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Publishers Scrambling for Wii Titles

Zonk posted more than 7 years ago | from the that's-a-recipe-for-shovelware-kids dept.

Wii 328

Bloomberg is reporting on the publisher scramble for Wii titles, prompted by the console's explosive popularity since its launch late last year. Though the article focuses on EA's initial coolness on the console, they certainly weren't the only company that initially missed the bus. "Electronic Arts wasn't the only publisher slow to see Wii's appeal. New York-based Take-Two Interactive Software Inc., maker of Grand Theft Auto games, had no Wii titles when the player was released and now plans to have three this year, said spokesman Jim Ankner. Activision Inc., based in Santa Monica, California, plans to release six Wii games this year, giving the second-largest publisher a total of 11, said spokeswoman Maryanne Lataif." Though that's great news for Wii gamers, the question is: how many of these titles are going to be 'shovelware'?

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The more the better (3, Insightful)

fructose (948996) | more than 7 years ago | (#18679721)

Well, even if only 10% of the games coming out are worth getting, it will be that many more games that I might buy. And the experience the developers get by making a game for the Wii will (hopefully) make future games that much better.

Re:The more the better (3, Interesting)

sottitron (923868) | more than 7 years ago | (#18680493)

Not sure I agree with your logic. You are assuming quality is constant. A deluge of titles probably means that 10% figure be weakened reduced even more than since you have developers scrambling (i.e. shovelware.) What is really going to happen in the next 15 months is that you will have to wade through more crap to get to the stuff you want. That said, I wouldn't mind a bigger Nintendo section to wade through 2 years from now. I do hope you are right that the developers 'get it' while they produce games for the wii.

Aren't most of the titles "shovelware"? (1)

Svartalf (2997) | more than 7 years ago | (#18679733)

There's always a few good things out there, and then there's the rest of it- something thrown out there in the vain hope some
fool will buy it to have some new game fix.

Re:Aren't most of the titles "shovelware"? (4, Funny)

XxtraLarGe (551297) | more than 7 years ago | (#18680425)

I'm just hoping that Wii can get some ports of High Quality (TM) X-Box 360 games [xbox.com] ! :-D

shovelware (3, Interesting)

L-Train8 (70991) | more than 7 years ago | (#18679749)

The Piper Jaffray analyst says, "They're going to need to get their best-branded product on that platform. That will take a good nine to 12 months."

But if the big publishers rush Wii tiles out the door, the Wii could get a reputation for having nothing but crap ports, and lose some of its appeal. On the other hand, with the lag time involved in video games, market share might be cemented before that could happen.

Silly question (2, Insightful)

Bloke down the pub (861787) | more than 7 years ago | (#18679795)

Couldn't they have started developing the games a bit earlier, and have them ready more or less when the console ships?

Re:Silly question (2, Insightful)

k_187 (61692) | more than 7 years ago | (#18679915)

Yes, but nobody (even Nintendo) expected the Wii to take off like it has. So they didn't start things early enough and now see there's money to be made. What's the fastest way to that money? Pushing out crap.

Re:Silly question (1)

reezle (239894) | more than 7 years ago | (#18680921)

It's OK. Tiger Woods will keep me going until their 9-12 month development cycle is over....

Re:Silly question (2, Funny)

k_187 (61692) | more than 7 years ago | (#18681347)

Indeed. Now if my TV wasn't broken...

Re:Silly question, wabbit, or is it? (5, Informative)

WillAffleckUW (858324) | more than 7 years ago | (#18681001)

Yes, but nobody (even Nintendo) expected the Wii to take off like it has. So they didn't start things early enough and now see there's money to be made.

Not true.

My son and his friends watched the E3 coverage and he sold his Sony stock within two weeks and bought Nintendo stock - he's made a killing.

88 shares and counting - I've got the other 312 shares, and it has been a sweet ride ...

Anyone who couldn't smell the end result was buying the hype and not paying attention to the reality.

Re:Silly question, wabbit, or is it? (4, Insightful)

7Prime (871679) | more than 7 years ago | (#18681375)

Agreed. The industry has needed a major shakeup in design philosophy for YEARS coming, but noone had the guts to do it until now. Nintendo basically took the lid off of the boiling proverbial kettle. If the DS weren't evidence enough, simply the reaction from E3 should have clued everyone in.

Now, the degree of success is up for grabs, not even *I* thought that it would be THIS big, but my suspicions are not really that far off. The teeny-bopper XBox and PlayStation crowd didn't want to agknowledge the Wii's possible success, because of its threateningly, "family oriented" stance. A lot of the game press is teeny-bopper centric, so a lot of people were blinded by their own personal bias.

Re:Silly question. Sillier Answer. (1)

triso (67491) | more than 7 years ago | (#18681429)

Yes, but nobody (even Nintendo) expected the Wii to take off like it has. So they didn't start things early enough and now see there's money to be made. What's the fastest way to that money? Pushing out crap.
How can you say that? Even EA knows it is easier to pull than to push. So they are rushing to pull out the crap.

Re:Silly question (4, Insightful)

eln (21727) | more than 7 years ago | (#18679973)

They didn't expect the Wii to sell, so they made a business decision not to support it. Now that it's selling, they are scrambling to start development for it.

Prior to launch, most people in the industry thought of the Wii as a cheap toy that would sell as good or worse than the GameCube, and they decided to throw their development dollars at the XBox 360 and the PS3 instead. They simply misjudged the market for the Wii.

Of course, if you believe the idea that the Wii is successful only because it has brought a whole new demographic (casual gamers) into the console market, these publishers that specialize in catering to the hard core gamer market may still not do very well on the Wii. Time will tell.

