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PC Gaming's Future Evolution

Zonk posted more than 7 years ago | from the do-the-evolution-baby dept.

PC Games (Games) 51

Dr. Eggman writes "1up.com is reporting on the GDC panel from last week entitled PC Gaming in an Age of Connected Consoles. Unlike the usual doom and gloom about the 'death' of PC games, this panel suggested that the death is of PC games as we know them - PC gaming will evolve. They believe the future of gaming on the PC lies in strengths like persistent-world environments; not just as MMOs but anything that has elements of a persistent nature such as Battlefield 2142. They go on to describe the PC's greatest edge over consoles: user created content and the supportive game communities built around it. The article also cited the panel's views on the weaknesses inherent in consoles' closed networks and content control."

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One word (2, Interesting)

Joe The Dragon (967727) | more than 7 years ago | (#18318269)

MODS!

One word times two. (0)

Anonymous Coward | more than 7 years ago | (#18318337)

Another couple words. Hard drive and Xbox Live.

Re:One word times two. (2, Insightful)

Joe The Dragon (967727) | more than 7 years ago | (#18319339)

= paying more for the same things you get on a pc for free

Evolve to extinction (-1, Troll)

ToxikFetus (925966) | more than 7 years ago | (#18318287)

PC gaming seems to be following the Neanderthal evolution model.

BF2142? (3, Insightful)

Hoi Polloi (522990) | more than 7 years ago | (#18318309)

"anything that has elements of a persistent nature such as Battlefield 2142"

Hell, you can still find lots of folks playing BF1942/DC online.

Re:BF2142? (2)

Sqweegee (968985) | more than 7 years ago | (#18318685)

1942 didn't have the "persistent" features 2142 has. 2142 has a ranking system and item unlocks based on points acquired in game. EA maintains the database of your ranks/stats/unlocks so you need to log in to them when you start an online session, and no one really plays offline. Your account is tied to the game's SN, so if you want to play online it's much more difficult to pirate the game in a traditional sense.

HACKS (0, Flamebait)

mastershake_phd (1050150) | more than 7 years ago | (#18318331)

They go on to describe the PC's greatest edge over consoles: user created content

Thats why consoles dont suffer from cheating.

Heh... Riiight... (2, Insightful)

Svartalf (2997) | more than 7 years ago | (#18318413)

Tell that to the GameShark people... :-)

-1 flamebait? (0)

Anonymous Coward | more than 7 years ago | (#18319123)

Have you ever seen an aimbot or wall hack on ps3 or xbox360? No, didnt think so...

Re:-1 flamebait? (1)

zippthorne (748122) | more than 7 years ago | (#18319769)

Um.. they come with the game. It's called "autoaim" or somesuch. It lets you hit targets by aiming in their vicinity, and it's the only way console FPS are playable without a mouse.

Re:-1 flamebait? (1)

svendsen (1029716) | more than 7 years ago | (#18320995)

And? Who cares if there is auto aim or not? I've never understood this elitist point of view.

I've played almost every PC FPS since wolfenstein 3d came out. IMHO 95% are either crap or just the same game with a higher number. The magic controls of KB + mouse didn't make those games any better, I've seen many FPS games screw up the controls.

I've played tons of FPS on consoles and some games did the control right, some did it wrong. When a game did the controls right, but the game itself sucks, then it still sucks. who cares if the controls are good?.

So my point is if I am playing an FPS that I truly enjoy, that is fun , etc. why would I care if it is KB + mouse or auto aim on the console? The only argument I have ever heard is "well it shows who has the most skills". And at the point I laugh at the person because we are talking about video game FPS skills...

Shabot. (1)

zippthorne (748122) | more than 7 years ago | (#18328679)

It's not an elitist point of view. It's just that it's an entirely different game. It's not really a FPS, because you're not in control of the actual shooting. It's also not FPS because it's typically from a third-person POV. It's about control. You simply cannot execute a disk-jump jet-away, quickly half-turn midair, cycle to magnum, and shoot the rocket launcher out of the hand of an opposing player while he's trying get a lock on you in a console game. At least not in any way you can feel like YOU did it.

