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Wii to Get New Hardware - Possibly Hard Drive?

Zonk posted more than 7 years ago | from the wii-drive-this-way-because-we-can dept.

Wii 151

HoboBob writes "It has been suggested that Nintendo will be unveiling some new hardware for the Wii at the E3 media festival, and some are speculating that it could be a hard drive. According to the article: 'Confirmation back in April that Neo Geo games will begin being added to Wii's Virtual Console download service adds weight to the speculation, considering Neo Geo games are huge — some clocking in it at up to 330MB. One of those bad boys would put serious strain on the Wii's memory.'"

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Neo Geo games? (2, Funny)

Canthros (5769) | more than 7 years ago | (#19394533)

Duuuuude. I would almost kill for some Samurai Shodown. Dag.

Re:Neo Geo games? (1)

xtracto (837672) | more than 7 years ago | (#19394785)

Hehe, for me it is the King of Fighters series the ones that would make me buy my classic controler... and download one of those. Of course I am a bit skeptic after buying Super Mario Bros for the VC as it runs faster than normal (PAL issue)*, its flickery and has other general playability issues... which in my opinion make the games not worth the overpriced price.

* Yeah, I have already applied the updates and tried with 50 and 60 HZ configuration... and the game still runs *faster* than normal (including the timer and the sound...). It really blows... and for £5 ... I preffer Nestopia and my precious Acktek PS2-like gamepad...

Re:Neo Geo games? (3, Interesting)

LKM (227954) | more than 7 years ago | (#19395243)

Of course I am a bit skeptic after buying Super Mario Bros for the VC as it runs faster than normal (PAL issue)*, its flickery and has other general playability issues...

I did not notice any flickering or "playability issues," but actually, I think the speed issue is a bugfix rather than a bug. The NES PAL version ran too slow compared to the Japanese and US versions, right? Nintendo fixed that for the Wii release.

Form factor (4, Interesting)

Agent00Wang (146185) | more than 7 years ago | (#19394545)

While I think having more space would be great, I'd hate to lose the Wii's small form factor in my entertainment cabinet. Maybe it'll be somewhat modular rather than an external box attached via USB or some other wire?

Re:Form factor (2, Insightful)

Cinnamon Whirl (979637) | more than 7 years ago | (#19394819)

Agreed. Nintendo always seem to like using pre-existing, proven tech, rather than making their own. Considering the price (and size) of a 2gb USB drive nowadays, why not use them?

Re:Form factor (0)

Anonymous Coward | more than 7 years ago | (#19396297)

The Wii has an SD slot and you can get SD cards of at least 8 gigs. What would be the point?

Re:Form factor (2, Informative)

SausageOfDoom (930370) | more than 7 years ago | (#19397047)

You can only use the SD for store; you can't run VC games from it, you have to move them to main memory first.

Re:Form factor (2, Informative)

Amouth (879122) | more than 7 years ago | (#19399349)

yea but correcting that and letting you use it to run games.. is nothign more than a software upgrade

Re:Form factor (2, Interesting)

Phisbut (761268) | more than 7 years ago | (#19395513)

While I think having more space would be great, I'd hate to lose the Wii's small form factor in my entertainment cabinet. Maybe it'll be somewhat modular rather than an external box attached via USB or some other wire?

What I'd actually like instead of a hard drive is the ability for the Wii to read directly from the SD card, instead of forcing me to copy the data from the SD card to the Wii's internal memory before using it. Would make managing backups much easier, and even at 300MB, a NeoGeo game can easily fit on a 1GB SD card, which I can then copy to my computer's hard drive for backup when I need more space on the SD card.

Could that be done with a simple firmware update instead of a hardware upgrade?

Re:Form factor (1)

Fozzyuw (950608) | more than 7 years ago | (#19395787)

What I'd actually like instead of a hard drive is the ability for the Wii to read directly from the SD card, instead of forcing me to copy the data from the SD card to the Wii's internal memory before using it.

I agree with you 100% on that. I find it odd that they have this 'expanded memory' but it's pretty much pointless outside of a 'closet' to store stuff you're not using. I wanted to toss my saved games and VC games on it, but nope, Wii cannot read them. I see little point for it, unless 3rd parties can choose to use it for their games.

Re:Form factor (1)

cHALiTO (101461) | more than 7 years ago | (#19396099)

Not only read directly from memory, but instead of adding a 'hard drive' why not just add support for USB mass storage devices?? then you can choose what to use: USB keys, card adapters (maybe you got some memorysticks/CF/whatever cards lying around.. I have a 1G MMC that's not compatible with the Wii's sd card driver., and of course you can attach a hard drive with a USB enclosure to it, so it's obviously better than limiting yourself to just a hard drive attachment.

From there, it'd be quite simple to add usb keyboard support for use with opera, or usb/mouse for FPSs (if you feel so inclined, and the developers see it worth supporting as an alternative.. I wouldn't mind :)).

