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World of Warcraft - Wrath of the Lich King Officially Announced

Zonk posted more than 6 years ago | from the you-gotta-love-the-death-knight dept.

Role Playing (Games) 314

An anonymous reader writes "Wrath of the Lich King is official! BlizzCon is in full swing, and celebrants there are already enjoying the Northrend-themed imagery. For a look at what's going on, Joystiq has a liveblog of the opening ceremony up. Games For Windows magazine, meanwhile, will feature WLK its next cover. The post on the 1up site has a number of details on the next expansion, including the introduction of the Death Knight, the first new class since WOW's launch 'World of WarCraft's first Hero Class is a plate-wearing tank/DPS hybrid that works a little something like this: When players hit level 80, they'll be able to embark on a quest (similar in difficulty to the Warlock's epic mount quest, back before the level cap was raised to 70) that unlocks the ability to create a Death Knight character. The Death Knight starts at a high level (somewhere around 60 or 70, though Blizzard isn't certain yet), so you won't have to grind your way back up all over again. It's intended as an alternative, advanced class for end-game use only.'."

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314 comments

Sounds like (-1, Offtopic)

HomelessInLaJolla (1026842) | more than 6 years ago | (#20105737)

Fortress of the Witch King
Torture of the Silvanesti Elf King
Darken Wood Lich King

Everyone knows that the Death Knight is Soth Buckethead.

Where the FUCK is iLife '07??? (-1, Troll)

Anonymous Coward | more than 6 years ago | (#20105893)

Come ON you homosexual deviants in Cupertino. QUIT FUCKING AROUND and update your fucking software every so often. You mincing faggots are worse than Debian...

Re:Sounds like (0, Redundant)

everphilski (877346) | more than 6 years ago | (#20106127)

Sounds like the Shadowknight from Everquest :)

Re:Sounds like (1)

the_fat_kid (1094399) | more than 6 years ago | (#20106221)

maybe we can hope for a Death Cube K patch.
or just a corn bugs level

Re:Sounds like (1)

SighKoPath (956085) | more than 6 years ago | (#20106309)

Sounds like Jedi from Star Wars Galaxies.

abc123 (-1, Offtopic)

Anonymous Coward | more than 6 years ago | (#20105745)

fp

this is a fp

o m g

wow (2, Interesting)

quaketripp (621850) | more than 6 years ago | (#20105751)

an alternative, high-end crack-cocaine for more advanced fiends.

Re:wow (4, Funny)

e2d2 (115622) | more than 6 years ago | (#20105779)

Except with cocaine you don't have to grind for 10 hours to get a "hit".

Re:wow (5, Funny)

Anonymous Coward | more than 6 years ago | (#20105845)

Yea, usually crack ho's only need 3-5 hours of grinding before earning enough for a hit.

So more grind... (5, Insightful)

Number13 (641387) | more than 6 years ago | (#20105767)

The old EQ Skinner Box model strikes again. Every year or so, release an expansion that completely invalids any progress made in the last expansion. Problem is, it works as a money making venture, so other games follow the same suit rather than attempting to create games where content is for fun rather than for grind.

Re:So more grind... (3, Insightful)

Metasquares (555685) | more than 6 years ago | (#20105815)

In the long run, however, it tends to kill the game.

Re:So more grind... (3, Funny)

Tackhead (54550) | more than 6 years ago | (#20105877)

> The old EQ Skinner Box model strikes again. Every year or so, release an expansion that completely invalids any progress made in the last expansion. Problem is, it works as a money making venture, so other games follow the same suit rather than attempting to create games where content is for fun rather than for grind
>
>In the long run, however, it tends to kill the game.

"How do you kill that which has no life?"

Easy. Release an expansion pack for Star Wars Galaxies.

Re:So more grind... (4, Insightful)

shakingbrave (1136495) | more than 6 years ago | (#20105863)

/sigh You do realize that the best geared guilds progress the fastest in the next expansion because they're the best geared for it. Granted they're going to upgrade their gear as they go, but they start with a significant advantage. So how is that "invalidating any progress" they made? If anything WoW is better than any other MMO I've played (EQ blaaah) for the sheer fact that they update content/balance/etc the game so much. And they do a bunch of it for "free" as well (read: you don't have to buy another expansion), they've released some monster patches. And also, creating a class that starts at lvl 60 or 70 is taking away the grind and adding to the fun, so I don't get that remark either???

Re:So more grind... (4, Informative)

zerocool^ (112121) | more than 6 years ago | (#20106035)


If anything WoW is better than any other MMO I've played (EQ blaaah) for the sheer fact that they update content/balance/etc the game so much. And they do a bunch of it for "free" as well (read: you don't have to buy another expansion), they've released some monster patches.

Welcome, from those of us at eve-online.

All our expansions and patches are free. No stringing people along waiting for the expansion. Also, I think I might have paid $20 for the game, which included the first month fee (usually $15).

Re:So more grind... (1, Funny)

Anonymous Coward | more than 6 years ago | (#20106261)

Yeah, great, except the game sucks.

"Free piles of shit! Get your free steaming piles here!"

No thanks.

