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Wii, DS Dominate February Hardware Sales

Zonk posted more than 7 years ago | from the nintendo-built-this-city-on-mario-and-link dept.

Businesses 149

Gamasutra has the NPD numbers for last month, which shows a continuation of Nintendo's sales dominance. Overall the new consoles have again meant that industry sales were up, some 28% over last year's same-month figures. Hardware sales were up some 98%, with much of that performance attributable to the DS and Wii. Here's the breakdown: "Turning to hardware, the DS headed overall hardware sell-through with an impressive 485,000 units, followed by Nintendo's Wii, which sold 335,000 units despite continued issues with shortages. The Xbox 360 sold through a reasonable, if not spectacular 228,000 copies, and the PlayStation 3 slumped to a disappointing 127,000 units, despite no apparent shortages. Elsewhere, the PlayStation 2 moved a still impressive 295,000 at its relatively cheap current price, and the PlayStation Portable sold 176,000, markedly behind the DS. Finally, the various varieties of the Game Boy Advance sold a not unreasonable 136,000 units."

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That was a heroic effort (5, Funny)

voice_of_all_reason (926702) | more than 7 years ago | (#18375769)

PlayStation 3 slumped to a disappointing 127,000 units
the various varieties of the Game Boy Advance sold a not unreasonable 136,000 units.

I've not seen such bravery.

Re:That was a heroic effort (4, Insightful)

pipatron (966506) | more than 7 years ago | (#18375939)

Well, the Game Boy Advance is 6 years old.

I bought a GBA in February (2, Insightful)

taxman_10m (41083) | more than 7 years ago | (#18376193)

The price is right, the new screen is excellent, good selection of games, and the form factor is perfect.

Re:That was a heroic effort (2, Insightful)

KDR_11k (778916) | more than 7 years ago | (#18376349)

Well, the GBA is obsolete for years now (since the DS plays GBA games and more). The PS3 is a new console. While it's reasonable that the PS2 would outsell the PS3 at this point (mostly due to price) the GBA should have died a year ago because the DS is juat a better choice (unless you want to play GBC and GB games but is that really something that people will buy a GBA for NOW?).

Re:That was a heroic effort (1)

JMZero (449047) | more than 7 years ago | (#18376581)

We have a DS that we've really enjoyed (lately we've been playing Hotel Dusk while driving on road trips) - but I bought a GBA Micro as a Christmas present for my wife. It was $30, it's ridiculously tiny, and cute as a button. Great buy. We already had her favorite games on the GBA (Bust-A-Move, Klax) - but our "original" GBA seems like a dark, bulky monstrosity now. Even a DS Lite seems like a tank next to a GBA Micro.

Anyways, with the prices (and form factor) they can produce these at I'm not surprised the original GBA still has some legs.

Re:That was a heroic effort (1)

KDR_11k (778916) | more than 7 years ago | (#18377833)

AFAIK most GBA sales are actually GBASPs, not Micros. Perhaps it's because if you're getting a GBA you can just as well get one that plays all GB games and can fold to protect its screen.

Re:That was a heroic effort (4, Insightful)

Chris Burke (6130) | more than 7 years ago | (#18378347)

127,000 units sold of your brand new console is dissapointing.

136,000 units sold of your extremely old, obsolete console is not unreasonable.

295,000 units sold of your old, obsolete console is impressive.

Where is the bravery? Recognizing context? Understanding that different numbers mean different things for different situations?

Here's another example of how similar numbers could be either impressive or dissapointing, depending on context.

"Florence Joyner ran a dissapointing 11.4s 100m dash in a 1997 time trial..."

"Stephen Hawking ran a truly incredible 12s 100m dash yesterday..."

Re:That was a heroic effort (1)

thesandtiger (819476) | more than 7 years ago | (#18378355)

Considering that one of those is supposedly the latest and greatest console and has quite a bit of marketing dollars behind it while the other one is a last-generation handheld that has zero marketing going on with it right now, I'd say that their choice of adjectives is not too bad.

Re:That was a heroic effort (0)

Anonymous Coward | more than 7 years ago | (#18378527)

Do not underestimate the nintendo fanboy effect on slashdot. While not quite at the magnitude of digg, it's pretty strong.

I've got mine, Jack (-1, Troll)

Anonymous Coward | more than 7 years ago | (#18375773)

I boght a Wii the day it came out.

Who wants to touch me?

I said who wants to fucking touch me!

Re:I've got mine, Jack (3, Funny)

Anonymous Coward | more than 7 years ago | (#18376003)

I think you're confused. Touch ME was an Atari Game way back in the '70s. Touch Wii [wiicade.com] is the update for the Nintendo Wii. Though I could see how that could be confusing.

Nintendo must be kicking themselves (2, Insightful)

squiggleslash (241428) | more than 7 years ago | (#18375805)

It seems for the most part most retailers are dealing with demand by creating relatively over-priced "bundles", of the "$600 buys you a console and two games!" variety.

Perhaps it's Nintendo that should have charged $5-600 for their console, and Sony who should have tried to sell their's for $250...

Re:Nintendo must be kicking themselves (2, Interesting)

voice_of_all_reason (926702) | more than 7 years ago | (#18375917)

Nintendo should have charged nothing extra and threw in 5-10 of the hard drive emulation games (nes and SNES). It wouldn't "cost" them much in lost sales, cost almost nothing in implementation, but come off to the market as "10 free games omg hax!!111"

Re:Nintendo must be kicking themselves (2, Insightful)

KDR_11k (778916) | more than 7 years ago | (#18376373)

They can still do that later when needed, right now Wii Sports seems to work well enough for selling these.

Re:Nintendo must be kicking themselves (1)

xtracto (837672) | more than 7 years ago | (#18376803)

I recently got pissed off by the Wii NES games... I have been reluctant to buy Wii points as I think the games are terribly overpriced. Finally I bought 1000 (the least you can buy) and I got the Super Maril Bros (NES) game.

The game has a lot of glitches, darn, it just does not compare to what you can achieve with nesticle + romhustler . The control is a bit awkward and worst of all the 99 lives trick at world 3-1 can not be done (yeah I know how to do it, I do it every time I play SMB in the NES).

Everything would be nice and all but really I decided not to spend any more money on the VC piece of shit. You can see lots of on screen glitches and bugs while playing. And I payed £4 for that? thanks but no thanks. I prefer to play the games at my computer and just connect the SVIDEo cable to the TV.

Re:Nintendo must be kicking themselves (1)

MeanderingMind (884641) | more than 7 years ago | (#18377197)

I can't testify as to Europe as I don't live there, and I can't testify as to the rest of the United States as I am only one person, but my experience with the Virtual Console has been flawless including Super Mario Bros.

