wiimote with something like the free ArtRage drawing/painting media simulation http://www.ambientdesign.com/artrage.html [ambientdesign.com] you'd have that Bob Ross game everyone has been waiting for. Hair sold separately.

Move your controller closer/farther to change the pressure or brush size, twist to rotate brush angles, etc. Could be fun.

Pointer feature? (2, Interesting)

MindStalker (22827) | more than 7 years ago | (#17149712)

What would be really great is the ability to use calibrate and use the pointing feature.
Sure you'll need an IR source, but the ability to say, put an IR source on the floor and use a projection screen with a true pointer would be very very cool.

Re:Pointer feature? (1)

SoapDish (971052) | more than 7 years ago | (#17150118)

That should be coming really soon. I read on digg today that some drivers have just added support for the IR cameras on the remote.

Re:Pointer feature? (1)

inio (26835) | more than 7 years ago | (#17150148)

The "modified version" has that. No calibration needed even.

Re:Pointer feature? (1)

DrXym (126579) | more than 7 years ago | (#17150220)

You don't need a "sensor bar" or calibration. PCs and Macs have a thing called a cursor. You can move the remote to move the mouse. It doesn't allow you to aim where you want the cursor to appear, but that would be totally impractical anyway.

Re:Pointer feature? (0)

Gulthek (12570) | more than 7 years ago | (#17150474)

The Wiimote works by acting as an infrared camera. The "sensor bar" sends out two IR signals which the remote uses to determine its position and rotation. No sensor bar => Wiimote can only send button presses to the Wii.

Re:Pointer feature? (2, Informative)

Kufat (563166) | more than 7 years ago | (#17150804)

No, it can send button presses and motion information, but not absolute position as determined by the IR camera. You can swing the remote to swing your sword in Zelda no matter where it's pointed, but you have to point it near the sensor bar to move the on-screen cursor.

Re:Pointer feature? (1)

MustardMan (52102) | more than 7 years ago | (#17156226)

Actually, you're wrong - the "modified version" linked in TFA has support for the IR pointer.

Re:Pointer feature? (0)

Anonymous Coward | more than 7 years ago | (#17156544)

I wasn't discussing the program, I was discussing the functionality of the remote without the IR device. Specifically, the fact that motion detection is distinct from the IR sensor. It was in response to this:
"No sensor bar => Wiimote can only send button presses to the Wii."

Re:Pointer feature? (1)

DrXym (126579) | more than 7 years ago | (#17159928)

The wii remote has gyroscopes and accelerometers. It doesn't need a sensor bar to know you're moving the thing left, right, up or down. It wouldn't allow you to point at a spot on the screen and put the cursor there, but then neither do conventional mice - I can pick up my mouse and deposit it a foot away and the computer doesn't know since it just tracks movements.

Besides which having to point at the screen would be totally impractical, frustrating and just a waste of time. Presentations are usually done from laptops with a projector. People tend to be talking at the audience, or reading notes for the most part. Having a device that required constant pointing at the screen would be total waste of time. Hence the reason that no presentation remotes or gyro mice actually have that requirement.

I'd also add that even if someone did get the wii sensor working, it would absolutely rotten accuracy. Nintendo might be able to get away with shakey cursors on a 480p display, but it would absolutely blow on a PC.

Re:Pointer feature? (1)

grumbel (592662) | more than 7 years ago | (#17151104)

What would be really great is the ability to use calibrate and use the pointing feature.

Already done it seems, see http://wiisave.com/news/ [wiisave.com] .

"Modified Version": IR based mouse movement (2, Informative)

inio (26835) | more than 7 years ago | (#17149766)

Unfortunately the article doesn't say it, but the big deal about the "modified version" is support for sensor bar based mouse movement.