Re:Form factor (1)

jZnat (793348) | more than 7 years ago | (#19397871)

You have just summarised pretty much all the things that are wrong with the Wii's hardware support that pissed me off. I'd like to add that Nintendo should also focus on releasing some unreleased games on the Virtual Console (e.g., the Fire Emblem series (5 games total) for the rest of the world, or the TurboGrafx16 to Australia) or even improved games (e.g., online support, bug fixes, actual save states, etc.). They could also introduce non-think-of-the-children online play for games that don't require game-specific friend codes (the Wii has its own for a fucking reason!) and allow you to make new friends via online games, but Nintendo still doesn't understand the internet, so I don't see that happening anytime soon. Hell, Sony still doesn't seem to understand it fully, and Microsoft just barely understands it well enough to provide a consistent online interface for pretty much all their games nowadays.

i would too! (0)

Anonymous Coward | more than 7 years ago | (#19394573)

you'd almost kill for samuari showdown? lol. why not get a wiikey, then you can have it.

SMB (4, Funny)

rlp (11898) | more than 7 years ago | (#19394583)

I'd rather see a software upgrade to support SMB. Then my Wii could access files on my server. While we're at it, they could add a DivX channel for video playback. Oh yeah, and a Java VM ... and a pony.

Re:SMB (5, Funny)

maniac/dev/null (170211) | more than 7 years ago | (#19394615)

I'd rather see a software upgrade to support SMB. Then my Wii could access files on my server. While we're at it, they could add a DivX channel for video playback. Oh yeah, and a Java VM ... and a pony.

Why not just wish for a Cell Processor, the end-all-be-all of CPU technology, while you're at it.

I was going to ask for a Folding@Home Channel, but I realized my Wii doesn't have enough downtime to make good use of it.

Re:SMB (1)

drinkypoo (153816) | more than 7 years ago | (#19397001)

Why not just wish for a Cell Processor, the end-all-be-all of CPU technology, while you're at it.

This is sarcasm, right?

Re:SMB (4, Funny)

AsnFkr (545033) | more than 7 years ago | (#19394663)

I'd rather see a software upgrade to support SMB. Then my Wii could access files on my server. While we're at it, they could add a DivX channel for video playback. Oh yeah, and a Java VM ... and a pony.

Dude, in this conversation you can't use the acronym "SMB" and have it mean what you intended.

Re:SMB (1)

PMuse (320639) | more than 7 years ago | (#19395163)

You mean there's an SMB we don't want support for? Which one?
  • Screaming Mechanical Brain
  • Secret Men's Business
  • Separate Mechanized Brigade
  • Standoff Minefield Breacher
  • Super Mario Brothers
  • Super Monkey Ball

Re:SMB (1)

rlp (11898) | more than 7 years ago | (#19395901)

This is rapidly becoming absurd. I'm going to go get a San Miguel Beer.

Re:SMB (1)

Kelbear (870538) | more than 7 years ago | (#19398749)

Sado-Masochism Bros.

The sequel you didn't play, and don't want support for.

Re:SMB (1)

tepples (727027) | more than 7 years ago | (#19395259)

Dude, in this conversation you can't use the acronym "SMB" and have it mean what you intended.
Super Monkey Ball [wikipedia.org] ? Stole My Bike [ytmnd.com] ?

Re:SMB (1)

Aeamarth (943939) | more than 7 years ago | (#19395635)

No kidding, I stopped for like 5 seconds thinking "why the hell a nintendo system doesn't support Super Mario Bros???"

Re:SMB (0)

Anonymous Coward | more than 7 years ago | (#19395717)

I just assumed that the game was about a guy who hated Server Message Blocks and smashed them with his head.

Re:SMB (1)

Blob Pet (86206) | more than 7 years ago | (#19396291)

I do not think it means what you think it means.

Wave the controller to fast forward... (0)

Anonymous Coward | more than 7 years ago | (#19395311)

I'd like DIVX, MPEG4, MPEG1,2, JPEG, MJPEG

and

I'd like to be able to wave the control in a circular clockwise fashion to fast forward, anticlockwise to fast reverse, and as I slow down the rotations it would slow the frames down. I'm sure they can come up with a million actions you could do to manipulate the video in a whole new way.

That would be real sweet, if it had the same codecs as my cheap $30 DVD player (Divx, Mpeg4, 1,2,3 MJPEG, MP3, and a few others) that would be perfect. I have my Wii on a wired ethernet connection rather than wireless, playing straight off the PCs or Mac without extra HD would be even better.
Or even off a network attached storage, so I can connect one of those cheap 500GB drives and plug it into my router (which has a NAS USB port).

Re:SMB (0)

Anonymous Coward | more than 7 years ago | (#19395425)

you forgot a plastic rocket!

Re:SMB (1)

Elsan (914644) | more than 7 years ago | (#19398583)

I'd prefer a teleporter.

correction (5, Informative)

hamanu (23005) | more than 7 years ago | (#19394597)

neo geo games were maximum 330 mega BITS, not megabytes.