Re:Nintendo must be kicking themselves (0)

Anonymous Coward | more than 7 years ago | (#18377711)

You haven't been very specific about your problems, but if you have seen serious issues you should consider bringing that up with Nintendo customer service. You may find that the 99 lives trick was just a bug that was fixed in a later version of the ROM or something, but nobody else is having any kind of glitches at all.

It's an odd pattern nowadays that people who have problems with consumer electronics prefer complaining on message boards to contacting the manufacturer and actually working to resolve the issue.

Re:Nintendo must be kicking themselves (1)

voice_of_all_reason (926702) | more than 7 years ago | (#18378673)

You may find that the 99 lives trick was just a bug that was fixed in a later version of the ROM

Wait. What?

After x successive stomps, you get 1 extra life each. It's just that no one anticipated by putting a koopa on the stairs that you would be able to get enough stomps to scroll over the 2-digit extra lives value. It was working exactly as intended, just not as the programmers intended.

Re:Nintendo must be kicking themselves (1)

hexix (9514) | more than 7 years ago | (#18378691)

It's an odd pattern nowadays that people who have problems with consumer electronics prefer complaining on message boards to contacting the manufacturer and actually working to resolve the issue.

Yeah, imagine that. Somebody discussing their experiences in a discussion forum. What I find to be an odder pattern are the people who seem to get offended when you air actual grievances with a company/product.

I can completely back xtracto up on this one. I've bought a few virtual console games and they are glitchy. Super Mario Bros., to be specific, has the character sprites flicker as they animate. On one level (can't remember which right now), one of the hammer brothers actually disappeared.

If you think Nintendo simply doesn't know about these problems you're kidding yourself.

Re:Nintendo must be kicking themselves (1)

Bloomy (714535) | more than 7 years ago | (#18379323)

Well, this may just be Nintendo sticking with more accurate emulations of the original hardware. For example, in the original Legend of Zelda, if you went to the graveyard and released a bunch of Ghinis, they would flicker when there were a few on the same horizontal line. Homebrew emulators can handle that issue (I don't remember what it's called, but some let you turn it on and off), but AFAIK, the Nintendo released emulations (Animal Crossing, Zelda Collector's Edition, GBA Classic) all had the same flicker as the original NES. I remember a number of people complaining about that.

Re:Nintendo must be kicking themselves (5, Funny)

Anonymous Coward | more than 7 years ago | (#18379297)

The control is a bit awkward and worst of all the 99 lives trick at world 3-1 can not be done (yeah I know how to do it, I do it every time I play SMB in the NES).

You don't know how to do it very well then. It works - I've done it.

I figured they'd have fixed the Minus World in the SMB download. Even *that* is still there. I couldn't do that myself, but I got a friend of mine to come over and he was there in five minutes.

Sorry that you suck.

Re:Nintendo must be kicking themselves (1)

webheaded (997188) | more than 7 years ago | (#18379819)

I just wanted to let you know I laughed at that. All the bitching the guy did because he can't do it and it's because he sucks. If I had mod point, etc. etc.

Re:Nintendo must be kicking themselves (2, Insightful)

saboola (655522) | more than 7 years ago | (#18378369)

They would be kicking themselves if they DID do that. They are not having a hard time selling this console. Giving away 10 free games makes no sense from a business standpoint.

Re:Nintendo must be kicking themselves (1)

Garse Janacek (554329) | more than 7 years ago | (#18376355)

Perhaps it's Nintendo that should have charged $5-600 for their console, and Sony who should have tried to sell their's for $250...

Except then instead of trying for more than three months to buy one (finally succeeded last week), I would have felt insulted and ignored the system entirely. I might buy a PS3 at $250, though... :-P

Gaaahhh (1)

coren2000 (788204) | more than 7 years ago | (#18375839)

I STILL cant buy a Wii!

Re:Gaaahhh (1)

Garse Janacek (554329) | more than 7 years ago | (#18376523)

Hang in there, man. It's worth the wait.

(Just got mine a week ago :-P)

Just ordered mine (1)

metamatic (202216) | more than 7 years ago | (#18377597)

Keep checking http://www.xpbargains.com/wii_locator.php [xpbargains.com]

Eventually I managed to order one during a 6 minute period when it was in stock at Toys"R"Us. It was a bundle, but bundled with 2 games I was planning to get anyway.

Other than the console, Wii hardware seems to be available now. I picked up a spare remote and nunchuck at Target the other day.

Oh, and while you're waiting, skim Craiglist every day and flag the fucking scalpers.

here to stay (0, Redundant)

mastershake_phd (1050150) | more than 7 years ago | (#18375853)

Looks like nintendo is here to stay. The cheap console moved seemed like an act of desperation, but now it seems like sony and microsoft are the desperate ones. Nintendo may bury them yet.

Re:here to stay (0)

Anonymous Coward | more than 7 years ago | (#18375953)

Nintendo may bury them yet.
I sure as hell hope not. I dont know about you, but my universe doesnt revolve around Mario and Rayman.

Re:here to stay (0)

Anonymous Coward | more than 7 years ago | (#18376025)

Oh, I hope they will, just because it would cause you pain.

Re:here to stay (2, Funny)

AP2k (991160) | more than 7 years ago | (#18376065)

Why do you wish to inflict pain on Anonymous Coward? Big meany.

Re:here to stay (1)

Jason Earl (1894) | more than 7 years ago | (#18376891)

It gets worse. If the Wii continues to be this successful then every game development company on the planet will make the Wii their primary development target. Third party titles will likely cut back on graphics development to fit the Wii's hardware, and they will likely marry certain parts of their interface to Nintendo's Wiimote.

Re:here to stay (1)

joel48 (103238) | more than 7 years ago | (#18377013)

That could be a possibility.... but I'm not sure how that's worse. As a Wii owner and not intending to get a XBox/PS3, I'd love to have some good original games from 3rd party developers.

I'm actually *hoping* that what you describe happens. I'm tired of fancy graphics on lackluster games.

Re:here to stay (1)

MenTaLguY (5483) | more than 7 years ago | (#18377995)

Maybe it's just me, but I think I'd rather see developers with more time and money to spend on things like refining gameplay, than having them blow it all on graphics.

Re:here to stay (1)

finkployd (12902) | more than 7 years ago | (#18378835)

You mean video games might become more than a little meaningless button pressing between gloriously rendered cutscenes? The horror, the horror....

I didn't buy a system to actually play games, I bought it to see how realistically rendered the title character's hair is. DAMN YOU NINTENDO!