Re:Silly question (4, Informative)

cHALiTO (101461) | more than 7 years ago | (#18680201)

Agreed

I'm 29 and while I can have fun with wii sports, I like games like GTA, sports games (WE/PES), FPSs and stuff like that. I used to be part of a Quake2 clan in the lanparty days. However, I decided to go for the wii (can't afford more than one console), because while graphics do matter, I'd rather have something somewhat new, more fun to play (so far the Wii has definetly delivered) than photorealistic graphics.. Wii's graphics are just good enough for me, I really prefer efforts be spent on other directions (diversification for example) than have the same games all over again just with photorealistic graphics and better AI. With the Wii I *can* have the games I already know, plus the oportunity to try out some new things (or new, funnier ways to do old things other than just a paintjob: I tried Godfather BHE on the PC, but the controls sucked. On the Wii it's a blast).

Re:Silly question (4, Interesting)

HappySqurriel (1010623) | more than 7 years ago | (#18680499)

One of the things I find odd about this is that most of the people I know who are programmers, scripters or artists in game development were all excited about the Wii after the TGS 2005 showing and it was the marketing drones who thought it wouldn't be successful; at E3 2006 (after the marketing drones came across a 6 hour line-up at the Wii booth) companies started to be far more willing to devote resources to Wii games. In a way this is probably representative of what is wrong with so many publishers currently, they're so afraid to take a risk for fear of losing money that they end up missing out on the opportunity to make money.

Re:Silly question (4, Insightful)

donglekey (124433) | more than 7 years ago | (#18681207)

That isn't just publishers, that is every industry, period. Everyone wants a safe and profitable investment.

Re:Silly question (2, Interesting)

KDR_11k (778916) | more than 7 years ago | (#18680611)

I doubt the hardcore demographic is less present on the Wii than other consoles. Sure, it's a lower percentage of the total sales but since most actual hardcore gamers (i.e. not just graphics whores who'd shun a game for looking bad independent of how it plays, a hardcore gamer would accept 2d sprites if the game was good, some would even take ASCII) are interested in the Wiimote and the gameplay it might enable they are likely to buy a Wii. Never mind that many hardcore gamers are likely to own more than one console anyway and the Wii will probably have the least overlap with the libraries of the other consoles so you get more difference for the money.

Re:shovelware (5, Insightful)

AKAImBatman (238306) | more than 7 years ago | (#18679853)

The Wii could get a reputation for having nothing but crap ports

Nintendo usually has enough first-party titles in the pipeline to prevent that from happening. As a result, the third parties get a reputation for making nothing but half-assed ports to the Wii. Glad to see that not much has changed since the GameCube. :-/

Re:shovelware (3, Interesting)

Pxtl (151020) | more than 7 years ago | (#18680277)

Yep, that fits. Nintendo consoles have, since the N64, always been like that. Wonderful first-party stuff (and console-specific stuff from Rare), and mediocre third-party-stuff. Basically the same story now, but with Sega's Sonic Team taking Rare's place... although Sonic Team replaces the furstratingly-difficulty of Rare games with frustrating-camera-controls of Sonic games.

I bought a wii at launch time, and so far have been pretty disappointed. Wii Sports is nice, but every title I've picked up since then has been something of a disappointment - cooking mama is terrible, Monkeyball is nice but the minigames are hideously bad (and reviews of Sonic say it's more of the same), and the Metroid title promises to be singleplayer. I've yet to see a multiplayer title for the Wii where the multiplayer gaming is anything but hacked-up minigames.

I'm worried that the Wii will end up collecting dust the same way my DS does.

Re:shovelware (1)

CogDissident (951207) | more than 7 years ago | (#18680703)

Multiplayer is only good if its same-room multiplayer on the Wii, the online stuff will likely always be crap.

For singleplayer games, I'd sugguest zelda, paper mario wii, and maybe rent elebits, rayman (its a singleplayer minigame game at heart), and metal slug (though the "new" metal slug 6 on it is absolutely horrid).

Re:shovelware (1)

KDR_11k (778916) | more than 7 years ago | (#18680773)

Sonic Team isn't very exclusive and pretty much incapable of making a good game these days.

Re:shovelware (1)

Nevyn (5505) | more than 7 years ago | (#18680809)

First off, go buy Puzzle Quest for the DS.

For the Wii I admit I've spent more time playing virtual console than Wii games (although Marble Mania and Elebits were at least worth renting), but I'm hoping that will change now with super paper mario. And for third party Bust-A-Move bash looks very promising, and I'm also really hoping that MK Armagedon will have online play of some kind (this might be hoping a lot, but I can hope).

But given all that I still don't see a reason to buy a PS3 yet (little big world is an attempt, but it's not enough), and there's no way I'd get an MS X-box 360 ... so IMO this article could easily be retitled "publishers decide to make games for console everyone is buying".

Re:shovelware (1)

lesleyri (1086761) | more than 7 years ago | (#18681469)

I feel like the Wii will not truly appeal to the "hardcore" crowd simply because it is different. The majority of "hardcore" gamers tend to be fixed in their ways; be it PC games or traditional consoles, they (not everyone) do not want something new. Why should they have to use the Wii nunchuck instead of the traditional controllers? I think the Wii is a great idea on paper, but it will only appeal to the majority of casual gamers because most hardcore gamers wont take it seriously. Why would someone who plays high-end PC games or next gen console games make a backwards leap in visual quality? Exactly, they wouldn't. The only people who are willing to sacrifice the aesthetic quality of their games are the people who do not play very often to begin with. Nintendo will continue to appeal to everyone except the "hardcore", and the Zelda lovers.

Re:shovelware (2, Interesting)

tuffy (10202) | more than 7 years ago | (#18679927)

But if the big publishers rush Wii tiles out the door, the Wii could get a reputation for having nothing but crap ports, and lose some of its appeal.

Probably not, though. No major system has ever failed for having too many games, even if most aren't "A" quality titles.

Re:shovelware (1)

fistfullast33l (819270) | more than 7 years ago | (#18680039)

No major system has ever failed for having too many games

I thought Conventional Wisdom considered the PC a failed platform?

</snark>

Re:shovelware (0)

Anonymous Coward | more than 7 years ago | (#18680861)

Not counting the 1237987125 varieties of Mah-Jong, Sudoko, and Poker shovelware on the PC, consoles typically have more games. When was the last time you saw a platformer on the PC?