Re:correction (4, Informative)

Elledan (582730) | more than 7 years ago | (#19394699)

Correct: http://en.wikipedia.org/wiki/Neo_Geo_(console) [wikipedia.org]

Specification for ROM size was up to 330 megabits, hence the system displaying "MAX 330 MEGA - PRO GEAR SPEC" upon startup. While no technical changes were required to achieve it, some games over 100 megabits followed this screen by displaying an animation touting "The 100 Mega Shock". The original ROM size spec was later enhanced on cartridges with bank switching memory technology, increasing the maximum cartridge size to around 716 Mbit. These new cartridges also caused the system to display "GIGA POWER" upon startup, indicating this enhancement.

So think roughly N64 cartridge sizes.

Re:correction (1)

CockroachMan (1104387) | more than 7 years ago | (#19395153)

indeed.. a Neo Geo game is not much bigger than a N64 game.. I don't think that would be a good reason for a HDD.

Re:correction (0)

Anonymous Coward | more than 7 years ago | (#19394933)

King of Fighters 2003 is over 700 Mbits (90 megabytes). I assume the 330 Mbits is the largest you can have without bankswitching?

Re:correction (1)

Stalin (13415) | more than 7 years ago | (#19395763)

Thank you. I was going to post this if someone else had not already.

Re:correction (1)

vitaflo (20507) | more than 7 years ago | (#19396575)

And uncompressed. VC games are compressed to save space for this very reason.

The only thing a HD would be useful for at this point is any CD based game, or new games created just for VC that have higher space requirements.

Re:correction (0)

Anonymous Coward | more than 7 years ago | (#19399361)

Sega Saturn support.

That is all.

Re:correction (1)

Is0m0rph (819726) | more than 7 years ago | (#19399665)

I guess there never will be a time when everyone knows console carts are always in megabits and not megabytes. Wouldn't expect that mistake here.

Hmm (1)

mlk (18543) | more than 7 years ago | (#19394599)

If they add a decent sized micro-drive (8G should be enough), and DVD playing abilities I will be a tad irritated. My lovely new toy getting a serious update this soon after it being released is not nice.

USB HDD support would lessen the blow, as would good support for movie formats, and Flash 9 support in Opera.

Re:Hmm (1)

Agent00Wang (146185) | more than 7 years ago | (#19394659)

They announced that there would be a DVD version released this year even before the platform launched last fall.
http://www.gamespot.com/news/6161611.html [gamespot.com]

Re:Hmm (1)

Sancho (17056) | more than 7 years ago | (#19395861)

That doesn't mean that there will be a new hardware release. The Wii hardware is more than capable of decoding DVDs, and the drive itself is a DVD-rom. Nintendo should be able to offer DVD playback via a software
  upgrade.

Q was Japan-only (1)

tepples (727027) | more than 7 years ago | (#19396169)

They announced that there would be a DVD version released this year even before the platform launched last fall.
Nintendo announced the same thing about GameCube, but the "Q" version of the hardware didn't make it out of the NTSC J region.

Re:Hmm (1)

ShadowsHawk (916454) | more than 7 years ago | (#19395267)

Agreed except for the DVD playback. I have a standard DVD player and an upconverting on my HDTV. I really don't need a third player. The hard drive on the other hand...

Re:Hmm (2, Interesting)

cowscows (103644) | more than 7 years ago | (#19395355)

I seriously doubt that they're going to release a new version of the wii that includes any sort of hard drive. I don't think releasing a Wii HD makes much sense for Nintendo either way, but if they were to do so, they'd almost certainly do it as an external add-on. They're still easily selling Wii's by the truckload in their current form, why would they add anything else to it to cut down on their margins?

DVD playback is more likely, because it wouldn't require much in terms of hardware changes, the Wii already has pretty much what it needs to play DVDs.

Re:Hmm (1)

brkello (642429) | more than 7 years ago | (#19398509)

Because they did it with the DS?

Re:Hmm (1)

bicho (144895) | more than 7 years ago | (#19399415)

DVD playback concerns more than hardware expenses.
I would hate DVD playback. To encumber an unencumbered console. what with royalties, patents, region codes and whatnot.

An external storage device support to ease loading issues from the dvd, on the other hand, would be very nice.

Wii Hardware Wishlist (2, Interesting)

rnmartinez (968929) | more than 7 years ago | (#19394647)

I hope they just do a firmware update so that I can use a usb drive or the sd card. I doubt I will personally use the virtual console to go beyond 4gb that an sd card can give me. The only reason I would want an hdd would be if it could play movies and music. I really wish that there was a way to get some type of 5.1 sound (not pro logic II) and some DVD software. I know everyone has a dvd player but it would be nice to have just one magic little box to do everything. And a wireless nunchuk would be cool too

Re:Wii Hardware Wishlist (0)

Anonymous Coward | more than 7 years ago | (#19394845)

What, you *can't* store downloadable content on the SD Card?

That's... really... bad...

I mean I just assumed that was the whole fricking point in having the storage expandable.

Re:Wii Hardware Wishlist (1)

Flibz (716178) | more than 7 years ago | (#19394955)

I think that's more about stopping you giving them to your mates than anything else...