Finkployd

Re:here to stay (1)

airhed13 (732958) | more than 7 years ago | (#18379505)

I hope you're right. I'm getting really sick of the crappy-port mentality that Ubisoft and EA have been adopting for the last coupla' years. SC:DA "for the PC" is still a real sore spot for me. They didn't give the devs enough time on the port to even get the menus working properly? You've got to be kidding me...

Re:here to stay (5, Funny)

Rude Turnip (49495) | more than 7 years ago | (#18375967)

I can already envision Mario banging his shoe on the podium at the next E3.

Re:here to stay (0)

Anonymous Coward | more than 7 years ago | (#18377377)

Funniest. Post. Ever.

Re:here to stay (1)

hal2814 (725639) | more than 7 years ago | (#18377423)

Finally Mario will show those capitalist pigs the error of their ways. Eh, comrades?

Re:here to stay (2, Funny)

FleaPlus (6935) | more than 7 years ago | (#18379203)

I can already envision Mario banging his shoe on the podium at the next E3.

"Wii will bury you!"

Sorry.

not completely surprised ... (5, Interesting)

Frag-A-Muffin (5490) | more than 7 years ago | (#18375903)

... although all i have is anecdotal evidence.

Every time I take my Wii to a friend's house, not only do they love it, but their (female!) spouse love it! It goes beyond that too. Often times, the parents will join in, and they love it too!

The only people I know that don't really like it are the uber-hardcore gamers. I know plenty of "hardcore" gamers that love it fine, but complement it with a dose of the 360/PS3.

So let's think about their target market now. The uber-hardcore don't like it. Fine. But the hardcore like it and ... <drumroll> ... the rest of the world loves it :) That's a big market. Much bigger than the old target market. When sales data like this comes out, it just reinforces the notion that Nintendo got something right this round.

Congrats Nintendo!

Re:not completely surprised ... (1)

Mizled (1000175) | more than 7 years ago | (#18376087)

The only people I know that don't really like it are the uber-hardcore gamers

I consider myself a pretty hardcore gamer. I spend most of my free time playing games. I'm not a fan of consoles, I'm a PC gamer. However, I own a Wii and love it. When I'm bored of my PC games (mostly FPS, I play a little EVE too) etc it's nice to relax playing some Twilight Princess or Rayman (As much as you can relax while playing Rayman =p).

The Wii remote makes the console what it is. Most console controllers are clunky and hard to move your character or AIM but the Wii-mote makes it simple and easy.

Re:not completely surprised ... (1)

Frag-A-Muffin (5490) | more than 7 years ago | (#18377763)


I consider myself a pretty hardcore gamer. I spend most of my free time playing games. I'm not a fan of consoles, I'm a PC gamer. However, I own a Wii and love it. When I'm bored of my PC games (mostly FPS, I play a little EVE too) etc it's nice to relax playing some Twilight Princess or Rayman (As much as you can relax while playing Rayman =p).

The Wii remote makes the console what it is. Most console controllers are clunky and hard to move your character or AIM but the Wii-mote makes it simple and easy.

I should have probably expanded my definition of "uber-hardcore" gamer :) I myself would be considered a hardcore gamer as well. And yes, I've owned many systems and for this generation I only have a Wii and waiting for some huge price drops on the PS3 so I can play assassin's creed :)

Anyways, by "uber-hardcore" I'm talking about those kidz that are too-cool-for-school, kidz that think entire sentances can be constructed soley out of profanity. They like screaming into the mic when playing Counter-Strike, and play games mainly to kill things. :)

These are the types of guys that think the Wii is "childish" :)

Re:not completely surprised ... (1)

kennedy (18142) | more than 7 years ago | (#18376139)

I would classify myself as a "hardcore gamer", and i actually REALLY love the Wii. IMO the system's control scheme is refreshing and most of all any of my friends and family can join in. I also own a ps3, and while the system is a beast in terms of power, the software just isn't there yet[except say motorstorm] (so it hasn't been used nearly as much as the Wii).

a side note - i also own both a DS and a PSP, and honestly my PSP has been getting far more playtime than the DS since Jan 06 (when i got the PSP). I do love my DS, but i've had one since launch (even upgraded to a ds lite once i had the spare funds) and somehow the PSP still has that newness factor going for it (somehow).

Re:not completely surprised ... (1)

meringuoid (568297) | more than 7 years ago | (#18376265)

Every time I take my Wii to a friend's house, not only do they love it, but their (female!) spouse love it! It goes beyond that too. Often times, the parents will join in, and they love it too!

Same story here. I queued on launch night to get my Wii. I was there for Zelda, so was damn near everyone in the queue. That's what sold Wii to the fanboys.

Since then, it's been Wii Sports all the way. Those fanboys went home and played Tennis and Bowling with family and friends. That's what sold it to them. Wii Sports might actually be the most important game since... Doom? Tetris? Because that's what's driving the endless Wii shortage - viral marketing courtesy of the Wii Tennis 'we have got to get one of these' effect.

Re:not completely surprised ... (1)

MeanderingMind (884641) | more than 7 years ago | (#18376711)

It's definitely Tennis and Bowling.

Those are what had my family enjoying themselves. The other three, they were okay. I think the Baseball, Golf and Boxing could have used some more polish.

Re:not completely surprised ... (4, Interesting)

Konowl (223655) | more than 7 years ago | (#18376965)

I took it to my parents house, where my 78 year old GRANDMOTHER was playing Wii Tennis.

My grandmother walked into the living room, saw us playing tennis and started laughing - I told her to grab the controller. She said "I can never play videogames". "Grandma, it's easy" I said.

She proceeded to play... to even jump to make smash shots. Most comical.

Also, my mom phones me once every couple of weeks to bring over the Wii.

It may not be the most powerful system, but it's definately opening Nintendo up to new demographics.

Re:not completely surprised ... (4, Funny)

drinkypoo (153816) | more than 7 years ago | (#18376985)

Every time I take my Wii to a friend's house, not only do they love it, but their (female!) spouse love it! It goes beyond that too. Often times, the parents will join in, and they love it too!

Yeah, I have that experience too. One note: make sure to draw the blinds before whipping out your Wii, or you may get busted for indecent exposure. Especially if you're sharing it with an entire family.

Re:not completely surprised ... (0)

Anonymous Coward | more than 7 years ago | (#18377247)

So wait... you have a friend AND his spouse... who live with their parents? How on earth did this guy get a spouse, and why haven't his parents kicked him out? Is he a paraplegic or something? Must be hard to play a Wii in that state. (or I suppose he could play with his mouth).

