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Questioning the New E3

Zonk posted more than 6 years ago | from the just-like-the-last-dalek dept.

E3 86

This year's E3 is substantially different than events of the past, with an easily navigated show floor just one of the signs of the changing times. There are a number of questions up in the air as to what the new face of E3 means. Hideo Kojima (creator of the Metal Gear series) went on record at the Konami conference saying that he considers the new format a waste of time. Game|Life's Chris Kohler has a piece up on this subject, and he says that the new E3 is all about the status quo: "Yes, there were press conferences. But when Nintendo, Microsoft, and Sony all decide to only show their 2007 games (for the most part) and hold back on announcing huge news (entirely), you know something's up with the venue. At any rate, gamers hoping for some kind of shift in momentum, no matter which direction, didn't get their wish. This year's E3 is all about maintaining the status quo. Typically, it's been the 'battle of the press conferences' to see who 'wins E3.' This year, everybody surrendered."

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86 comments

Surrendered? (-1, Troll)

geminidomino (614729) | more than 6 years ago | (#19835651)

Fucking french game companies... *ducks*

3 letters.... (2)

RuBLed (995686) | more than 6 years ago | (#19835659)

PAX

Re:3 letters.... (1)

Anonymous Coward | more than 6 years ago | (#19835701)

Noone released any news at PAX this year either... If you ask me, game conferences are dead. Which is fine. The internet is here, and I have word that it's good for spreading information, media, and just about anything else you could want. Without booth babes, a game conference is just a way of putting a name to your embarrasingly nerdy face.

Re:3 letters.... (1, Informative)

Anonymous Coward | more than 6 years ago | (#19836911)

I'm guessing the time machine you invented told you that. Because, you know... PAX07 hasn't happened yet.

Re:3 letters.... (1)

sam.thorogood (979334) | more than 6 years ago | (#19837909)

My naïve interpretation of PAX is that it's not a place to actually release news about games, as you say this is now done via the power of the interblag. PAX seems something like what E3 once was, but instead of being mixed in with the archaic idea that major announcements have to happen only once a year (etc), it's just.. the fun part. And I'm all for that.

Re:3 letters.... (1)

Mike Fehlauer (1023757) | more than 6 years ago | (#19838783)

Er... PAX 2007 hasn't happened yet. PAX 2007 PAX is a festival about the gamer community (not a "conference" about press releases), yet will see the world public playable premiers of dozens of games as well as a bunch of new content/announcements. And by the way, PAX specifically forbids booth babes, which might be the reason why so many (gamer) women come to the show.

If all you're interested in is getting a glimpse of a scantily clad, non-gamer booth babe, and if you're embarrassed about being a nerd, then please--please--don't come to PAX. We don't want you.

Re:3 letters.... (1)

AuMatar (183847) | more than 6 years ago | (#19840445)

What if you want a glimpse of scantily clad booth babes and are proud of being a nerd?

Seemed mostly superfluous (1)

DrXym (126579) | more than 6 years ago | (#19835689)

These companies should save themselves a few million by just announcing their new shit through the normal marketing channels, TGS or their developer events.

Re:Seemed mostly superfluous (3, Interesting)

MoonFog (586818) | more than 6 years ago | (#19835829)

IGN has a video from a Madden 08 event. Now, naturally, football players are present. By all means, that makes at least some sort of sense. However, this event is held in Hollywood, with almost nothing but actors and stuff present apart from the players themselves. IGN even interviews one of them who admits he doesn't even FOLLOW SPORTS!

Generating hype around your product appears to be more important than delivering on content. E3 appeared to be just that. I, personally, prefer like you suggest to simply download some trailers and preferrably trailers that show in-game footage and footage of someone playing the game, as well as downloading demos.

I won't cry much if E3 goes away and companies rely more on the internet like you suggest.

What new shit? (5, Insightful)

Opportunist (166417) | more than 6 years ago | (#19835939)

Have you seen anything new lately? What's new about the 2 millionth first person shooter or the n-th RTS game? Or the "08" sequel of a sports game?

It's really braindead. Basically the most minuscle change in an interface is hyped as if it was the pinnacle of development (wow, in Supreme Commander you can now zoom in and out all the way, what innovation! This will change the world of RTS forever!), and a few new units that do essentially the same they did in earlier incarnations, just with different animations, are enough to make a game "totally new and improved".

Or the "new" MMORPGs? Where is the big innovation?

Wake me up when a game company comes up with something REALLY new. Basically I think that's why E3 and other "game conventions" are failing. Why bother going there to see the same old shit in new graphics? And now even without boobies...

Re:What new shit? (4, Interesting)

Aladrin (926209) | more than 6 years ago | (#19836039)

Hey, I love innovative games as much as the next guy, but true innovation does -not- happen all that often. It would basically mean an entirely new genre, because otherwise everyone will just say 'That's just an RTS mixed with an MMO' and say there was no innovation.

I challenge you to come up with a game concept that is truly innovative. I sure as hell can't do it.

When the technology didn't exist to realize certain genres, it was a lot easier to come up with ideas for new games. Now, we have far more power than we need and that's not holding us back anymore. Nintendo tends to innovate with hardware instead. Powerglove, zapper, etc. There's not much of that left either, though. (I'd love to see a return of the powerglove for the Wii, but that's not innovation.)

Puzzle games still have innovations happening, but they don't appeal to nearly as many guys as the non-puzzle (action) games do. (Yes, I know women and old people have started gaming.) I like puzzle games, but if given the choice between an good RPG and a good puzzle game, I'll almost always pick the RPG.

So again, name an innovation that would appeal to the 'typical gamer'.

