Beta

Slashdot: News for Nerds

×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Remember Your Wii Friend Code the 1-800 Way

Zonk posted more than 7 years ago | from the every-little-bit-helps dept.

Wii 62

MTV's Stephen Totilo has a simple, common-sense solution to the issue of friend codes on the Wii: friend sentences. Using a tool like PhoneSpell.org, he advocates turning your incomprehensible code into something a bit more manageable. Instead of the sixteen digit mishmash that the Wii offers me, I can instead offer up "a-010-lure-texsku-50". Not a heck of a lot better, but certainly more memorable. "Each time, I had to send them my code, input theirs, and then wait for the Nintendo network to recognize we both wanted to be on each other's friends lists. A couple of months ago, however, my Wii broke. I got a new one. I was excited, but then spotted the dark lining to my silver cloud: My new system would force a new Friend Code on me, a Friend Code that I'd need to send out to everyone and hope they'd be willing to cancel my old listing and type in the new. That's when I realized the true pain of these 16-digit codes."

cancel ×

62 comments

Ya (1)

stratjakt (596332) | more than 7 years ago | (#18522683)

16 digit codes are a pain. It still beats hearing every 12 year old kids opinion of me on XBox live, IMO.

Re:Ya (2, Funny)

Saige (53303) | more than 7 years ago | (#18522987)

Press Guide Button -> Personal Settings -> Voice - > Set Volume to 0

It's just that easy.

Re:Ya (1)

stratjakt (596332) | more than 7 years ago | (#18523201)

And then the whole point of communication in game is moot.

Re:Ya (2, Insightful)

Saige (53303) | more than 7 years ago | (#18523329)

Well, that's the easiest way if you're playing games with random people you don't want to talk to.

Others include, if you're playing with only 1 friend, being in private chat with them.

Or mute the specific fucktard who's talking crap, and make sure to submit feedback (a voice ban or two calms some of them down).

Or play games with friends only, just like on the Wii, without the pain of friend codes.

Re:Ya (1)

MS-06FZ (832329) | more than 7 years ago | (#18523347)

And then the whole point of communication in game is moot.
Well, you also don't get communication in DS games for the most part...

Though when someone's beating me in Mario Kart, and stops at the finish line, waits 'til I get there, and then turns around and crosses it driving backwards, that sends a pretty clear message. :)

Solid Snake Racing (1)

tepples (727027) | more than 7 years ago | (#18523461)

Though when someone's beating me in Mario Kart, and stops at the finish line, waits 'til I get there, and then turns around and crosses it driving backwards, that sends a pretty clear message. :)
What message? That you can't snake worth a darn?

Re:Solid Snake Racing (2, Interesting)

MS-06FZ (832329) | more than 7 years ago | (#18529339)

Though when someone's beating me in Mario Kart, and stops at the finish line, waits 'til I get there, and then turns around and crosses it driving backwards, that sends a pretty clear message. :)
What message? That you can't snake worth a darn?
Something like that... I'm actually reasonably good at the game - good enough to beat the Nintendo Ghost data on Yoshi Falls and a few other tracks, anyway (though not consistently) - there are just racers who are better at the game than I am, and sometimes they taunt me when they beat me very badly. :) I don't mind losing, but I don't like when people are dicks about it. ...though I hate that the game breaks down to that "snaking" process. Powerslide boost should be a little bonus for getting around corners efficiently, not for hopping around on straightaways.

Fag. (-1, Flamebait)

Anonymous Coward | more than 7 years ago | (#18523991)

n/t

Re:Ya (0)

Anonymous Coward | more than 7 years ago | (#18524263)

Would be better to just be able to mute individuals.

Re:Ya (1)

Blakey Rat (99501) | more than 7 years ago | (#18529183)

You can on Xbox Live. What's the point of this entire thread? The parent posts that he doesn't like listening to 12-year-olds but apparently doesn't realize that Live has pretty powerful muting and feedback options. If the 12-year-old is annoying, mute him. If he says something offensive, leave feedback. What's the problem?