Re:not completely surprised ... (1)

saboola (655522) | more than 7 years ago | (#18378323)

I got my Wii at launch, and it's spread like a virus among all of my non-gaming friends and relatives (95% of who I know). Nintendo hit one out of the park this time. Jimmy Numbnuts might not like it because it's not Gears of War (I own that too, and it is great) but the rest of the market is gobbling it up. It is in my mind the return of the NES.

Re:not completely surprised ... (1, Interesting)

7Prime (871679) | more than 7 years ago | (#18378385)

It's not so much a question of magnitude of "hardcore-ness", as much as the interpretation of the word "hardcore". There are two distinctly different popular definitions surrounding the word hardcore, and they seem to be getting confused here.

1. Referring to anything that attempts to portray a high volume of extroverted masculinity (machismo) via adrenaline-producing properties: "hardcore porn", "hardcore violence", "hardcore action", "hardcore sports", "hardcore music".

2. Referring to a high level of dedication to a particular genre of arts/entertainment, including a regularly consistent level of participation. This is also usually combined with an interest in following the history and current events related to the genre. Also demanding of a high level of complexity or difficulty. Fandom. Someone who is considered a connoisseur of a particular field.

In games, which are traditionally considered a masculine and youthful affair, the general assumption is that the more dedicated the gamer, the more drawn one is to the overtly masculine side of gaming. This is a fairly flawed way of thinking. It's as if the general assumption was that film connoisseurs tend to be drawn toward violent action films, when, in actuality, they tend to be contradictory to the tastes of many film enthusiasts. Many who are drawn to the adrenaline-producing and machismo side of gaming are not so much interested in gaming itself, rather than using it as a medium in which to prove their masculinity to themselves and to others. An example is the hordes of young teenage males who bought GTA games for the soul purpose of running over pedestrians, and playing out their violent fantasies. In this sense, most who are inspired by the purely primal side of gaming are less likely to be game enthusiasts.

The question is, when we say "hardcore", which definition do we mean? In some ways, people fitting both definitions are admired within the gaming community.

This is where the marketing of the Wii becomes a bit complicated. The Wii actively attempts to distance itself from those fitting the first definition; Miyamoto and others within the company have actively expressed concern at the level of violence and machismo within the gaming community. Unfortunately, since Nintendo's current goal is to expand their audience, they have little interest in satisfying or embracing people fitting the second definition of hardcore. Their saving grace is that Nintendo has a longer historical presence; this combined with their "back to basics" corporate philosophy tends to resonate with the nostalgic side of many people fitting the second definition. In a sense, Nintendo's strategy is to say, "You don't have to be a gamer to play games", with little outward effort to "convert" people into the world of gaming.

Sony and Microsoft are also attempting to expand their audience, as any company wishes to do. Their strategy, on the other hand, is to appeal to non-gamers fitting the first definition. But as with Nintendo, they make no attempts to actively embrace those fitting the second definition. This is only logical, because those who are already gamers are already more likely to buy into their system. Additionally, Sony and Microsoft exhibit an outward philosophy of "forget the past, look to the future" (even if they do provide peripheral access to legacy games), which is beginning to alienate gamers fitting the second definition. Their strategy is to excite people with enough flare and primal stimuli, as to fully convert them into active gamers.

The irony is that while active gamers may purchase more, but they also demand more from their games, driving up production cost of hardware and software. With Nintendo's strategy, passive gamers are more likely to respond to the simplicity and form of lower-budget work.

Myself? I'm fully in agreement with Nintendo's strategy, as I believe that it's high time that designers step back and re-assess their concepts of form and function. While this strategy might result in simpler games, at least in the short term, it also has the potential of increasing the quality and sophistication of games to come.

Re:not completely surprised ... (1)

Mr_Zed (996049) | more than 7 years ago | (#18378451)

If sales for the Wii are already this impressive I can not wait to see what they will be when they or the third party companies come out with different (remotes?) like EA's Fight Night and you have the ability to buy actual boxing gloves, an actual bat to hit those homers, or have the ability to buy a golf bag of clubs to play Tiger Woods Golf. I can not wait to see what else (remotes?) that can be used other than the one that comes with it to make game play seem more realistic.

Also, I've heard a lot of the "so called" die hard gamers complain that the games aren't that good. If they ever make any of the (remotes?) that I've mentioned overhead I would love to see them hold up an actual pair of boxing gloves while swaying side to side and back at the same time throwing punches. If you want to talk about the present I would love to see them bowl three strings with the remote instead of using the joystick. My definition of a "true" die hard gamer is a person that would want to intereact with a game in the most realistic way possible. And well, joysticks just don't do it. I've also been hearing alot about the Wii's graphics suck. Just wait in the upcoming years when they'll come out with a Wii 2 or something which will have just intense or way better graphics than the PS3. If Sony doesn't do something with their PS3 quickly I don't think you will see them come out with a PS4. I strongly feel that Nintendo is headed in the right direction with their remote game system. The idea of sitting on your ass holding a joystick in this technology era is just so 20th Century. Come on people! This is the 21 Century and well there should be other ways to control a game other than a joystick.

Ratios (3, Interesting)

Applekid (993327) | more than 7 years ago | (#18375973)

"The Xbox 360 sold through a reasonable, if not spectacular 228,000 copies, and the PlayStation 3 slumped to a disappointing 127,000 units, "

They're really not talking up this point. That's 360 outselling PS3 by almost 2:1. Even with it including a BluRay player and SIXAXIS. 228,000 isn't "spectacular", but considering Christmas was only two months earlier, I certainly agree it's reasonable.

Anyone still have the old Dreamcast sales figures? I'd like to see how current events mirror those.

Re:Ratios (3, Informative)

AvitarX (172628) | more than 7 years ago | (#18376225)

DC vs 360 [vgcharts.org]
DC cs PS3 [vgcharts.org]

Looks bad for Sony.

Re:Ratios (1)

Garse Janacek (554329) | more than 7 years ago | (#18376825)

Err... actually, it seems to me that those charts just rub in that with only four months of data, it's impossible to say how these consoles will do in the long run. If you chopped off the 360 chart at 4 months, it wouldn't look nearly as favorable compared to the Dreamcast, and only marginally above the PS3, yet it appears to be doing fine now. The PS3 may mature and stabilize and do quite well given another 6-8 months.

Damn. Now look, your unsupported extrapolation made me actually defend Sony... I need to keep my Wii from finding out about this...

Re:Ratios (1)

AvitarX (172628) | more than 7 years ago | (#18378301)

The 360 did not have supplies the PS3 does.