Re:What new shit? (1)

CastrTroy (595695) | more than 6 years ago | (#19836235)

I think that there is a lot more room for innovation in the hardware realm. Whatever happened to VR goggles. We had a couple companies pushing them 10 years ago, and then poof, you don't even hear about them any more. But with our advances in display devices and motion sensing technology it should be possible to create a very affordable set of VR goggles. However, there's nobody doing this. Maybe Nintendo will have to step up to the plate again, and release this. The Wii is a very good family/group gaming system. Maybe next time they will release a personal gaming machine. Not like the VirtualBoy, because that was truly terrible (although I applaud them for thinking outside the box).

Re:What new shit? (1)

Aladrin (926209) | more than 6 years ago | (#19836425)

That wouldn't be innovation then, would it? It would be improving a current concept, instead of innovating.

The WiiMote isn't innovation, either, as the Powerglove and Zapper before it did everything it does. They merely improved on a concept they had made long ago.

Re:What new shit? (1)

xubu_caapn (1086401) | more than 6 years ago | (#19846357)

"Improving a current concept"? Isn't that exactly what innovation is? How can you innovate a concept if the concept doesn't already exist?

Re:What new shit? (1)

Broken scope (973885) | more than 6 years ago | (#19836785)

Because a pair of goggles and the retarded vision of what is "Virtual Reality" would make anyone question its ability to make money.

We need to drop the idea of the goggles and think much smaller, lighter.... and less nerdtastic.

We're the geeks, hand over the damn goggles (1)

godfra (839112) | more than 6 years ago | (#19836819)

Aren't they supposed to be marketing to us? If sony released a VR setup for the PS3 I'd buy one tomorrow. As it is, they've not really got much to offer, just slightly better graphics that I could get by beefing up a PC.

Re:We're the geeks, hand over the damn goggles (1)

Broken scope (973885) | more than 6 years ago | (#19836923)

Its one thing for something to be nerdy. Its a whole nother thing when it makes you look like a complete ass....says a guy who plays DDR.

Before VR I want to see glasses, preferably ones that extend the screen into your peripheral vision and also allow you to glance up with your eyes and see what is above you. At the same time they need something light and fairly durable. They shouldn't generate a ton of heat, and you should be able to tap a button to turn off the video and also makes them translucent, so you can look at the room around you with out removing them. Im just saying, we need to move away from VR goggles to glasses.

I found the goggles (1)

godfra (839112) | more than 6 years ago | (#19838151)

Check it out, I found a place that has designed some smaller VR goggles specfically for FPS gaming, and have actually brought them to market. Am still investigating though, the gun sounds kind of pony.

http://www.spokane7.com/tech/stories/?ID=6278 [spokane7.com]

http://www.trimersion.com/ [trimersion.com]

However, these are not the glasses you are looking for. /kenobi

Re:I found the goggles (1)

Broken scope (973885) | more than 6 years ago | (#19839963)

From what I can tell though, all it is doing is putting screens in front of your eyes. In its current form its no different than sitting in a dark room with good speaker and a big display. Something which might be more comfortable.

Games will have to be designed to use "VR" by allowing, very, very wide screen resolutions, wide enough so that there is stuff being rendered in you peripheral vision.The screen would have to be able to cover your entire visual range, it would also allow for a more realistic view angle. Even more advanced systems would simulate that, and at the same time give you 2 screens rendered from slightly different angles so that games would actually have depth in them. Yes, I know I'm oversimplifying that but that would be the basic best case for that tech.

After that you would have the holodeck or neural interfaces that completely bypass the eyes.

Re:I found the goggles (1)

Bob-taro (996889) | more than 6 years ago | (#19842275)

I've always wondered if they could make a system that tracked your eye movements, because you wouldn't need very high resolution for peripheral vision. I guess that would only remove some of the rendering load, since you probably couldn't make the high res part of the screen or lens or whatever move to keep up with your eye movements.

Re:What new shit? (1)

Shabadage (1037824) | more than 6 years ago | (#19838641)

Puzzle games still have innovation? What planet do you live on? We've been remaking 10 year old puzzle games for years now and labelling them "new & innovative". Besides a few isolated examples (Meteos and Mercurcy) the puzzle genre has been stagnent for years; largely due to the casual gaming audience.

Re:What new shit? (1)

Aladrin (926209) | more than 6 years ago | (#19839265)

It's called 'Earth', come back to it.

Zuma? Bejeweled? Diner Dash? Oh heck, here... http://reflexive.net/ [reflexive.net] Yes, there's a ton of copycats, but there's also a -lot- of innovative games on there in the last few years. A HECK of a lot more than all other genres combined. (There are other sites as well, but Reflexive tends to have the best sampling of any single site.)

Re:What new shit? (1)

Shabadage (1037824) | more than 6 years ago | (#19850357)

I laughed, but the joke lost it's humor after the 100th "match 3" game. At least you pointed to something that's kinda indie oriented.

Re:What new shit? (1)

Aladrin (926209) | more than 6 years ago | (#19851077)

Agreed, even though some of the newer 'match 3' games are pretty doggone good, and worth checking out. "Puzzle Quest" (psp/ds) is addictive to me, and "Burger Rush" (pc) totally snared my mother and sister, and they've played Bejeweled to death.

My point (which wasn't very well stated) was that the clones should be ignored, when looking for innovation. They only cloud the issue. The fact that there are 100 beweled clones on every game site you visit doesn't take away the fact that Bejeweled was indeed an innovative game when it was released. (If not Bejeweled, then whatever the first of its genre was. It's the first I saw.)

I have yet to see an Alchemy clone, though I've seen some that combine Bejeweled and Alchemy lately.

