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Gran Turismo HD for PS3 Impressions

timothy posted more than 7 years ago | from the upshots-are-handy dept.

PlayStation (Games) 257

fistfullast33l writes "On Christmas Eve, Sony released the Gran Turismo HD demo to the U.S. and Japan Playstation 3s. The downloadable demo is about 650mb in size and I let it download while I was at church for Christmas. The following are my own impressions.

Visually, the game is by far one of the best for the PS3. The graphics really are top notch including some extremely visually impressive effects like the sky reflecting off the roof of your car. The crowds are a little static, but look alive enough to be believable. There are no weather effects, but the shine of the sun off the road is realistic as well. All in all, this is arguably the pinnacle of graphics on the console at this moment, and it sets the standard pretty high."
Read on for the rest of this concise review -- and chime in below with comments on any other games of this season that you'd like to praise or pan."The game is integrated right into the Playstation network, but sadly does not allow you to race against other drivers. Instead, you are limited to time and draft attack trials. However, the gameplay will keep you busy. You are allowed to save your replays and upload your times to the network, but only the top 10 or so are viewable from the track portion of the game. On the main menu there is an option to view where you rank per car. Not surprisingly, the U.S. version definitely had some large gaps between times as of December 25th so if you're really competitive there are some great opportunities to make a name for yourself. I think I was ranked as low as 4000 on some of the tracks as I was just trying to unlock the cars, so there are a lot of competitors out there.

There are 10 cars in all. The IGN article above links to the list if you're interested. You start with the Suzuki Cappuccino and work your way up by beating goal times for each car on the given track. There is only one track, but it's challenging enough that it might take you a few tries initially to beat the times. IGN says it took them about half an hour to unlock the cars, but I turned off a lot of the driving aids such as stability control and automatic shifting so it took me closer to a few hours. Plus, I'm a horrible driver.

From a control standpoint, the game is pretty standard in that you use the buttons to accelerate and brake and the L1 and R1 buttons to shift. The left analog allows you to steer. Contrast this with the F1 Championship Edition demo which uses the Left analog to steer and the Right analog to accelerate and decelerate. I actually prefer the F1 method better as it gives you a little more control over the pace of acceleration, similar to a gas pedal in a real car.

Overall, the game is a lot of fun when you've played out the launch titles and want something that you can show off to your friends. It might not be the most exciting title but it's definitely a challenge for casual gamers and experts alike, and the ability to record your times online adds a bit of fun to the title. Hopefully it will satiate those who need a GT5 fix and there is a rumor that more content will be released later on.

As a side note, my parents wanted to try out the PS3 so I let them play the F1 Championship Edition, Motorstorm, and GT HD demos, and they preferred F1 because it was easier to drive. GT was second hardest and Motorstorm totally confused them as the tracks aren't well defined."


Thanks to fistfullast33l for this review.

cancel ×

257 comments

Blat! (-1, Offtopic)

Anonymous Coward | more than 7 years ago | (#17369596)

Blat!

Re:Blat! (0)

Anonymous Coward | more than 7 years ago | (#17369862)

o rly?

Re:Blat! (0)

Anonymous Coward | more than 7 years ago | (#17369890)

ya rly.

On control schemes (5, Informative)

drinkypoo (153816) | more than 7 years ago | (#17369628)

From a control standpoint, the game is pretty standard in that you use the buttons to accelerate and brake and the L1 and R1 buttons to shift. The left analog allows you to steer. Contrast this with the F1 Championship Edition demo which uses the Left analog to steer and the Right analog to accelerate and decelerate. I actually prefer the F1 method better as it gives you a little more control over the pace of acceleration, similar to a gas pedal in a real car.

The reason the default changed, which IIRC happened with Gran Turismo 3, is that having accel and brake at opposite ends of an axis precludes heel-toe braking, which is a necessary technique out in the real world, and thus useful to get the best possible times in gran turismo.

I can't heel-toe in the real world (feet too big, legs too long) and I can't drive worth a fuck in computer racing games (no buttometer makes it much harder - I need the ass dyno for assistance) so I've never employed it myself. I find that preloading is usually enough. But it does make sense.

Re:On control schemes (1)

goarilla (908067) | more than 7 years ago | (#17369934)

what is heel-toe braking
it sounds like a texas two-step dance move or something

Re:On control schemes (-1, Flamebait)

Anonymous Coward | more than 7 years ago | (#17370004)

Google it you lazy ass... I mean your sitting right in front of a computer...

Re:On control schemes (0)

Anonymous Coward | more than 7 years ago | (#17370488)

Google it you lazy ass... I mean your sitting right in front of a computer...
There are also plenty of dictionaries online where you can look up the meaning of the word "your".

Re:On control schemes (4, Interesting)

Heir Of The Mess (939658) | more than 7 years ago | (#17370116)

I don't see what use it would be in a computer game as it's more to do with the mechanics of downshifting at speed. From wikipedia:

Heel-and-toe is a driving technique used in performance driving. It involves operating the throttle and brake pedals simultaneously with the right foot, while facilitating normal activation of the clutch with the left foot. It is used when braking and downshifting simultaneously (like when going around a turn), and allows the driver to "blip" the throttle to raise the engine speed and smoothly engage the lower gear.

Heel-and-toe is used before entry into a turn while a vehicle is under braking, preparing the transmission to be in the optimal gear to accelerate out of the turn. One benefit of downshifting before entering a turn is a jolt to the drivetrain, or any other unwanted dynamics, will not upset the vehicle as badly when going in a straight line; the same jolt while turning may upset the vehicle enough to cause loss of control if it occurs after the turn is begun. Another benefit is "heel-and-toeing" allows you to downshift at the last moment before entering the turn, after you have started braking and the car has slowed, so the engine speed when the lower gear is engaged will not be too high.