Re:So more grind... (1)

muindaur (925372) | more than 6 years ago | (#20106333)

You forgot to mention. You can be away from the game for 3 weeks and still get experience since skill training continues when you're logged out. You just need to grind for the cash to buy the skill books, ships, and equipment: unless you find a corp with loaner gear.

Re:So more grind... (1)

Broken scope (973885) | more than 6 years ago | (#20106623)

God isn't it great?

Re:So more grind... (2, Insightful)

toleraen (831634) | more than 6 years ago | (#20106089)

The players that raid 40+ hours a week, that progress the fastest, tend to make up a very low % of the population. Most people haven't made it all the way through the last expansion, so any work they made towards getting to "the end" becomes moot, because they'll have to start all over again on the new, improved, better loot content. For people with not that much time, it sucks.

It goes the other way too, with people who did raid 40+ hours a week, only to find their full suit of level 60 purples get shown up by BC green loot you can find at the AH for 10G.

Re:So more grind... (1)

MBGMorden (803437) | more than 6 years ago | (#20106199)

It goes the other way too, with people who did raid 40+ hours a week, only to find their full suit of level 60 purples get shown up by BC green loot you can find at the AH for 10G.
Not to mention the fact that if you step away from the game for a while, say a year or so because you need a break, you're basically obsoleted when you come back, and have to bust your butt to become competitive (at Raiding or PVP) again.

No other real world hobby is like that. I have off and on spells where I get tired of one or the other, but aside from gaming I fish, target shoot, fence, fly, and build models. If I get tired of fencing and decide to take a break for a year or two, then when I come back my foil, gloves, vest, helmet, etc, are all still waiting there and just fine to use again. Same with my guns, fishing rods/reels, etc.

It sucks to feel like you just have to keep playing to stay at any sort of competitive level. Now I know Blizzard wants to keep people paying, but whether or not I play they shouldn't care. They want their money to keep coming in, a better idea would be to delete a closed account after 30 days if not reactivated. That will keep anyone who is taking a break paying, but not force them to stay on the grinding treadmill :).

Re:So more grind... (1)

egburr (141740) | more than 6 years ago | (#20106417)

I took a year break from playing, knowing that my character would be there when I came back, if I decided to. When I did decide to come back, I would have been very upset if my character had been deleted, and would have changed my mind right then. The threat to delete my character would not keep me paying when I'm not playing; it would keep me frem returning.

Re:So more grind... (1, Informative)

extra the woos (601736) | more than 6 years ago | (#20106613)

"and have to bust your butt to become competitive (at Raiding or PVP) again."

Rigghhttttttttt.

This weekend is AV weekend. You could come back with nothing on and this weekend play hardcore for 2 days, work your butt off, and have a TON of epic gear from it. Prolly like 5 pieces worth if you played all day saturday and sunday. That isn't even counting friday and monday which are still double honor. Av weekend comes around regularly.

Not to mention quests you can do in netherstorm to get blues and greens that are PLENTY good enough, along with some cheap greens from the auction house, to let you run 5 mans in outlands and even raid Karazhan.

I could have a naked lvl70 character up to an acceptable lvl of gear in a week or less. I don't think that is "busting your butt". Hell, you can pick up good armor in the AH for almost nothing. Not to mention rep rewards that fill in missing pieces.

Gear is easy to get in Burning Crusade. I'm in a small friendly guild. We pick up group karazhan sometimes at night. We've killed most of the bosses. Will probably kill the prince this weekend (if we get time). If not shrug, no one cares. Couple hours here and there. I hardly think that is difficult or catering to the hard-core. So what if we don't get to see black temple.

Oh, and to get arena points you only need to play 10 games a week. Ten. That takes like an hour per week. Sure, it'll take you some time if you have a bad rating, but "working your butt off" ? No. Oh, and before you claim "but you need that uber raiding gear to be competitive in PVP!!" No. You don't.

My 2 on 2 team is ranked 2nd on our server. I have NO raiding gear on that character. NONE.

Re:So more grind... (1)

SatanicPuppy (611928) | more than 6 years ago | (#20106641)

Define "All the way through." I find it hard to play 10 hours a week (an hour a day is about all I can do these days), and I've had two 70's for months. If you're counting only from people who have a full set of Tier 4, or arena gear, then I'd argue that hardly anyone is "finished".

As far as getting to 70, even a casual player has had enough time to do that by now.

By the time this expansion actually comes out (I'd lay money on something like Q1 '09, though I bet they'll shoot for Q4 '08) people will be pretty damn bored with BC content.

Re:So more grind... (1)

toleraen (831634) | more than 6 years ago | (#20106849)

Most people haven't made it all the way through the last expansion

If you're counting only from people who have a full set of Tier 4, or arena gear, then I'd argue that hardly anyone is "finished".
Then we're in agreement.

I'd guess that they'd be further along with the next expansion though. I'd put my money on Q2 2008. I know they put two years between the original game and the first expansion, but Blizzard can't really wait another two years between expansions. There are just too many MMOs coming out between now and late 08 to keep people playing that long.

Re:So more grind... (-1)

UnknowingFool (672806) | more than 6 years ago | (#20106687)

It goes the other way too, with people who did raid 40+ hours a week, only to find their full suit of level 60 purples get shown up by BC green loot you can find at the AH for 10G.