Re:What new shit? (1)

Shabadage (1037824) | more than 6 years ago | (#19851577)

Sega Swirl was the first iteration of Bejeweled I played, but I'm sure the gameplay extends a few years before that even.

Re:What new shit? (1)

Bruce McBruce (791094) | more than 6 years ago | (#19839219)

I challenge you to come up with a game concept that is truly innovative. I sure as hell can't do it.
Yeah, but chances are you don't get paid to come up with new ideas for new games by huge gaming/entertainment companies.

Re:What new shit? (1)

Ogive17 (691899) | more than 6 years ago | (#19841379)

Was there an update about "Spore" at E3 this year? That's one game I've been looking forward to for about a year (and I almost never look forward to games.. console or PC).

But you are correct, true innovation rarely occurs.

Re:What new shit? (1)

DrXym (126579) | more than 6 years ago | (#19836061)

Have you seen anything new lately? What's new about the 2 millionth first person shooter or the n-th RTS game? Or the "08" sequel of a sports game?

I disagree. There are plenty of amazing games. To take one example, LittleBigPlanet would be an amazing title to reveal at E3. An guaranteed game of show. Except of course it was revealed at the Sony GDC.

The same is true of most other titles. So what's the point of E3? Why should the press bother with all the expense and effort of covering an event that shows nothing new? Why should Microsoft, Sony & Nintendo spend a fortune when they have nothing interesting to say? Why should the public care when they are not even invited anymore? Yes there was some cool stuff and we'll probably see all sorts of hands-on videos soon enough but it seems like nobody has their heart in it any more.

Re:What new shit? (1)

OldeTimeGeek (725417) | more than 6 years ago | (#19838563)

So what's the point of E3? Why should the press bother with all the expense and effort of covering an event that shows nothing new?

The same point of just about any trade show. Showing off your products in a way that you can control, allowing the troops to travel once in a while and throwing parties on the company's dime.

Why does the press go? Vendor parties.

Re:What new shit? (3, Insightful)

Kohath (38547) | more than 6 years ago | (#19837011)

Games are not about innovation. Games are about FUN.

If you have a fun game that people have already played, and you add a minor tweak to it that makes it fun to play all over again, that's a good thing. It's a success. The goal of having FUN was achieved.

New concepts in games that are not fun are failures, even if they are the most innovative thing ever.

If you don't like games or if you're bored with them and you want something different, maybe games aren't really for you. Maybe find a non-videogame hobby for a while.

Re:What new shit? (1)

p0tat03 (985078) | more than 6 years ago | (#19837983)

I think I brought this up in another thread yesterday... but what's with the double standard with movies and games? I don't ever hear anyone on Slashdot complain about how the new summer action blockbuster du jour is too formulaic and predictable. People somehow learn that, while some movies challenge the art of the cinema, others are simply meant to entertain, not revolutionize, and we can successfully leave the critical artsy part of our minds at the door and just enjoy things blowing up and one liners being delivered.

Why can't we do the same with games? Some games revolutionize (Spore anyone?), others are meant to be the gaming equivalent of a summer blockbuster - repeated, formulaic, but totally fun. I'd be very sad if they stopped making action movies just because they've been around forever; likewise, I'd be pretty disappointed if people stopped making clone games, because TBH they are damned fun.

Re:What new shit? (1)

Opportunist (166417) | more than 6 years ago | (#19838273)

If you don't hear /.ers complain about movies without plot or script, you might want to read up in the threat about that Transformers movie.

I don't mind good games that don't change the world as we know it. What I do mind is that every single minor and insignificant tweak is called "revolutionary" and touted as if it reinvented the game industry.

Re:What new shit? (1)

_xeno_ (155264) | more than 6 years ago | (#19839701)

wow, in Supreme Commander you can now zoom in and out all the way, what innovation! This will change the world of RTS forever!

I think this demonstrates another problem with attempting to innovate - people notice the small changes and miss the big picture. The zoom feature in Supreme Commander actually allows quite a bit of new things in the game that can't be done without it.

One of the most obvious is unit scale - there are some units in the game that would literally take up multiple screens if you weren't allowed to zoom out. Some weapons have an area of effect that would be multiple screens. Without the zoom, these wouldn't be practical.

It makes moving around the map somewhat easier, in that you can zoom out and then zoom back in without having to do the edge-pan thing.

But the biggest change, and the reason the zoom was created in the first place, is that it attempts to move the focus off individual skirmishes and onto large-scale strategy. The zoom is referred to as the "strategic zoom" by the game, and it's called that because it's intended to emphasis large-scale strategy instead of small-scale tactics. In theory, you should never have to micromanage a skirmish - just point your army at the other army and they'll engage intelligently. (In reality, pathfinding is disappointingly retarded and the fast units zoom away from the slow units, allowing them to get shredded before their support arrives.)

The zoom in and of itself isn't amazingly innovative (RTS games have supported a limited zoom for ages, and when zoomed all the way out, you're essentially looking at a mini-map), but some of the stuff done because of the zoom is new. As a game progresses, the scale becomes larger and the zoom becomes more important.

To really understand how the zoom changes the game, you need to try and play another RTS after playing Supreme Commander. The zoom really does change how you play and not having it is more annoying than you might think.

Re:What new shit? (1)

default luser (529332) | more than 6 years ago | (#19847567)

Basically the most minuscle change in an interface is hyped as if it was the pinnacle of development (wow, in Supreme Commander you can now zoom in and out all the way, what innovation! This will change the world of RTS forever!), and a few new units that do essentially the same they did in earlier incarnations, just with different animations, are enough to make a game "totally new and improved".

Yeah, I was also really disappointed with Supreme Commander. After waiting 10 years, you would think it would add more than pretty graphics.