(did try the Psyconauts demo on the PC ... very much a port, and I didn't even want to get the full game until I picked up a console controller adapter)

Re:shovelware (1)

juuri (7678) | more than 7 years ago | (#18680139)

2600.

(For the exact reason you listed.)

Re:shovelware (3, Insightful)

tuffy (10202) | more than 7 years ago | (#18680341)

2600

The longest-lived and one of the best-selling video game consoles of all time, despite an abundance of low-quality titles throughout its lifespan.

It overstayed its welcome, certainly, but the Wii can only hope to do as well as the 2600.

Re:shovelware (1)

AKAImBatman (238306) | more than 7 years ago | (#18680391)

I hate to nitpick, but the 2600 didn't fail. It lived far beyond its intended lifetime. It was the followup (the 5200) that failed horribly thanks to Warner's mismanagement. If the 5200 hadn't failed, the 2600 wouldn't have been in the line of fire when the video game crash came'a'knocking.

Of course, games were still produced for the 2600 until nearly 1990, so it still wasn't a failure. :)

Re:shovelware (1)

techstar25 (556988) | more than 7 years ago | (#18680967)

If people don't like shovelware, or crappy ports, then they just won't buy them. Nothing is going to lose it's appeal. Nobody is going to enjoy Mario Galaxy any less just because Elf Bowling exists for the same platform. They will continue to enjoy the great games, while IGNORING the bad ones.
A system will never suffer because of TOO MUCH shovelware. It can only suffer by TOO FEW great games.

Are "crap ports" such a bad thing? (4, Interesting)

jchenx (267053) | more than 7 years ago | (#18681129)

I have to ask ... are "crap ports" and "shovelware" really such a bad thing for the Wii, considering the new audience it's targeting?

It's pretty apparent that a significant part of the Wii's appeal is coming from casual or even "non gamers". These are not the players that get excited about a new Zelda game, or Metroid Prime, or Mario Galaxy, etc. Rather, they are comfortable with games with much more massive appeal (Wii Sports, Wii Play, various party games, etc.).

Sometimes that also includes licensed games (based off movies, TV shows, etc.), which are often regarded to as "shovelware" by hardcore gaming enthusiasts. Believe it or not, one of the better selling DS games in Feburary was Hannah Montana [gamespot.com] , based off the popular Disney TV show.

As hardcore gamers (and yes, I am one), I think we often forget about the massive number of other gamers there are, that buy and enjoy these types of games (otherwise they wouldn't continue to sell the way they do). As much as I hate to think it, Nintendo could probably do quite well business-wise focusing on just the casual audience entirely. Sure, they'll lose much of the hardcore fanbase, but more than make up for it in other ways. In the meantime, they'll always have the Nintendo faithful on board no matter what they do (these are the ones that need their Mario/Zelda/Metroid-fix).

You want the real answer or the sugarcoated one? (4, Insightful)

AKAImBatman (238306) | more than 7 years ago | (#18679823)

Though that's great news for Wii gamers, the question is: how many of these titles are going to be 'shovelware'?

Sugarcoating: Developers are going to port their existing set of games to the Wii, but they're going to spend hundreds of hours fine-tuning the controls for the Wii Remote. The graphics won't matter because it will be so much fun playing on the Wii!

Real Answer: Developers are going to do a half-ass port of existing games to the Wii, and they're going to spend most of their time removing graphical features and figuring out how to read "waggle" from the controller. Since no one will actually optimize their games for the ArtX chip, the graphics will be substandard in comparison to the first-party Nintendo titles. Even worse, the games will have all the "fun" sapped out of them as the publishers don't yet "get" the Wii.

The end result? Miyamoto will need to yell louder. [1up.com]

Re:You want the real answer or the sugarcoated one (0)

Anonymous Coward | more than 7 years ago | (#18680529)

Actually, most of the real porting is going to come from PSP and PS2 games, where the engines are a much closer match to the Wii. Doing an Assassin's Creed would be a complete re-write.

It'll be like it was on the DS -- the good stuff that's clever with the input device will begin appearing a year after release. The Wii is far cheaper to publish on, and if the market share remains respectable, yes, Shoeless Joe and the rest will come.

We've just gone through the worst time for quickie cash grab games. Q1 is the best of times for inferior games, especially the Q1 after the launch window. There's almost no AAA and very little AA competiton.

Far Cry: Vengeance is a perfect example of a cash grabber -- when the two other shooters are the market are mediocre, it doesn't seem quite as bad. Or look at Heatseeker, the PSP/PS2/Wii port. There's a little more effort there, but that game got far more attention than it deserved on merit.

There will be a few more in this quarter, but the shovelware will recede to normal levels after that. Paper Mario, Big Brain Academy, Mario Party, Pokemon, and MySims aren't exactly a killer Q2 lineup, but it's an improvement that leaves less breathing room for junk. The 3rd and the 4th quarters, as usual, will have a lot of big games.

Re:You want the real answer or the sugarcoated one (0)

Anonymous Coward | more than 7 years ago | (#18680589)

Who cares about shovelware? In my opinion, it only adds to the appeal of the console. I'll give you a quick example:

There are just under 900 games for the Nintendo DS. Almost 300 of those work in North America. Of those 300, maybe 1/10th are excellent. The rest is shovelware. It's crappy ports, games that don't use the touch screen, clumsy interfaces, you name the fault - it's there.

Yet one reason why the system is doing so well is _because_ it has so many title. Every developer in the world wants a piece of the DS pie, no matter how small. This prompts the equivalent of an arms race, with developers trying to distinguish themselves by creating original or better games. You still get a ton of shovelware, but in the end, the consumer wins by having a huge selection of games and by having better games.

Re:You want the real answer or the sugarcoated one (1)

coop247 (974899) | more than 7 years ago | (#18681033)

The PSP sucks, its all crappy ports with weird controls, Nintendo rules.

wait a sec...

Re:You want the real answer or the sugarcoated one (1)

AKAImBatman (238306) | more than 7 years ago | (#18681263)

The PSP sucks, its all crappy ports with weird controls, Nintendo rules....
....because they have great first-party and second-party games.

