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Games Entertainment

Ghostbusters Game Confirmed, On Hold 74

IGN confirms a delicious rumour that's been circulating since this past weekend. Yes, Virginia, there is a next-gen Ghostbusters game currently in the works. Footage from the work in progress, made up by developer Zootfly, has been circulating with much debate over its authenticity. Unfortunately, right now it doesn't look like we'll be seeing this title any time soon. From the article: "We are very glad to see the overwhelming response to the Ghostbusters prototype movies. What you've seen is indeed in-game footage of early prototypes on the Xbox 360, running on ZootFly's proprietary engine. Due to licensing issues, further development of the Ghostbusters game hit a bump on the road. But everybody here at ZootFly is working actively on resolving the challenges with the owners of the Ghostbusters IP."
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Ghostbusters Game Confirmed, On Hold

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  • by nomadic ( 141991 )
    So many good memories of the David Crane Ghostbusters game from the 80s...

    This looks a bit too FPSish though.
    • Would you prefer a role playing game? Or perhaps a strategy? Action? Adventure?

      They're just names, a name doesn't make a game. I just wish this was a rumor about them developing it for the Wii, instead of the 360 ;)
    • by Skidge ( 316075 )
      Yeah, that was the first computer game I ever got. I have a feeling it wouldn't be all that great if I went back to play it now, but I spent many hours playing it on my Tandy.
    • Re: (Score:3, Informative)

      by AKAImBatman ( 238306 ) *

      So many good memories of the David Crane Ghostbusters game from the 80s...

      Dang, beat me to it. There goes my "what do you mean it's on hold?" gag. :P

      As a consolation prize, here's a link to information on the game (for those who don't know):

      http://www.atariage.com/software_page.html?Softwar eLabelID=208 [atariage.com]

      If you don't have an Atari 2600 and/or don't want to track down a physical cart, it's not hard to find the ROMs on the 'net. You can use this little proggie for emulation:

      http://stella.sourceforge.net/ [sourceforge.net]

      Just r

      • FWIW, the C64 version linked in a post below is (AFAIK) the best version, as it has content and features not in the other releases. They all have the same basic gameplay, the C64 vesion just lets you do more and has nicer graphics.

        Plus it has the copyright or something in the screen overscan area, which I remember was a l33+ programming trick at the time.
        • Don't forget about the Sega Master System version! While probably the most obscure release of the game, it had *by far* the best graphics [mobygames.com] and all the regular features.

          But can we all agree, at least, that the NES was completely worthless and awful?

    • Re: (Score:3, Insightful)

      This looks a bit too FPSish though.
      Normally I'm among the first to complain about FPSes made from licenses that just aren't FPSish (coughstartrekvoyagercough) but IMO this actually fits. The movie is actually about guys who shoot stuff, and I for one spent far too much of my 1980s-based childhood in my backyard wearing my school backpack and shooting imaginary ghosts with the garden hose to not want to similarly bust ghosts on an Xbox.
      • Re:ahh (Score:4, Funny)

        by gEvil (beta) ( 945888 ) on Tuesday January 16, 2007 @02:16PM (#17632066)
        ...I for one spent far too much of my 1980s-based childhood in my backyard wearing my school backpack and shooting imaginary ghosts with the garden hose...

        Just please don't tell us how your little sister got "slimed."
    • Re: (Score:3, Insightful)

      by mwvdlee ( 775178 )
      http://c64s.com/game/1362/ghostbusters/ [c64s.com] :)

      FPS-style might work if they don't follow the archetypical "shoot anything that move" game shown in the trailer. IMHO, a ghostbusters game must include:

      - Racing the Ghostbusters car.
      - Cooperative multiplayer.
      - The need for the capture unit to "kill" ghosts.
      - Strong puzzle/tactical elements.
      - Humor (not a strict requirement perhaps, but the movies have humor too).

      But that's just my opinion, and it'll probably end up as a run-of
      • big understatement (Score:3, Insightful)

        by slurry47 ( 27097 )
        " - Humor (not a strict requirement perhaps, but the movies have humor too)."

        Wow, "have humor?"

        The first Ghostbusters is one of the funniest films of all time.

        "Why worry? Each one of us is carrying an unlicensed nuclear accelerator on his back."
        • You smell something?
          • Back off, man. I'm a scientist.
            • by Fozzyuw ( 950608 )
              Ray... When someone asks if you're a God... YOU SAY "YES"!
              Yes, have some.