No friends, please. (2, Funny)

Seumas (6865) | more than 7 years ago | (#18522685)

I prefer to play with my wii by myself. And I'm most certainly not interested in calling some telephone number while playing with my wii. I tried that before and it got REALLY expensive.

Re:No friends, please. (4, Insightful)

Simon80 (874052) | more than 7 years ago | (#18522883)

OK, we get it, Wii is a colloquial term for penis. You can stop making annoying, retarded jokes about it now.

Re:No friends, please. (0, Insightful)

Anonymous Coward | more than 7 years ago | (#18522905)

I don't think the rest of us know what you're talking about. Get your mind out of the gutter, sicko. He was talking about playing with his Nintendo Wii without going online with friends.

Re:No friends, please. (5, Funny)

JFMulder (59706) | more than 7 years ago | (#18523083)

Exactly [ctrlaltdel-online.com]

Re:No friends, please. (-1, Redundant)

Conception (212279) | more than 7 years ago | (#18523187)

Awwww.... sounds like you've got a little wii problem!

Do you get it? Wii! Like a penis! It's like I'm saying you have a small penis! Ah... it never gets old.

Re:No friends, please. (0, Troll)

Trogre (513942) | more than 7 years ago | (#18523363)

I'll stop making annoying retarded jokes when they stop putting out consoles with annoying, retarded names.

Wii? 360? Too many jokes.

Re:No friends, please. (1)

Furp (935063) | more than 7 years ago | (#18523995)

There actually is far more potential for horrid jokes than the ever so obvious penis jokes regarding the Wii. If you own one or read more in to the documentation for them you find that Nintendo loves to throw the word Wii in to everything.

So, to beat a dead horse: Don't you mean annoying, Wii-tarded jokes?

Re:No friends, please. (0, Flamebait)

Forrest Kyle (955623) | more than 7 years ago | (#18525085)

Don't get mad at us because the Revolution turned out to be the Nintendo Penis.

I like the Wii. It's a good piece of technology. However, that is a pretty bad marketing choice. I wonder if you'd be all "mature" and "grown up" if Sony was marketing a new console called the Twaught.

Re:No friends, please. (1)

Cornflake917 (515940) | more than 7 years ago | (#18529871)

OK, we get it, Wii is a colloquial term for penis. You can stop making annoying, retarded jokes about it now.
lol, you said penis!!

Re:No friends, please. (1)

KDR_11k (778916) | more than 7 years ago | (#18532913)

To be fair, in American English EVERYTHING is a colloquial term for penis.

Easy Solution... (0)

Anonymous Coward | more than 7 years ago | (#18522713)

have no friends. Issue solved!

Re:Easy Solution... (4, Interesting)

Seumas (6865) | more than 7 years ago | (#18522951)

Actually, this makes me wonder - are friends going to be redefined?

It used to be that you had very few friends and these were people close to you that you spent time with regularly. Now, it has been redefined to any person that you play with on xbox, chat with on instant messaging or add to your myspace page because you both like the same crappy band.

I wonder if "friend" will even mean what it means today in another generation or two.

Re:Easy Solution... (2, Funny)

Professor_UNIX (867045) | more than 7 years ago | (#18523145)

I wonder if "friend" will even mean what it means today in another generation or two.
I wholeheartedly agree with you on that and because of that I'm marking you as a friend on Slashdot.

Re:Easy Solution... (1)

honkycat (249849) | more than 7 years ago | (#18523417)

and I think that's promiscuously inappropriate use of the friend feature, so I'm marking you a foe. Nothing personal, you rogue!!

Re:Easy Solution... (1)

Andy Dodd (701) | more than 7 years ago | (#18526443)

Promiscuously? Are you implying that there's more than "just friends" going on between Professor_UNIX and Seumas back in the Journal section?

Re:Easy Solution... (-1, Flamebait)

Anonymous Coward | more than 7 years ago | (#18523227)

In ten years, "friend" as we knew it previously will be replaced with "nigga".