I'm bored with my Wii (3, Interesting)

ditoa (952847) | more than 7 years ago | (#18679895)

I will probably get modded troll however this is just my honest opinion - I am bored of my Wii. I got one at the end of January. I didn't pre-order one as I wasn't all that sure it would be fun but I played on a colleagues one a few times and enjoyed it so decided to pick one up. I got Rayman, Zelda and WiiPlay as well.

At first it was a lot of fun however I soon found that lack of decent single player games and no online made the console a total bore for me. I tried to convince my wife that it was fun to play and while she did enjoy it the first couple of times she said it was "too robotic" which I do agree with.

I don't have people round the house all that often as we tend to go out. When we do have people round it is more to chat than play games. When I first got it and people came round we played but after an hour most people found the games too repetitive.

So basically it now sits under my TV doing nothing. I am a single player gamer and the Wii really doesn't work well for me. I had (still have but it is modded) an Xbox and used to really like Live however canceled my subscription after 2 years as I didn't feel I used it enough. I have thought about getting a 360 however it is too noisy for me so until they put in a quieter drive I won't be picking one up.

I really wanted to like the Wii however it just doesn't excite me, after the initial novelty wears off it does feel rather gimmicky and it doesn't really revolutionise gaming, it is just another form of input, it doesn't really add any additional depth to a game.

Re:I'm bored with my Wii (0)

Anonymous Coward | more than 7 years ago | (#18680055)

You wish it had online, but you cancelled your online service for the xbox. Ok, that makes sense.

Re:I'm bored with my Wii (1)

ditoa (952847) | more than 7 years ago | (#18680603)

I admit that I did not really make sense with that sentence. My apologies.

I canceled live due to my Xbox being modded. I planned to purchase another Xbox to use with Live but then the 360 was announced so I never did.

Re:I'm bored with my Wii (0)

Anonymous Coward | more than 7 years ago | (#18680063)

I don't know if you deserve to be modded down, but your anecdote is pretty pointless. The launch is still really recent -- it's not like you'd be excited about a PS2 either, if you'd had one so soon after launch. I'll send you my copy of Fantavision if you don't believe me.

Or consider the DS, which wasn't interesting for a full year after launch.

Re:I'm bored with my Wii (1)

ditoa (952847) | more than 7 years ago | (#18680645)

Perhaps, I guess time will tell. This is partly why I have not sold the Wii yet. However the outlook for decent single player games seems to be rather limp, or am I just missing some not talked about titles?

Re:I'm bored with my Wii (1)

cHALiTO (101461) | more than 7 years ago | (#18680759)

Well depends a lot on personal taste, but for now I'm having lots of fun with Zelda:TP, DBZ:BT2 and Godfather: BHE.
DBZ is funnier when you play against a friend, but the adventure mode is addictive (warning: I used to be a SF2 junkie, so take it in context ;))

Re:I'm bored with my Wii (1)

Gogo0 (877020) | more than 7 years ago | (#18681419)

Super Swing Golf doesnt get any talk, but I absolutely love it. Its got deeper swing mechanics than the Tiger Woods game for wii, allowing me to slice in the game as much as I do in real life.
It isnt realistic, but that adds to the fun. If you like golf, this is a solid buy. Its also a great party game, even if you have only one controller.

Re:I'm bored with my Wii (2, Informative)

Anonymous Coward | more than 7 years ago | (#18680109)

You need Trauma Center. Now.

Also, Super Paper Mario comes out today.

Honestly, you're just going through what every new console goes through. After the initial "Oh wow this is awesome!" period, interest necessarily wanes.

But don't worry...there are tons of great games lined up for the system's future.

Re:I'm bored with my Wii (1)

ditoa (952847) | more than 7 years ago | (#18680701)

I didn't find TC all that fun on the DS either for some reason. I would pick up a copy of Super Paper Mario but it isn't out in the UK until November 30th :(

Re:I'm bored with my Wii (1, Informative)

Anonymous Coward | more than 7 years ago | (#18680245)

You do know Super Paper Mario comes out today, right?

Re:I'm bored with my Wii (1)

DoofusOfDeath (636671) | more than 7 years ago | (#18680731)

If you want to sell it, let me know. If you'll go below retail I may be able to do it.

Re:I'm bored with my Wii (1)

cttforsale (803028) | more than 7 years ago | (#18680813)

Plenty of great single player games for the gamecube that are playable on the wii. Try metroid prime 1 or 2 to start with. I have a gamecube, but I haven`t touched it since I modded my Xbox. With all the games I have now, at a menu selection away, I think I`ll just skip the xb360:PS3:WII generation, since I now have more gaming than I could possibly finish in the next 5 years (So many nice FPS, Action RPG, Racing games for the xbox). I`m set...

Re:I'm bored with my Wii (4, Informative)

AKAImBatman (238306) | more than 7 years ago | (#18680889)

The Wii is interesting at the moment, not just because of its controller. It's so much more than that. First, you can grab all the used Gamecube games [wikipedia.org] you can handle. All for super-cheap if you know where to look. Which means that the Wii can be used to play all the cool titles you might have missed. (I highly recommend Donkey Kong Jungle Beat!)

Secondly, the Virtual Console [wikipedia.org] gives you all the classics under one roof. Whether you want to finally play Bonk, zip along with Sonic, relive Mario World or Mario 64, fly with StarFox, enter your favorite adventures with Zelda, or have a go at the hidden classics that you missed, the Virtual Console has a lot to offer.

Lastly, the free web browser is more than just a web browser. It's a portal to casual games [wiicade.com] , a television channel [stumbleupon.com] , and even a WiFi stereo system [finetune.com] .

I won't even get into the fun you can have with hacking your Wii through the SD Cards and WiiMote. (If you're into that sort of thing.) Suffice it to say that you can transfer your Miis to the Internet, play your favorite SCUMMVM games, use your WiiMotes to play your computer games, and other fun hacking possibilities. :)

Re:I'm bored with my Wii (1)

AdmiralWeirdbeard (832807) | more than 7 years ago | (#18680987)

I totally understand where you're coming from, but I've had a very different experience.