Aimbots are stupid because you're not really playing the game. So what's the point? Auto-aim can be just as stupid depending on the game that depends on it.

No, but I've seen Godmode settings... (1)

Svartalf (2997) | more than 7 years ago | (#18320829)

And you only need to buy CodeBreaker or GameShark to do it. They sell this stuff in the stores, even...

PC Gaming will not disappear (4, Insightful)

Sciros (986030) | more than 7 years ago | (#18318411)

Besides "persistent game worlds" and community support for games that's unmatched by consoles, PC games have another massive advantage: you can do other stuff at the same time!

I can listen to my Winamp playlist, have AIM/MSN/ICQ chat windows open, be FTP-ing files to my website, and tracking just how bad Mavs are owning Lakers on NBA.com WHILE I'M PLAYING GUILD WARS (and Oblivion in another window :-P). And that's when I'm not also messing with item designs in Photoshop while I'm at it.

When I can do all of that on a console, it will mean that my console is basically a PC. And so technically PC gaming will never die. Some people need something that lets them multitask.

When I want to 100% relax, I play some FF or Zelda or Ninja Gaiden or whatever. Something that is just plain awesome on a big hi-def TV with surround that I can enjoy on a comfy couch rather than hunched over a desk screwing up my posture. But if I want to play something AND do other stuff while I'm at it, PC is the only way to go.

Re:PC Gaming will not disappear (2, Funny)

WinterSolstice (223271) | more than 7 years ago | (#18318503)

Photoshop and Oblivion at the same time? Dude, you must have a LOT of RAM :)

I respect that (oh, but as per your sig...) you asshat.

Re:PC Gaming will not disappear (1)

Sciros (986030) | more than 7 years ago | (#18318613)

Yeah I do have a lot of RAM. It spoils me, haha. My next machine will definitely be 4 Gigs (because I'll probably move to Vista by then .. I'm thinking folks will have workarounds for all the DRM rubbish eventually). How dare you call me an asshat, you prick! :-P

Re:PC Gaming will not disappear (1)

the dark hero (971268) | more than 7 years ago | (#18319563)

Agreed. Even with the expanding capabilities of consoles the PC has nigh limitless possibilities. PC Gaming IMO is getting better while the consoles are now being bogged down with crappy games. All in all PC gaming isn't dying, consoles are just gaining tremendous popularity. Everyone wins!

You know your game is boring when . . . (1)

Rowan_u (859287) | more than 7 years ago | (#18319817)

I'm sorry, but if you really need to do all that other stuff while playing a game, perhaps you need to find a more interesting game. I find WOW players to be especially guilty of this, sitting at LAN parties alt-tabing between WOW and whatever we're playing.

Re:You know your game is boring when . . . (1)

Sciros (986030) | more than 7 years ago | (#18321057)

Or maybe I should find less-interesting Photoshop projects. Perhaps the friends I talk to over MSN should be more boring. How about I stop updating my websites? :-P

Not every game should take up 100% of your attention, nor should you let any game do that if you don't want it to.

Re:You know your game is boring when . . . (0)

Anonymous Coward | more than 7 years ago | (#18330763)

The free time is built into the game to encourage interaction with other players. It works. I don't play WoW myself, but I know a lot of people who do. My daughter will regularly step away from the keyboard with basically no downside in the game, but if I look away from a BF2 game for more than a couple of seconds I'm toast. But she also has no problem holding a text conversation and building friendships with other players while I'm afraid to spend any time at all typing during a battle.

I think of it like the difference between chess and tennis. Both are great games that take a certain amount of concentration, but chess is absolutely not the weaker of the two for having a much more leisurely pace.

Side note: I'm NOT comparing the quality of game play in WoW to chess (shudder), just the pace.