Re:Wii Hardware Wishlist (1)

_Hiro_ (151911) | more than 7 years ago | (#19395015)

You can store most downloadables on the SD card, but they don't show up in your Channels that way... The stuff in your Channels has to be in the internal memory.

A bit of a bummer, but I'm still glad for the backup. (Granted, I haven't tried deleting something out of internal memory and restoring from the card yet...)

Re:Wii Hardware Wishlist (0)

Anonymous Coward | more than 7 years ago | (#19395367)

So if I store stuff on the card can I play it, or do I need to juggle it back and forth between the card and internal memory?

i.e. if it's not in "Channels" can I still play it?

(I'm planning on getting a Wii shortly and this is an unexpected annoyance!)

Re:Wii Hardware Wishlist (1)

Phisbut (761268) | more than 7 years ago | (#19395583)

So if I store stuff on the card can I play it, or do I need to juggle it back and forth between the card and internal memory? i.e. if it's not in "Channels" can I still play it?

You need to juggle it back and forth between the card and the internal memory. I don't think it's as bad as it sounds for the moment, for I only have downloaded about 8 games for the virtual console, plus saved games for 7 games, and still have about half of the internal memory left. However, as the Virtual Console offering gets bigger and bigger, I might download more and more of them, and will end up with less memory available.

The SD is currently for backup only, and it's fine that way until you buy too many games.

Re:Wii Hardware Wishlist (1)

archen (447353) | more than 7 years ago | (#19394959)

I hope they just do a firmware update so that I can use a usb drive or the sd card.

And the CF card is exactly where they should go. I don't know why people are bitching about the lack of hard drive when you can have plenty of solid state storage right there. Right now a 4gb costs a mere $65. I mean the xbox only came with 8-10Gb. There are millions of wii consoles out there already, so developers cannot assume there will be one, but that's irrelevant if used for storage. CF cards also have built in DRM features which make this much more acceptable for Nintendo.

what would be more profitable? (3, Interesting)

Dance_Dance_Karnov (793804) | more than 7 years ago | (#19394649)

to release new hardware? or to release a patch to let us use network or USB storage? or to re-encode all the redbook audio and fmv with real codecs so that those games don't clock in at anything over 50MB? speaking of, how the hell hard is it to whip up a usb keyboard driver?

Re:what would be more profitable? (1)

xtracto (837672) | more than 7 years ago | (#19394739)

to release new hardware? or to release a patch to let us use network or USB storage?

To release new hardware of course... just look at all those overpriced hardware accessories for the iPod, Xbox, PS? and other equipment which are available in "standard" form factor. If they let you use your Maxtor HD then they wont see a penny of that.

Re:what would be more profitable? (1)

CastrTroy (595695) | more than 7 years ago | (#19394835)

They may not directly see money, but if there's a bunch of add-on devices then they could probably sell a lot more. Mind you, it doesn't seem like they are having any trouble selling them the way they are, but adding extra features with almost no development time is probably a good investment.

Re:what would be more profitable? (1)

*weasel (174362) | more than 7 years ago | (#19394979)

And adding 'new' hardware that's just off-the-shelf tech with a Nintendo logo is what they do.

We're far more likely to see a Nintendo-branded SSD solution than SMB drivers, USB HDD support, SD-support for VC titles, SDHC support, etc.

Re:what would be more profitable? (1)

Yoozer (1055188) | more than 7 years ago | (#19395125)

or to re-encode all the redbook audio and fmv with real codecs
While the Saturn may have had this, I don't think this was the modus operandi for Neo Geo games - most of the animated sequences use parallax scrolling to suggest camera rotation and layers of sprites for panning. The audio is either ADPCM in a module-like format (tracker) with some FM synthesis sprinkled through.

Saturn Games (2, Interesting)

TwoQuestions (1111637) | more than 7 years ago | (#19394745)

I hope they come out with some Sega Saturn games, such as NiGHTS [wikipedia.org] or Dragon Force [wikipedia.org] . That would certainly fill a great hole in Virtual Console's arsenal.

Re:Saturn Games (1, Interesting)

Anonymous Coward | more than 7 years ago | (#19395139)

Except the fact that pcs with triple the power strain to emulate the 8 processor beast. I mean sure it would be great, even if I already own about 150 saturn games, but I dont think it has the umph. Ofcourse my speculation is based off of years of tinkering with Saturn emulation, which even today none of the emulators are close to even loading 100% of the games, let alone running them.

Re:Saturn Games (1)

eboot (697478) | more than 7 years ago | (#19395497)

But they do have to reverse engineer it, at least Nintendo could get Sega to actively help them emulate it.

Re:Saturn Games (1)

KinkoBlast (922676) | more than 7 years ago | (#19397501)

And, assuming Sega still has all their development files, they could probably meet the Wii half-way.

Re:Saturn Games (0)

Anonymous Coward | more than 7 years ago | (#19399939)

You both have very good points. But we all must remember that while the Saturn did well in Japan, it died elsewhere. So while we are all sure they have at least toyed with the idea, the feasibility of it all is still kinda hazy.