              My childhood started at the end of the He-Man/Transformers/GI Joe time and moved into the Ghostbusters era. My best record, when I was a kid, was probably watching the first movie 3 times in a row. It's still one of the first movies I buy on any new format I own (VHS, DVD, PSP)

              Cheers,
              Fozzy

            • When somebody asks... if you're a mod... you say... YES!
        • " - Humor (not a strict requirement perhaps, but the movies have humor too)."

          Wow, "have humor?" The first Ghostbusters is one of the funniest films of all time.

          Did you even see the second one? The inside of the Statue of Liberty was covered in Pink Mood Slime and she was driven around with a joystick. That's not even approaching funny. The first movie was great. The cartoon was a staple of many children's Saturday mornings and later their schoolday afternoons. The second movie was like the seco

          • Not just a joystick, an NES Advantage. The cartoon was great. The first movie was great. The second movie... stunk on ice. At least for the most part. "Only a Carpathian would come back now and choose... New York. Tasty pick, BONEHEAD!" "Vhy am I drippings vith goo?"
  • it would be really cool if they kept that bit where you had to sneak in the building under the feet of the jumping marshmallow man. or the marshmallow-man-bait. that was pretty rad.
  • Comment removed based on user account deletion
  • Found some video:
    http://www.youtube.com/watch?v=GmvuH2QpXvc [youtube.com]
  • A Groundhog Day type game would be pretty cool. But I guess it would be pretty easy to figure out how to finish if you've seen the movie.
    • by tepples ( 727027 )

      To me, a Groundhog Day video game would be a social sim like Animal Crossing, except without the accumulation of stuff.

    • I've been playing that game for ages! You know, the one where you have to restore from a save point again and again until you finally complete the damn level...
    • A Groundhog Day type game would be pretty cool. But I guess it would be pretty easy to figure out how to finish if you've seen the movie.

      Yes, but think of the replay value!
    • Comment removed based on user account deletion
    • It might be something like Majora's Mask, I think. Could be fun.
    • by meringuoid ( 568297 ) on Tuesday January 16, 2007 @03:31PM (#17633442)
      A Groundhog Day type game would be pretty cool.

      A game in which you repeat the same short time period over and over experimenting with different approaches until you finally manage to resolve the problems of everybody in town? Nah. It'd never work. Now, if you make one with cute cartoon graphics and lots of fun sailing interludes, THAT would rock.

      (Current mood: heroic. Current music: Duran Duran, Hungry like the Wolf.)

  • I was never very good at the Commodore version. I blame it on youth and inexperience. I think I was only five or six years old when I first played it. Gearing up properly and budgeting was essential it seemed. I would frequently go broke within a few missions and end up not being able to pay the bills. Power bill? Uh oh, can't make that this month. Goodbye containment.
  • This sounds a lot like that Super Mario amusement park [slashdot.org] from a while back. Sure, these people have a neat concept and some demos, but they didn't get a comission or even permission from the IP holders to do anything with it. This is about as official as a Ghostbuster mod for Doom II, with about the same chance of ending up on retail shelves.

    "Not to lose the momentum, a part the ZootFly team is currently working on an original game called TimeO, which is closely related to Ghostbusters. The game follows t

    • "official as a Ghostbuster mod for Doom II, with about the same chance of ending up on retail shelves."

      Except for the fact that a new Ghostbusters movie is in the works (with no doubt countless other merchandise to be released), and Vivendi entertainment says that they are working on a Ghostbusters game...
      • Despite the recent resurge of rumors, there isn't a GB3 in the works, according to many sources including Dan Aykroyd [youtube.com] and Harold Ramis. [aintitcool.com] Aykroyd has had a script ready for ages, but Bill Murray had zero interest in it, studios weren't into it, and even Harold Ramis has cooled on the idea at this point.
        • Hey, I never claimed it would be a good movie... I am thinking it will be more like the Dukes of Hazzard or Starsky and Hutch - you know, a crappy remake with little or nothing to do with the original...
    • but they didn't get a comission or even permission from the IP holders to do anything with it

      Another great example of how intellectual property rights promote the creation of new and interesting things.