Of course PC gaming will continue to be huge. (2, Informative)

Seumas (6865) | more than 7 years ago | (#18318485)

First of all, you're not going to play a good RTS, RPG, MMORPG, FPS or strategy game on a console. How are you going to play Civilization IV on a console? Who wants to play an FPS with a crappy controller and "auto-aiming"? PC is the only game in town for a massive swath of genres. Not to mention, better graphics, performance and a more intimate connection to your peripherals. Sitting with my very agile mouse and keyboard in front of my 30" LCD is far more enjoyable than sitting on the couch with a poorly designed controller in front of my 65" Sony SXRD.

I have a PS2, PS3, XBOX, XBOX 360 and a Wii sitting in the other room as part of my home entertainment center. And they're connected to my 65" widescreen with an $18,000 audio system (B&W 8xx series)... but I can't remember the last time I played any of them. I think I played the Wii the first week I got it a few months ago. Same with the PS3. I haven't played the 360 since September. I haven't even sat in front of the television itself since the beginning of December.

However, I've bought about $600 worth of games for my PC during that time and played many hours on it. I'm sure I'll get around to playing the consoles some more, but for the most part . . . they aren't as convenient or fun. Not to mention, multiplayer is ridiculously cumbersome to setup. For one thing, you usually can't join online games unless you have voice capabilities. People will just kick you out of the room/game. But to get voice capabilities (as far as I have found so far) on the 360, you need a headset. Now, why would I want to go stick a crappy $100 headset on my skull just so I can talk to a bunch of twelve year olds and not get kicked out of an online game, when I have almost $20k worth of home audio jacked out of my 360?!

The kind of people who whine about PC gaming being near-death are the people who think that you should be able to buy a PC and still play the top of the line games on it five years down the line. They get frustrated that it can't be done and then start running around saying the sky is falling.

As long as there are PCs, PC gaming will be HUGE.

Re:Of course PC gaming will continue to be huge. (1, Funny)

Anonymous Coward | more than 7 years ago | (#18319039)

to paraphrase

you spend lots of money on electronics.

Re:Of course PC gaming will continue to be huge. (0)

Anonymous Coward | more than 7 years ago | (#18319113)

Brag about your setup a little more. It has so much to do with the topic.

Re:Of course PC gaming will continue to be huge. (0, Flamebait)

Seumas (6865) | more than 7 years ago | (#18319341)

You're an idiot.

The point is that you can't say PC gaming is dead or dying when there are countless people for whom a PC experience trumps that of a console experience, even with all the trimmings. And how is stating what you're playing your games on "bragging"?! My system is a mid-range system. Hardly something to "brag" about. But be a whiny pussy if it suits you.

Frankly, there are a couple things that are three major hindrances for me on the console.

The first hindrance is that a lot of console games are nothing more than ports of PC games. I'm seeing commercials for FEAR on the XBOX 360 as if it's a new game. It was out for the PC a year and a half ago!

The second hindrance is that the online multiplayer experience always sucks. Ridiculous limitations on the number of people that can play in any one game. Little or no persistence in any game beyond that one session. Terrible FPS games. Honestly, how is Halo the greatest FPS of all time? Average graphics and less than average gameplay?! Other than vehicles, what did Halo ever offer that Quake didn't offer years ahead of time? Just because it's new to the console world doesn't make it a revolution.

The third hindrance - and the most significant - is that console controllers are complete crap. Terribly inaccurate analog sticks and a bunch of clumsy buttons on a batwing? It's going to be hard to ever top a keyboard and mouse. I'm sure as hell not going to play RTS, strategy, or serious RPG and MMORPG games with a console controller. And even if they simply stuck a mouse and keyboard into the box with your console (a good idea, if you can use ANY USB mouse/keyboard you want and not just some klunky poorly made expensive one made by the console manufacturer), the screen resolution is still too poor for enough depth and detail for a highly text-oriented game.

The benefit of the console is that it's a good time when you want to just plop on the couch and brain-drain for a couple hours instead of sitting at your desk. I'd be more inclined to spend time with my consoles if at least the controller was improved. That is my single greatest gripe.

Re:Of course PC gaming will continue to be huge. (0)

Anonymous Coward | more than 7 years ago | (#18319941)

Since when is $18k for an audio system is "mid-range"?