Firstly, my friends and i have found ways of keeping the games interesting. No meters, No practice-swing golf stays hard and interesting. Just like Goldeneye got boring without structuring the games so that they stayed challenging, so must you adapt your wii gaming to being good at it.

I also look at things like the everbody votes channel as indicative of what's to come. I think they're clearly testing their servers for forthcoming online gaming. It certainly would have been nice if they'd had it all up and running at launch, but I'm not gonna bitch too hard. I mean, all of the next-gens were supposed to be launched what, 18 months ago? clearly there've been difficulties.

Lastly, i guess, one of the strenghths of the wii imo, is the way its brought back communal gaming. Too much focus on online multiplayer i think is causing the mainstreaming of the solitary rpg zombie. Now before anyone jumps all up my ass about that comment, I'd like to stipulate that I was there for a time, with D2. Many's the night i wasted cowing, and then baal-running before i managed to drop the habit. And yes, i really mean wasted. I made a couple friends, met one in the real world, we're still close. But hanging out with my apartment full of people playing survivor on warioware completely pwns sitting alone at my comp at 3 am mining the durance of hate.
Its *social* I mean, there's games being played, philosophy being argued over, various intoxicants being ingested... its hella fun. and thats really what it should be about.

As for first person gaming, you're right... for now. Mario Galaxy and Metroid prime 3 are in the pipeline, and i have every confidence they will rock. Unlike zelda, they've been developed for wii all along, and will be much more than just a gamecube game (or gamecubesque game) with a mote-swing replacing a button.

as for revolutionize gaming... well, I think i've already stated how its changed my gaming. I'm not sure its revolutionary, but still.

Re:I'm bored with my Wii (1)

Fozzyuw (950608) | more than 7 years ago | (#18681003)

I am bored of my Wii

I don't know if I would say I'm bored, but that might be true. I really haven't played it much in the last couple months. I play the Virtual Console games a lot. I played Zelda a lot. I just played that Marble Game, which was a lot of fun but took about 2 hours to play all the courses. I'm waiting for a chance to rent Blazing Angles (I hear the reviews suck, but I want to fly around London and Paris for nostalgic reasons to see how well they mapped out the cities).

They released Techmo Bowl, but it's Techmo Super Bowl I'm really interested in. If that's released, I'd probably be playing a heck of a lot more often. Heck, I hope Techmo gets in gear and releases it on the DS as well, with wireless multiplayer. That would be all too sweet. Though, I have a feeling I'll never see that game due to the NFL probably pissing over wanting truck loads of money for another license.

however I soon found that lack of decent single player games and no online

yes, so I guess I'm saying that the games have been quite lack-luster. But I kind of expected that. First, I've not been very excited about gaming, in general, like I was when I was kid during the 80's and 90's. Second, when you're on the cutting edge of a system, you'll grow out of games quickly. Games take a long time to develop and release. As a lot of developers passed over Nintendo, it'll take a year before games start coming out regularly. Until then, it'll just feel like the Gamecube again. Though, Paper Mario should keep you plenty busy for a while. That's a traditionally good RPG game.

If Nintendo hammered down the Online support better and before release, the system would be much more popular and people probably wouldn't feel as board with it. But I agree. Most of what I now own, is dependent on having a 'party' to play a game. Otherwise, I have little interest in actually playing Raymond over and over again to just score points to unlock a few extra things. I'm playing New Super Mario on my DS instead (I just finished FFIII which was fun).

So, I can agree with you. The Wii is getting a little stale, but I'll be picking up Paper Mario and all should be better until something I'm looking for comes out (Mario Party and then Metroid).

Cheers,
Fozzy

Re:I'm bored with my Wii (2, Insightful)

geekoid (135745) | more than 7 years ago | (#18681051)

you're just getting old.

Just to shjow your not the only one getting old:
"....after the initial novelty wears off ..."
reminds me of some og the complaints that was around when Pong came out.
Yet here we are with outstanding games that were unimaginable then.

Wii may very well prove to go on to do some amazing things, or at leastr lay the ground work for them.

Re:I'm bored with my Wii (1)

MemoryDragon (544441) | more than 7 years ago | (#18681185)

Ahem, I have seen that complaint several times. Once you ask a little bit more, those people know about Zelda, Wario Ware and Wii Sports... and thats it and then the loud complaint that nothing else worth playing is there. Guess what: Tiger Woods, Heatseeker, Godfather Blackhand Edition, Elebits, Kororinpha, Excite Truck, Super Paper Mario, Metal Slug Anthology, Sonic and the Secret Rings All excellent single player titles worth playing. All or most of them released or will be released within the next two weeks. Not too shabby for a console just being four months old!

Are there any good driving simulators in Wii? (1)

Platupous (316849) | more than 7 years ago | (#18679921)

This will be my killer app. . .

Re:Are there any good driving simulators in Wii? (3, Informative)

jandrese (485) | more than 7 years ago | (#18679987)

I don't know if it's any good, but I saw one in Bestbuy that came with a steering wheel in the package. You slip the wiimote into the center of the steering wheel and use that to drive. It seemed like a pretty good use of the technology and IIRC unlike most driving games that come with a wheel, this one wasn't more than $10 over the normal price of a game.

Re:Are there any good driving simulators in Wii? (3, Interesting)

AKAImBatman (238306) | more than 7 years ago | (#18680089)

I don't know if it's any good, but I saw one in Bestbuy that came with a steering wheel in the package.

If you want a bit of advice, don't waste your money on GT Pro [wikipedia.org] . The Steering Wheel attachment might make it tempting, but I guarantee that you'll regret the purchase. Try one of Ubisoft's better games, like Rayman. I have not heard anything about Monster 4x4 World Circuit [wikipedia.org] , but I recommend that you be wary of it. Nintendo really had to strain the quality in order to round out the Wii launch titles. :-(

Re:Are there any good driving simulators in Wii? (1)

xtracto (837672) | more than 7 years ago | (#18680651)

talking about racing games, i was looking forward to buy one for the wii and I ended buying Excite Truck. It is quite good, it has a nice single player mode. The two player mode is not as good as it could... although I have *yet* to find a good cooperative multiplayer game in any platform... (kinda like Mario Kart or Halo).