Re:Easy Solution... (1)

Seumas (6865) | more than 7 years ago | (#18523599)

Yeah, you go ahead and get started with bringing that trend to the forefront. Meanwhile, I will continue not to get my ass beat whenever I go outside. :)

Re:Easy Solution... (1)

naoursla (99850) | more than 7 years ago | (#18524959)

I was never very clear on what the whole friend thing was anyway. Sure, I had friends but I don't really know why. Is it really as simple a definition as someone you spend time with?

Re:Easy Solution... (2, Interesting)

asninn (1071320) | more than 7 years ago | (#18526193)

Regarding use of the term "friend", there's an interesting paper here [k4t3.org] that deals with the use of the term "friend" and its different meanings on Livejournal. Quite an interesting read, and much of it (the general principles, at the very least) probably applies elsewhere, too.

Re:Easy Solution... (1)

Blakey Rat (99501) | more than 7 years ago | (#18529149)

I always hated the term "favorites" used by Internet Explorer, because I often add sites that aren't my "favorites" but I want to easily return to. For instance, is my bank website a "favorite?" No. Neither is Amazon, nor most of the other sites I would add.

The more neutral Netscape term "bookmarks" is much better for that purpose.

WiTendoFi.com still works (5, Informative)

GweeDo (127172) | more than 7 years ago | (#18522715)

Or just use WiTendoFi.com [witendofi.com] . They worked great for the DS and now they have Wii System Code support too. In fact, you can see my card here:
mywifitag.com/gweedo767 [mywifitag.com]

That is a lot easier to remember than coming up with that crap.

disclaimer: this guy works for them (1)

headonfire (160408) | more than 7 years ago | (#18524861)

seems to be the case, anyways. you should mention that in your post if you're going to pimp your site. "full disclosure". without it, you must be new here.

Re:disclaimer: this guy works for them (1)

aliquis (678370) | more than 7 years ago | (#18531161)

Don't worry, the CSS doesn't work correctly in Opera and who knows what more browsers so no worries.

Also I know there are plenty of friendcode sites for the DS, and I guess more than his support the wii aswell.

screen names? (0)

Anonymous Coward | more than 7 years ago | (#18522907)

Or, better yet, use screen names like every other online service.

Re:screen names? (2, Insightful)

pelrun (25021) | more than 7 years ago | (#18525475)

"My screen name? It's andy6634789. Andy. Six. Six. Three. Four. Seven... yes, Seven. Eight? Geez, lemme look it up"

My concern... (2, Interesting)

earthbound kid (859282) | more than 7 years ago | (#18523313)

You know Nintendo is going to come out with new colors of Wii with extra features like DVD playback in a year or so. (Or they could add a 120GB HD, paint it black, and take out the WiFi adapter then call it "Wii Elite." ;-p ) The question is, will I be allowed to move my Virtual Console games to the new machine if I purge the old one before reselling it? It seems like we should be allowed to, but so far I haven't seen evidence that we will, which kind of screws over the early adopters who want to upgrade later.

Re:My concern... (1)

SethraLavode (910814) | more than 7 years ago | (#18523335)

Don't you mean "WiiLiite"?

Re:My concern... (1)

trogdor8667 (817114) | more than 7 years ago | (#18524439)

If they have to replace your Wii, your account is moved with it, and I was able to re-download my games. There is a re-download option in the Wii Shop, so I would assume its allowed.

Re:My concern... (1)

nbehary (140745) | more than 7 years ago | (#18524551)

So far no, unless, as another reply stated, replaces your console for a warranty issue. I too hope they do more at some point. I really don't think they'll ever offer anything to make me want to upgrade.....I can buy a cheap DVD player for under $50.....if I ever need another. Don't think Nin would add a HD. I have no basis for that, but I just don't. My issue is when I need to replace it and it's not under warranty. I had a GC die while moving a few years back....not even sure what happened to it. I don't want that happening to my Wii and losing the (far too much, really), money I've already spent on the VC......hopefully, when that issue starts coming up, they'll address it.

