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Halo 3 Demo Date Announced

Zonk posted more than 7 years ago | from the go-forth-and-frag dept.

XBox (Games) 27

CVG has word that the Halo 3 Beta is coming May 16th. "The beta will run through to June 7 at 7:59am - giving you just under a month to tone your Halo 3 fragging skills. Three maps will be available for you to stomp around in your 360 Spartan armour; Snowbound, High Ground and Valhalla ... New guns and vehicles available for sampling include the nippy Mongoose all-terrain vehicles, Brute Spiker, Spike Grenade, all-new Assault Rifle and Warthog-smashing Spartan Laser." They also point out the functionality behind the much-talked about X button: "The secret function of the little blue button is for deploying equipment and you see three different kinds in action in the latest video documentary. While the developer doesn't specify exactly which pieces of equipment are exposed in the video, we're guessing that the new bubble shield, trip mine and mobile gravity lift are all assigned to the fancy new X button functionality."

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I know halo is popular but... (0)

CogDissident (951207) | more than 7 years ago | (#18678949)

why do announcements of an upcoming demo release warrant being made into actual headline news articles?

Re:I know halo is popular but... (2, Insightful)

Exsam (768226) | more than 7 years ago | (#18678997)

Well, frankly...because its popular and there is a large group of people who are interested.

Re:I know halo is popular but... (1)

jonnythan (79727) | more than 7 years ago | (#18679247)

Because Halo 3 will probably be one of the most popular games ever released - and this site is crawling with gamers.

Re:I know halo is popular but... (1)

CogDissident (951207) | more than 7 years ago | (#18679319)

Based on Xbox360 sales and the sales of Halo 1 vs Halo 2, I'd certainly contest that statement.

Re:I know halo is popular but... (1)

Code Master (164951) | more than 7 years ago | (#18679371)

I'm sure a playable Zelda demo would also make headlines, and in the games section of slashdot even.

Halo news also has an appeal to me as a Mac user who still misses not getting the Halo we though we would way back when.

Re:I know halo is popular but... (1)

jonnythan (79727) | more than 7 years ago | (#18688531)

HALO was a killer app for the XBox. Halo 2 was the sequel on the same machine. It sold five million copies.

HALO 2 sold *seven million* copies.

There are already 10 million XBox 360s out there. This game will certainly sell more.

HALO 3 is going to be huge.

Re:I know halo is popular but... (-1, Flamebait)

morari (1080535) | more than 7 years ago | (#18679523)

Because people think Halo is a good game, not just some watered down console franchise with muddy textures, poor animations, overly generic characters/enemies and a cliche plot. That's what console babies get though, slow-witted wanna-be first person shooters for the Xbox's equally slow-witted and drunken frat boy crowd. Of course, I haven't played the second one. But my points remain completely valid for the first installment, even after it was ported to the PC. The game was inferior to so many first person shooters that were out on the market at the time. The only reason it became the hit it was is because console-tards had never shot at shit from that view point before and it was just mind blowing! The only thing the Xbox REALLY had going for it anyway was the modding scene and some early Sega exclusives (when Sega was probably just porting and updating games that were going to go onto the Dreamcast... You know, before they went completely downhill and began releasing more craptastic 3D Sonic games).

Bad Day Back On Earth (4, Funny)

FictionalAccount (1041822) | more than 7 years ago | (#18679885)

Morari stepped back from the data terminal with a huff. He was pissed, and in his mind, rightfully so. The Swarm was advancing on Earth, and all Master Chief wanted to do was fight the same fight in the same way. Sure, they had success on Ring One, and probably fought the same battle in the same way on Ring Two, but this time was different dammit! This was Earth! They were here and unless the United Earth Defense Forces came up with a different control scheme for their Elite Armor 5000 remote units, they didn't stand a chance.

He picked up his soldering iron and got back to work integrating the piece of shit X 3600 Controller and Imaging module into the Armor's mainframe. In his haste one of the Connectitron wires slipped and smashed into the wireless control unit.

"FUCK" he shouted. Three hours of work down the drain. This was BULLSHIT. He sat down and lit up cigar, looking at the pile of junk the Chief wanted him to get ready. His gaze wondered over to the corner, where his PicoComputer Rig sat gathering dust. The datapad and optical rodentialscanner alone would make the difference in this fight! Plus the units trained to use these controls knew their stuff: THEY had been around far longer, had seen far more combat across a variety of environments. Only THEY understood correct comm procedures - half the Newlies coming on board these days only sounded like twelve year olds over the air. What's more they only understood the Chief's control rig and didn't care about the superior advanced imaging services that the old timer's knew would make the difference.

Making up his mind, Morari snuffed out the cigar on the workbench and strode over to his Pico rig, welder in hand. The Chief would understand, they all would. In the end, he would save Earth, and they would thank him for it.

Re:Bad Day Back On Earth (1)

MBraynard (653724) | more than 7 years ago | (#18685249)

Excellent. DO ME NEXT!!!

Re:Bad Day Back On Earth (1)

morari (1080535) | more than 7 years ago | (#18692767)

You seem to sense plans within plans. I didn't realize I was quite that transparent... :)

Re:I know halo is popular but... (1)

Debug0x2a (1015001) | more than 7 years ago | (#18685137)

You must be new here...

Hahaha, oh wow (3, Insightful)

ClamIAm (926466) | more than 7 years ago | (#18679025)

This is the first I've heard about the "much hyped" X button. I have to be honest: I'm really not sure what to think. Sure it's cool that they're adding new features to the game, but is Halo really so starved for innovation and/or hype that they need to detail exactly how they're changing the control setup?