The zoom mode, IMHO, only makes up for the poor interface. I mean, the scroll rate is too fucking fast to use unless you scroll out to maximum distance, and of course the scroll rate is not adjustable. This means you're left memorizing dozens of keyboard shortcuts that are only marginally useful, all in order to avoid using the scroll "feature."

In addition, Gas-Powered Games managed to innovate their way OUT of existing features. For example, in Supreme Commander, you cannot automatically assign new units to preset groups like you could in Total Annihilation. Yes, that's right, with all the flash and hype, the idiots at GPG dropped an essential feature.

Like you said, there's really no major innovation. For example, the ONLY improvement with new units is you can now give them queued orders, as-opposed to the single order you could give new units in TA.

Here's a genius idea: how about you allow for "add to group" to be a queued order? This way, you can create a preset maneuver order list to get your new units to a rallying point, then add them to a group automagically! Of course, the game developers cannot think of something as complex as this...or maybe they have, but they plan to sell it as a part of "Supreme Commander II: More Supreme-er!"

Re:Seemed mostly superfluous (1)

Kohath (38547) | more than 6 years ago | (#19836597)

No. The press would bash them endlessly. Taking away fun press perks is the fastest way to get the word out that your game sucks.

Re:Seemed mostly superfluous (1)

DrXym (126579) | more than 6 years ago | (#19837913)

The press already get a pile of perks. If they weren't at E3 they'd be still get their jollies to see "exclusive" looks at games, invites to other shows, invites launch parties at the Playboy mansion, goody bags full of merchandise and so on. That's not going to disappear even if E3 did.

E3 Is Perfect Now (5, Interesting)

Anonymous Coward | more than 6 years ago | (#19835703)

E3 is meant to accomplish two things:

1) Publishers and developers to all be in one place to have meetings, sign or work on deals, and all the other face to face work that goes on to get projects in motion

2) A concentrated press event for companies to show off their stuff

Over time E3 became a magnet for fanboys to find a way in to the show to get free promotional material, lamely try to pick up on the local LA strippers working as models, and in general just clog up the place.

E3 is perfect now. I don't know of anyone who actually is involved with game development who doesn't love the new format.

Re:E3 Is Perfect Now (1)

Down_in_the_Park (721993) | more than 6 years ago | (#19836327)

E3 is meant to accomplish two things: 1) Publishers and developers to all be in one place to have meetings, sign or work on deals, and all the other face to face work that goes on to get projects in motion
Fine, but you don't need an Expo for that.

2) A concentrated press event for companies to show off their stuff Over time E3 became a magnet for fanboys to find a way in to the show to get free promotional material, lamely try to pick up on the local LA strippers working as models, and in general just clog up the place.
Right, bad bad fans, disgusting fans who show their interest in an inappropriate way, rather than applauding the 10th reincarnation of the same old idea.

E3 is perfect now. I don't know of anyone who actually is involved with game development who doesn't love the new format.
If you think that it is a good idea to exclude customers from an ENTERTAINING EXPO , you probably agree to Rock concerts only with music journalists, about as intelligent as excluding fans from E3. But I am glad that the "jouralists" can listen to the "press conference" without being disturbed by common people.

Re:E3 Is Perfect Now (3, Insightful)

Anonymous Coward | more than 6 years ago | (#19836551)

Right, bad bad fans, disgusting fans who show their interest in an inappropriate way, rather than applauding the 10th reincarnation of the same old idea.
No, they have a point. E3 was designed as an industry event meant for industry members and press. It was never meant for fans. The idea was to invite a bunch of people together from the industry, then whip out your proverbial cocks and have the press measure them to see whose was biggest. Honestly, the fans who did "crash the show" could be quite the annoyance, especially if they were making it hard to impossible for press people to cover the event and therefore report E3 to the people who either: a) had the decency not to show up or b) could not afford to fly to LA and weasel the way into E3.

If you think that it is a good idea to exclude customers from an ENTERTAINING EXPO , you probably agree to Rock concerts only with music journalists, about as intelligent as excluding fans from E3. But I am glad that the "jouralists" can listen to the "press conference" without being disturbed by common people.
First, E3 == Electronic Entertainment Expo. I would like you to find me an expo/conference not designed for industry insiders and press. As a person who attended RSA Conference, I can tell you the expo floor could be impossible to navigate at times when people who payed for the Expo-only access over ran the place. I think most full conference attendees completed most their time at the expo during the first night of the conference. There are car shows that are the same way. The fact is this happens in every industry (expos that are only supposed to be industry and press).

I do not see how you can equate a rock concert to E3. A rock concert is available to the public through ticket sales by the venue or artist. E3 was supposed to be exclusively for press and insiders with strict control of admission. No matter how you spin it, the fans were "crashing" the show.

Re:E3 Is Perfect Now (5, Interesting)

Aladrin (926209) | more than 6 years ago | (#19836823)

I'm not questioning the initial purpose, but I am going to question the destruction of a highly-successful business.

E3 filled a niche so well that the entire world was taking note. Instead of running with their fame, they decide to gimp themselves and return to their roots.

This is actually not the first time something like this has happened!

When I was young, there was a yearly food expo in Tampa. (I think it was in Tampa.) We used to go every year and check out all the booths and get the free goodies. This often included free food samples, such as tiny (like 2") loaves of bread from Wonder and such. 1 year, they decided that the pesky customers (who paid admission!) were in the way and they didn't let us in. Guess where that expo is now? It's non-existant. Turns out the vendors found it an excellent way to promote their product to customers, instead of trying to promote it to the middle man, and get the middle man to promote it to customers.