Re:Are there any good driving simulators in Wii? (1)

cHALiTO (101461) | more than 7 years ago | (#18680243)

There's Need For Speed: Carbon, which seems to be nice.. I'll be grabbing a copy soon.

Re:Are there any good driving simulators in Wii? (1)

LiquidCoooled (634315) | more than 7 years ago | (#18680681)

The interface for Carbon is really hard to read.
Its like they took the 1080 version and downsized it but kept the tiny fonts.

Its very difficult to read from any kind of distance, and every course is a night course (that I've discovered so far).

Other than that, its a great game.
You don't need a steering wheel clipon and after playing with the wiimote you will have trouble going back to regular joystick ('cos the ps2/PC pads I have don't tilt).

Re:Are there any good driving simulators in Wii? (2, Insightful)

Webapprentice (608832) | more than 7 years ago | (#18680273)

Not yet. The only decent driving game so far is ExciteTruck, but it is not a driving simulator. It's an arcade-style driving game.

Re:Are there any good driving simulators in Wii? (0)

Anonymous Coward | more than 7 years ago | (#18680177)

Now all we need with that is a Wii Shot Glass, A Wii ForceFeedback drivers seat and a Wii Steering Wheel (with airbag) and we can now create a drinking and driving game.

Oh, the fun we will have.

Re:Are there any good driving simulators in Wii? (1)

mrsmiggs (1013037) | more than 7 years ago | (#18680235)

Driving simulators aren't really in the Wii's target market (Nintendo are trying to expand the market rather than suck it dry like Sony and Microsoft) so unless the Wii really establishes itself as by far and away the number one console you're going to be better off with a Playstation or Xbox. Even if the Wii did establish itself as the undisputed number 1 the Xbox and Playstation would probably still cater for your tastes better.

They'll have racing games like F-Zero, Excite Truck, and whatever other sequels they push out but simulators aren't 'fun' and accessible which is what the Wii is supposedly all about.

Re:Are there any good driving simulators in Wii? (1)

hey! (33014) | more than 7 years ago | (#18680521)

Actually, the after trying my nephew's wii, my first thought was, "why isn't fencing one of the sports they included?" I fenced in college, and I bet you could do a really quite decent saber game.

And once you figured out the mechanics, you have the potential for a whole new genre of games: first person swordplay.

I'll be amazed if we don't see some Star Wars themed light saber games.

Re:Are there any good driving simulators in Wii? (1)

nuzak (959558) | more than 7 years ago | (#18680957)

> "why isn't fencing one of the sports they included?"

It's hard to accurately simulate parrying without any force feedback, and that's half of fencing right there.

Re:Are there any good driving simulators in Wii? (1)

hey! (33014) | more than 7 years ago | (#18681437)

I disagree. Force feedback would be ideal of course, and not just for fencing. It may even be necessary for foil where the limited target and right of way rules mean you are doing a lot more interacting with the opponent's blade. But I think a creditable saber game is very possible.

The one thing that really "wouldn't work" in a fencing game would be when a opponent deflects your blade. However I think this problem is surmountable without force feedback. You could deflect the player's on screen blade, requiring him to "pick it up" by moving the controller to the side. Once the movement becomes automatic, the player may even experience a subjective force.

Take Two interactive!? (3, Funny)

LordPhantom (763327) | more than 7 years ago | (#18679963)

Take Two is making a game for the Wii?? I have two words for that: Hot Coffee.

Re:Take Two interactive!? (1)

zyl0x (987342) | more than 7 years ago | (#18680283)

I don't want to think about the use the Wiimote will get with that kind of.. game play.

..or do I?

Re:Take Two interactive!? (1)

nuzak (959558) | more than 7 years ago | (#18680983)

Coopertive play (0)

Anonymous Coward | more than 7 years ago | (#18680649)

reminds me of the animated gif named wiicoperitiveplay or something of that nature.

They are right to be skeptical (-1, Troll)

insanemime (985459) | more than 7 years ago | (#18680021)

Do you blame game developers? Look at the last few consoles Nintendo has put out. When your best system is a handheld there is something wrong. Now the Wii is very innovative and very diffrent from anything else out there and the newness most likely has developers worried. Why put a lot of effort into a top notch game for a system that the gimmik wears off of quickly? I think they were smart to see how well it would be welcomed before developing a whole lot. For me though, can you imagine a new version of Grant theft auto where you work on that perfect tire-iron arc swing?

Re:They are right to be skeptical (1)

Drakin020 (980931) | more than 7 years ago | (#18680175)

Yeah but this console had so much hype and was so different than other console releases. You would think the dev's had to think this one just might make the cut.

Re:They are right to be skeptical (4, Insightful)

falcon5768 (629591) | more than 7 years ago | (#18680229)

When your best system is a handheld there is something wrong.
Funny you say this, since technically, the best systems have always BEEN the Nintendo ones up until this generation, developers just didn't "get" them either. But since Microsoft and Sony are now sucking wind too, they are being forced to actually work for once.

The only thing the Nintendo 64 did wrong was go with carts, but graphically it was better than the PS1, just more expensive to develop for because of those carts, and the only thing the Gamecube did wrong was launch late, since just about every bit of it was technically superior to even the Xbox.

Re:They are right to be skeptical (1)

insanemime (985459) | more than 7 years ago | (#18680595)

That is all your opinion. Sure the Nintendo systems may have had better graphics but that does not translate into the popular system. Ever since the N64 we have seen the offerings for Nintendo's systems fall way short of a good selection. Sure you have those few gems but overall you have a lot more to choose from with the PS1 and PS2 and now the Xbox. I was not knocking Nintendo, I was just pointing out how timid developers have been with their systems and now that may be changing with the Wii. I was only saying with the lack of developer support for the older Nintendo systems they might be wary about picking up the new one.