Yeah, the upgrade sucks for those that worked so hard to get their gear.

Two examples: Before Burning Crusade, there was an epic hunter's quest that allows you get the best bow that a hunter could get. To start the quest, you had to raid Molten Core (40 man raid, all level 60s specced to the max in gear and skills) and beat the 2nd to last boss to get a 20% chance he would drop the quest item to start the quest. So your guild would have to beat him multiple times just to get 1 item. That was 1 item per raid not per hunter. The guild would have run multiple, multiple times just to get enough items for all the hunters. Then the hunter would have to travel all across the world and fight 4 elite demons solo. All and all, it could take 6 months to get the bow.

When Burning Crusade came out, a better bow was immediately available for purchase in the expansion with a certain faction if you grinded enough honor points with that faction. My friend said it was about 4 hours of grinding. And there are far better bows at higher levels.

Another example is a warrior friend has the best pre-BC plate armor he could find. I am just 2 levels above him and I wear mail as a hunter. My BC mail armor has more armor and better stats than his pre-BC plate. And it's cheaper at the AH because the drops in BC are more plentiful.

Re:So more grind... (2, Insightful)

MLS100 (1073958) | more than 6 years ago | (#20106885)

I think that is kind of what they're aiming for:

Reset the hardcore people and give them another unattainable goal to strive for while the coders are hard at work on the next expansion.

Meanwhile the softcore players who haven't completed all the endgame stuff in the last expansion are given a chance to attain items of comparable power with a small commitment (new expansion green in AH for 10g that shows up last expansion epics).

This effectively allows the casual player to begin tackling higher content without having to raid for mass hours and gives the hardcore people uber items to strive for. The success of this strategy is dependent on balancing a few key items:

1. Timing, hardcores can't get bored at the top but need time at top to feel good about their achievements.
2. Commitment shift, new players need to be able to 'catch up' with where the majority of players are with a lesser commitment. Forcing new players through mass grinding in order to win the privilege to play with their friends is not a good way to keep them.
3. Balance of focus, ideally you would move the raiders up to the new raiding tier of content and make the old raiding content accessible to the casuals.

MLS, WoW refugee since 1.10

Re:So more grind... (1)

Hubbell (850646) | more than 6 years ago | (#20106501)

AC has had monthly content updates for free since 1999. You fail.

Re:So more grind... (3, Interesting)

Zironic (1112127) | more than 6 years ago | (#20105885)

Since you can't create content faster then people use it up you have to create content that has to be re doable (grinding). Blizzard has at least made their grinding more enjoyable then the other MMO's I've tried so far.

However at the moment it might seem that Blizzard is releasing new content a bit fast, I've yet to decide if that's a good or bad thing.

Re:So more grind... (1)

east coast (590680) | more than 6 years ago | (#20105977)

Problem is, it works as a money making venture, so other games follow the same suit rather than attempting to create games where content is for fun rather than for grind.

The solution to your problem is word it so that it seems new and exciting instead of rehashing what you've just done (and redone).

It gets old but most people don't realize this until after they've already gone through it a couple of times. The same can be said for most expansion packs MMORPG or not.

And I'll be honest, when creating a time waster of this nature I don't know what can really be done to make it progressive and still not throw long time players into mode that will cause of them to seek something a bit more understandable (ie. consistent).

Re:So more grind... (3, Interesting)

everphilski (877346) | more than 6 years ago | (#20106277)

Every year or so, release an expansion that completely invalids any progress made in the last expansion.

More than once a year. We are running on 14 expansions in 8 years. But I disagree. Have you ever played EQ? There are basically 3 things that can get added in any given expansion, beyond land mass
1) more gear / items
2) Level cap increase
3) More Alternate Advancement points available to purchase
You always get 1. 2 happens every other or every third expansion. 3 happens about out of cycle from 2, it seems. You are probably complaining because a new expansion invalidates your gear. Well suck it up. You are no less efficient a day after the new expansion grinding the old mobs, than you were the day before. But to enter the new areas, yes, it will be a challenge. Cry me a river.

Raising the level caps? That's just a part of life. Without that, the game stagnates. Again, you can cry me a river and I won't care.

Now, here is the beauty of Everquest, in my opinion. AA's. They give you a reason to live after you hit max level. You can funnel your experiance from grinding into ability points. These give you abilities not unlike talents in WoW, but a hell of a lot more of them. And you aren't restricted in how many you can obtain.
Endless treadmill? Only if you make it such.

Re:So more grind... (1)

physicsnick (1031656) | more than 6 years ago | (#20106781)

You say that like it's a bad thing. Nine million people would disagree.

Personally I love what they're doing with WoW. I don't play it myself, but it gives Blizzard a license to print money, which means they have an effectively limitless supply of cash to pour into other ventures.

Official Site (-1, Troll)

Anonymous Coward | more than 6 years ago | (#20105801)

Zonk could have linked to the official Wrath of the Lich King [worldofwarcraft.com] site off the official World of WarCraft [worldofwarcraft.com] site.

Although I've been here long enough not to expect any sort of competence from Slashdot editors.