Re:My concern... (1)

ChaosDiscord (4913) | more than 7 years ago | (#18524631)

You know Nintendo is going to come out with new colors of Wii with extra features like DVD playback in a year or so.

Yes, because I've often thought that getting a DVD movie player was much too difficult and expensive.

Lack of DVD movie support was a good idea. At $30 [bestbuy.com] everyone who wants a DVD player has one and has probably had it fom some time. It saved Nintendo a little money in licensing fees per machine. As an added bonus they don't need to worry about the complexity of adding Macrovision or other DRM complications to their hardware.

Re:My concern... (1)

zentu (584197) | more than 7 years ago | (#18525385)

It said in the TOS for Virtual Console when I got mine that you can only have 1 Authorized console available, that seems to me that you can. How to do that, I have no clue. The only caveat is that it has to be joined to your nintendo.com username.

Re:My concern... (1)

powerlord (28156) | more than 7 years ago | (#18529553)

It said in the TOS for Virtual Console when I got mine that you can only have 1 Authorized console available, that seems to me that you can. How to do that, I have no clue. The only caveat is that it has to be joined to your nintendo.com username.


Right. I'd imagine that there must be some way to do (actually I'd be shocked if you couldn't).

Speaking only towards the PS3 (since thats what I have, and I can't directly comment on other consoles), you can have up to 3 Consoles (PS3/PSP) authorized at any one time for downloadable games. The requirement is that you have to have your user ID on the machine, so you can go over to a friends house, create an account, download a game, play, and then de-authorize their system/delete the account when you leave. Not sure, but you might just be able to de-authorize the system when you leave, and then reauthorize it the next time you are over, but remember not to leave your password on the system.

I would be surprised with all the push for downloadable content that MS or Nintendo wouldn't have a similar system in place to help users keep their purchased content as they moved between machines.

This is going to become even more critical later into the console cycle as machines wear out and need to be replaced/serviced, and as we start to transition to the "next-gen" consoles, whatever they are (even though its WAY to early for us to start thinking about that).

Maybe via the "purge" feature? (1)

LordRobin (983231) | more than 7 years ago | (#18530091)

I'm going to make a guess. The owner's manual describes some "purge" features that it recommends you use before selling your console. One of these functions purges the virtual store records. Wanna bet that de-authorizes the machine from your account? If so, when you sign on to the store from your new machine, you'd be given the option to re-download.

------RM

Tag... (0)

Anonymous Coward | more than 7 years ago | (#18523867)

whocares

Just write down the number. (1)

Hamster Lover (558288) | more than 7 years ago | (#18523903)

Is that so freaking hard? If so, then use one of the Wii friend code web sites out there. I agree, the system sucks from a usability stand point, but unless Nintendo finds their balls or you can get all the parent's groups, children's advocates and right and left wing game censorship nuts to simmer down, you're going to have to live with it.

Re:Just write down the number. (1)

freeweed (309734) | more than 7 years ago | (#18524755)

It sure would be nice if Nintendo would grab some brains and realize that the Wii has PARENTAL CONTROLS.

Yeesh, open it up for us adults if we so choose, and let this friend code nonsense exist only on locked-down machines.

I love my Wii dearly, but I'm almost certainly never going to use it for multiplayer anything if I have to go through the hoops involved just to transfer Miis right now.

Here's mine (4, Insightful)

The-Bus (138060) | more than 7 years ago | (#18524065)

I-NOW-GOT-TIRED-OF-IT

Brian Hastings made an excellent point [n4g.com] earlier this week:

Your friend Reggie invites you over for a Wii Party. It's awesome. You and your friends partake in whatever beverages are legally appropriate for your age group. The next day everyone who went to the party rushes out and buys a Wii. A week later Reggie hosts another Wii Party. This time only half the group comes. It's still fun, but there isn't quite as much shoving to get at the Wiimote. The next week Reggie hosts another Wii Party. You tell him you have bird flu.
That's how it goes. It's only fun for so long. Now, mind you, from a business standpoint it's excellent. Consider the distilled truth: "The next day everyone who went to the party rushes out and buys a Wii." What other console can say that? Hell, what other product?