Re:They are right to be skeptical (1)

Greventls (624360) | more than 7 years ago | (#18680633)

The N64 was worse in terms of graphics compared to the PSX. Everything on the N64 was cartoony. I was expecting Nintendo to drop out of hardware after the Wii. They seemed to just keep performing poorly.

Re:They are right to be skeptical (2, Insightful)

falcon5768 (629591) | more than 7 years ago | (#18680849)

no they where cartoony for specific problems resulting from the SGI chip used and developers inability to be innovative in light of those problems (Factor 5 is a great example of a developer who DID deal with the problem and made incredible games because of it), but from a completely technical standpoint the SGI chip was 5 years of development ahead of the chip used in the PS1 (and not surprising, since the PS1 was based on Superfancom hardware that was pulled out and replaced with Sony produced stuff when Nintendo pulled out of the Play Station project.) It was the difficulty to develop for the 64 that caused issues, EXACTLY the same problems that both the 360 and the PS3 now are experiencing, the 360 in the fact that its not a carbon clone of the original because of the architecture change, and the PS3 because the Cell chip it's self is incredibly complicated.

Re:They are right to be skeptical (0)

Anonymous Coward | more than 7 years ago | (#18680941)

The OP was talking about the technical capabilities of the N64, not the artistic style that was used for the games (of which the PSX had the same fault as well).

Re:They are right to be skeptical (1)

Dev59 (953144) | more than 7 years ago | (#18680771)

Except Nintendo made the storage mistake again with the Gamecube, passing on DVD to use their mini optical discs. They also designed it, visually and ergonomically, in such a way that it seemed they only wanted it to appeal to children. The controller seemed especially bad to me when I used it - it seemed aimed only at children.

Re:They are right to be skeptical (0)

Anonymous Coward | more than 7 years ago | (#18680973)

psssst.. those were DVD's too. mini-DVDs.

Re:They are right to be skeptical (1)

metroid composite (710698) | more than 7 years ago | (#18681179)

As someone who's worked on a multiplatform Activision game, I can tell you that the size of the GameCube disk was never an issue for us. In fact, early in development we'd burn CDs for the PS2 version as they're cheaper to burn than DVDs (they just have longer load times), and CDs are dramatically smaller than Gamecube disks.

As a similar example, making PSP shovelware has never been a storage issue in the slightest for us, despite UMDs having less storage space than DVDs. Really, the only companies that fill up the storage space on any modern disc system tend to be those using FMVs.

On the controller...it's nearly identical to a PS2/XBox controller. The only major difference I've found is that in God-of-War style sequences, when it says "push the ___ button", on the Gamecube that was always easy because I could look at the shape. On the PS2/XBox I'd be looking up and down at the pad because each button has some idiotically abstract name.

Re:They are right to be skeptical (1)

skorch (906936) | more than 7 years ago | (#18680389)

I suppose it's not worth pointing out that that handheld is currently outselling all other consoles on the market too.

What's on tap? (2, Interesting)

Anonymous Coward | more than 7 years ago | (#18680061)

I'm not much of a gamer. I've never owned any console of any kind. I have played the Eye of the Beholder series of D&D games back in the day, and I liked Half Life 1/2 and Counterstrike. But I made do with whatever hardware I had. That's it.

And now, my time is taken up by work, bills, etc. However, the Wii is really starting to appeal to me, as it seems like a console you can just play periodically without being a die-hard. And the (more) physical nature of it is appealing.

However, I really would enjoy a 3D D&D type of game, where you use the wiimote as a sword and nunchuck to control a shield, switch to pulling the two apart like cocking a bow, even moving your arms like you're running and having that get picked up and move you along like you're running/walking, etc., etc. But, sadly, it doesn't seem like anything like this is in development.

Regarding the shovelware note, I do note that Eye of the Beholder is being made for the Wii, but it may turn out to be shovelware - just like the original, pseudo-3D game. That would suck.

Re:What's on tap? (1)

smithbp (1002301) | more than 7 years ago | (#18680599)

it seems like a console you can just play periodically without being a die-hard

This was one of the biggest reasons for me to go from the PSP to the DS Lite. As a father with a full time job as an SA and classes part time to advance at work, I don't have the time to sit and wait for a game to load forever(MLB), require multiple hours to advance(Splinter Cell), or basically just not be as much fun as one would hope. The PSP basically equates to a portable PS1 from what I could see in the gameplay. The fact that it offers internet connectivity when on a LAN is great, if you're in a hotel without your laptop, but it's not enough to make it worthwhile. The DS Lite offers a great, quick, fun library with games for every level of play, from the extremely involved, such as FF. This, along with the portability of the DS as compared to the PSP and the less extreme charge times, helped me to switch. It's nice to be able to pick up a DS game for $30 -$40 and know it's going to be enjoyable in most cases. Whether this is because of the different methods of input from voice to touch, is up to the user. It is, however, clear to me that the DS Lite was a better fit for my life. Not only do get the fun of the games, but I also get the fun of knowing that my wife sneaks into my bag and plays the DS when I am not looking.

Re:What's on tap? (0)

Anonymous Coward | more than 7 years ago | (#18680815)

Dragon Quest Swords sounds a little like the game you are looking for.

Release dates vs. inclusion in bundles (1)

DoofusOfDeath (636671) | more than 7 years ago | (#18680399)

When Walmart.com, etc. started offering Wii bundles [walmart.com] , I was concerned that the bundles might only let you draw from a subset of all the Wii games sold by that retailer.

I was pleased to notice that when "Blazing Angels: Squadrons of WWII Wii" came out, it became a bundle option shortly soon-after at Walmart.com. Just a few days later, iirc.

Does anyone know: if a game comes to market and proves really popular, do retailers like Walmart.com tend to exclude it from being one of the game options that's included in the purchase of the bundle?

Where is Wii Media Centre? (1, Interesting)

Anonymous Coward | more than 7 years ago | (#18680443)

This post is going to sound trollish, but it's not intended that way. I like the Wii. I've got one.