Performance vehicles are usually modified (if necessary) so that the heights of the brake and accelerator pedals are closely matched to permit easy use of heel-and-toe, and that the pedals are not too far apart.

The name, stemming from earlier automotive designs where the accelerator pedal was on the left and could be actuated with the heel while the brake pedal was actuated with the toe, is misleading regarding how the technique is carried out in modern cars, i.e., operating the brake with the left edge of the foot, while rocking it down and to the right to operate the throttle. With practice, it becomes possible to smoothly and independently operate both pedals with one foot. The technique is common in all forms of motorsport, especially rallying.

Heel and toe braking has the following steps:

Brake with the ball (left edge) of your right foot while the car is in gear
Disengage (press) the clutch once the car has slowed down significantly (if double clutching, shift to the neutral position and engage the clutch)
Blip the throttle to match the engine rpm to the rpm needed for the selected gear using either the heel or the right edge of your right foot
Shift the gear lever to correct gear (disengage the clutch first if double clutching)
Engage the clutch, release the brake and roll your foot onto the accelerator

Re:On control schemes (0)

Anonymous Coward | more than 7 years ago | (#17370664)

Well... it's not a game, it's a simulation. Your entire dissertation EXPLAINS EXACTLY WHY YOU NEED IT in the "game".

You act as if there's no gears or shifting in the GT series which is renown for it's realism. Keeps making it friggin harder each version, they add more things it keeps track of.

Re:On control schemes (4, Informative)

Bastian (66383) | more than 7 years ago | (#17370960)

The entire explanation he provided actually explains exactly why you don't need it in the game. Have you ever had a poorly-executed downshift in the middle of a turn throw your car out of control while playing GT?

It's not that there's no gears or shifting in the GT series. It's that there's no clutch, or any of the interface complexity that comes with operating a real manual transmission. Not only is the phenomenon that heel-and-toe is designed to handle not simulated in the game, but one of the key controls necessary for executing it (namely, a clutch pedal) is also absent.

Re:On control schemes (1)

MoriaOrc (822758) | more than 7 years ago | (#17370006)

With respect to the submitter's complaint about "precise control," I was under the impression that the PS3 controllers had replaced the bottom two shoulder buttons with some sort of analog "trigger" instead of just a button. The triggers on the XBox controller work great for gas and break because they have a long enough range from "fully pressed" to "not pressed" that you have fairly precise control over how much gas/break to give the car. I'd assume (if I heard correctly about the controller) that something similar would work very well on a PS3 controller, as far as control schemes go.

In fact, one of my bigger issues with GT has always been that I pretty much have to go all or nothing on the gas and breaks because the analog range from off to full on the face buttons (and all the buttons on the PS2 except the sticks, really) is something on the order of less than a pound of force, and my motor skills aren't good enough to use them for partial gas/breaking (though some of my friends have gotten pretty good at it).

Re:On control schemes (2, Informative)

Bastian (66383) | more than 7 years ago | (#17370060)

Maybe I'm missing something here, but I thought heel-toe braking was a technique for downshifting while braking where you brake with your heel, take the car out gear, tap the gas a little bit (while braking) to get the engine speed matched with the wheel speed, and downshift. (It allows a smooth downshift so drivers can keep better control of the car.) Given that Gran Turismo doesn't do anything like simulating a clutch pedal, how could it possibly give you a way to do heel-toe braking in the game?

My guess on why they wouldn't have analog control for the gas/brake is that it simplifies the controls for players, and if you're going for the best times then ideally your only three "speed settings" should be full brake (before turn), nothing (in the turn), and full gas (the rest of the time), so analog control isn't really necessary. That and with the analog buttons on the PS2 (and, I assume, PS3) controllers, one doesn't really lose the ability to fine-tune gas and brake without the analog stick.

Re:On control schemes (1)

drinkypoo (153816) | more than 7 years ago | (#17370158)

Maybe I'm missing something here, but I thought heel-toe braking was a technique for downshifting while braking where you brake with your heel, take the car out gear, tap the gas a little bit (while braking) to get the engine speed matched with the wheel speed, and downshift.

You just described heel-toe shifting. You can match RPMs without heel-toe, I do it all the time. Or at least I did when I had a car with a stick; right now I'm driving an auto (yecch.) Heel-toe braking is where you brake into the turn and then as you let up on the brake with your heel, you begin to press on the gas pedal with your toe.

This is the superior form of suspension preloading, in which case you brake into a turn in order to compress the suspension on the side of the car in the outside of the turn, then release the brake, and while the car is still heeled over because you're in a turn, you begin accelerating.

Re:On control schemes (1, Informative)

Anonymous Coward | more than 7 years ago | (#17370128)

actually, heel-toe is used for downshifting under braking. Your left foot is dedicated to clutch operation, and your right foot has to handle both brake and gas. The heel is used for braking, while the toe is ready to blip the throttle, to match engine speed to transmission speed, at the moment of downshift.

Since GT handles matching engine speed to transmission speed for you, there is no need to attempt heel-toe techniques in the game.

The technique you meant, perhaps, is left-foot-braking. In a non-shifting situation, your left foot is free to operate the brake, potentially while your right foot is on the gas. This can be useful in trail-braking situations, at the entry of a turn, after any shifting has already taken place under straight-line braking.

Basically, a small amount of brake applied at corner entry can help get the car turned, or pointed, toward the apex of the corner. It is choppy and slow to try to use your right foot entirely for the maneuver. Additionally, you want to keep your right foot on the gas, at least minimally, to avoid driveline lash from the sudden appearance of engine braking if the throttle is completely closed.