That's what E3 was. Gamers all over the world worked themselves into a frenzy each year about each and every game announced at E3. Even the dumb games that were way overhyped saw fanboys for their products.

This year, none of that. The closest a consumer can get is a video feed via XB-live/PS-network or some bad-grammar blogger on a game news site. Many stated their intention not to participate beforehand, and all the ones that -did- participate only announced games that will release very soon.

Did anyone learn anything from any of the conferences? MGS4 - might be PS3 exclusive... Yeah, we knew that. We got a more solid release date on Mario Galaxy. They could have announced that without a major conference. The Wii is getting a fitness game... -yawn-

Just because you succeed in executing your battle strategy does not mean you will win the war. Any decent tactician will tell you that plans never go right, and you must constantly adapt. E3 is attempting to stick to the original plan and it's killing them.

Look at it another way: Many great inventions were an accident to the actual product being developed. If they'd said 'that isn't what we were aiming at' and discarded it, it would have been extremely stupid.

Sure, E3 is welcome to do whatever they want with their expo... But that won't stop everyone from telling them how stupid they are.

Re:E3 Is Perfect Now (1)

ObligatoryUserName (126027) | more than 6 years ago | (#19837831)

It was the big exhibitors that asked for the change in format. E3 was good in some ways - it was certainly beloved by the individuals who got to go - but it was very bad for game companies in a couple of ways. First, it ate up a lot of funds (some companies spent enough each year on E3 to fund an entire new game) and secondly it warped the development schedule --- there are a ton of stories about a schedule that slipped because the team had to take time off to make a special demo for E3 (remember E3 was famous for showing off incomplete projects). Also, because E3 was so far ahead of the big season all the effort didn't directly translate into sales.

From a consumer point of view it looks dumb to cancel E3, but E3 was basically a huge sacrifice for a lot of ineffective marketing. Can you blame them for wanting to stop it?

Re:E3 Is Perfect Now (1)

Aladrin (926209) | more than 6 years ago | (#19838279)

You don't kill the cash cow. They'd have been better to have changed E3's direction to be more what the public wanted (while saving money for the Big 3), and have another show that did what the industry wanted.

No matter what MS/Sony/Nintendo say, they're lying if they say E3 wasn't worth the money. They aren't idiots, and they simply wouldn't have spent it if that were the case.

I don't see why E3 had to cost SO much money for the companies involved. GIVE them the floorspace they want, they can buy the stuff to put IN that space, and then charge the consumers that want to go see it to make up the money necessary. Not close enough to money season? Reschedule it.

If E3 is just for journalists/industry-insiders, why do those same people count the number of big screens each company has? Surely the size/count of their screen(s) has -nothing- do with the worth of their product. E3 is -still- simply an advertising medium. I'm betting the very same companies that wanted it smaller now have to pay the 'saved' money out in other forms of advertising instead, just to drum up a portion of the hype they could have had at E3. The thing about marketing is that it's pretty hard to know how 'ineffective' it really is. E3 is famous for displaying amazing demos that have been drooling for -years- about the product, often when it doesn't warrant it. It's hard to get that loyal fanboyism without the huge show.

So E3 causes some disturbance in schedules... So what! Christmas does, too, and we've never trimmed that back to a 'proper' scale.

I don't expect them to change. Tecmo noted that the previous organisers were jerks, and the new ones had no idea what they were doing. If they listened at all, they wouldn't have such a bad reputation.

Re:E3 Is Perfect Now (1)

br14n420 (1111329) | more than 6 years ago | (#19839417)

I thought the cash cow was game rentals and sales? Who is actually stupid enough to decide whether or not they will purchase a game based on how it was covered at E3 four years ago when they released the first game movies of "futuristic" game play?

Re:E3 Is Perfect Now (0)

Anonymous Coward | more than 6 years ago | (#19837381)

How about the World Fair, any Art Expo, Boat Expo, Home and Garden Expo, or Wedding Expo. Expo's are not just usually for insiders, they are frequently public exhibitions that anyone with interest in the products/services being exhibited could attend.

Re:E3 Is Perfect Now (1)

Down_in_the_Park (721993) | more than 6 years ago | (#19838259)

I do not see how you can equate a rock concert to E3. A rock concert is available to the public through ticket sales by the venue or artist. E3 was supposed to be exclusively for press and insiders with strict control of admission. No matter how you spin it, the fans were "crashing" the show.
Maybe it would have been wiser to restrict the access again or open the expo to the public for 1-2 days and continue with the smaller circle later on. Excluding your customers from a "show' -and yes it has been perceived as a show for a while now- is a bit weird, showing off a new title only to the press and been surprised by the complete lack of enthusiasm? Now, if every fan could get a ticket, what was the difference to a rock show? Why not having one day for the public or does the entertainment industry fear the judgment of their own customer?

Re:E3 Is Perfect Now (4, Interesting)

DDLKermit007 (911046) | more than 6 years ago | (#19838683)

You really know jack assed shit about E3, let alone how a convention is run don't you? Press has ZERO trouble covering everything. The main show you see everywhere online is pretty much just allot of glitter. The people who you say should be there have whats called appointments setup. Only reason they may not get their crap done is because they were dicking around trying to win the latest GeForce Nvidia is giving away (those buttons were stupid as hell last year). Only people who have trouble covering such setups are bloggers, and lesser sites. Now while I'm of the opinion bloggers have ZERO valid press credentials, lesser sites need an oportunity to get a foot in the door which the main show is for. They get to fight through the fans to make contancts. With the current setup that is a whole hell of allot harder. This is in effect, mostly slamming the door shut on people who wish to start a site or mag up without allot more startup time.