Re:Hahaha, oh wow (0)

Anonymous Coward | more than 7 years ago | (#18679291)

They have to, since any subtle change made to its controls would otherwise cause mass hysteria...

Re:Hahaha, oh wow (4, Interesting)

drinkypoo (153816) | more than 7 years ago | (#18682317)

is Halo really so starved for innovation and/or hype that they need to detail exactly how they're changing the control setup?

It's a first person shooter. The whole fucking genre is starved for innovation.

Even the gravity gun in HL2 is just a pissed off version of a grappling hook. The most innovative thing I've seen in FPSes since Quake 2 is Garry's Mod.

Re:Hahaha, oh wow (1)

Das Modell (969371) | more than 7 years ago | (#18688561)

Since Quake 2? Wasn't Half-Life innovative at all? or Far Cry?

Re:Hahaha, oh wow (1)

drinkypoo (153816) | more than 7 years ago | (#18689943)

Beautiful games, wonderful storyline, but innovative? From a technical standpoint, I'm sure you could make that description. But a new storyline does not a new gameplay mechanic make. Nor some cute new gimmicky weapons. We could sit here all day and think of different ways for weapons to behave (like the goo gun in hl for example, or the hornet gun thingy) but it would just be refinements on existing ideas.

Perhaps I should tip my hat to narbacular drop as well. That's pretty different. Portals are an old idea but I don't know that I've seen anyone else make very good use of them. But I'm sure someone can come up with an older game that has them.

Re:Hahaha, oh wow (1)

Das Modell (969371) | more than 7 years ago | (#18690815)

I think your criteria for innovation may be a little too narrow. Like Doom before it, Half-Life had a major influence on the genre. It took the genre into a new direction. I'm sure there's lots of stuff in HL that can be found in past games, but that's almost always the case if you look hard enough.

Stalker was an interesting attempt at a different kind of FPS but I don't think they pulled it off as well as they could have.

Re:Hahaha, oh wow (1)

mattatwork (988481) | more than 7 years ago | (#18682893)

...is Halo really so starved for innovation and/or hype that they need to detail exactly how they're changing the control setup?

No...it would be nice if they worked on the different level layouts.... H1 and H2 have repetitive layouts and textures...it'd be nice to play a version of Halo without the cookie cutter levels....

Re:Hahaha, oh wow (1)

ClamIAm (926466) | more than 7 years ago | (#18713037)

I've played very little of Halo's campaign, but I've also heard a lot of people make the same complaint you did here. I guess I was commenting more on the PR angle, where it seems (to me) that they're making a huge deal out of a tiny tweak. Of course, any change in the Halo formula probably results in Bungie receiving thousands of death threats from 14-year-old forum nerds who know everything.

Misleading headline (2, Informative)

Have Blue (616) | more than 7 years ago | (#18679353)

It's not a demo, it's a [b]beta[/b]. A closed beta, too- if you're not already signed up for it it's too late.

Re:Misleading headline (3, Informative)

Asmor (775910) | more than 7 years ago | (#18679419)

Not true, you can still buy your way into the beta. You even get a cool game to tide you over called Crackdown.

Re:Misleading headline (1)

deuterium (96874) | more than 7 years ago | (#18679429)

Really? I recall when I first got Crackdown that the game was supposed to alert me when the beta was available. It never said anything about registering. Damn you, Realtime Worlds!

Re:Misleading headline (1)

Loadmaster (720754) | more than 7 years ago | (#18679513)

You don't register. When the Beta becomes available you can download it from the download menu in Crackdown.

Swi

Halo 3 Is No Resistance Killer - Sorry Microsoft (-1, Flamebait)

Anonymous Coward | more than 7 years ago | (#18681425)

Only 16 players max???
No dedicated servers???
P2P networking???
60 dollars a year just to be allowed by Microsoft to play each year???
Same old retarded shiny metal on everything???

Sorry Microsoft, you flunked in your effort to come up with a Resistance killer.

Resistance:

40 players max
Dedicated servers
Completely free to play
No lag ever
No framerate drops ever
Gigantic levels for epic 20 vs 20 matches
The best weapons and matchmaking setup of any console game ever

Re:Halo 3 Is No Resistance Killer - Sorry Microsof (2, Interesting)

personman21 (762072) | more than 7 years ago | (#18682243)

Ahem, I believe they were trying to make a Halo 2 killer. It's 49.99, not $60, fool. I'm sure they would have all dedicated services like Resistance, but people actually buy the 360, unlike with the PS3. After $659+$30ish in tax, you better get free online play. No lag, ever? EVER? Sure... If anything, Resistance is a Gears of War 'killer.' That is all.

Re:Halo 3 Is No Resistance Killer - Sorry Microsof (0)

Anonymous Coward | more than 7 years ago | (#18682529)

So, your rambling fanboy indignation is admitting Halo 3 has turned out to be shit...

No one but diehard Xbox fanboys is dumb enough to pay 50 dollars a year for laggy P2P online games with only 16 players per match.

Sorry, but perhaps Microsoft will be able to come up with some real competition for Resistance, but Halo 3 sure as hell ain't it.

Re:Halo 3 Is No Resistance Killer - Sorry Microsof (4, Insightful)

EGSonikku (519478) | more than 7 years ago | (#18682645)


So...how well has resistance sold compared to Halo or Halo 2?

How many people have played it online compared to Halo 2?

If 1 of 4 360 owners buy Halo 3 there will be more copies of Halo 3 than there are sold PS3's.
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