Even if you do play it, you can't do much with each other's friend codes. At least not yet.

Re:Here's mine (0)

Anonymous Coward | more than 7 years ago | (#18524533)

Most games get boring over time. The solution for this problem is to play different games. While the releases are a little thin right now, there are some bright spots on the horizon (Metroid Prime 3 and Super Smash Bros. Brawl) and you can expect third party support to increase as the Wii finds its way to more homes. In the mean time, I suggest trying The Godfather. The controls are outstanding and extorting money out of shopkeepers and raiding warehouses is a ton of fun.

Re:Here's mine (1)

earthbound kid (859282) | more than 7 years ago | (#18525239)

I don't think it's fair to just say "motion control is a gimmick" and close the book. What makes us so sure that button mashing isn't a gimmick? My girlfriend is still playing WiiSports regularly as a fitness thing. Right now my favorite Wii game is "Everybody Votes," since I already beat Zelda (twice) and Elebits, but I'm still excited for Super Paper Mario. Yes, some people may get tired of the Wii, but it's crazy to say everyone will, especially when you consider the wide range of games that are being made for the Wii, from the goofy party games (Wario Ware, WiiPlay) to traditional games (Mario Galaxy, Metriod, Smash) to RPGs (Fire Emblem, Square stuff) to retro stuff (Virtual Console) to weird genre breakers (Cooking Mama, Wii Music)...

Re:Here's mine (1)

grumbel (592662) | more than 7 years ago | (#18527539)

### What makes us so sure that button mashing isn't a gimmick?

Simple, button mashing isn't the point why you play the game, motion sensing on the other side often is. Remove the motion sensing and you won't have much of a game left. Its like with the prerendered-movie-games, eToy and all that other stuff, its only fun for so long, once you are over the initial "oh, cool"-phase its the underlying game that matters, not the technique and more often then not the underlying games just aren't all that good when they rely heavily on the next cool gimmicky.

All that said, motion sensing doesn't have to stay a gimmick, just like with more powerful graphics hardware the important thing is what you do with it. You can use the new graphics power just to add some more shiny into the same old games and everybody will get bored soon after, you can however also put it to use and do games that where impossible on any other console before (for example huge crowds in Dead Rising). If motion sensing actually allows you to do things that you couldn't do with a normal controller then its great (speed and direction of the swing are seamlessly detected in Wii Sports), if its on the other side is just the same as a button-press (i.e. shake the Wiimote in Zelda for sword swing) then its pretty lame. At the moment most games have a tendency to go into the "lame" direction, they present you the same old game with the same old controls, just remapped to Wiimote motions.

### Right now my favorite Wii game is "Everybody Votes,"

Which kind of nicely shows that the Wii is in trouble right now.

Re:Here's mine (1)

earthbound kid (859282) | more than 7 years ago | (#18535633)

Right now my favorite Wii game is "Everybody Votes,"

Which kind of nicely shows that the Wii is in trouble right now.


Not really. I don't mean it as a condemnation of the Wii at all. What I mean is that the user interface of Everybody Votes really sucks me in so that I feel like have to check it every time they update the poll to see what the new question is and to see if I predicted the last answer right. If Nintendo can make a friggin' poll compelling just by having you grab a Mii instead of just clicking a button, then I'm sure the Wii has a future.