Not implemented properly yet (2, Informative)

0x537461746943 (781157) | more than 7 years ago | (#17149876)

Notice that you don't point where you want to aim. You point the wii remote up and your aiming reticle starts going up. When to go back to level position the aiming reticle stops instead of returning to level point like the aiming portions of zelda. It seems to only use the tilt function without the triangulation to know what part of the screen you are pointing at for aiming which is useless to me because that is what makes the wii so easy to use. Point at the section of screen you want to aim at instead of just a regular joystick type aiming.

Re:Not implemented properly yet (0)

Anonymous Coward | more than 7 years ago | (#17150018)

It seems to only use the tilt function without the triangulation to know what part of the screen you are pointing at for aiming

There is no "triangulation". The aiming uses IR. It's not that it isn't implemented "properly" (whatever that means): it's that they haven't even started on the IR portion.

Re:Not implemented properly yet (1)

aichpvee (631243) | more than 7 years ago | (#17157164)

You're right, but only in so far as you are still wrong. The pointer uses "trilateration" via the IR camera to determine the pointing position.

Re:Not implemented properly yet (1)

inio (26835) | more than 7 years ago | (#17151166)

The "Modified version" has IR tracking.

'scuse me for being a n00b... (2, Interesting)

TheSHAD0W (258774) | more than 7 years ago | (#17149974)

...but can someone post some details on how to physically read the Wiimote from a PC or Mac? Is the controller connected via USB? (I don't own a Wii so I've no idea how things plug together.)

Re:'scuse me for being a n00b... (1)

fencehouse (979627) | more than 7 years ago | (#17150040)

It uses bluetooth.

Re:'scuse me for being a n00b... (1)

inio (26835) | more than 7 years ago | (#17150042)

The Wii Remote is just a Bluetooth HID device.

Re:'scuse me for being a n00b... (3, Informative)

Phisbut (761268) | more than 7 years ago | (#17150054)

...but can someone post some details on how to physically read the Wiimote from a PC or Mac? Is the controller connected via USB? (I don't own a Wii so I've no idea how things plug together.)

I might be wrong, but I do believe the Wiimote communicates with Bluetooth, so it's basically just a bluetooth device that your Mac or PC deals with, like a mouse or any other device.

Ya gotta love standard interfaces when stuff like that happens :-)

Re:'scuse me for being a n00b... (1)

mrchaotica (681592) | more than 7 years ago | (#17158800)

No kidding -- I might even end up getting a Wiimote before getting a Wii!

Re:'scuse me for being a n00b... (1)

FreakyAntelope (827365) | more than 7 years ago | (#17150228)

This uses the bluetooth capibilitys of the Wiimote, not the infrared pointing capabilitys, which means there is nothing to plug in. Essentially, it uses the accelerometer to sense the directions of your movements but cannot tell where you are pointing it.

-Toby

Remotes movement (1)

alphaseven (540122) | more than 7 years ago | (#17150486)

Funny thing I noticed is that the Wii remote doesn't detect all types of movement, for instance if i place it on a table and rotate it clockwise or counterclockwise no movement is detected except for some vibration. It only seems to detect rotation in relation to gravity, like tilting onto it's side or tilting back or forward. That sensor bar should help a lot but even then I guess it would only help while the remote is pointing towards the sensor bar.

Re:Remotes movement (1)

0x537461746943 (781157) | more than 7 years ago | (#17153914)

Rotating on it's axis without any other movement will not generate any sensed movement as you have noticed. That is because the wii only use accelerometers which only detect movement relative to gravity.

Re:Remotes movement (2, Informative)

MustardMan (52102) | more than 7 years ago | (#17156270)

uh, huh? Since when to accelerometers only detect movement relative to gravity? Here, all along i've been thinking they sense... oh, I don't know... ACCELERATION?

The real reason it doesn't detect anything when rotated is because the you're spinning about the axis of the sensor. If you rotate it instead about one end of the wiimote, it will detect the motion. Gravity has nothing to do with it.

Re:Remotes movement (1)

0x537461746943 (781157) | more than 7 years ago | (#17156910)

Yea I was definitely wrong about the gravity part and thinking about it now makes no sense at all so I don't know why I said it. I was just really trying to explain that what he saw was expected because they won't detect any acceleration when rotated on their axis. Thanks for the correction.