The DC had higher release sales, and then dropped off to a number still higher than Sony's drop. It than spiked to higher than Sony's spike (which was supply limited). I presume these are the first Christmas for each.

Of course if the PS3 keeps where it is and then has a huge Christmass it could do great, it doesn't make things look good though.

It's worse that those charts... (1)

WoTG (610710) | more than 7 years ago | (#18379083)

The PS3 launch more or less coincides with the annual Christmas bump.

My question is, in which markets were the DC and PS3 launched in the first 6 months?

I would _assume_ that both were launched in Japan first. Did the DC make it to NA in the first few months? How about Europe?

Re:Ratios (1)

LWATCDR (28044) | more than 7 years ago | (#18376239)

And the Wii by almost 3:1.
As far as shortages go I can get a PS3 at any local WalMart. I still can not buy a Will :( My wife really wants one.

Re:Ratios (1)

mgblst (80109) | more than 7 years ago | (#18376477)

Dreamcast sold 0 units, which while a low number, shows consistency with the last 50 months of activity. Sega was unavailable for comment.

I think, by these figures, that things will be quite different this time. I can't see Sony getting out of the business, nor can I see Microsoft leaving (they are doing well enough), and with Nintendos figures, even though they are the underdog, they will stay the course. While there has always been room for 2 big players (percentage sales wise), maybe there is now room for 3?

Re:Ratios (1)

LWATCDR (28044) | more than 7 years ago | (#18378741)

There is room for as many that are willing to loose money at it.

I think both Microsoft and Sony have decided that they really don't care that much about games.
What they are after is the new TV. Apple, Sony, and Microsoft see TV dieing. Why pay for cable if you can cherry pick the shows you want to see and have them delivered to your TV for you? Tivo has changed the way that most people watch TV. There is no Prime time because you can grab what you want and watch it when you want. The 360 and PS3 will let you do this with no problem. Sony also wants Blueray to be the standard so they can make billions off of every player and movie maker.
Microsoft and Sony don't care if they loose money on games if they get their device in the living room.
Nintendo wants to make money selling game machines and games and they do. Even with the Gamecube Nintendo made more money off consoles then Microsoft did.
If Sony didn't want to use PS3 to push Blueray they could have sold it for the same price as the 360 and would have gotten it to market much sooner.

Dreamcast...doesn't compare (1)

Fallen Kell (165468) | more than 7 years ago | (#18376843)

The Dreamcast's demise and sales figures can not be directly compared to the PS3 sales figures. The Dreamcast died because it was utterly and completely hacked. No mods needed. No opening up, no voiding warrenty, no soddering, nothing. Just simply copy the contents of the CD to a folder, and run a utility against it which created the ISO image. Burn the image, done. Perfect working pirated game. Due to this, game sales plummeted since people were simply renting the game and burning their own copy.

Re:Dreamcast...doesn't compare (0)

Anonymous Coward | more than 7 years ago | (#18376903)

Yet, console numbers continued to drop. The easy hackability would attrack more consumers, you'd think, since they knew they wouldn't have to pay $50 a game like they would with the more expensive PS2.

Re:Dreamcast...doesn't compare (2, Interesting)

lucabrasi999 (585141) | more than 7 years ago | (#18377379)

Perfect working pirated game. Due to this, game sales plummeted since people were simply renting the game and burning their own copy

Nice theory, not necessarily a complete picture. The Dreamcast died because: 1) Sega never really got over the way they clumsily 'killed' the Saturn. 2) EA announced that they were not creating games for the Dreamcast and instead through all of their development effort behind PS2. As such, the PS2 had a larger variety of games available. 3) Sony announced that PS2 would be backwards-compatible with PS One games and that took some of the momentum away from Sega. Why purchase a new Sega when you could wait for the PS2 and play all your old video games on a new system?

Re:Ratios (1)

poot_rootbeer (188613) | more than 7 years ago | (#18379031)


So Nintendo is on track to sell 4 million Wii's this year, Microsoft is going strong with 3 million sales in the Xbox 360's second year, and Sony might hit 1.5 million PlayStation 3's sold.

The analysts would never have predicted it from the relative sales of the GameCube, Xbox, and PS2. Which goes to show that analysts who use past performance as an indicator of future performance are often idiots.

Ps2 (1)

Taulin (569009) | more than 7 years ago | (#18376505)

I think it is incredible the PS2 is selling so well. I think this is due to the shortage of Wii, over price of PS3, and the 360 already being out a year and not considered 'new'. I love seeing the 360 still selling so well. I really do think the Wii and 360/Ps3 are for a different sets of people that can overlap, but do not contend. The 360 will also continue to outsell the Ps3 until it gets more unique titles that makes the price worthwhile. GTA4, Stranglehold, etc, are all coming out for the 360 also, not to mention other blockbusters like Halo3 and GoW. Until that changes, the Ps3 will never break through, price drop or not.

Re:Ps2 (1)

DarkGreenNight (647707) | more than 7 years ago | (#18376897)

Ps2, at least in europe, contends both against Wii and 360/Ps3. It's harcore enough for the harcore crowd, it's not expensive and caters to the casual crowd with party games (singstar, buzz, eye toy, guitar hero,...).

If Sony wants to make the transition to Ps3 too fast it'll start to lose market. Few people are goint to pay 600$ for a gloryfied karaoke machine.

Re:Ps2 (1)

BarneyL (578636) | more than 7 years ago | (#18377401)

I'm not suprised by the PS2 sales at all.


The PS2 never really appealed to me (I'm more of a PC gamer) but at the price it is now and with the vast range of cheap games to be had on e-bay I could get a whole lot of gaming for a very small price right now.


Perhaps the true winners of the current console wars are us people picking up all the PS2, GC and Xbox games we never quite got around to playing that the early adopters are selling off.

Re:Ps2 (1)

moexu (555075) | more than 7 years ago | (#18378035)

Until this week I didn't have any consoles from the last generation (I'm Wii360 this generation). On Tuesday I got a PS2. I had been debating getting one - I really didn't want to give Sony any money but the system is cheap and there's a large library of games for it I've never played (and most of them are cheap now too). Wanting to play the games finally won out.

