Beta
×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Shigeru Miyamoto Nominated in Time Magazine

Zonk posted more than 6 years ago | from the don't-call-him-shiggy dept.

Nintendo 28

Splitt3r wrote with a link to the Kotaku site on Shigeru Miyamoto's Nomination as one of this year's 100 most influential people at the Time Magazine site. "PRO: Most successful game designer, creator of Super Mario, Donkey Kong and The Legend of Zelda, whose new platform, the Wii, is currently the top-selling game console. CON: His perfectionist tendencies often result in games being significantly delayed and, despite the Wii's gameplay innovation, its graphics are far behind the competition." Voting is currently ongoing at the site, if you're interested in swaying the vote.

Sorry! There are no comments related to the filter you selected.

Old. (0, Flamebait)

EveryNickIsTaken (1054794) | more than 6 years ago | (#18928381)

#1) This is old "news."

#2) Any vote-stuffing should be directed towards Stephen Colbert.

That is all.

More news on Miyamoto (2, Informative)

tcopeland (32225) | more than 6 years ago | (#18928415)

...including a mention of him receiving a "Lifetime Achievement Award" at the Game Developer's Choice Awards are on thenewsroom [thenewsroom.com] .

Re:More news on Miyamoto (2, Interesting)

ajs (35943) | more than 6 years ago | (#18928669)

There's an interesting nod to one of his games in World of Warcraft as well. There's a quest chain, It's a Secret to Everybody [thottbot.com] , which is long and involved, and has many references to The Legend of Zelda, including a green-cloaked gnome named "Linken" who is the central character in the quest chain through which you help him recover his sword.

Who is RAIN?? (0)

Anonymous Coward | more than 6 years ago | (#18928529)

Who the heck is RAIN I have never heard of him and he is number 2

Re:Who is RAIN?? (2, Insightful)

El Gigante de Justic (994299) | more than 6 years ago | (#18928725)

I always thought he was an obscure Mortal Kombat character, but according to his profile, he's a Korean R&B and Pop star. He has done some live shows in the US (2 sold out shows at Madison Square Garden) but has yet to hit it big in the US. My guess is that his ballot box is being stuffed by otaku fan girls.

Re:Who is RAIN?? (1)

Nasarius (593729) | more than 6 years ago | (#18930775)

An impressive effort, given that the Colbert Nation is notorious for ballot-stuffing. But at 400k votes on Rain (only 240k for Colbert, who's in first place), I guess they've also mobilized to downrate him.

I think he deserves a spot (4, Interesting)

alvinrod (889928) | more than 6 years ago | (#18928531)

Compared to a lot of the other people on this list, I honestly think he deserves a spot. The Nintendo Wii and the DS have really shaped up to be great gaming products that have in some ways changed how the industry has to think about games. I'm not going to say the Wii has revolutionized the gaming world. Maybe if the next generation of consoles all featured similar motion sensing technology, but not quite yet.

From personal experience though, I'd have to say the Wii has been a major breakthrough in the gaming market. I had taken mine home over Christmas and for the first time in his life, my father actually played a video game. Even more stunning, he enjoyed it. I can't ever see him being a hardcore gamer like myself, but it was really great being able to share something with him that's a big part of my life and is something that I enjoy doing with my time. I'll still enjoy things like going fishing together or watching ball games with him, but it's nice to know that if we ever wanted to, we could enjoy a few hours together playing Wii Sports.

I like at a lot of the other people on that list and there are many that have legitimate reasons to be there, but there are also a lot that don't. Maybe some of them have brought about a unique experience in your life like the Wii did in mine, but I think that's really what pushes me over the edge when considering whether or not Miyamoto belongs there. From reading comments on Slashdot over the past months I know that I'm not the only one out there who's had something like this happen.

Re:I think he deserves a spot (1)

Verteiron (224042) | more than 6 years ago | (#18928613)

The man invented MARIO. Mario's gotta be one of the most widely-recognized characters in the world. I'd call that fairly influential.