Thus, it can be useful to have both gas and brake applied simultaneously, but only for around 1% of the time taken to complete a lap.

Re:On control schemes (1)

ReKleSS (749007) | more than 7 years ago | (#17370334)

I was kind of annoyed when I found that GT4 didn't allow me to configure the right analog for throttle... but then I found out that was the default setting and couldn't be changed anyway. GT HD might well be the same... anyone want to find out?

Also, it would be nice to know if my Driving Force will still work.

Re:On control schemes (1)

scolen2 (956819) | more than 7 years ago | (#17370540)

Uhm... no need to heal toe in a video game. And, I'm 6"tall and drive a R32 and heal toe by rolling my foot, have for 12 years with no issues.

Re:On control schemes (3, Funny)

drinkypoo (153816) | more than 7 years ago | (#17370602)

Uhm... no need to heal toe in a video game. And, I'm 6"tall and drive a R32 and heal toe by rolling my foot, have for 12 years with no issues.
  1. You don't need to heal your toe unless you damage it.
  2. I'm 6'7" and have size 16 feet. You are puny and uninteresting.

By the way, you are obviously confusing heel-toe shifting with heel-toe braking, which is not the same thing and which is especially sad since I already explained the difference to someone else before you even left this comment. Heel-toe shifting is used for rev matching. Heel-toe braking is a trail braking technique, and is the correct way to shift from braking to accelerating in a turn.

Re:On control schemes (1)

scolen2 (956819) | more than 7 years ago | (#17370942)

I'm sure glad you know the differnce, cuase little ol' me sure wouldn't even though I have in the SpecMiata racing scene for years. Thanks for setting me stright on something I do in fact know more about then you do. BTW, here's a mind blower... Heel Toe shifting is the same as Heel toe brakeing. Oh and here's a BONUS for your ass... I also left foot brake doing it. Figure that one out smart ass.

Church? (-1, Offtopic)

Anonymous Coward | more than 7 years ago | (#17369630)

I let it download while I was at church for Christmas
this is relevant how?

Re:Church? (1)

Lost Engineer (459920) | more than 7 years ago | (#17369668)

I think he's saying that he doesn't know how long it took to download.

Re:Church? (1)

davebo357 (730081) | more than 7 years ago | (#17370340)

If anyone is interested in download time, i hooked the ps3 up via ethernet to 15mbps fios and it took about 10 minutes to download. Which means it wasn't getting maximum speed, but i assume a lot of other people were downloading it on x-mas afternoon. And this is after two wretchedly slow and failed attempts at downloading the firmware update via wi-fi on the same connection, then downloading the firmware to a usb drive that when put in the ps3, recognized the drive but no updates on it. Why is the firmware the ps3 shipped with not capable of even browsing the playstation network? Ah well, I just hope it's not something we're all having to update every other week. And for the record i really wanted a Wii.

Re:Church? (-1, Offtopic)

aristotle-dude (626586) | more than 7 years ago | (#17369850)

Do you have a problem with that?

Re:Church? (-1, Troll)

CowboyBob500 (580695) | more than 7 years ago | (#17370020)

Yeah, I do. God botherers can do what they like in private. Shoving it down my throat is not appreciated. This is a case of the latter with regards to mentioning it completely out of context just to get it in. It instantly put me off reading the rest of the review.

Bob

Re:Church? (-1, Offtopic)

CowboyBob500 (580695) | more than 7 years ago | (#17370138)

Yeah, mod me down as a troll. That's what all you believers do isn't it? La la la, I can't hear you...

Bob

Re:Church? (3, Insightful)

jrockway (229604) | more than 7 years ago | (#17370528)

> Yeah, mod me down as a troll. That's what all you believers do isn't it? La la la, I can't hear you...

To be fair, I don't have any ties to organized (or disorganized) religion, and I would have modded you down. Your entire post seems to have been a rant about how you're better than everyone because you don't believe in God. That's great, but as you say -- keep it to yourself. Nobody cares. (i.e. keep your non-believing in private. believers and non-believers are equally annoying).

As for the troll mod, it was the best substitute for -1 STFU or -1 You're An Idiot.

Re:Church? (3, Insightful)

Samus (1382) | more than 7 years ago | (#17370208)

So mentioning that he went to church is shoving it down your throat? Would you rather he lied? I think he was just providing context for the story. Why should he have to hide what he did? Really if he would have mentioned that he went to temple or went to his local mosque or to the new Rocky movie it wouldn't have made me feel any different. I guess I'm just not as sensitive to people mentioning religious activities as you.

Re:Church? (-1, Troll)

CowboyBob500 (580695) | more than 7 years ago | (#17370522)

I think he was just providing context for the story.

The story is about the new Gran Turismo game. How is mentioning going to church the context of the story? I don't advocate that he lies. I just don't see how mentioning it has anything at all to do with the story. On the contrary, it is the fact that as a believer he obviously thinks that he has to slip it into every conversation or anything that he writes. I don't want to read that crap. By all means believe in private. Do not believe in public. It is not warranted.

Bob

Re:Church? (1)

letxa2000 (215841) | more than 7 years ago | (#17370708)

My guess is that he mentioned that he went to church so that people here don't think he's some loser that has nothing better to do than wait for some hundred-MB download to complete. That's what I personally got out of the comment.


Do not believe in public. It is not warranted.

Nor is not-believing in public. You're a hypocrite--you realize that, right?