You spent all this effort pointing out everything you have when it has no bearing on the evolution of PC gaming. All you needed to say is, I own all the consoles, I own a PC, I prefer PC gaming, etc. You're a showoff, it's fine, I used to be like that too.

Re:Of course PC gaming will continue to be huge. (1)

Ford Prefect (8777) | more than 7 years ago | (#18320543)

Since when is $18k for an audio system is "mid-range"?

I think I spent a grand total of $18 for my gaming audio system.

Earphones do count, don't they? ;-)

Re:Of course PC gaming will continue to be huge. (1)

Das Modell (969371) | more than 7 years ago | (#18327971)

The first hindrance is that a lot of console games are nothing more than ports of PC games. I'm seeing commercials for FEAR on the XBOX 360 as if it's a new game. It was out for the PC a year and a half ago!

Also works the other way around . Many Xbox 360 games end up on the PC, and many games are designed for both platforms for a simultaneous release. And both platforms have their exclusives.

The third hindrance - and the most significant - is that console controllers are complete crap. Terribly inaccurate analog sticks and a bunch of clumsy buttons on a batwing? It's going to be hard to ever top a keyboard and mouse.

Console controllers have evolved for decades, and their only purpose has been to facilitate gameplay as well as possible. Very few people feel that gamepads are "complete crap." The PC keyboard was never designed for games and hasn't really changed since its birth. Yes, it is suited for many games, but not for all games. I doubt Jade Empire is going to be as enjoyable with a keyboard as it is with an Xbox gamepad.

I'm sure as hell not going to play RTS, strategy, or serious RPG and MMORPG games with a console controller.

And I'm not going to play fighting or platform games on a keyboard and mouse. Unlike you, I can accept that gamepads are good for many games while a keyboard and a mouse is good for many other games. Then again, I'm not a hysterical fanboy like you.

Re:Of course PC gaming will continue to be huge. (1)

T.E.D. (34228) | more than 7 years ago | (#18319283)

Not to mention, better graphics, performance and a more intimate connection to your peripherals


er...you do realize that you shouldn't take the term "joystick" literally?

Of course console myths will continue to be huge. (0)

Anonymous Coward | more than 7 years ago | (#18319437)

"First of all, you're not going to play a good RTS, RPG, MMORPG, FPS or strategy game on a console. How are you going to play Civilization IV on a console? Who wants to play an FPS with a crappy controller and "auto-aiming"?"

Old myths never die [xboxsolution.com] . They just live on in slashcomments.

Re:Of course PC gaming will continue to be huge. (2, Insightful)

necro2607 (771790) | more than 7 years ago | (#18320383)

"But to get voice capabilities (as far as I have found so far) on the 360, you need a headset. Now, why would I want to go stick a crappy $100 headset on my skull just so I can talk to a bunch of twelve year olds and not get kicked out of an online game, when I have almost $20k worth of home audio jacked out of my 360?!"

Buddy, you're telling me you have a $20k home theatre setup (and a 65" widescreen display), but you bought the Xbox 360 "Core" (aka "Crippled") system so you could save a few bucks? Give me a break! Apparently you have nearly limitless money to buy an insane home entertainment setup only to hook up the cheapest hardware to it?? Something doesn't add up here.

Re:Of course PC gaming will continue to be huge. (1)

CronoCloud (590650) | more than 7 years ago | (#18321323)

For my sake I don't know how you PC guys tolerate sucky UI and WASD movement in your games. Keyboard control in action games is so 1983.

I find analog sticks are quite fine as long as you aren't a ham-fisted PC gamer.

I also say this every time this topic comes up:

The PS2 and PS3 have USB ports for a reason.

Re:Of course PC gaming will continue to be huge. (1)

nuzak (959558) | more than 7 years ago | (#18322659)

> How are you going to play Civilization IV on a console?

Really easy if you start with a control scheme that makes sense on a console, using menus instead of pointers wherever possible. Radial menus work really well with console controllers. There really aren't that many individual unit commands in civ, and some like "upgrade" make more sense as separate menus rather than individual commands.