I don't get it (1)

IceCreamGuy (904648) | more than 6 years ago | (#18928543)

You can rate them from 1 to 100... but I don't see which one is better. Is it 1 for 1st most influential or 100 for 100% influential? I might just be missing some part of the page where that is explained, I gave him a score of 100, hopefully that's the best. I'm a huge fan, I have the Triforce tattooed on my back and a Link outfit in my apartment. I think if Miyamoto asked the public for $400 before he announced a product, and simply told us it would be worth it,I would mail my check today. -Julius

Re:I don't get it (1)

El Gigante de Justic (994299) | more than 6 years ago | (#18928853)

You got it correct. They want you to rate them as to how influential they are, so 100 is best and 1 is worst, then the people with the highest average ratings get the highest spots in the list.

Worse graphics a CON? (2, Insightful)

Volante3192 (953645) | more than 6 years ago | (#18928741)

They must really have been stretching for something to put in the CON field. Heck, I'd consider everything they listed as a PRO aspect. Gameplay > graphics, and I'd rather a game delayed 3 months or more to make sure it works rather than release something halfassed that needs patches later on.

Re:Worse graphics a CON? (1)

LordBafford (1087463) | more than 6 years ago | (#18928963)

I have to totally agree with you. I don't mind waiting longer for a better less buggy game. Memories of the WoW release come to mind. Hey we'll start them paying and get paid for doing beta testing on our own product.

Re:Worse graphics a CON? (1, Insightful)

Anonymous Coward | more than 6 years ago | (#18929787)

Sheesh, another "gameplay > graphics" fool. Your little argument sounds legit until you grasp the concept that the two are NOT mutually exclusive. You can and do see many games that have great graphics AND great gameplay. What a concept! There's no reason to deliberately cripple your system with last-gen graphics while at the same time charging 3x the amount of a last-gen system and top-dollar for games. Unless you're looking to milk a shitload of profit out of it..

Re:Worse graphics a CON? (1)

AuMatar (183847) | more than 6 years ago | (#18930179)

No they aren't mutuallly exclusive. But given the same resources of time and money, you can't have both. Many of us, including almost all of us with Wiis, would prefer the resources be put to gameplay. Quite frankly graphics haven't done a thing for me in the past decade- I was happy with SNES level graphics. Gameplay is far harder to get right, and most games fail at it.

Re:Worse graphics a CON? (1)

Nasarius (593729) | more than 6 years ago | (#18931497)

Quite frankly graphics haven't done a thing for me in the past decade- I was happy with SNES level graphics. Gameplay is far harder to get right, and most games fail at it.
Amen. I haven't bought a console since the SNES (though I'm seriously considering a Wii), but I've often said the same thing about Quake 3 / Unreal Tournament. I appreciate pretty graphics as much as the next guy, but I can still go back and play a game that's seven years old and not give a second thought to the visual quality. I still play Deus Ex. Will I still be playing Supreme Commander in 6-7 years? Doubtful. It's flashy and fun, but not particularly unique.

It takes an enormous amount of effort to create next-gen quality artwork, cram every new DirectX feature into your engine, etc. And so there are precious few games out there that have both cutting-edge graphics (which will be unremarkable in a year or two) and gameplay depth (which rarely goes obsolete). Off the list of games I've personally enjoyed, the only one I can think of in recent history is VTM: Bloodlines, which was plagued with bugs.

Re:Worse graphics a CON? (1)

rizzo420 (136707) | more than 6 years ago | (#18930189)

the argument is often that graphics should come first. while it has been proven that graphics take a second to gameplay. it has nothing to do with making a good game with good graphics.

if you've ever played any of the top dollar games for the wii, you'd find them worth every dollar.

Worse graphics vs Control trade off. (2, Insightful)

trdrstv (986999) | more than 6 years ago | (#18930881)

the two are NOT mutually exclusive. You can and do see many games that have great graphics AND great gameplay. What a concept! There's no reason to deliberately cripple your system with last-gen graphics

You have a decision with this generation whether you want to deal with "last-gen quality" graphics or "last-gen quality" control. The same argument can be made that both Microsoft and Sony "Crippled" their system by adopting a control scheme that's 10 years old, and makes certain games (like WiiSports) impossible in their current form.