Re:Church? (1)

bigNuns (18804) | more than 7 years ago | (#17371030)

i think he mentions church because it is actually written by a PR person at sony... By saying he was at church now all the readers know he is a church going man with the fear of god in him. Clearly a man of good faith would not tell lies... then he proceeds to inform us how good it is.

also, the commenter you have replied to is not being a hypocrite at all, for all you and I know he is a good christian just annoyed by people feeling the need to spread the word publicly. to be a hypocrite he would have had to say something more like... So, I didn't go to church because god doesn't exist on xmas, and instead downloaded a demo for...

luckily i have not said anything about the original poster needing to stop doing it publicly... so... uh, yeah, dude, god doesnt exist, it has nothing to do with this game demo, leave it out of the review.

Insane? (0)

Anonymous Coward | more than 7 years ago | (#17370966)

So, were you born insane, or did it just happen as you got older, or did you do a lot of drinking, or what?

I guess you probably don't know the answer, being completely nuts and everything.

Re:Church? (1)

letxa2000 (215841) | more than 7 years ago | (#17370686)

Shoving it down my throat is not appreciated.


Saying the word "church" is NOT shoving it down your throat. You definitely need to take a chill pill and recognize that your right to not believe in God doesn't mean you'll never hear something that mentions religion. Sheesh.

Re:Church? (2, Insightful)

nate nice (672391) | more than 7 years ago | (#17369960)

I guess I'd assume he's saying the download took about the time it takes to go to church for Christmas.

Are you scared that someone went to church? Does it bother you someone mentioned church?

I find it perfectly relevant as it gave me a range of time it took to download the file, but then I can think in the abstract.

Re:Church? (4, Insightful)

UbuntuDupe (970646) | more than 7 years ago | (#17370198)

I guess I'd assume he's saying the download took about the time it takes to go to church for Christmas.

Yes, and, more importantly, that you can't do anything else with a PS3 while it's downloading, unlike the Xbox 360, which will download non-disruptively in the background while you play games or something.

Re:Church? (3, Funny)

TubeSteak (669689) | more than 7 years ago | (#17370398)

I guess I'd assume he's saying the download took about the time it takes to go to church for Christmas.

Are you scared that someone went to church? Does it bother you someone mentioned church?
You've made one fatal assumption, that everyone reading this knows how long a christmass mass is.

Not everyone goes to church for christmas. Some christians don't go to church at all! And surprise of surprises, some people aren't even christian and have never even been in a church!

He might as well have said "by the time I finished churning one quarter of a hogshead's worth of butter, the download finished"

That's why the GP asked why it was relevant.

Re:Church? (3, Funny)

Basehart (633304) | more than 7 years ago | (#17370564)

Even if sinners who are condemned to eternal damnation knew how long church lasts these days, how do they know much time to add on for travel? The poster could have driven for three hours to get to his church to drop off some dry cleaning, and then stopped off on the way back home to help a friend resurface their driveway for another hour or two. Or maybe the church is right next door, in which case it only took a few moments to download two thirds of a gig, which is pretty damn impressive if you ask this goat lover!

Download while I was at church for Christmas (5, Funny)

Anonymous Coward | more than 7 years ago | (#17369634)

You must be a Unitarian. Fucking Catholics have no wireless access and the powerstrip situation is abysmal.

Re:Download while I was at church for Christmas (2, Funny)

billster0808 (739783) | more than 7 years ago | (#17369962)

What about Catholics who abstain?

Re:Download while I was at church for Christmas (4, Funny)

Reality Master 101 (179095) | more than 7 years ago | (#17370426)

Beats my Amish brethren, where we stare at a block of wood with a painted road scene, while thine other players make "clomp clomp" noises to simulate the horse and buggy racing.

Realisitic (0, Flamebait)

dj961 (660026) | more than 7 years ago | (#17369642)

When someone tells me a game looks realistic, it makes me think they don't go out all that often. Honestly the screenshots don't look bad as long as you only look at the thumbnails, still I'm sure plenty of people will buy this title 'cause the graphics look "realistic." Woe to the gamer that desires gameplay.

Re:Realisitic (0)

Anonymous Coward | more than 7 years ago | (#17369704)

They don't have to buy it. It's free.

Re:Realisitic (3)

DrEldarion (114072) | more than 7 years ago | (#17369716)

I can't believe you're bashing, of all games, Gran Tuismo for lack of gameplay.

Re:Realisitic (2)

HappySqurriel (1010623) | more than 7 years ago | (#17370248)

Well, it depends on whether you want your "Realistic Racing Simulation" to have realistic racing simulated well ...

Gran Turismo is a game where there is a massive ammount of attention to detail in practically every portion of the Graphics and Sound but when it comes to the actual racing simulation it lacks a lot of realism that SNES/Genesis games had. The fact is that there is no damage, or consequences, for getting into a collision with another driver; remember a valid strategy in GT has been to bank off of other cars to get ahead of them.

I'm not a racing game fan, but from what I understand GT is not a game that is above reproach when it comes to gameplay.

Re:Realisitic (2, Informative)

miyako (632510) | more than 7 years ago | (#17370400)

I'm not sure that you can completely pin this problem with the game designers though. As I understand it, most car companies will only license out the rights to use their cars in games under the condition that the car is basically shown only in pristine, un-wrecked condition.
I've never been a fan of the GT games, but I think that for a lot of people one of the biggest appeals is the wide variety of cars to choose from, so it's not like the designers can really just say "well screw you car companies" and go with fewer cars, or made up cars, since having the wide selection of real cars is what gets a lot of people to buy the game in the first place.

Re:Realisitic (1)

jsheedy (772604) | more than 7 years ago | (#17369720)

That is always the opinion of a particular time period. I remember playing the first Leaderboard on the C64 and people would talk about how realistic it is. During that time, I guess that was.