Re:Official Site (1, Informative)

Anonymous Coward | more than 6 years ago | (#20106475)

I don't know if you noticed this, dingus, but he did. It's the first link. I know it might be hard to notice that the very first sentence links to the official site, but it does.

Idiot.

Casual gamers? (5, Interesting)

Andrew Nagy (985144) | more than 6 years ago | (#20105819)

It's intended as an alternative, advanced class for end-game use only.

I feel a great disturbance in the force. As if millions of casual gamers suddenly cried out in terror, and then were suddenly silenced.

Seriously, though. I hear people on WoW complaining about "the grind" which to me is the best part. I like questing from 1 to 70. I like experiencing the story and still being able to play with friends if I want. If they're going to start only catering to the "end-game" users, maybe my WoW time is coming to an end. Full time job, side consultant jobs, a wife, a kid on the way, and everything else just doesn't leave a lot of room for a raid schedule.

Re:Casual gamers? (3, Insightful)

SatanicPuppy (611928) | more than 6 years ago | (#20106033)

I don't think it means that really. I think what it's actually for is for people like you (and me) who get to 80 and go, "Well great! Now what the fuck do I do?" Now there is an answer: "Switch to death knight (or whatever the frilly alliance equivalent will end up being), and then level back up to 80!" Leveling is always rife with solo content, so you'd have the fun of switching your class, and doing some more solo play, rather than the eternal instance/raid grind.

Of course, if you're a quest-a-holic this could be an issue because if you've done all the quests, you might have to grind your way back to 80 and that would suck.

Re:Casual gamers? (1)

Andrew Nagy (985144) | more than 6 years ago | (#20106819)

While that's a valid point, my concern is that one of my favorite parts about leveling is the periodic skill and ability unlock at certain levels. It's great to hit every other level when you get new ranks of existing abilities and the few levels (usually at 10 intervals) where you get entirely new abilities. Those were always a treat with my characters and I'd rather not get all my abilities in 10 or 20 levels as opposed to 60 or 70. I want this game to last a while. :)

Re:Casual gamers? (1)

moderatorrater (1095745) | more than 6 years ago | (#20106041)

I feel they've done a good job balancing it up to this point and I don't see any reason to think they won't continue to do so. My father-in-law has gone solo all the way up to 65 the last I heard.

Re:Casual gamers? (1)

Knara (9377) | more than 6 years ago | (#20106049)

Well, it remains to be seen how they'll handle the 70-80 stuff. BC added some killer quest content for the BE's and Drae (mostly 1-20 but some elsewhere), so I can't imagine that you wouldn't be able to quest from 70 to 80.

Re:Casual gamers? (3, Informative)

Brownstar (139242) | more than 6 years ago | (#20106075)

End Game != raiding or even non-casual.

And for someone like you, that enjoys leveling toons, this sounds like a great addition.

Get to level 80 with your toon, and you unlock the ability to level another toon from 60 to 80, allowing you to see in new content you might have missed in the XPAC with your first toon.

Re:Casual gamers? (1)

Andrew Nagy (985144) | more than 6 years ago | (#20106859)

Sure, that's true. But I'd rather go from 1 to 80 as opposed to 60 to 80. I still get to see stuff I might have missed with the XPAC the first time through and I get it to last a while. This is all my preference, I suppose, but I want the game to take a while. I want it to be long and sometimes tedious (though not often). It makes the payoff sweeter, especially when you get training at every other level and sometimes unlock new abilities.

It also allows me to pay $15 a month for one game as opposed to paying $50 once a month to play a game for a little while and get bored.

Re:Casual gamers? (3, Informative)

Chris Burke (6130) | more than 6 years ago | (#20106111)

Seriously, though. I hear people on WoW complaining about "the grind" which to me is the best part. I like questing from 1 to 70.

Uh, yeah, I guess some people complain about the leveling "grind", but really WoW has one of the nicest leveling phases, replete with quests and things to do to fit a variety of playstyles.

"The grind" that everyone complains about is the one you do after reaching the level cap. The endless, endless rep grinding for faction rewards, heroic instance keys, etc etc. And actually despite there being more reps to grind, they aren't as bad as pre-expansion when the lvl 60 rep grinds were horrible time sinks of repetitive killing. Grinding Cenarian Hold or Argent Dawn rep was as arduous as the 1-60 leveling process, but much, much more boring. Or remember when you got to go farm for cloth so that other people could get to run a raid instance? That's what people complain about.

The leveling "grind" is great for casuals. It's the top-level content that at best tolerates casuals by giving them mindless repetitive tasks to perform.

Re:Casual gamers? (1)

Andrew Nagy (985144) | more than 6 years ago | (#20106931)

You bring up very good points. And you're right, when I got my hunter to 70, I didn't want to l33t him out with epics, I just wanted a couple of good things so I could run my low level friends through stuff if the needed. So I grinded for rep with The Consortium to get a blue gun. While it was kinda fun to do with my friends, alone it got kinda old and annoying.

But end content being very intensive is almost necessary for their business model. Otherwise they'd have to be constantly releasing new expansions to keep everyone involved... and I suppose that's where my argument breaks down. I'm just whiney. :)

Re:Casual gamers? (1)

Himring (646324) | more than 6 years ago | (#20106175)

Plus, if you play wow you're supporting the terrorists [slashdot.org] .