I've been to E3 on all sides of the fence: developer, press, and as a fan. Now while I'm all for kicking a HUGE ammount of the slobbering masses out (banning retail clerks was BIG plus this last year), but how the show is now is just crappy. If they'd just check credentials a little better, or just outright do away with the free passes anyone can get (make the entry fee $100 minimum) it'd make sure allot more people were there for reasons that don't coencide with "it was a 30 min drive from my home".

Re:E3 Is Perfect Now (0)

Anonymous Coward | more than 6 years ago | (#19841121)

Retail clerks have/had more of a right to be there than the press. E3 was originally a trade show for retailers and devs. The press had nothing to do with it and came later.

Re:E3 Is Perfect Now (2, Funny)

Mikya (901578) | more than 6 years ago | (#19836827)

E3 is perfect now. I don't know of anyone who actually is involved with game development who doesn't love the new format.

So in other words you don't know is actually involved with game development? ;)

Re:E3 Is Perfect Now (3, Informative)

TheBlackSwordsman (870838) | more than 6 years ago | (#19837015)

E3 is perfect now. I don't know of anyone who actually is involved with game development who doesn't love the new format.


Did you even read the article summary? Last I checked, Hideo Kojima was "involved with game development".

Re:E3 Is Perfect Now (0)

Anonymous Coward | more than 6 years ago | (#19837871)

E3 is perfect now. I don't know of anyone who actually is involved with game development who doesn't love the new format.

Um, Hideo Kojima?

Re:E3 Is Perfect Now (-1, Flamebait)

Anonymous Coward | more than 6 years ago | (#19840521)

Oh god, go away. Until you can actually name ten people who are actively right now involved with game project signing or deal making, let alone actually know their opinions on E3, shut the fuck up.

Re:E3 Is Perfect Now (1)

flitty (981864) | more than 6 years ago | (#19838125)

Regardless of what E3 "should have been", what it became was a large expo to show off every game coming out in the upcoming year. So many gems like Guitar Hero and Shadow of the Colossus were largely off the radar until they showed at E3. I looked forward to E3 time every year to see what was coming out during the next couple months. A lot of the Wii's success came from last year's e3 hype. Half-Life 2's showing at e3 sticks out in my mind also.

The gap that is left in the public sphere is the "coming soon" aspect of e3. hardly any new games shown at this year's e3. I don't know if this is because fewer new games are coming out this year, or if the whole new format confused the major companies.

I would be happy with no e3 if there was an online version to replace what e3 really is, a massive trailer distributor. "here, this is what's coming out on xb0x360 in the next year. Download the trailers off of xbox.com in 720p high def, in their entirety. Enjoy!" or what have you. If you really want e3 to be a "insider" event, don't invite the press, and don't have massive press conferences that we can watch grainy youtube videos of. killzone2 looks as crappy as killzone1 according to the version of video i saw!

Get with the now game companies! Learn how to put your trailers online and stop treating them like they are worth hiding! Put em out there, they are promo materials, let them promote!

E3 also had hands on play (1)

LordZardoz (155141) | more than 6 years ago | (#19840397)

E3 was never about the game trailers. Among other things, it was about letting alot of media types get their hands on playable, if incomplete, versions of the game. Until very recently, there was no reasonable way to provide playable demo's of a console game to everyone who might want to try them. And even now, the E3 format allows the developers and publishers to have a great deal more control over access to the demo's.

And quite frankly, alot of things that can happen in early demo's is worth hiding.

END COMMUNICATION

See it's funny cause... (1)

wamerocity (1106155) | more than 6 years ago | (#19835711)

I always judged E3, not by the official presentations, but the the reactions of FANS who were actually there. I don't want to read some canned, generic explanation of products like all the crap you read on the Windows install page (Microsoft-ME-is-a-better-version-than-the-last-be cause-everything-is-more-streamlined-and-easier-bl ah-blah-blah bullshit). I want real impressions from a big geeky douchebag, not all that unlike myself, who got to see things and who recorded the videos on their hidden jacket camcorder. I want to hear how the new games PLAYED not just see trailers that highlight the the coolest part of the game-show me what I will enjoy throughout.

Since there are much fewer people attending it now, I will just have to read LESS opinions of E3 now, and make further judgments based on those.

Obligitory (0)

Anonymous Coward | more than 6 years ago | (#19835733)

Worst. E3. Ever.

E3 nintendo news (3, Informative)

joe 155 (937621) | more than 6 years ago | (#19835905)

http://ms.nintendo-europe.com/e32007/enGB/index.ht ml?feature=4Qs_Rj-SZwwItyhbXcTIfqhPN_a3EmxF [nintendo-europe.com]

This page has the info from ninty about the E3 show, sure I guess a lot of it we might have heard of before, but Wii Fitness was a new one to me. The work out board looks pretty cool too, if they make a way to make it higher then you could do step exercises with it as well. All in all I'm glad I've got a wii/DS combo.

Games are boring nowadays (0)

Anonymous Coward | more than 6 years ago | (#19835967)

With the notable exception of the Wii, I haven't seen anything new and innovative for ages.

Then again, most of my gaming time is spent on GTA2 multiplayer [gtamp.com], Scrabble [isc.ro] and Internet Backgammon, so perhaps I'm just stuck in my ways. First person 3D graphics confuses the hell out of me anyway.

Re:Games are boring nowadays (1)

LocalH (28506) | more than 6 years ago | (#19837201)

www.rockband.com

Re:Games are boring nowadays (0)

Anonymous Coward | more than 6 years ago | (#19838147)

Ah yes, because none of Konami's Bemani games (Guitar Freaks, Drum Mania, etc) were able to link up for multiplayer, multi-instrument game play.

No, wait... they did have that ability. Hurray American innovation!