I have tweaked the emulators to work on lower end systems, meaning an 1800+xp, gig of ram, fx5700 - and it would run some of the 2d/2.5 games fine, ie Clockwork Knight and Astal, but when you tried most 3d games, ie Dynamite Deka and/or Panzer Dragoon II, it shuttered pretty badly. Now even on a dual core many of these games have the some of the same problems, but one would hope that after ten years of tinkering with the reversed engineering we might be closer. Heck some of the games I have dont even load on any of the emulators, Choro-Q and Assault Suit Leynos 2 come to mind right off the bat (I know of more but I am at work and do not have access to my desktop, it is also the reason I am posting as a coward). Sure they are Japanese only titles, but even Jaguar emulation has more compatibility than the Saturn does (though it is a couple steps ahead of the CD-I).

Now yes, Sega could go in with their knowledge of the system and probably do wonders on the wii with a specifically encoded emulator for the system. It does have roughly an 800mhz ppc processor and t1 ram - far better stats wise than that 1800+xp and ddr that I made run some games. But even if this does happen we can expect only to get the most popular games on the system, which is a damn shame considering how many great games were on the system that most modern gamers have never heard of. So yeah you could expect NiGHTS, Burning Rangers, Bug/BugToo, Daytona USA, and Sonic R. As for Dragonforce, Shining Force 3 episodes 1-3, Wachenrouder, Baku Baku, Astal, Don Pachi/Do Don Pachi, etc. It would seem quite farfetched. You may notice three specific games missing from the what I mentioned. Well rumor has it that Saturn Bomberman will be in the 360, other rumors state that Radiant Silvergun may be on the 360 as well (or possibly all three in a RS trilogy set), and well Guardian Heros Advance bombed on the GBA (in terms of sales, the game was actually awesome), so I would think Treasure would be reluctant to rerelease this.

I could go on for sometime about the Saturn and retro gaming in particular, but I think Slashdot is not the appropriate forum for this conversation. Retrogaming sites are a dime an dozen sure enough, but Segagagadomain and Racketboy both have a wealth of knowledge in the area.

Re:Saturn Games (1)

zarkill (1100367) | more than 7 years ago | (#19395437)

I agree completely, although the game I would most look forward to is Guardian Heroes [wikipedia.org] . Especially since its predecessor Gunstar Heroes [wikipedia.org] is already one of the games available.

One of my favorite things to do in Guardian Heroes was to set up automated battles and see who would win. You could have some classic match ups, such as "Little Boy vs eight Wolves."

Good times!

Re:Saturn Games (0)

Anonymous Coward | more than 7 years ago | (#19395713)

Why worry about the old game when there's a new one coming out soon? (Except maybe for the fact that Sega seem to fuck up everything they do nowadays.)

Another positive for the Wii. (4, Insightful)

poormanjoe (889634) | more than 7 years ago | (#19394753)

Whatever optional add-ons Nintendo comes out with for the Wii will just add to the system, not take away from. For it is my option if I want the hard drive to play all the old games I grew up with, but for others they have played those games and are not going to spend the money for the nostalgia of owning them again. Either way I decide whether or not I want to pay the money for the HDD. I'm not being told you must have it for our platform. The same goes for HD-DVD. If I am happy with my DVD collection, and it would cost me thousands to get the same collection in HD format I am probably not interested. If I don't have a DVD collection, then maybe I am highly interested in HD-DVD.

Main point is its my choice.

Re:Another positive for the Wii. (0)

Anonymous Coward | more than 7 years ago | (#19394915)

"Main point is its my choice."

Oh god, give the fucking talking points a fucking rest dipshit.

Re:Another positive for the Wii. (1)

JFMulder (59706) | more than 7 years ago | (#19395401)

Just wondering, what's your take on the two SKU strategy for the 360?

Re:Another positive for the Wii. (1)

powerlord (28156) | more than 7 years ago | (#19399991)

Just wondering, what's your take on the two SKU strategy for the 360?


Isn't it a three SKU strategy since the introduction of the "Elite", or did I miss a discontinuation notice on the Core?

Re:Another positive for the Wii. (5, Interesting)

DarkJC (810888) | more than 7 years ago | (#19395543)

It's obvious what parallels you're drawing here, but really they're two completely different systems. For example, leaving an HD optical storage option out of the picture (or even offering it as a choice as Microsoft has done) works for the Wii, because it's not hugely powerful, doesn't support HD resolutions, and doesn't need all that space in the first place.

However, once you offer something as a choice to the consumer, it means that you for the most part cannot use that to enhance the gaming experience for the consumer. In the case of the optional 360 hard drive vs. the PS3's built in hard drive, many games on the PS3 use the HD for streaming data to for optimizing load times, like Oblivion or some upcoming games like Uncharted (which, due to the hard drive, will have no load times). They can do that because it's standard. Likewise, when Microsoft chose to keep DVD as the standard format for game delivery, I have a feeling that they'll be coming to regret that decision in a year or two. It's not going to be a dealbreaker, but it will definitely become more apparent as time goes on that with all the space assets take up in HD games, you really do need a higher capacity storage medium. They left consumers the option of the HD-DVD drive addon in case they wanted to watch HD movies, but that approach doesn't let them take advantage of the superior storage those discs have to offer.