Also, I don't agree that Zelda is the "bad" kind of motion control. If anything what Zelda tells us is that you can make games for the Wii that are the same as traditional button based games with no compromises. So, there doesn't have to be a binary choice between a system with motion controls and traditional games. Zelda tells us that one system can do both. Now, it's true that the sword swinging mechanism of Zelda isn't really treated differently by the system than a simple button press, but that doesn't mean it doesn't feel different to the user. Fighting with motion controls (particular the shield attack and spin attack on the nunchuck) is more visceral. It is a little worse for some timing things (I'm thinking particularly of the first form of the final boss, where you have to reflect fireballs with well timed sword swings), but in ordinary fights, the motion control is just more fun and preferable to button based controls. Plus, aiming with the Wii Remote is superior to aiming with a thumb stick (though admittedly still inferior to a mouse in terms of speed and accuracy).

My prediction is that the Xbox 720 and the PlayStation 4 are going to also include a Wii-like system for direct pointing and motion detection. (Though hopefully, they'll come up with a way to do this without a sensor bar.) It lets you play a wider range of games without harming the ability to play traditional games. It's the future.

Re:Here's mine (1)

grumbel (592662) | more than 7 years ago | (#18541837)

### Also, I don't agree that Zelda is the "bad" kind of motion control.

Its not bad, but its useless, I don't buy a motion-control console to have the same old control scheme as before, just with camera control removed (this could turn out pretty bad for some games) and wiggle motion as button press replacement.

### but that doesn't mean it doesn't feel different to the user

Most people just wiggle the Wiimote around after a few hours of gameplay, since doing full swings turn out rather pointless. And with wiggling the Wiimote I haven't really won anything, its still an abstract action, just as a button press, that has no direct connection to the game. Nintendo also removed Gamecube and Classic Controller support, so that people don't have a way to try the other control scheme, I guess they had their reason.

My main issue with the Wii is that Nintendo themself doesn't really seem to know what to do with it. Wii Sport was good and made good use of the controller, but with the rest of the games it just seems pointless. I have some doubt that this will change with Mario or Metroid, which after all worked perfectly fine with a normal controller. I simple miss that one killer title that shows that motion sensing is also good for 'real' games, not just mini-game collections, Zelda simply failed that one and everything announced so far doesn't look very impressive either.

I do see some good use for motion based controls, however not for such simple devices as the Wiimote. To make motion control really useful you would need exact position and rotation sensing, which however the Wiimote can't do, all it does is measure acceleration, which just isn't enough for many situation where you might want to map the controllers action 1:1 into the game.

Re:Here's mine (1)

LKM (227954) | more than 7 years ago | (#18526561)

I had a few parties when the Wii came out. Then I had a few parties when Wario came out. I'll have a few when Mario Party comes out. Guess what, playing the same game all the time becomes boring. That's why god invented consoles where you can actually, you know... go out and buy new games.

Re:Here's mine (1)

DigitalCrackPipe (626884) | more than 7 years ago | (#18529035)

The problem was that 'Reggie' had a party every week. Spacing it out more keeps people from getting tired of it and allows time for new games to come out. Of course, my friends who didn't already have a Wii didn't buy one, so there's more incentive to play at my house.

Back on topic, I exchanged a few friend codes but haven't used them after the first week. They're not the console's strongest point.

Re:Here's mine (1)

BarneyL (578636) | more than 7 years ago | (#18530415)

So Brian Hastings, Chief Creative Officer of Insomniac games, whose only current release is for the PS3 is insulting the competition?
It must all be true because he would have no reason to like, make all that stuff up.

Hrm... Doesn't Nintendo transfer friend codes...? (1)

tlhIngan (30335) | more than 7 years ago | (#18524431)

I don't know, but when Nintendo replaces a Wii, they normally transfer all the data over (VC games purchased, account with Wii points, game saves, miis, etc) - does this not include the friend code as well?

Just would seem odd that Nintendo would transfer everything over except the friend code...

Coming up: (2, Funny)

nugneant (553683) | more than 7 years ago | (#18524875)

Coming up on Slashdot:

Using color-coded jewelcases to separate LiveCDs from porn "backups", reducing monitor glare with opaque curtains, and applying previously learned lessons in moderation towards the past-time of drinking Mountain Dew. CowboyHeloise brings us all of these, plus fifty helpful tips to prevent shitting in your pants during an all-night coding session!