Re:Realisitic (0)

Anonymous Coward | more than 7 years ago | (#17369774)

Even when they get the graphics to resemble real life it will still be 2D and there will be no g-force etc.

It's the whole game play vs graphics argument that has always been running. Just like the whole special fx vs plot argument in films.

I don't wish to pay £50 for a game which is just a re-hash of the last one with nicer imagery.

Re:Realisitic (1)

gorfie (700458) | more than 7 years ago | (#17369874)

While not perfect the graphics are the best I've seen for a racing game thus far. The trees and grass could use alot of work and the cars themselves, while fantastic relative to other games, still show signs of being rendered. The graphics are still impressive and it is enough to make most gamers (including myself) want to try the game out. And if the gameplay is good (I wouldn't know) then all those gamers trying it out will likely shell out some cash to own it.

Re:Realisitic (0)

Anonymous Coward | more than 7 years ago | (#17370454)

Why do people automatically assume that because a game has amazing graphics that the gameplay is immediately questionable?

And when a game has lousy graphics, many people automatically assume it's got fantastic gameplay to compensate.

I think some folks need to learn that a game can look great AND play great, and that a poor looking game can also play like crap. There's no rules here that says it has to be one or the other.

It's official! (3, Funny)

Anonymous Coward | more than 7 years ago | (#17369644)

"On Christmas Eve, Sony released the Gran Turismo HD demo to the U.S. and Japan Playstation 3s. [...] I let it download while I was at church for Christmas.
And there you have it - we have a new & improved Santa Claus. It is called the Internet, and it encourages you to go to church.

Re:It's official! (0)

Anonymous Coward | more than 7 years ago | (#17370030)

It is called the Internet, and it encourages you to go to church.

Well, everything has *some* side effects.

Other than that it's a great drug, though.

Re:It's official! (0)

Anonymous Coward | more than 7 years ago | (#17370050)

It is called the Internet, and it encourages you to go to church


Nonsense! The time could just as easily have been spent watching porn instead.

It's good to know... (1, Flamebait)

heartless_ (923947) | more than 7 years ago | (#17369652)

I wonder what a car crash looks like in HD? Guess we'll still be waiting to find out! And isn't it funny that there isn't any weather effects. Any console can make pretty, but static environments. Let me know when "fake" backgrounds become something more than a pretty painting that you get to look at.

Re:It's good to know... (2, Informative)

KingNaught (718536) | more than 7 years ago | (#17369838)

No crash effects in this game, I rammed my car into a railing at top speed and it just came to a stop.

Re:It's good to know... (1)

LuisAnaya (865769) | more than 7 years ago | (#17370856)

I thought that I was going to see blood from the spectators after a crash. :) (then the ambulance siren... the medivac... :) ).

Re:It's good to know... (1)

Bobzibub (20561) | more than 7 years ago | (#17369844)

no car crashes... You just bump into a static fence.
But I really really suck at driving. Especially with the traction control and the stability control off.

Nobody lend me your car! = )

Re:It's good to know... (1)

imasu (1008081) | more than 7 years ago | (#17369884)

This is a Gran Turismo game, after all. None of them have ever had crashes as far as I know.

Re:It's good to know... (3, Insightful)

Grand (152636) | more than 7 years ago | (#17370026)

while every version was in its development stage, they would always say that it was going to include damage. Then when it was released, of course it didnt. This is my biggest problem with the game.

Re:It's good to know... (1)

oGMo (379) | more than 7 years ago | (#17370080)

You're whining there aren't weather effects in a 10-car, 2-track demo game? And that the ... backgrounds are fake? You should be asking about how the cars handle, how good the physics are, and similar. Gran Turismo leans far more toward simulation racing.

If you want spectacular HD wrecks and destructible tracks and all that, get Full Auto 2... it's got all that and more.

Re:It's good to know... (1)

heartless_ (923947) | more than 7 years ago | (#17370124)

Last time I watched a race any car that bumped into the wall or another car didn't win the race... in every GT game it has never been about sim racing unless you put it on time trials. It is a joke of a racing game and the only thing it has ever gotten right was it's licensing deal to include real car brands. Let me know when I don't just pick the fastest car and bounce off the AI drivers and fake walls to get around every corner.

Re:It's good to know... (1)

Osty (16825) | more than 7 years ago | (#17370810)

Last time I watched a race any car that bumped into the wall or another car didn't win the race... in every GT game it has never been about sim racing unless you put it on time trials. It is a joke of a racing game and the only thing it has ever gotten right was it's licensing deal to include real car brands. Let me know when I don't just pick the fastest car and bounce off the AI drivers and fake walls to get around every corner.

For the reasons you mentioned, Gran Turismo has never been a sim racer. It's a collect-em-all game with cars with a bit of piss-poor racing tossed in to facilitate collection (just like Pokemon is a collect-em-all game with a bit of piss-poor RPG tossed in to facilitate collection). If you want a simulation racer, the best you're going to get on a Playstation is the TOCA or Colin McRae series. Forza on Xbox (and soon, Forza 2 on Xbox 360) blows away Gran Turismo in terms of racing realism and fun. GTR2 on the PC (and supposedly soon on Xbox 360) is currently the pinnacle of racing simulation.

Pick up Gran Turismo if you just absolutely have to see a Model T in a video game. Pick up Forza if you want to play a simulation racer on a console. Pick up GTR 2 if you're hardcore.

Availability for other systems (4, Funny)

RiotXIX (230569) | more than 7 years ago | (#17369712)

Are there any plans to release this for other hardware and OSs? Speaking as an Amiga OS 4 user it's one of my concerns.