What does this have to do with the Wii? Well, the tone of your post seems to be touting the Wii as the superior choice because you think Nintendo is doing you a favor. For the Wii, the exclusion of the hard drive and HD/DVD playback works, because it's not an HD system and there isn't enough content to really support the inclusion of a hard drive. But to try and draw parallels to the other systems which frankly are offering completely different experiences just reeks of fanboyism to me.

Re:Another positive for the Wii. (0)

Anonymous Coward | more than 7 years ago | (#19399809)

You couldn't be more wrong about the PS3 hard drive support. Most developers don't use it on the PS3 (I work for a third party developer) because:
1) The OS supports it very poorly
2) You don't have guaranteed performance because of several factors (it gets fragemented easily, the user can replace it with a crap drive, the 20GB and 60GB have very difference performance, etc.).
3) Sony requires you work without any space on the hard drive being available unless you get a special waiver (Sony is probably or was thinking of an HD-less version of the PS3).
4) The hard drive can't be written to while the Blu-ray drive is reading which negates most benefits you would get by caching.

On the other hand, most games on the 360 DO use the 360 hard drive because the OS supports it very easily (you can add optional hd-caching to any game with literally two lines of code). Also, the HD performance is much better than on the PS3 and it the speed is consistent since the 360 OS sets aside a fixed part of the drive (that the use can't fragment) and the hardware is of a known specification. I/O to the hard drive is also unaffected by the DVD I/O (unlike the PS3). That's why most games have shorter load times on the 360 and less interruptions. That's also why no 360 games use the kludgey and memory hungry multi-gigabyte installs that PS3 games have to resort to- with the exception of FFXI which tries to treat the 360 like a big PS2.

I got an email about this the other day... (1)

eboot (697478) | more than 7 years ago | (#19394755)

I swear I got an email about this the other day. It's a sort of pump attachment you place on the Wii that claims to make it twice as powerful and much larger, presumambly to bring it into line with the 360 and the PS3. Unfortunately, I read some customer reviews that said it only worked for ten minutes or so and the results were dissapointing.

Something. Anything. (-1, Troll)

Anonymous Coward | more than 7 years ago | (#19394805)

Never before have I actually gotten bored with a console like I have with the Wii. There have been the inevitable software droughts, but I haven't even turned my Wii on for two months. And I don't really see anything in the pipeline worth buying for months. And I keep seeing the same reactions from other Wii owners all over the net with their "haven't touched the thing in months" stories.

Come on Nintendo, I didn't buy your console to overpay for virtual console stuff and last gen ports with waggle tacked on.

Does Anyone Actually Use Their Wii Anymore? (-1, Flamebait)

Anonymous Coward | more than 7 years ago | (#19394889)

Back in December/January everyone wanted to come over for some Wii action, but after about a month or two none of my friends cared about their or other's Wiis. The novelty wore off pretty quickly and playing games alone with the Wiimote is very silly. Really feel like a fool sitting alone on the couch moving/waving the controller around all by myself. I really have to wonder how many people are going to care about any addons to the system when, in my experience, the system is almost universally used as a holiday party machine.

Re:Does Anyone Actually Use Their Wii Anymore? (1)

ShadowsHawk (916454) | more than 7 years ago | (#19395593)

Not to feed a troll, but I tried Excite truck at a friends on Sunday. Since I absolutely loved the game, I'll be going out to purchase it this weekend. I'm sure it will be played quite a bit at parties, but I'm buying it for the single player action.

Re:Does Anyone Actually Use Their Wii Anymore? (1)

eboot (697478) | more than 7 years ago | (#19396301)

Listen, I realise that sometimes you may have trouble keeping your Wii up, but that is no reason to get discouraged and stop using it! After all, life without a Wii... well it's tough.

Re:Does Anyone Actually Use Their Wii Anymore? (3, Insightful)

ShaggyIan (1065010) | more than 7 years ago | (#19397181)

Just started playing Twilight Princess about a week ago, and my wife just purchased Mario Party 8 this week.

What I'm wondering is: Why is playing alone with the Wiimote any more silly than playing with a typical controller? If you are bothered by playing with the controller by yourself, it sounds like you're not interested in the game enough. If you're interested in the game, the controller should just disappear.

I find many of the younger gamers (the XBOX(360) / PS2(3) crowd) lose interest in the Wii because they don't really enjoy the games. While I still enjoy playing God of War, FIFA, etc. on my PS2, I also enjoy some of Nintendo's stuff. My wife, and many of our friends, were never into any other console, but still enjoy Wii. It also isn't a regular activity, as we all have full time jobs and kids eating up our time (not to say you don't).

compression? (2, Insightful)

Floritard (1058660) | more than 7 years ago | (#19395007)

Don't tell me these games aren't compressed. Even old school NES games compress like a mother. Are these roms stored without compression? That's quite a few less games I can be buying from VC if I'm filling up my Wii with uncompressed data. Especially N64 and NeoGeo.