But I don't get it. The Wii has networking and a CPU that is capable of decoding MPEG4 video. That sounds like a perfect replacement for my media PC! But the Wii only appears to be able to play videos from CDs. In this era of XBMC and AppleTV, why isn't there even a simple media centre program available for the Wii with network streaming?

Re:Where is Wii Media Centre? (1)

cHALiTO (101461) | more than 7 years ago | (#18680615)

here [wiicr.org] you go :)

Wii needs signed executables (1)

tepples (727027) | more than 7 years ago | (#18681047)

In this era of XBMC and AppleTV, why isn't there even a simple media centre program available for the Wii with network streaming?
Because the Wii OS requires executables to be signed by the console maker, just like Windows XB (the Xbox OS). But unlike with Windows XB, people haven't yet found the fatal flaw in Wii security. People haven't cracked the Xbox 360 yet, and that's older than the Wii.

Re:Wii needs signed executables (0)

Anonymous Coward | more than 7 years ago | (#18681153)

Why does it have to be a pirate program, though? Why isn't a "Wii media centre" an official Nintendo product?

There is obviously sufficient demand for a Wii media centre that some people have bothered to write a Flash-based video player, involving transcoding and (presumably) Youtube-like quality. That's a clever hack, but not an optimal solution.

Is there any good reason why this product isn't already available?

Profit? (1)

tepples (727027) | more than 7 years ago | (#18681329)

Why does it have to be a pirate program, though? Why isn't a "Wii media centre" an official Nintendo product?
Because it wouldn't make Nintendo money. Period.

All of them. (2, Insightful)

Pluvius (734915) | more than 7 years ago | (#18680511)

When these companies have no Wii titles under development in November, but three to six titles now slated to come out by the end of the year, how can you expect otherwise?

Rob

Just one question (3, Funny)

DoofusOfDeath (636671) | more than 7 years ago | (#18680597)

Where. Are. The. Fscking. Light. Saber. Games???

I saw the first Star Wars movie when I was 6 or 7. All potential Wii games are irrelevant, relative to the light saber game idea.

Re:Just one question (1)

WillAffleckUW (858324) | more than 7 years ago | (#18680971)

Where. Are. The. Fscking. Light. Saber. Games???

Blame Lucas Arts for not permitting anyone else to dev the games.

Re:Just one question (1)

Floritard (1058660) | more than 7 years ago | (#18681009)

The problem with a light sabre game is that it would be the first 2-person-1player game. Let me explain. A light sabre can cut through anything from the limbs of a punk young Vader to a big ass re-enforced steel door on a trade federation ship. But even the strongest of jedi will experience a bit of resistance to that which he finds himself mercilessly sabring. The sabre itself is easy enough to recreate with a mock-up peripheral that could attach to the Wiimote, but the effect of resistance can only be faithfully approximated with the help of a human bystander voluntarily taking the whipping of a wannabe-jedi's feverish dispatching of his virtual foes, and who wants to be that guy?

Shovelware? (1)

Tarlus (1000874) | more than 7 years ago | (#18680735)

*Moves Wiimote like the handle of a digging shovel*

*Runs away*

Re:Shovelware? (0)

Anonymous Coward | more than 7 years ago | (#18681283)

*Moves Wiimote like the handle of a digging shovel*


WiiMote shovelling is not as far-fetched as you might believe.
I work for a game company where I'm responsible for Wii controller mechanics, and it so happens that one of our games includes shovel motions.

Give it a Year (2, Insightful)

Anonymous Coward | more than 7 years ago | (#18680791)

Give it time people! The Wii will come out with some legendary games, but it will take time. For one, developers don't have the experience with the Wiimote to implement it fully and functionally. Not only that, as online play becomes functional for games, the possibilities will increase ever more.

I picked up Need For Speed: Carbon the other day. Driving games are really fun for the wii, I must say. Now, all I need is a Star Wars game and a RTS game and we are set.

GTA: Shinto City here I come! (1)

WillAffleckUW (858324) | more than 7 years ago | (#18680839)

Looks like the Wii rules so much we will be able to drift our jacked cars in Tokyo soon!

Still looking forward to GTA: Emerald City (aka Seattle) ...

Silver Lining (2, Insightful)

rlp (11898) | more than 7 years ago | (#18680885)

The fact that the big game companies were caught off-balance by the popularity of the Wii (clearly they were not reading SlashDot since last years E3 conference.) could be good for some of the smaller game companies. This will give them a window to launch titles and get some publicity and shelf space at retailers. In particular, HeatSeeker and Sadness both look interesting. The fact that the Wii is cheaper to develop for (I assume it's got a good SDK) and lower resolution (less time to do custom artwork) should also help the smaller development companies.

Re:Silver Lining (2, Informative)

MemoryDragon (544441) | more than 7 years ago | (#18681095)

Heatseeker is somewhat hit and miss (it is released in Europe already) they screwed up the two more interesting control schemes (nunchuck movement and analog stick movement) while the mouse like wiimote controle scheme more or less works to a satisfiying degree. This is a bummer, because the game itself is really good. The wii currently is in the same situation as the DS was in its first year, it was a hit and miss phenomenon whether the control scheme is done right or wrong. Usually Nintendo are the first ones getting things right, after that others follow. (Seems exactly the same with the wii, it seems Metroid will be the first shooter getting the controls definitely right, while others simply try to simulate a wsad scheme, which does not work out on the wii as expected) There is one main difference however compared to the DS, the DS only had 1-2 games worth playing in its first year, after 4 months, the Wii is definitely in a way better situation with about 10 titles worth playing and the rest being shovelware, which is a very good rate of about 20% of good titles. And a lot of interesting titles are in the pipeline.

Where are the consoles? (0)

Anonymous Coward | more than 7 years ago | (#18681049)

Seriously. I haven't seen a single console in a store around here since the initial launch and only lately am I starting to see Wii accessories on store shelves. Is Nintendo planning on shipping any more consoles before the fad is over?
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