<SPOILER> - the #1 tip: "Make sure to remove your pants before defecating. A little hand-written sign scotch-taped to the wall across from the toilet can be a last-minute life-saver!" </SPOILER>



Slashdot: Help for nerds. Hints that matter.

Useless (1)

hcdejong (561314) | more than 7 years ago | (#18525729)

The examples offered are no easier to remember than a numerical code, and have the added hassle of having to convert it back to numbers before you enter it.
(not owning a Wii, IDK how the code is entered: if it's a 0-9 keypad with the letters also printed on the keys (like a phone) the conversion isn't necessary).

To me, it seems the problem is more fundamental. Why did Nintendo assign random 16-digit numbers instead of allowing users to choose their own 'friend code'? My name (if needed, with a 3-digit number attached to prevent namespace collisions) is much more memorable than any code Nintendo can come up with.

Re:Useless (0)

Anonymous Coward | more than 7 years ago | (#18528511)

Wii allows numbers/text to be entered via what looks like a full keyboard, or an interface that looks like a cell-phone, so if you can convert your Friend-code into a txt sentence, someone could use the cell phone interface to enter it.

  The main problem with the interfaces that I think most users have is that they have this snazzy built in messaging system and USB ports on the Wii, but no USB keyboard support, you have to use the point and click interface, which is slow and clumsy if you're even a moderately experiences typist.

There is a better way (1)

Martian of Death (1081485) | more than 7 years ago | (#18527445)

Seriously. Pen and paper are your friend. But since brain games are all the rage these days, 16 digit Wii Friend Codes offer a great opportunitiy for everyone to master the The Major System for memorizing numbers:

http://www.mindtools.com/pages/article /newTIM_07.h tm [mindtools.com]

It has a learning curve up front, but once you get it down, you can mop up the floor with 16 digit numbers.

High level summary:
Map numbers to consonants. Insert vowels and the letters h, q, w, x, and y freely to make the consonants into words. For long numbers, make multiple words, preferably that have some relevance to the person or thing the number is associated with.

0 - s, z, soft-c - remember as 'z is first letter of zero'
1 - d, t, th - remember as letters with 1 downstroke
2 - n - remember as having 2 downstrokes
3 - m - has three downstrokes
4 - r - imagine a 4 and an R glued together back-to-back
5 - L - imagine the 5 propped up against a book end (L)
6 - j, sh, soft-ch, dg, soft-g - g is 6 rotated 180 degrees.
7 - k, hard-ch, hard-c, hard-g, ng - imagine K as two 7s
rotated and glued together
8 - f, v - imagine the bottom loop of the 8 as an eFfluent
pipe discharging waste (letter image of F in
alphabet system)
9 - p, b - b as 9 rotated 180 degrees.

Example (banged on number pad to get this number):
4276930814557292

4 27 6 9 3 0   8 1 4    55 7 2 9 2
rank job maze, father will con ben

If your string of words is hard to remember, the link mentions ways to memorize that as well.

So here's really the underlying question (1)

fistfullast33l (819270) | more than 7 years ago | (#18527781)

A couple of months ago, however, my Wii broke.

Ummm...the Wii is only a couple of months old. How did you break it almost immediately after buying it? Did you impale it with your Wiimote or was there a hardware failure? Also, if there is such a huge shortage of Wiis right now, how did you manage to get your hands on another one, and how long was your wait?
Check for New Comments
Slashdot Account

Need an Account?

Forgot your password?

Don't worry, we never post anything without your permission.

Submission Text Formatting Tips

We support a small subset of HTML, namely these tags:

  • b
  • i
  • p
  • br
  • a
  • ol
  • ul
  • li
  • dl
  • dt
  • dd
  • em
  • strong
  • tt
  • blockquote
  • div
  • quote
  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>
Create a Slashdot Account

Loading...