Re:compression? (0)

Anonymous Coward | more than 7 years ago | (#19396001)

Even old school NES games compress like a mother.

I don't know about yours, but my mother doesn't compress well at all. Could you please use a metaphor that actually means something? Seriously, I can't tell whether you mean they compress well or poorly.

That's quite a few less games

On a more pedantic note, you mean "fewer", not "less." Yes, "few fewer" sounds silly. You might consider rewriting that entire phrase.

I think (1)

Pojut (1027544) | more than 7 years ago | (#19395021)

I think as a big F U to the other two console giants (which, don't get me wrong, I enjoy the 360 and the PS3 as well...to put a play on teh_pwnerer's words, any device that plays games I enjoy) Nintendo should release a 100 gig add-on hard drive, and charge only 100 dollars for it. Or, include it in a bundle with the wii and only charge 75 dollars extra for it.

That likely won't happen, but eh I can dream

Re:I think (1)

CastrTroy (595695) | more than 7 years ago | (#19395325)

I think this is a much better idea than making the hard drive included in the unit. Many people have no need for tons of harddrive space, and will probably only buy 10 or 20 Virtual Console games. For them, the Wii has plenty of space. But for those who want to go out and buy 100 virtual console games, or download movies, tv, and music from "non-existent by probably exist in the future" movie, tv and music channels, then I would say that it would be a great idea for them to offer the ability to upgrade.

I'm also on the USB train... (3, Interesting)

Churla (936633) | more than 7 years ago | (#19395059)

Just come out with a nice firmware update to more fully utilize the USB support.

a) USB HD
b) USB keyboard

Do that and I am peachy keen fine with the world.

Re:I'm also on the USB train... (0)

Anonymous Coward | more than 7 years ago | (#19396967)

I still have a feeling they will do this. Only I'm sure they will first want to release a Nintendo branded HD and keyboard first.

Re:I'm also on the USB train... (1)

TwoQuestions (1111637) | more than 7 years ago | (#19398469)

With the USB keyboard, browsing on the TV becomes more convenient to watch YouTube videos with your friends, and for parents to more easily monitor what Junior's looking up on the Internet.

stop adding new systems! (1)

Kaffien (635219) | more than 7 years ago | (#19395289)

start releasing some of the games we all used to love playing! more contra, metroid, zelda, early final fantasy games...dragonquest anyone? The current selection is getting better but on the whole it's mostly a bunch of old old old games that i either don't remember ever being released or couldn't care less about much less pay 8 dollars a game for!' Why not battletoads? kid nikki, Xanadu etc etc etc. no more systems until you release a more extensive line for all your systems currently on there. And seriously ... bond for the 64 .... common!

Re:stop adding new systems! (1)

SpaceNerd04 (1012835) | more than 7 years ago | (#19395381)

Bond most likely isn't going to happen since Rare is owned by Microsoft now.

Sad, but true.

Re:stop adding new systems! (1)

chrismcdirty (677039) | more than 7 years ago | (#19395611)

Also, Sony owns the Bond license, which would likely be required to re-release it.

Re:stop adding new systems! (1)

the-stringbean (884738) | more than 7 years ago | (#19395921)

Bond most likely isn't going to happen since Rare is owned by Microsoft now.
What is worse is that the Bond franchise is owned by EA. So even if Nintendo got permission from Microsoft (which is possible considering Rare are still releasing GBA/DS games), they would still need to get permission from EA...

Re:stop adding new systems! (1)

Purity Of Essence (1007601) | more than 7 years ago | (#19396151)

As I understand it, Nintendo owns the rights to all of the binaries Rare created for their consoles. Not sure about the source code. The Bond license is the real issue.

Re:stop adding new systems! (0)

Anonymous Coward | more than 7 years ago | (#19396385)

Actually, Activision has the rights to Bond games, while Sony has the rights to the Bond movies. EA's deal for the Bond games came to an end. Reggie has stated that he'd like to get Goldeneye on VC, and it would mostly come down to a matter of money. Also, Battletoads was also a Rare game, so that would more likely show up on XBL than VC.

Re:stop adding new systems! (1)

CastrTroy (595695) | more than 7 years ago | (#19398325)

Go get out a hex editor and starting changing that Binary so that instead of James Bond 007, it's Generic Shoot-em-up number 72. If it's the same game with the same graphics, and same features, I don't think anybody will care that it isn't Bond.

Re:stop adding new systems! (1)

Guppy06 (410832) | more than 7 years ago | (#19395501)

"early final fantasy games...dragonquest anyone?"

S-E has already established that they'd rather sell you $40 re-re-re-re-remakes rather than $5 downloads. FFIV is currently being remade for the DS; expect it to get remade at least one more time beyond that before the SNES ROM shows up on the VC.