Church?! Church?! (-1, Flamebait)

Anonymous Coward | more than 7 years ago | (#17370464)

"I let it download while I was at church for Christmas."
This is Slashdot!
Who let the Christ-lover in here?

Why don't you go off and talk to your imaginary friend in the sky, Christ-lover?
We are all reasonable, morally superior, open-minded, non-bigoted Democrats here. No need for your Jew-loving, Christ-loving homo-hating Republican ass here, or your buddy The Jew Puppet Bu$Hitler Chimpy McHaliburten.

F'ing, Christ-lover.

Shill? (1)

forgotten_my_nick (802929) | more than 7 years ago | (#17369760)

The whole piece reads like one of those shill adverts you get from some marketing drone.

The OP doesn't work for Zipatoni by any chance?

US Army Wants YOU! (1)

FFFish (7567) | more than 7 years ago | (#17369990)

Did you get the US Army advertisement when you clicked for videos?

What a nice touch of Christmas there. "Son, you've changed." Well, yah, having one's left leg blown off by an IED can do that to a person.

Looks beatiful but plays like crap (1)

KingNaught (718536) | more than 7 years ago | (#17369816)

It looks fantastic very detailed and relistic rendering, but the gameplay and response are crap, the controls just felt realy slugish Maybe I'm just used to more arcade style mechanics but I realy didn't like the demo that much.

Fake review (-1, Troll)

Anonymous Coward | more than 7 years ago | (#17369822)

From the time I read this:
As a side note, my parents wanted to try out the PS3 so I let them play the F1 Championship Edition, Motorstorm, and GT HD demos, and they preferred F1 because it was easier to drive. GT was second hardest and Motorstorm totally confused them as the tracks aren't well defined."
I realized that it was a fake review only trying to boost the PS3 image against the popularity of the Wii and how older non-gamers are getting into it.

Contradictory (1)

Tx (96709) | more than 7 years ago | (#17369824)

Visually, the game is by far one of the best for the PS3.

No. It's either "one of the best", or it's "by far the best", it can't be both. Make up your mind and get back to us.

Re:Contradictory (0)

Anonymous Coward | more than 7 years ago | (#17369876)

The best is definitely one of the best. Why wouldn't #1 be in the top 10?

Re:Contradictory (0)

Anonymous Coward | more than 7 years ago | (#17370022)

Say there are 100 games. 10 have score 9 and the rest have score 3, higher is better. Then a game that scores 9 is "by far one of the best" (one of the ten, and has a large - "by far" - margin of 6 points).

Yeah, contrived. But I had to disprove!

Wow So Next Gen OMG (5, Insightful)

Anonymous Coward | more than 7 years ago | (#17369846)

some extremely visually impressive effects like the sky reflecting off the roof of your car.

Haha, well I guess we shouldn't mention that the sky has been reflecting off cars' roofs ever since Gran Turismo on the PSX? Ahh, hype, gotta love it.

Re:Wow So Next Gen OMG (4, Funny)

Surt (22457) | more than 7 years ago | (#17370492)

But cmon, this is an HD sky reflecting off an HD roof!

Re:Wow So Next Gen OMG (1)

ozbird (127571) | more than 7 years ago | (#17370998)

Haha, well I guess we shouldn't mention that the sky has been reflecting off cars' roofs ever since Gran Turismo on the PSX?

I wouldn't know - like in the real world, I prefer to drive from the driver's seat (1st person), not hanging off an invisible trailer towed behind the car.
Like another poster mentioned, the lack of G-force feedback on your body takes away some of the driving experience, but you can compensate a little by leaning into corners...

Same ol' GT (5, Informative)

Nfinit (1041584) | more than 7 years ago | (#17369860)

I love GT, GT4 is the reason I finally broke down and picked up a Slimline PS2, but until a working car damage system is implemented-- something Sega GT on the Dreamcast holds to this day over the Gran Turismo games-- it's really hard to take GT HD seriously anymore. And that's not even getting into other advancements made such as driving lines, more than six cars on the track and working driver AI.

Re:Same ol' GT (1, Insightful)

Anonymous Coward | more than 7 years ago | (#17370424)

It's my understanding there is no damage system, as the car manufacturers are not interested in you seeing their cars all mashed up... and the large selection of real cars is one of the things that makes GT special. This is why racing games with serious collision damage systems usually have fictional cars... like the Sparrowhawk... which looks kinda like a Pantera... but not.

Re:Same ol' GT (1)

Nfinit (1041584) | more than 7 years ago | (#17370898)

PGR2 featured car damage, as did Forza Motorsport. So did the Rallisport Challenge games, and I'm pretty sure you could flip a Ferrari in Outrun 2. Even games like Sega GT and Test Drive Unlimited feature gameplay-related consequences for reckless driving, something Gran Tourismo doesn't bother with. That's not even getting into the PC stuff like GTR. It's not a matter of the car makers not wanting car damage. It's a matter of Polyphony Digital being content with the gradual tweaking of GT1 for the past 10 years.

Impressions (3, Interesting)

oGMo (379) | more than 7 years ago | (#17369868)

A few impressions ... GT:HD is decent, but I don't know if I'd call it the best-looking game the PS3 has to offer, but I can't comment too much on this as I'm still sadly playing in standard def. However, people previously commenting on how this was a high-res GT4 need to take a closer look. Any criticism directed toward it is rather silly, though; it's free, it's fun, and it looks good. You may want more, but come on, it's free.