Or, heck, for that matter, might be one....

Re:Casual gamers? (1)

Sparr0 (451780) | more than 6 years ago | (#20106463)

I like questing from 1 to 70.
When I played WoW (for years, years ago), this was the single biggest appeal it held over other games. I am sure this is part of its enduring popularity. WoW is the only MMORPG where you can progress to the level cap without ever fighting the same monsters for more than an hour, and without doing the same (or pseudo randomly not-the-same) quests more than once. There is so much more STORY than in any other game, and it is laid out in a well designed balance including branches and just enough linearity to keep people on track.

Re:Casual gamers? (1)

Ogive17 (691899) | more than 6 years ago | (#20106515)

I enjoyed the grind the first time I did it (1-60), the quest line was enjoyable. I hated the grind from 61-70... there was one or two good quest story lines, but most of it bored me.

I'm tired of Blizzard's constant class tweaks which always screws up the balance.. makes 2 classes godlike and 2 classes worthless... and now they want hero classes.. sigh... not only that but they won't be easy to achieve.

I'll probably be done with WoW in 2 months when my account expires. I know a number of people who are going to try out Age of Conan, and I might join them. From what I've been told you aren't punished nearly as much for being a casual player (more like SW:G pvp prior to tons of jedi)... we'll see.

Re:Casual gamers? (2, Funny)

steveo777 (183629) | more than 6 years ago | (#20106563)

KIDS on the way?

Either your wife is having twins, you're adopting, or you, my friend, have been working a different kind of "consultant jobs".

rang rang (-1, Redundant)

e2d2 (115622) | more than 6 years ago | (#20105857)

rang rang

Another hybrid.... (3, Interesting)

cthulu_mt (1124113) | more than 6 years ago | (#20105873)

Blizzard already did a poor job making the current hybrid classes playable. I don't think another one will improve the game.

Re:Another hybrid.... (1)

Zironic (1112127) | more than 6 years ago | (#20105933)

hmm, arn't there already 2 Tank/DPS hybrids called Paladin and Warrior?

I would have expected the Death Knight to be a melee plate dps/debuff class.

Re:Another hybrid.... (1)

SatanicPuppy (611928) | more than 6 years ago | (#20106065)

Three. You forgot the druid.

Re:Another hybrid.... (1)

everphilski (877346) | more than 6 years ago | (#20106311)

druid has never been a hybrid. Was not in EQ, or EQ2, is not in WoW.

What makes a paladin a hybrid is the fact that it is literally, half warrior, half cleric. Gimped at both.

And the DK, I presume, will be the equivalent of EQ's shadowknight, half warrior, half necromancer.

Re:Another hybrid.... (1)

SatanicPuppy (611928) | more than 6 years ago | (#20106519)

What else are you going to call them? They're either strong melee with weak healing/spell dps, strong spell dps with medium healing and weak melee, or strong healing with weak melee/spell dps.

I'd say there are three actual hybrid classes in WoW: Druid, Shaman, and Paladin (don't know where 'warrior' came from above). All three of them can be accurately described as "Melee capable spellcasters with healing abilities."

Re:Another hybrid.... (1)

everphilski (877346) | more than 6 years ago | (#20106661)

spellcaster.
and yes, Warrior is not a hybrid.

Re:Another hybrid.... (1)

SatanicPuppy (611928) | more than 6 years ago | (#20106901)

No way. Feral spec druids are amazing at melee; they're the only class in the game that can be specced for melee dps and tanking at the same time. They actually caught a tanking nerf in the first BC patch because they were out-tanking Warriors in the new instances, and even after it, you could tank raid instances. Cat form isn't as high-powered as bear, but it's still pretty nasty if you've got decent gear, and you can switch back and forth between them pretty much at will because your casting abilities will suck when specced feral.

If you do any arena combat, you see a lot of feral druids...They're really potent for the ability to stealth then shift to a tanking form, charge, stun, etc.

Re:Another hybrid.... (1)

paitre (32242) | more than 6 years ago | (#20106801)

Bwah?
Half warrior/Half cleric and gimped at both?

So I guess it's my imagination that I, a 70 Holy-spec (45/16) Paladin, was at the top of the heal meters against Magtheridon last night, right? I guess it's my imagination that the same is almost universally true in general, right?

Gimp cleric, my ass.

Re:Another hybrid.... (1)

Zironic (1112127) | more than 6 years ago | (#20106625)

Druids are not tank/dps hybrids though, they're more like tank/healing hybrids with some token dps. While a dps paladin can actually be useful I just /laugh in the general direction of any moonkin.

Re:Another hybrid.... (1)

SatanicPuppy (611928) | more than 6 years ago | (#20106767)

They do all right in pvp...Moonkin form being about the equivalent of plate armor, it makes them by far one of the most durable spellcasters, so even though you're not putting out the spell dps of a lock or a mage, you do pretty well against melee classes and hunters.

For raids though, you're right; unless their gear is off the chart, it's not worth having one around if they're not tanking/healing.