Re:Games are boring nowadays (1)

LocalH (28506) | more than 6 years ago | (#19840917)

So once a genre has been created, no other game in that genre can ever be innovative? Please.

Re:Games are boring nowadays (0)

Anonymous Coward | more than 6 years ago | (#19841893)

CULT SCUM

E3 (2, Insightful)

Jaaay (1124197) | more than 6 years ago | (#19836153)

became worthless after everyone got the internet and gets the latest news constantly, there's no real surprises anymore. 10 years ago it was a more exciting event that most people were reading about in gaming magazines only.

E3 as Press Release? (1)

bateleur (814657) | more than 6 years ago | (#19836281)

The main thing I've been unimpressed with from this E3 is lack of decent press coverage. Pretty much no commentary, insight or news of any kind has come out of the event. Instead, I've seen at least half a dozen reports from E3 which could just about pass for press releases by the companies doing the demos.

I think they should rename it E2. Yes, it's electronic entertainment, but it's no longer an "expo".

Re:E3 as Press Release? (0)

Anonymous Coward | more than 6 years ago | (#19836465)

I think all the press coverage is on G4 now... The day the cable companies bump them up to the standard package is the day E3 gets its press coverage back (and it's the day that geeks will have to share Morgan Webb with the rest of the world).

Mission accomplished? (1)

baseinfinity (18023) | more than 6 years ago | (#19836575)

Wasn't this the stated goal of the new format? Developers didn't want to spend a month or more every year putting everything on hold to try to win E3.

A bit of history, and this is what you get. (4, Informative)

Darlok (131116) | more than 6 years ago | (#19837483)

Previous posts have alluded to this, but here's a bit of history to explain what's happening. IDG didn't kill E3 to replace it with this new format. The exhibitors did... Sony, Microsoft, EA, etc. The only way trade shows succeed is if they make money by serving as a marketing tool connecting the manufacturers with the industry buyers. There's much more effective methods of reaching the gamer community than buying an expensive booth and hiring large-breasted women.

The top exhibitors at E3 banded together and vowed to not return after last year, effectively killing the show. IDG scrambled to react, and came up with this new format in an attempt to woo exhibitors back, and continue the event. This year was something of a test. If the top companies decide the new format was an effective way to reach wholesale buyers and network with other people in their creative and supply chains, it will probably continue. If they decide it was not, E3 is most likely dead for all time.

As wild an event as it used to be, there's no return on investment for companies to slug it out in front of a seething mass of gamers who wiggled their way in to grab bagfuls of booth swag and monopolize the demo units. It's supposed to be an industry event -- not a public event -- and the new format more strongly reflects that. Actual industry insiders apparently DO like the new format much better, though I think the jury is out on whether they liked it enough to continue. Especially in light of the emergence of other, more focused gaming conferences like the Sandbox Symposium [siggraph.org] coming up in August.

It's not the big flashy public event it once was... but then again, it was never supposed to be that in the first place. It had to change into this, or it would no longer exist at all.

MOD parent up (1)

romrunning (963198) | more than 6 years ago | (#19837591)

I've worked at trade shows, and what the parent said is true. The exhibitors have a big say in how the expo is structured. If several say they won't be buying their multi-$ booth space, then the show company has to make decisions. If the focus was for the industry, restricting access to the industry isn't a bad idea. They may have to lower exhibit space costs in order for more companies to justify purchasing a booth, but it could be a way to slowly build up the expo to becoming THE show for game companies to network together.

Re:A bit of history, and this is what you get. (1)

grapeape (137008) | more than 6 years ago | (#19838191)

Thats great except it didnt really get any manufacturers and industry buyers together that didnt already have their deals in the bag. The limited floorspace and presentation time forced out many of the smaller developers. This wasnt about the big guys not wanting to duke it out with each other is was more about the big guys not wanting to be shown up by the little guys. Development houses like Gamecock, XSEED, Techmo and SNK being a few who were either told they needed an invite or decided it was too much for too little return.

In the long term the ones being hurt by the new E3 will eventually be the consumers. Though the old format was full of chaos, the "fanboy" aspect helped fuel excitement and helped games that would otherwise be overlooked to get a leg up.

Re:A bit of history, and this is what you get. (2, Insightful)

Darlok (131116) | more than 6 years ago | (#19839141)

Yeah. Sucks, but face it. The smaller companies don't have the financial ability to support a show like that -- trust me when I tell you that shows aren't cheap to produce, and "old E3" was even moreso than others. In a very pure sense, the big guys were subsidizing the event that the little guys could take advantage of. Is it any wonder that they decided it wasn't in their best interests to do so anymore? Yeah, the consumer and the market as a whole suffers, but E3 was not, and is not, a substitute for a good marketing plan. It was ALWAYS supposed to be an industry-insider event, so the fact that it grew into a public platform was probably more luck than strategy.

If it survives (and that's a serious IF), I expect costs will come down and future events will have more accessibility to smaller firms. This year was all about appeasing the big players who would have happily scuttled the show entirely, otherwise. The small firms need to band together and find a cost structure that makes sense, and they can afford, if they want this sort of forum. The rabid fan-base will find somewhere else to congregate, without doubt.

Re:A bit of history, and this is what you get. (1)

grapeape (137008) | more than 6 years ago | (#19839413)

I assume that is what the E.I.E.I.O. thing that Gamecock was planning was all about. They were the last time I read up on it planning to do an actual show next year but this year were supposed to be doing a sort of mini event near the site of E3. I have not seen any press coverage of that though so I am not sure if they pulled if off or not.

I agree with everything you said, my only beef is that in the past the only ones who truly benefited from E3 as far as getting deals done were the small guys...without them isnt E3 a rather pointless dog and pony show for the press?