That said, Resistance has been my main focus. I don't even like first-person shooters, normally. The polygon count is nice, but since I'm playing this in SD it's not really of primary concern; a really solid Insomniac shooter is. If you've ever played Ratchet and Clank, you know how Insomniac can put together a level and pace things: though far different than R&C, their style and skill is very evident. They toss lots of things to shoot at you, and give you lots of stuff to shoot with, which are the two fundamental things a shooter needs; they did this in R&C, and they did it again in Resistance. It's not some fundamentally different, revolutionary game; but it is a very fun FPS that has kept even me, who gets bored after minutes of play with other FPS's, interested enough to keep playing. I guess it gets a lot of the little things right.

The other game I have at the moment is Full Auto 2. This is a blast, too, pun not entirely unintended. To summarize, the game is basically the bastard child of Need for Speed and Twisted Metal. The races can feel intensely fast-paced, and the battle arenas play out much the same way as TM. The story is ignorable; I have. The one noticeable annoyance is what seems to be stuttery audio/video ... but strangely, this only occurs during menu sequences and cutscenes. If it's an intentional effect, it's not a good one. Fortunately it's not a nuisance when you actually play the game.

How do the visuals compare with 360 games? (1)

the computer guy nex (916959) | more than 7 years ago | (#17369916)

The launch PS3 titles are comparable with the Xbox 360 launch titles, but cannot touch recent releases such as Gears of War/NFSC. How does this game stack up?

Did I see it right? (0)

SharpFang (651121) | more than 7 years ago | (#17369994)

There are no weather effects
does not allow you to race against other drivers
There are 10 cars in all. You start with the Suzuki Cappuccino and work your way up by beating goal times for each car on the given track. There is only one track

ONE track, ONE car to choose from on startup (plus unlockable 9), single-player only, driving against time.

Is it more fun than Lotus Esprit Turbo Challenge series for Amiga 500? (playable for 4 players in real time - 2 split screens, about 10 tracks to choose from plus unlockables, 2 cars, weather effects affecting driving experience, including snowfall making the road almost invisible, 20 opponents sometimes displaying unfriendly behaviour, various sceneries and good music)

Re:Did I see it right? (3, Informative)

Kirin Fenrir (1001780) | more than 7 years ago | (#17370052)

Gran Turismo HD is a FREE product to show off the GT5 engine; considering that, "10 cars/single player only" isn't too shabby.

Re:Did I see it right? (4, Insightful)

imsabbel (611519) | more than 7 years ago | (#17370072)

What part of "DEMO" didnt get into your tiny, preoccupied with "back then games were better", mind?

Blurfest (1)

Handlarn (911194) | more than 7 years ago | (#17370024)

What's the point of having in-game videos available for download for a game called Gran Turismo HD when the video resolution is so far from HD quality that it isn't even funny? Seriously, how is anyone able to determine if the game looks good from those videos?

I Hear The Guys From Bizarre Aren't Taking It Well (1, Interesting)

Anonymous Coward | more than 7 years ago | (#17370028)

I heard someone talking about the guys from Bizarre(Project Gotham Racing) got their first look at the demo and are despondent. Not really surprising when an early demo comes out and your own fans are going nuts over the driving model and graphics.

They had to run PGR3 in low rez(1024x600) just to get the game to run at 30fps and now GT is running at 1080p and 60fps and graphically blows it away. That's over three times the resolution for GT.

It is scary to think what PS3 games are going to look like a year from now.

Re:I Hear The Guys From Bizarre Aren't Taking It W (1)

Nfinit (1041584) | more than 7 years ago | (#17370086)

Yeah, I'm sure the guys at Bizarre are heartbroken thier launch day arcade racer released a year ago isn't getting the same attention as a free edition of the GT series. No, wait-- if the guys who make the PGR games are racing game fans (and logic dictates they must be)-- what they're really dispondent over is that after 10 years, all Polyphony Digital has really been able to do is put better reflective surfaces onto thier cars than Bizarre.

Re:I Hear The Guys From Bizarre Aren't Taking It W (5, Insightful)

HappySqurriel (1010623) | more than 7 years ago | (#17370102)

I heard someone talking about the guys from Bizarre(Project Gotham Racing) got their first look at the demo and are despondent. Not really surprising when an early demo comes out and your own fans are going nuts over the driving model and graphics.

I simply don't believe you ...
As a general rule, anything an Anonymous Coward says on Slashdot which doesn't have a source is a lie.

They had to run PGR3 in low rez(1024x600) just to get the game to run at 30fps and now GT is running at 1080p and 60fps and graphically blows it away. That's over three times the resolution for GT.

I don't know too much about PGR3 specifically, but I do remember that up until the final month before the XBox 360's launch most developers were still using their "Alpha Dev-kits" (PowerPC 970MP dual core and Radeon based GPU) which would compile the same code but were very different in performance than the XBox 360; being that PGR 3 was a launch game it wouldn't surprise me to find out they didn't have the opportunity to optimize the engine to the system before it was released (meaning it underperformed by quite a bit).

It is scary to think what PS3 games are going to look like a year from now.

We have hit a point of diminishing returns in graphics, even if you had a system that was 4 times as powerful as the PS3 you probably would not notice a dramatic improvement in the graphics of games being released for it. The PS3 and XBox 360 will have games which look (basically) identical on both systems because neither system is that much more powerful than the other.

Re:I Hear The Guys From Bizarre Aren't Taking It W (1)

powerlord (28156) | more than 7 years ago | (#17370550)

We have hit a point of diminishing returns in graphics, even if you had a system that was 4 times as powerful as the PS3 you probably would not notice a dramatic improvement in the graphics of games being released for it. The PS3 and XBox 360 will have games which look (basically) identical on both systems because neither system is that much more powerful than the other.