The control scheme for The Sims turned out to be better on the PS2 than on the PC, though I could have used a "cycle through nearby objects" button. When I tried the Sims 2 on my PC, I found I just couldn't go back to the mouse to play it (I also got tired of the whole concept of babysitting incredibly stupid AIs that took over an hour to pee)

Controller setup... (1)

Nicolay77 (258497) | more than 7 years ago | (#18324989)

I do agree with you, and I have to add something else:

In consoles, controler setup is the most crappy thing ever. You have like 4 fixed setups and you have to chose one of them.

I got used to shift gears in car sims and racers with the R1 y R2 keys in a PS2 like gamepad in the PC. I can use the gamepad any way I like in the PC. Then going to a console and getting just 4 crappy setups that have no logic or ergonomics in them is very very frustrating.

And that can happen in the exactly same game, in both cases, like NFSU.

In this case, PC gaming rules.

Re:Of course PC gaming will continue to be huge. (1)

Das Modell (969371) | more than 7 years ago | (#18327889)

First of all, you're not going to play a good RTS, RPG, MMORPG, FPS or strategy game on a console.

There have been RPGs for consoles, while JRPGs almost never end up on the PC. While RTS games are an anomaly for consoles, Command & Conquer 3 is coming to the Xbox 360 (there's really no reason why RTS games can't be played with the X360 controller). First and third person shooters, very succesful ones, have been made for consoles for ages. I don't know about you, but I want to play Gears of War, Rainbow Six Vegas and Advanced Warfighter. The reason why I'm not playing the latter two on the PC is because mine is too old and upgrading it is far too expensive. That's a major disadvantage of the PC.

How are you going to play Civilization IV on a console

How are you going to play Metroid Prime on the PC? How are you going to play Twilight Princess on the PC? How are you going to play any of the numerous console exclusives on the PC?

Who wants to play an FPS with a crappy controller and "auto-aiming"?

A lot of people. I guess you haven't heard of Halo or Gears of War. Personally I found Resident Evil 4 and Metroid Prime to have excellent controls that gave me no difficulties at all.

Not to mention, better graphics, performance and a more intimate connection to your peripherals.

Yes, eventually the PC always has the better graphics, but you can't seriously be claiming that GoW or R6V have poor or outadated graphics. As for performance, I don't really know what you mean by that. I get lousy performance because of some obscure hardware or software glitch that I haven't been able to eradicate even though I've switched every component I have. I usually have to tweak settings to get a good balance of graphics and performance. On consoles I don't have those problems, the games just work and they have a minimal amount of framerate issues.

Sitting with my very agile mouse and keyboard in front of my 30" LCD is far more enjoyable than sitting on the couch with a poorly designed controller in front of my 65" Sony SXRD.

Poorly designed? Because it's not as good as a mouse for FPS games? Yeah, that makes sense.

they aren't as convenient or fun.

Wait a minute... am I being subjected to an elaborate troll? One of they key benefits of consoles is that they are much more convinient than PCs. It's hardly even debatable.

Don't be a fanboy.

Go back to the old advantages. (2, Insightful)

CastrTroy (595695) | more than 7 years ago | (#18318521)

I think they should go back to the things that always made PC games better than console games. That is, allow the players to make their own content, host their own servers, and have more freedom to do what they want within the game. I don't really get why someone would want to pay $12.98 a month to play some game against a bunch of people they don't know. I'd rather just have one of my friends host the server. No idiots on the servers. Also, I loved creating my own content for games like Descent. Make modifying the game easy, and people will modify it. I found Descent 3 almost impossible to create new levels for, and so I created none, but the original descent was dead easy, so I created tons of levels.

Re:Go back to the old advantages. (1)

DrEldarion (114072) | more than 7 years ago | (#18320203)

Okay, let's see:

XBox Live: $50/yr. (Actually, I got my card for $38 during an Amazon sale...)
PS3 Online: Free.

Both services allow you to set up games with people you know.

I'm not trying to bash PC gaming here, your statements just aren't accurate.

PC games will age with the gamers that love them (0)

Anonymous Coward | more than 7 years ago | (#18318561)

PC games will be more and more adult themed while consoles will still primarily be for children.