The HDD could make a serious difference (1)

Guppy06 (410832) | more than 7 years ago | (#19395577)

Forget the large cartridges, the HDD would allow downloading of classic CD-ROM based games, such as TurboGrafx CD, Sega CD, or (dare I say it) Sega Saturn. Who cares if S-E is going to be a bitch about Final Fantasy and Dragon Quest games when we could get our Ys and Lunar fixes? And Saturn VC support would have a lot of potential for bringing over all those games that were previously never released outside of Japan.

Re:The HDD could make a serious difference (0)

Anonymous Coward | more than 7 years ago | (#19396317)

"And Saturn VC support would have a lot of potential for bringing over all those games that were previously never released outside of Japan."

They aren't doing that with any of the other platforms, why would Saturn support make any difference? Plenty of awesome Famicom games we're missing out on right now.

Re:The HDD could make a serious difference (1)

Guppy06 (410832) | more than 7 years ago | (#19396919)

"They aren't doing that with any of the other platforms"

ORLY? [wikipedia.org]

"Plenty of awesome Famicom games we're missing out on right now."

It also just came out 7 months ago and they're only releasing a handful of games every week. There are still plenty of awesome games that were translated.

Re:The HDD could make a serious difference (0)

Anonymous Coward | more than 7 years ago | (#19397221)

I stand corrected. Here's hoping for Radiant Silvergun on VC.

Realistically (2, Insightful)

irwtdvoys (926650) | more than 7 years ago | (#19395905)

It'll most likely be peripheral improvements:

- Wireless sensor bar (many people myself included have made one. [wiihacking101.com] )
- Light gun attachment (seen at last years E3 [ign.com] but never released.)

Or how about a Wii WebCam (eToy type device) that would fit with the big N's new ways to play philosophy.

I doubt Nintendo will add DVD playback as it makes the console less of a console more of a home entertainment system (PS3) which isn't what Nintendo wants, they have no devision telling them to include video + music playback like Sony do. Hard drive... probably not, I just can't see Nintendo releasing a separate device that plugs in, besides a 4gig card works fine it's not like you can't add any extra space.

Hard Drive for all games (Disc based as well) (3, Interesting)

geders (206556) | more than 7 years ago | (#19396071)

Ok, seems a bit of overkill to make a harddrive attachement for use only with the Virtual Console. The majority of people using the Virtual Console will never purchase anything larger than an N64 title (max is about 64 megabytes).

Let's assume they use a 10GB 1.8" harddrive (or flash equivalent) that's integrated into the angled stand that ships with the console (if one can even purchase bulk quantities of those anymore). That would let you buy roughly 150 of the largest N64 games to fill that storage space. Or over 100 of the largest Neo Geo games. That seems to be more purchasing than the smallest tiny niche portion of the Wii market would buy. This argument disappears if original downloadable content ever arrives for the Wii.

So, if you are going to come out with a harddrive attachement, give it a "normal" size of 80 GB or larger, and allow us to "store" our Wii disc based games on there. Now you would have the ultimate system for lazy people like me that click around in the Wii menu to play old VC games instead of getting up and walking across the room to put in a new Wii disc to play something different. It would be great if we could "surf our Wii channels" and have access to all of our games.

Does Wii's VC support scaling? (1)

kalirion (728907) | more than 7 years ago | (#19396693)

I'm sure there are plenty of people who want a 100% genuine oldskool experience, but from my experience with emulators, older games often look so much better with some scaling, especially the hq*x [hiend3d.com] kind. If there'

Possibly? (1, Funny)

Anonymous Coward | more than 7 years ago | (#19397075)

Here's hoping for a cartridge slot to blow into to bring back the old-school feel.

A thought or two (1)

Aggrav8d (683620) | more than 7 years ago | (#19399501)

Perhaps the best way would be if Nintendo sold a USB harddrive with, say, 25 of their top selling Virtual Console games already installed on it. All you'd have to do is plug it in and play. A Wii software update would ensure that the machine could read the drives well before they hit the shelves. To move units they'd make it slightly less than cost of drive + cost of 25 games downloaded. Who knows, maybe they could even put something unique to the drives like Folding @ Home for Wii on there. (No doubt Folding @ Home for Wii would be available to the general public 6 months later to reward early adopters.)

A gripe: Why the hell didn't they put a Z button on the VC classic controller? I don't appreciate having to shell out extra bucks just to play a few games on the *exact same system*. Hell, if they had dropped the GC sockets on the top of the Wii they'd probably have room for a hard drive! It all strengthens my belief that Nintendo is deliberately manipulating things to ensure that they sell off their GC stock of products.

Re:A thought or two (1)

thebosz (748870) | more than 7 years ago | (#19400027)

Um, the Classic Controller does have a Z button. In fact, it has two.

USB, seriosuly (1)

Vexorian (959249) | more than 7 years ago | (#19399731)

I've been reading the comments and the three letter acronym popped out USB.

Single USB support for flash disks or hds would kind of pwn, it won't make the console bigger, and you would be able to... ...BACK YOUR DATA UP! , my last console was a playstation I and I know how painful it is to lose your game data...

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