This may (or may not) be true in terms of what the graphics card/chip can deliver, however the larger Disk capacity might mean more variation in pre-rendered assets that can be loaded on the fly to create a more visually diverse scene.

Re:I Hear The Guys From Bizarre Aren't Taking It W (0)

Anonymous Coward | more than 7 years ago | (#17370944)

I doubt it. Any assets used in a scene would still have to be loaded into ram and since both units have similar amounts of ram I doubt one will support a greater variety of textures in a single scene than another.

Re:I Hear The Guys From Bizarre Aren't Taking It W (0)

Anonymous Coward | more than 7 years ago | (#17370268)

PGR3 was plagued with framerate issues until just before it launched. I have to imagine lowering the resolution to 1024x600 was a last minute desperation move to get the game to 30fps. I can imagine it is disheartening to see a new racing game on vastly more powerful hardware come along, 1920x1080 at 60fps with graphics that have never seen before is amazing for what is essentially code running right near launch for the PS3. I would assume that the PGR3 guys are seriously looking at making games for the PS3. Being stuck working on the weaker 360 hardware is probably more depressing to the Bizarre guys than any single game demo.

Fanboyism (0)

Anonymous Coward | more than 7 years ago | (#17370206)

Wow, gotta say that from reading this, the wii and 360 fanboys need to just shut the hell up. Its a DEMO you cant expect to see everything the game offers effect-wise in a 650meg download.

The crowds are a little static (1)

SnarfQuest (469614) | more than 7 years ago | (#17370336)

The crowds are a little static, but look alive enough to be believable

What's with that? Last time I watched a race, they had this gorilla throwing barrels down a series of ramps, and all the fans had to climb ladders or jump over the barrels on the ramps. When a fan reached the top, the ramps rearranged themselves, and it all started over again. What's with these lasy fans nowadays?

So, when will they stop? (1)

Warbringer87 (969664) | more than 7 years ago | (#17370476)

You can keep making the shinier graphics, but eventually (like whats happening these years) it really, really, REALLY, doesn't really matter much, in comparison to games with poorer graphics.

Re:So, when will they stop? (1)

Nasarius (593729) | more than 7 years ago | (#17370994)

And eventually you reach the uncanny valley [wikipedia.org] , though I suppose that's not quite as applicable to a racing game. IMO, we reached "good enough" about seven years ago with Quake 3. Anything beyond that serves no functional purpose. Fun with serviceable graphics beats flashy and shallow any day.

Slashdot .... (1)

Culture (575650) | more than 7 years ago | (#17370574)

... church and Christmas? Obviously astroturfing by Sony PR Flacks. This could not be an actual slashdot participant.

Know what slashdot? (-1, Flamebait)

Anonymous Coward | more than 7 years ago | (#17370610)

A lot of you are pretty fucking dumb.

GT series is a driving simulator (1)

jimminy_cricket (139648) | more than 7 years ago | (#17370648)

I've seen several comments on here mentioning the lack of weather effects, the single player mode, and the apparent slowness of the game. I think the point that is being missed is that the GT is series is a driving simulator first and a racing game second. Of all the racing games I've ever played, none is as close to how a car really behaves as the GT series of games. The focus is not on cool explosions or stunts like most other racing games, but on becoming a better driver. The challenge and fun part to me is finding that perfect line and the perfect braking point. Almost everything else is a distraction.

The game is also absolutely gorgeous. The details in just the asphalt are amazing. And these kinds of details are much appreciated as every visual clue helps me understand the characteristics of the road which better enables me to drive a quicker lap.

Re:GT series is a driving simulator (1)

imbaczek (690596) | more than 7 years ago | (#17370914)

Looks like you've never tried LFS [liveforspeed.net] or rFactor [rfactor.net] .

Downloadable demo (1)

pajeromanco (575906) | more than 7 years ago | (#17370738)

I don't know you, but this is the first time I hear about a downloadable demo for a console. I guess the PS3 doesn't have some of the copy protection mechanisms the PS2 has, at least for CDs. If this is true, is the PS3 able to play PS2 backups as well? Some light on this might be interesting.

Re:Downloadable demo (1)

nekura (600099) | more than 7 years ago | (#17370958)

What?

You download the demo via your PS3 over a little thing called the internet. How'd you jump from downloadable demo to lack of copy protection mechanism?

Re:Downloadable demo (1)

derrickh (157646) | more than 7 years ago | (#17371056)

The Xbox360 says 'Hi'.

D

Sixaxis (1)

Dennis_123 (962330) | more than 7 years ago | (#17370772)

The left analog allows you to steer.
What about the gyros in the Sixaxis? You have that new next generation controller but can not use it in full effect? Looks like only Nintendo got it right: http://youtube.com/watch?v=AdEZ6rnr1f8 [youtube.com] The video demonstrates a Wii racing game with the Wiimote.

Re:Sixaxis (1)

Deadguy2322 (761832) | more than 7 years ago | (#17370920)

Polyphony would rather make a realistically-handling game with tight controls than a baby-sitting, handholding tardfest for 5-year-olds. Fuck Nintendo, and FUCK YOU.

Are you kidding me?? (1)

Mizled (1000175) | more than 7 years ago | (#17370980)

My cousin brought over his PS3 the other day so I could check it out. All in all I wasn't impressed with the system. COD3 looks pretty good (and gameplay was good) and Resistance is alright but not that great. He also showed me the Gran Turismo Demo this article is referring to. It looks like CRAP. I mean this looks like regular Playstation graphics...the only thing that looks decent is the the replay mode but normal game play sucks. $650 for a Next Gen console? Please, my P4 gaming comp I built 4 years ago looks better than this thing. PC gaming FTW IMO.
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