      :-(

  • Put it on the GameCube (or the Wii, I'll get one eventually) and I'll consider it. Maybe for the PS2, but I don't have an XBOX and don't want one yet.
    • Put it on the GameCube (or the Wii, I'll get one eventually) and I'll consider it. Maybe for the PS2, but I don't have an XBOX and don't want one yet.

      You know... I can't help but Agree that this would be hella fun on the Wii. Infact I have a Wii60 that is hooked to an HDTV (Component cables on both), and if it were multiplatform I would pick the Wii version if it 'put me in the suit' and used the WiiMote as the Proton pack...

      In fact I think of Ghostbusters while playing Elebits. HD graphics are nice,

    • by Taulin ( 569009 )
      I also agree the Wiimote would be good, but it's futile to yell a game is on the wrong system. You need to get the system that has the most games you want to for it(360). Not get a system you want and hope games come out for it(Wii).
  • Who ya gonna call- to get this published? I think a old-school TMNT OHV-type game would be fun...
  • Not exactly next-gen, but hey, there are people around DOING something [retroremakes.com] about the lack of Ghostbuster games...
  • by ciw42 ( 820892 ) on Tuesday January 16, 2007 @12:04PM (#17629604)
    ...for the Wii-mote/Nunchuck combination.

    In fact, I'm more excited by this than I was by the prospect of having light-sabre battles. Not that I'll be holding my breath.
  • by Manmademan ( 952354 ) on Tuesday January 16, 2007 @12:08PM (#17629684)
    What next? Forty Years of Darkness? Earthquakes? Volcanoes? The dead, rising from the grave? Dogs and Cats, living together?
  • I *so* want to see a Ghostbusters game \on the Wii!

    I imagine aiming at the ghosts with the remote while moving with the nunchuck... and with today's graphics the ghosts would look phenomenal!
    • by Lectoid ( 891115 )
      Luigi's Mansion
    • by radish ( 98371 )
      ... and with today's graphics the ghosts would look phenomenal!

      With today's graphics yes, with the Wii's.....I'm not so sure :)
      • Well, graphics are nice and all, but if a Ghostbusters game does come to the Wii, I'll be the first to market with a silly-string attachment for the remote!

        Silly string attachment - $10.00
        Silly string refills - $2.00
        Silly string cleaner for your living room and your precious flat-panel TV - $39.95!
    • Re: (Score:1, Interesting)

      by Anonymous Coward
      don't forget pushing the controller towards the screen or flicking the nunchuk to throw out the trap!
    • Elebits is probably the next best thing. It's incredibly satisfying to throw cars around with the capture gun.
    • by Guppy06 ( 410832 )
      Don't cross the nunchuks!
  • Well (Score:5, Funny)

    by hkgroove ( 791170 ) on Tuesday January 16, 2007 @12:17PM (#17629836) Homepage
    Development on the game was going fine until dickless here shut off the power grid.
  • Who gets a game to that stage of development without the approval of the copyright holders?!

    Even if they cut some kind of deal now it's going to cost them a fortune.
    • by Maul ( 83993 )
      There may be a little more to just "getting permission" than they are at liberty to say. It is very likely that the game developers received permission to start developing a game, but later stages of the game need final approval from the IP holder. Or there are some disputes over royalties/distribution/etc. Or there are some gray areas as to who owns what IP related to the Ghostbuster's franchise that need to be cleared up before development continues.
  • .... it is vaporware.

  • I'm waiting to see a Blues Brothers GTA mod, myself...

    Hit it.
  • Ghostbusters wasn't about the shootout with the ghost. Remember the hotel sequence. They spent more time on Venkman getting slimed, blowing up maid's carts and "clearing" the banquet hall then they did shooting the ghost. If the developers nail that humorous part of it, the absurdity of the situation and focus less on the "I have a gun to stop the ghosts from taking over the world" part of it, then I'll be more interested.
  • I'd be much happier with a Ghostbuster's 3... I could care less about a Ghostbuster's game because I know it won't be worth my time...
  • There's rumors that there's a secret level named "Keymaster tapz dat Gatekeeper" that can only be accessed via a hack distributed on the web.
  • Mother pus bucket!!
  • by techstar25 ( 556988 ) <techstar25@gCHICAGOmail.com minus city> on Tuesday January 16, 2007 @04:17PM (#17634368) Journal
    Yes it's true. This man has no dick.

Love may laugh at locksmiths, but he has a profound respect for money bags. -- Sidney Paternoster, "The Folly of the Wise"

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