Re:Worse graphics vs Control trade off. (1)

tepples (727027) | more than 6 years ago | (#18935065)

You have a decision with this generation whether you want to deal with "last-gen quality" graphics or "last-gen quality" control.
PC games designed to scale up to DirectX 10 level cards (even if running DirectX 9 software) should look as good as Xbox 360 games, and a lot of people (especially fans of first-person shooters) claim that the USB mouse is at least on par with the Wii Remote. Your dilemma comes into play only if you're trying to develop for a machine with multiple players per screen. The big advantage of the console platforms over Games for Windows is that more consoles than PCs are connected to 23" or larger monitors. Plenty of PCs' video cards have TV output, but hardly anyone uses it. If you can deal with a single player per screen, you can target a LAN of PCs, but don't expect customers in single-family residences to be able to run your game multiplayer.

Eh, no. I am sorry you are wrong. (0)

SmallFurryCreature (593017) | more than 6 years ago | (#18930929)

What is the relation of graphics to gameplay or to more accurate about the Wii vs the PS3/360 vs the PC.

Note that I put the PS3 and the 360 together but add the PC as a seperate contestant. The PS3 and the 360 are roughly of similar capability, in theory the PS3 should have more processing power but that is not yet evident and it in other aspects it is pretty similar, mostly memory.

Ah, yes, memory. The Wii has got a tiny amount of it (88+64+3), the PS360 has 512 (shared between main and video), and the PC, well eh anywhere from 1 gig to 4 gig nowadays PLUS video memory.

Memory is important for two things. Texture sizes and resolution related data in general. Simply put, for higher resolutions you need more memory. The Wii is NOT HD so does not need the same amount of memory as its HD competitors (the PC offcourse is one of those and has been when consoles still thought interlaced was fancy (can you tell I am a PC snob already?).

Does this matter? Not in itself. Bigger textures can have more detail BUT it is extremely rare for this to have a significant effect on gameplay other then immersion. Military sims were you need to be able to tell the difference based on the texture are perhaps the exception. These are NOT the majority of gameplay (WW2 sims spot uniforms that vary far to much to be confused simply because of a low-res texture).

However, more texture memory could also be used for more variation, it is the difference between every character having the same texture and having unique characters. Damage representation with decals (textures overlayed on the regular texture) again consume memory. PC users know this, FPS ofen allow you to set the number of decals the game will remember to safe memory.

Simply put, the Wii worlds are going to be less detailed and less varied.

Even more worrying, the Wii worlds possibly are also going to be smaller. Remember Deus EX 2 and its tiny levels? Jade Empire on the x-box and its LONG loading times? Play Deus EX2 on the PC and check its memory consumption, pitifull. The game had to run on the X-box, and the levels had to fit insides its pitiful memory. Jade Empire on the PC can keep things in memory and the loading time in the arena is less then a second.

Does this matter? well there is worse to come. It doesn't have an HD. Only a tiny flash storage. So data has to be loaded from the optical disc. Less install time, increased loading times but even worse, random access time that stink.

The Wii is going to want to load its data in as linear an order as possible. This will be okay for linear track based racing games that KNOW what scenery/data needs to loaded next, but sucks for GTA type games wich might see you loading any kind of data next.

In short, the Wii will have smaller areas, with less detail and less randomness/variety.

Does this mean lesser gameplay?

Well now it is confession time. My two favorite "consoles", my PC, dual CPU, 4 gig main memory, over 1 gig video memory AND the DS (lite). I like MMO's and I like Advance wars Dual Strike and some other DS games I would NEVER tolerate on a PC.

And have fun playing them both.