Re:A bit of history, and this is what you get. (1)

TypeC (975677) | more than 6 years ago | (#19842145)

There's much more effective methods of reaching the gamer community than buying an expensive booth and hiring large-breasted women.
You're right. Who needs expensive booths?

Article, summery is misleading (0)

Anonymous Coward | more than 6 years ago | (#19837509)

Typically, it's been the 'battle of the press conferences' to see who 'wins E3.' This year, everybody surrendered.
As someone who watched all 3 main press conferences, this is entirely not the case. MS was focused on solidifying it's position on 2007's titles, Nintendo was focused on putting the audience to sleep and alienating their old fanbase, and Sony was focused on showing gamers what they still had to offer with the PS3. MS did ok with their press conference, Nintendo's was awful, Sony's was games, games, and more exciting games. Once again, the Nintendo base on this site is ridiculous; their conference sucked monkey balls (or was it Rayman's Raving Testicles, a game they actually -led- up to for fucks sake) and now all the fanboys are on damage control by acting like all the conferences were terrible.

Re:Article, summery is misleading (0)

Anonymous Coward | more than 6 years ago | (#19843275)

I have a minor correction to my post above. I meant to say that the Sony conference sucked and the Nintendo one was awesome. Sorry, I got confused.

I've Figured it Out! (-1, Troll)

Anonymous Coward | more than 6 years ago | (#19837695)

I've developed a surefire formula for picking up mod points en masse.

1) Make disparaging comments about the new format of E3. Assault it as "irrelevant" and "commercial", then take the gaming/tech convention of your choice and announce that all companies should hype their new products THERE.

2) Make disparaging comments about the gaming industry in general. Claim that no new innovation is occurring ever, that all new games are vastly inferior to old games, and generally be a superior asshole.

3) Hmm... you'll probably want to fit in a cliche Slashdot in-joke as well. Something like "Yeah, so how 'bout them new unoriginal games? Imagine a Beowulf cluster of those!" or "I, for one, welcome our new irrelevant and commercial E3 overlords". Alternatively, you could just add "???" and "Profit" to the end of this list.

Try it out, people. Those mod points won't just give THEMSELVES to you!

Change change change (2, Insightful)

d3l33t (1106803) | more than 6 years ago | (#19839675)

The fact that e3 has become televised, and also streamed live over the internet allows thousands to enjoy the conference without actually attending. Making it perfect to communicate to the consumer on a large scale level, while also catering to the gaming business by allowing hands on demos to a select group. It's evolved, sure, but what hasn't?

Sony won E3... (1)

7Prime (871679) | more than 6 years ago | (#19839721)

...but I can't help thinking that it was only because Nintendo and Microsoft were smart enough not to blow their load all at once. Maybe I'm just projecting my personal feelings for the companies, and I do have to give Sony a lot of credit for at least TRYING to turn its image around (after all, they have had a brain transplant since the release of the PS3), but I kinda get the feeling that that's ALL we're going to hear from Sony for the rest of the year. Maybe Microsoft and Nintendo knew this, and are waiting until Sony's reputation is back down to it's normal low (after the innitial hype of the new releases subsides) before announcing anything else? I don't know.

Wasn't it partially oppositiong from the Big Three that temporarilly killed E3, anyway? It really felt like Ninty and MSoft were just going threw the motions. I'm happy we now have a Brawl release date, and the new Lost Odyssey trailer has me sold on the 360 now, but besides that, we're all left feeling "meh" at them.

Re:Sony won E3... (1)

anduz (1027854) | more than 6 years ago | (#19840357)

I have the exact opposite feeling really, I watched all the press conferences live and Sonys was by far the worse of them. Not so much because it was actually worse, but because it obviously wasn't ment for a live stream unlike both the Microsoft and the Nintendo conferences.

Both Microsoft and Nintendo wanted to give everyone sitting at home fullscreen showcasing of all the games the ywanted to show off, Sony didn't. Aside from, I think, four games games only two of them with actual gameplay footage (nba08/killzone 2) and two trailers (MGS4/Infamous) everything they showed off ended up being about 7x5 pixels on the live stream because it was footage of the 4 presentation screens... This of coruse resulted in it being absolutely imposible to see any of the things you really wanted to see from the Sony conference, made worse by the fact that all they did for games like Assassins Creed, GTA4 and so on was to line them up in a long continuesly row of trailers that you couldn't see unless you were there.

They made a huge deal out of things like Killzone 2, which I wouldn't personally dream of playing, and that might be parto f the reason but I frankly went meh over the whole thing, sometimes alt tabbing away because I couldn't see what was going on anyways...

Re:Sony won E3... (0)

Anonymous Coward | more than 6 years ago | (#19840595)

What a fucking loser. Fucking bottom of the barrel fanboy.

Good stuff (1)

anduz (1027854) | more than 6 years ago | (#19840155)

I don't know about it being a waste of time, it seems like they are getting through to their customers on a completely different level this year. Usually E3 hasn't been the big thing it was hyped up to be, it was a conference where everyone who went were in for all the treats while for everyone else it just ment that the big gamesites would have more trailers/interviews/previews and a photoseries of boothbabes...

This year it's completely different for people sitting at home, and it's different because of things like Gamespots live E3 studoe where they are inviting developers in to talk, and play, their games and it frankly shows both developers and their games from a very different angle than the typical over hyped trailers - which is nice.

Hopefully both E3 and other gaming sites will pick up on what Gamespot are doing next year, because it's frankly very neat to jump right into it on a live stream rather than reading about it later in an article of which half is about the gaming "journalist" telling us he had an awesome time at E3...
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