Re:Another hybrid.... (1)

faloi (738831) | more than 6 years ago | (#20106359)

I haven't played in a while, so maybe they fixed it up some... But even when my Warlock had finally made it near 70 (got burned out before I finished the last two levels), playing the debuff class, I really didn't have much in the way of debuffs. At least that were really worth casting, and certainly not worth trying to stack.

Re:Another hybrid.... (1)

UnknowingFool (672806) | more than 6 years ago | (#20106367)

I'm guessing that the Death Knight would be a cross between a Warrior and a Rogue. A Paladin is kinda a hybrid between and Warrior and a Priest.

Re:Another hybrid.... (1)

Zironic (1112127) | more than 6 years ago | (#20106581)

Wouldn't Warrior/Warlock make a lot more sense considering it's a Death Knight and not a blade master.

Re:Another hybrid.... (1)

paitre (32242) | more than 6 years ago | (#20106837)

Try Paladin/Warlock, and you'll be a lot closer.

Remember, it's a plate -caster-. They're not going to suddenly make a warrior analogue into a caster - it's a non sequitor.

Re:Another hybrid.... (1)

Tetris Ling (836450) | more than 6 years ago | (#20106607)

Paladin? A DPS class? Only in their own twisted, plate-covered heads, dear.

Re:Another hybrid.... (1)

Zironic (1112127) | more than 6 years ago | (#20106815)

We used to have a paladin topping the damage meters in one of my former raiding guilds, I wouldn't have acknowledged the possibility before I saw it.

Damn you Blizz! (0, Troll)

MalleusEBHC (597600) | more than 6 years ago | (#20105899)

Must... resist... expansion...

Mustn't... resubscribe...

Re:Damn you Blizz! (1)

Zironic (1112127) | more than 6 years ago | (#20105995)

Resistance is futile, prepare to be assimilated.

Re:Damn you Blizz! (0)

Anonymous Coward | more than 6 years ago | (#20106061)

I'm right there with you. I played from Christmas of 2004 until February of 2007. You could definitely classify me as a WoW addict. I would go to work, come home and play, then sleep a bit. Rinse and repeat. (Haha rinse... showering wasn't my forte during some of that time).

Well I was one of the first on my server to reach level 70 (Daggerspine, horde side, 70 undead mage). I was one of the first on the server to get a flying mount.

When I had to drop all my classes from college for that semester, I realized I better stop playing... but I've been waiting for Northrend for a long ass time. I wanted the Outland expansion to be Nothrend!! Now I've got to figure out a way to keep myself from buying the expansion when it comes out and resubscribing... speaking of which, I should go check on my account and make sure it's still there .. . . hahahhahaah

Re:Damn you Blizz! (1)

afidel (530433) | more than 6 years ago | (#20106167)

I resubscribed for BC and quickly realized that the expansion did nothing to fundamentally change the gameplay which meant it was still kill x of y or deliver q to z. That made the week of playing the most expensive game I've ever played between the expansion pack and the 3 month subscription.

Oh my god, this guy has a macro... (-1, Offtopic)

Anonymous Coward | more than 6 years ago | (#20105927)

Aww dude, 4 strength 4 stam leather belt?

AAAHHH!

Level 18?

OHH URGHHH

MOD PARENT INFORMATIVE (0)

Anonymous Coward | more than 6 years ago | (#20105947)

cause it is...

you fucking hypocritical dickwads (-1, Flamebait)

Anonymous Coward | more than 6 years ago | (#20105931)

The last story bitches on and on about paying for play while this article has cum all over it's mouth extolling pay for play.

Re:you fucking hypocritical dickwads (1)

Duffy13 (1135411) | more than 6 years ago | (#20106719)

While that's a mildly amusing observation, you are making an invalid comparison. Considering that the monthly fee for MMORPGs is technically for the right to play, your context assumption is incorrect. Primarily because you only pay to have an account, nothing else is determined by how much you pay, unlike the article you are referencing. Secondly, the monthly fees are used to keep the servers up practically 24/7 (weekly maintenance and those few buggy servers aside), moderating and updating the game, and compensating the employees for the fact that their life is basically keeping the game up and running, oh and yes I think they deserve a profit for doing this all so you can play a freaking video game. So yes while you are technically right, they are in fact two completely different examples of pay-to-play, one being valid and the other not. If you naively think it could or should be otherwise for an MMORPG of this depth/size/complexity/etc.., you sir, are a fucking moron.

Levelling (2, Insightful)

Colin Smith (2679) | more than 6 years ago | (#20105967)

Reminds me of geocentrism. Works for a while but the exceptions and problems build until it's over complex and unwieldy.
 

Re:Levelling (1)

node 3 (115640) | more than 6 years ago | (#20106775)

Works for a while but the exceptions and problems build until it's over complex and unwieldy.
Exactly like your joke.

Latest attempt... (0, Troll)

Schnoogs (1087081) | more than 6 years ago | (#20106031)

at sucking in the remaining homo sapiens with lives

In my best Shatner... (1)

wickedj (652189) | more than 6 years ago | (#20106067)

Arthas!!!

PS - The lameness filter won't let me shout in caps.