Oh, and God of War completely kicks ass. :)

Japan's Hardware sales (5, Insightful)

MeanderingMind (884641) | more than 7 years ago | (#18376649)

I've totaled up the Japan numbers for as close to the same time period as I could (Feb 5th through March 4th). Here are the results:

NDS: 581,483
PSP: 233,046
GBA: 7,305
 
Wii: 278,646
PS3: 107,422
360: 17,583
PS2: 62,553
Sources:
http://www.gamesarefun.com/news.php?newsid=7480 [gamesarefun.com]
http://www.gamesarefun.com/news.php?newsid=7499 [gamesarefun.com]
http://www.gamesarefun.com/news.php?newsid=7518 [gamesarefun.com]
http://www.gamesarefun.com/news.php?newsid=7553 [gamesarefun.com]

Its all about Blu-Ray (3, Interesting)

runenfool (503) | more than 7 years ago | (#18376673)

If you think of Sony as just a console maker, then the PS3 isn't doing all that well, but if you think of it as a device to push Blu-Ray its doing great. I don't think Sony is as dumb as everyone else thinks they are. They just sold another 100k plus Blu-Ray players. In the end they will drop the PS3 price to something sort of reasonable and sell plenty of them. They can make it through the first year or so by reputation alone pushing game developers to create for the platform.

Of course if they do too poorly in sales then eventually the games will dry up and they will have won the next gen format war at the cost of their gaming platform. I wonder how much they care?

Re:Its all about Blu-Ray (1)

drinkypoo (153816) | more than 7 years ago | (#18377011)

If you think of Sony as just a console maker, then the PS3 isn't doing all that well, but if you think of it as a device to push Blu-Ray its doing great. I don't think Sony is as dumb as everyone else thinks they are. They just sold another 100k plus Blu-Ray players.

Do we have any stats yet on how many PS3 owners have a HDTV? I would assume it's a larger percentage than any other console, but we will still need to know how many in order to determine whether Sony's Blu-Ray strategy has any hope at all.

And of course, even if they succeed in pushing Blu-Ray, the PS3 could still fail as a gaming machine. This could by Sony's most Pyhrric victory yet.

Its all about Blu-Ray? (0)

Anonymous Coward | more than 7 years ago | (#18377047)

"I don't think Sony is as dumb as everyone else thinks they are. They just sold another 100k plus Blu-Ray players."

Really? Because most people don't have the high-def screens to take advantage of Blu-Ray anyways.
The adoption rate for higher def Blu-Ray & HD-DVD formats is going to be slower than it was for DVDs. Why? Consumers must invest in both a player and an upgraded tv.

Look at audio CDs. Why have the higher-def formats failed? There are a number of reasons, but one being that the quality of a CD is good enough for most people and they can't justify the price to upgrade their stereo equipment.

Look at how long it has taken to switch from all-digital over-the air tv broadcast signals, that's still in the future.

The whole slap against Sony is that they are pushing a high-def format years before it is realistic to do so. They are placing a big bet that by trying getting an installed base for Blu-Ray. But the simple fact is that some people think they are placing this bet way too early on and shooting themselves in the foot by doing so. Having a console collapse (or slip to 3rd place in the market) won't help Sony or Blu-Ray.

Re:Its all about Blu-Ray? (1)

Doctor Faustus (127273) | more than 7 years ago | (#18378109)

Because most people don't have the high-def screens to take advantage of Blu-Ray anyways.
But when they do get them, they'll already have a BluRay player. Those people won't be looking at HD-DVD.

Re:Its all about Blu-Ray? (1)

xero314 (722674) | more than 7 years ago | (#18379727)

Really? Because most people don't have the high-def screens to take advantage of Blu-Ray anyways.
I think you need to take demographics into account. I don't have the numbers to say for sure but it makes sense to think that most people that have $600 to spend on a video game console and/or a video player most likely either already have an HDTV or plan on purchasing one very soon.

Anecdotally I can say by speaking with my coworkers that in the upper middle class and above HDTV's are the norm, with everyone on my team owning at least one (well the junior engineer on the team only has an EDTV but there are no SDTV only households).

Re:Its all about Blu-Ray (0)

Anonymous Coward | more than 7 years ago | (#18377191)

The average consumer isn't looking for a new DVD-format. Most are quite happy with DVDs. I'd even go so far to wager that if the average consumer was confronted with a new format, they would treat it with cynicism at best.

Let's ponder the movie studios. These are a conservative bunch. They have a product that is selling, and until the new one starts selling more, they won't discontinue their successful version (and they aren't as dumb as you'd think, they see cracks on doom9 of the new formats and realize that next-gen doesn't have any advantage to them).

What Sony is trying to do is make the cost of switching from DVD to Blu-Ray as painless as possible. But I doubt it'll matter in the long run (the short run is to get Blu-Ray started), a truely next-gen format won't emerge until there is a sub-$50 player at Wal-Mart.

Re:Its all about Blu-Ray (2, Informative)

HappySqurriel (1010623) | more than 7 years ago | (#18377233)

In the end they will drop the PS3 price to something sort of reasonable and sell plenty of them. They can make it through the first year or so by reputation alone pushing game developers to create for the platform.


It doesn't work that way though ...

Consider Sega, they have released Virtual Fighter 5 for the PS3 which has recieved respectable reviews (88% on Gamerankings.com) and its sales are awful on the PS3; from the looks of the American and Japaneese sales, it will sell (approximately) 15% as many copies as Virtual Fighter 4 did on the PS2. This is not a unique situation ...

EA, Activision, Sega and Namco have all released good quality games for the PS3 that have sold well below their expectations and will likely reduce (or drop) support for the platform if this continues ... Without the support of the major third party developers a plaform dies a very fast death.

Re:Its all about Blu-Ray (1)

Dr. Eggman (932300) | more than 7 years ago | (#18378329)

I thought that Sony was using the PS3 as a Blu-ray Trojan horse too, until I read that they were releasing a $600 stand-alone player [ecommercetimes.com] due out this summer. Really, I don't think we or anyone else really know the reasoning behind Sony's decisions, we can speculate but thats about it. After reading about this new player, I certainly no longer think I understand what Sony is trying to do, so I'm going to just sit back and wait to see what happens. Oh and enjoy my Wii in the meantime, too.

But profit wise, games are FAR more important. (1)

WoTG (610710) | more than 7 years ago | (#18379435)

IIRC, the gaming division at Sony is by FAR the most profitable part of Sony.

OK, I decided to check my facts, here is a summary that Sony put out for the year ending March 2006:
http://www.sony.net/SonyInfo/IR/financial/ar/2006/ qfhh7c00000aksvu-att/qfhh7c00000aksx9.pdf [sony.net]

Glancing at the operating profits, the gaming division is far more profitable than any of the other divisions -- plus, I'm not entirely sure what the other high profit division, "financial", means in this context, I suspect that it's the equivalent of their investment account rather than a operating business.

If you were a Sony shareholder, you'd want them to drop Blu-Ray ASAP if it had any chance of damaging the PlayStation franchise. That didn't happen, obviously.