The Wii COULD be a DS to me, BUT it could also be a PS360 to me. Note that my PC style games would NEVER run on these crippled machines (even Sony (or especially Sony) cannot get its own MMO's to run with the pitifull memory of the consoles (even the ancient SWG is only happy with 1gig).

You see I am an odd person. Doom was better then Wolfenstein and quake was better then doom. The improvement was part gameplay but the gameplay could only be achieved through the improved hardware. Yes, games like System Shock showed that quake style graphics were possible in the days of doom but that was cutting edge software and ID is still here, looking glass is not. Oh and your SS experience varied greatly on your hardware as it was one of handfull of games back then to support higher resolutions if you had the power.

I am an odd person because I do NOT believe things were better in the olden days. There were some grand gems back then but I like my adventures with speech and high-res graphics nowadays thank you. (Vanguards non-speech was a shock after Everquest 2 I can tell you)

So I do not agree with you. While the claim Graphics > gameplay is often wrong especially after prolonged play (Oblivion) and graphics == gameplay or vice versa does not also have to true, gameplay > graphics is also simply wrong.

If what you claimed is true then GTA4 done in bitmaps, topdown view, 4 colors would be just as great. WoW as a pure mud, text only would also have 8 million paying subscribers.

I do not have a simple link between graphics and gameplay. Advance wars on the DS (or gba for that matter) wouldn't be any greater if you just upped the graphics (the music yes, graphics no) BUT with a more powerfull system you just might be able to create an even better game. Bigger levels, better AI, more varied terrain, damage modelling on the units etc etc.

The Wii's most damning aspect? Apart from the wiimote, the PS360C combo can ALL play Wii games easily on their hardware without much optimization. The Wii cannot play their games unless they use all the resources of the bigger consoles for graphics. Do you want to play the wii version of a game and have smaller levels, fewer characters, lesser graphics?

Hell, any game that requires a HD for data simply cannot run on the Wii.

So won't the Wii have any fun games? Nope, BUT a designer will have to limit himself to tech that is distincly yesteryear, for PC designers, yesterdecade. For many games this does not matter and other games can be adopted. BUT at the same time, the Wii won't be pushing any edges anytime soon. It will NOT be able to run GTA4. It will NOT run WoW or anything similar.

I like my DS, but I regonize the system for what it is. Advance wars is a great game, but when I play a strategy game on my PC I want and expect more. I accept the DS because it does what a PC cannot, be portable. What excuse does the Wii have?

A simple graphics == gameplay example. GTA, the first game cars had no indicator lights and you could not see far, also traffic disappeared right behind you. So they would suddenly turn into your path, then cars got better graphics and you could see their indicator lights but only if you are close because of low resolution, traffic exists for some miles behind you so turning around if you spot a good car can work if your fast, in the future, you can see the full car from a realistic distance and it signals with its light well in advance so you can accurately judge what is going to happen, traffic is persistent so if you cause a traffic jam to block a mission it will still be there when you go around the block. POWER==BETTER/RICHER/DEEPER gameplay.

Oh and my experience with the Wii is limited to displays and friends machine, they are still sold out. Maybe if I actually got to play my own type of games on it I would see it wonderous nature better (wii sports is NOT my thing).

Re:Eh, no. I am sorry you are wrong. (1)

Chibi Merrow (226057) | more than 6 years ago | (#18931223)

The Wii is going to want to load its data in as linear an order as possible. This will be okay for linear track based racing games that KNOW what scenery/data needs to loaded next, but sucks for GTA type games wich might see you loading any kind of data next.

Only if the game is programmed by an idiot. Unless you're dealing with some sort of weird fourth dimensional travel, movement in a game world is always linear. You know what direction the character is moving in and so you know what content to load next. I find it hilarious that you use GTA as your example since that's primarily a Playstation game and therefore was designed to load data from optical discs, not hard disks.

I ended up skimming over the rest of your argument after that because it seemed to boil down to "MEGATEXTURES == MEGAPEENS!!!1!!one!1!" and not much else.