This'll be Nice (1)

vaksion (1024195) | more than 6 years ago | (#20106083)

I'm looking forward to this expansion .... now we can go beyond beyond Azeroth, haha. I was really hoping for a new race .... like .... I dunno .... something exotic. I'm psyched for this, plus the lvl cap is going to be 80. Looks like I gotta get to grinding harder.

Mid Level Content (4, Insightful)

Idylwyld (324288) | more than 6 years ago | (#20106103)

WTF? So we got new early game and end game content in BC which was great. But where's the love for the mid levellers?

And what's up with an "unlockable" end game class? Too lazy to balance the new class all the way through?

plate DPS hybrid (1)

sokoban (142301) | more than 6 years ago | (#20106117)

Isn't that what Mortal Strike or Fury warriors were before they got smacked with the nerf bat?

Wrath of the Licking? (1)

makohund (10086) | more than 6 years ago | (#20106133)

Eh?

That's how it reads to me, anyway.

Obviously, I'm not much of a gamer.

Re:Wrath of the Licking? (1)

NXIL (860839) | more than 6 years ago | (#20106385)

Yes, and I think the "Fury of the Fah King" is next.

I wonder... (0)

Anonymous Coward | more than 6 years ago | (#20106553)

why the WoW articles in Slashdot don't get the "getafirstlife" tag?

I'M ALIVE (0)

Anonymous Coward | more than 6 years ago | (#20106147)

I will be playing this game a little longer.

Screw the Lich King.... (1)

Cyno01 (573917) | more than 6 years ago | (#20106163)

Hurry up with the Emerald Dream.

Good bye Shaman.... (1)

Demonix (140379) | more than 6 years ago | (#20106177)

Well, I guess that puts the final nail in the coffin of the shaman as a DPS/Healing hybrid!

Blizzard don't learn... (3, Insightful)

abigsmurf (919188) | more than 6 years ago | (#20106185)

Again with the focus on End game and a 10 level rise. Not only will it now take months for the average gamer to reach endgame, they'll have to deal with the broken level 70 content as well as the broken level 60 content. I'm sure lots of people who started from scratch will remember the 'fun' of spending 500g leveling craft from 290-300 so you can then craft BC stuff, have class quests which require trying to find people willing to spend 4 hours in an instance with obsolete goods. With people leveling 60-70 post 2nd expansion they'll probably have all the fun of rep grinding as well as the empty instances they need to complete. Blizzard focus on endgame and ignore everything else. WoW is crying out for an anti-DPS class that can take out rogues and mages and have a strong focus on debuffs (spell breakers perhaps) but the devs are too lazy to balance level 1-70 content for a new class. Instead they're going the easy route and making endgame only classes

Re:Blizzard don't learn... (0)

Anonymous Coward | more than 6 years ago | (#20106389)

Your jargon sounds authentically anachronistic in an ancient/mythical mode. I am picturing you as a dark elf mage on a late model scooter.

Re:Blizzard don't learn... (1)

Renraku (518261) | more than 6 years ago | (#20106459)

If they'd make all pre-BC instances non-elite and not that difficult it would make the game SO much more fun for pre-60s.

Taken to extreme anything can be a "grind" (1)

f0dder (570496) | more than 6 years ago | (#20106231)

Ever watch sports, it's the same damn thing over and over again. - grind
Ski? - Ride lift up hill, slide down hill over and over again - grind
Surf web - click click type type type - grind
Watch TV -click click click on remote - grind
...
Sex - in out in out in out - not grind (mebbe for hugh hefner)

Level 80? Any Comments on us Casual Folks? (1)

PM Guy (944790) | more than 6 years ago | (#20106313)

If I get a few hours a week to game, I am pretty happy. Everything I've read about WoW leads me to believe that I will really not do well there. But those screen shots are truly exquisite. So help me out, /. folks. Can WoW be enjoyed by a family guy approaching over the hill?

Re:Level 80? Any Comments on us Casual Folks? (2, Informative)

Andrew Nagy (985144) | more than 6 years ago | (#20106351)

I would say yes. I don't have a lot of time but find enough to play casually pretty well up to this point. But if you try it, try to play long enough to at least get to level 20 or you won't get a great idea of how fun it is. Cheers!

Re:Level 80? Any Comments on us Casual Folks? (2, Informative)

UDGags (756537) | more than 6 years ago | (#20106465)

Yes, I think anyone can enjoy the game with any amount of time.

Obviously with less time into the game you won't be able to see the large/hard dungeons but you will be able to explore a bunch of the smaller dungeons, which take 1-3hrs to complete. It is easy to jump into pvp queues and pvp for 30 minutes a day and get decent gear.

Re:Level 80? Any Comments on us Casual Folks? (1)

andrewd18 (989408) | more than 6 years ago | (#20106529)

I mainly quit WoW because I wasn't getting my $15 a month out of the game. I was only able to play in between college classes and homework, and it really wasn't enough hours for me to justify the $ / month. The grind didn't help either - the "get to level 60" pressure was on, since I had a few friends who had 4 level 60 characters apiece. They kept telling me about all the cool end-game stuff and I kept thinking "God, I want to do that..." but I never had enough time to level my way there.