Re:But profit wise, games are FAR more important. (3, Informative)

SethraLavode (910814) | more than 7 years ago | (#18379707)

You might want to re-check your facts, as the document you linked to shows the opposite of what you are claiming. Sony's gaming divisions were the least profitable (of the sectors where they were profitable). The general electronics divisions obviously took a huge hit, but even if you take their banking and insurance products out of the equation, Sony Pictures and Sony Music have a higher income and higher margin. The gaming divisions had higher sales, true, but revenue is not the same as profit.

Depends on the year... (2, Interesting)

WoTG (610710) | more than 7 years ago | (#18379865)

I realized I was looking at the 2004 values, just after posting. :(

(I'm not used to seeing year over year comparisons in an IR release in that order... probably different in Japan... but that's another matter)

2006 is a bit of an aberration for the gaming group. They're spending a LOT on PS3 development by that time. But in 2004 and 2005, PS profits are very large relative to movies and electronics.

Nintendo is winning (2, Insightful)

paladinwannabe2 (889776) | more than 7 years ago | (#18376869)

Even if they never get at much marketshare as Sony/Microsoft, they are certainly making the most profits. Who cares if your revenue is (relatively) low when your profits are so much higher?

Re:Nintendo is winning (1)

ShadowsHawk (916454) | more than 7 years ago | (#18377227)

I was discussing this last night. I have no idea how many VC titles have been sold so far, but they must be swimming in the profits.

Re:Nintendo is winning (0)

Anonymous Coward | more than 7 years ago | (#18377667)

Third party publishers?

Gamers who want to play games from third party publishers?

Can Nintendo satisfy the core gamer? (3, Interesting)

spirit of reason (989882) | more than 7 years ago | (#18376907)

And will it have to do so... by itself?

So I was feeling really happy that Nintendo was doing well, given their maxim (all about gameplay and fun, not graphics). But has anyone else been a little disappointed with the lineup of games? I'm excluding a few Nintendo titles here, but it feels like the vast majority of the games have been less-than-stellar ports or mini-game compilations. While mini-games can be really fun, I also want a rich experience from more complex games.

In Perrin Kaplan's recent GameDaily interview [gamedaily.com] , she was asked about Nintendo's anemic Q1 lineup, a question which she simply responded that the 27 products they have going from January to June are awesome. She insists that Nintendo is competing for a different market, and I'm starting to believe her.

Something else that bugs me... the Wiimote isn't quite what is was hyped up to be. There is a little lag (at least in Wii Sports and Wii Play) between my movements and the response on screen; it's very small, but it felt a little annoying when the tennis racket only began swinging a little after I began. Also, it would be nice if the Wiimote actually pointed on screen where you pointed -- this would require some level of calibration, I suppose, since television sizes vary. I imagine this is even more difficult to deal with since the Wiimote only has two reference points for its calculations -- not the three that are necessary to yield the three coordinates in space. But this is why they market they Wiimote as detecting motion in 3D space, rather than position. It then probably gets the relative position by integration. I wonder if the lag would be reduced further by having a third point and eliminating the integration calculation (though I guess games would still be interested in your projected position anyway, so perhaps it wouldn't actually eliminate it).

Anyway, kudos to Nintendo for the sales, but I hope there is more in store for the core gamer soon.

Re:Can Nintendo satisfy the core gamer? (1)

tuffy (10202) | more than 7 years ago | (#18377607)

For months after release, the DS got little but quick ports, tech demos and mini game collections. It took awhile for the quality titles to roll in, since quality titles take a long time to develop. The Wii is in a similar situation because its success took a lot of developers by surprise - again.

When the Wii becomes the dominant console, developers will put out "hard core" titles for the "hard core" gamers because they'll have so much incentive to do so. But I have little doubt that the casual titles like Sports and Wii Sims are going to be the real system movers.

Re:Can Nintendo satisfy the core gamer? (1)

ADRA (37398) | more than 7 years ago | (#18377709)

As a large TV owner the calibration problem does have an impact, but by in large it hasn't degraded my play enough to ever stop playing. As for the lineups, you can accept the fact that Nintendo doesn't have a one-big-xbox-live type system out of the box, but I would've hoped that they had the basic networking stuff taken care of. This 'after-thought' will be the largest barrier to fully accepting the Wii as a regular gamer rig. Even casual players would love to see this done right. Imagine playing animal farm and being able to visit your friends farms when they're off line! Party at Bob's Wii! Not my thing, but it does have novelty and the potential for something great.

Re:Can Nintendo satisfy the core gamer? (2, Interesting)

Edward Kmett (123105) | more than 7 years ago | (#18378447)

If you want to calibrate to a large TV just build a simple rig with a couple of IR LEDs and a battery. You can then set the LEDs as far apart as you want to scale up the 'virtual' screen size.

Re:Can Nintendo satisfy the core gamer? (1)

timster (32400) | more than 7 years ago | (#18377813)

I've said it before, and I'll say it again, but it does bear repeating. If you think the Wii launch is bad, take a look at what games were available for the PS2 a few months after launch. I was there, and I have a copy of Fantavision to prove it.

Or, like the sibling poster pointed out, consider the DS. I have a copy of Ridge Racer DS and the Mario 64 port (which is borderline unplayable). Against that kind of history, ZeldaTP, WarioWare, and Trauma Center seem like a flood of greatness.

Re: Wii Pointer Calibration (1)

santiago (42242) | more than 7 years ago | (#18378247)

Also, it would be nice if the Wiimote actually pointed on screen where you pointed -- this would require some level of calibration, I suppose, since television sizes vary. I imagine this is even more difficult to deal with since the Wiimote only has two reference points for its calculations -- not the three that are necessary to yield the three coordinates in space.


There does seem to be calibration, but it's strangely implemented by the game instead of a system-wide thing. In Twilight Princess, there's a series of calibration screens that involve adjusting the width of an on-screen bar to match the width of the infrared LED bar and some zooming in and out with circles to figure out how far your couch is from the screen. After going through that, the on-screen pointer appears pretty much precisely where my remote is pointing. Unfortunately, the calibration seems to only affect Twilight Princess itself, unless I'm missing something, though the pointing in Wii Play feels pretty good without being able to make any adjustments. (Perhaps it is a system-wide setting that's merely offered through the game itself; I guess I'll find out when I buy more games that need the pointer.)