More power is not inherently better. More power requires more resources to get results, and concentration on that aspect of the product often causes other areas to suffer. Case in Point: The Gamecube was the most powerful system of the last generation, and that earned it nothing (Well, except RE4...)

Consoles are not out to take market share from the PC (Well, with the exception of the 360 perhaps). A PC gamer already has too much invested to just walk away from it.

Re:Eh, no. I am sorry you are wrong. (2, Insightful)

Volante3192 (953645) | more than 6 years ago | (#18932193)

Even more worrying, the Wii worlds possibly are also going to be smaller.

Twilight Princess.

Re:Eh, no. I am sorry you are wrong. (1)

tepples (727027) | more than 7 years ago | (#18935155)

The Wii is going to want to load its data in as linear an order as possible. This will be okay for linear track based racing games that KNOW what scenery/data needs to loaded next, but sucks for GTA type games wich might see you loading any kind of data next.

Say what? Grand Theft Auto runs on the PlayStation 2 console, which relies on its optical disc as well. The key is to divide your game world into "acres", and keep a number of "acres" around the player loaded at once. Metroid Prime handled this well: it would predict which room you were likely to enter next, and it would preload that room. Is the Wii optical drive worse than that of the PS2?

If what you claimed is true then GTA4 done in bitmaps, topdown view, 4 colors would be just as great.

Someone actually tried to make that for NES, called "Grand Theftendo".

And in response to your complaint about non-persistent traffic: The solution is to keep running the simulation in more acres than you actually have graphics loaded for.

Time magazine must be running out of ideas (2, Insightful)

MMaestro (585010) | more than 6 years ago | (#18930367)

Some of the people on that list simply aren't that influencial and others are clearly listed simply for name recognition. Rain, a Korean musician? Unless he's the Korean version of the Beatles, I'll pass. Osama Bin Laden? Last time I checked, hes been hiding in a cave fighting his own organization for leadership. George W. Bush at #98?! I hate his policies, but in terms of world influence, hes pretty damned important.

Re:Time magazine must be running out of ideas (2, Interesting)

asninn (1071320) | more than 6 years ago | (#18932413)

Keep in mind that this list is not (supposed to be) US-centric, though. Sure, I've never heard of Rain, either, but how important is that really? Keep in mind that 95% of the world's population do not live in the USA; there's bound to be many important people in the world that you either don't know or that aren't important to YOU.

Also keep in mind that this is not a popularity contest: people can be important even if you don't like them, and bin Laden arguably is important. Or did I miss the part where the "war on terror" was declared over and where it was determined that he's not a threat anymore?

Re:Time magazine must be running out of ideas (1)

MMaestro (585010) | more than 7 years ago | (#18936493)

True, but this is a list about who's been influential in the past year. Rain hasn't exactly reshaped music culture outside of (South) Korea and Osama Bin Laden's influence has degraded to releasing a home video every 6 months and then spending half the time on it trying to convince the world that hes still in charge of Al-Qaeda.

Meanwhile, George W. Bush (for better or for worse) meanwhile has led the U.S. into TWO countries, is rivaling Harry Truman in all-time lowest record in approval ratings and has (arguably) (repeatedly) violated the U.S. Constitution. Thats some pretty damned influential stuff compared to the works of other people.

CON? (1)

AbsoluteXyro (1048620) | more than 6 years ago | (#18932567)

Why is the Wii's graphical prowess listed as a con for Shiggy? I don't get what that even has to do with him or his influence. That is pretty dumb. Way to go, Time Magazine.

Re:CON? (1)

3on3 (1007539) | more than 6 years ago | (#18933191)

My thoughts exactly.The media is always horribly wrong when it comes to video games. I remember some host on npr said "grand auto theft".

Sorry (1)

Premo_Maggot (864012) | more than 7 years ago | (#18936197)

I'm pretty sure Colbert is going to win, and I bet you he mentions it on his show sometime this week, which in that case he definitely wins and possibly makes time's server crash.
Check for New Comments
Slashdot Login

Need an Account?

Forgot your password?