Oh oh, I know! (0)

Anonymous Coward | more than 7 years ago | (#18318817)

How about just about 100% backwards compatibility? I can still play Hellcats over the Pacific and Spectre on my PC, with a little bit of mac emulation mind you. How about BOOM! and Warcraft? Warcraft 2? Fallout?

PC gaming will never die. Also, someone before me said this, but I thought I'd reiterate it. Until the console can play music, Guild Wars, WOWo, BF2, photoshop and Firefox all at once (at which point it will basically be a PC anyway) PC gaming wont die.

PC gamings greatest strength is not mods. (0, Troll)

Jartan (219704) | more than 7 years ago | (#18319069)

The PC's greatest strength for gaming is that PC gamers like better games. Even the best console games usually seem mediocre at best compared to a good PC rpg or rts. Consoles can't handle good RTS gameplay but nothing restricts them from making some really good turn based RPG's. Yet never has a console turn based rpg ever come close to some of the PC greats like fallout. It's not like turn based RPG's aren't popular on consoles so what's the problem?

The only conclusion I can come up with is that the audience just has tastes similar to mine.

PC gaming will only die when they start making great games for consoles. When they do that though I'll probably plug the console into my monitor and call it a computer.

Re:PC gamings greatest strength is not mods. (1)

svendsen (1029716) | more than 7 years ago | (#18320789)

"Yet never has a console turn based rpg ever come close to some of the PC greats like fallout." Considering how long its been since Fallout 1 and 2 came out, or X-Com, Breach, etc. the turn based genre has suffered for a long time on the PC box. Heck you could do great adventure games on the console too (kings quest, space quest, monkey island, etc) I think the reason is (see below) "The only conclusion I can come up with is that the audience just has tastes similar to mine." I think its just lazy game companies. If we make A we can get B amount of cash. If we make C we have no idea how it will be received. In general both PC and Console markets have been saturated with crap lately. Each has its gems of course. You could do RTS on a console, just require the game to use mouse and keyboard. If the RTS is great people will spend 20 bucks on the mouse and keyboard.

Re:PC gamings greatest strength is not mods. (1)

CronoCloud (590650) | more than 7 years ago | (#18321175)

Back in the PS1 era companies ported RTS's to the PS1. Command & Conquer, Warcraft, Warzone 2100. They even have PSone mouse support. They play fine, they just didn't sell. That's the reason there aren't many RTS's, not that the consoles can't handle them.

The Fallout series, while critically acclaimed didn't sell very well either, which is why there haven't been sequels.

Re:PC gamings greatest strength is not mods. (1)

ShadowsHawk (916454) | more than 7 years ago | (#18331185)

Re:PC gamings greatest strength is not mods. (1)

CronoCloud (590650) | more than 7 years ago | (#18337773)

Take a look at the dates on those articles. Latest real news is 2005! I think the odds are atacked against there being another Fallout game.

Re:PC gamings greatest strength is not mods. (1)

ShadowsHawk (916454) | more than 7 years ago | (#18362869)

I'm still holding out for Bethesda to come through. Call me moon eyed, but Fallout (1&2) will always get me wishing for more.

Re:PC gamings greatest strength is not mods. (1)

Das Modell (969371) | more than 7 years ago | (#18327999)

The PC's greatest strength for gaming is that PC gamers like better games. Even the best console games usually seem mediocre at best compared to a good PC rpg or rts.

Witness a fanboy in action. The fanboy must convince himself that the PC is absolutely superior, so he must compare all games in existence with PC RPGs and RTS', for reasons that only he knows. Fortunately, people who do not live inside a fanboy bubble understand that Red Alert can't be compared with Metroid Prime or Jade Empire.

PC gaming will only die when they start making great games for consoles. When they do that though I'll probably plug the console into my monitor and call it a computer.

Then I guess PC gaming died back in the eighties.

Different, not dead. (1)

Kelbear (870538) | more than 7 years ago | (#18319747)

There will be less PC games than Console games.

There's a larger market for the consoles since there are lower barriers to entry technically and at times, fiscally(this barrier can vary heavily. Development has the caveat of being able to expect all clients to be fairly uniform in spec. At least in comparison to PCs.