Re:Remotes movement (1)

Raenex (947668) | more than 7 years ago | (#17204246)

I don't know why I said it.

Because you were trying to sound smart, but you were really just rehashing what the poster said. That's ok, keep trying. One day the critical thinking process may kick in.

Re:Remotes movement (1)

0x537461746943 (781157) | more than 7 years ago | (#17204334)

Actually it was a real brain fart... but thanks for positive feedback :/. Considering I work on embedded devices that are deployed worldwide that use accelerometers I hope for the safety of everyone that you are not correct :).

Sensor Bar support in Linux (4, Interesting)

noretsa (995866) | more than 7 years ago | (#17150492)

This hack is kinda limited in functionality since it uses only the tilt data for input as opposed to the pointer functionality. Although the site is hammered, someone has already supported this functionality in Linux as shown in this amazing demonstration [youtube.com] . The functionality in that video is so good I can easily see people buying a wiimote without having the wii (although they would have to create their own LED bar).

Re:Sensor Bar support in Linux (1)

NereusRen (811533) | more than 7 years ago | (#17152658)

"(although they would have to create their own LED bar)."

The fact that you can use a pair of candles [youtube.com] as a sensor bar suggests that cheap third-party wireless ones shouldn't take long to hit the market.

Tiger only (0)

Anonymous Coward | more than 7 years ago | (#17151590)

Any chance they will release a panther version? Is it just laziness, or it using some specific feature of Tiger? I'm too lazy to actually look at the code because the .xcode project wont work in my version (whatever comes with 10.3.9) so yeah, just wondering if any one knows

Installed it and tried it out. . . My impressions. (2, Informative)

n2art2 (945661) | more than 7 years ago | (#17152692)

Well, so I bit. I downloaded the app, and installed it on my laptop. It is still obviously a little buggy, but like their site says, once you get it to connect properly, it tends to stay that way. (but this took a number of program restarts)

I don't have my IR bar accessable at the moment, so I haven't tested out the mouse functionality on it, but I'm pretty excited about it and will try it out when I get home. Just happened that today I have my wiimote at work, because I'm taking them over to a bud's house to night for a little bowling, tennis, and maybe some rabbit/carot action.

This is great though, my only concern now is that you have to reconnect the remote upon any restart of the program. Not a biggy, but this seems like an ideal situation for connecting your PC to your flat screen TV with a VGA or DVI imput (which I have) and using front row on the TV controled with the IR bar from the attached wii, and just grabbin' a wiimote to use as well.

Re:Installed it and tried it out. . . My impressio (0)

Anonymous Coward | more than 7 years ago | (#17156928)

Self proclaimed wannabe geek. You know how it is. Most of us who read this stuff probably fit in that catagory

Please, if you want to even pretend to be a geek, learn to use spell check. The word is "category"

How? (2, Insightful)

Tarlus (1000874) | more than 7 years ago | (#17153738)

"If the latest apple rumor turns out to be true, things could get very interesting for apple."

Not sure what Wiimote functionality on a Mac has to do with a possible gaming console made by Apple...

Unless the console was running OSX at its core thus allowing use of this Wiimote utility. But then wouldn't that just be a Mac? In which case, why not just focus on a broader gaming market for Macs?

But there is no way in hell that games for an Apple console/computer would be able to utilize the Wiimote out of the box unless Apple struck a huge deal with Nintendo.

No Mac user will touch this (1)

Slashcrap (869349) | more than 7 years ago | (#17161898)

Look, it doesn't matter how cool this hack is or all the applications it opens up.

The fact is that the Wiimote is completely the wrong shade of white and doesn't even conform to the Apple human interface guidelines.

Frankly they should all be burnt.

Crap! The strap broke.. (1)

smitty97 (995791) | more than 7 years ago | (#17221524)

...and now i've ruined my 30" Apple Cinema Display!
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