Re: Wii Pointer Calibration (1)

cowscows (103644) | more than 7 years ago | (#18378561)

I don't have any direct experience with implementing such a system, but I'd imagine that there are a lot of issues in terms of calibration that made Nintendo decide against implementing it system wide. The biggest one being that you'd likely have to recalibrate so often that it wouldn't really work anyways. If I'm playing Zelda while sitting on the couch one day, and then the next day play it sitting on the floor, closer to the TV, would I have to recalibrate? What if then I play a multiplayer game with a friend, so now there's two of us, neither of whom are centered on the TV. Do we need to recalibrate again? And then my turn ends, and I hand the remote off to a third friend, and he's a good foot taller than me, does he need to recalibrate? All that recalibrating sounds like a pain in the ass, and certainly goes against the "pick up and play" mentality that Nintendo is aiming for. And double all that complexity with games that also require you do significant moving around.

Maybe they could've used a more complicated system than the existing sensor bar. Perhaps a series of sensor bars that go on the corners of your screen. But all of a sudden you've got extra pieces, extra complexity, extra cost.

I think the Wiimote is a pretty good compromise.

Re:Can Nintendo satisfy the core gamer? (1)

HappySqurriel (1010623) | more than 7 years ago | (#18379213)

The "Lag" isn't caused by the technology it is caused by the use in game ... In Wii Sports: Tennis there is a tiny ammount of lag as it begins the swing action after it recieves a swing input; in comparison Wii Sports Bowling (since there is no triggered input) has no lag ... From what I have seen, you adjust to this lag reasonably quickly and start swining the 1/10th of a second earlier in order to get the action triggered when you want it.

Butbutbut (2, Funny)

iainl (136759) | more than 7 years ago | (#18376963)

But Sony told me that being outsold at a ratio of 2:1 for a month meant the losing platform was dead and buried!

Or does that only apply to the Blu-Ray/HD-DVD fight?

PS3 just doesn't look hot (0)

Anonymous Coward | more than 7 years ago | (#18377007)

I have seen the ads. I have looked at the games in the store. I just can't tell what the PS3 has over a PS2. I mean even the graphics look nearly identical. I know that's comparing modern PS2 games versus a brand new system but still... The PS3 just doesn't look impressive at all. It's like an extremely expensive PS2 with a new case... meh

The 360 has the hardcore/graphics crowd, the Wii has the casual crowd and the PS2 still makes for a fine system with lots of games.

i still cant wii !! (0)

Anonymous Coward | more than 7 years ago | (#18377043)

week in, week out I still cant get a Wii on the high-street. I chose the following rule:

I must be able to just pop into the store to buy the console and the
games of my choice. ie

1) no pre-order nonsense
2) no mail-order
3) no pre-determined bundle deals

it is incredible that after all this time, the Wii still eludes me on this
rule. however, the money is earning interest and some of the bigger titles
are now coming through...which is all good.

If nintendo could only get 1m units into the retail channel they would
sell them all!!

I'm going to follow the same rule for the PS3 - I wonder how many months
I'll have to wait until I can 'just buy' it? I think that I may have a
PS3 before a Wii ! ;-)

Two most interesting factoids to me (0)

Anonymous Coward | more than 7 years ago | (#18377315)

1. The last generation PS2 is still handily outselling two present generation efforts: 360 and PS3.

2. The Wii is not selling more than the #2 console, the PS2, but is also handily selling more units the total units of the 360 and PS3 combined.

Europe Launch for PS3 next week (1)

BarneyL (578636) | more than 7 years ago | (#18377577)

Next week will be a key week for the PS3 with the European launch.

It's not looking good for Sony; while the Wii is still sold out most highstreet shops are still advertising that if you pre-order you will get your PS3 on launch day.

Of course it could be there are millions of pre-orders and all that US/Japanese stock has been diverted over here.

Interestingly in terms of desireability amongst the class of 9 year olds I teach the PS3 outranks the Wii by about 2:1. If this is representative then if Sony could just get the price right they would probably catch up pretty fast.

I suspect that game consoles are elastic goods (0)

Anonymous Coward | more than 7 years ago | (#18377791)

In other words, I suspect that the respective pricing accounts for most of the differences between console sales rates between the present generation consoles (Wii/360/PS3). This may not be the case, but I think that the fact that the sales of the three machines are almost directly proportional to their price would be a fairly remarkable coincidence. The only good argument that this is not the case is that the PS2 (which is half the price of the Wii) is selling far fewer units than the Wii. But the counterargument there is that the elasticity simply doesn't extend to last generation consoles.

An interesting consumer survey would be to ask what (if any) console a consumer is planning on buying and then asking that same consumer which console would be purchased if they were all priced at USD 250. I suspect that many consumers would in fact change their mind.

That said, the only console I own is a PS2 and the only console I would even think about buying is the Wii. The PS2 works fine for the games I like to play. (Or more accurately, the PS2 works just fine for the games that my daughters like to play -- Dance Dance Revolution and Taiko Drum Master.)

Re:Europe Launch for PS3 next week (0)

Anonymous Coward | more than 7 years ago | (#18379303)

Wait a minute. The region that Sony has treated like a red-headed stepchild is now going to the savior of the PS3? HAHAHAHAHAHHAHAHHAHAA! Seriously, the PS3 was in high demand in the states until it actually launched. Once people saw it played games worse than the 360 and a PS2 they already had, they felt swindled. Now the Euro PS3 comes with crippled BC and a higher price tag, and you think Europeans are going to embrace it more than the North Americans and Japanese? And maybe if you clap really hard, Tinkerbell will come back to life.

Re:Europe Launch for PS3 next week (1)

poot_rootbeer (188613) | more than 7 years ago | (#18379419)

in terms of desireability amongst the class of 9 year olds I teach the PS3 outranks the Wii by about 2:1. If this is representative then if Sony could just get the price right they would probably catch up pretty fast.

9-year-olds traditionally do not have much discretionary income. I somehow doubt that Sony can get the PS3 price down to the magical "eighteen bucks and a pack of baseball cards" that the market deems affordable.

I have still never seen a Wii (2)

Jerf (17166) | more than 7 years ago | (#18379397)

I will admit I'm not in the market per se, but I like to browse through the electronics section of stores Just In Case, and since the Wii's release, I've added checking to see if they have a Wii to the sweep for bargain games.

I have still never seen a Wii. From Best Buy to Wal-Mart, its local competition, K-Mart, and several other places I've been to in passing, I have never yet seen a Wii.

Everybody has PS3s now.

Anecdotal evidence? Sure, but wow, and this is across many stores in many samples.

I could probably get one if I were trying, but you still have to be trying.

Nexgenwars and VGCharts have the Wii's penetration at around 50% of the XBox 360's, in four months. At any time supply could finally catch up to demand, but until then, the limiting factor on the Wii's sales has been manufacturing rate for four months now.
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