There will always be the PC enthusiasts who want incredible games to utilize their high-end PCs. But not every game company can craft and compete with these games. And if they fail to succeed /bigtime/ they're going to take a huge loss. This is why there will be fewer PC games, with less gamers on that platform, there's less room for "winners" among developers.

This is even more true for MMOs, where the persistent accounts often entail persistent investitures of time and effort. There isn't much room for multiple MMOs in a gamer's timespan.

No console can duplicate the PC experience. But the two will become more and more similar.

The key features of the two platforms will eventually boil down to:

Consoles have hardware lock-in and a controlled environment. Simpler to develop for, and simpler for the gamer to use.

PCs will have open hardware and a modifiable environment. More difficult to develop for(since diff hardware/software configurations can cause complications, we'll see how far DX10 changes this), and while more complicated, there's more utility.

That's the key difference, one is closed and simple, another is open and powerful. It's an important seperation in the market's tastes, and neither will go away since there will always be those who prefer simplicity or versatility.

That's it, consoles will someday have kbm/mouse, they'll have MMOs, they may even have "mods" in the form of official expansions. But modification and personalization will be more powerful on the PC end inherently due to the freedom given to the owner.

A side note: Most people already have PCs, but not gaming-class. Most already have TVs, but necessarily HD. The cost of enabling gaming for your TV or PC is not that different. Some can afford one, some can afford multiple gaming platforms, but many will probably have PC and TV whether or not they game with it.

PC gaming's future evolution (0)

Anonymous Coward | more than 7 years ago | (#18320775)

If the present is any indication, PC gaming's future evolution is a couple dozen MMOGs duking it out to try to be the next WoW, and about five hundred bug-riddled ports of console games.

console games vs pc games (0)

tont0r (868535) | more than 7 years ago | (#18321013)

I see a sharp decline in PC gaming and I feel it has nothing to do with Piracy. Back in the day, it was a given that PC games would always be better graphically than console games. But for the first time, people can get some great looking games on consoles. Then they can pop that into their 50+ inch HDTVs and things will look great.

But I think one of the main reasons is that people want to play games. There is no doubt about that. But what they do not want to do is drop $2000 on a PC only for it to be out dated in a 6 months. They buy one console and they never have to worry about things not working, or the frame rate going to shit, or anything like that. You turn it on and it just works.

There will always be that market(which im a part of) that would rather play games on the PC. But there is a growing market of people who dont want to bother with getting a $2000 pc to play games. Its easier for them to just get a ps3/360/wii and just turn it on.

DirectX 10 (2, Interesting)

MikeTheMan (944825) | more than 7 years ago | (#18325927)

As I see it, right now the biggest threat to PC games is DirectX 10. If developers want to use the new features of DirectX 10, then they completely exclude the whole segment of the market that doesn't have Vista yet (or never will). So instead, they develop for the next-gen consoles that have all the new features and no worry of excluding half the platform's user base. The sad thing is, Microsoft wins either way.

PC's also become consoles. (1)

Chatsubo (807023) | more than 7 years ago | (#18328981)

As easy as it is to say, consoles these days are fast becoming PC alike, just as easy can I say that my PC is becoming more like a console.

Most of the new graphics cards can plug straight into a TV, and I do it on a regular basis. I've had the family in the lounge with a PC plugged into the TV playing Trackmania, tetris, etc. We also frequently watch movies this way. Just like a console.

Moreover, how many mini/nano/whatever-ITX projects are out there for computers that act as home entertainment systems?

More like, PC's are taking over the lounge, and consoles have to become PC's to compete.

But Piracy? (1)

katalyst (618126) | more than 7 years ago | (#18329359)

The developers and publishers might have a slight disposition towards PC Games because they are a lot easier to copy, crack and share. Not that console games aren't impossible. Also - don't developers get plenty of support from Sony/Microsoft/Nintendo - each console is trying to woo developers to make the next Halo. What i'm trying to say is that the industry might not be listening to us - the consumers....
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