In the end I moved (back) to Guild Wars. Maximum level of 20, and as long as you play Factions or Nightfall, you don't have to wait 30 gameplay hours until you hit that level 20 cap. From level 20, the world opens up, with elite instances, intense PvP matches, and the newly enabled Hard Mode. With the Eye of the North expansion coming out end-of-the-month, the max-level content is going to expand immensely.

I've found Guild Wars to be an excellent casual gamer MMO. It's not nearly as detailed in character design as WoW is, and there aren't as many combos, but the graphics are great and it doesn't require hours and hours of gameplay to do the elite stuff.

</advertisement>

Re:Level 80? Any Comments on us Casual Folks? (1)

VoxMagis (1036530) | more than 6 years ago | (#20106595)

My son plays GW, and it seems okay. I may try to play a bit more of it just for fun.

My money (literally) is on WoW though - I've been playing off and on since a month after release and have yet to burn out or become frustrated. I am the epitomy of casual player too: I sometimes don't get a chance to play for a week or more at a time, often I choose to stay solo since I know I'll be logging out ten minutes after I get on, and I don't sweat levels, gear or wins - I play purely to have fun.

Re:Level 80? Any Comments on us Casual Folks? (0)

Ogive17 (691899) | more than 6 years ago | (#20106671)

I'm a casual player now, Blizzard threw us a few bones with Burning Crusade.... but with the new instances and new arena season, we're falling way behind in gear again. I understand their job is to keep pumping out new content to keep players around.. but for once I'd like the chance to aquire some decent gear, and have it stay decent for more than 2 weeks.

Unless you are in a large guild that is casual player friendly (one that lets you sign up for an instance and actually get gear without having to have 100% raid attendance) I'd say don't bother.

Re:Level 80? Any Comments on us Casual Folks? (0)

Anonymous Coward | more than 6 years ago | (#20106841)

I'm disappointed too. At least Burning Crusade had the two new races which made it interesting to the casual players like me. So I reactivated my account and bought it and while I'll probably never grind my way up to the required level to get in the Outland, I had fun creating two new characters which I played occasionally for a few weeks. (And then I kept paying my account for too long so it was easy money for Blizzard)

But here I see nothing that would make me buy the new extension. I'm sure not all Blizzard are the "level 70 no-life" type, isn't that bad marketing?

So, is this level 68 start for us casual gamers? (1)

WillAffleckUW (858324) | more than 6 years ago | (#20106421)

If so, you'll rune the day I got hold of my sword!

Quite frankly, I find the lower level quests far more interesting.

This could be good for casuals (1)

Alexpkeaton1010 (1101915) | more than 6 years ago | (#20106523)

I think expanding the level cap every 12 months is actually a good thing for casuals. It adds more leveling content, and limits gear inflation for casual pvpers. Even a very casual player can get a toon from level 60 to 70 within 12 months. The thing I am most excited about is the new PvP content. New BGs and PvP options are great for people who cannot commit to a raid schedule.

The only thing I'm curious about is the new Hero class... the way they are doing it just seems very odd. My guess is that they do not balance it as a viable PvP class, since it is "free". Otherwise it makes Shamans and Pallys kind of obsolete.

Cue excitement in... (2, Interesting)

riffzifnab (449869) | more than 6 years ago | (#20106591)

3...2...1... blech

I used to play wow (lvl 70 warrior, lvl 70 priest) for a couple of years. Guild raided MC & BWL back before TBC dropped so I have seen a good part of the content. I let my subscription lapse a couple months ago because it just wasn't fun and exciting anymore. I was wondering if the new xpack would be interesting enough to get mt to resubscribe. I guess not. Oh well, on to bigger and better things.

So long and thanks for all the epics.

A better idea would have been casual classes (3, Interesting)

WillAffleckUW (858324) | more than 6 years ago | (#20106615)

Newspaper reporters - you start gathering news items, become a town crier when not out in the field.

Battlefield surgeons - you go into the arenas not for Honor from killing but Honor from saving lives - and the chance for really neat medical equipment.

Philosophers - look, noone knows what they do anyway, even if one of my Ph.D. friends who discovered most of the Tuberculosis infection mechanisms got a degree in that, so WoW could make almost anything up about this and get away with it.

Bard - songs, stories, travelling to distant lands to get new songs and musical instruments, and so on, hanging out in bars, what more can one ask - also raises morale for parties, so people let you tag along.

Things like this that casual gamers could play and feel they are progressing no matter what else goes on.

End game (0)

Anonymous Coward | more than 6 years ago | (#20106717)

The Death Knight starts at a high level (somewhere around 60 or 70, though Blizzard isn't certain yet), so you won't have to grind your way back up all over again. It's intended as an alternative, advanced class for end-game use only.
There's an end to this game? That's bigger news than anything else! :)

Silly, Silly Warcraft Players... (1, Flamebait)

morari (1080535) | more than 6 years ago | (#20106853)

Doesn't anyone feel just a tad ripped off by the fact that after they pay full price for a game they then have to pay a monthly fee for the privilege to play and then they have to buy an expansion pack every so often to stay relevant within the world that they're paying for!? I mean, the boring gameplay and complete lack of any objective is enough for me to feel ripped off...
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